Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.03 @ 21:25:30 Player: CrossedViper Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (317) 1585 Value Destroyed (14557) 14557 Prototype IDs (79) 1580 Alien Tech Used (1) 200 Bonus (10828) 10828 TOTAL SCORE: 37050 Bonus ------- High Alert Combat Kills 1974 Follower Combat Kills 361 Aligned with FarCom 300 Met Zhirov 300 Hacked Protovariant 500 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -107 Cogmind --------- Core Integrity 1412/1600 Matter 290/300 Energy 176/190 System Corruption 12% Temperature Cool (6) Movement Treading (160) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (4) --- Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY (16) ----- Medium Storage Unit Spectral Analyzer Spectral Analyzer Advanced System Shield > --- WEAPON (2) ------- Matter Neutralizer Null Cannon > --- INVENTORY (8) ---- Improved Matter Compressor (300) Transdimensional Reconstructor Matter Neutralizer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Enhanced Biometal Leg Experimental Myomer Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Experimental Heat Sink Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Long-range Terrain Scanner Quantum Capacitor Centrium Light Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Hacking Suite Advanced System Shield System Backup Module > --- WEAPON ----------- Enhanced Gamma Rifle Multirail > --- INVENTORY -------- Improved Quantum Reactor Centrium Wheel Cooled Gravmag System Cooled Gravmag System Experimental Cooling System Launcher Loader Transdimensional Reconstructor Heavy Dispersion Rifle HERF Cannon Compact Linear Accelerator Compact Linear Accelerator CL-ANK's Mallet Vibroblade Centrium Greatsword Plasma Lance SGEMP Prototype [Rating: 173] Favorites ----------- Power Reinforced Fission Core Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg High-density Centrium Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Utility High-capacity Storage Unit Device Coolant Injector Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Advanced System Shield Protection Experimental Weapon Shielding Weapon CL-ANK's Mallet Energy Gun Gamma Rifle Energy Cannon HERF Cannon Ballistic Gun Shotgun Ballistic Cannon Bore Cannon Launcher Rocket Launcher Impact Weapon CL-ANK's Mallet Slashing Weapon Vibroblade Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 . . . . 2 2 . 2 2 Power 2 | . . . . . . . . . 1 . . . . . . . . 1 . Propulsion 2 | . . . . . . . . 1 . . . . . . . 1 . . . Utility 14 | . . . 2 . . . 2 1 1 2 . . . . 2 1 . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 324 | . 7 2 20 7 14 7 20 10 21 9 11 2 10 6 70 8 70 9 21 Power 36 | . 1 . 2 . 1 1 1 . 2 . 1 . 1 . 8 1 11 2 4 Engine 8 | . 1 . 2 . 1 . . . 1 . 1 . . . . . . . 2 Core 6 | . . . . . . 1 1 . 1 . . . . . 3 . . . . Reactor 22 | . . . . . . . . . . . . . 1 . 5 1 11 2 2 Propulsion 93 | . 2 1 7 1 3 1 8 2 11 4 2 1 5 4 26 . 11 2 2 Treads 51 | . 2 . 7 1 3 . 8 2 11 1 2 1 2 1 6 . 2 . 2 Leg 25 | . . . . . . 1 . . . . . . . . 15 . 7 2 . Wheel 11 | . . 1 . . . . . . . 3 . . . 3 2 . 2 . . Hover 6 | . . . . . . . . . . . . . 3 . 3 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 92 | . 2 . 3 1 3 2 10 6 8 3 4 . 2 . 19 1 20 . 8 Device 41 | . . . . . . . . 3 3 2 1 . 2 . 11 . 15 . 4 Storage 9 | . 2 . . . 1 1 2 . . 1 . . . . . . 1 . 1 Processor 9 | . . . 1 . 1 . 1 1 . . 1 . . . 2 . . . 2 Hackware 5 | . . . . . . . . . 1 . . . . . 2 1 1 . . Protection 28 | . . . 2 1 1 1 7 2 4 . 2 . . . 4 . 3 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 103 | . 2 1 8 5 7 3 1 2 . 2 4 1 2 2 17 6 28 5 7 Energy Gun 6 | . . . . . . . . . . . . . . . . . 6 . . Energy Cannon 20 | . . . 1 . . 1 . . . . . . . . 4 3 4 1 6 Ballistic Gun 36 | . 2 . 5 3 5 1 . . . . 2 . 2 1 8 1 4 1 1 Ballistic Cannon 11 | . . . . 1 1 1 . . . . . . . . . . 6 2 . Launcher 18 | . . 1 2 1 1 . . 1 . 1 1 1 . 1 3 2 3 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . 1 1 . 1 1 . . . 1 . . 1 . Slashing Weapon 5 | . . . . . . . . . . . . . . . 1 . 4 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . . 2 . . 2 5 3 . . 1 . 4 . 1 . 21 2 2 Parts Lost 105 | . . 1 3 1 5 1 7 2 4 1 5 . . 3 29 1 19 14 9 Power 19 | . . . 2 . . 1 . . 1 . 1 . . . 5 . 2 4 3 Propulsion 27 | . . 1 . . 3 . 4 . 1 . 3 . . 1 10 . 3 1 . Utility 42 | . . . 1 1 . . 3 2 2 1 1 . . 2 7 . 11 7 4 Weapon 17 | . . . . . 2 . . . . . . . . . 7 1 3 2 2 Highest Loss Streak 17 | . . 1 1 1 5 1 3 1 2 1 3 . . 2 17 1 3 6 3 Average Slot Usage (%) 87 | . 86 99 85 99 96 85 89 86 91 91 88 90 84 88 87 82 86 70 39 Engine 3 | . 