Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.17 @ 14:23:45 Player: Petvaria Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (191) 955 Value Destroyed (5199) 5199 Prototype IDs (83) 1660 Alien Tech Used (8) 1600 Bonus (6621) 6621 TOTAL SCORE: 26935 Bonus ------- High Alert Combat Kills 182 Follower Combat Kills 3605 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Win 3000 Friendly Fire -1366 Cogmind --------- Core Integrity 1372/1600 Matter 300/300 Energy 908/940 System Corruption 37% Temperature Cool (72) Movement Flying (10) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Zionite Heavy DM Reactor Light Quantum Reactor > --- PROPULSION (10) -- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Diametric Drive Improved Diametric Drive Impulse Thruster Array Cooled Q-thruster Cooled Q-thruster Experimental Q-thruster > --- UTILITY (12) ----- Advanced Power Amplifier Advanced Power Amplifier Coolant Network Zionite Biocell Array Experimental Optical Array Advanced Signal Interpreter Experimental Weapon Cycler Zionite Shade Armor > --- WEAPON (2) ------- Improved Plasma Cutter Plasma Sword > --- INVENTORY (9) ---- Light Quantum Reactor Field Propulsion Array Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor Transdimensional Reconstructor Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Diametric Drive Improved Diametric Drive Impulse Thruster Array Cooled Q-thruster Cooled Q-thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Advanced Power Amplifier Advanced Heat Sink Coolant Network Zionite Biocell Array Experimental Optical Array Advanced Signal Interpreter Reaction Control System Zionite Shade Armor Zionite Shade Armor > --- WEAPON ----------- Improved Plasma Cutter Plasma Sword > --- INVENTORY -------- Light Quantum Reactor Field Propulsion Array Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor [Rating: 219] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Leg Enhanced Biometal Leg Flight Unit Cooled Nuclear Pulse Thruster Utility Hacking Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon High-powered Disruptor Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Slug Cannon Launcher Smartbomb Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . . . 2 . . . 2 . . . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 7 | . . 1 1 . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . 1 . . 1 Utility 10 | . . 1 1 2 . . . . 2 . . . . . . 1 . . . . . . . . . . 1 . 1 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 209 | 6 9 39 22 4 2 3 2 . 9 3 11 . 3 . 1 17 4 2 2 6 . 7 . . 6 1 15 2 6 9 1 17 Power 25 | 1 1 2 4 . . . . . 1 . 1 . . . 1 2 . 1 . 3 . . . . . . 2 1 2 1 . 2 Engine 7 | 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Core 10 | . . . 3 . . . . . 1 . 1 . . . 1 2 . 1 . 1 . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 2 1 . 2 Propulsion 61 | 2 2 19 12 3 . 2 . . . 1 2 . . . . 6 2 . . . . . . . 3 . 2 . 1 2 . 2 Treads 33 | 2 2 18 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 26 | . . 1 1 3 . 2 . . . 1 2 . . . . 6 2 . . . . . . . 3 . 1 . 1 2 . 1 Utility 84 | 1 3 8 3 1 2 1 . . 6 . 8 . 1 . . 8 1 1 1 3 . 6 . . 3 1 7 . 3 3 1 12 Device 30 | . . . . . 1 . . . . . 5 . . . . 3 . 1 . 3 . 2 . . 1 1 3 . 3 . 1 6 Storage 6 | 1 2 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Processor 8 | . . 1 . . 1 . . . 1 . 1 . . . . . . . . . . 2 . . . . 1 . . 1 . . Hackware 14 | . . . . . . 1 . . 4 . 2 . . . . 2 . . . . . 1 . . 1 . 1 . . 1 . 1 Protection 26 | . 1 7 3 . . . . . 1 . . . 1 . . 2 1 . 1 . . 1 . . 1 . 2 . . 1 . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 3 10 3 . . . 2 . 2 2 . . 2 . . 1 1 . 1 . . 1 . . . . 4 1 . 3 . 1 Energy Gun 3 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Ballistic Gun 15 | 1 2 9 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 1 . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . 1 . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . 1 . . . . . 1 . . . 1 . . . . . 1 . . . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Special Melee Weapon 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Unidentified Prototypes 39 | . . 2 1 . 1 . 1 . 1 1 1 . . . . 1 . 1 . . . 3 . . 2 . 6 . 1 4 5 8 Corrupted Parts 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 System Corruption 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Parts Lost 42 | . . 5 2 . . . . . 1 . 3 . . . . 2 . . . 2 . 1 . 1 . 1 2 . 7 8 . 7 Power 8 | . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 2 . 1 Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Utility 31 | . . 3 1 . . . . . 1 . 3 . . . . 2 . . . 1 . 1 . 1 . 1 2 . 4 5 . 6 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . . 2 1 . . . . . 1 . 3 . . . . 2 . . . 2 . 1 . 1 . 1 2 . 5 5 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 1 6 14 14 12 8 10 10 10 9 9 9 10 9 10 10 9 10 10 10 9 9 9 9 9 9 9 9 9 9 9 4 7 Power . | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Propulsion 4 | 1 2 8 8 4 3 3 3 3 4 4 4 4 4 4 4 4 4 3 3 2 2 2 2 2 2 2 1 1 . 1 . . Utility 3 | . . 2 2 4 2 4 4 4 2 3 3 3 3 4 4 3 4 4 5 4 5 5 5 5 5 5 5 5 5 4 2 1 Weapon 1 | . 2 3 2 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . . 6 6 . . . . . 1 1 2 . 1 . . 2 . 1 1 2 . . . . . 1 2 . . 3 . 7 Power 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 Propulsion 13 | . . 4 3 . . . . . 1 1 1 . . . . . . . . . . . . . . . 1 . . 1 . 1 Utility 12 | . . . . . . . . . . . 1 . . . . 2 . 1 . 1 . . . . . 1 1 . . 2 . 3 Weapon 5 | . . 2 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Tool/Special 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 91 | . 93 96 90 66 67 75 78 78 89 97 89 93 93 93 93 93 97 100 100 94 100 99 100 99 97 100 91 90 88 80 68 80 Engine 3 | . 12 10 . . . . . . . . . . . . . . . . . . 5 5 5 5 5 5 4 4 . . 4 2 Core 3 | . . . 8 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 4 5 5 5 5 5 4 . . . . . . Treads 12 | . 27 33 35 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . 20 29 33 35 35 30 31 31 31 31 31 31 31 33 33 33 34 35 35 35 35 35 35 30 31 32 31 33 33 Device 7 | . . . . . 7 7 7 7 6 6 10 18 12 12 12 10 11 11 11 13 15 15 15 14 10 11 13 22 23 21 14 20 Storage 7 | . 14 11 9 9 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 3 . . Processor 6 | . . 1 3 . 6 7 7 7 6 6 6 12 12 12 12 11 11 11 11 10 10 12 15 15 15 15 10 9 8 8 8 7 Hackware 5 | . . . . . . 5 7 7 21 25 19 12 12 12 12 12 11 11 11 10 10 8 5 5 7 8 6 4 3 2 . 1 Protection 8 | . 9 17 15 5 . . . . . 6 2 . 5 6 6 6 11 11 11 6 5 4 5 5 5 5 6 4 3 . 4 3 Ballistic Gun 7 | . 26 20 15 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 7 7 7 7 7 6 6 6 6 6 6 6 4 . . 3 5 5 5 5 5 5 5 4 4 4 4 4 3 Special Melee Weapon 1 | . . . . . . . . . 5 . . . . . . 3 3 5 5 5 5 4 5 5 5 5 3 . . . . . Peak Build Rating 219 | 6 8 18 31 39 33 39 43 40 57 66 63 63 65 61 62 93 96 100 97 110 106 112 112 112 121 123 148 150 165 182 139 219 Average Rating 61 | 4 6 13 27 29 30 37 38 38 50 61 54 63 61 61 61 74 93 96 96 101 106 108 112 111 114 120 133 145 161 151 131 170 On Entrance 76 | . 6 8 18 31 28 31 38 38 38 57 55 63 63 61 61 62 92 94 96 97 106 106 112 112 107 120 117 144 145 149 126 139 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 66 | 12 29 39 58 20 18 18 19 18 24 34 24 24 32 25 25 29 34 34 34 39 37 37 30 30 31 36 46 40 55 55 16 66 Greatest Support 83 | 40 40 60 83 20 20 25 25 25 25 27 26 26 26 26 26 35 39 50 50 41 41 41 41 41 42 43 70 70 77 69 60 68 Greatest Overweight (x) 1 | . 1 . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 9 Average Capacity 11 | 7 11 15 15 11 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 6 9 Most Carried 15 | 5 10 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 9 Average Carried 11 | 2 6 14 14 10 8 10 9 9 9 9 9 10 9 10 10 9 10 10 10 9 10 9 10 10 10 10 9 9 9 9 4 8 Final Capacity 15 | 8 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 9 9 Final Carried 15 | 3 8 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 4 9 8 Class Distribution -------------------- 26% | Hacker-Scout 23% | Scavenger-Mutant 15% | Mutant 14% | Scout 12% | Sprinter 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Extension Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Scout | -3/Research Scout | -3/Quarantine Scout | -2/Research Scout | -2/Testing Scout | -2/Section 7 Scout | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Matter Collected 5920 | 248 319 1309 1135 . 80 30 20 10 85 94 125 . 377 . . 259 596 50 10 101 66 36 70 2 111 35 205 36 40 46 91 334 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10686 | . 543 2522 1972 . . . . . 220 210 204 . 41 . . 384 1378 120 442 290 134 86 . . 172 . 981 268 121 46 . 552 Parts 457 | . 38 151 111 . . . . . 7 4 5 . 5 . . 9 5 3 16 14 7 4 . . 3 . 41 5 7 3 . 19 Haulers Intercepted 28 | . 2 6 4 . . . . . 2 . . . . . . 4 . 1 . 1 . 1 . . . . 5 1 1 . . . Recyclers Shooed 9 | . . 7 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . 12 . . . . 13 . . . . . . . . . . . 3 . . . . . . . Prevented 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 93 | . 8 37 27 . . . . . . . 2 . 1 . . . 6 . 5 3 . . . . . . 3 . . . . 1 Melee 15 | . . . 1 . . . . . . . 2 . . . . . . . 5 3 . . . . . . 3 . . . . 1 Guns 71 | . 8 37 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . AOE 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Classes Destroyed 18 | . 8 4 2 . . . . . . . 1 . 1 . . . 2 . . . . . . . . . . . . . . . Worker 13 | . 1 7 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Builder 5 | . 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 28 | . 2 6 4 . . . . . 2 . . . . . . 4 . 1 . 1 . 1 . . . . 5 1 1 . . . Recycler 14 | . 1 5 2 . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . 3 Mechanic 4 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 8 | . 1 2 1 . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . 1 Watcher 20 | . . 5 2 . . . . . . . 1 . . . . . . . 1 2 . . . . . . 4 1 1 1 . 2 Swarmer 25 | . 3 13 4 . . . . . . . 1 . . . . . . . . 2 . . . . . . 2 . . . . . Grunt 33 | . 5 13 12 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Brawler 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 18 | . . 9 8 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Programmer 4 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . 1 Compactor 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Martyr 4 | . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . Best Kill Streak 8 | . 4 6 8 . . . . . 1 . 3 . 1 . . 1 4 1 2 2 . 1 . . . . 4 1 2 1 . 3 Combat Bots Only 6 | . 4 5 6 . . . . . . . 2 . 1 . . . 4 . 2 2 . . . . . . 3 . . . . 1 Max Kills in Single Turn 2 | . 1 2 2 . . . . . 1 . 1 . 1 . . 1 1 1 1 1 1 1 . . . . 1 1 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Melee 1 | . . . 1 . . . . . . . 1 . . . . . . . 1 1 . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Hostile Shots Fired 916 | . 50 179 174 6 . . . 1 65 . 36 . 16 . 18 6 . 2 33 37 . 1 2 6 . 5 21 24 128 17 10 79 Missed 381 | . 12 42 41 3 . . . 1 40 . 25 . 5 . 14 3 . 2 14 24 . . 2 4 . 3 11 14 78 5 3 35 Hits 535 | . 38 137 133 3 . . . . 25 . 11 . 11 . 4 3 . . 19 13 . 1 . 2 . 2 10 10 50 12 7 44 Melee 12 | . . 4 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 523 | . 38 133 125 3 . . . . 25 . 11 . 11 . 4 3 . . 19 13 . 1 . 2 . 2 10 10 50 12 7 44 AOE 5 | . . . 1 . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . Critical Strikes 22 | . . 5 8 . . . . . . . . . . . . . . . 1 1 . . . 1 . . . 1 3 . 1 1 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Damage Taken 9359 | . 439 1733 2194 45 . . . . 221 . 158 . 148 . 62 315 . 30 403 407 23 43 . 58 . 30 222 120 997 708 243 760 Core 1512 | . 76 298 125 16 . . . . 68 . 53 . 63 . . 132 . 10 35 62 . . . . . . . . 179 203 118 74 Absorbed by Shields 214 | . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . 18 . . 184 Redirected to Shielding 840 | . 24 14 2 . . . . . . . . . 14 . . 82 . 18 113 80 . 18 . . . . 56 40 63 18 76 222 Ignored by Resistances 348 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 123 . . 201 Regen/Repaired (Parts) 603 | . . 106 198 . . . . . 37 . 53 . . . . . 40 . . . 101 14 . . . . . . . 54 . . Core Remaining (%) 79 | 100 69 25 77 . . . . 97 . . . . . . 78 . . . 82 . . . . . . 94 . 100 . . 65 85 Volleys Fired 433 | . 60 190 125 . . . . . . 4 . . 23 . . . 31 . . . . . . . . . . . . . . . Largest 2 | . 2 2 2 . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . Hottest 73 | . 60 73 46 . . . . . . 56 . . 40 . . . 46 . . . . . . . . . . . . . . . Shots Fired 799 | . 117 379 245 . . . . . . 4 . . 23 . . . 31 . . . . . . . . . . . . . . . Gun 739 | . 115 379 245 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 28 | . 2 . . . . . . . . 3 . . 23 . . . . . . . . . . . . . . . . . . . Launcher 32 | . . . . . . . . . . 1 . . . . . . 31 . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 738 | . 108 359 245 . . . . . . 3 . . 23 . . . . . . . . . . . . . . . . . . . Thermal 29 | . 9 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 32 | . . . . . . . . . . 1 . . . . . . 31 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 19 17 15 . . . . . . 4 . . 4 . . . 15 . . . . . . . . . . . . . . . Robot Miss Streak 8 | . 5 4 2 . . . . . . 1 . . 8 . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 2 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 705 | . 76 258 188 . . . 1 1 19 3 4 . 9 . . 15 21 6 31 17 6 2 . . 7 . 21 4 5 3 . 8 Core Hits 285 | . 33 101 82 . . . . . 4 1 3 . 2 . . 3 11 1 8 6 2 1 . . 2 . 14 2 2 1 . 6 Critical Kills 3 | . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 15 | . . 4 1 . . . . . 1 2 . . . . . . . 1 4 . . . . . . . 2 . . . . . Destroy 7 | . . 4 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . 2 . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Melee Attacks 504 | . . . 33 . 1 1 1 1 48 . 25 3 19 . 1 36 7 22 34 61 6 8 . 5 7 1 45 14 36 28 8 53 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 443 | . . . 33 . 1 1 . . 44 . 25 3 19 . 1 27 . . 19 60 6 8 . 5 7 1 44 14 36 28 8 53 Piercing 37 | . . . . . . . . . . . . . . . . 4 7 22 4 . . . . . . . . . . . . . Sneak Attacks 75 | . . . 4 . . . 1 1 7 . 2 . . . . 11 7 2 16 2 6 1 . . . . 5 3 3 1 . 3 Combat Hostiles 5 | . . . . . . . . . . . 1 . . . . . . . 3 . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21685 | . 800 3529 3106 . . . . . 734 133 250 . 250 . . 704 5257 307 1199 856 461 202 . . 742 . 1518 401 366 221 . 649 Guns 7129 | . 777 3529 2823 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 321 | . . . . . . . . . . 71 . . 250 . . . . . . . . . . . . . . . . . . . Explosions 4837 | . 23 . . . . . . . . 62 . . . . . . 4752 . . . . . . . . . . . . . . . Melee 9397 | . . . 283 . . . . . 734 . 250 . . . . 704 505 307 1199 856 461 202 . . 742 . 1518 401 365 221 . 649 Ramming 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 7153 | . 690 3343 2823 . . . . . . 47 . . 250 . . . . . . . . . . . . . . . . . . . Thermal 273 | . 87 186 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 4814 | . . . . . . . . . . 62 . . . . . . 4752 . . . . . . . . . . . . . . . Electromagnetic 23 | . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 24 | . . . . . . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . Slashing 8143 | . . . 283 . . . . . 734 . 250 . . . . 598 . . 863 856 461 202 . . 742 . 1518 401 365 221 . 649 Piercing 1254 | . . . . . . . . . . . . . . . . 106 505 307 336 . . . . . . . . . . . . . Highest Corruption 37 | . . . . . . . . . . . . . 1 1 1 . . . . 2 2 2 2 2 2 2 1 1 5 11 11 37 Average Corruption 2 | . . . . . . . . . . . . . 1 1 1 . . . . 1 2 2 2 2 2 2 1 1 2 7 11 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 57 | . . . . . . . . . . . . . 4 . 1 . . . . 6 7 4 2 2 1 1 3 1 1 11 7 6 Message Errors 17 | . . . . . . . . . . . . . 