Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 14:55:05 Player: Jennifer Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (149) 745 Value Destroyed (5441) 5441 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1045) 1045 TOTAL SCORE: 11751 Bonus ------- High Alert Combat Kills 245 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 577/850 Matter 173/300 Energy 11/100 System Corruption 9% Temperature Cool (0) Movement Walking (112) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY (7) ------ Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Force Field Hacking Suite Hacking Suite System Shield > --- WEAPON (3) ------- Gauss Rifle Magnetic Acceleration Cannon Improved Proton Missile Launcher > --- INVENTORY (15) --- Light Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Fission Core Carbon-fiber Leg VSS Leg VSS Leg Flexi-carbon Leg Advanced Targeting Computer Recoil Stabilizer Recoil Stabilizer Quantum Rifle Heavy Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Force Field Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Quantum Rifle Gauss Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Fission Core Carbon-fiber Leg VSS Leg VSS Leg Flexi-carbon Leg Advanced Targeting Computer Recoil Stabilizer Recoil Stabilizer Improved Proton Missile Launcher Heavy Rocket Launcher Remote Datajack [Rating: 66] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Improved Targeting Computer Device Recoil Stabilizer Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 8 | . . . 2 . . . 2 2 . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 5 | . . . 1 . . . 1 2 . 1 Weapon 1 | . . . . . . . . . . 1 Parts Attached 143 | 7 14 5 29 1 3 . 33 4 9 38 Power 17 | 1 . 2 3 . . . 7 . 2 2 Engine 12 | 1 . 1 3 . . . 4 . 2 1 Core 5 | . . 1 . . . . 3 . . 1 Reactor . | . . . . . . . . . . . Propulsion 46 | 2 1 . 10 . 3 . 13 . 1 16 Treads 25 | 2 1 . 10 . 3 . 9 . . . Leg 21 | . . . . . . . 4 . 1 16 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 32 | 1 6 . 5 . . . 9 2 1 8 Device 11 | . 2 . 1 . . . 6 . . 2 Storage 5 | 1 1 . 1 . . . 1 . . 1 Processor 7 | . . . 3 . . . 1 . 1 2 Hackware 4 | . . . . . . . . 1 . 3 Protection 5 | . 3 . . . . . 1 1 . . Artifact . | . . . . . . . . . . . Weapon 48 | 3 7 3 11 1 . . 4 2 5 12 Energy Gun 4 | 2 . . 1 . . . . . . 1 Energy Cannon 3 | . 3 . . . . . . . . . Ballistic Gun 23 | 1 1 1 8 1 . . 3 1 1 6 Ballistic Cannon 7 | . . . . . . . 1 1 2 3 Launcher 9 | . 1 2 2 . . . . . 2 2 Special Weapon 2 | . 2 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . . . 1 Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . . 6 Parts Lost 39 | . 1 2 7 . . . 9 . 9 11 Power 5 | . . 1 . . . . 3 . 1 . Propulsion 15 | . . . 3 . . . 3 . 4 5 Utility 11 | . 1 . 2 . . . 3 . 3 2 Weapon 8 | . . 1 2 . . . . . 1 4 Highest Loss Streak 8 | . 1 2 2 . . . 2 . 8 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 97 100 100 100 99 99 87 91 Engine 7 | . 14 6 9 11 11 11 6 . 2 4 Core 1 | . . 7 1 . . . 2 7 4 1 Treads 19 | . 28 28 32 33 33 33 23 . . . Leg 9 | . . . . . . . 12 30 22 21 Device 6 | . 8 . 2 . . . 13 15 9 4 Storage 9 | . 14 14 11 11 11 11 9 7 7 5 Processor 11 | . . . 16 22 22 22 10 7 10 13 Hackware 4 | . . . . . . . . 6 7 17 Protection 2 | . 4 14 1 . . . 3 7 4 . Energy Cannon 1 | . 10 9 . . . . . . . . Ballistic Gun 13 | . 13 8 19 20 22 22 12 7 2 10 Ballistic Cannon 2 | . . . . . . . 5 7 9 4 Launcher 2 | . . 10 1 1 . . . . 2 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 57 | 11 30 34 55 55 54 54 57 42 44 56 Greatest Support 80 | 40 40 40 63 63 60 60 80 47 47 70 Greatest Overweight (x) 2 | . . . 