Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 23:36:35 Player: Andru7428 Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (240) 1200 Value Destroyed (10619) 10619 Prototype IDs (39) 780 Alien Tech Used (1) 200 Bonus (8448) 8448 TOTAL SCORE: 29947 Bonus ------- High Alert Combat Kills 1681 Follower Combat Kills 223 Entered DSFs 1000 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 698 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -454 Cogmind --------- Core Integrity 1068/1600 Matter 261/300 Energy 2/100 System Corruption 14% Temperature Cool (0) Movement Hovering (140) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Hovering Antigrav-Combat Exoskeleton > --- UTILITY (14) ----- Armored Scrap Engine Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Core Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (15) --- Advanced Cryofiber Web Advanced Heat Sink Advanced Particle Accelerator Advanced Particle Accelerator Improved Heavy Armor Plating Experimental Shock Absorption System Advanced Force Field Advanced Force Field Advanced Remote Shield Advanced Point Defense System Heavy Shock Bomb Launcher Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Hovering Antigrav-Combat Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Power Amplifier Coolant Network Large Storage Unit Active Sensor Suite Advanced Target Analyzer Advanced Particle Accelerator Hardened Heavy Armor Plating Advanced Force Field > --- WEAPON ----------- Thermal Nova Construct/C Energy Nova Construct/C Hpw. Kinetic Hardcell Construct/C Hpw. Kinetic Nova Construct/C Vibroblade > --- INVENTORY -------- Advanced Cryofiber Web Advanced Heat Sink Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Particle Accelerator Advanced Transmission Jammer Improved Heavy Armor Plating Experimental Shock Absorption System Advanced Force Field Advanced Remote Shield Advanced Point Defense System Heavy Shock Bomb Launcher Micro-nuke Launcher [Rating: 208] Favorites ----------- Power Constructs Engine Heavy Ion Engine Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Constructs Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Target Analyzer Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Constructs Ballistic Gun Light Assault Rifle Ballistic Cannon Constructs Launcher Micro-nuke Launcher Impact Weapon Powered Hammer Slashing Weapon Vibroblade Build | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 4 . . 4 . 2 . . . 2 . . . . . . 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . 1 . . 1 . . . . . . . . . . . . . . 1 Utility 12 | . . . 3 . . 2 . 1 . . . 1 . . . . . . 2 2 1 Weapon 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . Parts Attached 105 | 7 5 5 30 7 4 1 3 4 1 1 . 2 . 5 2 1 2 9 8 2 6 Power 7 | 1 . 1 2 . . . . . . . . . . . . . . . 2 . 1 Engine 5 | 1 . 1 2 . . . . . . . . . . . . . . . 1 . . Core . | . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 13 | 2 . 2 8 . 1 . . . . . . . . . . . . . . . . Treads 10 | 2 . 1 6 . 1 . . . . . . . . . . . . . . . . Leg 2 | . . . 2 . . . . . . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 60 | 2 2 . 12 2 1 1 3 4 1 1 . 2 . 5 2 . 2 8 6 1 5 Device 35 | 1 1 . 3 1 1 1 1 3 . 1 . 2 . 3 2 . 2 6 5 1 1 Storage 5 | 1 1 . 1 . . . . . . . . . . 1 . . . 1 . . . Processor 6 | . . . 1 . . . . . 1 . . . . . . . . . . . 4 Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 14 | . . . 7 1 . . 2 1 . . . . . 1 . . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 25 | 2 3 2 8 5 2 . . . . . . . . . . 1 . 1 . 1 . Energy Gun 13 | 1 3 . 4 3 2 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 . 1 . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . 1 3 . . . . . . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . . . . . . . . . . 1 . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 4 4 1 . . . . 1 . . . . . 1 1 4 . 1 . Parts Lost 39 | . . 6 3 1 1 . 1 4 2 . . 1 1 1 . . . 2 1 . 15 Power 6 | . . 2 . . . . . . . . . . . . . . . 1 . . 3 Propulsion 3 | . . 2 1 . . . . . . . . . . . . . . . . . . Utility 23 | . . 1 1 1 1 . 1 3 2 . . 1 1 1 . . . 1 1 . 8 Weapon 7 | . . 1 1 . . . . 1 . . . . . . . . . . . . 4 Highest Loss Streak 10 | . . 2 1 1 1 . 1 3 2 . . 1 1 1 . . . 1 1 . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 5 13 13 14 14 14 10 11 14 11 2 2 2 5 5 8 8 9 11 13 14 12 Power . | . 1 . . 1 1 2 2 2 1 . . . . . . . . . . . . Propulsion . | 3 2 . . 2 . 2 2 1 . . . . . . . . . . . . . Utility 5 | . 4 5 3 3 3 3 4 7 8 2 2 2 3 3 5 5 6 8 10 11 10 Weapon 5 | 1 5 7 9 8 7 3 3 3 1 . . . 2 2 2 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . 5 1 11 . 11 . . 2 5 . . . . 1 1 . 2 2 1 1 7 Power 4 | . . . 1 . 2 . . . 1 . . . . . . . . . . . . Propulsion 5 | . 3 . 1 . . . . 1 . . . . . . . . . . . . . Utility 23 | . . 1 1 . 2 . . 1 4 . . . . 1 1 . 2 2 1 1 6 Weapon 18 | . 2 . 8 . 7 . . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 99 93 96 99 91 70 69 67 62 52 56 51 53 60 63 63 65 60 61 62 59 Engine 5 | . 14 9 7 9 8 6 6 5 5 5 . . . . . . 1 . . . . Reactor 1 | . . . . . . . . . . . . . 5 5 5 5 4 3 4 4 4 Treads 12 | . 27 24 15 27 22 6 2 . 5 5 1 . . . . . . . 2 2 . Leg 1 | . . . 6 . . . . . . . . 2 . . 4 5 5 2 . . . Wheel 1 | . . 3 5 . . . . . . . . . . 