Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 17:22:08 Player: obieonecnolly Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (1742) 1742 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 5447 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 22/300 Energy 53/200 System Corruption 1% Temperature Critical (860) Movement Walking (260) Ox2 Location -7/Garrison Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (3) --- Myomer Leg > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON (3) ------- Plasma Cannon Plasma Cannon Enhanced Autogun > --- INVENTORY (15) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Armor Integrity Analyzer Improved Utility Shielding Insulated Plating Relay Coupler [Grunt] (26) Relay Coupler [Behemoth] (10) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Kinecellerator Improved Light Armor Plating > --- WEAPON ----------- Plasma Cannon Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Micro Nuclear Core Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Myomer Leg Armor Integrity Analyzer Improved Utility Shielding Hardened Light Armor Plating Insulated Plating Relay Coupler [Grunt] Relay Coupler [Behemoth] Plasma Cannon Plasma Cannon Enhanced Autogun [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Processor Advanced Targeting Computer Protection Scrap Shield Weapon Grenade Launcher Energy Gun Heavy EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Plasma Flamer Build | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Slots Evolved 6 | . . . . 4 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . . . 1 . . Utility 3 | . . . . 2 1 . Weapon 1 | . . . . . 1 . Parts Attached 55 | 6 6 1 12 18 4 8 Power 7 | 1 . . 1 3 . 2 Engine 4 | 1 . . 1 2 . . Core 3 | . . . . 1 . 2 Reactor . | . . . . . . . Propulsion 12 | 2 . . 3 5 1 1 Treads 2 | 2 . . . . . . Leg 5 | . . . . 3 1 1 Wheel 5 | . . . 3 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 2 1 6 5 1 2 Device 6 | . . 1 4 . 1 . Storage 3 | 1 1 . 1 . . . Processor 5 | . 1 . . 4 . . Hackware . | . . . . . . . Protection 4 | . . . 1 1 . 2 Artifact . | . . . . . . . Weapon 18 | 2 4 . 2 5 2 3 Energy Gun 4 | . 2 . 1 1 . . Energy Cannon 3 | . . . . 1 . 2 Ballistic Gun 6 | 2 . . . 1 2 1 Ballistic Cannon . | . . . . . . . Launcher 4 | . 2 . . 2 . . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 15 | . . . 4 2 1 8 Power 2 | . . . . . . 2 Propulsion 5 | . . . 1 1 . 3 Utility 2 | . . . . 1 . 1 Weapon 6 | . . . 3 . 1 2 Highest Loss Streak 8 | . . . 3 1 1 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 98 100 92 92 97 96 Engine 12 | . 14 14 14 14 7 6 Core 2 | . . . . 2 7 6 Treads 9 | . 28 28 8 . . . Leg 8 | . . . . 12 23 21 Wheel 7 | . . . 19 13 . . Device 3 | . . 8 8 . 6 6 Storage 10 | . 14 14 10 9 7 7 Processor 13 | . 13 5 . 17 23 18 Protection 2 | . . . 3 4 . 4 Energy Gun 8 | . 12 14 14 6 . . Energy Cannon 2 | . . . . 2 7 7 Ballistic Gun 3 | . 2 . . . 11 14 Launcher 7 | . 11 14 4 7 . . Special Weapon 1 | . . . 8 . . . Naked Turns . | . . . . . . . Heaviest Build 54 | 13 33 32 32 54 51 54 Greatest Support 52 | 40 40 40 40 52 47 47 Greatest Overweight (x) 2 | . . . 1 1 1 2 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 12 15 15 15 Most Carried 15 | 3 14 15 15 15 15 15 Average Carried 12 | 2 10 14 11 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 3 14 14 14 15 15 15 Class Distribution -------------------- 59% | Mutant 18% | Scavenger-Mutant 14% | Scavenger-Gunner 5% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Gar Matter Collected 1132 | 187 203 30 145 347 176 44 Remotely . | . . . . . . . Salvage Created 1544 | . 345 87 139 375 319 279 Parts 84 | . 20 3 13 21 15 12 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . . 1 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Combat Hostiles Destroyed 33 | . 10 2 3 8 5 5 Guns 13 | . 4 . 2 1 4 2 Cannons 5 | . . . 1 1 1 2 AOE 14 | . 6 2 . 6 . . Classes Destroyed 8 | . 4 . 1 3 . . Worker 2 | . 2 . . . . . Builder 3 | . 2 . . 1 . . Watcher 3 | . . . . 2 1 . Swarmer 3 | . 3 . . . . . Grunt 20 | . 7 2 . 4 4 3 Sentry 6 | . . . . 3 1 2 Hunter 1 | . . . . 1 . . Subdweller 3 | . . . 3 . . . Best Kill Streak 4 | . 4 2 1 2 4 2 Combat Bots Only 4 | . 3 2 1 2 4 2 Max Kills in Single Turn 2 | . 