14 14 9 11 11 1 . . 4 5 3 5 1 . . . . . 3 Core 3 | . . . . . . 8 8 7 7 5 5 5 5 5 4 4 1 . . Reactor 2 | . . . . . . . . . . . . . 3 5 5 4 7 5 4 Treads 13 | . 28 22 20 22 21 21 16 18 20 9 1 7 10 9 4 4 2 . 7 Leg 2 | . . . . . . . 1 . . . . . . . 4 . 10 7 . Wheel 1 | . . 4 1 . . . . . . 7 12 2 . 2 1 4 1 7 . Device 9 | . . . . . . . . . 9 16 15 17 20 16 20 13 24 23 4 Storage 19 | . 15 28 22 22 18 19 27 23 20 19 23 23 23 23 18 14 9 7 3 Processor 6 | . . . 3 11 13 4 8 12 6 5 5 11 11 11 8 9 . . 2 Hackware 2 | . . . . . . . . . . . . . . . 5 12 12 8 6 Protection 7 | . . . 6 10 8 6 17 15 15 12 8 1 . . 3 4 3 . . Energy Cannon 1 | . . . . . . 9 . . . . . . . . 2 3 2 . 6 Ballistic Gun 5 | . 22 26 20 18 12 4 . . . . 2 6 4 8 1 3 . 1 . Ballistic Cannon 1 | . . . . 3 9 7 . . . . . . . . . . 1 2 . Impact Weapon 2 | . . . . . . . 8 7 6 4 3 . . . 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 189 | 11 77 78 86 84 100 166 150 136 157 187 187 171 176 176 189 152 164 106 67 Greatest Support 160 | 20 40 40 40 40 40 40 40 68 84 70 70 90 100 100 105 16 145 32 160 Greatest Overweight (x) 17 | . 1 7 7 2 2 8 6 3 2 5 5 2 9 6 17 9 10 3 . Average Overweight (x) 2 | . . 3 2 1 2 3 3 2 1 2 3 1 1 2 3 8 2 1 . Largest Inventory Capacity 48 | . 20 20 20 20 32 32 48 28 28 36 36 36 36 36 36 28 28 12 8 Average Capacity 25 | . 7 20 20 20 21 30 28 28 28 31 36 36 36 36 32 28 20 11 7 Most Carried 36 | . 8 15 20 20 24 29 28 28 28 31 35 30 36 36 36 28 28 12 6 Average Carried 23 | . 4 11 19 19 18 27 25 27 27 27 31 29 33 35 29 27 20 10 3 Final Capacity 36 | 6 20 20 20 20 24 32 28 28 28 36 36 36 36 36 28 28 12 4 8 Final Carried 36 | 6 8 15 20 19 24 28 28 28 28 30 28 30 36 35 28 28 12 4 3 Class Distribution -------------------- 40% | Hauler-Mutant 26% | Scavenger-Gladiator 11% | Hacker-Mutant 9% | Scavenger-Mutant 5% | Hauler-Gladiator 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Scavenger-Gladiator | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Hacker-Mutant | -3/Research Scavenger-Mutant | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Matter Collected 7263 | 200 141 248 662 336 134 679 192 94 203 112 176 192 282 376 852 160 1478 241 505 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 15632 | . 192 376 1151 290 120 266 1140 496 1026 1434 339 338 350 530 2343 413 3650 381 797 Parts 741 | . 12 29 78 28 11 21 62 19 57 73 7 11 5 30 117 9 144 13 15 Haulers Intercepted 5 | . . . 3 . . . . . . . . . . . 1 . 1 . . Recyclers Shooed 11 | . . . 2 2 . . . . 1 . . . . . 4 . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . . . 2 10 3 23 . . . . . Prevented 10 | . . . . . . . . . . . 6 4 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Combat Hostiles Destroyed 267 | . 7 13 23 8 4 6 21 9 16 17 6 7 . 19 31 5 51 5 19 Melee 80 | . . . . . . . 21 9 16 13 1 . . . 10 . 4 5 1 Guns 63 | . 7 12 14 4 1 . . . . . 3 3 . 5 7 . 6 . 1 Cannons 43 | . . . . . . 6 . . . . . . . . 7 1 13 . 16 AOE 59 | . . 1 9 4 3 . . . . 4 2 3 . 14 4 2 13 . . Classes Destroyed 21 | . 3 3 5 . . . 2 1 . . . . . 1 1 . 5 . . Worker 14 | . 1 2 3 . . . . . 1 . . . . . 2 . 4 . 1 Builder 6 | . . 1 . . . . . 1 1 2 . . . . . . 1 . . Tunneler 6 | . . 1 . 2 . . . . 1 . . . . . 2 . . . . Hauler 5 | . . . 3 . . . . . . . . . . . 1 . 1 . . Recycler 12 | . . . 4 1 . . . . . 5 . . . . . . . . 2 Operator 2 | . . . 1 . . . . . . . . . . . 1 . . . . Watcher 7 | . . . 2 . . . 1 . . 1 . . . . 2 . 1 . . Swarmer 60 | . 3 6 7 4 . 3 . . . 8 1 4 . 14 4 . 6 . . Saboteur 2 | . . . . . . . . . . . . . . . . . 1 . 1 Grunt 99 | . 4 5 10 1 . 2 10 7 6 4 4 2 . 2 7 4 22 4 5 Brawler 7 | . . . . . . . 1 . 1 . . 1 . 1 . . . . 3 Duelist 3 | . . . . . . . . . . . . . . 1 1 . 1 . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . Researcher 3 | . . . . . . . . . . . . . . . . . 3 . . Sentry 34 | . . . 6 2 . . 8 1 5 3 1 . . 1 3 1 3 . . Hunter 24 | . . . . . . . 2 . 2 1 . . . . 6 . 8 . 5 Programmer 23 | . . . . . . . . 1 2 1 . . . . 9 . 4 1 5 Q-Series 2 | . . . . . . . . . . . . . . . . . 2 . . Investigator 1 | . . . . . . . . . . . . . . . . . 1 . . Striker 2 | . . . . . . . . . . . . . . . . . 2 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . 1 . . Protovariant G 1 | . . . . . . . . . . . . . . . . . 1 . . Assembled 6 | . . 2 . 1 3 . . . . . . . . . . . . . . Best Kill Streak 13 | . 3 4 7 4 3 3 3 2 2 6 3 4 . 9 4 5 13 3 5 Combat Bots Only 9 | . 3 4 5 4 3 3 3 2 2 4 3 4 . 9 4 5 6 3 5 Max Kills in Single Turn 5 | . 1 2 4 4 2 1 1 1 1 3 1 2 . 5 3 2 3 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 4 4 2 . . . . 3 1 1 . 