1 . . . . . 2 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 15 15 15 Average Capacity 16 | 7 8 15 19 20 20 20 18 15 15 14 Most Carried 20 | 5 8 11 20 20 20 20 20 15 15 15 Average Carried 13 | 1 7 9 15 20 19 19 16 14 13 11 Final Capacity 20 | 8 15 15 20 20 20 20 15 15 15 15 Final Carried 20 | 3 8 11 20 20 20 20 15 15 13 15 Class Distribution -------------------- 61% | Mutant 18% | Hacker-Gunner 14% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Hacker-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Matter Collected 4635 | 261 196 115 848 83 . 86 997 . 251 1798 Remotely . | . . . . . . . . . . . Salvage Created 6302 | . 570 280 1354 45 . 36 1220 . 255 2542 Parts 319 | . 38 23 81 7 . 6 53 . 3 108 Haulers Intercepted 7 | . 1 . 3 . . . 3 . . . Recyclers Shooed 14 | . 1 1 5 . . . 1 . . 6 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 124 | . 15 9 28 3 . 3 24 . 11 31 Melee 2 | . 1 . . . . . 1 . . . Guns 63 | . 1 1 25 2 . 3 13 . . 18 Cannons 42 | . 10 4 . . . . 10 . 6 12 AOE 17 | . 3 4 3 1 . . . . 5 1 Classes Destroyed 14 | . 3 . 6 1 . . 2 . . 2 Worker 2 | . . . 1 . . . . . . 1 Builder 1 | . . . . . . . . . . 1 Tunneler 3 | . . . . 1 . . . . . 2 Hauler 7 | . 1 . 3 . . . 3 . . . Recycler 9 | . . . 2 . . . 1 . . 6 Mechanic 1 | . . . 1 . . . . . . . Watcher 2 | . . . . . . . 1 . . 1 Swarmer 16 | . 3 3 4 3 . 3 . . . . Grunt 76 | . 12 6 14 . . . 15 . 10 19 Brawler 3 | . . . 1 . . . . . . 2 Duelist 2 | . . . 1 . . . 1 . . . Sentry 16 | . . . 8 . . . 6 . 1 1 Hunter 6 | . . . . . . . 2 . . 4 Programmer 5 | . . . . . . . . . . 5 Best Kill Streak 5 | . 5 3 5 3 . 3 5 . 4 5 Combat Bots Only 5 | . 5 3 4 3 . 3 4 . 4 3 Max Kills in Single Turn 3 | . 2 2 3 1 . 1 1 . 2 3 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 2 2 2 1 . . . . 2 1 Melee 1 | . 1 . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Hostile Shots Fired 875 | . 59 43 174 13 . 8 153 . 147 278 Missed 254 | . 16 13 50 2 . 3 37 . 58 75 Damage Taken 8135 | . 518 351 1809 84 . 40 1419 . 1433 2481 Core 1196 | . 87 69 215 14 . 9 164 . 365 273 Absorbed by Shields 1346 | . . . . . . . 333 . 264 749 Regen/Repaired (Parts) 216 | . . . 135 . . . . . . 81 Core Remaining (%) 58 | 100 . 37 . . . 40 70 . 47 . Volleys Fired 437 | . 49 18 109 4 . 4 96 . 31 126 Largest 3 | . 2 2 2 1 . 1 2 . 2 3 Hottest 175 | . 160 90 53 33 . 23 69 . 92 175 Shots Fired 868 | . 90 36 215 4 . 5 192 . 62 264 Gun 590 | . 40 15 209 3 . 5 126 . 3 189 Cannon 248 | . 40 15 . . . . 66 . 54 73 Launcher 22 | . 2 6 6 1 . . . . 5 2 Special 8 | . 8 . . . . . . . . . Kinetic 781 | . 40 15 209 3 . 5 192 . 57 260 Thermal 65 | . 48 15 . . . . . . . 2 Explosive 20 | . 2 6 6 1 . . . . 5 . Electromagnetic 2 | . . . . . . . . . . 2 Robot Hit Streak 35 | . 9 11 25 6 . 4 13 . 9 35 Robot Miss Streak 5 | . 3 5 2 1 . 3 4 . 3 2 Penetration Max 2 | . . . . . . . . . . 2 Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 651 | . 54 14 166 3 . 3 152 . 44 215 Core Hits 319 | . 25 17 73 3 . 3 62 . 20 116 Critical Kills 12 | . . . 2 1 . . 1 . . 8 Critical Parts Destroyed 18 | . 1 . 3 . . . 2 . . 12 Critical Strikes 43 | . 1 . 5 1 . . 7 . 4 25 Destroy 31 | . 1 . 5 1 . . 4 . . 20 Blast 12 | . . . . . . . 3 . 4 5 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13961 | . 910 446 2517 73 . 54 2841 . 1704 5416 Guns 6892 | . 191 53 1968 42 . 54 1595 . 37 2952 Cannons 4434 | . 507 124 . . . . 1207 . 1015 1581 Explosions 2405 | . 148 258 495 28 . . . . 652 824 Melee . | . . . . . . . . . . . Ramming 182 | . 16 11 54 3 . . 39 . . 59 Kinetic 10667 | . 191 53 1968 42 . 54 2802 . 1052 4505 Thermal 1406 | . 555 124 . . . . . . . 