Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 12:04:53 Player: hairblade Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (80) 400 Value Destroyed (3133) 3133 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-63) -63 TOTAL SCORE: 8570 Bonus ------- High Alert Combat Kills 100 Friendly Fire -163 Cogmind --------- Core Integrity 0/1150 Matter 39/300 Energy 12/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Machine Analyzer Enhanced Optical Array Component Analysis Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Fission Core Plasma Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Spiked Medium Treads Armored Medium Treads Armored Medium Treads Myomer Leg Myomer Leg > --- UTILITY ---------- Coolant Injector Medium Storage Unit Machine Analyzer Enhanced Optical Array Improved Targeting Computer Core Analyzer Armor Integrity Analyzer Medium Reactive Plating > --- WEAPON ----------- Cooled Plasma Cannon Coil Gun Railgun Advanced Assault Cannon Long-range Missile Launcher > --- INVENTORY -------- Fission Core Light Antimatter Reactor Myomer Leg Advanced Cryofiber Web Advanced Cooling System Component Analysis Suite Wave Gun Plasma Cannon Bore Cannon Chainsword [Rating: 96] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav System Utility Medium Storage Unit Device Coolant Injector Storage Medium Storage Unit Processor Armor Integrity Analyzer Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 . . 2 2 Power . | . . . . . . . . . . . Propulsion 3 | . . 1 . . . 1 . . . 1 Utility 6 | . . 1 . 1 1 1 . . 1 1 Weapon 3 | . . . . 1 1 . . . 1 . Parts Attached 119 | 8 . 15 11 10 37 4 6 1 4 23 Power 9 | 2 . 1 1 1 2 . . . . 2 Engine 6 | 2 . 1 1 1 1 . . . . . Core 2 | . . . . . 1 . . . . 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 30 | 2 . 3 2 1 11 1 1 1 . 8 Treads 10 | . . 3 1 1 1 . . 1 . 3 Leg 15 | 2 . . . . 8 1 . . . 4 Wheel 3 | . . . 1 . 2 . . . . . Hover 2 | . . . . . . . 1 . . 1 Flight . | . . . . . . . . . . . Utility 33 | 2 . 7 1 5 8 1 2 . . 7 Device 9 | . . 1 1 . 2 . 1 . . 4 Storage 7 | 2 . 3 . . 2 . . . . . Processor 6 | . . . . . 3 1 . . . 2 Hackware . | . . . . . . . . . . . Protection 11 | . . 3 . 5 1 . 1 . . 1 Artifact . | . . . . . . . . . . . Weapon 47 | 2 . 4 7 3 16 2 3 . 4 6 Energy Gun 10 | . . 3 3 . 3 . . . . 1 Energy Cannon 7 | . . . . . 5 1 . . 1 . Ballistic Gun 11 | 2 . . . 1 4 1 1 . . 2 Ballistic Cannon 5 | . . . . . . . 2 . 1 2 Launcher 11 | . . 1 4 1 3 . . . 2 . Special Weapon 1 | . . . . 1 . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 . 1 1 1 . . . Parts Lost 58 | . . 1 1 1 25 . 5 . . 25 Power 4 | . . . 1 . 1 . . . . 2 Propulsion 19 | . . 1 . . 9 . 3 . . 6 Utility 16 | . . . . 1 5 . 1 . . 9 Weapon 19 | . . . . . 10 . 1 . . 8 Highest Loss Streak 23 | . . 1 1 1 10 . 3 . . 23 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 97 97 98 71 99 86 83 78 91 Engine 4 | . 14 11 9 9 3 . . . . . Core 2 | . . . . . . 6 6 6 5 4 Treads 10 | . . 16 21 25 9 . . 3 5 12 Leg 10 | . 28 15 8 . 7 26 13 6 5 5 Device 6 | . . 9 11 9 7 . 3 6 5 8 Storage 8 | . 28 11 11 9 8 6 6 6 5 5 Processor 12 | . . . . . 1 25 26 26 23 21 Protection 6 | . . 10 11 16 6 6 2 . . 4 Energy Gun 5 | . . 18 11 9 3 . . . . . Energy Cannon 5 | . . . . . 4 20 11 6 4 4 Ballistic Gun 6 | . 28 3 . 9 7 5 4 6 5 9 Ballistic Cannon 3 | . . . . . . . 8 13 10 5 Launcher 2 | . . . 10 2 2 . . . 4 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 81 | 19 19 38 46 54 60 47 56 46 54 81 Greatest Support 82 | 20 20 40 40 63 63 58 58 28 28 82 Greatest Overweight (x) 4 | 1 . 2 3 4 4 . 3 2 1 4 Average Overweight (x) . | . . . . . . . 