2 . . . . . . . Device 17 | . 14 13 14 18 17 18 16 15 17 15 17 16 17 21 21 20 20 15 20 24 19 Storage 7 | . 14 14 9 9 9 6 6 5 4 . . . . 2 5 5 5 5 4 4 3 Protection 8 | . . . 20 17 13 13 13 11 5 1 . . . 3 5 5 5 6 3 4 1 Energy Gun 10 | . 24 23 16 14 9 6 6 5 5 5 8 . . . . . . 6 11 3 . Energy Cannon 4 | . . . . . . . 1 15 11 11 11 7 5 6 14 15 15 10 4 6 8 Ballistic Gun 1 | . 3 2 . . . 6 4 . . . . . . 1 . . . . . 5 . Ballistic Cannon 1 | . . . . . . . . . . . 1 10 15 11 5 5 5 3 1 1 2 Impact Weapon 1 | . . . . 3 7 4 5 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 2 5 3 4 4 2 Peak Build Rating 208 | 7 11 11 29 29 46 50 61 93 91 109 121 136 135 146 140 144 148 156 174 199 208 Average Rating 82 | 4 10 10 24 26 34 49 57 81 89 99 115 125 131 137 139 140 139 144 165 195 177 On Entrance 89 | . 7 11 7 27 27 41 50 60 91 81 109 114 135 131 138 139 144 136 145 174 199 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 140 | 13 32 32 56 56 51 51 58 81 61 47 47 61 57 89 82 83 83 86 112 140 140 Greatest Support 189 | 40 40 40 60 60 60 36 58 143 143 143 161 162 162 162 174 174 174 178 189 189 112 Greatest Overweight (x) 5 | . . 2 5 . 2 1 1 1 . . . . . . . . . . . 1 1 Average Overweight (x) . | . . . 2 . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 10 10 10 10 15 15 15 15 Average Capacity 13 | 7 13 15 15 15 15 15 15 15 13 5 5 5 5 7 10 10 10 12 15 15 15 Most Carried 15 | 8 15 15 15 15 15 12 12 15 15 5 2 5 5 7 10 9 10 15 15 15 15 Average Carried 12 | 5 13 13 14 14 14 10 11 14 13 2 2 2 5 5 8 8 9 12 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 10 10 10 10 15 15 15 15 Final Carried 15 | 7 15 14 15 15 14 10 12 15 5 2 2 5 5 7 9 9 10 15 14 15 13 Scrap Engine Consumption 233 | . . . . . 28 . 20 8 5 1 16 20 4 19 . 1 15 16 17 46 17 Constructs Created 12 | . . . . . 4 . . 2 . 1 . 2 . 1 . . 1 . 1 . . Constructs Modified 89 | . . . . . 3 . 2 4 . . 6 8 2 9 2 . 4 11 3 19 16 Class Distribution -------------------- 35% | Mutant 29% | Construct 7% | Commander-Mutant 6% | Assassin 6% | Scavenger-Mutant 6% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Construct | -6/Factory Construct | -6/DSF Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Construct | -5/DSF Construct | -4/Factory Construct | -4/Waste Scavenger-Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Commander-Construct | -4/Warlord Construct | -3/Proximity Caves Assassin | -3/Research Construct | -2/Research Assassin | -1/Access Resources | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Res Res Acc Matter Collected 5248 | 279 97 70 799 225 120 . 60 151 . . 35 160 . 860 169 . 238 464 591 252 678 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10954 | 123 367 97 785 564 232 . 419 513 . . 37 507 . 1258 15 . 330 605 1281 665 3156 Parts 491 | 7 38 7 66 20 4 . 17 23 . . . 23 . 51 1 . 14 21 52 17 130 Haulers Intercepted 19 | . 2 . 3 5 . . . . . . . . . . . . . . 3 4 2 Recyclers Shooed 3 | . . . . . . . . . . . . . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . 19 . . . . . . . . . . . . 4 . . 12 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 180 | . 11 8 29 14 5 . 8 12 . . 1 7 . 15 . . 5 10 12 3 40 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . Guns 70 | . 11 6 18 14 3 . 5 5 . . . . . 1 . . . . 7 . . Cannons 69 | . . . . . . . . 7 . . 1 7 . 10 . . 3 4 3 2 32 AOE 25 | . . 2 10 . . . 3 . . . . . . 1 . . . 5 . . 4 Classes Destroyed 22 | 2 5 1 2 . . . 2 . . . 1 2 . 1 . . 1 3 1 1 . Worker 10 | . 3 . . . . . . . . . . . . 1 . . . . 4 . 2 Builder 5 | . . . 1 . . . . . . . . . . 2 . . . . 1 . 1 Tunneler 4 | 2 1 . . . . . . . . . . . . . . . . . . . 1 Hauler 19 | . 2 . 3 5 . . . . . . . . . . . . . . 3 4 2 Recycler 6 | 1 . . 1 . 1 . . . . . . . . 3 . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . Operator 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 Watcher 10 | . 3 . 1 . . . . 1 . . . 1 . 1 . . . . 1 . 2 Swarmer 38 | . 6 . 11 3 . . . 8 . . . . . . . . . 5 . . 5 Grunt 74 | . 5 . 10 9 . . 6 1 . . . 3 . 7 . . 1 3 7 . 22 Brawler 3 | . . . . . . . . . . . . 1 . 1 . . 1 . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . 1 . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . . Sentry 19 | . . . 8 2 . . . 2 . . . 2 . . . . . . 3 1 1 Demolisher 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . Specialist 3 | . . . . . . . 1 . . . . . . . . . 2 . . . . Hunter 8 | . . . . . . . . . . . . . . 2 . . . . . . 6 Programmer 14 | . . . . . . . . . . . . 1 . 5 . . . . 2 . 6 Heavy 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 . Subdweller 13 | . . 8 . . 5 . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . 1 . Martyr 1 | . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 13 | 3 6 2 7 4 2 . 3 4 . . 1 5 . 7 . . 3 5 10 1 13 Combat Bots Only 9 | . 3 2 7 4 2 . 3 4 . . 1 5 . 6 . . 3 5 6 1 9 Max Kills in Single Turn 5 | 1 2 1 5 1 1 . 1 1 . . 1 2 . 2 1 . 2 3 3 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 5 . . . 1 . . . . . . 1 . . . 3 . . 4 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1110 | . 63 34 122 50 26 . 66 98 1 . 93 32 2 133 . . 1 9 41 9 330 Missed 381 | . 19 5 32 13 8 . 32 38 . . 42 9 . 54 . . 1 2 20 3 103 Hits 729 | . 44 29 90 37 18 . 34 60 1 . 51 23 2 79 . . . 7 21 6 227 Melee 13 | . . . . . . . . . 