Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.22 @ 02:53:55 Player: cptwinky Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (128) 640 Value Destroyed (4184) 4184 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (17209) 17209 TOTAL SCORE: 26613 Bonus ------- High Alert Combat Kills 136 Follower Combat Kills 1897 Prayed to X0-1V1 5000 Major X0-1V1 Interference 10450 Friendly Fire -274 Cogmind --------- Core Integrity 727/900 Matter 187/500 Energy 325/325 System Corruption 37% Temperature Cool (0) Movement Treading (206) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (4) --- Light Treads Armored Treads Armored Treads > --- UTILITY (6) ------ Huge Storage Unit Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Medium Treads Coolant Injector Medium Matter Pod (100) Improved Light Armor Plating Component Analysis Suite Sensor Drone Bay (20/20) X0-1V1's Piety Tracker Gatling Laser Phase Gun Ion Burst Cannon Heavy Machine Gun Heavy Machine Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Advanced EMP Blaster Mini Grenade Launcher Improved Datajack Plasma Cutter CPS Tube (1) Flail Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Backup Power VII > --- PROPULSION ------- Improved Titanium Leg Wheel Wheel Compact Wheel > --- UTILITY ---------- Scrap Suit Improved Heat Sink Huge Storage Unit Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Overtuned Pulse Rifle Heavy Particle Cannon Coil Gun > --- INVENTORY -------- Light Nuclear Core Light Treads Carbon-fiber Leg Compact Wheel Coolant Injector High-capacity Storage Unit Medium Matter Pod Core Analyzer Reactive Plating Component Analysis Suite Drone Bay Sensor Drone Bay X0-1V1's Piety Tracker Heavy Laser Gatling Laser Ion Burst Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Advanced EMP Blaster Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Plasma Cutter CPS Tube Flail [Rating: 57] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Backup Power VII Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Overtuned Titanium Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun Overtuned Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Slots Evolved 8 | . . . 2 . 2 . . . 4 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 . . Utility 5 | . . . 1 . 1 . . . 3 . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 95 | 6 2 3 13 1 16 12 2 16 17 3 4 Power 11 | 1 . 1 . . . 2 . 2 4 1 . Engine 9 | 1 . 1 . . . 2 . 2 3 . . Core 1 | . . . . . . . . . 1 . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 32 | 2 . 1 6 . 4 3 2 6 4 . 4 Treads 24 | 2 . 1 6 . 4 3 2 2 . . 4 Leg 3 | . . . . . . . . 1 2 . . Wheel 5 | . . . . . . . . 3 2 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 23 | 1 2 . 5 1 4 2 . 1 5 2 . Device 9 | . 1 . 3 1 1 . . . 2 1 . Storage 4 | 1 1 . . . 1 . . . 1 . . Processor 1 | . . . . . . . . . . 1 . Hackware 1 | . . . . . . . . . 1 . . Protection 8 | . . . 2 . 2 2 . 1 1 . . Artifact . | . . . . . . . . . . . . Weapon 29 | 2 . 1 2 . 8 5 . 7 4 . . Energy Gun 5 | 2 . 1 . . 1 . . 1 . . . Energy Cannon 5 | . . . 2 . . 2 . . 1 . . Ballistic Gun 12 | . . . . . 6 2 . 3 1 . . Ballistic Cannon 1 | . . . . . . . . . 1 . . Launcher 2 | . . . . . 1 . . 1 . . . Special Weapon 2 | . . . . . . 1 . 1 . . . Impact Weapon 1 | . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . Unidentified Prototypes 5 | . 1 . 1 . 1 2 . . . . . Parts Lost 29 | . . . . 2 3 . . 13 2 5 4 Power 5 | . . . . . . . . 3 1 1 . Propulsion 11 | . . . . . 2 . . 6 . 2 1 Utility 8 | . . . . 2 1 . . 2 . 2 1 Weapon 5 | . . . . . . . . 2 1 . 2 Highest Loss Streak 9 | . . . . 2 2 . . 9 1 2 4 To Critical Strikes 1 | . . . . . . . . 1 . . . Average Backups 20 | 2 7 14 12 12 17 23 24 23 22 23 23 Power . | . 