Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 19:24:45 Player: Arc Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (813) 813 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2154 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/250 Matter 268/300 Energy 275/275 System Corruption 0% Temperature Hot (209) Movement Walking (195) Ox1 Location -8/Recycling Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Improved Aluminum Leg Titanium Leg > --- UTILITY (2) ------ Medium Storage Unit Light Armor Plating > --- WEAPON (2) ------- Subdweller Beam Cannon Battle Rifle > --- INVENTORY (10) --- Light Ion Engine Makeshift Flight Unit Flightbrick Authchip [R/Combat] Authchip [Power] Rocket Launcher Ripper Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Battle Rifle Ripper > --- INVENTORY -------- Ion Engine Makeshift Flight Unit Flightbrick Authchip [R/Combat] Authchip [Power] Subdweller Beam Cannon Grenade Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit Makeshift Flight Unit Utility Medium Storage Unit Device Subdweller Optics Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Battle Rifle Energy Gun Heavy Riot Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Battle Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Ripper Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 57 | 6 13 8 24 6 Power 6 | 1 . . 4 1 Engine 6 | 1 . . 4 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 2 . 2 1 Treads . | . . . . . Leg 6 | 2 2 . 1 1 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 13 | 1 5 2 3 2 Device 2 | . 1 . 1 . Storage 3 | 1 2 . . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 6 | . 1 1 2 2 Artifact . | . . . . . Weapon 31 | 2 6 6 15 2 Energy Gun 1 | . . . 1 . Energy Cannon 2 | . . . 1 1 Ballistic Gun 9 | 2 3 . 4 . Ballistic Cannon 8 | . 1 3 4 . Launcher 3 | . . 3 . . Special Weapon . | . . . . . Impact Weapon 4 | . 2 . 2 . Slashing Weapon 4 | . . . 3 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . 6 . Power 1 | . . . 1 . Propulsion 2 | . . . 2 . Utility 1 | . . . 1 . Weapon 2 | . . . 2 . Highest Loss Streak 5 | . . . 5 . To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 100 96 100 Engine 13 | . 14 14 13 14 Leg 25 | . 28 28 22 27 Flight 1 | . . . 3 . Device 1 | . . . 3 . Storage 14 | . 14 14 14 14 Protection 11 | . 12 11 10 14 Energy Cannon 4 | . . . 3 13 Ballistic Gun 13 | . 14 14 11 14 Ballistic Cannon 8 | . 13 12 9 . Naked Turns . | . . . . . Heaviest Build 33 | 12 27 23 30 33 Greatest Support 30 | 20 26 26 26 30 Greatest Overweight (x) 6 | . 1 . 6 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 10 10 10 Average Capacity 9 | 7 10 10 10 10 Most Carried 10 | 2 10 8 10 10 Average Carried 8 | . 6 7 8 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 1 8 8 9 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1371 | 271 168 155 525 252 Remotely . | . . . . . Salvage Created 1047 | 93 399 110 208 237 Parts 84 | 1 30 16 16 21 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 5 | . 2 1 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 8 | . . . 8 . Prevented 1 | . . . 1 . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 24 | . 7 7 7 3 Melee 2 | . . . 2 . Guns 5 | . 2 1 2 . Cannons 13 | . 5 2 3 3 AOE 4 | . . 4 . . Classes Destroyed 11 | 1 6 . 2 2 Worker 1 | . 1 . . . Builder 1 | . . . . 1 Hauler 2 | . 2 . . . Recycler 4 | 1 2 . . 1 Operator 1 | . 1 . . . Turret 2 | . . . 2 . Watcher 3 | . 3 . . . Swarmer 12 | . 3 5 4 . Grunt 6 | . 4 2 . . Sentry 3 | . . . . 3 Subdweller 3 | . . . 3 . Best Kill Streak 6 | 1 6 3 4 3 Combat Bots Only 5 | . 5 3 4 2 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 160 | . 30 26 96 8 Missed 57 | . 11 8 35 3 Damage Taken 1478 | . 185 165 844 284 Core 293 | . 17 27 151 98 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 131 | 7 43 15 36 30 Largest 2 | 2 2 2 2 2 Hottest 105 | 40 55 55 99 105 Shots Fired 243 | 11 86 26 60 60 Gun 125 | 11 43 15 26 30 Cannon 115 | . 43 8 34 30 Launcher 3 | . . 3 . . Special . | . . . . . Kinetic 198 | 11 86 23 48 30 Thermal 30 | . . . . 30 Explosive 3 | . . 3 . . Electromagnetic 12 | . . . 12 . Robot Hit Streak 9 | 3 9 4 6 5 Robot Miss Streak 4 | 1 4 4 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 115 | 7 48 9 38 13 Core Hits 54 | 2 24 10 12 6 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 5 | . 3 . 2 . Destroy 1 | . . . 1 . Blast 4 | . 3 . 1 . Melee Attacks 40 | . 7 . 14 19 Impact 10 | . 7 . 3 . Slashing 30 | . . . 11 19 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2228 | 64 699 332 834 299 Guns 644 | 64 240 62 168 110 Cannons 1089 | . 454 68 378 189 Explosions 202 | . . 202 . . Melee 288 | . . . 288 . Ramming 5 | . 5 . . . Kinetic 1425 | 64 694 130 427 110 Thermal 189 | . . . . 189 Explosive 202 | . . 202 . . Electromagnetic 119 | . . . 119 . Impact . | . . . . . Slashing 288 | . . . 288 . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 47 | . . 25 16 6 Projectiles 22 | . . . 16 6 Explosions 25 | . . 