2 . . . . . . 2 2 1 1 . . 1 1 . 1 3 2 1 Matter Fused 9 | . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 1 . . 1 1 . 1 . 1 Heat Flow Errors 9 | . . . . . . . . . . . . . . . . . . . . 2 1 1 . . 1 . . . . 1 3 . Energy Discharges 7 | . . . . . . . . . . . . . 1 . . . . . . . 1 1 . 1 . . . . . 2 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 8 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . 3 . 1 Data Loss (major) 4 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1117 | . . . 45 . . . . . 58 . 53 . . . . 93 235 19 128 109 113 . . . 42 . 9 82 23 21 . 87 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 146 | . . . . . . . . . . . . . . . . . 146 . . . . . . . . . . . . . . . Melee 971 | . . . 45 . . . . . 58 . 53 . . . . 93 89 19 128 109 113 . . . 42 . 9 82 23 21 . 87 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 20 | . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 308 | . 19 114 252 11 . . 3 . 9 42 15 . . . 4 23 16 133 27 290 302 183 77 125 174 . 92 192 308 229 214 170 Average Temperature 42 | . 8 19 55 7 . . 3 . 4 9 6 . . . 4 4 5 6 6 38 109 51 30 33 55 . 65 101 123 77 94 26 Received Heat Transfer 2193 | . 165 543 975 18 . . . . 63 . 27 . . . 9 . . . 123 21 9 . . . . 9 . 45 42 27 27 90 Effects 6 | . . . 2 . . . . . . . . . . . . . . . . 1 2 . . . . . . . 1 . . . Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . 1 . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 755 | . 200 555 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Maximum Alert Level 4 | . . 2 2 . . . . . . . 2 . . . . 2 1 . 1 3 1 1 . . . . 2 1 4 3 2 3 Low Security (%) 41 | 100 100 17 50 100 . . . . 100 100 70 . . . . 5 24 100 44 32 68 84 . . . . 47 . 27 . . . Level 1 39 | . . 55 45 . . . . . . . 5 . . . . 67 75 . 55 42 31 15 . . . . 24 100 32 . 74 41 Level 2 13 | . . 26 3 . . . . . . . 24 . . . . 26 . . . 6 . . . . . . 27 . 13 23 25 26 Level 3 5 | . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . 15 76 . 32 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1325 | . 105 552 435 194 . . . . 129 45 449 . . . . 598 298 155 323 744 251 302 . . . . 562 383 1325 873 427 950 Initial 744 | . . . 165 194 . . . . 46 45 . . . . . 356 196 113 47 25 251 42 . . . . 36 294 200 744 360 256 Average 262 | . 27 314 220 191 . . . . 62 12 128 . . . . 322 234 106 195 296 159 107 . . . . 253 338 471 776 378 558 Influence Increases 12367 | . 328 1355 970 . . . . 527 449 8 663 . 230 . 120 875 136 375 471 1166 . 417 . 15 10 90 903 192 1517 307 157 1086 Destroy 0b10 Robot/C 3900 | . 160 740 540 . . . . 260 120 . 140 . 20 . . 200 . 160 260 380 . 180 . . . . 220 40 160 . . 320 Destroy 0b10 Robot/NC 565 | . 35 155 85 . . . . 10 25 . 5 . . . . 35 . 10 10 25 . 25 . . 10 . 70 15 10 5 . 35 Destroy Leader 876 | . 44 232 152 . . . . 20 34 . 42 . . . . 40 . 34 32 56 . 34 . . . . 60 4 34 2 . 56 Allied During Kill 986 | . . . . . . . . 207 43 . 21 . . . . 63 . 69 90 142 . 134 . . . . 76 4 47 . . 90 Successful Hack 252 | . 14 45 60 . . . . . 8 . 44 . . . . 21 . 8 . 12 . . . . . . . 21 . . 19 . Select Force Hacks 90 | . . 30 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 495 | . 60 15 30 . . . . . 15 . 45 . . . . 45 . . . 45 . . . . . . 30 60 . 60 30 60 Anti-Garrison Action 150 | . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1033 | . . 3 28 . . . . . 24 8 21 . . . . 126 136 34 4 206 . 14 . . . . 72 18 126 45 18 150 Advance Influence 300 | . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . Partial Spotted 795 | . . . 15 . . . . . 90 . . . . . . 30 . 15 30 . . . . . . . 225 15 150 60 15 150 Lose Combat Pursuer 2925 | . 15 135 . . . . . 30 90 . 195 . 210 . 120 15 . 45 45 300 . 30 . 15 . 90 150 15 990 135 75 225 Influence Decreases 11461 | . 328 962 934 245 159 25 . 452 395 137 241 227 400 25 30 404 535 439 517 500 657 353 77 63 10 35 435 359 548 991 371 607 Entered New Map 3377 | . . . 228 235 69 6 . . 29 84 . 157 38 25 . 34 365 49 51 27 467 19 47 10 . . 19 229 156 581 281 171 Time Decay 5808 | . 328 612 686 10 90 19 . 372 204 53 174 70 362 . 30 310 170 110 246 293 190 122 30 48 10 25 316 110 222 180 90 326 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . Lost Part 412 | . . 50 20 . . . . . 10 . 27 . . . . 20 . . . 20 . 10 . 5 . 10 20 . 70 80 . 70 Lost Ally 1414 | . . . . . . . . 80 152 . 40 . . . . 40 . 280 220 160 . 202 . . . . 80 20 100 . . 40 Purge Threat 300 | . . 300 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . 1 5 3 . . . . . 3 . 8 . . . . 3 . 3 2 4 . 4 . . . . 7 3 9 3 2 4 Investigation 21 | . . 3 2 . . . . . . . 3 . . . . 1 . . 1 2 . . . . . . 2 1 3 2 . 1 Extermination 19 | . . . . . . . . . 1 . 2 . . . . 1 . . . 2 . 1 . . . . 4 1 3 . 1 3 Reinforcement 19 | . 1 2 1 . . . . . 1 . 1 . . . . 1 . 3 1 . . 3 . . . . 1 1 1 1 1 . Assault 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Distress Signals 38 | . . 2 5 . . . . . 2 . 1 . . . 2 1 . 4 2 2 . 2 . . . . . 1 7 2 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 560 | . 25 58 43 3 . . . 9 19 . 27 . 14 . 11 17 5 11 17 46 5 9 3 3 . 6 35 15 106 13 8 52 Peak Tracking Total 25 | . 5 6 7 3 . . . 3 5 . 10 . 3 . 7 6 3 6 5 9 2 6 5 2 . 6 7 8 25 5 5 10 Tactical Retreats 85 | . 1 5 . . . . . 1 5 . 6 . 14 . 3 1 . 2 2 9 . 2 . 1 . 2 4 1 12 4 3 7 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Traps Triggered 22 | . 3 1 2 1 . . . . 1 . . . . . . 2 . . 2 1 . . . . . . 2 . 3 3 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Machines Disabled 35 | . 4 1 2 . . . . . 1 . 4 . 1 . . 3 . . . 3 . . . . . . 2 4 . 4 2 4 Max in Single Turn 3 | . 3 1 1 . . . . . 1 . 1 . 1 . . . . . . 1 . . . . . . 1 1 . 1 1 1 Garrison Access 10 | . . . 1 . . . . . 1 . 1 . . . . 1 . 1 . 1 . . . . . . 1 . . 1 . 2 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Machines Accessed 79 | . 5 13 10 . . . . . 4 . 5 . 2 3 . 4 . 2 . 6 . 1 . 1 3 . 4 2 2 3 5 4 Terminals 26 | . 5 9 5 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 5 1 Fabricators 17 | . . . . . . . . . 2 . 3 . . . . 3 . . . 2 . 1 . . . . 3 . 1 1 . 1 Repair Stations 11 | . . 2 2 . . . . . 1 . 1 . . . . . . 1 . 2 . . . . . . . 1 . 1 . . Recycling Units 4 | . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 12 | . . . 1 . . . . . 1 . 1 . . . . 1 . 1 . 2 . . . . . . 1 . 1 1 . 2 Total Hacks 206 | . 12 34 29 . . . . . 9 . 15 . 6 18 . 13 . 3 . 13 . 3 . 2 11 . 9 4 4 7 7 7 Successful 132 | . 4 19 19 . . . . . 5 . 10 . 6 18 . 9 . 2 . 5 . 2 . 2 11 . 6 1 2 4 5 2 Failed 74 | . 8 15 10 . . . . . 4 . 5 . . . . 4 . 1 . 8 . 1 . . . . 3 3 2 3 2 5 Catastrophic 5 | . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 347 | . 11 23 18 . . . . . 21 . 32 . 1 . . 32 . 25 5 43 . 14 . . . . 34 21 30 22 . 15 Terminals 66 | . 12 25 19 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 7 1 Fabricators 48 | . . . . . . . . . 5 . 9 . . . . 12 . . . 4 . 3 . . . . 8 . 2 3 . 2 Repair Stations 30 | . . 5 6 . . . . . 3 . 2 . . . . . . 2 . 6 . . . . . . . 3 . 3 . . Recycling Units 6 | . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 20 | . . . 2 . . . . . 1 . 4 . . . . 1 . 1 . 3 . . . . . . 1 . 2 1 . 4 Terminal Hacks 48 | . 1 4 1 . . . . . . . . . 6 18 . . . . . . . . . 2 11 . . . . . 5 . Record 13 | . . . . . . . . . . . . . 5 2 . . . . . . . . . 2 4 . . . . . . . Part Schematic 13 | . . . . . . . . . . . . . . 9 . . . . . . . . . . 4 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Open Door 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 5 . Recycling Unit Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 21 | . . . . . . . . . 1 . 4 . . . . 6 . . . 1 . 2 . . . . 4 . 1 2 . . Network Status 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 13 | . . . . . . . . . . . 3 . . . . 3 . . . 1 . 1 . . . . 3 . 1 1 . . Build 6 | . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . 1 . . 1 . . Repair Station Hacks 16 | . . 4 5 . . . . . 2 . 2 . . . . . . 