1 . . . . . . . . . . Propulsion 2 | . 1 3 2 2 2 3 3 2 2 5 4 Utility 7 | . 1 4 6 5 4 9 11 9 8 6 6 Weapon 7 | 1 3 6 3 4 9 10 9 8 7 9 10 Tool/Special . | . . . . . . . . . . . . Unused Backups 25 | . . 1 4 1 . 2 . . 4 . 13 Power . | . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . 1 . 1 Utility 8 | . . . . 1 . . . . 2 . 5 Weapon 14 | . . 1 3 . . 2 . . 1 . 7 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 89 100 99 96 88 90 90 87 89 82 46 Engine 11 | . 14 14 11 11 8 11 18 16 5 2 . Core 1 | . . . . . . . . . 5 5 . Treads 20 | . 28 28 33 33 26 25 27 24 . . 6 Leg 1 | . . . . . . . . . 6 4 . Wheel 4 | . . . . . . . . 1 19 17 4 Device 6 | . 4 14 11 11 8 5 . . 12 8 . Storage 8 | . 14 14 11 11 8 8 9 9 6 6 6 Hackware 1 | . . . . . . . . . 5 5 . Protection 7 | . . . 10 7 8 8 9 8 6 6 4 Energy Gun 4 | . 28 28 1 . 2 . . . 4 . . Energy Cannon 3 | . . . 20 22 8 . . . 3 . . Ballistic Gun 15 | . . . . . 15 30 27 24 5 6 4 Peak Build Rating 57 | 6 20 21 29 19 41 46 36 36 57 57 37 Average Rating 34 | 5 10 20 19 17 31 37 36 32 51 49 35 On Entrance 25 | . 6 20 21 16 18 41 36 36 27 53 37 Avg Prop Armor Cover (%) 3 | . . . . . . . . 6 3 3 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 128 | 13 29 29 41 41 118 122 116 124 125 128 116 Greatest Support 80 | 40 40 40 60 60 62 62 60 60 42 42 80 Greatest Overweight (x) 7 | . . . . . 1 1 1 7 5 7 7 Average Overweight (x) 1 | . . . . . . 1 1 1 2 2 5 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 Average Capacity 22 | 7 12 15 15 15 20 25 25 25 25 25 25 Most Carried 25 | 5 13 15 15 15 25 25 25 25 25 25 24 Average Carried 20 | 2 7 14 14 14 18 24 25 24 22 23 23 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 Final Carried 25 | 5 13 15 15 14 24 25 25 18 25 24 20 Scrap Suit Usage (%) 1 | . . . . . . . . . 1 . . Class Distribution -------------------- 25% | Commander-Tank 21% | Scavenger-Tank 18% | Tank 16% | Mutant 5% | Executioner 5% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Tank | -8/Materials Tank | -8/Storage Commander-Tank | -8/Recycling Commander-Tank | -8/Scraptown Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Waste Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Matter Collected 3457 | 136 232 30 104 132 330 1102 287 378 708 18 . Remotely . | . . . . . . . . . . . . Salvage Created 5953 | 15 420 277 602 172 462 1365 316 1172 674 478 . Parts 260 | 3 24 9 45 4 24 71 18 49 12 1 . Haulers Intercepted 9 | . 1 . 3 . 1 4 . . . . . Recyclers Shooed 6 | 1 3 . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed 98 | . 8 7 14 4 11 25 3 20 4 2 . Guns 55 | . 8 7 . . 4 22 3 9 2 . . Cannons 26 | . . . 14 3 4 . . 1 2 2 . AOE 15 | . . . . . 2 3 . 10 . . . Classes Destroyed 19 | 1 5 . 2 1 1 1 . 6 1 1 . Worker 2 | . . . . . . 1 . . 1 . . Builder 3 | . . . 1 . 1 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 9 | . 1 . 3 . 1 4 . . . . . Recycler 12 | . 3 1 . . . 3 2 . 3 . . Operator 2 | . 1 . . . . 1 . . . . . Swarmer 21 | . 6 6 6 . . 3 . . . . . Grunt 32 | . 2 1 5 3 7 12 . . 2 . . Brawler 2 | . . . . 1 . 1 . . . . . Sentry 16 | . . . 3 . . 9 3 . 1 . . Hunter 4 | . . . . . 4 . . . . . . Programmer 1 | . . . . . . . . . 1 . . Compactor 2 | . . . . . . . . . . 2 . Bolteater 3 | . . . . . . . . 3 . . . Federalist 2 | . . . . . . . . 2 . . . Explorer 2 | . . . . . . . . 2 . . . Ranger 1 | . . . . . . . . 1 . . . Scrapper 6 | . . . . . . . . 6 . . . Elite 6 | . . . . . . . . 6 . . . Thug 1 | . . 1 . . . . . . . . . Best Kill Streak 10 | 1 4 3 8 2 4 9 2 10 2 1 . Combat Bots Only 10 | . 3 3 6 2 3 7 1 10 1 1 . Max Kills in Single Turn 2 | 1 2 2 2 1 2 2 1 2 1 1 . Gunslinging 1 | . . 1 . . . 1 . . . . . Exploded 2 | . . . . . 2 1 . 