25 . . Melee . | . . . . . Knockbacks 9 | . 3 1 5 . Impact . | . . . . . Kinetic 9 | . 3 1 5 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 323 | . 75 45 22 323 Average Temperature 77 | . 26 16 14 130 Received Heat Transfer 342 | . 60 48 216 18 Effects 2 | . . . . 2 Energy Bleed 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 259 | . . . . 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Peak Influence 572 | 5 194 127 . 572 Initial 537 | . 3 . . 537 Average 177 | 1 29 52 . 389 Maximum Alert Level 2 | . . . . 2 Low Security (%) 60 | 100 100 100 . . Level 1 18 | . . . . 46 Level 2 21 | . . . . 53 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 15 7 34 3 Peak Tracking Total 5 | . 4 3 5 1 Tactical Retreats 7 | . 1 . 6 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 8 | . 2 . 3 3 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 15 | . 7 1 2 5 Terminals 13 | . 7 1 . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 43 | . 21 1 11 10 Successful 26 | . 9 1 11 5 Failed 17 | . 12 . . 5 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 32 | . 21 1 . 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 26 | . 9 1 11 5 Record 12 | . . . 10 2 Part Schematic 1 | . . . . 1 Robot Schematic 1 | . . . . 1 Robot Analysis 2 | . 2 . . . Prototype ID Bank 4 | . 3 . . 1 Emergency Access Points 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Zone Layout 3 | . 2 1 . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 11 | . 7 . . 4 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . . 1 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 3 | . . 2 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 6175 | 64 1254 743 2745 1369 Spaces Moved 3633 | 32 657 572 1760 612 Core 6 | 4 . . 2 . Treads . | . . . . . Legs 3546 | 28 657 572 1677 612 Wheels . | . . . . . Hover . | . . . . . Flight 81 | . . . 81 . Fastest Speed 50 | 50 120 120 120 125 Average Speed 151 | 111 162 120 145 193 Slowest Speed 350 | 120 190 120 350 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 78 | 3 98 100 93 96 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 6 | . . 1 5 . Spaces Dug 21 | . 2 . 1 18 Terrain Destroyed 45 | . 2 20 1 22 Melee 3 | . 2 . 1 . Projectile 23 | . . 1 . 22 AOE 19 | . . 19 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Total 3990 | 51 750 598 1876 715 Wait 45 | . . 3 7 35 Move 3629 | 31 656 571 1759 612 Hop . | . . . . . Pick Up 54 | 7 19 1 20 7 Fast Attach . | . . . . . Attach 17 | 6 1 . 9 1 Detach 1 | . . . 1 . Swap 40 | . 12 8 15 5 Drop 32 | . 11 . 15 6 Fire 131 | 7 43 15 36 30 Melee 40 | . 7 . 14 19 Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 12) 65 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 6) 873 | -10/Materials | Discovered new exit (range 14) 1098 | -10/Materials | Discovered new exit (range 8) 1186 | -10/Materials | Discovered new exit (range 14) 1318 | -10/Materials | Identified exit to Mines 1319 | -10/Materials | Entered Mines 1320 | -10/Mines | Learned location of Storage (-8) 1341 | -10/Mines | Learned Materials emergency access door positions 1406 | -10/Mines | Discovered new exit (range 13) 1591 | -10/Mines | Learned location of Zion (-7) 1748 | -10/Mines | Discovered new exit (range 9) 1955 | -10/Mines | Identified exit to Materials 2056 | -10/Mines | Discovered new exit (range 6) 2060 | -10/Mines | Identified exit to Subcaves 2062 | -10/Mines | Entered Subcaves 2086 | -10/Subcaves | Visited Clippyterm 2089 | -10/Subcaves | Identified exit to Materials 2089 | -10/Subcaves | Identified exit to Recycling 2164 | -10/Subcaves | Learned Materials garrison access intel 2314 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2625 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2633 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3254 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3257 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3772 | -10/Subcaves | Visited 4L-MR0's lab 3874 | -10/Subcaves | Found Flightbrick 3979 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3993 | -10/Subcaves | Core integrity fell below 50% 4051 | -10/Subcaves | Lost 5 parts (1p2n2w) 4807 | -10/Subcaves | Entered Recycling 5423 | -8/Recycling | Discovered new exit (range 16) 6177 | -8/Recycling | Crushed by falling debris 6177 | -8/Recycling | Smashed by cave-in Last Messages --------------- for their oversight and maintenance. >>Schematic(Scythe) Downloading schematic... Scythe Rating: 3 Schematic downloaded. U-05 Engineer builds a Wall. R-06 Scavenger inserts Imp. Ion Engine into recycling unit. Overheating: Energy bleed (-35). Overheating: Energy bleed (-43). U-05 Engineer builds a Wall. Destroyed Terrain Scanner. U-05 Engineer destroyed. Acquired 16 matter. R-06 Scavenger collects Terrain Scan Processor. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Wheel. The unstable cave ceiling collapses. Crushed by falling debris. 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