Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.01 @ 17:24:51 Player: Hilbert Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (25) 5000 Robots Destroyed (59) 295 Value Destroyed (2432) 2432 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2060) 2060 TOTAL SCORE: 12847 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 48 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 265/300 Energy 82/100 System Corruption 1% Temperature Cool (0) Movement Hovering (60) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Antigrav System > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Molecular Deconstructor Greatsword Peak State ------------ > --- POWER ------------ Improved Fusion Compressor > --- PROPULSION ------- Armored Medium Treads Biometal Medium Treads Armored Heavy Treads > --- UTILITY ---------- Recoil Nullifier Improved Propulsion Shielding Improved Propulsion Shielding Hardened Medium Armor Plating Improved Force Field > --- WEAPON ----------- Tesla Rifle Heavy Battle Rifle Heavy Gauss Cannon > --- INVENTORY -------- (None) [Rating: 76] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Improved Fusion Compressor Propulsion Carbon-fiber Leg Treads Biometal Heavy Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Cooled Antigrav System Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Cannon Energy Gun AWS/Thermal Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Special Weapon Molecular Deconstructor Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Low Low Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 . . 2 . . . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . 1 . . . . . . 1 . . . . Utility 6 | . . . 1 . . . 1 2 . . 1 . . . . . . . . . 1 . . . . Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 92 | . 4 5 11 . . 1 6 2 6 4 10 . 4 6 2 1 2 . . . 5 3 12 1 7 Power 7 | . . 1 1 . . . 1 . 1 . . . 2 . . . . . . . . . 1 . . Engine 6 | . . 1 1 . . . 1 . 1 . . . 2 . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 33 | . 2 1 6 . . . 3 . 3 . . . 2 2 2 . 2 . . . 2 3 2 1 2 Treads 10 | . 1 1 . . . . . . 1 . . . . . 2 . . . . . . 3 2 . . Leg 11 | . . . 5 . . . 3 . . . . . 1 . . . . . . . 1 . . 1 . Wheel 7 | . 1 . 1 . . . . . 2 . . . . 1 . . 2 . . . . . . . . Hover 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Flight 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 Utility 28 | . 2 . 2 . . . 2 2 2 2 5 . . 3 . . . . . . 2 . 6 . . Device 15 | . 1 . . . . . 1 . 1 . 4 . . 3 . . . . . . 2 . 3 . . Storage 4 | . . . 1 . . . . . 1 2 . . . . . . . . . . . . . . . Processor 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Protection 6 | . . . . . . . 1 2 . . . . . . . . . . . . . . 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 24 | . . 3 2 . . 1 . . . 2 5 . . 1 . 1 . . . . 1 . 3 . 5 Energy Gun 7 | . . 1 . . . 1 . . . 1 1 . . 1 . 1 . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . . 2 . . . . . . . 1 . . . . . . . . . . 1 . 1 . . Ballistic Cannon 5 | . . . 1 . . . . . . . 3 . . . . . . . . . . . 1 . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 Parts Lost 41 | . . 4 6 . . . 1 . 2 3 1 . 9 1 3 . 1 . 3 . 3 1 1 . 2 Power 6 | . . 1 2 . . . . . 1 . . . 1 . 1 . . . . . . . . . . Propulsion 16 | . . 1 2 . . . . . . . . . 2 . 1 . 1 . 3 . 2 1 1 . 2 Utility 11 | . . . . . . . 1 . 1 3 . . 4 1 . . . . . . 1 . . . . Weapon 8 | . . 2 2 . . . . . . . 1 . 2 . 1 . . . . . . . . . . Highest Loss Streak 8 | . . 2 5 . . . 1 . 1 2 1 . 8 1 3 . 1 . 3 . 2 1 1 . 2 To Critical Strikes 4 | . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . 1 Average Slot Usage (%) 61 | . 92 99 90 88 88 77 85 92 84 77 81 86 54 43 29 11 12 17 16 . 