Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.01 @ 01:41:58 Player: Srdjan Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (22) 110 Value Destroyed (707) 707 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3668 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 235/300 Energy 95/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Structural Scanner Improved Signal Interpreter Melee Analysis Suite System Shield System Shield Improved System Shield Improved System Shield > --- WEAPON ----------- High-powered Shotgun Katana > --- INVENTORY -------- Improved Ion Engine Improved Sensor Array Field Laser Plasma Cutter Katana [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility System Shield Device Structural Scanner Storage Small Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Light Armor Plating Weapon Katana Energy Gun Particle Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Special Weapon Plasma Cutter Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Was Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 5 | . . . 2 2 1 . Weapon . | . . . . . . . Parts Attached 51 | 7 8 2 13 14 4 3 Power 6 | 1 1 . 1 3 . . Engine 3 | 1 . . 1 1 . . Core 3 | . 1 . . 2 . . Reactor . | . . . . . . . Propulsion 13 | 2 5 . 3 3 . . Treads . | . . . . . . . Leg 13 | 2 5 . 3 3 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 . 1 2 6 4 . Device 4 | . . 1 . 2 1 . Storage 1 | 1 . . . . . . Processor 3 | . . . . 3 . . Hackware 5 | . . . 2 . 3 . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 18 | 3 2 1 7 2 . 3 Energy Gun 7 | 2 2 1 1 . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 2 | 1 . . . 1 . . Ballistic Cannon 2 | . . . 2 . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon 2 | . . . 2 . . . Slashing Weapon 4 | . . . 2 1 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 17 | . 2 . 1 5 . 9 Power 1 | . . . . 1 . . Propulsion 4 | . 2 . 1 1 . . Utility 6 | . . . . 2 . 4 Weapon 6 | . . . . 1 . 5 Highest Loss Streak 9 | . 2 . 1 3 . 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 73 89 98 95 92 82 Engine 2 | . 7 . 5 2 . . Core 7 | . 2 14 5 5 7 6 Leg 20 | . 21 28 22 16 15 13 Device 10 | . . 3 11 17 15 13 Storage 8 | . 14 14 11 3 . . Processor 4 | . . . . 9 15 13 Hackware 12 | . . . 20 18 23 20 Protection 1 | . . . . 4 . . Energy Gun 10 | . 15 28 4 2 . . Ballistic Gun 3 | . 11 . . 5 7 6 Ballistic Cannon 1 | . . . 7 . . . Slashing Weapon 5 | . . . 9 9 7 6 Naked Turns 16 | . . . . . . 16 Heaviest Build 19 | 14 14 19 19 18 12 12 Greatest Support 30 | 20 20 20 30 30 25 25 Greatest Overweight (x) 4 | 1 4 . . 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 Average Capacity 7 | 6 8 8 8 6 5 5 Most Carried 8 | 4 5 8 8 7 5 4 Average Carried 5 | 1 4 6 7 5 4 3 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 8 | 4 5 8 7 5 4 1 Class Distribution -------------------- 50% | Scavenger-Mutant 24% | Hacker-Mutant 10% | Hacker-Assassin 10% | Mutant 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Assassin | -7/Waste Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Min Mat Mat Fac Was Matter Collected 638 | 205 135 53 125 120 . . Remotely . | . . . . . . . Salvage Created 843 | . 135 12 301 395 . . Parts 61 | . 8 . 28 25 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . 1 . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Was Combat Hostiles Destroyed 23 | . 3 3 10 7 . . Melee 17 | . . . 10 7 . . Guns 6 | . 3 3 . . . . Classes Destroyed 8 | . 1 1 3 3 . . Operator 1 | . . . 1 . . . Watcher 1 | . . . . 1 . . Swarmer 6 | . . . 6 . . . Grunt 8 | . 3 . 2 3 . . Duelist 1 | . . . . 1 . . Sentry 4 | . . . 2 2 . . Hunter 1 | . . . . 1 . . Assembled 3 | . . 3 . . . . Best Kill Streak 6 | . 3 2 6 3 . . Combat Bots Only 6 | . 3 2 6 3 . . Max Kills in Single Turn 1 | . 1 1 1 1 . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Mat Fac Was Damage Taken 2143 | . 422 127 214 553 . 827 Core 1041 | . 125 73 32 94 . 717 Absorbed by Shields 118 | . . . . 118 . . Core Remaining (%) 73 | 100 . 20 92 82 . . Volleys Fired 24 | . 11 6 1 4 . 2 Largest 2 | . 2 2 1 1 . 1 Hottest 140 | . 60 140 65 45 . 63 Shots Fired 41 | . 22 12 1 4 . 2 Gun 41 | . 22 12 1 4 . 2 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 15 | . 11 . . 2 . 2 Thermal 24 | . 11 12 1 . . . Explosive . | . . . . . . . Electromagnetic 2 | . . . . 2 . . Robot Hit Streak 10 | . 10 4 . 1 . 1 Robot Miss Streak 8 | . 4 1 1 6 . 8 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 67 | . 15 7 13 31 . 1 Core Hits 34 | . 8 4 11 11 . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . 1 1 2 . . Burn 1 | . . 1 . . . . Sever 3 | . . . 1 2 . . Melee Attacks 64 | . . . 23 41 . . Impact . | . . . . . . . Slashing 64 | . . . 23 41 . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . 2 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1763 | . 222 100 417 989 . 35 Guns 349 | . 222 100 . 18 . 9 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 1388 | . . . 417 971 . . Ramming 26 | . . . . . . 26 Kinetic 145 | . 136 . . . . 9 Thermal 186 | . 86 100 . . . . Explosive . | . . . . . . . Electromagnetic 18 | . . . . 18 . . Impact . | . . . . . . . Slashing 1388 | . . . 417 971 . . Piercing . | . . . . . . . Highest Corruption 15 | . . . . . . 15 Average Corruption 9 | . . . . . . 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . . 7 Message Errors 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 44 | . . . 8 36 . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 44 | . . . 8 36 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 11 | . . . . . . 11 Shots . | . . . . . . . Rammed 10 | . . . . . . 10 Targets Rammed 10 | . . . . . . 10 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 153 | . 83 153 22 . . . Average Temperature 53 | . 46 62 12 . . . Received Heat Transfer 456 | . 273 9 33 141 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 497 | . 200 297 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Was Peak Influence 426 | . 102 39 336 426 152 68 Initial 152 | . . 39 5 141 152 53 Average 143 | . 42 35 155 288 152 54 Maximum Alert Level 2 | . . . 1 2 . . Low Security (%) 70 | 100 100 100 82 16 100 100 Level 1 28 | . . . 17 79 . . Level 2 1 | . . . . 3 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . 1 1 . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 1 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Was Distress Signals 3 | . . . . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 7 5 14 23 . 7 Peak Tracking Total 7 | . 5 2 7 5 . 6 Tactical Retreats 10 | . . . 1 8 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Was Traps Triggered 3 | . 2 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Min Mat Mat Fac Was Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Was Machines Accessed 10 | . 1 . 3 5 1 . Terminals 8 | . 1 . 3 4 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 1 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 46 | . 6 . 20 17 3 . Successful 23 | . 4 . 10 7 2 . Failed 23 | . 2 . 10 10 1 . Catastrophic 4 | . 1 . 1 2 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 41 | . 6 . 20 15 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . . 2 3 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 19 | . 4 . 10 5 . . Record 1 | . . . . 1 . . Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 4 | . 1 . 3 . . . Level Access Points 1 | . . . . 1 . . Branch Access Points 2 | . 1 . 1 . . . Repair Station Index 1 | . . . 1 . . . Alert Level 2 | . 1 . 1 . . . Locate Traps 1 | . . . 1 . . . Maintenance Status 1 | . . . 1 . . . Reinforcement Status 3 | . . . . 3 . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . . . . 2 2 . Process 1 | . . . . 1 . . Report Inventory 2 | . . . . 1 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 1 . 3 4 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 24 | . . . . 24 . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . . 3 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Min Mat Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Mat Fac Was Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Was Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Min Mat Mat Fac Was Turns Passed 1867 | 66 157 436 387 588 42 191 Spaces Moved 1148 | 47 90 331 229 270 30 151 Core 29 | 10 5 . . . . 14 Treads . | . . . . . . . Legs 1119 | 37 85 331 229 270 30 137 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 121 | 111 124 120 120 129 120 113 Slowest Speed 250 | 120 250 120 120 190 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 22 63 27 24 2 74 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . 1 . . 1 . . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Was Total 1478 | 57 110 357 307 442 37 168 Wait 138 | . . 15 21 100 . 2 Move 1143 | 46 89 330 228 269 30 151 Hop . | . . . . . . . Pick Up 18 | 4 1 3 6 4 . . Fast Attach 38 | 6 8 2 11 9 2 . Attach 11 | . . . 1 5 2 3 Detach 3 | . . . . 2 1 . Swap 2 | 1 . . 1 . . . Drop 27 | . 1 1 15 8 2 . Fire 24 | . 11 6 1 4 . 2 Melee 64 | . . . 23 41 . . Ram 10 | . . . . . . 