2 2 1 1 1 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 2 . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Gar Hostile Shots Fired 229 | . 20 4 27 46 33 99 Missed 64 | . 6 1 9 16 14 18 Damage Taken 3221 | . 176 51 463 522 261 1748 Core 1011 | . 43 . 112 61 20 775 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 69 | . 69 . . . . . Core Remaining (%) 75 | 100 . . 38 88 . . Volleys Fired 97 | . 20 4 8 29 13 23 Largest 3 | . 2 2 2 2 3 3 Hottest 160 | . 75 75 145 110 130 160 Shots Fired 181 | . 27 5 16 44 39 50 Gun 104 | . 20 1 13 16 26 28 Cannon 43 | . . . . 8 13 22 Launcher 33 | . 7 4 2 20 . . Special 1 | . . . 1 . . . Kinetic 54 | . . . . . 26 28 Thermal 60 | . . . 1 24 13 22 Explosive 33 | . 7 4 2 20 . . Electromagnetic 34 | . 20 1 13 . . . Robot Hit Streak 13 | . 4 . 6 5 13 9 Robot Miss Streak 3 | . 2 . 1 2 3 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 108 | . 16 . 12 25 24 31 Core Hits 85 | . 21 3 5 28 13 15 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 2 | . . . . 1 1 . Burn 1 | . . . . 1 . . Destroy 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3453 | . 1000 70 193 911 512 767 Guns 1234 | . 171 16 140 229 285 393 Cannons 778 | . . . . 177 227 374 Explosions 1428 | . 829 54 40 505 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 678 | . . . . . 285 393 Thermal 1074 | . 54 . 13 406 227 374 Explosive 1295 | . 696 54 40 505 . . Electromagnetic 406 | . 250 16 140 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . 1 3 Message Errors 1 | . . . . . 1 . Matter Fused 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 6 | . 6 . . . . . Projectiles . | . . . . . . . Explosions 6 | . 6 . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 102 | . 8 . . 94 . . Shots 7 | . 1 . . 6 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 893 | . 117 15 30 152 511 893 Average Temperature 213 | . 36 10 20 52 253 499 Received Heat Transfer 1017 | . 93 27 120 99 60 618 Effects 59 | . . . . . 7 52 Shutdowns 13 | . . . . . 4 9 Energy Bleed 3 | . . . . . . 3 Interference 11 | . . . . . 2 9 Matter Decay 6 | . . . . . 1 5 Short Circuit 3 | . . . . . . 3 Damage (minor) 6 | . . . . . . 6 Damage (major) 11 | . . . . . . 11 Damage (core) 6 | . . . . . . 6 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 5 | . . . . . 1 4 Heat Transferred 2161 | . 50 . 80 831 450 750 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Peak Influence 278 | . 278 59 . 204 193 154 Initial 82 | . . 1 . . 82 25 Average 76 | . 97 36 . 85 76 86 Maximum Alert Level 1 | . 1 . . 1 . . Low Security (%) 96 | 100 94 100 . 94 100 100 Level 1 3 | . 5 . . 5 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 2 . . 10 1 . Investigation 5 | . 2 . . 3 . . Extermination 1 | . . . . . 1 . Reinforcement 4 | . . . . 4 . . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Gar Distress Signals 4 | . . . . 3 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 10 2 12 16 7 9 Peak Tracking Total 7 | . 4 2 6 3 4 7 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Traps Triggered 5 | . 1 . . . 2 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Gar Machines Disabled 9 | . 2 . . 5 . 2 Max in Single Turn 2 | . 1 . . 2 . 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Gar Machines Accessed 14 | . 4 . . 7 2 1 Terminals 11 | . 3 . . 6 1 1 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . . 1 . Total Hacks 42 | . 17 . . 19 5 1 Successful 17 | . 8 . . 7 1 1 Failed 25 | . 9 . . 12 4 . Catastrophic 5 | . 1 . . 4 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 28 | . 9 . . 15 3 1 Fabricators . | . . . . . . . Repair Stations 8 | . 8 . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . 4 . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 12 | . 4 . . 7 . 1 Record 2 | . . . . 2 . . Prototype ID Bank 2 | . 1 . . 1 . . Emergency Access Points 1 | . . . . . . 1 Unreport Threat 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Recall Investigation 2 | . 1 . . 1 . . Recall Reinforcements 1 | . . . . 1 . . Zone Layout 2 | . . . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 4 . . . . . Scan Component 2 | . 2 . . . . . Repair 2 | . 2 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 2 . . 4 2 1 Full Trace Events 4 | . 