1 . 8 . 2 . . . . 1 . 1 . Projectile 716 | . 44 29 90 37 18 . 34 60 . . 43 23 . 79 . . . 6 21 5 227 AOE 8 | . . . . . . . . . . . 3 . . 2 . . . . . 3 . Critical Strikes 36 | . . 1 3 4 . . . 2 . . . 3 1 11 . . . . 3 . 8 Damage Taken 14100 | . 420 696 1209 414 401 . 748 1527 56 . 1056 486 78 1754 . . . 517 392 94 4252 Core 1311 | . 51 178 135 35 42 . 19 30 . . 28 . 47 165 . . . 42 . 7 532 Absorbed by Shields 1320 | . . . 84 136 32 . . . . . . . . . . . . . 29 98 941 Redirected to Shielding 95 | . . . . . . . . 95 . . . . . . . . . . . . . Ignored by Resistances 19 | . . . . . . . . 19 . . . . . . . . . . . . . Regen/Repaired (Parts) 4046 | . 64 . 24 171 5 . 141 326 . 55 377 441 50 688 229 . 128 463 102 344 438 Core Remaining (%) 79 | 100 . 8 . . 61 . 97 . . . 94 . . . . . . 77 100 99 . Volleys Fired 559 | 9 41 40 76 51 9 . 22 37 . . 3 35 . 47 13 1 9 35 29 16 86 Largest 4 | 2 2 2 2 2 2 . 2 4 . . 4 4 . 4 1 1 4 4 4 4 4 Hottest 289 | 60 130 130 130 130 130 . 107 241 . . 228 243 . 247 80 80 271 271 276 276 289 Shots Fired 1277 | 18 82 65 144 92 18 . 40 84 . . 10 81 . 148 13 1 29 61 113 45 233 Gun 621 | 18 82 59 140 92 18 . 36 34 . . 5 . . 13 . . . 26 75 22 1 Cannon 639 | . . . . . . . . 50 . . 5 81 . 135 13 1 29 33 38 23 231 Launcher 17 | . . 6 4 . . . 4 . . . . . . . . . . 2 . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 345 | 9 21 16 . . . . . 11 . . 4 64 . 63 . . . . 9 20 128 Thermal 729 | 9 61 43 140 92 18 . 36 35 . . 3 . . 63 13 1 . 26 75 13 101 Explosive 17 | . . 6 4 . . . 4 . . . . . . . . . . 2 . . 1 Electromagnetic 186 | . . . . . . . . 38 . . 3 17 . 22 . . 29 33 29 12 3 Robot Hit Streak 26 | 14 18 18 24 16 26 . 21 20 . . 23 10 . 9 2 . 3 4 20 5 18 Robot Miss Streak 12 | 1 7 6 12 6 1 . 4 3 . . 2 3 . 3 . . 5 2 2 2 3 Penetration Max 1 | . . . . . . . . . . . . 1 . 1 . . . . 1 1 . Secondary Targets 7 | . . 1 2 2 1 . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . 1 . . . . . . . . . . . . . . Shots Hit Robots 816 | 16 61 37 125 87 29 . 35 65 . . 8 40 . 74 1 . 12 22 72 22 110 Core Hits 701 | 5 59 44 178 116 16 . 34 56 . . 5 21 . 37 1 . 6 20 34 10 59 Critical Kills 69 | . . . . . . . . . . . . 4 . 15 . . 3 3 8 2 34 Critical Parts Destroyed 83 | . . . . . 2 . . 1 . . . 7 . 9 . . 1 4 12 7 40 Critical Strikes 154 | . . . . . 2 . . 1 . . . 12 . 24 . . 5 7 20 9 74 Meltdown 14 | . . . . . . . . . . . . . . 4 . . 2 1 2 1 4 Destroy 138 | . . . . . . . . 1 . . . 12 . 20 . . 3 6 18 8 70 Smash 2 | . . . . . 2 . . . . . . . . . . . . . . . . Melee Attacks 109 | . . . 4 12 18 . . . . . . . . . . . 4 32 23 6 10 Impact 30 | . . . . 12 18 . . . . . . . . . . . . . . . . Slashing 79 | . . . 4 . . . . . . . . . . . . . 4 32 23 6 10 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . 1 2 1 . . . . . . . . . . . . 1 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23609 | 163 719 919 2435 1493 871 . 983 1065 . . 147 816 . 2265 37 . 393 1471 2577 1212 6043 Guns 8100 | 163 688 540 1818 1273 302 . 610 422 . . 54 . . 177 . . . 24 1532 497 . Cannons 10873 | . . . . . . . . 595 . . 93 816 . 1543 37 . 393 491 808 588 5509 Explosions 2906 | . . 379 550 . . . 373 48 . . . . . 545 . . . 534 . . 477 Melee 1696 | . . . 64 220 569 . . . . . . . . . . . . 422 237 127 57 Ramming 34 | . 31 . 3 . . . . . . . . . . . . . . . . . . Kinetic 5498 | 73 107 . . . . . . 142 . . 76 613 . 535 . . . . 161 422 3369 Thermal 10731 | 90 581 540 1818 1273 302 . 610 470 . . 33 . . 1007 37 . . 24 1532 394 2020 Explosive 2732 | . . 379 550 . . . 373 . . . . . . 419 . . . 534 . . 477 Electromagnetic 2918 | . . . . . . . . 453 . . 38 203 . 304 . . 393 491 647 269 120 Impact 789 | . . . . 220 569 . . . . . . . . . . . . . . . . Slashing 907 | . . . 64 . . . . . . . . . . . . . . 422 237 127 57 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . . . . . . 10 10 3 3 3 . . 14 Average Corruption 6 | . . . . . . . . . . . . . . 9 4 3 3 3 . . 10 Corruption Purged 7 | . . . . . . . . . . . . . . . 7 . . . . . . Corruption Blocked 13 | . . . . . . . . . . 3 . . 10 . . . . . . . . Effects 76 | . . . . . . . . . . . . . . 20 10 3 . 19 . . 24 Message Errors 14 | . . . . . . . . . . . . . . 1 4 1 . 5 . . 3 Matter Fused 13 | . . . . . . . . . . . . . . 5 . 2 . 2 . . 4 Heat Flow Errors 7 | . . . . . . . . . . . . . . 2 2 . . 2 . . 1 Energy Discharges 7 | . . . . . . . . . . . . . . 2 1 . . 2 . . 2 Parts Rejected 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 Parts Fused 3 | . . . . . . . . . . . . . . 1 . . . 1 . . 1 Data Loss (minor) 11 | . . . . . . . . . . . . . . 2 2 . . 3 . . 4 Data Loss (major) 7 | . . . . . . . . . . . . . . 3 1 . . 2 . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 9 | . . . . . . . . . . . . . . 3 . . . 2 . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 894 | . . 1 91 38 233 . . . . . . 16 . 103 . . . 145 9 10 248 Projectiles 187 | . . . . . . . . . . . . 16 . 25 . . . . . 10 136 Explosions 258 | . . 1 52 . . . . . . . . . . 78 . . . 17 . . 110 Melee 449 | . . . 39 38 233 . . . . . . . . . . . . 128 9 . 2 Knockbacks 43 | . . . . . 4 . . 1 . . . 3 . 4 . . . . . 2 29 Impact 3 | . . . . . 3 . . . . . . . . . . . . . . . . Kinetic 35 | . . . . . . . . 1 . . . 3 . 4 . . . . . 2 25 Secondary 5 | . . . . . 