1 1 1 . Largest Inventory Capacity 15 | 8 8 15 15 15 15 10 10 10 10 10 Average Capacity 11 | 6 8 10 15 15 12 10 10 10 10 10 Most Carried 15 | 5 4 11 13 15 14 10 10 10 10 10 Average Carried 9 | 2 2 9 11 13 9 6 8 10 9 9 Final Capacity 15 | 8 8 15 15 15 10 10 10 10 10 5 Final Carried 15 | 1 4 11 13 15 5 10 10 10 9 2 Class Distribution -------------------- 48% | Scavenger-Gunner 20% | Mutant 15% | Scavenger-Mutant 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Matter Collected 2224 | 265 . 345 167 114 504 . 350 10 . 469 Remotely . | . . . . . . . . . . . Salvage Created 2636 | 83 . 352 243 156 753 . 200 . . 849 Parts 147 | 3 . 22 13 10 38 . 16 . . 45 Haulers Intercepted 1 | . . 1 . . . . . . . . Recyclers Shooed 5 | 1 . . . . 2 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 13 . . . Prevented 3 | . . . . . . . 3 . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 65 | . . 12 6 3 21 . 6 . . 17 Melee 2 | . . . . . 2 . . . . . Guns 20 | . . 8 . 2 2 . . . . 8 Cannons 10 | . . . . . 2 . 6 . . 2 AOE 31 | . . 3 6 1 14 . . . . 7 Classes Destroyed 18 | 1 . 3 4 3 4 . 1 . . 2 Worker 2 | . . . . 1 1 . . . . . Builder 4 | . . . 1 . 2 . . . . 1 Tunneler 2 | . . . 1 . . . . . . 1 Hauler 1 | . . 1 . . . . . . . . Recycler 4 | 1 . . 1 . 1 . . . . 1 Operator 1 | . . . . 1 . . . . . . Drone 1 | . . . . 1 . . . . . . Watcher 1 | . . . . . . . . . . 1 Swarmer 19 | . . 8 . . 4 . 4 . . 3 Saboteur 1 | . . . . . . . . . . 1 Grunt 19 | . . . 5 2 6 . . . . 6 Brawler 3 | . . . . . 3 . . . . . Duelist 1 | . . . 1 . . . . . . . Sentry 8 | . . 4 . 1 2 . . . . 1 Specialist 2 | . . . . . 2 . . . . . Hunter 5 | . . . . . 3 . . . . 2 Programmer 6 | . . . . . 1 . 1 . . 4 Behemoth 1 | . . . . . . . 1 . . . Best Kill Streak 12 | 1 . 5 4 3 12 . 4 . . 9 Combat Bots Only 11 | . . 5 3 2 11 . 4 . . 4 Max Kills in Single Turn 4 | 1 . 3 3 3 4 . 1 . . 3 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 3 2 1 4 . . . . 3 Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Hostile Shots Fired 974 | . . 75 14 6 348 . 66 . . 465 Missed 339 | . . 19 3 1 129 . 26 . . 161 Damage Taken 9041 | . . 629 301 77 3169 . 595 . . 4270 Core 1968 | . . 68 42 13 569 . 111 . . 1165 Absorbed by Shields 127 | . . . . . . . . . . 127 Ignored by Resistances 282 | . . . . . . . . . . 282 Regen/Repaired (Parts) 108 | . . 24 . 84 . . . . . . Core Remaining (%) 81 | 100 100 . 72 97 18 . . 86 100 . Volleys Fired 154 | 4 . 29 9 22 40 . 15 . . 35 Largest 5 | 2 . 2 2 3 4 . 4 . . 5 Hottest 241 | 40 . 112 112 179 240 . 241 . . 191 Shots Fired 402 | 8 . 58 18 36 98 . 54 . . 130 Gun 207 | 8 . 56 8 16 54 . 4 . . 61 Cannon 127 | . . . . . 18 . 50 . . 59 Launcher 51 | . . 2 10 4 25 . . . . 10 Special 17 | . . . . 16 1 . . . . . Kinetic 159 | 8 . 12 . 8 27 . 18 . . 86 Thermal 175 | . . 44 8 24 40 . 25 . . 34 Explosive 51 | . . 2 10 4 25 . . . . 10 Electromagnetic 17 | . . . . . 6 . 11 . . . Robot Hit Streak 15 | 7 . 13 15 4 10 . 8 . . 11 Robot Miss Streak 7 | 1 . 7 2 2 4 . 3 . . 6 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 233 | 7 . 36 9 9 74 . 27 . . 71 Core Hits 176 | 2 . 15 17 10 71 . 11 . . 50 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 . 2 . . 1 Critical Strikes 14 | . . 6 2 . 3 . 2 . . 1 Burn 10 | . . 6 2 . 2 . . . . . Destroy 3 | . . . . . . . 2 . . 1 Smash 1 | . . . . . 1 . . . . . Melee Attacks 11 | . . . . . 10 . . . . 1 Impact 10 | . . . . . 10 . . . . . Slashing 1 | . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8300 | 87 . 718 660 363 2812 . 643 . . 3017 Guns 2348 | 87 . 535 66 103 666 . 53 . . 838 Cannons 1771 | . . . . . 296 . 590 . . 885 Explosions 3859 | . . 183 594 260 1528 . . . . 