1 . 2 . . . . . . . . . . . . Scan Component 9 | . . 2 3 . . . . . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . . . . Repair 6 | . . 2 2 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . 1 . . . . . 1 . . . . . . 1 . 1 . 1 . . . . . . 1 . . 1 . 2 Seal Access 9 | . . . 1 . . . . . 1 . . . . . . 1 . 1 . 1 . . . . . . 1 . . 1 . 2 Unauthorized Hacks 38 | . 3 11 12 . . . . . 1 . 4 . . . . 2 . . . 1 . . . . . . 1 1 1 1 . . Terminals 23 | . 3 10 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 2 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 10 | . . 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 10 | . . . . . . . . . 1 . 4 . . . . 2 . . . 1 . . . . . . 1 . 1 . . . Prioritize 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Fabnet 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Recompile 6 | . . . . . . . . . . . 2 . . . . 1 . . . 1 . . . . . . 1 . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 5 10 3 . . . . . 2 . 4 . . . . 3 . 1 . 4 . 1 . 1 . . 2 2 1 2 2 3 Full Trace Events 4 | . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . Feedback Events 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hackware Fried 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 22 | . . . . . . . . . . . . . . 4 . 5 . 4 . . . . . . . . 3 3 . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 124 | . . . . . . . . . 10 . 23 . . 9 . 11 . . . 14 . . . . 4 . 26 13 . 14 . . Parts Built 6 | . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . 1 . . 1 . . Authchips 6 | . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . 1 . . 1 . . Time 341 | . . . . . . . . . . . 38 . . . . 101 . . . . . 76 . . . . 76 . . 50 . . Total Part Build Rating 30 | . . . . . . . . . . . 5 . . . . 10 . . . . . 5 . . . . 5 . . 5 . . Parts Repaired 6 | . . 2 2 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Time 159 | . . 39 57 . . . . . 30 . 33 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . 1 . 1 . . . . . . 4 . . . 1 . . . . . . . . . . . . Non-combat 6 | . . . . . . . . . 1 . . . . . . 4 . . . 1 . . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 8 | . . . . . . . 1 . 1 . . . . . . 5 . . . 1 . . . . . . . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . find_chute 6 | . . . . . . . . . 1 . . . . . . 4 . . . 1 . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 1 . . . . . . . Robots Rewired 11 | . . . . . . . . 1 1 . . . . . . . . . 9 . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Total Allies 100 | . . . . . . . 13 1 4 . 3 . . . . 3 18 . 15 10 18 . . . . . 5 . 8 . . 2 Largest Group 18 | . . . . . . . 13 13 8 . 2 . . . . 3 18 16 11 5 18 16 . . . . 3 1 2 . . 1 Highest-Rated Group 656 | . . . . . . . 395 395 266 . 170 . . . . 153 638 538 290 217 656 556 . . . . 288 96 244 . . 269 Highest-Rated Ally 269 | . . . . . . . 39 39 70 . 85 . . . . 51 50 46 39 103 50 46 . . . . 103 96 122 . . 269 Zionite Dispatches 17 | . . . . . . . . . 1 . 2 . . . . 1 . . 1 4 . . . . . . 2 . 4 . . 2 Heavy 5 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . 2 . . . Light 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Fire 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Defense Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 574 | . . . . . . . . 99 36 . 8 . . . . 26 . 86 55 29 . 131 . . . . 45 8 11 . . 40 Total Damage 18484 | . . . . . . . . 1572 717 . 529 . . . . 779 . 1149 930 1746 . 2669 . . . . 2461 259 1473 . . 4200 Kills 131 | . . . . . . . . 16 7 . 5 . . . . 14 . 9 9 19 . 14 . . . . 11 2 9 . . 16 Allies Corrupted 9 | . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . 2 . 2 . . 2 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Active Infowar (turns) 11434 | . . . . . 188 123 474 931 459 234 492 154 2023 23 86 683 341 225 533 655 383 338 68 143 73 87 723 227 472 374 185 737 Optics 8571 | . . . . . . . . . . . 38 154 2023 23 86 683 341 225 533 655 383 338 68 143 73 87 723 227 472 374 185 737 Sensors 10755 | . . . . . 188 123 474 931 459 234 492 154 2023 23 86 683 341 225 533 628 383 338 68 135 . 32 644 227 411 356 185 379 Robot Analysis Total 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Derelict Logs Recovered 8 | . . . . . 1 . 1 . . . . 1 2 . . . . . . . . . 2 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 60 | . . . . . . . . . 3 . 6 . . . . 6 . 7 . 9 . 3 . . . . 7 6 5 6 . 2 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access 5 | . . . . . . . . . 1 . . . . . . 1 . 1 . 1 . . . . . . 1 . . . . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . Guard Positions 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Component Stockpiles 5 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 1 . . 1 Prototype Stockpiles 7 | . . . . . . . . . 1 . 1 . . . . . . . . 1 . 1 . . . . . 1 1 1 . . Component Schematics 5 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 1 . 1 . . Prototype Schematics 4 | . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . 1 . . . . . Unaware Schematics 5 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 1 . 1 . . Unaware Analyses 7 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . 1 1 1 1 . . Trap Installations 4 | . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . 1 Active Terminals 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Active Garrisons 7 | . . . . . . . . . . . 1 . . . . 1 . 1 . 1 . . . . . . . 1 1 1 . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Turns Passed 18681 | 78 1086 3303 2753 27 188 123 474 931 459 234 492 154 2023 23 86 683 341 225 533 655 383 338 68 143 73 87 723 227 472 374 185 737 Spaces Moved 28990 | 54 523 1572 1290 68 661 457 1012 1025 1110 540 1006 537 2814 83 285 1597 638 678 672 1816 485 711 290 505 146 438 2079 670 1651 703 686 2188 Core 20 | 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3419 | 34 523 1572 1290 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25551 | . . . . 68 661 457 1012 1025 1110 540 1006 537 2814 83 285 1597 638 678 672 1816 485 711 290 505 146 438 2079 670 1651 703 686 2188 Fastest Speed 5 | 50 160 160 158 27 27 25 25 25 25 24 25 27 27 27 27 21 20 5 5 17 17 17 17 17 17 16 5 5 5 6 5 7 Average Speed 37 | 119 160 160 161 27 27 25 25 25 25 39 25 27 27 27 27 24 20 19 19 19 17 17 17 17 17 16 17 17 13 13 18 11 Slowest Speed 240 | 160 240 160 162 27 27 27 25 25 28 96 27 27 99 27 27 27 24 20 20 20 17 17 17 17 20 17 18 18 18 85 27 13 Overloaded Moves 336 | . . . . . . . . . . . . . . . . . . 23 2 . . . . . . . 8 28 189 49 18 19 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 166 | . . . . . 1 . . . 5 . 8 2 . . 2 9 . 6 4 25 . 3 . . . 1 10 9 51 5 4 21 Potential Cave-ins 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 60 | 4 79 94 77 2 82 67 88 86 30 93 28 79 83 75 60 30 89 22 58 47 93 16 61 53 61 73 45 82 50 71 58 47 Regions Visited 32 Branch Regions 16 Pre-discovered Areas 35 | . . 4 2 . . . 2 . . . . . . 1 . 9 . 9 . 3 . . 1 1 3 . . . . . . . Known Exits Taken 24 | . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 41 | . . . . . 10 5 4 4 . . . 2 8 . . . . . . . . . 2 1 . 5 . . . . . . Spaces Dug 297 | . . . 25 . 1 . . . 20 . 20 3 18 . 1 20 . 14 . 40 . 6 . 5 . 1 20 8 31 18 6 40 Terrain Destroyed 484 | . . . 25 . 1 . . . 20 8 20 3 26 . 1 20 171 14 . 40 . 6 . 5 . 1 20 8 31 18 6 40 Melee 297 | . . . 25 . 1 . . . 20 . 20 3 18 . 1 20 . 14 . 40 . 6 . 5 . 1 20 8 31 18 6 40 Projectile 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . AOE 179 | . . . . . . . . . . 8 . . . . . . 171 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Total 35189 | 68 670 2013 1672 79 667 461 1232 1699 1218 557 1195 539 4035 82 289 1840 802 731 1031 1997 775 912 307 553 184 446 2366 744 1796 931 729 2569 Wait 4619 | . 48 149 138 . . 1 216 670 43 . 145 . 1117 . 5 166 110 26 315 113 285 178 18 44 12 . 