2 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . Triborg (-8/Scraptown) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Hostile Shots Fired 583 | . 25 26 41 28 86 70 9 255 26 12 5 Missed 178 | . 6 10 12 11 16 21 1 89 6 3 3 Hits 405 | . 19 16 29 17 70 49 8 166 20 9 2 Melee 33 | . . . . 2 . . . 22 . 9 . Projectile 372 | . 19 16 29 15 70 49 8 144 20 . 2 Critical Strikes 16 | . . . . . 2 1 1 8 . 4 . Damage Taken 7163 | . 178 175 265 246 1247 838 134 2732 488 555 305 Core 709 | . 39 22 57 20 70 74 33 221 81 64 28 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 294 | . . . . . . 22 . 221 9 12 30 Regen/Repaired (Parts) 329 | . . . . . 68 261 . . . . . Core Remaining (%) 73 | 100 . 74 . 74 . . . 45 . . . Volleys Fired 333 | 3 32 14 35 13 34 68 11 50 32 40 1 Largest 6 | 2 2 2 2 2 5 6 3 3 3 1 2 Hottest 185 | 90 90 90 150 150 173 137 69 100 185 50 80 Shots Fired 744 | 6 64 27 57 26 92 203 33 115 81 38 2 Gun 511 | 6 64 27 . . 46 189 33 95 49 1 1 Cannon 206 | . . . 57 26 40 10 . 4 31 37 1 Launcher 26 | . . . . . 6 4 . 15 1 . . Special 1 | . . . . . . . . 1 . . . Kinetic 428 | . . . . . 42 189 33 95 29 38 2 Thermal 285 | 6 64 27 57 26 40 10 . 4 51 . . Explosive 26 | . . . . . 6 4 . 15 1 . . Electromagnetic 4 | . . . . . 4 . . . . . . Robot Hit Streak 32 | 1 10 32 7 6 12 20 17 17 28 30 . Robot Miss Streak 4 | 2 3 . 4 3 4 3 1 3 3 2 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 11 | . 1 2 . . . 4 1 3 . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 1 . . . Shots Hit Robots 506 | 2 45 26 27 15 54 132 28 85 58 34 . Core Hits 232 | 2 20 11 20 4 25 59 9 58 19 5 . Critical Kills 4 | . . . . 1 1 1 . 1 . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . Critical Strikes 11 | 1 1 . . 1 1 2 . 1 3 1 . Burn 5 | 1 1 . . . . . . . 3 . . Meltdown 2 | . . . . 1 1 . . . . . . Destroy 3 | . . . . . . 2 . 1 . . . Blast 1 | . . . . . . . . . . 1 . Melee Attacks 11 | . . . . . . . . 1 10 . . Impact 10 | . . . . . . . . 1 9 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12483 | 23 607 322 778 442 1483 2776 544 2528 1222 1758 . Guns 5564 | 23 600 316 . . 393 1978 448 1165 621 20 . Cannons 4315 | . . . 763 385 700 . . 128 601 1738 . Explosions 2402 | . . . . 57 390 720 . 1235 . . . Melee . | . . . . . . . . . . . . Ramming 202 | . 7 6 15 . . 78 96 . . . . Kinetic 5927 | . . . . . 329 1978 448 1165 249 1758 . Thermal 3945 | 23 600 316 763 442 700 . . 128 973 . . Explosive 2345 | . . . . . 390 720 . 1235 . . . Electromagnetic 64 | . . . . . 64 . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 37 | . . . . 2 . . . . . 37 37 Average Corruption 21 | . . . . 2 . . . . . 15 37 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 39 | . . . . 2 . . . . . 25 12 Message Errors 10 | . . . . 1 . . . . . 7 2 Matter Fused 8 | . . . . 1 . . . . . 2 5 Heat Flow Errors 4 | . . . . . . . . . . 3 1 Energy Discharges 3 | . . . . . . . . . . 2 1 Parts Rejected 3 | . . . . . . . . . . 2 1 Data Loss (minor) 1 | . . . . . . . . . . 1 . Data Loss (major) 2 | . . . . . . . . . . . 2 Misfires 2 | . . . . . . . . . . 2 . Misdirections 2 | . . . . . . . . . . 2 . Weapon Failures 4 | . . . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 181 | . . 4 7 . 2 18 16 23 29 . 82 Projectiles 38 | . . . 7 . 2 . . . 29 . . Explosions 122 | . . . . . . 17 . 23 . . 82 Melee 21 | . . 4 . . . 1 16 . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 452 | . . . . . 38 36 . 110 . . 268 Shots 10 | . . . . . 1 2 . 3 . . 4 Rammed 20 | . 1 1 4 . 1 10 3 . . . . Targets Rammed 23 | . 2 2 4 . 1 11 3 . . . . Kicked . | . . . . . . . . . . . . Crushed 3 | . 1 1 . . . 1 . . . . . Highest Temperature 334 | 72 297 284 237 267 334 186 198 209 282 194 210 Average Temperature 88 | 41 99 72 98 93 126 53 70 79 120 75 81 Received Heat Transfer 1402 | . 