1294 Melee 322 | . . . . . 322 . . . . . Ramming . | . . . . . . . . . . . Kinetic 1941 | 87 . 130 . 17 388 . 237 . . 1082 Thermal 2292 | . . 405 99 86 458 . 330 . . 914 Explosive 3553 | . . 183 561 260 1528 . . . . 1021 Electromagnetic 192 | . . . . . 116 . 76 . . . Impact 322 | . . . . . 322 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 19 | . . . . . 4 . . . . 19 Average Corruption 5 | . . . . . 4 . . . . 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 22 | . . . . . 13 . . . . 9 Message Errors 4 | . . . . . 1 . . . . 3 Matter Fused 2 | . . . . . 1 . . . . 1 Heat Flow Errors 4 | . . . . . 2 . . . . 2 Energy Discharges 3 | . . . . . 2 . . . . 1 Parts Rejected 2 | . . . . . 2 . . . . . Data Loss (minor) 3 | . . . . . 3 . . . . . Misfires 2 | . . . . . 1 . . . . 1 Alerts 2 | . . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 254 | . . 57 8 . 65 . 4 . . 120 Projectiles 14 | . . . . . . . 4 . . 10 Explosions 204 | . . 57 8 . 29 . . . . 110 Melee 36 | . . . . . 36 . . . . . Knockbacks 3 | . . . . . . . . . . 3 Impact . | . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 605 | . . 24 141 . 357 . . . . 83 Shots 21 | . . 1 5 . 13 . . . . 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 570 | . . 5 . 130 417 . 570 . . 233 Average Temperature 133 | . . 2 . 39 148 . 285 . . 89 Received Heat Transfer 1194 | . . 99 54 36 735 . 12 . . 258 Effects 22 | . . . . . 11 . 11 . . . Shutdowns 4 | . . . . . 1 . 3 . . . Energy Bleed 3 | . . . . . 3 . . . . . Interference 4 | . . . . . 3 . 1 . . . Matter Decay 2 | . . . . . . . 2 . . . Short Circuit 1 | . . . . . . . 1 . . . Damage (minor) 3 | . . . . . . . 3 . . . Damage (major) 5 | . . . . . 4 . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . . . . . 5 . . . . . Impact Corruptions 3 | . . . . . 3 . . . . . Robots Melted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Melted 4 | . . 3 . . . . . . . 1 Heat Transferred 4683 | . . 1332 346 185 1127 . 550 . . 1143 Parts Sabotaged 2 | . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Peak Influence 686 | 5 3 278 155 151 260 29 . . . 686 Initial 38 | . 3 . . 38 . 29 . . . . Average 95 | 1 3 105 88 101 82 29 . . . 175 Maximum Alert Level 2 | . . 1 . . 1 . . . . 2 Low Security (%) 88 | 100 100 82 100 100 92 100 . . 100 65 Level 1 6 | . . 17 . . 7 . . . . 5 Level 2 4 | . . . . . . . . . . 28 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . . . . 2 6 . . . . 7 Investigation . | . . . . . . . . . . . Extermination 3 | . . . . . 1 . . . . 2 Reinforcement 9 | . . . . 2 5 . . . . 2 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . . . 2 . . . . 2 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Distress Signals 6 | . . . . 4 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 100 | . . 18 6 5 30 . 7 . . 34 Peak Tracking Total 13 | . . 6 3 3 9 . 4 . . 13 Tactical Retreats 5 | . . 1 . . 3 . 1 . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Traps Triggered 1 | . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Machines Disabled 14 | . . 2 4 . 1 . . . . 7 Max in Single Turn 3 | . . 1 3 . 1 . . . . 3 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Machines Accessed 7 | . . 2 2 1 . . . . 1 1 Terminals 2 | . . 1 1 . . . . . . . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 2 | . . 1 . 1 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 15 | . . 7 3 3 . . . . 1 1 Successful 7 | . . 3 2 2 . . . . . . Failed 8 | . . 4 1 1 . . . . 1 1 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 5 | . . 3 2 . . . . . . . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 7 | . . 4 . 