190 56 137 139 13 285 Move 28654 | 53 522 1571 1289 67 658 456 1011 1024 1100 539 989 532 2813 82 281 1579 637 665 664 1771 484 705 289 504 145 435 2059 651 1564 692 678 2145 Hop 141 | . . . . . 1 . . . 5 . 8 2 . . 1 9 . 6 3 20 . 2 . . . 1 9 9 36 5 3 21 Pick Up 159 | 9 19 23 17 . 3 . . 1 6 3 6 1 3 . . 10 . 2 1 6 . 1 . . . 2 6 1 2 6 15 16 Fast Attach 122 | . . 9 12 . . 2 1 . 4 3 7 . 2 . . 10 7 3 1 4 . 8 . . 6 1 14 1 10 7 2 8 Attach 121 | 6 12 7 6 5 3 . 1 1 5 . 2 . 27 . . 5 . . . 5 . 1 . . . . 4 1 2 4 7 17 Detach 42 | . 1 1 . . . . 1 1 1 . . . 26 . . 1 1 . . 2 . 1 . . . . 3 1 . . . 2 Swap 93 | . 3 26 22 . . 1 . . 2 2 4 . . . 1 6 2 2 1 6 . 1 . . 5 3 2 1 2 1 . . Drop 211 | . 5 37 30 7 1 . 1 1 4 6 9 1 5 . . 18 7 5 3 9 . 7 . . 9 3 15 3 3 7 3 12 Fire 433 | . 60 190 125 . . . . . . 4 . . 23 . . . 31 . . . . . . . . . . . . . . . Melee 504 | . . . 33 . 1 1 1 1 48 . 25 3 19 . 1 36 7 22 34 61 6 8 . 5 7 1 45 14 36 28 8 53 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 73 | . . . . . . . . . . . . . . . . . . . 9 . . . . . . . 18 . 4 42 . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 10 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac x3 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension -4/Factory (discovered 5 exits: *Res x2 / Upp x2 / Arm) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 8) 786 | -10/Materials | Discovered new exit (range 15) 989 | -10/Materials | Discovered new exit (range 10) 1093 | -10/Materials | Discovered new exit (range 6) 1165 | -10/Materials | Entered another Materials area 1165 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1327 | -9/Materials | Discovered new exit (range 5) 1487 | -9/Materials | Build established: Scavenger-Mutant 1828 | -9/Materials | Discovered new exit (range 8) 1948 | -9/Materials | Repaired Lgt. Armor Plating 2121 | -9/Materials | Discovered new exit (range 9) 2653 | -9/Materials | Discovered new exit (range 16) 2783 | -9/Materials | Identified exit to Mines 2829 | -9/Materials | Identified exit to Materials 2865 | -9/Materials | Learned location of Mines (-9) 2892 | -9/Materials | Loaded intel: 12 terminal locations 2960 | -9/Materials | Learned location of Recycling (-9) 3702 | -9/Materials | Core integrity fell below 50% 4261 | -9/Materials | Repaired Lgt. Armor Plating 4468 | -9/Materials | Entered another Materials area 4468 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5101 | -8/Materials | Repaired Imp. Assault Rifle 5565 | -8/Materials | Discovered new exit (range 15) 5763 | -8/Materials | Repaired Med. Armor Plating 6008 | -8/Materials | Build established: Mutant 6119 | -8/Materials | Discovered new exit (range 12) 6408 | -8/Materials | Identified exit to Factory 6464 | -8/Materials | Learned Factory emergency access door positions 6601 | -8/Materials | Learned Factory emergency access door positions 7221 | -8/Materials | Entered Factory 7221 | -7/Factory | Evolved 2 slots: Utility x2 7222 | -7/Factory | Identified exit to Factory 7222 | -7/Factory | Identified exit to Lower Caves 7248 | -7/Factory | Entered Lower Caves 7259 | -7/Lower Caves | Identified exit to Lower Caves 7267 | -7/Lower Caves | Encountered a Warlord checkpoint 7365 | -7/Lower Caves | Found Alien Artifact 7366 | -7/Lower Caves | Identified Core Expander 7366 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 7436 | -7/Lower Caves | Entered another Lower Caves area 7437 | -7/Lower Caves | Encountered a Warlord checkpoint 7441 | -7/Lower Caves | Discovered exit to Factory (range 9) 7525 | -7/Lower Caves | Build established: Sprinter 7558 | -7/Lower Caves | Discovered new exit (range 5) 7559 | -7/Lower Caves | Identified exit to Zion 7559 | -7/Lower Caves | Entered Zion 7571 | -7/Zion | Discovered new exit (range 15) 7574 | -7/Zion | Gained Derelict followers 7607 | -7/Zion | Gained Derelict followers 7608 | -7/Zion | Learned Factory emergency access door positions 7624 | -7/Zion | Learned location of Data Miner (-6) 7639 | -7/Zion | Received a hallucinogenic algorithm 7669 | -7/Zion | Found Prototype Launcher 7669 | -7/Zion | Identified Rocket Array 7715 | -7/Zion | Gained Derelict followers 7757 | -7/Zion | Met Imprinter 7764 | -7/Zion | Imprinted 7766 | -7/Zion | Declared Zion's savior 7816 | -7/Zion | Identified exit to Proximity Caves 8033 | -7/Zion | Entered Proximity Caves 8033 | -6/Proximity Caves | Accompanied by 13 allies 8188 | -6/Proximity Caves | Lost 4 allies 8257 | -6/Proximity Caves | Lost 3 allies 8867 | -6/Proximity Caves | Discovered exit to Factory (range 14) 8964 | -6/Proximity Caves | Entered Factory 8964 | -6/Factory | Accompanied by 7 allies 8964 | -6/Factory | Evolved 2 slots: Utility x2 8988 | -6/Factory | Discovered new exit (range 12) 9027 | -6/Factory | Identified exit to Factory 9032 | -6/Factory | Retrieved Zion intel report: Branch Access 9032 | -6/Factory | Identified exit to Lower Caves 9058 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 9114 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 9115 | -6/Factory | Zion Light squad teleported in 9133 | -6/Factory | Garrison activated, responded to threat 9209 | -6/Factory | Lost 4 allies 9210 | -6/Factory | Repaired Imp. VTOL Module 9262 | -6/Factory | Build established: Hacker-Sprinter 9423 | -6/Factory | Manually triggered Chute Trap 9423 | -6/Factory | Sucked down chute 9423 | -6/Factory | Entered Waste 9423 | -6/Waste | The area was eerily silent 9455 | -6/Waste | Discovered new exit (range 14) 9657 | -6/Waste | Identified exit to Factory 9657 | -6/Waste | Entered Factory 9681 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 9733 | -6/Factory | Retrieved Zion intel report: Active Garrisons 9735 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 9760 | -6/Factory | Retrieved Zion intel report: Active Terminals 9835 | -6/Factory | Discovered exit to Factory (range 7) 9894 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 9991 | -6/Factory | Spotted B-75 Beast 10000 | -6/Factory | Retrieved Zion intel report: Component Schematics 10001 | -6/Factory | Zion Heavy squad teleported in 10004 | -6/Factory | Mak. Hacking Suite fried by hacking feedback 10004 | -6/Factory | Mak. Hacking Suite fried by hacking feedback 10035 | -6/Factory | Repaired Diametric Drive? 10035 | -6/Factory | Lost 3 parts (3u) 10098 | -6/Factory | Retrieved Zion intel report: Guard Positions 10109 | -6/Factory | Discovered exit to Lower Caves (range 8) 10124 | -6/Factory | Zion Defense Resupply teleported in 10149 | -6/Factory | Entered Lower Caves 10195 | -6/Lower Caves | Spotted B-75 Beast 10213 | -6/Lower Caves | Learned Factory terminal intel 10271 | -6/Lower Caves | Discovered new exit (range 17) 10282 | -6/Lower Caves | Identified exit to Lower Caves 10303 | -6/Lower Caves | Entered another Lower Caves area 10333 | -6/Lower Caves | Learned Factory stockpile data 10336 | -6/Lower Caves | Discovered exit to Factory (range 12) 10411 | -6/Lower Caves | Build established: Hacker-Scout 10469 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 10494 | -6/Lower Caves | Learned Factory garrison access intel 10503 | -6/Lower Caves | Entered an active Warlord outpost 10506 | -6/Lower Caves | Learned Armory emergency access door positions 10506 | -6/Lower Caves | Learned Factory terminal intel 10506 | -6/Lower Caves | Learned Factory garrison access intel 10588 | -6/Lower Caves | Discovered new exit (range 11) 10591 | -6/Lower Caves | Identified exit to Data Miner 12326 | -6/Lower Caves | Entered Data Miner 12326 | -6/Data Miner | Discovered new exit (range 6) 12330 | -6/Data Miner | Met Data Miner 12340 | -6/Data Miner | Learned location of Section 7 (-2) 12340 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12343 | -6/Data Miner | Received God Mode back door access code from Data Miner 12348 | -6/Data Miner | Identified exit to Proximity Caves 12349 | -6/Data Miner | Entered Proximity Caves 12367 | -5/Proximity Caves | Spotter