5 3 2 3 . . Melee 1 | . . . . . . . 1 1 1 1 1 . . . 1 . 1 1 1 Uniques/NPCs Destroyed 2 | . . . . . 1 1 . . . . . . . . . . . . . 8R-AWN (-9/Exiles) CL-ANK (-8/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Damage Taken 30026 | . 311 260 943 292 1020 664 1289 456 1888 777 935 376 . 754 5354 824 6554 3583 3746 Core 3145 | . 56 45 103 7 53 51 160 60 235 47 202 51 . 110 513 65 392 807 188 Absorbed by Shields 471 | . . . . . . . . . . . . . . . . . 471 . . Reduced by Siege Mode 600 | . . . . . . . . . . . . . . 38 . 13 54 . 495 Core Remaining (%) 68 | 100 . 59 . . . 46 70 91 72 . . . . 59 55 . 64 44 88 Volleys Fired 710 | . 24 28 75 14 31 36 . . . 2 12 19 33 32 81 14 219 3 87 Largest 2 | . 2 2 2 2 2 2 . . . 1 2 2 1 2 2 2 2 1 2 Hottest 210 | . 60 46 46 57 46 125 . . . 33 58 63 33 63 123 176 145 100 210 Shots Fired 1031 | . 48 53 138 26 58 59 . . . 2 21 38 33 52 133 17 241 3 109 Gun 616 | . 48 50 126 24 54 16 . . . . 18 19 33 41 77 1 101 . 8 Cannon 334 | . . . . 1 . 43 . . . . . . . . 47 11 128 3 101 Launcher 81 | . . 3 12 1 4 . . . . 2 3 19 . 11 9 5 12 . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 570 | . 31 50 126 25 54 23 . . . . 18 19 33 41 77 1 61 3 8 Thermal 159 | . 17 . . . . 36 . . . . . . . . . . 5 . 101 Explosive 45 | . . 3 12 1 4 . . . . 2 3 . . 11 2 1 6 . . Electromagnetic 257 | . . . . . . . . . . . . 19 . . 54 15 169 . . Robot Hit Streak 22 | . 8 14 11 11 19 14 . . . 1 6 15 22 14 15 11 21 2 19 Robot Miss Streak 6 | . 4 4 5 1 1 4 . . . . 1 3 1 2 3 1 6 1 2 Penetration Max 2 | . . . . . . . . . . . . . 1 1 2 . . . . Secondary Targets 13 | . 2 5 3 . . . . . . . 1 . . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . 1 . . 1 1 . . . . Capacitor 153 | . . . . . . . . . . . . . . . . . 153 . . Shots Hit Robots 1000 | . 33 39 102 20 47 36 49 25 50 37 22 26 32 39 125 14 179 33 92 Core Hits 544 | . 14 24 64 15 19 16 22 10 20 26 10 16 22 35 69 13 102 11 36 Critical Hits 185 | . . 1 3 3 . 10 33 16 32 25 1 1 9 8 25 . 4 2 12 Critical Kills 74 | . . 1 1 1 . 2 14 6 16 16 . . . 2 11 . 1 . 3 Critical Parts Destroyed 96 | . . . 2 2 . 4 17 9 15 9 1 1 4 5 14 . 3 2 8 Melee Attacks 255 | . . . . . . . 51 31 51 36 6 . . . 26 . 13 41 . Kinetic 201 | . . . . . . . 51 31 51 36 6 . . . 26 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 51 | . . . . . . . . . . . . . . . . . 10 41 . Piercing 3 | . . . . . . . . . . . . . . . . . 3 . . Sneak Attacks 27 | . . . . . . . 3 3 6 12 . . . . 2 . . 1 . Combat Hostiles 6 | . . . . . . . . . 1 5 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43072 | . 339 642 2165 515 790 658 3307 1883 3442 3558 964 758 217 1688 5278 776 9206 1790 5096 Guns 8890 | . 339 544 1274 357 677 176 . . . . 325 337 217 617 1588 23 2261 . 155 Cannons 10516 | . . . . . . 482 . . . . . . . . 1250 319 3493 49 4923 Explosions 7102 | . . 86 891 158 113 . . . . 191 198 421 . 1071 662 434 2877 . . Melee 16520 | . . . . . . . 3307 1883 3442 3367 441 . . . 1778 . 575 1727 . Ramming 44 | . . 12 . . . . . . . . . . . . . . . 14 18 Kinetic 22290 | . 177 544 1274 357 677 209 3307 1883 3442 3367 766 337 217 617 3366 23 1523 49 155 Thermal 6641 | . 162 . . . . 449 . . . . . . . . 121 180 806 . 4923 Explosive 4415 | . . 86 891 158 113 . . . . 191 198 . . 1071 175 . 1532 . . Electromagnetic 7380 | . . . . . . . . . . . . 421 . . 1616 573 4770 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 2302 | . . . . . . . . . . . . . . . . . 575 1727 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . 1 1 . . . . 1 1 2 1 3 3 3 3 2 . 8 4 12 Average Corruption 2 | . 1 1 . . . . 1 1 1 1 1 3 3 3 1 . 5 3 8 Corruption Purged 10 | . . . . . . . . . . . . . . . 2 . 8 . . Effects 131 | . . 2 . . . . 3 . 2 . 6 8 4 9 12 . 56 8 21 Message Errors 25 | . . . . . . . 1 . 1 . 2 . 2 2 4 . 10 . 3 Matter Fused 21 | . . . . . . . . . . . . . 2 2 . . 9 4 4 Heat Flow Errors 12 | . . . . . . . . . 1 . . 3 . . 1 . 5 . 2 Energy Discharges 14 | . . 1 . . . . 1 . . . 1 2 . 1 3 . 4 1 . Data Loss (minor) 24 | . . 1 . . . . 1 . . . 2 1 . 1 4 . 9 1 4 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . 1 Misfires 3 | . . . . . . . . . . . . . . . . . 3 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 Targeting Errors 26 | . . . . . . . . . . . 1 2 . 2 . . 13 2 6 Weapon Failures 4 | . . . . . . . . . . . . . . 1 . . 3 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1838 | . . 12 57 . . . 139 118 449 39 178 14 . 3 153 . 256 178 242 Projectiles 365 | . . . . . . . . . . . . . . . 74 . 49 . 242 Explosions 273 | . . 12 57 . . . . . . . 14 14 . 3 11 . 162 . . Melee 1200 | . . . . . . . 