10 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 14) 67 | -11/Junkyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 16) 210 | -10/Materials | Identified exit to Mines 224 | -10/Materials | Entered Mines 228 | -10/Mines | Met a Derelict bent on vengeance 266 | -10/Mines | Learned location of Storage (-8) 294 | -10/Mines | Assembled infested the area 299 | -10/Mines | Assisted by a Guerilla fighting off Assembled 317 | -10/Mines | Core integrity fell below 50% 486 | -10/Mines | Build established: Scavenger-Mutant 635 | -10/Mines | Discovered new exit (range 8) 660 | -10/Mines | Entered Materials 660 | -9/Materials | Evolved 2 slots: Utility x2 799 | -9/Materials | Identified exit to Mines 917 | -9/Materials | Discovered new exit (range 13) 1047 | -9/Materials | Entered another Materials area 1047 | -8/Materials | Evolved 2 slots: Utility x2 1071 | -8/Materials | Build established: Hacker-Mutant 1277 | -8/Materials | Lost 3 parts (1p1u1w) 1319 | -8/Materials | Identified exit to Factory 1555 | -8/Materials | Build established: Scavenger-Mutant 1635 | -8/Materials | Entered Factory 1635 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1677 | -7/Factory | Sucked down chute 1677 | -7/Factory | Entered Waste 1692 | -7/Waste | EMP discharged 1701 | -7/Waste | Spotted C-40 Crusher 1754 | -7/Waste | Spotted C-40 Crusher 1757 | -7/Waste | Spotted C-40 Crusher 1792 | -7/Waste | EMP discharged 1792 | -7/Waste | System corruption reached 10% 1792 | -7/Waste | Spotted C-40 Crusher 1809 | -7/Waste | Spotted C-40 Crusher 1842 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1844 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1845 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1847 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1848 | -7/Waste | Spotted C-40 Crusher 1848 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1858 | -7/Waste | Crushed by Compactor (1 part destroyed) 1859 | -7/Waste | Core integrity fell below 50% 1859 | -7/Waste | Crushed by Compactor (1 part destroyed) 1861 | -7/Waste | Crushed by Compactor (1 part destroyed) 1865 | -7/Waste | Core integrity fell below 20% 1868 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- Imp. System Shield crushed. Imp. Signal Interpreter crushed. Imp. System Shield crushed. Structural Scanner crushed. System Shield crushed. Lgt. Nuclear Core crushed. Carbon-fiber Leg crushed. Slammed into C-40 Crusher. Destabilizing: System corrupted (+1). Slammed into C-40 Crusher. Destabilizing: Core damaged (-21). Plasma Cutter crushed. Katana crushed. System corrupted: Field Laser failed to cycle. Field Laser crushed. Slammed into C-40 Crusher. Destabilizing: Core damaged (-21). Slammed into C-40 Crusher. Destabilizing: System corrupted (+1). Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????######## #???????????????????? | | ??????????????????############???????????????????? | | ??????????????????## ##???????????????????? | | ??????????????????## ##???????????????????? | | ??????????????????## / ##???????????????????? | | ??????????????????## ##???????????????????? | | ??????????????????## ##???????????????????? | | ??????????????????## ##???????????????????? | | ####?????#######??## ##???????????????????? | | ####?????#######??## ##???????????????????? | | ##????## ##??#### ####???????????????????? | | ##????## ##??#### ####???????????????????? | | ##????## ##????## ##?????????????????????? | | ######## ##????## ####???????????????????? | | ######## ##????## ####???????????????????? | | ##????## ##???????????????????? | | ##????## ##???????????????????? | | ##????## CC ##???????????????????? | | ##????##CC CC ##???????????????????? | | ######## ##????##CCCC####???????????????????? | | ######## ##????## CC####???????????????????? | | ##????## ##????## CC ##?????????????????????? | | ######## ######## CC@####???????????????????? | | ######## ######## CC####???????????????????? | | CCC ##???????????????????? | | C ##???????????????????? | | ##???????????????????? | | ##???????????????????? | | ######## ######## ####???????????????????? | | ######## ######## ####???????????????????? | | ##????## ##????## ##?????????????????????? | | ##????## ##????## ##?????????????????????? | | ##????## ##????## ##?????????????????????? | | ##????## ##????## ?????????????????????? | | ##????## ##????## ?????????????????????? | | ##????## ##????## ????????????????????? | | ????????## ##????## ??????????????????? | | ????????## ##????## #### ??????????????????? | | ????????## ##????## #### ??????????????????? | | ????????## ##?????? ##?????????????????????? | | ????????## ##?????? ##?????????????????????? | | ????????## ##?????? ##?????????????????????? | | ????????########?????????????????????????????????? | | ????????#######??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Melee Accuracy 5 Defensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayAlphaShearcannon Manual? 0 Play Time 00:24:55 Cumulative 22.7 hours Start 2024.02.01 @ 01:17:47 End 2024.02.01 @ 01:41:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 32 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7f49ab42-86e9-494b-ac3e-2c6478dd3416