reported a threat 12367 | -5/Proximity Caves | Spotter reported a threat 12434 | -5/Proximity Caves | Discovered exit to Factory (range 5) 12435 | -5/Proximity Caves | Entered Factory 12435 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12436 | -5/Factory | Identified exit to Extension 12438 | -5/Factory | Loaded intel: 26 terminal locations 12439 | -5/Factory | Loaded intel: 4 garrison access locations 12533 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 12548 | -5/Factory | Discovered new exit (range 5) 12549 | -5/Factory | Identified exit to Upper Caves 12634 | -5/Factory | Discovered exit to Upper Caves (range 2) 12686 | -5/Factory | Retrieved Zion intel report: Branch Access 12730 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 12764 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 12772 | -5/Factory | Retrieved Zion intel report: Trap Installations 12784 | -5/Factory | Retrieved Zion intel report: Active Garrisons 12842 | -5/Factory | Fabricated Exp. Propulsion Shielding (x1) 12922 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 12923 | -5/Factory | Zion Hacker squad teleported in 13102 | -5/Factory | Lost 3 allies 13118 | -5/Factory | Sucked down chute 13118 | -5/Factory | Entered Waste 13140 | -5/Waste | Spotted C-40 Crusher 13149 | -5/Waste | Destroyed C-40 Crusher 13166 | -5/Waste | Destroyed C-40 Crusher 13171 | -5/Waste | Spotted C-40 Crusher 13181 | -5/Waste | Spotted C-40 Crusher 13188 | -5/Waste | Spotted C-40 Crusher 13193 | -5/Waste | Destroyed C-40 Crusher 13197 | -5/Waste | Spotted C-40 Crusher 13204 | -5/Waste | Destroyed C-40 Crusher 13213 | -5/Waste | Destroyed C-40 Crusher 13227 | -5/Waste | Destroyed C-40 Crusher 13245 | -5/Waste | Discovered new exit (range 21) 13328 | -5/Waste | Warlord forces began an assault 13427 | -5/Waste | Identified exit to Factory 13459 | -5/Waste | Entered Factory 13459 | -5/Factory | Accompanied by 16 allies 13460 | -5/Factory | Loaded intel: 28 terminal locations 13461 | -5/Factory | Loaded intel: 4 garrison access locations 13538 | -5/Factory | Retrieved Zion intel report: Branch Access 13543 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 13552 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 13557 | -5/Factory | Retrieved Zion intel report: Active Garrisons 13597 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 13650 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 13661 | -5/Factory | Retrieved Zion intel report: Emergency Access 13684 | -5/Factory | Entered Extension 13875 | -5/Extension | Rescued a captive Derelict 13876 | -5/Extension | Rescued a captive Derelict 13891 | -5/Extension | Lost 3 allies 13918 | -5/Extension | Energy Cycler disabled 13918 | -5/Extension | Rescued a captive Derelict 13918 | -5/Extension | Rescued a captive Derelict 13919 | -5/Extension | Rescued a captive Derelict 13919 | -5/Extension | Rescued a captive Derelict 13928 | -5/Extension | Zion Fire squad teleported in 14134 | -5/Extension | Incoming investigation squad redirected 14170 | -5/Extension | Spotted B-75 Beast 14190 | -5/Extension | Allies destroyed B-75 Beast 14191 | -5/Extension | Spotted B-75 Beast 14213 | -5/Extension | Discovered new exit (range 12) 14217 | -5/Extension | Identified exit to Factory 14217 | -5/Extension | Entered Factory 14217 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 14218 | -4/Factory | Identified exit to Armory 14248 | -4/Factory | Lost 7 allies 14302 | -4/Factory | Retrieved Zion intel report: Active Terminals 14303 | -4/Factory | Zion Heavy squad teleported in 14344 | -4/Factory | Spotted B-86 Titan 14372 | -4/Factory | Retrieved Zion intel report: Branch Access 14372 | -4/Factory | Identified exit to Upper Caves 14373 | -4/Factory | Spotted B-86 Titan 14379 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 14402 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 14403 | -4/Factory | Zion Fire squad teleported in 14447 | -4/Factory | Discovered new exit (range 21) 14452 | -4/Factory | Identified exit to Research 14463 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 14694 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 14695 | -4/Factory | Zion Fire squad teleported in 14703 | -4/Factory | Retrieved Zion intel report: Trap Installations 14704 | -4/Factory | Zion Demo squad teleported in 14759 | -4/Factory | Retrieved Zion intel report: Active Garrisons 14773 | -4/Factory | Lost 5 allies 14838 | -4/Factory | Discovered exit to Research (range 9) 14849 | -4/Factory | Retrieved Zion intel report: Component Schematics 14872 | -4/Factory | Manually triggered Chute Trap 14872 | -4/Factory | Sucked down chute 14872 | -4/Factory | Entered Waste 14884 | -4/Waste | Spotted C-40 Crusher 14892 | -4/Waste | Spotted C-40 Crusher 14952 | -4/Waste | Spotted C-40 Crusher 14975 | -4/Waste | Spotted C-40 Crusher 14978 | -4/Waste | Spotted C-40 Crusher 14980 | -4/Waste | Spotted C-40 Crusher 15078 | -4/Waste | Discovered new exit (range 14) 15106 | -4/Waste | Warlord forces began an assault 15207 | -4/Waste | Identified exit to Factory 15255 | -4/Waste | Entered Factory 15255 | -4/Factory | Accompanied by 16 allies 15284 | -4/Factory | Spotted B-86 Titan 15331 | -4/Factory | Retrieved Zion intel report: Trap Installations 15436 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 15470 | -4/Factory | Discovered exit to Upper Caves (range 23) 15534 | -4/Factory | Fabricated Exp. Propulsion Shielding? 15534 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 15593 | -4/Factory | Entered Upper Caves 15602 | -4/Upper Caves | Learned Research stockpile data 15659 | -4/Upper Caves | Discovered new exit (range 10) 15660 | -4/Upper Caves | Identified exit to Upper Caves 15661 | -4/Upper Caves | Entered another Upper Caves area 15666 | -4/Upper Caves | Learned location of Testing (-2) 15716 | -4/Upper Caves | Build established: Scout 15722 | -4/Upper Caves | Spotted B-86 Titan 15801 | -4/Upper Caves | Discovered new exit (range 16) 15804 | -4/Upper Caves | Identified exit to Zhirov 15804 | -4/Upper Caves | Entered Zhirov 15804 | -4/Zhirov | Discovered new exit (range 3) 15808 | -4/Zhirov | Met Zhirov 15813 | -4/Zhirov | Found Alien Artifact 15813 | -4/Zhirov | Identified Integrated Dissipator 15813 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15871 | -4/Zhirov | Learned location of Command (-1) 15873 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15877 | -4/Zhirov | Identified exit to Proximity Caves 15877 | -4/Zhirov | Entered Proximity Caves 15906 | -3/Proximity Caves | Spotted B-86 Titan 15962 | -3/Proximity Caves | Discovered exit to Research (range 13) 15963 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15964 | -3/Proximity Caves | Entered Research 15964 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15986 | -3/Research | Discovered new exit (range 22) 16120 | -3/Research | Identified exit to Research 16197 | -3/Research | Retrieved Zion intel report: Emergency Access 16232 | -3/Research | Spotted B-86 Titan 16278 | -3/Research | Retrieved Zion intel report: Unaware Schematics 16308 | -3/Research | Zion Heavy squad teleported in 16308 | -3/Research | Retrieved Zion intel report: Guard Positions 16334 | -3/Research | Found Prototype Protection 16334 | -3/Research | Identified Zio. Weapon Casing 16340 | -3/Research | Found Prototype Protection 16373 | -3/Research | Retrieved Zion intel report: Prototype Schematics 16458 | -3/Research | Fabricated Exp. Utility Shielding? 