139 118 449 39 164 . . . 68 . 45 178 . Knockbacks 9 | . . . . . . 2 . . . . . . . . . . 7 . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . 1 . . . . . . . . . . 6 . . Secondary 2 | . . . . . . 1 . . . . . . . . . . 1 . . Self-Inflicted Damage 413 | . . 5 60 44 . . . . . . 33 . . 56 . . 207 5 3 Shots 13 | . . . 2 1 . . . . . . 1 . . 2 . . 7 . . Rammed 11 | . 1 2 . . . . . 1 . . . . . . . . . 5 2 Targets Rammed 11 | . 1 2 . . . . . 1 . . . . . . . . . 5 2 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 403 | . 76 18 5 8 . 403 10 7 188 . 10 191 . 10 104 114 197 . 326 Average Temperature 92 | . 38 7 2 6 . 182 2 5 41 . 6 102 . 6 17 45 52 . 103 Received Heat Transfer 4311 | . 84 78 324 78 . 198 486 210 456 54 339 90 . 63 546 162 360 567 216 Effects 11 | . . . . . . 9 . . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 Interference 5 | . . . . . . 5 . . . . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . Short Circuit 2 | . . . . . . 2 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations 15 | . . . . . . . . . . . . . . 1 . 1 5 . 8 Total Turns 309 | . . . . . . . . . . . . . . 27 . 14 63 . 205 Longest Duration 44 | . . . . . . . . . . . . . . 27 . 14 23 . 44 Robots Corrupted 24 | . . . . . . . . . . . . 1 . . 3 2 18 . . Combat Hostiles 21 | . . . . . . . . . . . . 1 . . 3 2 15 . . Parts Fried 71 | . . . . . . . . . . . . 1 . . 11 4 55 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Melted 3 | . . . . . . . . . . . 1 . . . 1 . . . 1 Heat Transferred 5162 | . 350 . . . . 468 . . . . . . . . 100 150 450 . 3644 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . . . . . 1 1 5 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Peak Influence 1299 | . 189 180 522 343 . 84 640 255 185 444 . . . . 581 258 1299 865 851 Initial 720 | . . . 11 203 . . 32 240 11 88 . . . . 254 212 144 720 512 Average 278 | . 108 73 250 211 . 29 352 130 76 329 . . . . 292 160 551 756 700 Maximum Alert Level 4 | . . . 2 1 . . 2 1 . 2 . . . . 2 1 4 3 3 Low Security (%) 50 | . 100 100 35 60 . 100 29 68 100 9 . . . . 34 60 6 . . Level 1 26 | . . . 55 39 . . 26 31 . 64 . . . . 44 40 36 . . Level 2 15 | . . . 9 . . . 43 . . 25 . . . . 21 . 35 . 42 Level 3 5 | . . . . . . . . . . . . . . . . . 3 100 57 Level 4 2 | . . . . . . . . . . . . . . . . . 17 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 4 . 5 . . . 3 6 5 3 . . . . 11 1 11 5 4 Investigation 12 | . 2 . 3 . . . 1 . 3 . . . . . . 1 1 1 . Extermination 15 | . . . . . . . . 2 2 . . . . . 5 . 4 . 2 Reinforcement 17 | . 2 . 2 . . . 2 4 . . . . . . 2 . 5 . . Assault 5 | . . . . . . . . . . . . . . . 1 . 1 1 2 Garrison 9 | . . . . . . . . . . 3 . . . . 3 . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Distress Signals 24 | . 1 . 6 . . . 3 . . 3 . . . . 4 . 3 2 2 Communications Jammed 1 | . . . . . . . . . . . . . . . 1 . . . . Distress Signals 1 | . . . . . . . . . . . . . . . 1 . . . . Times Spotted 411 | . 11 15 43 8 2 8 49 16 23 19 8 7 . 16 61 5 67 24 29 Peak Tracking Total 14 | . 4 2 7 4 9 3 6 3 5 5 5 4 . 5 6 5 6 14 6 Tactical Retreats 43 | . . 2 5 . . 2 17 1 5 2 . . . 1 3 . 1 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Traps Triggered 11 | . . . 1 . . . . . 2 2 1 . . . 2 . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . 1 3 . . . . . 1 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Machines Disabled 28 | . . . 5 2 2 . . . . . . . . . 4 . 12 . 3 Max in Single Turn 2 | . . . 1 1 1 . . . . . . . . . 2 . 2 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Machines Accessed 48 | . 5 . 4 . 2 . 4 6 5 2 . . 5 . 2 2 9 1 1 Terminals 35 | . 5 . 4 . . . 3 6 3 2 . . . . 2 2 6 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 . 1 . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . 1 . . . . . . . 1 . . Total Hacks 156 | . 17 . 19 . 2 . 7 16 9 4 . . 26 . 7 12 31 3 3 Successful 83 | . 6 . 8 . 2 . 2 7 2 1 . . 26 . 3 7 18 1 . Failed 71 | . 10 . 10 . . . 5 9 7 3 . . . . 4 5 13 2 3 Catastrophic 15 | . 1 . . . . . 1 2 4 1 . . . . 1 . 4 1 . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . Manual 68 | . 16 . 16 . 1 . 4 6 4 2 . . . . 4 9 6 . . Terminals 117 | . 17 . 19 . . . 5 16 5 4 . . . . 7 12 26 3 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . 2 . 3 . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . . . 1 . . . . . . . 2 . . Terminal Hacks 62 | . 2 . 5 . 2 . . 5 . 1 . . 26 . 2 6 12 1 . Record 21 | . . . . . 1 . . . . . . . 14 . . . 6 . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 10 | . 1 . 3 . . . . . . . . . 4 . . 2 . . . Prototype ID Bank 6 | . . . 