1 . . . . . . . . . . . . . . . 4 Self-Inflicted Damage 52 | . . . 1 . . . . 51 . . . . . . . . . . . . . Shots 1 | . . . . . . . . 1 . . . . . . . . . . . . . Rammed 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . 5 . 1 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 3 . . . . . . . . . . . . . . . . . . . . Highest Temperature 427 | 40 189 3 419 408 312 . . 258 . . 126 190 . 427 154 . 400 399 153 . 226 Average Temperature 98 | 18 45 2 107 108 125 . . 91 . . 60 87 . 119 78 . 117 99 75 . 113 Received Heat Transfer 2599 | . 105 87 539 268 47 . 270 144 . . 140 90 . 253 . . . . 131 8 517 Effects 7 | . . . 1 2 1 . . . . . . . . . . . 2 1 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 2 | . . . . 2 . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . 2 . . . . . . . . . . . 1 4 1 2 . Impact Corruptions 6 | . . . . 1 5 . . . . . . . . . . . . . . . . Robots Melted 15 | . . . 1 . . . . . . . . . . 4 . . 2 1 2 1 4 Combat Hostiles 14 | . . . 1 . . . . . . . . . . 3 . . 2 1 2 1 4 Parts Melted 38 | . . . . . 2 . . 8 . . . . . 4 . . 3 3 13 1 4 Heat Transferred 16778 | 200 850 685 2255 1610 484 . 1930 2325 . . 175 . . 1876 37 . . 50 2214 385 1702 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 4 | . . . . . . . . 1 . . . 1 . 3 . . . . 2 1 4 Low Security (%) 78 | 100 100 . 100 100 100 100 100 44 100 100 100 82 100 38 . . . . 52 60 1 Level 1 10 | . . . . . . . . 55 . . . 17 . 9 . . . . 19 39 26 Level 2 3 | . . . . . . . . . . . . . . 20 . . . . 28 . 18 Level 3 3 | . . . . . . . . . . . . . . 31 . . . . . . 24 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . 29 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . . . . . . Peak Influence 1312 | 10 146 . 193 167 52 . 173 383 125 52 72 372 129 910 . . . . 586 344 1312 Initial 324 | . . . . 26 52 . . 90 125 52 22 37 129 48 . . . . 7 324 175 Average 159 | 1 46 . 59 76 1 . 89 192 106 44 42 110 99 439 . . . . 236 154 784 Influence Increases 8046 | 15 400 . 891 541 38 . 225 551 . . 50 556 . 1206 45 . 109 305 789 450 1875 Destroy 0b10 Robot/C 3500 | . 220 . 580 340 . . 180 280 . . 20 140 . 360 . . 80 200 240 60 800 Destroy 0b10 Robot/NC 310 | 15 45 . 30 25 5 . . 10 . . . 5 . 35 . . 5 15 55 20 45 Destroy Leader 760 | . 50 . 158 80 . . 30 64 . . . 42 . 82 . . . 30 68 28 128 Allied During Kill 51 | . . . . 15 1 . 2 9 . . . . . . . . 24 . . . . Successful Hack 146 | . 25 . 19 20 28 . . 12 . . . 11 . 31 . . . . . . . Disable Machine 255 | . . . . 45 . . . 75 . . . 15 . 75 . . . . . . 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 624 | . . . 29 1 4 . 13 86 . . . 28 . 118 . . . . 66 27 252 Partial Spotted 90 | . . . . . . . . . . . . 15 . 45 . . . . 15 . 15 Lose Combat Pursuer 660 | . 60 . 75 15 . . . 15 . . 30 . . 60 45 . . 60 45 165 90 Active Sensor Use 1500 | . . . . . . . . . . . . 300 . 400 . . . . 300 . 500 Influence Decreases 6770 | 15 400 . 827 470 173 . 52 365 284 43 10 258 301 373 515 143 345 346 223 736 891 Entered New Map 1904 | . . . . 38 83 . . 83 234 23 10 35 241 21 335 83 289 53 5 254 117 Time Decay 3932 | 15 400 . 515 382 90 . . 222 20 20 . 213 50 302 170 60 36 273 208 482 474 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . . 150 Lost Part 320 | . . . 30 10 . . 10 40 20 . . 10 10 10 . . . 20 10 . 150 Lost Ally 182 | . . . . 40 . . 42 20 10 . . . . 40 10 . 20 . . . . Purge Threat 282 | . . . 282 . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 1 . 2 5 . . 2 2 . . 3 8 . 14 . . . . 6 2 14 Investigation 19 | . . . . 1 . . . . . . . 3 . 5 . . . . 4 1 5 Extermination 9 | . . . . . . . . . . . . 2 . 2 . . . . 1 . 4 Reinforcement 20 | . 1 . 2 2 . . 2 2 . . 3 2 . 3 . . . . 1 1 1 Assault 4 | . . . . 2 . . . . . . . . . 1 . . . . . . 1 Garrison 7 | . . . . . . . . . . . . 1 . 3 . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Active Scanning Responses 15 | . . . . . . . . . . . . 3 . 4 . . . . 3 . 5 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Res Res Acc Distress Signals 27 | . 1 . 3 . 2 . . . . . . . . 2 . . . . 3 12 4 Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 Distress Signals 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 Times Spotted 343 | . 23 8 45 21 8 . 8 19 4 . 32 10 5 29 1 . 19 14 16 28 53 Peak Tracking Total 18 | . 5 2 8 4 2 . 3 7 4 . 18 5 5 6 4 . 13 5 6 10 7 Tactical Retreats 28 | . 4 . 4 1 2 . . 1 . . 1 . . 2 2 . . 4 1 3 3 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Res Res Acc Traps Triggered 7 | . . 1 . . . . 1 1 . . 1 1 . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . 2 . . . Traps Extracted 1 | . . . . . . . . . . . . . . . . . . 1 . . . Installed 5 | . . . . . . . . . . . . . . . . . . 5 . . . Triggered 2 | . . . . . . . . . . . . . . . . . . 2 . . . Most Traps Carried 5 | . . . . . . . . . . . . . . . . . . 5 1 1 . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Res Res Acc Machines Disabled 18 | . . . . 3 . . . 5 . . . 1 . 5 . . . . . 1 3 Max in Single Turn 5 | . . . . 1 . . . 5 . . . 1 . 2 . . . . . 1 1 Garrison Access 4 | . . . 1 1 . . . . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Res Res Acc Machines Accessed 58 | . 7 . 10 8 8 1 . 1 . 1 . 4 . 4 1 . 7 . 2 1 3 Terminals 35 | . 6 . 7 6 4 1 . 1 . 1 . 2 . 3 . . . . 