727 Explosive 1581 | . 148 258 495 28 . . . . 652 . Electromagnetic 125 | . . . . . . . . . . 125 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . 3 3 3 3 . . . 9 Average Corruption 4 | . . . 3 3 3 3 . . . 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 104 | . . . 33 6 7 9 . . . 49 Message Errors 16 | . . . 3 2 2 2 . . . 7 Matter Fused 34 | . . . 14 2 3 1 . . . 14 Heat Flow Errors 9 | . . . 3 . 1 . . . . 5 Energy Discharges 12 | . . . 4 1 . 4 . . . 3 Parts Rejected 2 | . . . 1 . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 15 | . . . 5 1 1 1 . . . 7 Data Loss (major) 4 | . . . . . . . . . . 4 Misfires 2 | . . . 1 . . 1 . . . . Alerts 7 | . . . 1 . . . . . . 6 Weapon Failures 2 | . . . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 348 | . . . 46 . . . 3 . 37 262 Projectiles 43 | . . . . . . . 3 . 3 37 Explosions 305 | . . . 46 . . . . . 34 225 Melee . | . . . . . . . . . . . Knockbacks 47 | . . . . . . . 6 . 13 28 Impact 5 | . . . . . . . 1 . . 4 Kinetic 39 | . . . . . . . 5 . 12 22 Secondary 3 | . . . . . . . . . 1 2 Self-Inflicted Damage 363 | . 14 42 112 . . . . . 81 114 Shots 8 | . 1 2 1 . . . . . 3 1 Rammed 21 | . 6 3 8 . . . 4 . . . Targets Rammed 37 | . 7 3 9 1 . . 7 . . 10 Kicked 12 | . . . . . . . 2 . . 10 Crushed 4 | . 1 . 1 1 . . 1 . . . Highest Temperature 786 | . 256 216 199 . 233 . 153 . 786 275 Average Temperature 72 | . 80 73 27 . 122 . 41 . 243 69 Received Heat Transfer 2806 | . 255 87 690 . . . 572 . 528 674 Effects 13 | . . . . . . . . . 13 . Shutdowns 2 | . . . . . . . . . 2 . Energy Bleed 2 | . . . . . . . . . 2 . Interference 2 | . . . . . . . . . 2 . Matter Decay 1 | . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . 1 . Damage (major) 3 | . . . . . . . . . 3 . Damage (core) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . Heat Transferred 1919 | . 1173 259 . . . . . . . 487 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Peak Influence 810 | . 255 300 587 312 . 85 335 156 326 810 Initial 228 | . . 99 64 228 . . 33 151 109 170 Average 183 | . 64 189 303 280 . 84 113 151 255 187 Maximum Alert Level 3 | . 1 1 2 1 . . 1 . 1 3 Low Security (%) 66 | 100 87 54 42 9 . 100 77 100 32 77 Level 1 22 | . 12 45 20 90 . . 22 . 67 7 Level 2 10 | . . . 37 . . . . . . 11 Level 3 . | . . . . . . . . . . 3 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . Squads Dispatched 29 | . 4 . 5 . . . 3 . 1 16 Investigation 13 | . 2 . 2 . . . 3 . . 6 Extermination 5 | . . . . . . . . . . 5 Reinforcement 8 | . 2 . 2 . . . . . 1 3 Assault 1 | . . . 1 . . . . . . . Garrison 2 | . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 3 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Distress Signals 13 | . 2 . 2 . . . 5 . . 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 216 | . 32 13 50 4 . 3 47 . 13 54 Peak Tracking Total 16 | . 7 16 6 4 . 3 6 . 4 9 Tactical Retreats 16 | . 1 1 3 . . . 3 . 1 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 4 | . 1 . 1 . . . 2 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 13 | . . 1 3 1 . . 1 . . 7 Max in Single Turn 2 | . . 1 2 1 . . 1 . . 2 Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 36 | . 3 . 9 . 1 . 10 2 . 11 Terminals 25 | . 3 . 7 . . . 8 2 . 5 Fabricators 3 | . . . . . . . . . . 3 Repair Stations 3 | . . . 1 . . . . . . 2 Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . Garrison Access 2 | . . . . . . . 1 . . 1 Total Hacks 98 | . 5 . 25 . 1 . 32 3 . 32 Successful 42 | . 1 . 9 . 1 . 15 2 . 14 Failed 56 | . 4 . 16 . . . 17 1 . 18 Catastrophic 16 | . 2 . 4 . . . 4 . . 6 Database Lockouts . | . . . . . . . . . . . Manual 56 | . 