1 . . . . . . . . . 4 . . . 1 . . Level Access Points 2 | . . . . . . . . 1 . . . . . . . . . 1 . Branch Access Points 5 | . 1 . 1 . . . . 1 . 1 . . . . . 1 . . . Terminal Index 2 | . . . . . . . . 1 . . . . . . . 1 . . . Alert Level 3 | . . . . . . . . 1 . . . . . . . 1 1 . . Unreport Threat 5 | . . . . . . . . 1 . . . . . . 2 1 1 . . Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . 2 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 2 . 2 . . . . . . . . . . Scan Component 2 | . . . . . . . 1 . 1 . . . . . . . . . . Repair 2 | . . . . . . . 1 . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 15 | . 4 . 3 . . . . 2 . . . . . . 1 1 4 . . Terminals 15 | . 4 . 3 . . . . 2 . . . . . . 1 1 4 . . Track 9 | . 3 . 1 . . . . . . . . . . . 1 1 3 . . Botnet 6 | . 1 . 2 . . . . 2 . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 5 . 4 . . . 3 6 5 2 . . . . 2 2 7 1 1 Full Trace Events 11 | . 3 . 2 . . . 1 . 2 . . . . . . 1 1 1 . Feedback Events 2 | . 1 . . . . . . . 1 . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 . 1 . . . . . . . . . . Time 96 | . . . . . . . 56 . 40 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Total Allies 14 | . . 3 . 1 . . . . . 1 . . . . 3 . 3 . 3 Largest Group 3 | . . 3 . 1 1 . . . . . . . . . 3 . 3 . 3 Highest-Rated Group 368 | . . 40 . 31 31 . . . . . . . . . 138 . 138 . 368 Highest-Rated Ally 131 | . . 16 . 31 31 . . . . . . . . . 46 . 46 . 131 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 92 | . . 6 . 15 . . . . . . . . . . 26 . 35 . 10 Total Damage 2006 | . . 77 . 251 . . . . . . . . . . 661 . 646 . 371 Kills 12 | . . . . 3 . . . . . . . . . . 5 . 3 . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Robot Analysis Total 10 | . 1 . 3 . . . . . . . . . 4 . . 2 . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . 4 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . 3 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Turns Passed 18744 | . 427 998 1000 1010 1167 1039 1254 1256 1917 696 734 441 581 370 2308 290 2180 392 684 Spaces Moved 8251 | 1 203 474 380 465 511 327 406 554 844 330 453 206 274 166 1025 131 1028 208 265 Core 61 | . . . . . . . . . . . . . . . . . . . 61 Treads 5314 | . 203 259 335 465 511 310 343 554 844 139 74 206 259 122 372 . 114 . 204 Legs 1027 | 1 . . . . . 17 63 . . . . . . . 330 . 616 . . Wheels 1687 | . . 215 45 . . . . . . 191 379 . . 44 176 131 298 208 . Hover 162 | . . . . . . . . . . . . . 15 . 147 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 160 150 150 180 200 200 220 180 180 130 130 185 180 150 142 170 107 90 50 Average Speed 179 | 120 162 167 185 198 200 234 223 201 190 160 144 191 183 173 181 178 152 108 134 Slowest Speed 500 | 120 180 220 220 200 200 320 280 220 200 260 200 200 500 185 330 180 240 120 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 40 96 47 94 68 89 41 22 24 13 64 42 62 40 32 4 94 10 10 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 5 | . . . . 1 1 . . . . . . . 3 . . . . . . Known Exits Taken 7 | . 1 . 1 . . . . 1 . 1 . . . . 1 1 . 1 . Unknown Exits Taken 12 | 1 . 1 . 1 1 1 1 . 1 . 1 1 1 1 . . 1 . . Scrap Searched 5 | . . 1 . 1 . 1 . . . . 1 . . 1 . . . . . Spaces Dug 28 | . . . . 1 . . 2 6 1 . . . . 7 . 7 3 1 . Terrain Destroyed 604 | . . 39 59 16 9 18 2 6 1 5 16 . . 77 39 25 283 2 7 Melee 10 | . . . . . . . 2 6 1 . . . . . . . 1 . . Projectile 42 | . . . . 1 . 18 . . . . . . . . 3 . 11 2 7 AOE 552 | . . 39 59 15 9 . . . . 5 16 . . 77 36 25 271 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Total 10986 | . 259 623 545 530 603 543 656 632 1055 457 507 229 336 215 1316 170 1522 311 477 Wait 1031 | . 5 111 35 32 2 158 157 24 110 59 15 . . 10 55 14 117 35 92 Move 8231 | . 202 473 379 464 510 326 405 553 843 329 452 205 273 165 1024 130 1027 207 264 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 184 | . 10 7 18 5 28 10 13 4 13 4 3 1 10 1 24 1 24 3 5 Fast Attach 117 | . 1 1 5 1 1 . 1 4 8 2 1 1 7 1 29 1 35 4 14 Attach 114 | . 2 . 3 2 8 3 15 3 4 7 10 . 4 2 24 1 17 5 4 Detach 33 | . . . . . 1 . 5 3 . 4 6 1 . . 5 1 3 3 1 Swap 94 | . 4 1 12 4 5 4 4 3 9 . . 1 . 3 17 6 18 . 3 Drop 181 | . 10 . 18 7 14 6 5 6 17 . 1 1 9 1 31 2 43 5 5 Fire 710 | . 24 28 75 14 31 36 . . . 2 12 19 33 32 81 14 219 3 87 Melee 255 | . . . . . . . 51 31 51 36 6 . . . 26 . 13 41 . Ram 5 | . . 1 . . . . . . . . . . . . . . . 3 1 Kick 2 | . . . . . . . . . . . . . . . . . . 2 . Crush 4 | . 1 1 . . . . . 1 . . . . . . . . . . 1 Escape Stasis 6 | . . . . . . . . . . . . . . . . . 6 . . Rewire 14 | . . . . . . . . . . 14 . . . . . . . . . Trap 5 | . . . . 