1 1 2 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 4 | . 1 . 2 1 . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 3 . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 1 . . . . . . . 1 . . . . . . 1 . 1 Total Hacks 162 | . 25 . 31 18 21 4 . 7 . 1 . 13 . 17 1 . 11 . 7 1 5 Successful 85 | . 15 . 19 9 11 1 . 3 . 1 . 4 . 8 1 . 11 . 2 . . Failed 77 | . 10 . 12 9 10 3 . 4 . . . 9 . 9 . . . . 5 1 5 Catastrophic 13 | . 1 . . . 3 . . . . . . 3 . 2 . . . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 67 | . 14 . 19 10 6 . . 1 . . . 5 . 9 . . . . 1 . 2 Terminals 111 | . 22 . 25 11 11 4 . 7 . 1 . 9 . 13 . . . . 3 1 4 Fabricators 4 | . . . . . . . . . . . . . . 4 . . . . . . . Repair Stations 9 | . 3 . 4 2 . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . . 7 . . . . . . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . 2 5 . . . . . . . 1 . . . . . . 4 . 1 Terminal Hacks 46 | . 7 . 6 2 8 1 . 2 . 1 . 2 . 4 1 . 11 . 1 . . Record 6 | . . . . . 1 . . . . . . . . . . . 5 . . . . Part Schematic 3 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . Robot Analysis 5 | . 2 . . . 2 . . . . . . . . 1 . . . . . . . Prototype ID Bank 9 | . 1 . . . 1 . . . . . . . . 1 . . 5 . 1 . . Open Door 4 | . . . . 2 . . . . . . . . . . 1 . 1 . . . . Open DSF 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 4 | . . . 3 . 1 . . . . . . . . . . . . . . . . Locate Traps 7 | . 2 . 3 . . . . 1 . . . . . 1 . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 6 | . 2 . 2 2 . . . . . . . . . . . . . . . . . Scan Component 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . Repair 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 3 . . . . . . 1 . . . . . . . . . Retrieve Matter 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . Retrieve Components 2 | . . . . . 2 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Seal Access 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 26 | . 6 . 10 4 . . . 1 . . . 1 . 3 . . . . 1 . . Terminals 24 | . 6 . 10 4 . . . 1 . . . 1 . 1 . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . . . . . Botnet 11 | . 1 . 5 2 . . . 1 . . . 1 . . . . . . 1 . . Skim 12 | . 5 . 5 2 . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . 2 . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . . . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 Used 1 | . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 43 | . 7 . 9 7 4 1 . 1 . . . 4 . 4 . . . . 2 1 3 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . 187 . . . . . . . Total Robot Build Rating 14 | . . . . . . . . . . . . . . 14 . . . . . . . Part Schematics Acquired 3 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . Time 96 | . 26 . 32 38 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . 2 3 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . 2 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . 8 . . 1 . . . . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Res Res Acc Total Allies 19 | . . . . 2 8 . . 1 . . . . . 3 . . 5 . . . . Largest Group 8 | . . . . 2 8 8 8 1 . . . . . 2 1 . 5 . . . . Highest-Rated Group 258 | . . . . 62 125 124 124 41 . . . . . 112 10 . 258 . . . . Highest-Rated Ally 64 | . . . . 31 34 34 34 41 . . . . . 56 10 . 64 . . . . Initial Warlord ECA Mod 109 | . . . . . . . . 9 9 9 9 8 8 8 8 8 8 7 7 6 5 Total Orders 21 | . . . . . 18 . . 3 . . . . . . . . . . . . . STAY 7 | . . . . . 7 . . . . . . . . . . . . . . . . FOLLOW 5 | . . . . . 5 . . . . . . . . . . . . . . . . DROP 1 | . . . . . 1 . . . . . . . . . . . . . . . . PICKUP 5 | . . . . . 5 . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . 2 . . . . . . . . . . . . . RETURN 1 | . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 112 | . . . . 23 12 . 11 23 . . . . . 25 . . 18 . . . . Total Damage 2179 | . . . . 209 102 . 144 314 . . . . . 804 . . 606 . . . . Kills 11 | . . . . 3 1 . 1 3 . . . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 11313 | 28 505 1092 333 756 2327 36 107 . . 41 163 532 106 665 341 132 202 960 424 1453 1110 Sensors 192 | . . . . . . . . . . . . . . . . . . . . . 192 A.S.S. 5505 | . . . . . . . . . . 41 163 532 106 665 341 132 202 960 424 1453 486 Terrain 1962 | . . . . . . . . . . . . 5 106 328 178 132 177 . . . 1036 Seismic 5184 | 28 505 1092 333 756 2327 36 107 . . . . . . . . . . . . . . Jamming 428 | . . . . . . . . . . . . . . . . . . . 107 . 321 Robot Analysis Total 5 | . 2 . . . 2 . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . Drone Launches 2 | . . . . . . . . 2 . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Res Res Acc Turns Passed 16364 | 152 1263 1428 2148 1049 2683 36 226 462 59 48 209 532 106 665 341 132 439 1275 457 1453 1201 Spaces Moved 12948 | 72 591 857 1099 463 1191 19 118 336 114 95 127 495 184 913 510 315 617 1022 603 2260 947 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . Treads 5803 | 67 591 607 440 463 1083 19 35 67 114 95 38 . . . . . . . 409 1560 215 Legs 2145 | . . . 2 . . . . . . . 31 254 . . 470 315 617 456 . . . Wheels 1579 | . . 250 657 . 108 . . . . . . . . 524 40 . . . . . . Hover 1067 | . . . . . . . . 205 . . 58 72 . . . . . . . . 732 Flight 2349 | . . . . . . . 83 64 . . . 169 184 389 . . . 