3 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Terminal Hacks 2 | . . . 2 . . . . . . . Open Door 1 | . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . . 3 . 2 . . . . . . Scan Component 3 | . . 2 . 1 . . . . . . Repair 2 | . . 1 . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . . 2 1 1 . . . . 1 1 Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . 1 . 1 . . . . . . Time 52 | . . 26 . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 20 | . . . . 6 14 . . . . . EXPLORE 16 | . . . . 5 11 . . . . . RETURN 4 | . . . . 1 3 . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 37 | . . . . 8 29 . . . . . Drone Recoveries 30 | . . . . 7 23 . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Turns Passed 6556 | 66 178 1225 551 466 932 174 1513 436 251 764 Spaces Moved 3030 | 47 145 565 290 194 428 136 720 168 73 264 Core 33 | 27 . . . . . . . . . 6 Treads 1317 | . . 372 247 154 147 . . 95 73 229 Legs 1467 | 20 145 193 . . 151 136 720 73 . 29 Wheels 213 | . . . 43 40 130 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 160 120 150 90 120 120 260 260 166 Average Speed 174 | 80 120 172 154 157 147 120 191 260 260 202 Slowest Speed 400 | 120 120 260 160 160 400 120 330 260 260 360 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . Exploration Rate (%) 24 | 3 23 26 49 32 31 4 62 30 3 4 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . 1 . . . 2 1 . . Spaces Dug 16 | . . . . 16 . . . . . . Terrain Destroyed 323 | . . 9 85 37 79 . 14 . . 99 Melee . | . . . . . . . . . . . Projectile 49 | . . . . 16 . . 14 . . 19 AOE 274 | . . 9 85 21 79 . . . . 80 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Total 3941 | 66 149 762 371 289 623 147 820 168 134 412 Wait 535 | 1 2 124 57 57 98 . 67 . 57 72 Move 3020 | 46 144 564 289 193 427 135 719 167 72 264 Hop . | . . . . . . . . . . . Pick Up 68 | 6 3 16 5 4 9 7 7 . 1 10 Fast Attach 29 | 2 . 4 . 2 12 . 1 1 2 5 Attach 52 | 5 . 3 3 2 18 3 3 . 2 13 Detach 2 | . . 1 . . . 1 . . . . Swap 38 | 1 . 8 8 6 7 1 2 . . 5 Drop 32 | 1 . 13 . 3 2 . 6 . . 7 Fire 154 | 4 . 29 9 22 40 . 15 . . 35 Melee 11 | . . . . . 10 . . . . 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 3) 245 | -10/Materials | Entered another Materials area 245 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 304 | -9/Materials | Build established: Mutant 916 | -9/Materials | Repaired Lgt. Armor Plating 1180 | -9/Materials | Discovered new exit (range 14) 1206 | -9/Materials | Build established: Scavenger-Mutant 1470 | -9/Materials | Entered Mines 1471 | -9/Mines | Met a Derelict bent on vengeance 1657 | -9/Mines | Learned location of Storage (-8) 1812 | -9/Mines | Discovered new exit (range 10) 1907 | -9/Mines | Found the Drone Emporium 1917 | -9/Mines | Discovered new exit (range 15) 1928 | -9/Mines | Found Prototype Device 2015 | -9/Mines | Identified Sensor Drone Bay 2021 | -9/Mines | Entered Materials 2021 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2258 | -8/Materials | Repaired Lgt. Armor Plating 2302 | -8/Materials | Build established: Scavenger-Tank 2447 | -8/Materials | Discovered new exit (range 5) 2487 | -8/Materials | Entered Factory 2487 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2869 | -7/Factory | Destroyed 11 combat bots 2878 | -7/Factory | Lost 7 parts (1p2n1u3w) 2922 | -7/Factory | Lost 4 allies 3110 | -7/Factory | Lost 10 parts (5n5w) 3112 | -7/Factory | Core integrity fell below 50% 3127 | -7/Factory | Crushed by falling debris 3274 | -7/Factory | Discovered new exit (range 14) 3346 | -7/Factory | Lost 4 parts (1n2u1w) 3419 | -7/Factory | Entered another Factory area 3419 