1 3 . . . . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 7 exits: *Fac x4 / Sto / *Low x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 13 | -10/Materials | Central database locked down 193 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 428 | -10/Materials | Entered Mines 484 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 608 | -10/Mines | Discovered new exit (range 8) 674 | -10/Mines | Build established: Hauler-Mutant 717 | -10/Mines | Excavation squad dispatched 717 | -10/Mines | A large section of the Mines collapsed 886 | -10/Mines | Found a hidden stash of uninstalled traps 1018 | -10/Mines | Discovered new exit (range 8) 1122 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1426 | -10/Mines | Entered Materials 1426 | -9/Materials | Evolved 2 slots: Utility x2 1732 | -9/Materials | Discovered new exit (range 5) 1836 | -9/Materials | Identified exit to Mines 2232 | -9/Materials | Central database locked down 2263 | -9/Materials | Discovered new exit (range 15) 2426 | -9/Materials | Entered Mines 2427 | -9/Mines | Assembled infested the area 2432 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2767 | -9/Mines | Discovered new exit (range 7) 2787 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2787 | -9/Mines | Discovered new exit (range 5) 2869 | -9/Mines | Learned location of Storage (-7) 2907 | -9/Mines | Learned Materials emergency access door positions 3251 | -9/Mines | Received a Mining Laser from a helpful Derelict 3252 | -9/Mines | Discovered new exit (range 10) 3436 | -9/Mines | Entered Exiles 3436 | -9/Exiles | Accompanied by 1 ally 3621 | -9/Exiles | Met 8R-AWN 3653 | -9/Exiles | Met EX-HEX 3777 | -9/Exiles | Met EX-DEC 3785 | -9/Exiles | Learned location of Zion (-6) 4022 | -9/Exiles | Met EX-BIN 4128 | -9/Exiles | Aligned with FarCom system 4130 | -9/Exiles | Given EX-Vault access code 4176 | -9/Exiles | Opened EX-Vault 4222 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4376 | -9/Exiles | Attacked by the Exiles 4458 | -9/Exiles | Destroyed 8R-AWN 4476 | -9/Exiles | Found Prototype Protection 4479 | -9/Exiles | Found Prototype Protection 4480 | -9/Exiles | Lost 5 parts (3n2w) 4535 | -9/Exiles | Found Prototype Device 4541 | -9/Exiles | Found Prototype Ballistic Gun 4546 | -9/Exiles | Found Prototype Processor 4581 | -9/Exiles | Discovered new exit (range 14) 4603 | -9/Exiles | Entered Mines 4621 | -8/Mines | Identified 8R-AWN's Boregun 4746 | -8/Mines | CL-ANK came to Exiles' defense 4813 | -8/Mines | Destroyed CL-ANK 4823 | -8/Mines | Found Prototype Processor 4827 | -8/Mines | Found Prototype Impact Weapon 5574 | -8/Mines | Core integrity fell below 50% 5623 | -8/Mines | Discovered new exit (range 8) 5642 | -8/Mines | Entered Materials 5642 | -8/Materials | Evolved 2 slots: Utility x2 5664 | -8/Materials | Identified 8R-AWN's Armor/TH 5666 | -8/Materials | Identified 8R-AWN's Armor/EX 5669 | -8/Materials | Identified Exp. Melee Analysis Suite 5671 | -8/Materials | Identified CL-ANK's Mallet 5943 | -8/Materials | Build established: Scavenger-Gladiator 6208 | -8/Materials | Discovered new exit (range 13) 6597 | -8/Materials | Lost 3 parts (2n1u) 6722 | -8/Materials | Repaired Rnf. Fission Core 6855 | -8/Materials | Discovered new exit (range 4) 6896 | -8/Materials | Entered Factory 6896 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7004 | -7/Factory | Identified AS-neutralizer No. 17b 7718 | -7/Factory | Identified exit to Storage 7718 | -7/Factory | Identified exit to Lower Caves 7718 | -7/Factory | Identified exit to Factory 8152 | -7/Factory | Entered another Factory area 8152 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8461 | -6/Factory | Build established: Hauler-Gladiator 8495 | -6/Factory | Found Launcher Loader 8576 | -6/Factory | Imp. Hacking Suite fried by hacking feedback 8616 | -6/Factory | Repaired Exp. Weapon Shielding 9221 | -6/Factory | Build established: Scavenger-Gladiator 9243 | -6/Factory | Discovered new exit (range 14) 9253 | -6/Factory | Spotted B-75 Beast 9853 | -6/Factory | Discovered new exit (range 10) 10069 | -6/Factory | Entered another Factory area 10069 | -5/Factory | Evolved 2 slots: Utility x2 10083 | -5/Factory | Identified exit to Upper Caves 10083 | -5/Factory | Identified exit to Extension 10215 | -5/Factory | Garrison activated, responded to threat 10591 | -5/Factory | Spotted B-75 Beast 10639 | -5/Factory | Discovered new exit (range 14) 10765 | -5/Factory | Entered Upper Caves 11171 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11217 | -5/Upper Caves | Lost 3 parts (1p1n1u) 11445 | -5/Upper Caves | Discovered new exit (range 15) 11483 | -5/Upper Caves | Identified Exp. Targeting Computer 11499 | -5/Upper Caves | Entered another Upper Caves area 11612 | -5/Upper Caves | Build established: Hauler-Mutant 11864 | -5/Upper Caves | Discovered new exit (range 9) 11940 | -5/Upper Caves | Entered Zhirov 11940 | -5/Zhirov | Discovered new exit (range 3) 11975 | -5/Zhirov | Met Zhirov 12034 | -5/Zhirov | Learned location of Quarantine (-2) 12034 | -5/Zhirov | Learned location of Testing (-3) 12034 | -5/Zhirov | Learned location of Command (-1) 12045 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12075 | -5/Zhirov | Found Alien Artifact 12075 | -5/Zhirov | Identified Integrated Dissipator 12075 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12281 | -5/Zhirov | Found Alien Artifact 12521 | -5/Zhirov | Entered Proximity Caves 12666 | -4/Proximity Caves | Destroyed 9 combat bots 12790 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12869 | -4/Proximity Caves | Discovered new exit (range 14) 12891 | -4/Proximity Caves | Entered Factory 12891 | -4/Factory | Evolved 2 slots: Utility x2 12933 | -4/Factory | Allied Derelicts emerged from ambush trap array 13640 | -4/Factory | Lost 6 parts (1p1n1u3w) 13641 | -4/Factory | First assault squad dispatched 13802 | -4/Factory | Lost 17 parts (3p7n3u4w) 13894 | -4/Factory | Spotted B-86 Titan 14426 | -4/Factory | Build established: Hacker-Gladiator 14780 | -4/Factory | Garrison activated, responded to threat 15003 | -4/Factory | Build established: Hacker-Mutant 15078 | -4/Factory | Found Quantum Capacitor 15119 | -4/Factory | Discovered new exit (range 12) 15135 | -4/Factory | Identified exit to Research 15199 | -4/Factory | Entered Research 15199 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15210 | -3/Research | Identified exit to Armory 15210 | -3/Research | Identified exit to Testing 15489 | -3/Research | Entered Testing 15888 | -3/Testing | Protovariant out of control (PG-7YWDA57D3H) 15888 | -3/Testing | Unleashed a protovariant (PG-7YWDA57D3H) 15894 | -3/Testing | Found Prototype Slashing Weapon 15894 | -3/Testing | Identified Centrium Greatsword 15904 | -3/Testing | Found Centrium Greatsword 15945 | -3/Testing | Found Prototype Slashing Weapon 15945 | -3/Testing | Identified Vibroblade 15970 | -3/Testing | Spotted PG-7YWDA57D3H 15974 | -3/Testing | Destroyed PG-7YWDA57D3H 15978 | -3/Testing | Spotted Investigator 15982 | -3/Testing | Scanned by Researcher 16000 | -3/Testing | Destroyed Investigator 16161 | -3/Testing | Spotted Striker 16165 | -3/Testing | Spotted Striker 16198 | -3/Testing | Destroyed Striker 16231 | -3/Testing | Destroyed Striker 16267 | -3/Testing | Spotted Alpha 7 16320 | -3/Testing | Destroyed Alpha 7 16347 | -3/Testing | Found Prototype Energy Gun 16347 | -3/Testing | Identified Enh. Gamma Rifle 16351 | -3/Testing | Found Prototype Ballistic Gun 16363 | -3/Testing | Stole the SGEMP Prototype 16367 | -3/Testing | Identified Multirail 16523 | -3/Testing | Identified Transdimensional Reconstructor 16624 | -3/Testing | Build established: Scavenger-Mutant 16787 | -3/Testing | Found Prototype Energy Cannon 16908 | -3/Testing | Found Prototype Ballistic Cannon 16986 | -3/Testing | Allied Derelicts emerged from ambush trap array 16994 | -3/Testing | Found Prototype Device 16994 | -3/Testing | Identified Exp. ECM Suite 17004 | -3/Testing | Found Prototype Launcher 17004 | -3/Testing | Identified Tactical Quantum Warhead 17363 | -3/Testing | Lost 3 parts (1n1u1w) 17408 | -3/Testing | Lost 3 parts (1n2u) 17514 | -3/Testing | Found Prototype Device 17514 | -3/Testing | Identified Exp. Shock Absorption System 17541 | -3/Testing | Discovered new exit (range 15) 17669 | -3/Testing | Entered Research 17669 | -2/Research | Evolved 2 slots: Power x1, Utility x1 17781 | -2/Research | Garrison activated, responded to threat 17896 | -2/Research | Lost 6 parts (2p3u1w) 17919 | -2/Research | First assault squad dispatched 17927 | -2/Research | Spotted B-90 Cyclops 17971 | -2/Research | Lost 3 parts (2p1u) 18019 | -2/Research | Identified exit to Access 18024 | -2/Research | Identified Omega Cannon 18032 | -2/Research | Identified Null Cannon 18053 | -2/Research | Core integrity fell below 50% 18061 | -2/Research | Entered Access 18061 | -1/Access | Evolved 2 slots: Utility x2 18062 | -1/Access | Loaded intel: 108 machine locations 18062 | -1/Access | Loaded intel: 100 trap records 18062 | -1/Access | Identified exit to Surface 18062 | -1/Access | Discovered exit to Surface (range 101) 18062 | -1/Access | Identified exit to Command 18062 | -1/Access | Discovered exit to Command (range 125) 18062 | -1/Access | Delivered the SGEMP Prototype to Zhirov 18062 | -1/Access | Zhirov transferred Access data 18090 | -1/Access | Lost 4 parts (1n2u1w) 18122 | -1/Access | Zhirov warped through subspace 18148 | -1/Access | Build established: Hacker-Mutant 18283 | -1/Access | Lost 3 parts (1p2u) 18359 | -1/Access | First assault squad dispatched 18377 | -1/Access | System corruption reached 10% 18528 | -1/Access | Found Prototype Processor 18528 | -1/Access | Identified Spectral Analyzer 18534 | -1/Access | Found Spectral Analyzer 18621 | -1/Access | Spotted B-99 Colossus 18745 | *** | Escaped! Last Messages --------------- 18661_ K-01 Serf collects debris. 18662_ G-73 Enforcer suffers critical hit. 18662_ Destroyed Adv. Heat Sink. 18664_ K-01 Serf collects debris. 18666_ Destroyed Myomer Leg. 18668_ G-73 Enforcer destroyed. 18669_ K-01 Serf collects debris. 18675_ Ended siege mode. 18677_ K-01 Serf collects debris. 18679_ System corrupted: Heat flow error (+141). 18682_ Acquired 26 matter. 18683_ K-01 Serf collects debris. 18683_ K-01 Serf cleans the Wave Collapse Detector. 18686_ Slammed into M-36 Artificer. 18689_ K-01 Serf cleans the Wave Collapse Detector. 18694_ System corrupted: Matter fused (-10). 18722_ XTKUP5Z XKNQ:7W>PPU LIZIH 18730_ Sealed Barrier breached. 18738_ Main Access Shell breached. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ######################## """""" ###### """ | | ######################## "" # # """ | | ######################## "" / # " | | ######################## # + | | ######################## # # | | #########################+##+######### ####+##### | | ######################## # # | | ######################## # # | | ######################## + + "" | | ######################## # # "" | | ##################### # # "" | | ##################### # # S | | ##################### # # "" | | ##################### " # # "" | | ##################### """ # # "" | | " ##################### """ # # | | " ##################### " # # | | ################################### ########## | | ###################################### ########## | | ###################################### ########## | | ##############################"####### ########## | | ########## """" " ########## | | ########## """" " ########## | | ########## """" """""" " ########## | | """" " " " ########## | | """" " "@ " " ########## | | """" " "" ########## | | """" " " " ########## | | ########## """" """""" " ########## | | ###### """" """" """ ########## | | ###### """" """"T""" ########## | | ##########################"####### ########## | | ################################## ########## | | ################################## ########## | | ######################### # # + | | ######################### ^ # # # | | ######################### "" + / " # | | ######################### "" # # """ # | | ########## ####### "Y^ # # """# | | ########## ####### "" ^ # + " # | | ########## ####### "" # # # | | ############## #######^ # # + | | ############## ####### # # # | | ############## #### ########### ########## | | ############## ## ## ########## | | ############## ## ## ########## | | ########### ## ## ########## | | ##### #####+##### # ####### | | ### ### + | | ### ### ""# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Coolant Potential 165 Energy Generation 67 Energy Capacity 600 Matter Stores 375 Matter Capacity 600 Sight Range 24 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 5 Jamming Range 12 Power Amplification 30 Base Temperature (-) 200 EM Shielding 2 Corruption Prevention 12 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 90 Core Shielding 30 Propulsion Shielding 33 Weapon Shielding 90 Weapon Cycling 25 Melee Speed Boost 30 Evasion (%) 50 Targeting Accuracy 12 Melee Accuracy 18 Armor Integrity Analysis 33 Recoil Reduction 4 Kinecelleration 40 Salvage Targeting 1 Offensive Hacking 24 Defensive Hacking 24 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Epsilon Run Challenges ------------ None Game ------ Seed LatentSuperchargedRouter Manual? 0 Play Time 02:32:21 Cumulative 214.5 hours Start 2021.01.03 @ 18:35:32 End 2021.01.03 @ 21:25:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 193 Rogue 186 Adventurer 0 Explorer 7 Win Type 0 Total 5 Types 1/0/4/0/0/0/0/0/0 Lore% 68 Gallery% 90 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 629f776f-9cef-410b-b301-18107ea6e213