566 194 700 . Fastest Speed 33 | 50 160 110 110 160 145 156 121 49 49 49 49 49 49 39 39 39 39 33 33 33 47 Average Speed 88 | 152 160 145 152 160 162 156 131 87 49 49 130 74 51 45 39 39 39 35 33 55 86 Slowest Speed 470 | 160 160 240 470 160 210 156 156 156 49 49 137 137 55 55 39 39 39 39 33 74 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . 1 . 1 . . . . . 1 . Potential Cave-ins 9 | . . . . . . . . . . . . . . . . . . 8 . 1 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 50 | 7 79 45 78 75 94 1 78 10 74 3 93 12 93 23 48 41 75 70 24 51 34 Regions Visited 21 Branch Regions 7 Pre-discovered Areas 5 | . 1 1 1 1 . . . . . . . . . . 1 . . . . . . Known Exits Taken 13 | . 1 1 1 1 1 1 . . . 1 . . . 1 1 1 1 . 1 1 . Unknown Exits Taken 2 | 1 . . . . . . . . . . . . . . . . . 1 . . . Scrap Searched 6 | . . . . . . . . . . . . . . . 1 4 . 1 . . . Spaces Dug 157 | . . . 14 1 4 . . 1 . . . 8 . 7 12 1 . 61 22 11 15 Terrain Destroyed 449 | . . 14 30 1 4 . 13 54 . . . 15 . 70 12 1 . 93 36 19 87 Melee 61 | . . . 3 1 4 . . . . . . . . . . . . 20 20 4 9 Projectile 187 | . . . . . . . . 4 . . . 14 . 30 12 1 . 24 16 15 71 AOE 200 | . . 14 27 . . . 13 50 . . . . . 40 . . . 49 . . 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Res Res Acc Total 16615 | 96 830 961 1423 651 1895 25 145 429 116 96 163 598 194 1057 639 321 792 1852 764 2426 1142 Wait 2475 | . 165 40 140 93 562 4 1 34 2 . 33 63 11 87 110 2 101 721 93 130 83 Move 12923 | 71 590 856 1098 462 1190 18 117 336 113 94 126 493 183 910 509 314 616 1021 602 2257 947 Hop 3 | . . . . . . . . . . . . 1 . 1 . . . . . 1 . Pick Up 110 | 9 13 3 24 5 13 . . 7 . . . 3 . 3 4 1 3 10 3 6 3 Fast Attach 36 | 5 1 . 5 1 2 . . 3 . . . 2 . 4 . 1 . 4 3 1 4 Attach 33 | 2 . 3 7 1 1 3 . 2 . 1 . . . . 1 1 . 1 3 2 5 Detach 14 | . . . 1 . 4 . . 1 . . 1 1 . 1 . . 1 1 1 1 1 Swap 125 | . 7 18 38 21 9 . 5 . 1 . . . . 2 1 1 3 11 4 1 3 Drop 101 | . 8 1 29 5 23 . . 6 . 1 . . . 2 1 . 6 11 3 5 . Fire 559 | 9 41 40 76 51 9 . 22 37 . . 3 35 . 47 13 1 9 35 29 16 86 Melee 109 | . . . 4 12 18 . . . . . . . . . . . 4 32 23 6 10 Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . 5 . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 116 | . . . . . 64 . . 3 . . . . . . . . 49 . . . . Trap 5 | . . . . . . . . . . . . . . . . . . 5 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / Arm) -4/Waste -4/Factory (discovered 5 exits: *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Acc / *Tes x2) -1/Access History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 4) 522 | -10/Materials | Discovered new exit (range 13) 744 | -10/Materials | Discovered new exit (range 13) 914 | -10/Materials | Learned Storage trap positions 985 | -10/Materials | Learned location of 1 exit from Storage 1005 | -10/Materials | Loaded intel: 29 trap records 1013 | -10/Materials | Identified exit to Mines 1013 | -10/Materials | Identified exit to Subcaves 1061 | -10/Materials | Learned 4 Recycling zone layouts 1098 | -10/Materials | Learned location of Subcaves (-10) 1276 | -10/Materials | Repaired Lgt. Treads 1416 | -10/Materials | Entered Subcaves 1417 | -10/Subcaves | Identified exit to Materials 1417 | -10/Subcaves | Identified exit to Recycling 1437 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 2054 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2284 | -10/Subcaves | Core integrity fell below 50% 2551 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2554 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2667 | -10/Subcaves | Core integrity fell below 20% 2711 | -10/Subcaves | Learned location of Recycling (-8) 2844 | -10/Subcaves | Entered Materials 2844 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2845 | -8/Materials | Identified exit to Storage 2922 | -8/Materials | Destroyed 7 combat bots 3976 | -8/Materials | Discovered new exit (range 14) 4291 | -8/Materials | Discovered new exit (range 8) 4333 | -8/Materials | Identified exit to Factory 4374 | -8/Materials | Build established: Scavenger-Mutant 4480 | -8/Materials | Learned Factory trap positions 4591 | -8/Materials | Learned 4 Lower Caves zone layouts 4598 | -8/Materials | Repaired Spread Laser 4606 | -8/Materials | Learned location of 2 exits from Lower Caves 4610 | -8/Materials | Learned location of 1 exit from Storage 4652 | -8/Materials | Learned location of 1 exit from Lower Caves 4688 | -8/Materials | Learned location of 2 exits from Lower Caves 4992 | -8/Materials | Entered Storage 4994 | -8/Storage | Loaded intel: 18 trap records 5295 | -8/Storage | Build established: Mutant 5315 | -8/Storage | Met a pair of Derelict thieves 5852 | -8/Storage | Learned location of Armory (-4) 5933 | -8/Storage | Repaired Hrd. Medium Armor Plating 6034 | -8/Storage | Used back door to open Recycling access 6041 | -8/Storage | Entered Recycling 6042 | -8/Recycling | Identified exit to Factory 7136 | -8/Recycling | Build established: Commander-Mutant 7431 | -8/Recycling | Entered Scraplab 7483 | -8/Recycling | Found Prototype Device 7483 | -8/Recycling | Identified Scrap Engine 8411 | -8/Recycling | Build established: Commander-Construct 8724 | -8/Recycling | Entered Factory 8724 | -6/Factory | Accompanied by 8 allies 8724 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 