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3553 | -6/Factory | Discovered new exit (range 19) 3593 | -6/Factory | Entered Lower Caves 3651 | -6/Lower Caves | Spotted B-75 Beast 3661 | -6/Lower Caves | Build established: Scavenger-Gunner 4065 | -6/Lower Caves | Destroyed B-75 Beast 4207 | -6/Lower Caves | Lost 3 parts (2n1w) 4950 | -6/Lower Caves | Discovered new exit (range 6) 5106 | -6/Lower Caves | Entered another Lower Caves area 5154 | -6/Lower Caves | Encountered a Warlord checkpoint 5503 | -6/Lower Caves | Discovered new exit (range 18) 5542 | -6/Lower Caves | Entered Factory 5542 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5735 | -5/Factory | Discovered new exit (range 19) 5793 | -5/Factory | Entered another Factory area 5793 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6295 | -4/Factory | Garrison activated, responded to threat 6526 | -4/Factory | Cargo convoy interrupted 6530 | -4/Factory | System corruption reached 10% 6547 | -4/Factory | Core integrity fell below 50% 6552 | -4/Factory | Core integrity fell below 20% 6557 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Slug penetrates I-47 Archangel. I-47 Archangel suffers critical hit (Destroy). I-47 Archangel destroyed. Knocked back. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. P-70 Sage resets H-77 Assassin, system corruption cleaned. K-01 Serf collects debris. Slug penetrates X-72 Disruptor. Knocked back. Penetrated by Slug. Adv. Cooling System destroyed. Penetrated by Slug. Adv. Cryofiber Web destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. Penetrated by Slug. Armor Integrity Analyzer destroyed. Med. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????? ???????????????# #???? | | ??????????????? ???????????????# #???? | | ??????????????? ???????????????# #???? | | ???????????????? ???????????????# #???? | | ???????????????? ??????????????# * #???? | | ?????????????#??# ??????????????# #???? | | ??????? ???? ?# ??????????????#####+####???? | | ??????# ???? ?# #??????????????#% ! #???? | | ??????# ???? # #??????????????# #???? | | ??????# ? # #??????????????# ! #???? | | ??????# ?+ #??????????????# #???? | | ??????? # #????########### #???? | | ????????? # #????# # ####### | | ?????????? # ^ #????# """" # # | | ???????#+??##"""# #????# """ # # | | ?####+## ###;#### ###### " "" # + | | ? # ## "" # # | | ? k # #" # # | | # ## ## # # """" | | # % # # # # # """" | | # %### [#=# # """" | | # == [* # """" | | # x hp [ =!|* # """" | | + x =!%!! ; """ | | # ihh x u[! !=! # | | # x@Y %| !! # | | ? ##;;;;;;;;;;#;;##+## R # #### | | ??? ??# "## = #?? | | ???###????# #?# ! #? | | ??????????# !!| #?# = # #? | | ??????????# !!| #?# !! # * # | | ??????????# !|| #?# "" ## | | ??????????# #?# "" %[ #? | | ??????????# #?# ""![= # | | ??????????# #?# #G | | ??????????# ! #?# #"" ## | | ??????????##########?# #"" #? | | ?????????????????????# #"" ##? | | ?????????????????????# # #?? | | ?????????????????????####################""#####?? | | ?????????????????????????????????????????###?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 65 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 400 Sight Range 22 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 300 Resistance: KI 30 Resistance: TH 15 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Oh No You Don't! Release The Drones! Challenges ------------ None Game ------ Seed TerrabombTrackerActivator Manual? 0 Play Time 01:29:36 Cumulative 14.6 hours Start 2024.04.06 @ 20:51:47 End 2024.04.14 @ 12:04:53 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e520fa4b-7d7c-4236-bb98-f3abed496bb0