16469 | -3/Research | Identified Zio. Heavy Carapace 16478 | -3/Research | Retrieved Zion intel report: Unaware Analyses 16479 | -3/Research | Zion Light squad teleported in 16514 | -3/Research | Found Prototype Launcher 16515 | -3/Research | Identified Adv. Micro-nuke Launcher 16544 | -3/Research | Discovered new exit (range 22) 16548 | -3/Research | Identified exit to Quarantine 16563 | -3/Research | Retrieved Zion intel report: Branch Access 16567 | -3/Research | Retrieved Zion intel report: Component Schematics 16628 | -3/Research | Found Prototype Device 16628 | -3/Research | Identified Exp. Thermal Shield 16687 | -3/Research | Entered Quarantine 16687 | -3/Quarantine | Accompanied by 1 ally 16696 | -3/Quarantine | Found Alien Artifact 16715 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 16738 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 16738 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 16754 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 16773 | -3/Quarantine | Cryocooling Duct disabled 16779 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 16788 | -3/Quarantine | Ambient heat levels rising (+20) 16788 | -3/Quarantine | Non-combat units ordered to evacuate 16838 | -3/Quarantine | Spotted Alpha 7 16851 | -3/Quarantine | Discovered exit to Research (range 19) 16854 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 16914 | -3/Quarantine | Entered Research 16914 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16949 | -2/Research | Discovered new exit (range 20) 17056 | -2/Research | Spotted B-90 Cyclops 17058 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 17171 | -2/Research | Spotted B-90 Cyclops 17182 | -2/Research | Retrieved Zion intel report: Unaware Analyses 17183 | -2/Research | Zion Heavy squad teleported in 17201 | -2/Research | Zion Hacker squad teleported in 17202 | -2/Research | Garrison activated, responded to threat 17210 | -2/Research | Zion Heavy squad teleported in 17235 | -2/Research | Lost 4 allies 17238 | -2/Research | P-80 Master assimilated allied YG-PU7(Z) 17283 | -2/Research | Zion Heavy Resupply teleported in 17286 | -2/Research | Retrieved Zion intel report: Component Stockpiles 17287 | -2/Research | Retrieved Zion intel report: Emergency Access 17309 | -2/Research | Retrieved Zion intel report: Active Garrisons 17332 | -2/Research | Discovered new exit (range 22) 17347 | -2/Research | Identified exit to Access 17348 | -2/Research | Lost 5 parts (1p4u) 17385 | -2/Research | Spotted B-90 Cyclops 17385 | -2/Research | Discovered new exit (range 13) 17386 | -2/Research | Identified exit to Testing 17386 | -2/Research | Entered Testing 17405 | -2/Testing | Retrieved Zion intel report: Active Garrisons 17406 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 17407 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 17425 | -2/Testing | Found Prototype Energy Gun 17425 | -2/Testing | Identified Warp Gun 17438 | -2/Testing | Incoming investigation squad redirected 17449 | -2/Testing | Retrieved Zion intel report: Main Access 17459 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 17465 | -2/Testing | Incoming investigation squad redirected 17487 | -2/Testing | Found Prototype Energy Cannon 17487 | -2/Testing | Identified Hpw. Disruptor Cannon 17601 | -2/Testing | Spotted Striker 17606 | -2/Testing | Crushed by falling debris 17606 | -2/Testing | System corruption reached 10% 17636 | -2/Testing | Search patrols dispatched 17637 | -2/Testing | Lost 3 parts (1n2u) 17651 | -2/Testing | Retrieved Zion intel report: Component Schematics 17656 | -2/Testing | Found Prototype Energy Cannon 17656 | -2/Testing | Identified Disintegrator 17726 | -2/Testing | Fabricated Exp. Propulsion Shielding (x1) 17733 | -2/Testing | Spotted Fortress 17759 | -2/Testing | Discovered new exit (range 6) 17759 | -2/Testing | Discovered new exit (range 7) 17760 | -2/Testing | Identified exit to Section 7 17760 | -2/Testing | Entered Section 7 17770 | -2/Section 7 | Lost 5 parts (2p3u) 17828 | -2/Section 7 | Discovered exit to Access (range 8) 17831 | -2/Section 7 | Spotted S7 Guard 17833 | -2/Section 7 | Spotted S7 Guard 17839 | -2/Section 7 | Spotted Executioner 17840 | -2/Section 7 | Spotted Executioner 17849 | -2/Section 7 | Spotted B-99 Colossus 17865 | -2/Section 7 | Found Alien Artifact 17865 | -2/Section 7 | Identified Integrated Reactor 17865 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17867 | -2/Section 7 | Identified Subatomic Replicator 17867 | -2/Section 7 | Used Subatomic Replicator to create Alien Artifact 17869 | -2/Section 7 | Identified Supercharged Integrated Reactor 17869 | -2/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 17870 | -2/Section 7 | Found Integrated Reactor 17871 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17878 | -2/Section 7 | Found Alien Artifact 17879 | -2/Section 7 | Identified LRC Storage 17879 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 17880 | -2/Section 7 | Found LRC Storage 17881 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 17904 | -2/Section 7 | Spotted Executioner 17904 | -2/Section 7 | Spotted Executioner 17921 | -2/Section 7 | Found Alien Artifact 17922 | -2/Section 7 | Found Alien Artifact 17923 | -2/Section 7 | Found Alien Artifact 17927 | -2/Section 7 | Found Alien Artifact 17928 | -2/Section 7 | Identified Terrabomb 17928 | -2/Section 7 | Used Terrabomb 17933 | -2/Section 7 | Found Terrabomb 17934 | -2/Section 7 | Found Terrabomb 17945 | -2/Section 7 | Entered Access 17945 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 18112 | -1/Access | Crushed by falling debris 18153 | -1/Access | Retrieved Zion intel report: Trap Installations 18154 | -1/Access | Zion Experimental squad teleported in 18354 | -1/Access | Found Prototype Protection 18354 | -1/Access | Identified Zio. Shade Armor 18356 | -1/Access | Found Zio. Shade Armor 18375 | -1/Access | Used Terrabomb 18416 | -1/Access | Retrieved Zion intel report: Component Stockpiles 18417 | -1/Access | Zion Experimental squad teleported in 18575 | -1/Access | Spotted B-99 Colossus 18613 | -1/Access | Build established: Sprinter 18638 | -1/Access | System corruption reached 10% 18648 | -1/Access | Found Corrupted Prototype Device 18650 | -1/Access | Identified Exp. Weapon Cycler 18651 | -1/Access | System corruption reached 30% 18654 | -1/Access | Found Zio. Shade Armor 18655 | -1/Access | Found Zio. Shade Armor 18657 | -1/Access | Used Terrabomb 18662 | -1/Access | Found Zio. Shade Armor 18672 | -1/Access | Discovered new exit (range 5) 18672 | -1/Access | Identified exit to Surface 18673 | -1/Access | Identified Hpw. Transdimensional Reconstructor 18673 | -1/Access | Warped through subspace 18682 | *** | Escaped! Last Messages --------------- K-01 Serf collects debris. U-05 Engineer builds a Wall. Drone sends a signal. EXIT=FOUND EXIT=IDENTIFIED: SURFACE Dropped Adv. Heat Sink. Identified Hpw. Transdimensional Reconstructor. Warped through subspace. Reaction Control System destroyed. W-44 Eye sends out distress signal. Slug penetrates Wall. C-30 ARC bursts open, deploying its payload. S-43 Plague unfolds itself. Adv. Power Amplifier destroyed. O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." K-01 Serf collects debris. System corrupted: Component data lost. System corrupted: Slammed into wall. Acquired 22 matter. Map ----- +----------------------------------------------------+ | " " " +???????????????????????????????????? | | " " " #????^????]?????????????????????????? | | """""#"""" #??????????????????]????????????????? | | " " #???????????????????????????????????? | | " + #???????????????????????????????????? | | " " " #???????????????????????????????????? | | " """ " #???????????????????????????????????? | | " """ + +???????????????????????????????????? | | " " " #???????????????????????????????????? | | " " #???????????????????????????????????? | | " " #???????????????????????????????????? | | " " #???????????????????????????????????? | | """"""""""# #???????????????????????????????????? | | " # #???????????????????????????????????? | | " # #???????????????????????????????????? | | " # #???????????????????????????????????? | | " # #???????????????????????????????????? | | " # #???????????????????????????????????? | | " # #???????????????????????????????????? | | " ## #######"##########??????????????????? | | "" "" " ## """T"""" "??????????????????? | | ""S"" "### """ """" "??????????????????? | | """" ##?