5 2 45 . 8 Engine 4 | . 14 14 7 . . . 5 7 4 7 6 6 4 5 3 . . . . . . . . . . Treads 2 | . 12 14 1 . . . . . 3 . . . . . 3 11 5 5 5 . . 2 9 . . Leg 8 | . 3 . 18 33 33 33 36 30 19 . . . . 5 2 . . . . . . . . . 4 Wheel 6 | . 12 14 11 . . . . . 2 15 13 13 8 5 2 . 6 11 10 . . . . . . Device 7 | . 2 . . . . . 2 7 9 15 21 26 15 14 7 . . . . . 2 . 6 . . Storage 7 | . 14 14 11 11 11 11 9 7 7 13 15 13 8 . . . . . . . . . . . . Processor 6 | . 4 14 19 22 22 22 15 7 7 4 . . . . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . 5 6 3 . . . . . . . . . . . . Protection 2 | . . . . . . . 8 23 20 10 . . . . . . . . . . . . 12 . . Energy Gun 3 | . 14 7 1 . . 11 9 7 7 7 4 . . 1 3 . . . . . . . 4 . . Ballistic Gun 3 | . 14 19 1 . . . . . . 3 6 6 3 . . . . . . . . . 4 . . Ballistic Cannon 3 | . . . 8 11 11 . . . . . 4 13 7 . . . . . . . . . 2 . . Slashing Weapon 1 | . . . 8 11 11 . . . . . . . . . . . . . . . . . . . . Naked Turns 716 | . . . . . . . . . . . . . 139 . . . . . 4 207 87 34 23 215 7 Heaviest Build 134 | 14 15 15 34 27 27 28 42 48 109 130 134 134 134 24 21 . . . . . 1 . 53 . 6 Greatest Support 62 | 20 20 20 45 45 45 45 60 60 60 56 56 56 56 13 13 3 3 3 3 3 15 3 62 3 3 Greatest Overweight (x) 38 | . . . 1 . . . . . 1 2 2 2 38 1 6 . . . . . . . 17 . 1 Average Overweight (x) . | . . . . . . . . . . 1 2 2 . 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 15 15 15 15 15 15 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 13 | 8 8 8 10 15 15 15 15 15 15 25 25 25 18 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 16 | 6 8 8 10 10 12 14 13 12 15 16 15 15 15 4 4 3 3 3 4 4 5 5 5 . 4 Average Carried 8 | 6 6 5 6 10 10 12 11 11 13 13 13 15 11 1 2 2 3 3 3 4 4 5 . . 1 Final Capacity 25 | 8 8 8 15 15 15 15 15 15 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 8 3 10 10 12 13 13 11 13 13 15 15 5 . . 3 3 3 4 4 5 5 . . 4 Class Distribution -------------------- 61% | Mutant 17% | Tank 13% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Skirmisher | -7/Garrison Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Scavenger-Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Low Low Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Matter Collected 1748 | 200 82 199 135 98 . 12 67 . 30 147 166 156 56 . . . 136 . . . 50 . 89 85 40 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2521 | . 140 101 447 101 . . 551 . 300 587 124 121 . . . . . . . . 49 . . . . Parts 142 | . 13 . 34 6 . . 23 . 15 31 13 3 . . . . . . . . 4 . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . . 3 5 . . . . . . . . . . 14 . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Low Low Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Combat Hostiles Destroyed 63 | . 5 7 12 5 . . 10 . 5 12 2 3 . . . . . . . . 2 . . . . Melee 6 | . . . 5 . . . . . . 1 . . . . . . . . . . . . . . . Guns 49 | . 5 7 7 . . . 10 . 5 11 2 . . . . . . . . . 2 . . . . Cannons 8 | . . . . 5 . . . . . . . 3 . . . . . . . . . . . . . Classes Destroyed 12 | . 2 1 3 . . . 1 . 2 1 2 . . . . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Swarmer 17 | . 3 . 4 3 . . . . . 4 . 1 . . . . . . . . 2 . . . . Grunt 22 | . 2 . 4 1 . . 9 . 2 3 . 1 . . . . . . . . . . . . . Brawler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Duelist 3 | . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . Sentry 5 | . . . 3 . . . 1 . . . . 1 . . . . . . . . . . . . . Specialist 4 | . . . . . . . . . 2 2 . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Heavy 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Assembled 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 2 2 7 3 . . 7 . 3 5 1 3 . . . . . . . . 2 . . . . Combat Bots Only 7 | . 2 2 7 3 . . 7 . 3 5 1 3 . . . . . . . . 2 . . . . Max Kills in Single Turn 1 | . 1 1 1 1 . . 1 . 1 1 1 1 . . . . . . . . 1 . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . ME-RLN (-6/Lower Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Low Low Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Damage Taken 8543 | . 139 485 902 115 . . 73 . 412 679 205 34 1672 225 178 . 530 . 241 597 830 90 686 164 286 Core 3422 | . . 89 307 41 . . 20 . 45 105 26 7 777 69 40 . 94 . 54 597 425 8 315 164 239 Absorbed by Shields 215 | . . . . . . . . . . . 101 35 72 . . . . . . . 7 . . . . Redirected to Shielding 87 | . . . . . . . . . . . . . . . . . . . . . . . 87 . . Core Remaining (%) 52 | 100 . 64 . . . 13 96 . . 78 . . 4 . . . . . . 14 . . . . . Volleys Fired 131 | . 14 28 27 14 . . . . . 17 12 6 3 . . . . . . . 7 . 2 . 1 Largest 3 | . 2 2 2 1 . . . . . 2 3 3 3 . . . . . . . 1 . 3 . 1 Hottest 159 | . 60 63 63 44 . . . . . 83 127 116 116 . . . . . . . 33 . 159 . . Shots Fired 354 | . 28 50 46 14 . . 39 . 30 69 36 18 9 . . . . . . . 7 . 7 . 1 Gun 303 | . 28 50 46 . . . 39 . 30 69 20 6 3 . . . . . . . 7 . 5 . . Cannon 50 | . . . . 14 . . . . . . 16 12 6 . . . . . . . . . 2 . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 185 | . 14 46 27 14 . . . . . 17 28 18 9 . . . . . . . 7 . 5 . . Thermal 124 | . . 1 19 . . . 39 . 30 35 . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 44 | . 14 3 . . . . . . . 17 8 . . . . . . . . . . . 2 . . Robot Hit Streak 21 | . 4 5 16 3 . . 7 . 13 21 7 3 4 . . . . . . . 2 . 2 . 3 Robot Miss Streak 6 | . 3 3 4 2 . . 3 . 1 6 3 2 2 . . . . . . . 1 . 2 . . Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 105 | . . . . . . . 39 . 30 36 . . . . . . . . . . . . . . . Shots Hit Robots 248 | . 15 29 47 9 . . 30 . 28 45 21 10 6 . . . . . . . 4 . 3 . 1 Core Hits 108 | . 7 13 19 5 . . 17 . 10 22 7 5 1 . . . . . . . 2 . . . . Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Critical Strikes 6 | . . 1 2 1 . . . . . . . . 2 . . . . . . . . . . . . Destroy 3 | . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . Blast 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 33 | . . . 24 2 . . . . . . 3 . . . . . . . . . . . . . 4 Impact 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Slashing 30 | . . . 24 2 . . . . . . . . . . . . . . . . . . . . 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5518 | . 242 391 992 248 . . 870 . 755 1186 356 172 167 . . . . . . . 72 . 67 . . Guns 4055 | . 200 391 424 . . . 870 . 755 1073 184 . 74 . . . . . . . 70 . 14 . . Cannons 726 | . . . . 248 . . . . . . 170 172 83 . . . . . . . . . 53 . . Explosions 42 | . 42 . . . . . . . . . . . . . . . . . . . . . . . . Melee 561 | . . . 561 . . . . . . . . . . . . . . . . . . . . . . Ramming 134 | . . . 7 . . . . . . 113 2 . 10 . . . . . . . 2 . . . . Kinetic 1874 | . 89 348 239 248 . . . . . 169 315 172 157 . . . . . . . 70 . 67 . . Thermal 2670 | . 42 11 185 . . . 870 . 755 807 . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 279 | . 111 32 . . . . . . . 97 39 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 561 | . . . 561 . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . 4 . . . . 1 . . 8 1 1 1 . 5 5 5 5 5 . 1 1 1 1 1 Average Corruption 2 | . . 4 . . . . 1 . . 7 1 1 1 . 5 5 5 5 5 . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 38 | . . 4 . . . . 1 . . 7 2 . 2 . 2 4 7 4 . . 1 1 2 1 . Message Errors 7 | . . 2 . . . . . . . . 1 . . . . . 3 1 . . . . . . . Matter Fused 15 | . . 1 . . . . 1 . . 2 1 . 1 . 2 3 1 1 . . 1 . . 1 . Heat Flow Errors 6 | . . . . . . . . . . 1 . . . . . . 2 1 . . . 1 1 . . Energy Discharges 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Data Loss (minor) 5 | . . . . . . . . . . 2 . . 1 . . . 1 1 . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 35 | . . . 33 . . . . . . . 2 . . . . . . . . . . . . . . Projectiles 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 33 | . . . 33 . . . . . . . . . . . . . . . . . . . . . . Knockbacks 9 | . . . . 2 . . . . . 1 3 1 2 . . . . . . . . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kinetic 7 | . . . . 2 . . . . . . 3 1 1 . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 66 | . 5 . . . . . . . . 55 1 . 5 . . . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Rammed 12 | . . . . . . . . . . 7 1 . 1 . . . . . . . 3 . . . . Targets Rammed 17 | . . . 5 . . . . . . 7 1 . 1 . . . . . . . 3 . . . . Kicked 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 250 | . 18 26 62 . . . 11 . . 250 108 99 70 . . . 196 74 . . . 141 74 . . Average Temperature 39 | . 12 4 30 . . . 11 . . 63 46 42 34 . . . 94 54 . . . 76 30 . . Received Heat Transfer 1151 | . 54 98 213 6 . . 54 . 27 72 . 3 492 . . . 60 . 9 18 9 . 9 9 18 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . Heat Transferred 3608 | . 50 25 425 . . . 1110 . 962 1036 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Low Low Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Peak Influence 465 | . 150 58 358 126 . . 213 54 127 465 243 . . 61 21 84 . . . . 248 121 84 . . Initial 243 | . . 58 12 9 . . . 54 37 95 243 . . 56 21 10 . . . . 103 86 84 . . Average 110 | . 52 44 154 41 . . 39 54 52 261 165 . . 55 10 28 . . . . 158 98 72 . . Maximum Alert Level 2 | . . . 1 . . . 1 . . 2 1 . . . . . . . . . 1 . . . . Low Security (%) 80 | 100 100 100 65 100 . 100 97 100 100 48 50 . . 100 100 100 . . . . 76 100 100 . . Level 1 16 | . . . 34 . . . 2 . . 25 49 . . . . . . . . . 23 . . . . Level 2 2 | . . . . . . . . . . 26 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . 1 . . . . . 2 . 1 . 2 . 1 1 . . . . . . 1 . . . . Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Reinforcement 6 | . 1 . . . . . 1 . 1 . 1 . . 1 . . . . . . 1 . . . . Assault 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Low Low Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Distress Signals 5 | . 3 1 . . . . 1 . . . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 158 | . 7 8 18 7 . . 11 . 5 12 6 3 8 . 5 2 13 . 9 17 8 6 4 6 3 Peak Tracking Total 11 | . 3 2 9 4 . . 4 . 1 6 2 3 11 1 5 6 10 . 9 7 7 6 3 6 4 Tactical Retreats 24 | . . . 2 1 . . . . . . . . 4 1 . 2 5 . 1 4 3 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Low Low Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Traps Triggered 15 | . . . . . . . . . 3 4 2 . . 1 . . . . . . 2 . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Low Low Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Machines Disabled 5 | . . . 1 . . . . . . 1 2 . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Relay 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Low Low Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Machines Accessed 17 | . . . 2 . . . 4 1 . . 3 . . 2 . 2 . . . . 3 . . . . Terminals 10 | . . . 1 . . . 3 1 . . . . . 1 . 2 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Total Hacks 33 | . . . 5 . . . 10 2 . . 4 . . 2 . 3 . . . . 7 . . . . Successful 18 | . . . 4 . . . 6 1 . . 1 . . 1 . 1 . . . . 4 . . . . Failed 15 | . . . 1 . . . 4 1 . . 3 . . 1 . 2 . . . . 3 . . . . Catastrophic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 28 | . . . 5 . 1 . 8 1 . . 1 . . . . 3 . . . . 8 . . . 1 Terminals 23 | . . . 3 . . . 8 2 . . . . . 1 . 3 . . . . 6 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Recycling Units 4 | . . . 2 . . . . . . . 1 . . . . . . . . . 1 . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Terminal Hacks 6 | . . . 2 . . . 2 1 . . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . 2 . . . 2 . . . . . . . . 1 . . . . 3 . . . . Terminals 6 | . . . 1 . . . 2 . . . . . . . . 1 . . . . 2 . . . . Botnet 6 | . . . 1 . . . 2 . . . . . . . . 1 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Mask 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . . . 1 . . . 2 1 . . 2 . . 1 . 1 . . . . 2 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Low Low Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . Machine Destruction 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Low Low Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Total Allies 9 | . . . . 2 . . . . . . . . 4 . . . . . . . . . 3 . . Largest Group 2 | . . . . 2 . . . . . . . . 2 . . . . . . . . . 2 . . Highest-Rated Group 188 | . . . . 47 . . . . . . . . 188 . . . . . . . . . 92 . . Highest-Rated Ally 165 | . . . . 31 . . . . . . . . 165 . . . . . . . . . 46 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 33 | . . . . 8 . . . . . . . . 16 . . . . . . . . . 9 . . Total Damage 993 | . . . . 87 . . . . . . . . 638 . . . . . . . . . 268 . . Kills 4 | . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Low Low Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . . . . . . . . . 1 2 . . . 1 1 . 1 . . . 2 2 Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Low Low Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Turns Passed 7168 | 3 250 345 574 315 373 145 359 74 181 516 815 271 586 149 101 118 238 118 197 207 258 61 464 223 227 Spaces Moved 6727 | 3 139 216 295 220 311 118 161 61 93 334 440 194 641 123 110 222 468 236 391 414 391 112 270 372 392 Core 3468 | . . . . . . . . . . . . . 278 . 86 222 468 236 391 414 384 112 113 372 392 Treads 231 | . 53 19 2 . . . . . . . . . . . . . . . . . . . 157 . . Legs 1233 | 3 21 . 271 220 311 118 161 61 67 . . . . . . . . . . . . . . . . Wheels 1548 | . 65 197 22 . . . . . 26 334 440 194 270 . . . . . . . . . . . . Hover 240 | . . . . . . . . . . . . . 93 123 24 . . . . . . . . . . Flight 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . Fastest Speed 40 | 120 100 100 100 120 120 120 120 120 100 115 130 130 50 115 50 50 50 50 50 50 40 50 50 50 50 Average Speed 88 | 120 125 105 140 120 120 120 120 120 124 120 130 130 88 115 87 50 50 50 50 50 49 50 154 50 50 Slowest Speed 1950 | 120 160 160 190 120 120 120 120 120 190 130 130 130 1950 115 350 50 50 50 50 50 50 50 900 50 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 2 29 46 28 37 61 40 21 3 89 35 9 35 60 4 82 7 59 40 54 58 11 73 6 55 39 Regions Visited 25 Branch Regions 12 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . . 1 . . Unknown Exits Taken 14 | 1 1 1 . 1 1 1 1 . . . 1 1 1 . . 1 1 . 1 . . . . 1 . Scrap Searched 9 | . . 1 . . . . . . . . . 2 2 . . . 1 . . . . . . . 3 Spaces Dug 12 | . . . 6 2 . . . . . . 1 . . . . . . . . . . . . . 3 Terrain Destroyed 31 | . 3 . 6 4 . . 6 . . . 2 5 2 . . . . . . . . . . . 3 Melee 12 | . . . 6 2 . . . . . . 1 . . . . . . . . . . . . . 3 Projectile 16 | . . . . 2 . . 6 . . . 1 5 2 . . . . . . . . . . . . AOE 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Low Low Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Total 7660 | 2 184 287 374 254 311 122 325 62 160 413 646 199 653 130 114 228 470 235 391 413 446 114 308 407 412 Wait 571 | . 24 39 . 19 . 1 158 . 39 15 169 . 5 . 1 3 1 . . . 37 . 23 35 2 Move 6704 | 2 138 215 294 219 310 117 160 60 92 333 439 193 640 123 109 221 467 235 390 413 391 111 269 371 392 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 35 | . 3 . 11 . 1 1 1 . 4 2 4 . . . 2 2 . . 1 . 1 . 1 . 1 Fast Attach 39 | . 1 . 4 . . . 1 . 4 . 2 . 3 3 . 1 2 . . . 4 3 7 1 3 Attach 37 | . . 5 3 . . 1 3 2 1 4 2 . 1 3 2 . . . . . 1 . 5 . 4 Detach 13 | . . . . . . 2 . . 3 1 . . . . . 1 . . . . 1 . . . 5 Swap 16 | . 3 . 4 . . . 2 . 1 . 6 . . . . . . . . . . . . . . Drop 12 | . 1 . 2 . . . . . 6 . . . . 1 . . . . . . 1 . 1 . . Fire 131 | . 14 28 27 14 . . . . . 17 12 6 3 . . . . . . . 7 . 2 . 1 Melee 33 | . . . 24 2 . . . . . . 3 . . . . . . . . . . . . . 4 Ram 12 | . . . . . . . . . . 7 1 . 1 . . . . . . . 3 . . . . Kick 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 50 | . . . . . . . . . 10 32 8 . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -7/DSF -7/Garrison -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Upp x2) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 7) 254 | -10/Materials | Entered Mines 275 | -10/Mines | Learned Materials security intel 281 | -10/Mines | Assembled infested the area 308 | -10/Mines | Build established: Mutant 587 | -10/Mines | Learned Materials machine intel 589 | -10/Mines | Discovered new exit (range 10) 599 | -10/Mines | Entered Materials 599 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 601 | -9/Materials | Loaded intel: 44 machine locations 702 | -9/Materials | Core integrity fell below 50% 705 | -9/Materials | Destroyed 7 combat bots 726 | -9/Materials | Lost 5 parts (1p2n2w) 947 | -9/Materials | Discovered new exit (range 6) 1017 | -9/Materials | Identified exit to Mines 1173 | -9/Materials | Entered Mines 1437 | -9/Mines | Core integrity fell below 20% 1482 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1483 | -9/Mines | Discovered new exit (range 5) 1488 | -9/Mines | Entered Exiles 1504 | -9/Exiles | Discovered new exit (range 17) 1517 | -9/Exiles | Met 8R-AWN 1539 | -9/Exiles | Met EX-HEX 1628 | -9/Exiles | Met EX-BIN 1642 | -9/Exiles | Aligned with FarCom system 1643 | -9/Exiles | Given EX-Vault access code 1672 | -9/Exiles | Opened EX-Vault 1678 | -9/Exiles | Found Prototype Energy Gun 1710 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1749 | -9/Exiles | Met EX-DEC 1861 | -9/Exiles | Left Exiles lab with AWS/Thermal 1861 | -9/Exiles | Entered Mines 1863 | -8/Mines | Identified AWS/Thermal 1999 | -8/Mines | Discovered new exit (range 5) 2006 | -8/Mines | Entered Materials 2006 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2305 | -8/Materials | Destroyed 7 combat bots 2323 | -8/Materials | Identified exit to Storage 2347 | -8/Materials | Discovered new exit (range 16) 2365 | -8/Materials | Entered Factory 2365 | -7/Factory | Evolved 2 slots: Utility x2 2439 | -7/Factory | Identified exit to DSF 2439 | -7/Factory | Entered DSF 2475 | -7/DSF | Additional patrols routed to DSF 2601 | -7/DSF | Discovered new exit (range 17) 2620 | -7/DSF | Entered Garrison 2792 | -7/Garrison | Triggered checkpoint 2901 | -7/Garrison | Build established: Skirmisher 2932 | -7/Garrison | Garrison Relay disabled 2988 | -7/Garrison | Triggered checkpoint 3120 | -7/Garrison | Discovered new exit (range 11) 3136 | -7/Garrison | Entered Factory 3136 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3942 | -6/Factory | Discovered new exit (range 6) 3951 | -6/Factory | Entered Lower Caves 3952 | -6/Lower Caves | Encountered a Warlord checkpoint 4006 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4107 | -6/Lower Caves | Learned location of 1 exit