8725 | -6/Factory | Loaded intel: 76 trap records 8756 | -6/Factory | Identified exit to DSF 8760 | -6/Factory | Entered DSF 8760 | -6/DSF | Accompanied by 8 allies 8792 | -6/DSF | Additional patrols routed to DSF 8847 | -6/DSF | Lost 5 allies 8895 | -6/DSF | Discovered new exit (range 14) 8919 | -6/DSF | Sterilization system engaged 8939 | -6/DSF | Ambient heat levels rising (+10) 8954 | -6/DSF | Ambient heat levels rising (+10) 8969 | -6/DSF | Ambient heat levels rising (+10) 8984 | -6/DSF | Ambient heat levels rising (+10) 8986 | -6/DSF | Entered Factory 8986 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9121 | -5/Factory | Build established: Construct 9326 | -5/Factory | Found Corrupted Prototype Device 9383 | -5/Factory | Lost 3 parts (2u1w) 9448 | -5/Factory | Sucked down chute 9448 | -5/Factory | Entered Waste 9453 | -5/Waste | Spotted C-40 Crusher 9454 | -5/Waste | Spotted C-40 Crusher 9455 | -5/Waste | Spotted C-40 Crusher 9463 | -5/Waste | 1 allies followed down the chute 9466 | -5/Waste | Spotted C-40 Crusher 9484 | -5/Waste | Spotted C-40 Crusher 9484 | -5/Waste | Spotted C-40 Crusher 9499 | -5/Waste | Crushed by Compactor (1 part destroyed) 9501 | -5/Waste | Discovered new exit (range 11) 9507 | -5/Waste | Entered Factory 9514 | -5/Factory | Identified Active Sensor Suite 9555 | -5/Factory | Identified exit to DSF 9555 | -5/Factory | Entered DSF 9565 | -5/DSF | Assembled infested the area 9594 | -5/DSF | Additional patrols routed to DSF 9744 | -5/DSF | Discovered new exit (range 15) 9764 | -5/DSF | Entered Factory 9764 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9765 | -4/Factory | Identified exit to Extension 10164 | -4/Factory | Garrison activated, responded to threat 10283 | -4/Factory | Identified exit to Upper Caves 10283 | -4/Factory | Identified exit to Armory 10296 | -4/Factory | Sucked down chute 10296 | -4/Factory | Entered Waste 10301 | -4/Waste | Spotted C-40 Crusher 10311 | -4/Waste | EMP discharged 10312 | -4/Waste | Spotted C-40 Crusher 10315 | -4/Waste | Spotted C-40 Crusher 10323 | -4/Waste | Spotted C-40 Crusher 10323 | -4/Waste | Spotted C-40 Crusher 10328 | -4/Waste | Crushed by Compactor (1 part destroyed) 10367 | -4/Waste | Spotted C-40 Crusher 10386 | -4/Waste | Discovered new exit (range 13) 10397 | -4/Waste | Identified exit to Factory 10402 | -4/Waste | Entered Factory 10672 | -4/Factory | Fabricated H-77 Assassin? 10704 | -4/Factory | Garrison activated, responded to threat 10864 | -4/Factory | System corruption reached 10% 10902 | -4/Factory | First assault squad dispatched 11032 | -4/Factory | Build established: Scavenger-Construct 11067 | -4/Factory | Entered Upper Caves 11067 | -4/Upper Caves | Accompanied by 1 ally 11068 | -4/Upper Caves | Encountered a Warlord checkpoint 11114 | -4/Upper Caves | Met a Warlord Commander 11115 | -4/Upper Caves | Learned location of Warlord (-4) 11116 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 11119 | -4/Upper Caves | Found Encrypted Comm Array 11150 | -4/Upper Caves | Learned Research interactive machine intel 11384 | -4/Upper Caves | Build established: Construct 11406 | -4/Upper Caves | Discovered new exit (range 6) 11407 | -4/Upper Caves | Identified exit to Upper Caves 11408 | -4/Upper Caves | Entered another Upper Caves area 11478 | -4/Upper Caves | Found Alien Artifact 11478 | -4/Upper Caves | Identified Core Expander 11478 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 11538 | -4/Upper Caves | Discovered new exit (range 6) 11540 | -4/Upper Caves | Identified exit to Warlord 11540 | -4/Upper Caves | Entered Warlord 11554 | -4/Warlord | System corruption cleaned by Quarantine Array 11648 | -4/Warlord | Visited the Vortex Lab 11670 | -4/Warlord | Warlord's base attacked by MAIN.C 11679 | -4/Warlord | Met Warlord 11704 | -4/Warlord | Found Prototype Device 11704 | -4/Warlord | Identified Minesniffer Drone Bay 11708 | -4/Warlord | Found Minesniffer Drone Bay 11872 | -4/Warlord | Warlord forces counterattacked 11921 | -4/Warlord | Build established: Commander-Construct 11957 | -4/Warlord | Lost 3 allies 11969 | -4/Warlord | Discovered new exit (range 13) 11973 | -4/Warlord | Spotted Striker 11974 | -4/Warlord | Identified exit to Proximity Caves 11979 | -4/Warlord | Entered Proximity Caves 12271 | -3/Proximity Caves | Build established: Construct 12283 | -3/Proximity Caves | Unaware initiated a cargo recovery operation 12378 | -3/Proximity Caves | Crushed by falling debris 12465 | -3/Proximity Caves | Found Prototype Device 12465 | -3/Proximity Caves | Identified Exp. Shock Absorption System 12549 | -3/Proximity Caves | Found Prototype Device 12549 | -3/Proximity Caves | Identified Adv. Particle Accelerator 12557 | -3/Proximity Caves | Found Adv. Particle Accelerator 12645 | -3/Proximity Caves | Spotted B-86 Titan 12650 | -3/Proximity Caves | Destroyed B-86 Titan 12935 | -3/Proximity Caves | Discovered new exit (range 11) 13254 | -3/Proximity Caves | Entered Research 13254 | -3/Research | Evolved 2 slots: Utility x2 13255 | -3/Research | Loaded intel: 44 interactive machine locations 13690 | -3/Research | Discovered new exit (range 15) 13702 | -3/Research | Identified exit