54 69 27 90 198 351 45 484 66 . 18 Effects 1 | . . . . . 1 . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 4 | . . 1 . . . 1 2 . . . . Robots Melted 2 | . . . . 1 1 . . . . . . Combat Hostiles 2 | . . . . 1 1 . . . . . . Parts Melted 13 | . 2 . 1 1 3 . . 3 3 . . Heat Transferred 7347 | 136 1598 818 1073 655 1036 . . 30 2001 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . 3 . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Maximum Alert Level 3 | . . . 1 . . 2 1 . 3 1 . Low Security (%) 59 | 100 100 100 91 100 100 41 37 . 18 76 100 Level 1 22 | . . . 8 . . 5 62 . 54 23 . Level 2 16 | . . . . . . 52 . . 19 . . Level 3 1 | . . . . . . . . . 7 . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . Peak Influence 789 | . 107 104 240 142 85 628 379 . 789 243 89 Initial 243 | . . 34 14 90 37 33 234 . . 243 . Average 195 | . 25 49 91 96 23 320 228 . 337 106 19 Influence Increases 4604 | 5 265 175 418 135 325 1105 439 . 1609 4 124 Destroy 0b10 Robot/C 1960 | . 160 140 280 80 220 500 80 . 500 . . Destroy 0b10 Robot/NC 230 | 5 25 5 20 . 10 50 10 . 105 . . Destroy Leader 426 | . 22 30 66 20 32 128 . . 128 . . Allied During Kill 236 | . . . . . . . 31 . 205 . . Trap Triggered on 0b10 10 | . . . . . . 10 . . . . . Successful Hack 191 | . 13 . 31 . 8 31 27 . 81 . . Disable Machine 600 | . . . . 15 15 75 . . 405 . 90 Destroy Structure 297 | . . . 21 20 40 37 1 . 140 4 34 Partial Spotted 15 | . 15 . . . . . . . . . . Lose Combat Pursuer 135 | . 30 . . . . 60 . . 45 . . Miscellaneous 504 | . . . . . . 214 290 . . . . Influence Decreases 4545 | 5 175 226 225 272 341 582 772 269 913 700 65 Entered New Map 1417 | . . 56 25 142 58 46 368 269 . 453 . Time Decay 2593 | 5 175 170 200 110 253 536 404 . 553 157 30 Lost Part 135 | . . . . 20 30 . . . 20 30 35 Lost Ally 100 | . . . . . . . . . 40 60 . Purge Threat 300 | . . . . . . . . . 300 . . Squads Dispatched 14 | . 1 1 . . 5 2 . . 5 . . Investigation 6 | . . 1 . . 3 1 . . 1 . . Extermination 2 | . . . . . . . . . 2 . . Reinforcement 4 | . 1 . . . 2 . . . 1 . . Assault 1 | . . . . . . . . . 1 . . Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Distress Signals 11 | . 2 . 4 . 2 2 . . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 193 | . 18 13 22 8 11 29 3 43 34 8 4 Peak Tracking Total 17 | . 5 5 6 4 3 5 2 17 5 4 4 Tactical Retreats 7 | . 2 . . . . 3 . . 2 . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Traps Triggered 3 | . . . . . . 1 . . 2 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . . . . 1 . . . . . Triggered 1 | . . . . . . 1 . . . . . Most Traps Carried 1 | . . . . . 1 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Machines Disabled 43 | . . . 1 1 1 5 . 2 27 . 6 Max in Single Turn 6 | . . . 1 1 1 1 . 1 1 . 6 Garrison Access 3 | . . . . . 1 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . 3 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Machines Accessed 31 | . 3 . 4 . 4 6 3 . 11 . . Terminals 17 | . 2 . 3 . 1 4 3 . 4 . . Fabricators 2 | . . . . . . . . . 2 . . Repair Stations 4 | . . . . . 1 1 . . 2 . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 4 | . . . 1 . 1 . . . 2 . . Garrison Access 3 | . . . . . 1 1 . . 1 . . Total Hacks 92 | . 9 . 16 . 11 18 6 . 32 . . Successful 52 | . 6 . 8 . 7 9 4 . 18 . . Failed 39 | . 3 . 8 . 3 9 2 . 14 . . Catastrophic 5 | . . . 1 . 1 2 . . 1 . . Database Lockouts 1 | . . . . . 1 . . . . . . Manual 45 | . 5 . 11 . 3 8 4 . 14 . . Terminals 53 | . 6 . 13 . 3 10 6 . 15 . . Fabricators 4 | . . . . . . . . . 4 . . Repair Stations 11 | . . . . . 4 4 . . 3 . . Recycling Units 3 | . 3 . . . . . . . . . . Scanalyzers 14 | . . . 3 . 2 . . . 9 . . Garrison Access 7 | . . . . . 2 4 . . 1 . . Terminal Hacks 21 | . 5 . 5 . . 3 3 . 