5 . 17 . 1 . 16 2 . 15 Terminals 64 | . 5 . 21 . . . 17 3 . 18 Fabricators 8 | . . . . . . . . . . 8 Repair Stations 7 | . . . 2 . . . . . . 5 Recycling Units . | . . . . . . . . . . . Scanalyzers 14 | . . . 2 . . . 12 . . . Garrison Access 4 | . . . . . . . 3 . . 1 Terminal Hacks 19 | . 1 . 5 . 1 . 4 2 . 6 Record 2 | . . . . . . . . . . 2 Open DSF 1 | . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . . . . . . 1 Alert Level 2 | . . . 1 . . . . . . 1 Unreport Threat 1 | . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . 1 . . . Assault Status 1 | . . . 1 . . . . . . . Recall Investigation 3 | . 1 . 1 . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . 1 Zone Layout 3 | . . . 1 . . . . 1 . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 5 | . . . . . . . . . . 5 Load Schematic 2 | . . . . . . . . . . 2 Build 3 | . . . . . . . . . . 3 Repair Station Hacks 5 | . . . 2 . . . . . . 3 Scan Component 3 | . . . 1 . . . . . . 2 Repair 2 | . . . 1 . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 12 | . . . 2 . . . 10 . . . Insert Component 6 | . . . 1 . . . 5 . . . Analyze 6 | . . . 1 . . . 5 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 29 | . 2 . 7 . . . 7 2 . 11 Full Trace Events 15 | . 2 . 4 . . . 3 . . 6 Feedback Events 2 | . . . . . . . . . . 2 Corruption 1 | . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . . . 5 . . . Parts Built 6 | . . . . . . . . . . 6 Authchips . | . . . . . . . . . . . Time 173 | . . . . . . . . . . 173 Total Part Build Rating 28 | . . . . . . . . . . 28 Parts Repaired 2 | . . . 1 . . . . . . 1 Time 64 | . . . 26 . . . . . . 38 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 6 | . . . 1 . . . 5 . . . Part Schematics Acquired 6 | . . . 1 . . . 5 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Turns Passed 11342 | 92 1137 736 2309 440 364 362 2506 220 462 2714 Spaces Moved 5616 | 50 585 419 1071 266 225 221 1159 175 218 1227 Core 3 | 3 . . . . . . . . . . Treads 3401 | 47 585 419 1071 266 225 221 567 . . . Legs 2212 | . . . . . . . 592 175 218 1227 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 112 112 112 105 Average Speed 149 | 153 160 160 160 160 160 160 136 112 147 142 Slowest Speed 270 | 160 160 160 240 160 160 160 162 112 270 186 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 57 | 4 94 72 69 53 63 71 77 4 94 26 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . 1 1 . . . 1 1 . . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . . . . Scrap Searched 5 | . . 1 . 1 . 3 . . . . Spaces Dug 13 | . 5 . 8 . . . . . . . Terrain Destroyed 241 | . 18 41 57 4 . . 7 . 33 81 Melee . | . . . . . . . . . . . Projectile 20 | . 6 . . . . . 7 . . 7 AOE 221 | . 12 41 57 4 . . . . 33 74 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Total 7756 | 63 682 448 1467 277 229 228 1901 198 298 1965 Wait 1373 | 1 14 . 227 4 . . 561 19 31 516 Move 5606 | 49 584 418 1070 265 224 220 1158 174 217 1227 Hop . | . . . . . . . . . . . Pick Up 85 | 4 7 4 12 1 1 2 21 1 5 27 Fast Attach 32 | 6 3 . 7 . . . 7 . 1 8 Attach 49 | 1 1 2 7 . 1 . 15 2 3 17 Detach 12 | 1 2 . 3 . . . 2 . . 4 Swap 62 | . 10 3 15 1 2 . 11 2 5 13 Drop 63 | 1 5 . 8 1 1 2 23 . 5 17 Fire 437 | . 49 18 109 4 . 4 96 . 31 126 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 12 | . . . . . . . 2 . . 10 Crush 25 | . 7 3 9 1 . . 5 . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [Sto] / DSF) -7/DSF -6/Factory (discovered 4 exits: Low x2 / Ext x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 8) 736 | -10/Materials | Discovered new exit (range 10) 910 | -10/Materials | Discovered new exit (range 16) 1094 | -10/Materials | Discovered new exit (range 10) 1230 | -10/Materials | Entered Mines 1294 | -10/Mines | Core integrity fell below 50% 1347 | -10/Mines | Assembled infested the area 1352 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1452 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1468 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1472 | -10/Mines | Found Prototype Device 1551 | -10/Mines | Discovered new exit (range 7) 1623 | -10/Mines | Identified exit to Materials 1966 | -10/Mines | Entered Materials 1966 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2013 | -9/Materials | Identified exit to Mines 2183 | -9/Materials | Identified Exp. Sensor Array 2899 | -9/Materials | Discovered new exit (range 4) 3061 | -9/Materials | Repaired Lgt. Treads 3122 | -9/Materials | Discovered new exit (range 11) 3451 | -9/Materials | Core integrity fell below 50% 3966 | -9/Materials | First assault squad dispatched 4066 | -9/Materials | Discovered new exit (range 4) 4275 | -9/Materials | Entered Mines 4326 | -9/Mines | Found the Drone Emporium 4654 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4709 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4709 | -9/Mines | Discovered new exit (range 5) 4715 | -9/Mines | Entered Exiles 4757 | -9/Exiles | Met 8R-AWN 4782 | -9/Exiles | Met EX-HEX 4830 | -9/Exiles | Met EX-BIN 4853 | -9/Exiles | Aligned with FarCom system 4854 | -9/Exiles | Given EX-Vault access code 4898 | -9/Exiles | Opened EX-Vault 4909 | -9/Exiles | Found 0b10 Alert Chip 4943 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4991 | -9/Exiles | Met EX-DEC 5065 | -9/Exiles | Discovered new exit (range 10) 5079 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 5079 | -9/Exiles | Entered Mines 5424 | -8/Mines | Discovered new exit (range 9) 5441 | -8/Mines | Entered Materials 5441 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5756 | -8/Materials | Build established: Scavenger-Mutant 6262 | -8/Materials | Discovered new exit (range 13) 7198 | -8/Materials | Discovered new exit (range 10) 7214 | -8/Materials | Identified exit to Factory 7440 | -8/Materials | Build established: Mutant 7947 | -8/Materials | Entered Factory 7947 | -7/Factory | Evolved 2 slots: Utility x2 8064 | -7/Factory | Discovered new exit (range 21) 8166 | -7/Factory | Identified exit to DSF 8167 | -7/Factory | Entered DSF 8217 | -7/DSF | Additional patrols routed to DSF 8292 | -7/DSF | Discovered new exit (range 15) 8511 | -7/DSF | Sterilization system engaged 8520 | -7/DSF | Lost 8 parts (1p3n3u1w) 8531 | -7/DSF | Ambient heat levels rising (+10) 8546 | -7/DSF | Ambient heat levels rising (+10) 8561 | -7/DSF | Ambient heat levels rising (+10) 8576 | -7/DSF | Ambient heat levels rising (+10) 8591 | -7/DSF | Ambient heat levels rising (+10) 8606 | -7/DSF | Ambient heat levels rising (+10) 8621 | -7/DSF | Ambient heat levels rising (+10) 8621 | -7/DSF | Core integrity fell below 50% 8629 | -7/DSF | Entered Factory 8629 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8762 | -6/Factory | Garrison activated, responded to threat 8933 | -6/Factory | Build established: Gunner 9171 | -6/Factory | Repaired VSS Leg 9541 | -6/Factory | Build established: Hacker-Gunner 9998 | -6/Factory | Fabricated Quantum Rifle (x2) 10043 | -6/Factory | Cargo convoy interrupted 10652 | -6/Factory | Fabricated Recoil Stabilizer (x2) 10893 | -6/Factory | Identified exit to Lower Caves 10893 | -6/Factory | Identified exit to Extension 10983 | -6/Factory | Hacking Suite fried by hacking feedback 11218 | -6/Factory | Fabricated VSS Leg (x2) 11258 | -6/Factory | Lost 4 parts (3n1w) 11282 | -6/Factory | Garrison activated, responded to threat 11343 | -6/Factory | Self-destructed Last Messages --------------- 11315_ R-10 Processor collects Lgt. Treads. 