Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.31 @ 18:34:47 Player: golanco Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (58) 290 Value Destroyed (1093) 1093 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2563 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 256/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads > --- UTILITY (4) ------ Large Storage Unit Salvage Targeting Computer Hacking Suite Hacking Suite > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Light Nuclear Core Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Large Storage Unit Transport Network Coupler Salvage Targeting Computer Salvage Targeting Computer ECM Suite Light Armor Plating Hacking Suite Mining Claw Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Hover Unit Improved Flight Unit > --- UTILITY ---------- Large Storage Unit Salvage Targeting Computer Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Ion Engine Light Nuclear Core Hover Unit Hover Unit Large Storage Unit Transport Network Coupler Salvage Targeting Computer Salvage Targeting Computer ECM Suite ECM Suite Insulated Plating Hacking Suite Mining Claw [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Hacking Suite Storage Large Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 39 | 6 3 5 25 Power 6 | 1 . 1 4 Engine 4 | 1 . . 3 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 17 | 2 . 3 12 Treads 7 | 2 . . 5 Leg 3 | . . 3 . Wheel . | . . . . Hover 6 | . . . 6 Flight 1 | . . . 1 Utility 7 | 1 2 . 4 Device . | . . . . Storage 3 | 1 1 . 1 Processor 2 | . 1 . 1 Hackware 2 | . . . 2 Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 1 1 5 Energy Gun 4 | 1 1 . 2 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 1 2 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 12 | . 1 2 9 Power 2 | . . . 2 Propulsion 5 | . . 1 4 Utility . | . . . . Weapon 5 | . 1 1 3 Highest Loss Streak 4 | . 1 2 4 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 96 95 97 Engine 10 | . 14 6 9 Core 1 | . . 7 1 Treads 11 | . 28 10 4 Hover 10 | . . . 16 Storage 11 | . 14 14 11 Processor 11 | . 12 14 11 Hackware 14 | . . . 21 Energy Gun 12 | . 17 15 11 Ballistic Gun 8 | . 9 10 7 Ballistic Cannon 1 | . . . 2 Peak Build Rating 24 | 6 8 10 24 Average Rating 14 | 4 7 8 18 On Entrance 6 | . 6 8 10 Naked Turns . | . . . . Heaviest Build 34 | 14 19 17 34 Greatest Support 43 | 40 40 40 43 Greatest Overweight (x) 11 | . . 1 11 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 10 10 15 Average Capacity 12 | 6 9 10 13 Most Carried 15 | 2 9 10 15 Average Carried 10 | 1 7 9 13 Final Capacity 15 | 8 10 10 15 Final Carried 14 | 2 9 10 14 Class Distribution -------------------- 45% | Scavenger-Mutant 32% | Mutant 22% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 878 | 208 158 44 468 Remotely . | . . . . Salvage Created 1627 | . 602 80 945 Parts 124 | . 41 7 76 Haulers Intercepted 4 | . . . 4 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 40 | . 16 2 22 Guns 34 | . 15 2 17 Cannons 5 | . . . 5 AOE 1 | . 1 . . