Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.19 @ 19:55:20 Player: jimmyl Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (41) 205 Value Destroyed (1476) 1476 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (393) 393 TOTAL SCORE: 5834 Bonus ------- Follower Combat Kills 93 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 248/300 Energy 81/100 System Corruption 4% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Medium Storage Unit Salvage Targeting Computer Melee Analysis Suite > --- WEAPON (2) ------- Heavy Flak Cannon Companion Sword > --- INVENTORY (10) --- Fission Core Improved Cryofiber Web Advanced Beam Cannon Advanced Beam Cannon Proton Bomb Trap DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit 0b10 Decoder Chip [Scout] Salvage Targeting Computer Melee Analysis Suite Target Analyzer Reaction Control System Core Shielding > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Fission Core Light Treads Light Treads Improved Cryofiber Web Advanced Beam Cannon Advanced Beam Cannon Heavy Flak Cannon Proton Bomb Trap DRS Beacon [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Companion Sword Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Flak Cannon Slashing Weapon Companion Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 7 | . . . 2 . . . 5 Weapon . | . . . . . . . . Parts Attached 46 | . 4 5 1 6 3 10 17 Power 3 | . . . . . 1 . 2 Engine 1 | . . . . . 1 . . Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 10 | . . 2 . . . 2 6 Treads 2 | . . . . . . . 2 Leg 6 | . . . . . . 2 4 Wheel 2 | . . 2 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | . 2 1 1 1 . 3 7 Device 5 | . 1 1 . . . . 3 Storage 1 | . 1 . . . . . . Processor 6 | . . . 1 . . 1 4 Hackware . | . . . . . . . . Protection 3 | . . . . 1 . 2 . Artifact . | . . . . . . . . Weapon 18 | . 2 2 . 5 2 5 2 Energy Gun 2 | . 1 . . 1 . . . Energy Cannon 3 | . . . . 2 . . 1 Ballistic Gun 9 | . 1 1 . 2 1 4 . Ballistic Cannon 1 | . . . . . . . 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . 1 . . 1 . . Unidentified Prototypes 4 | . . . . 3 . 1 . Parts Lost 17 | . 1 . . . . . 16 Power 2 | . . . . . . . 2 Propulsion 7 | . . . . . . . 7 Utility 7 | . . . . . . . 7 Weapon 1 | . 1 . . . . . . Highest Loss Streak 11 | . 1 . . . . . 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 95 100 80 99 100 93 68 Engine 8 | . 14 14 11 11 11 11 1 Core 1 | . . . . . . . 4 Leg 11 | . 28 15 . . . 4 17 Wheel 10 | . . 12 22 22 22 16 . Device 8 | . 9 14 11 11 11 5 6 Storage 10 | . 14 14 11 11 11 11 6 Processor 9 | . . . 3 11 11 11 13 Protection 9 | . . . . 10 11 16 10 Energy Gun 2 | . 17 8 . . . . . Ballistic Gun 9 | . 9 14 11 12 21 11 . Slashing Weapon 2 | . . . . . . 4 6 Special Melee Weapon 1 | . . 5 11 8 . . . Peak Build Rating 46 | . 9 15 16 17 18 22 46 Average Rating 21 | . 8 11 15 16 17 17 34 On Entrance 13 | 6 6 9 15 16 17 18 22 Naked Turns . | . . . . . . . . Heaviest Build 31 | 12 17 20 20 26 29 31 25 Greatest Support 46 | 20 20 20 20 20 20 25 46 Greatest Overweight (x) 1 | . . . . 1 1 1 . Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 Average Capacity 9 | . 8 10 10 10 10 10 10 Most Carried 10 | . 8 10 10 10 10 10 10 Average Carried 9 | . 6 8 9 9 10 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 6 8 10 9 10 10 9 6 Class Distribution -------------------- 71% | Mutant 24% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Matter Collected 962 | 196 46 134 . 153 188 90 155 Remotely . | . . . . . . . . Salvage Created 2129 | . 253 179 . 111 445 242 899 Parts 112 | . 22 19 . . 11 8 52 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 32 | . 4 8 . 3 5 . 12 Melee 11 | . . . . . . . 11 Guns 20 | . 4 8 . 3 5 . . Cannons 1 | . . . . . . . 1 Classes Destroyed 12 | . 2 1 . 1 2 . 6 Worker 2 | . . . . . . . 2 Builder 2 | . . . . . . . 2 Recycler 1 | . . . . . . . 1 Operator 1 | . . . . . . . 1 Watcher 3 | . 3 . . . . . . Swarmer 6 | . . 6 . . . . . Grunt 12 | . 4 2 . 2 . . 4 Duelist 1 | . . . . 1 . . . Sentry 4 | . . . . . 3 . 1 Specialist 1 | . . . . . . . 1 Hunter 1 | . . . . . . . 1 Programmer 7 | . . . . . 2 . 5 Best Kill Streak 4 | . 2 3 . 3 3 . 4 Combat Bots Only 3 | . 2 3 . 3 3 . 2 Max Kills in Single Turn 2 | . 1 2 . 1 1 . 1 Gunslinging 1 | . . 1 . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Hostile Shots Fired 320 | . 21 32 4 8 24 . 231 Missed 103 | . 7 19 1 . 6 . 70 Damage Taken 3334 | . 193 113 41 88 262 . 2637 Core 998 | . 38 17 14 22 43 . 864 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 51 | . . . . . . . 51 Core Remaining (%) 86 | 100 . 78 . . . 80 . Volleys Fired 73 | . 24 15 . 8 19 . 7 Largest 2 | . 2 2 . 2 2 . 1 Hottest 90 | . 90 60 . 75 48 . 68 Shots Fired 133 | . 45 30 . 13 38 . 7 Gun 125 | . 45 30 . 12 38 . . Cannon 8 | . . . . 1 . . 7 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 79 | . 8 15 . 12 38 . 6 Thermal 34 | . 17 15 . 1 . . 1 Explosive . | . . . . . . . . Electromagnetic 20 | . 20 . . . . . . Robot Hit Streak 12 | . 12 6 . 10 9 . 7 Robot Miss Streak 4 | . 3 4 . 1 2 . 3 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 3 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 165 | . 29 19 . 7 41 10 59 Core Hits 71 | . 13 10 . 4 14 4 26 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . 1 . . 1 . . . Burn 1 | . 1 . . . . . . Destroy 1 | . . . . 1 . . . Melee Attacks 99 | . . 1 . . 11 10 77 Impact . | . . . . . . . . Slashing 87 | . . . . . . 10 77 Piercing . | . . . . . . . . Sneak Attacks 19 | . . 1 . . 9 . 9 Combat Hostiles 9 | . . . . . 6 . 3 Follow-up Attacks . | . . . . . . . . Damage Inflicted 4794 | . 461 213 . 139 506 750 2725 Guns 1255 | . 397 213 . 139 506 . . Cannons 125 | . . . . . . . 125 Explosions 60 | . 60 . . . . . . Melee 3350 | . . . . . . 750 2600 Ramming 4 | . 4 . . . . . . Kinetic 971 | . 87 114 . 139 506 . 125 Thermal 309 | . 210 99 . . . . . Explosive . | . . . . . . . . Electromagnetic 160 | . 160 . . . . . . Impact . | . . . . . . . . Slashing 3350 | . . . . . . 750 2600 Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 2 2 4 Average Corruption 2 | . . . . . 1 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 16 | . . . . . 1 3 12 Message Errors 3 | . . . . . 1 1 1 Matter Fused 3 | . . . . . . . 3 Energy Discharges 3 | . . . . . . . 3 Data Loss (minor) 4 | . . . . . . 1 3 Alerts 3 | . . . . . . 1 2 Overload Shots . | . . . . . . . . Overflow Damage 400 | . . . . . . 133 267 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 400 | . . . . . . 133 267 Knockbacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 23 | . 23 . . . . . . Shots 1 | . 1 . . . . . . Rammed . | . . . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked 1 | . 1 . . . . . . Crushed . | . . . . . . . . Highest Temperature 164 | . 164 . . 34 13 . . Average Temperature 57 | . 75 . . 7 5 . . Received Heat Transfer 576 | . 99 18 9 78 54 . 318 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 819 | . 594 225 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Peak Influence 280 | . 200 204 144 212 280 . 146 Initial 82 | . . 14 79 52 82 . . Average 100 | . 96 173 92 108 200 . 39 Maximum Alert Level 1 | . 1 1 . 1 1 . . Low Security (%) 81 | . 94 30 100 86 45 . 100 Level 1 18 | . 5 69 . 13 54 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 3 . . 2 . . 5 Investigation 3 | . 2 . . 1 . . . Extermination 4 | . . . . . . . 4 Reinforcement 3 | . 1 . . 1 . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 59 | . 11 8 2 5 5 . 28 Peak Tracking Total 7 | . 3 3 1 3 3 . 7 Tactical Retreats 2 | . . . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts 69 | . . 23 46 . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 7 | . . 4 3 . . . . Reused 5 | . . . . 3 2 . . Traps Extracted 17 | . . 4 4 9 . . . Installed 15 | . . . 1 12 2 . . Triggered 5 | . . . . 3 2 . . Most Traps Carried 6 | . . 3 6 6 3 1 1 Machines | -11 -10 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Disabled 3 | . 1 . . 1 . . 1 Max in Single Turn 1 | . 1 . . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Accessed 20 | . 3 1 . 3 7 3 3 Terminals 9 | . 2 . . 3 2 . 2 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 6 | . 1 . . . 5 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 33 | . 5 1 . 4 9 9 5 Successful 25 | . 4 1 . 3 7 9 1 Failed 8 | . 1 . . 1 2 . 4 Catastrophic 3 | . . . . 1 2 . . Database Lockouts . | . . . . . . . . Manual 8 | . 2 . . 1 5 . . Terminals 15 | . 4 . . 4 3 . 4 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 7 | . 1 . . . 6 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 17 | . 