11316_ U-05 Engineer builds a Wall. 11317_ Penetrated by Slug. 11318_ Slug penetrates H-66 Slayer. 11324_ U-05 Engineer builds a Wall. 11327_ Slug penetrates G-50 Soldier. 11327_ Destroyed Unknown Device. 11327_ G-50 Soldier knocked back. 11330_ M-28 Smith repairs H-66 Slayer. 11334_ R-10 Processor collects Terrain Scan Processor. 11337_ R-10 Processor collects Gauss Rifle. 11339_ System corrupted: Flexi-carbon Leg rejected. 11339_ Acquired Flexi-carbon Leg. 11339_ Penetrated by Slug. 11340_ R-10 Processor collects Unknown Device. 11342_ Slug penetrates Manufacturing Mainframe. 11342_ Manufacturing Mainframe disabled. 11343_ M-28 Smith repairs G-50 Soldier. Map ----- +----------------------------------------------------+ | ??????????????????????????????????#+##"## "###?? | | ??????????????????????????????????# " " #?? | | ??????????????????????????????????# "" ""### | | ??????????????????????????????????# " "" | | ??????????????????????????????????# " " | | ??????????????????????????????????# # "# | | ??????????????????????????????????# # "# | | ??????????????????????# ???????? # # = "" | | ??????????????????????# ?????? + + * [ " | | ??????????????????????# ??????# ## ##"""= | | ??????????????????????# ####### ####### | | ??????????????????????# ### | | ??????????????????????# #?# !% | | ??????????????????????# """ #?###+ | | ??????????????????????? "R ##### #?# %= | | ???? ??????????????????# """ % #???# #?# | | ????##/#????????########## "" ######+### | | ??? *%| ?????? % # # | | ??? = ????? + # " | | ?? ???? "" # # " | | ?? ???? "" # # " | | ? ??? ^ %%% ## # " | | ? ?? % %## # | | # *? ## #### | | # !%#################" # ## ! #??? | | + + Y h @ #### #%## #??? | | # ##m"" " """ # # # ###########??? | | ?# #????## """" """" #""#####/####?????????? | | ?# ???????????#g"""" """" #" *%% # #?????????? | | ??????????????# " """"p #" % ###?????????? | | ??????????????# ## % "##?????????? | | ??????????????# """ ## == # #?????????? | | ??????????????#"" """" ## =%[ # #?????????? | | ??????????????#"F """" #" ![[! ###?????????? | | ??????????????#" """" ## %! #???????????? | | ??????????????#"" ## """= #???????????? | | ??????????????# ## / #???????????? | | ??????????????#####/#############/#########??????? | | ???????????????# =g ?? | | ???????????????# ?? | | ???????????????# ?? | | ???????????????# ??? | | ???????????????# ??? | | ???????????????# #####+################# ???? | | ???????????????# ## """ #?????????????? ??? | | ???????????????# ## """ #?????????????????? | | ???????????????# ## """ #?????????????????? | | ???????????????# ## #?????????????????? | | ???????????????# ## ! #?????????????????? | | ???????????????# ## #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 22 Recoil Reduction 8 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Shield Generator | -9/Materials | Scanalyzed VSS Leg | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Targeting Computer | -8/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Quantum Rifle | x2 | -6/Factory | Preloaded Recoil Stabilizer | x2 | -6/Factory VSS Leg | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CommInsulationWeb Manual? 0 Play Time 01:45:37 Cumulative 25.0 hours Start 2024.04.03 @ 10:58:28 End 2024.04.03 @ 14:55:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7dde685-ac8a-4424-8110-8eb237a0026b