5 . . Part Schematic 1 | . 1 . . . . . . . . . . Robot Analysis 8 | . 3 . 1 . . 1 3 . . . . Prototype ID Bank 2 | . . . 1 . . . . . 1 . . Open Door 1 | . . . . . . 1 . . . . . Branch Access Points 2 | . . . 1 . . . . . 1 . . Scanalyzer Index 1 | . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . . . . . 2 . . Locate Traps 3 | . . . 1 . . 1 . . 1 . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . 1 . . Repair Station Hacks 9 | . . . . . 4 4 . . 1 . . Scan Component 4 | . . . . . 2 2 . . . . . Repair 4 | . . . . . 2 2 . . . . . Refit 1 | . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 10 | . . . 1 . 1 . . . 8 . . Retrieve Study 10 | . . . 1 . 1 . . . 8 . . Garrison Access Hacks 3 | . . . . . 1 1 . . 1 . . Seal Access 3 | . . . . . 1 1 . . 1 . . Unauthorized Hacks 7 | . . . 2 . 1 1 1 . 2 . . Terminals 6 | . . . 2 . 1 1 1 . 1 . . Botnet 5 | . . . 2 . 1 . 1 . 1 . . Disrupt 1 | . . . . . . 1 . . . . . Fabricators 1 | . . . . . . . . . 1 . . Liberate 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . 1 . . Used 1 | . . . . . . . . . 1 . . Hacking Detections 25 | . 2 . 3 . 3 6 2 . 9 . . Full Trace Events 4 | . 1 . 1 . 1 . . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 10 | . . . 1 . 1 . . . 8 . . Parts Repaired 3 | . . . . . 1 2 . . . . . Time 153 | . . . . . 64 89 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Total Allies 17 | . . . . . . 10 . 1 3 3 . Largest Group 10 | . . . . . . 10 10 10 4 3 . Highest-Rated Group 621 | . . . . . . 173 173 621 587 72 . Highest-Rated Ally 464 | . . . . . . 29 29 464 464 25 . Total Orders 14 | . . . . . . . 2 12 . . . STAY 8 | . . . . . . . 1 7 . . . FOLLOW 6 | . . . . . . . 1 5 . . . Ally Attacks 239 | . . . . . . 7 10 131 80 11 . Total Damage 10618 | . . . . . . 76 126 5216 5001 199 . Kills 78 | . . . . . . . 1 38 38 1 . Allies Corrupted 1 | . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . X0-1V1 Amusement Gains 149 | . 4 . 10 . 25 10 . 40 60 . . Average Entertainment 26 | . 2 15 18 12 27 23 4 27 31 69 69 Good Acts 47 | . 1 5 2 . 5 11 1 2 11 9 . Bad Acts 50 | . . 11 7 3 2 7 4 4 3 9 . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Active Infowar (turns) . | . . . . . . . . . . . . Robot Analysis Total 8 | . 3 . 1 . . 1 3 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Turns Passed 9203 | 84 711 352 437 236 824 1734 971 1595 1603 426 230 Spaces Moved 4113 | 40 362 133 163 108 305 565 414 679 1008 224 112 Core 3 | 3 . . . . . . . . . . . Treads 2713 | 37 362 133 163 108 305 565 414 600 . . 26 Legs . | . . . . . . . . . . . . Wheels 1397 | . . . . . . . . 79 1008 224 86 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 158 216 216 140 113 113 195 Average Speed 175 | 151 160 160 160 160 196 219 216 205 129 130 197 Slowest Speed 240 | 160 160 160 160 160 224 224 216 240 155 195 207 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 6 | . . 3 2 . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 4 67 41 24 43 26 92 68 52 32 98 5 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . . . Scrap Searched 7 | . . . . 1 . . . 6 . . . Spaces Dug 9 | . . . 2 . . 4 . . 3 . . Terrain Destroyed 200 | . . . 22 22 35 48 . 23 11 3 36 Melee . | . . . . . . . . . . . . Projectile 57 | . . . 22 9 8 8 . 2 5 3 . AOE 143 | . . . . 13 27 40 . 21 6 . 36 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Total 5370 | 54 429 245 284 146 459 861 464 776 1238 297 117 Wait 590 | 1 22 89 47 23 72 141 33 11 127 24 . Move 4103 | 39 361 132 162 107 304 564 413 678 1008 223 112 Hop . | . . . . . . . . . . . . Pick Up 84 | 5 8 3 8 1 22 10 . 5 22 . . Fast Attach 42 | 6 2 . 2 . 6 7 . 6 8 5 . Attach 35 | . . . 2 1 9 2 . 10 5 2 4 Detach 10 | . 1 . . . 2 2 . . 3 2 . Swap 59 | . . 3 10 . 