# """"" "??????????????????? | | #??# " " "????????????????????? | | #??# " " "" "????????????????????? | | "+"#####??# " " @" "????????????????????? | | #?????# " " "????????????????????? | | #?????# """"""????????????????????? | | #?????# %% " "??????????????????? | | #?????# "??????????????????? | | #?????# #######"##########???????????????#### | | #?????# %##??????????????????????????????? | | " #?????# ##############??????????????????? | | #?????# %#[ #????###########??? | | ####### # #????? #""""" | | + ! #????? #""""" | | # ! #?????""""" #""""" | | # #????"""""" #""""" | | =! # " #????"""""" #""""" | | =[* # """ #?????""""" #""""" | | %%*[ # """ #???????""" # | | %########## # " #????????? #? | | %#????????#% # #??????????? #??? | | !#????????# # ##+#???#+#####+######/## | | =######???# # ## #???# | | # ??# ########+###### #???# | | # ??#^^# #???# ##### | | # ?#^^# #???# | | # ?# # #???# ######+########### | | # + + ##### # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 181 Energy Generation 135 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 90 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 20 Propulsion Shielding 90 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 30 Evasion (%) 79 Melee Accuracy 8 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 42 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Impact Mace | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel Prc. Grenade Launcher | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Exp. Propulsion Shielding | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Cld. VTOL Module | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Enh. Nuclear Core | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Exp. Utility Shielding | -6/Factory | Z-intel Recalibrator | -6/Factory | Z-intel Force Field | -6/Factory | Z-intel Matter Filter | -6/Factory | Z-intel Mic. Nuclear Core | -6/Factory | Z-intel Mace | -6/Factory | Z-intel Core Analyzer | -6/Factory | Z-intel Imp. Medium Treads | -6/Factory | Z-intel Hvy. Mace | -6/Factory | Z-intel Lyr. Medium Armor Plating | -6/Factory | Z-intel Adv. Heat Sink | -6/Factory | Z-intel Triangulator | -6/Factory | Z-intel Lrg. Matter Pod | -6/Factory | Z-intel Imp. Light Armor Plating | -6/Factory | Z-intel Fission Core | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -5/Factory | Z-intel Cold Fusion Reactor | -5/Factory | Z-intel Multireflex Exoskeleton | -5/Factory | Z-intel Mni. Smartbomb Launcher | -5/Factory | Z-intel Cld. Fission Core | -5/Factory | Z-intel Exp. Cesium-ion Thruster | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Imp. KE Penetrator | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Thunder Hammer | -5/Factory | Z-intel Adv. Cryofiber Web | -4/Factory | Z-intel HERF Cannon | -4/Factory | Z-intel Enh. Gauss Cannon | -4/Factory | Z-intel Quantum Capacitor | -4/Factory | Z-intel Hpw. Shock Rifle | -4/Factory | Z-intel Antimatter Reactor | -4/Factory | Z-intel Coil Gun | -4/Factory | Z-intel Hacking Suite | -4/Factory | Z-intel Arm. Huge Wheel | -4/Factory | Z-intel Shield Leg | -4/Factory | Z-intel Imp. Force Field | -4/Factory | Z-intel Med. Storage Unit | -4/Factory | Z-intel Imp. Remote Datajack | -4/Factory | Z-intel Focal Shield | -4/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Imp. Diametric Drive | -3/Research | Z-intel Exp. Shield Generator | -3/Research | Z-intel Prc. Energy Filter | -3/Research | Z-intel Exp. Matter Compressor | -3/Research | Z-intel Enh. Armored Medium Treads | -3/Research | Z-intel Exp. Coolant Injector | -3/Research | Z-intel Spectral Analyzer | -3/Research | Z-intel Kinetic Spear | -3/Research | Z-intel Hvy. Hardcell Cannon | -3/Research | Z-intel Exp. Energy Well | -3/Research | Z-intel Hvy. Tesla Rifle | -3/Research | Z-intel Mni. Drone Bay | -3/Research | Z-intel Imp. Focal Shield | -3/Research | Z-intel Mic. Antimatter Reactor | -3/Research | Z-intel Reaction Control System | -3/Research | Z-intel Seismic Detector | -3/Research | Z-intel Adv. Signal Interpreter | -3/Research | Z-intel Adv. Medium Treads | -3/Research | Z-intel Imp. Heavy Treads | -3/Research | Z-intel Imp. Core Shielding | -3/Research | Z-intel Lgt. Particle Reactor | -3/Research | Z-intel Energy Filter | -3/Research | Z-intel KE Penetrator | -3/Research | Z-intel Adv. Focal Shield | -3/Research | Z-intel Point Defense System | -3/Research | Z-intel Adv. Heavy Treads | -3/Research | Z-intel Imp. Recalibrator | -3/Quarantine | Z-intel Imp. Cloaking Device | -3/Quarantine | Z-intel Tesla Rifle | -3/Quarantine | Z-intel Biometal Medium Treads | -3/Quarantine | Z-intel Linear Gravjet | -3/Quarantine | Z-intel Imp. Linear Gravjet | -3/Quarantine | Z-intel Adv. Recalibrator | -3/Quarantine | Z-intel Lyr. Heavy Armor Plating | -3/Quarantine | Z-intel Imp. Arc Projector | -3/Quarantine | Z-intel Imp. Actuator Array | -3/Quarantine | Z-intel Com. Matter Pod | -3/Quarantine | Z-intel Huge Storage Unit | -3/Quarantine | Z-intel Great Axe | -3/Quarantine | Z-intel Hvy. Treads | -2/Testing | Z-intel Com. Wheel | -2/Testing | Z-intel Imp. Launcher Guidance Computer | -2/Testing | Z-intel Particle Reactor | -2/Testing | Z-intel Field Propulsion Array | -2/Testing | Z-intel Matter Compressor | -2/Testing | Z-intel Imp. Kinecellerator | -2/Testing | Z-intel Quantum Reactor | -2/Testing | Z-intel Imp. Gyrokinetic Inverter | -2/Testing | Z-intel Thunder Leg | -2/Testing | Z-intel Hvy. Reactive Plating | -2/Testing | Z-intel Launcher Guidance Computer | -2/Testing | Z-intel Imp. Heavy Armor Plating | -2/Testing | Z-intel System Restoration Module | -2/Testing | Z-intel Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-06 Scavenger | -5/Factory | Z-intel K-01 Serf | -5/Factory | Z-intel R-10 Processor | -5/Factory | Z-intel C-35 Carver | -5/Factory | Z-intel Y-54 Guardian | -5/Factory | Z-intel M-22 Extractor | -5/Factory | Z-intel E-15 Imp | -5/Factory | Z-intel A-02 Transporter | -5/Factory | Z-intel T-07 Excavator | -5/Factory | Z-intel G-67 Veteran | -3/Research | Z-intel M-30 Cleanser | -3/Research | Z-intel O-32 Director | -3/Research | Z-intel A-27 Freighter | -3/Quarantine | Z-intel C-55 Analyst | -3/Quarantine | Z-intel P-80 Master | -3/Quarantine | Z-intel H-88 Terminator | -2/Testing | Z-intel G-73 Enforcer | -2/Testing | Z-intel Y-72 Warden | -2/Testing | Z-intel Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Exp. Propulsion Shielding | x1 | -5/Factory | Authchip Exp. Propulsion Shielding | x1 | -4/Factory | Authchip Exp. Utility Shielding | x1 | -3/Research | Authchip Exp. Propulsion Shielding | x1 | -2/Testing | Authchip Repaired ---------- Lgt. Armor Plating | 12% | -9/Materials Lgt. Armor Plating | 70% | -9/Materials Imp. Assault Rifle | 3% | -8/Materials Med. Armor Plating | 47% | -8/Materials Imp. VTOL Module | 26% | -6/Factory Diametric Drive | 11% | -6/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Integrated Reactor Subatomic Replicator Supercharged Integrated Reactor LRC Storage Terrabomb High-powered Transdimensional Reconstructor Achievements -------------- Generalissimo Sniper Challenges ------------ None Game ------ Seed CoilPhaseBuckler Manual? 0 Play Time 06:14:21 Cumulative 274.1 hours Start 2025.10.16 @ 11:42:35 End 2025.10.17 @ 14:23:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 229 Rogue 229 Adventurer 0 Explorer 0 Win Type 0 Total 20 Types 12/1/2/2/1/0/0/1/0/1 Lore% 94 Gallery% 88 Achievement% 77 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a112cac5-1bd0-429c-a19f-79c021c77dde