to Research 13711 | -3/Research | Entered another Research area 13711 | -2/Research | Warlord forces began assault on 0b10 13711 | -2/Research | Evolved 2 slots: Utility x2 13736 | -2/Research | Distinguished unit "Cat Herders" dispatched to help 13817 | -2/Research | Met up with Warlord 13821 | -2/Research | Research machine network offline 13943 | -2/Research | Lost 13 allies 13993 | -2/Research | Discovered new exit (range 12) 14004 | -2/Research | Identified exit to Testing 14089 | -2/Research | Spotted Striker 14310 | -2/Research | Borebot progress halted 14350 | -2/Research | Borebot progress halted 14367 | -2/Research | Borebot progress halted 14394 | -2/Research | Borebot progress halted 14713 | -2/Research | Spotted Striker 14754 | -2/Research | Lost 4 allies 14819 | -2/Research | Discovered exit to Testing (range 12) 14829 | -2/Research | Spotted Executioner 14829 | -2/Research | Spotted Striker 14883 | -2/Research | Lost 8 allies 14888 | -2/Research | Discovered new exit (range 15) 14898 | -2/Research | Identified exit to Access 15032 | -2/Research | Spotted Striker 15036 | -2/Research | Destroyed Striker 15064 | -2/Research | Spotted Striker 15095 | -2/Research | Warlord invited to help at Command 15095 | -2/Research | Given Cave Seal Controls access code 15164 | -2/Research | Entered Access 15164 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15176 | -1/Access | Garrison activated, responded to threat 15477 | -1/Access | Build established: Assassin 15664 | -1/Access | Search patrols dispatched 15839 | -1/Access | System corruption reached 10% 15871 | -1/Access | Destroyed 7 combat bots 15875 | -1/Access | Lost 4 parts (1p2u1w) 15914 | -1/Access | First assault squad dispatched 16084 | -1/Access | Destroyed 9 combat bots 16143 | -1/Access | Build established: Gunner 16360 | -1/Access | Lost 10 parts (2p5u3w) 16365 | -1/Access | Self-destructed Last Messages --------------- 16324_ R-10 Processor collects Corrupted Imp. Antigrav System. 16325_ G-73 Enforcer suffers critical hit (Destroy). 16325_ G-73 Enforcer destroyed. 16326_ Quantum Reactor destroyed. 16327_ R-10 Processor collects Adv. Remote Datajack. 16327_ G-73 Enforcer knocked back. 16328_ R-10 Processor collects Myomer Leg. 16329_ Hpw. Kinetic Nova Construct/C destroyed. 16329_ Arm. Scrap Engine damaged due to network destabilization (-8). 16330_ R-10 Processor collects Gamma Rifle. 16331_ R-10 Processor collects Hvy. Laser. 16334_ R-10 Processor collects Gamma Rifle. 16335_ Critical hit (Burn: +37). 16341_ R-10 Processor collects Phase Gun. 16344_ T78FUQ/QTVTR8C L7C4 55:LOKDOF 16344_ R-10 Processor collects Quantum Rifle. Map ----- +----------------------------------------------------+ | ???????????????????????? ????#######?## | | ???????????????????????????### ?# | | ?????????????????????????????# ?# | | ?????????????????????????????#""" # !|! | | ?????????????????????????????#""" # !!! | | ? ???????????????????????#"S + !! | | ???? ???????????????#""" # | | ?? ???????????????# "" # | | ? #??????????????# # | | ? #??????????????# ?# | | #??????????????#######??# | | "" #????????????????????? ?# | | "" #????????????????????# ## | | """""" #################????# | | """""" #????# | | "" #????+ | | "" #????# ########## | | #????# ??????? ?? | | #????#+##+???????? | | #???????? ?????? "" | | = #??????????????# "" | | ##/#### % #?????? ???????# "" | | #??# ! %/ g #??????????????# "" | | #?######+########### #??????????????# ??? | | ""#?# =[ % #???# #??????????????????? | | ""#?# = = !! #???# @ + ????????? ??#???? | | ""#?# = #???# # ?????????????????? | | T#?# " #???# #????????? ????????? | | ""#?# "" #???# +?????????????????#? | | ""#?# """""" #???#########??????????????????? | | ""### """""" #????????????????????????????? | | #?# "" #??????????????????????????????? | | #?# "" #?????????????????????#????????? | | #?# #?????????????????????????? | | ## #?# ?? #?????????????????????????????"" | | ??##?# ?? #?????????????????????????????"" | | ?????##????????####??????????????????????????????" | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????" | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 80 Energy Generation 76 Energy Capacity 780 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Corruption Block 15 Armor Coverage 675 Resistance: KI 25 Resistance: EM 15 Weapon Shielding 66 Evasion (%) 67 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Particle Charging 50 Trap Extractor Capacity 8 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lgt. Angular Momentum Engine | -8/Recycling | Hacked Hvy. Gauss Cannon | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ H-77 Assassin | x2 | -4/Factory | Preloaded Repaired ---------- Lgt. Treads | 54% | -10/Materials Spread Laser | 70% | -8/Materials Hrd. Medium Armor Plating | 28% | -8/Storage Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceTechInsulator Manual? 0 Play Time 03:38:42 Cumulative 344.8 hours Start 2025.05.26 @ 00:42:23 End 2025.05.27 @ 23:36:35 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 219 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 73 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 540f48ac-1ea3-4bac-81b0-1a1363a11c04