5 19 2 11 9 . . Drop 57 | . 1 2 14 1 4 15 2 4 14 . . Fire 333 | 3 32 14 35 13 34 68 11 50 32 40 1 Melee 11 | . . . . . . . . 1 10 . . Ram 1 | . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . Crush 23 | . 2 2 4 . 1 11 3 . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 1 | . . . . . . 1 . . . . . Miscellaneous 21 | . . . . . . 21 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / *Sub) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -8/Scraptown -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Waste -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 10) 552 | -10/Materials | Discovered new exit (range 8) 565 | -10/Materials | Prayed at D.C.S.S. Altar Unit 568 | -10/Materials | Matter capacity permanently improved by X0-1V1 (+200; -100 max core) 671 | -10/Materials | Discovered new exit (range 14) 796 | -10/Materials | Entered Mines 796 | -10/Mines | Core integrity restored by X0-1V1 (+22) 801 | -10/Mines | Identified exit to Subcaves 801 | -10/Mines | X0-1V1 revealed exit location to -10/Subcaves 812 | -10/Mines | Met a Derelict bent on vengeance 822 | -10/Mines | X0-1V1 caused items to flee you 827 | -10/Mines | X0-1V1 activates XOMVISION 837 | -10/Mines | X0-1V1 sent you into danger 844 | -10/Mines | X0-1V1 vaporized surrounding terrain (radius 23) 844 | -10/Mines | Discovered new exit (range 18) 851 | -10/Mines | Found the Drone Emporium 972 | -10/Mines | Items stopped fleeing you 991 | -10/Mines | Found Prototype Device 1129 | -10/Mines | X0-1V1 sent hostile G-34 Mercenary (x5) 1148 | -10/Mines | Entered Materials 1148 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1149 | -9/Materials | Identified Sensor Drone Bay 1194 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 23) 1269 | -9/Materials | Identified exit to Mines 1325 | -9/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 1392 | -9/Materials | Sterilization system engaged 1392 | -9/Materials | Non-combat units ordered to evacuate 1483 | -9/Materials | X0-1V1 announced a LAN party 1492 | -9/Materials | Combat units ordered to evacuate 1569 | -9/Materials | X0-1V1 caused items to flee you 1585 | -9/Materials | Entered Mines 1675 | -9/Mines | Build established: Scavenger-Mutant 1685 | -9/Mines | X0-1V1 caused items to flee you 1818 | -9/Mines | Discovered new exit (range 0) 1818 | -9/Mines | X0-1V1 sent you into danger 1821 | -9/Mines | Entered Materials 1821 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1970 | -8/Materials | Repaired Lgt. Treads+ 1981 | -8/Materials | X0-1V1 sent hostile H-55 Commando (x3) 2044 | -8/Materials | Central database locked down 2291 | -8/Materials | X0-1V1 sent you to a vault 2296 | -8/Materials | Core integrity permanently improved by X0-1V1 (+300) 2402 | -8/Materials | Met 7R-MNS 2431 | -8/Materials | Build established: Tank 2433 | -8/Materials | X0-1V1 foreshadows a heat wave 2560 | -8/Materials | Discovered new exit (range 12) 2561 | -8/Materials | Weapon slot count temporarily expanded by X0-1V1 (+3) 2564 | -8/Materials | Discovered new exit (range 12) 2645 | -8/Materials | Entered Storage 2739 | -8/Storage | EX resistance permanently improved by X0-1V1 (+15%; -150 max core) 2827 | -8/Storage | Identified exit to Factory 2827 | -8/Storage | X0-1V1 revealed exit location to -7/Factory 2894 | -8/Storage | X0-1V1 activates XOMVISION 2895 | -8/Storage | Discovered new exit (range 3) 2919 | -8/Storage | Build established: Executioner 2944 | -8/Storage | Garrison activated, responded to threat 3160 | -8/Storage | Weapon slot count reverted to normal (-3) 3172 | -8/Storage | X0-1V1 put everyone to sleep 3370 | -8/Storage | X0-1V1 added 0b10 threat records associated with you (considerable) 3449 | -8/Storage | Build established: Tank 3454 | -8/Storage | X0-1V1 sent hostile G-47 Trooper (x5) 3512 | -8/Storage | Destroyed 7 combat bots 3593 | -8/Storage | Repaired Hvy. Armor Plating 3645 | -8/Storage | Repaired Imp. Assault Rifle 3807 | -8/Storage | X0-1V1 mutated your Utility slot to Power slot 4144 | -8/Storage | X0-1V1 woke everyone up 4239 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4379 | -8/Storage | Entered Recycling 4379 | -8/Recycling | Accompanied by 10 allies 4526 | -8/Recycling | Build established: Commander-Tank 4558 | -8/Recycling | X0-1V1 activates XOMVISION 5001 | -8/Recycling | X0-1V1 added 0b10 threat records associated with you (major) 5265 | -8/Recycling | Scanned before Scraplab entrance 5307 | -8/Recycling | Entered Scraplab 5324 | -8/Recycling | Discovered new exit (range 2) 5350 | -8/Recycling | Entered Scraptown 5350 | -8/Scraptown | Accompanied by 10 allies 5646 | -8/Scraptown | Visited TADAMA 5687 | -8/Scraptown | Visited Artisan Demo Area 5707 | -8/Scraptown | Visited Symbiants 5979 | -8/Scraptown | Discovered new exit (range 13) 6123 | -8/Scraptown | Visited Red Mages 6156 | -8/Scraptown | Visited Bundlers 6295 | -8/Scraptown | Visited Awakened 6339 | -8/Scraptown | Visited Cyclists 6531 | -8/Scraptown | X0-1V1 brought Wyrm Statue to life 6531 | -8/Scraptown | Attacked by Scraptown defenders 6534 | -8/Scraptown | Attached CPS modules to Chaos Wyrm 6735 | -8/Scraptown | Lost 3 parts (2n1u) 6747 | -8/Scraptown | Destroyed 10 combat bots 6849 | -8/Scraptown | Core integrity fell below 50% 6872 | -8/Scraptown | Found Scrap Suit 6875 | -8/Scraptown | Lost 9 parts (2p4n1u2w) 6945 | -8/Scraptown | Entered Factory 6945 | -6/Factory | Accompanied by 1 ally 6945 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 7318 | -6/Factory | Build established: Scavenger-Tank 7463 | -6/Factory | X0-1V1 caused items to flee you 7566 | -6/Factory | Spotted B-75 Beast 7566 | -6/Factory | X0-1V1 sent you into danger 7575 | -6/Factory | Allies destroyed B-75 Beast 7620 | -6/Factory | X0-1V1 put everyone to sleep 7622 | -6/Factory | Cargo convoy interrupted 7696 | -6/Factory | Items stopped fleeing you 7724 | -6/Factory | X0-1V1 sent you to a vault 7731 | -6/Factory | X0-1V1 announced a LAN party 7748 | -6/Factory | X0-1V1 activates XOMVISION 7913 | -6/Factory | Identified exit to Factory 7913 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 8055 | -6/Factory | Discovered exit to Factory (range 13) 8243 | -6/Factory | X0-1V1 activates XOMVISION 8275 | -6/Factory | X0-1V1 woke everyone up 8345 | -6/Factory | First assault squad dispatched 8393 | -6/Factory | Identified exit to Lower Caves 8393 | -6/Factory | X0-1V1 revealed exit location to -6/Lower Caves 8548 | -6/Factory | Sucked down chute 8548 | -6/Factory | Entered Waste 8563 | -6/Waste | EMP discharged 8576 | -6/Waste | Spotted C-40 Crusher 8595 | -6/Waste | Spotted C-40 Crusher 8621 | -6/Waste | X0-1V1 activates XOMVISION 8624 | -6/Waste | Spotted C-40 Crusher 8625 | -6/Waste | Destroyed C-40 Crusher 8643 | -6/Waste | Spotted C-40 Crusher 8653 | -6/Waste | Destroyed C-40 Crusher 8663 | -6/Waste | EMP discharged 8663 | -6/Waste | System corruption reached 10% 8665 | -6/Waste | Spotted C-40 Crusher 8665 | -6/Waste | Spotted C-40 Crusher 8719 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8763 | -6/Waste | EMP discharged 8774 | -6/Waste | X0-1V1 sent allied C-17 Slicer (x3) 8774 | -6/Waste | Allies destroyed C-40 Crusher 8850 | -6/Waste | X0-1V1 vaporized surrounding terrain (radius 23) 8851 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8863 | -6/Waste | EMP discharged 8891 | -6/Waste | Build established: Scavenger-Gunner 8897 | -6/Waste | Discovered new exit (range 10) 8963 | -6/Waste | EMP discharged 8963 | -6/Waste | System corruption reached 30% 8974 | -6/Waste | Entered Factory 9173 | -6/Factory | Lost 4 parts (1n1u2w) 9204 | -6/Factory | Self-destructed Last Messages --------------- 09142_ Destroyed Imp. Light Armor Plating. 