1 . . 3 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 2 . . . . . Time 58 | . 58 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 5 | . . . . . . 5 Machine Destruction 5 | . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Gar Turns Passed 4434 | 124 732 612 659 1392 584 331 Spaces Moved 2831 | 77 380 376 503 1081 284 130 Core 9 | 9 . . . . . . Treads 930 | 68 380 376 106 . . . Legs 899 | . . . . 485 284 130 Wheels 993 | . . . 397 596 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 105 103 190 193 Average Speed 139 | 147 160 160 116 115 191 194 Slowest Speed 270 | 160 160 160 160 190 193 270 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 6 54 59 22 57 8 17 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 3 | . . 3 . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 36 | . . 15 . 21 . . Terrain Destroyed 202 | . 40 29 8 125 . . Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 201 | . 40 29 8 124 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Gar Total 3174 | 85 476 381 564 1184 305 179 Wait 70 | . 58 . . 10 . 2 Move 2825 | 76 379 375 502 1080 283 130 Hop . | . . . . . . . Pick Up 60 | 3 9 1 18 24 3 2 Fast Attach 23 | 6 6 . 5 5 1 . Attach 26 | . . . 6 10 2 8 Detach 13 | . 3 . 4 4 . 2 Swap 6 | . . 1 1 3 1 . Drop 39 | . 1 . 15 19 2 2 Fire 97 | . 20 4 8 29 13 23 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 10 | . . . . . . 10 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 5 | . . . 5 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 7) 580 | -10/Materials | Repaired Grenade Launcher 614 | -10/Materials | Repaired Hvy. EM Pulse Gun 753 | -10/Materials | Discovered new exit (range 16) 857 | -10/Materials | Entered Mines 891 | -10/Mines | Met a Derelict bent on vengeance 905 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 975 | -10/Mines | Learned location of Storage (-7) 1005 | -10/Mines | Learned location of Zion (-7) 1293 | -10/Mines | Discovered new exit (range 15) 1377 | -10/Mines | Discovered new exit (range 8) 1469 | -10/Mines | Entered Subcaves 1596 | -10/Subcaves | Discovered new exit (range 12) 1661 | -10/Subcaves | Ambushed by swarm of Subdwellers 1714 | -10/Subcaves | Lost 3 allies 2018 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2109 | -10/Subcaves | Core integrity fell below 50% 2128 | -10/Subcaves | Entered Materials 2128 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2148 | -8/Materials | Lost 3 parts (1n2w) 2450 | -8/Materials | Discovered new exit (range 16) 2698 | -8/Materials | Garrison activated, responded to threat 3145 | -8/Materials | Build established: Scavenger-Mutant 3519 | -8/Materials | Identified exit to Factory 3520 | -8/Materials | Entered Factory 3520 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3948 | -7/Factory | Discovered new exit (range 14) 4017 | -7/Factory | Identified exit to Garrison 4048 | -7/Factory | Identified exit to Factory 4051 | -7/Factory | Build established: Scavenger-Gunner 4104 | -7/Factory | Entered Garrison 4192 | -7/Garrison | Triggered checkpoint 4234 | -7/Garrison | Garrison Relay disabled 4321 | -7/Garrison | Installed Relay Interface Framework 4415 | -7/Garrison | Core integrity fell below 50% 4428 | -7/Garrison | Core integrity fell below 20% 4436 | -7/Garrison | Core destroyed Last Messages --------------- 04418_ Plasma Cannon broken. 04418_ Overheating: Short circuit. 04420_ Power failure, Mic. Nuclear Core shutdown. 04421_ Overheating: Myomer Leg damaged (-106). 04421_ Overheating: Broken Plasma Cannon damaged (-26). 04422_ Critical hit (Burn: +37). 04425_ Overheating: Plasma Cannon damaged (-44). 04426_ Overheating: Core damaged (-112). 04428_ Overheating: Core damaged (-105). 04428_ Titanium Leg destroyed. 04429_ Overheating: Imp. Signal Interpreter damaged (-1). 04430_ Power failure, Mic. Nuclear Core shutdown. 04431_ Overheating: System interference. 04431_ Imp. Signal Interpreter temporarily disabled. 04432_ Overheating: System interference. 04432_ Plasma Cannon temporarily disabled. 04433_ Overheating: Myomer Leg damaged (-17). 04434_ Overheating: Core damaged (-91). 04434_ G-50 Soldier destroyed. 04436_ Overheating: Core damaged (-98). 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