2 1 . 3 2 9 . Robot Analysis 7 | . . . . . . 7 . Prototype ID Bank 1 | . . . . . 1 . . Open Door 4 | . . 1 . 2 . 1 . Level Access Points 1 | . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . Transport Status 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 2 . . . 5 . . Terminals 1 | . 1 . . . . . . Assimilate 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . 1 . . . 5 . . Tunnel 6 | . 1 . . . 5 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 . . 1 2 . 2 Full Trace Events 2 | . . . . 1 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 4 | . . . . . 4 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total Allies 8 | . 1 3 . . 4 . . Largest Group 4 | . 1 4 4 3 4 1 1 Highest-Rated Group 82 | . 10 50 50 34 82 10 10 Highest-Rated Ally 27 | . 10 16 16 16 27 10 10 Total Orders 1 | . . . . . . . 1 TUNNEL 1 | . . . . . . . 1 Ally Attacks 35 | . . . 11 24 . . . Total Damage 390 | . . . 136 254 . . . Kills 3 | . . . 1 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Robot Analysis Total 7 | . . . . . . 7 . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Decoded 0b10 Intel 27 | . . . . . . . 27 Traps 12 | . . . . . . . 12 Emergency Access 14 | . . . . . . . 14 Exits 1 | . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Turns Passed 4136 | . 536 315 116 334 574 924 1337 Spaces Moved 3087 | 1 353 211 53 246 489 871 863 Core . | . . . . . . . . Treads 3 | . . . . . . . 3 Legs 1469 | 1 353 99 . . . 156 860 Wheels 1615 | . . 112 53 246 489 715 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 80 | 120 120 80 80 80 95 95 120 Average Speed 106 | 120 120 98 80 94 95 100 120 Slowest Speed 190 | 120 120 120 80 95 95 190 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 2 82 48 7 23 98 56 21 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 7 | . 1 1 . . 5 . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 2 | . . 2 . . . . . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 10 | . 9 . . . . . 1 Melee 1 | . . . . . . . 1 Projectile . | . . . . . . . . AOE 9 | . 9 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total 3684 | . 420 288 127 336 559 911 1043 Wait 238 | . 33 23 22 50 35 6 69 Move 3080 | . 352 210 52 245 488 870 863 Hop . | . . . . . . . . Pick Up 26 | . 4 6 2 7 . 3 4 Fast Attach 22 | . 1 1 . 2 1 7 10 Attach 16 | . 2 3 1 1 . 3 6 Detach 1 | . . . . . . . 1 Swap 8 | . 1 1 . 3 2 . 1 Drop 36 | . 2 5 3 8 1 12 5 Fire 73 | . 24 15 . 8 19 . 7 Melee 99 | . . 1 . . 11 10 77 Ram . | . . . . . . . . Kick 1 | . 1 . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 84 | . . 23 47 12 2 . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -9/Materials -9/Storage -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Fac] / Ext) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 4) 526 | -10/Materials | Discovered new exit (range 7) 537 | -10/Materials | Entered Mines 537 | -10/Mines | Accompanied by 1 ally 596 | -10/Mines | Met a Derelict bent on vengeance 693 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 823 | -10/Mines | Learned location of Storage (-9) 831 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 839 | -10/Mines | Discovered new exit (range 3) 852 | -10/Mines | Entered Materials 852 | -9/Materials | Accompanied by 4 allies 852 | -9/Materials | Evolved 2 slots: Utility x2 929 | -9/Materials | Discovered new exit (range 9) 954 | -9/Materials | Identified exit to Storage 968 | -9/Materials | Entered Storage 968 | -9/Storage | Accompanied by 3 allies 1194 | -9/Storage | Used back door to open Recycling access 1194 | -9/Storage | Discovered new exit (range 5) 1284 | -9/Storage | Identified exit to Recycling 1302 | -9/Storage | Entered Recycling 1459 | -9/Recycling | Identified exit to Factory 1716 | -9/Recycling | Scanned before Scraplab entrance 1867 | -9/Recycling | Entered Scraplab 1874 | -9/Recycling | Discovered new exit (range 3) 1875 | -9/Recycling | Identified exit to Scraptown 1876 | -9/Recycling | Entered Scraptown 1876 | -9/Scraptown | Accompanied by 1 ally 1924 | -9/Scraptown | Visited Spacefarers 1977 | -9/Scraptown | Visited Supply Room 2000 | -9/Scraptown | Visited UFD Registry 2000 | -9/Scraptown | Registered with UFD as "Megachassis" 2013 | -9/Scraptown | Visited