Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.02 @ 17:08:42 Player: SovietPaperclip Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (773) 773 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (5350) 5350 TOTAL SCORE: 6918 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 350 Cogmind --------- Core Integrity 0/250 Matter 145/150 Energy 80/100 System Corruption 3% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit X0-1V1's Piety Tracker > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (8) ---- Light Nuclear Core Improved Terrain Scanner Scrap Shield Hacking Suite Tractor Beam Light Assault Rifle Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Spread Laser Heavy Hammer > --- INVENTORY -------- Light Nuclear Core Light Treads Improved Terrain Scanner Seismic Detector Hacking Suite Tractor Beam Spread Laser Grenade Launcher [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Makeshift Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Spread Laser Energy Gun Spread Laser Impact Weapon Heavy Hammer Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 20 | 6 9 5 . Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 2 . Treads 4 | 2 1 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 5 | 1 2 2 . Device 4 | . 2 2 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 5 . . Energy Gun 6 | 2 4 . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 12 | . 3 8 1 Power 3 | . 1 2 . Propulsion 5 | . 1 3 1 Utility 1 | . . 1 . Weapon 3 | . 1 2 . Highest Loss Streak 3 | . 1 3 1 To Critical Strikes . | . . . . Average Backups 6 | 1 6 7 7 Power . | . . 1 1 Propulsion . | . . . . Utility 3 | . 3 4 4 Weapon 2 | . 2 2 2 Tool/Special . | . . . . Unused Backups 7 | . . . 7 Power 1 | . . . 1 Propulsion . | . . . . Utility 4 | . . . 4 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 90 | . 94 88 57 Engine 12 | . 13 12 . Treads 24 | . 27 19 14 Device 11 | . 10 13 14 Storage 14 | . 14 14 14 Energy Gun 20 | . 25 13 . Impact Weapon 6 | . 2 14 14 Peak Build Rating 22 | 6 22 22 18 Average Rating 13 | 4 10 20 17 On Entrance 11 | . 6 22 18 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 16 | 14 16 15 9 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 3 | . . 3 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 3 8 8 8 Average Carried 6 | 1 6 7 8 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 536 | 260 191 85 . Remotely . | . . . . Salvage Created 896 | 175 679 42 . Parts 62 | 15 44 3 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 1 | . . 1 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 21 | . 17 4 . Guns 20 | . 17 3 . Classes Destroyed 9 | 2 6 1 . Tunneler 5 | 5 . . . Hauler 2 | . 2 . . Recycler 2 | 1 1 . . Mechanic 1 | . 1 . . Operator 3 | . 3 . . Watcher 1 | . 1 . . Swarmer 5 | . 3 2 . Grunt 14 | . 14 . . Subdweller 2 | . . 2 . Best Kill Streak 4 | 3 4 2 . Combat Bots Only 4 | . 4 2 . Max Kills in Single Turn 2 | 1 2 2 . Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 134 | . 66 60 8 Missed 20 | . 6 13 1 Hits 114 | . 60 47 7 Projectile 114 | . 60 47 7 Damage Taken 1439 | . 746 592 101 Core 262 | . 92 98 72 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 90 | 11 66 13 . Largest 2 | 2 2 1 . Hottest 130 | 100 130 65 . Shots Fired 150 | 20 117 13 . Gun 150 | 20 117 13 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 150 | 20 117 13 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | 3 10 14 . Robot Miss Streak 8 | 2 8 6 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 134 | 12 96 25 1 Core Hits 130 | 7 106 17 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | 1 1 . . Burn 2 | 1 1 . . Melee Attacks 27 | . 3 23 1 Impact 27 | . 3 23 1 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2204 | 163 1284 704 53 Guns 1585 | 163 1214 208 . Cannons . | . . . . Explosions . | . . . . Melee 619 | . 70 496 53 Ramming . | . . . . Kinetic . | . . . . Thermal 1585 | 163 1214 208 . Explosive . | . . . . Electromagnetic . | . . . . Impact 619 | . 70 496 53 Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 1 3 3 Average Corruption 2 | . 1 2 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . 1 9 3 Message Errors 2 | . . 1 1 Matter Fused 3 | . . 3 . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . 1 . . Parts Rejected 1 | . . . 1 Data Loss (minor) 5 | . . 4 1 Overload Shots . | . . . . Overflow Damage 124 | . 48 51 25 Projectiles . | . . . . Explosions . | . . . . Melee 124 | . 48 51 25 Knockbacks 2 | . . 2 . Impact 2 | . . 2 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 544 | 156 544 249 . Average Temperature 119 | 55 133 130 . Received Heat Transfer 453 | . 300 144 9 Effects 8 | . 8 . . Energy Bleed 1 | . 1 . . Interference 2 | . 2 . . Matter Decay 1 | . 1 . . Short Circuit 1 | . 1 . . Damage (major) 3 | . 3 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried . | . . . . Impact Corruptions 5 | . 1 3 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | 2 1 . . Heat Transferred 2712 | 555 1902 255 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 143 | 10 143 . . Initial . | . . . . Average 62 | 1 72 . . Influence Increases 615 | 30 515 70 . Destroy 0b10 Robot/C 380 | . 340 40 . Destroy 0b10 Robot/NC 70 | 30 40 . . Destroy Leader 86 | . 86 . . Successful Hack 17 | . 17 . . Destroy Structure 2 | . 2 . . Lose Combat Pursuer 60 | . 30 30 . Influence Decreases 615 | 30 485 100 . Entered New Map 15 | . . 15 . Time Decay 540 | 30 455 55 . Lost Part 60 | . 30 30 . Squads Dispatched 4 | . 4 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 33 8 3 Peak Tracking Total 4 | . 4 4 3 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 7 | . 7 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 7 | . 5 2 . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 11 2 . Successful 6 | . 4 2 . Failed 7 | . 7 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 11 | . 11 . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Part Schematic 2 | . 2 . . Open Door 1 | . . 1 . Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . 2 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . X0-1V1 Amusement Gains 36 | . 26 10 . Average Entertainment 15 | . 26 15 15 Bad Acts 7 | . . 7 . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 27 | . . 27 . Seismic 27 | . . 27 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 2318 | 121 1396 693 108 Spaces Moved 1155 | 51 674 366 64 Core 5 | 3 . 2 . Treads 1149 | 48 674 363 64 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 1 | . . 1 . Fastest Speed 50 | 50 160 145 160 Average Speed 159 | 153 160 160 160 Slowest Speed 200 | 160 160 200 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 3 96 27 24 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug 2 | . 2 . . Terrain Destroyed 2 | . 2 . . Melee 2 | . 2 . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 1424 | 71 866 419 68 Wait 103 | . 95 6 2 Move 1152 | 50 673 365 64 Hop . | . . . . Pick Up 16 | 4 9 3 . Fast Attach 19 | 5 9 4 1 Attach 8 | 1 4 3 . Detach . | . . . . Swap 3 | . 3 . . Drop 6 | . 4 2 . Fire 90 | 11 66 13 . Melee 27 | . 3 23 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -8/Recycling History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 584 | -10/Materials | Discovered new exit (range 8) 720 | -10/Materials | Discovered new exit (range 4) 803 | -10/Materials | Discovered new exit (range 8) 826 | -10/Materials | Discovered new exit (range 14) 977 | -10/Materials | Discovered new exit (range 4) 1306 | -10/Materials | Discovered new exit (range 4) 1513 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1518 | -10/Materials | Entered Subcaves 1781 | -10/Subcaves | Learned Materials emergency access door positions 1820 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1883 | -10/Subcaves | Lost 3 parts (1p2n) 1915 | -10/Subcaves | Core integrity fell below 50% 2005 | -10/Subcaves | Lost 3 parts (1n1u1w) 2202 | -10/Subcaves | Discovered new exit (range 3) 2202 | -10/Subcaves | X0-1V1 sent you into danger 2211 | -10/Subcaves | Entered Recycling 2311 | -8/Recycling | Core integrity fell below 20% 2319 | -8/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02202_ System corrupted: Component data lost. 02202_ EXIT=FOUND 02202_ X0-1V1: "Enjoy the ride!" 02204_ Autobeam Turret knocked back. 02206_ Spread Laser destroyed. 02210_ Lgt. Ion Engine destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 02227_ System corrupted: Component data lost. 02259_ Ranged accuracy returns to normal. 02286_ AZ2//,