from Factory 4145 | -6/Lower Caves | Build established: Tank 4193 | -6/Lower Caves | Discovered new exit (range 14) 4222 | -6/Lower Caves | Entered another Lower Caves area 4232 | -6/Lower Caves | Discovered new exit (range 10) 4451 | -6/Lower Caves | Learned location of Extension (-6) 4495 | -6/Lower Caves | Learned Factory garrison access intel 4519 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4604 | -6/Lower Caves | Core integrity fell below 50% 4608 | -6/Lower Caves | Released all parts (2) 4615 | -6/Lower Caves | Core integrity fell below 20% 4620 | -6/Lower Caves | Lost 8 parts (1p2n3u2w) 4630 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4645 | -6/Lower Caves | ME-RLN showed up to help 4649 | -6/Lower Caves | ME-RLN revealed a hidden path 4808 | -6/Lower Caves | Entered Factory 4808 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4809 | -5/Factory | Identified exit to Factory 4810 | -5/Factory | Loaded intel: 4 garrison access locations 4957 | -5/Factory | Sucked down chute 4957 | -5/Factory | Entered Waste 4972 | -5/Waste | EMP discharged 4972 | -5/Waste | Spotted C-40 Crusher 4977 | -5/Waste | Spotted C-40 Crusher 4986 | -5/Waste | Spotted C-40 Crusher 4986 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4991 | -5/Waste | Crushed by Compactor (1 part destroyed) 4994 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 5021 | -5/Waste | Released all parts (3) 5025 | -5/Waste | Spotted C-40 Crusher 5033 | -5/Waste | Spotted C-40 Crusher 5052 | -5/Waste | Lost 3 parts (1p1n1w) 5052 | -5/Waste | Spotted C-40 Crusher 5053 | -5/Waste | Discovered new exit (range 11) 5058 | -5/Waste | Entered Factory 5157 | -5/Factory | Discovered new exit (range 7) 5176 | -5/Factory | Entered Upper Caves 5178 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5178 | -5/Upper Caves | Learned Factory terminal intel 5189 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5234 | -5/Upper Caves | Build established: Mutant 5268 | -5/Upper Caves | Spotted B-75 Beast 5410 | -5/Upper Caves | Discovered new exit (range 8) 5414 | -5/Upper Caves | Entered another Upper Caves area 5426 | -5/Upper Caves | Identified exit to Warlord 5532 | -5/Upper Caves | Entered Warlord 5556 | -5/Warlord | Discovered new exit (range 9) 5583 | -5/Warlord | System corruption cleaned by Quarantine Array 5660 | -5/Warlord | Met Warlord 5685 | -5/Warlord | Warlord's base attacked by MAIN.C 5729 | -5/Warlord | Entered Proximity Caves 5756 | -4/Proximity Caves | Lost 3 parts (3n) 5830 | -4/Proximity Caves | Learned Research garrison access intel 5906 | -4/Proximity Caves | Core integrity fell below 50% 5931 | -4/Proximity Caves | Discovered exit to Factory (range 11) 5932 | -4/Proximity Caves | Core integrity fell below 20% 5934 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5936 | -4/Proximity Caves | Entered Factory 5936 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5937 | -4/Factory | Loaded intel: 26 terminal locations 6044 | -4/Factory | Identified exit to Upper Caves 6077 | -4/Factory | Spotted B-86 Titan 6194 | -4/Factory | Sucked down chute 6194 | -4/Factory | Entered Waste 6214 | -4/Waste | Spotted C-40 Crusher 6219 | -4/Waste | Spotted C-40 Crusher 6223 | -4/Waste | Spotted C-40 Crusher 6232 | -4/Waste | Spotted C-40 Crusher 6233 | -4/Waste | Spotted C-40 Crusher 6240 | -4/Waste | Spotted C-40 Crusher 6244 | -4/Waste | Discovered new exit (range 16) 6255 | -4/Waste | Entered Factory 6696 | -4/Factory | Released all parts (11) 6700 | -4/Factory | Discovered exit to Upper Caves (range 13) 6702 | -4/Factory | Allied Derelicts emerged from ambush