CPS Storage 2026 | -9/Scraptown | Visited Assassins FH 2064 | -9/Scraptown | Discovered new exit (range 3) 2068 | -9/Scraptown | Identified exit to Factory 2071 | -9/Scraptown | System corruption cleaned by C-Scrubber 2142 | -9/Scraptown | Visited Cyclists 2149 | -9/Scraptown | Entered Cyclist Reading Room 2168 | -9/Scraptown | Visited Symbiants 2181 | -9/Scraptown | Visited Fellowship of the Rings 2264 | -9/Scraptown | Visited Science Guys 2308 | -9/Scraptown | Visited Analyses Database 2329 | -9/Scraptown | Visited Junk Cannon Lab 2350 | -9/Scraptown | Visited Derelict Rescue Squad 2380 | -9/Scraptown | Found DRS Beacon 2429 | -9/Scraptown | Visited Sword Containment 2464 | -9/Scraptown | Visited Infowarlord's Domain 2545 | -9/Scraptown | Visited Observation Area 2560 | -9/Scraptown | Visited Abandonware Association 2575 | -9/Scraptown | Visited Science Testing Area 2795 | -9/Scraptown | Discovered exit to Factory (range 3) 2800 | -9/Scraptown | Entered Factory 2800 | -6/Factory | Accompanied by 1 ally 2800 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 3213 | -6/Factory | Discovered new exit (range 9) 3482 | -6/Factory | Build established: Scavenger-Mutant 3994 | -6/Factory | Identified exit to Extension 4050 | -6/Factory | Cargo convoy interrupted 4089 | -6/Factory | Core integrity fell below 50% 4118 | -6/Factory | Core integrity fell below 20% 4137 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04117_ Lgt. Treads destroyed. 04118_ M-28 Smith repairs M-28 Smith. 04120_ Slug penetrates H-66 Slayer. 04122_ Target Analyzer destroyed. 04122_ Penetrated by Slug. 04124_ Lgt. Treads destroyed. 04124_ Penetrated by Slug. 04126_ M-28 Smith repairs Imp. Terrain Scanner. 04127_ M-28 Smith fits Backup Plating III on M-28 Smith. 04127_ Penetrated by Slug. 04128_ U-05 Engineer builds a Door. 04128_ Penetrated by Slug. 04129_ H-66 Slayer destroyed. 04130_ K-01 Serf collects debris. 04131_ Penetrated by Slug. 04133_ H-66 Slayer knocked back. 04133_ K-01 Serf destroyed. 04135_ System corrupted: Energy discharge (-25). 04137_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | !! # #????????????????????????????? | | ! # #????????????????????????????? | | ######+######???????##+############??????? | | !%#?# ########### !!! ??????? | | #######+### !!! ?????? | | ^ !! ??????? | | ^ #?????????? | | """" #?????????? | | "F " ### #?????????? | | % #?# ##### T#### ^ #?????????? | | " " #?#########???####??# """ #?????????? | | " " #???????????????????# """ #?????????? | | " " #???????????????????# """ #?????????? | | " " #???????????????????# #?????????? | | " " #???????????????????# """ #?????????? | | " " #???????>???????????# """ #?????????? | | " " #???????????????????# """ #?????????? | | " " #???????????????????# #?????????? | | " " #?????"""""?????????# """ #???####### | | #?????# T?????????# """ #?? | | " " ####### #?????????# """ #?? | | " " # ! # #?????????# #? | | " " + ! # #?????????# #? | | " " # # ########### # ! | | " " # # !=%! ![ # | | " " # # %%@ ![ + * | | " " # # ! = [ # | | " " # # u###+######h% ######### | | " " # [ # # # #???????? | | ####### # # #????????? | | ####### # # #?????????? % | | # # #??????????####/### | | # # #??????????????? ? | | # # #????????????????"" | | ####+############## # #?????????????????" | | #????????# ] # #?????????????????? | | #????????# # #?????????????????? | | #????????# # #?????????????????? | | #????????# # #?????????????????? | | #????????# # #?????????????????? | | #????????# # #?????????????????? | | #????????+ # ??????????????????? | | #????????# #?????????????????????? | | #+######+#????????? #?????????????????????? | | ?????????#???????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????^??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 63 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 2 Salvage Targeting 2 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostVoltaicAmplifier Manual? 0 Play Time 00:28:58 Cumulative 142.3 hours Start 2024.10.19 @ 19:27:16 End 2024.10.19 @ 19:55:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 232 Rogue 231 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 69 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: bb17ad5c-e02e-4fc8-8700-1426fb049f54