09142_ Nuclear Reactor explodes. 09142_ Neutrino Reactor explodes. 09142_ Coil Gun destroyed. 09142_ Destroyed Coil Gun. 09142_ Hvy. Assault Cannon+ destroyed. 09142_ Destroyed Hvy. Assault Cannon+. 09146_ System corrupted: Energy discharge (-74). 09148_ U-05 Engineer lays Concrete. 09156_ The unstable cave ceiling collapses. 09156_ U-05 Engineer lays Concrete. 09160_ U-05 Engineer builds a Wall. 09166_ The unstable cave ceiling collapses. 09168_ U-05 Engineer builds a Wall. 09169_ System corrupted: Heat flow error (+238). 09174_ The unstable cave ceiling collapses. 09186_ System corrupted: Matter fused (-6). 09194_ ALERT: All DSF locations entering lockdown mode. 09194_ U-05 Engineer lays Concrete. 09204_ System corrupted: Arm. Treads+ rejected. Map ----- +----------------------------------------------------+ | ?????# #???" #????????????? | | ?????# #???" ##???????????? | | ?????# #???" #???????????? | | ?????#* #??"" # ##???????????? | | ?????# #??"" #???????????? | | ?????# #? * #???????????? | | ????####+######+#### ### # ######???????? | | ????# ! #?? | | ????# """"" """?????? | | ????+ T ^ # """"" ????????? | | ????# """" """" """" + """ ?????????? | | ????# """" """ """" # ????????? | | ????# * """" """ """" # """""?????????? | | ????# """" """ """" # """""?????????? | | ????+ """" """< """" # """ ?????????? | | ????#####+## """" """< """" #= ??????????? | | ???????????# # ????????????? | | ???????????# """" """" """" #######???????????? | | ???????????# """" """" """" #?????????????????? | | ???????????# """" """" """" #?????????????????? | | ############ """" """" """" ########??????????? | | """"^"""" """" #??????????? | | """" """" """" t #??????????? | | +??????????? | | ] !] #??????????? | | *] @ #??????????? | | ################# #??????????? | | #? #??# #??????????? | | #? #??# #??????????? | | # #??# #??????????? | | # #??# b #??????????? | | + #??##############g #??????????? | | # ! #???????????????? kg #??????????? | | # #???????????????? #??????????? | | #? #????????????????? #??????????? | | ####? #????????????????? #??????????? | | ?????? #?????????????????? /??????????? | | ?????? #?????????????????? # ?????????? | | ??????? #??????????????????? ???????????? | | ???????##########????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Energy Generation 48 Energy Capacity 1450 Matter Stores 660 Matter Capacity 1100 Sight Range 19 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 44 Resistance: EX 15 Evasion (%) 40 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 51% | -8/Materials Hvy. Armor Plating | 38% | -8/Storage Imp. Assault Rifle | 45% | -8/Storage Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Hvy. Assault Cannon | -6/Factory | Hacked Arm. Treads | -6/Factory | Hacked Med. Treads | -6/Factory | Hacked Wheel | -6/Factory | Hacked Com. Wheel | -6/Factory | Hacked Rnf. Deuterium Engine | -6/Factory | Hacked Lgt. Nuclear Core | -6/Factory | Hacked Hvy. Machine Gun | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Statue Heist Challenges ------------ None Game ------ Seed GreaterBlanketTorch Manual? 0 Play Time 00:55:44 Cumulative 2290.4 hours Start 2026.08.22 @ 01:58:21 End 2026.08.22 @ 02:53:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1433 Rogue 1429 Adventurer 4 Explorer 0 Win Type - Total 332 Types 249/14/27/11/4/1/6/10/6/4 Lore% 98 Gallery% 95 Achievement% 94 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87fcf611-e322-41be-994f-a834029e8711