trap array 6706 | -4/Factory | Core integrity fell below 50% 6719 | -4/Factory | Entered Upper Caves 6738 | -4/Upper Caves | Learned 4 Research zone layouts 6763 | -4/Upper Caves | Encountered a Warlord checkpoint 6801 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6886 | -4/Upper Caves | Learned Research interactive machine intel 6923 | -4/Upper Caves | Discovered new exit (range 9) 6942 | -4/Upper Caves | Entered another Upper Caves area 6949 | -4/Upper Caves | Learned location of 1 exit from Research 7002 | -4/Upper Caves | Learned 8 Research zone layouts 7005 | -4/Upper Caves | Spotted B-86 Titan 7093 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 7099 | -4/Upper Caves | Found Prototype Special Weapon 7109 | -4/Upper Caves | Identified Molecular Deconstructor 7111 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7162 | -4/Upper Caves | Core integrity fell below 20% 7169 | -4/Upper Caves | Destroyed by B-86 Titan with Railgun Last Messages --------------- 07114_ Entropy package works its way towards L-61 Swordsman core. 07118_ L-61 Swordsman core destabilizing. 07120_ L-61 Swordsman core entropy levels peaking. 07137_ Acquired 18 matter. 07158_ Critical hit (Destroy). 07158_ Flexi-carbon Leg destroyed. 07161_ Knocked back. 07161_ Mak. Flight Unit destroyed. 07165_ Knocked back. 07165_ Penetrated by Slug. 07167_ Searching scrap... 07167_ Found Antigrav System. 07167_ Found Lrg. Storage Unit. 07167_ Found 12 Matter. 07168_ PUBLIC SERVICE ANNOUNCEMENT: Unaware incursion detected. Likely classification: Search and Destroy. And maybe Retrieve. Something like that, yeah. 07168_ Acquired 12 matter. 07168_ Acquired Antigrav System. 07169_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????## | | ???????????????????????????????????????#" | | ???????????????????????????????????????######## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ??????????????????????????????????????????????### | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ???????????????????????????????????########??????# | | ???????????????????????????????????#" "#??????# | | ????????????????????????????????#### ##?????# | | ???????????????????????????????## ####### | | ???????????? ??????????????????# # | | ????????????? ????????????#### ### ##### # | | ???????????????# ????????## ## #?###???# # | | ?????????????????# ####### #???????# # | | ?????????????????#; @ #???????# # | | ?????????????????### ! #???#????# | | ???????????????????# ##; BB #?## ????# | | ??????????????????# ### BB ### ###??#### | | ??????????????????# ?#% ##????# | | ??????????????????# ?##### # #;#" #????? | | ??????????????????## ## ?????# # #### ##???# | | ???????????????????###?# ???? # % ##?## | | ???????????????????????# ??? ###### ### | | ???????????????????????? ?? ###????# | | ????????????????????????# ####???????# | | ?????????????????????????##????????????# ###### | | ???????????????????????????????????????# ##????? | | ???????????????????????????????????????# ##?????? | | ???????????????????????????????????????####???? ? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 20 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 525 Resistance: KI 20 Resistance: EM 25 Propulsion Shielding 66 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 8 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Explorer Slippery One Challenges ------------ None Game ------ Seed MakeshiftThiefCutter Manual? 0 Play Time 01:32:55 Cumulative 44.6 hours Start 2022.10.31 @ 17:17:23 End 2022.11.01 @ 17:24:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a212504-c58f-45d9-b6f2-eaa92cf1137e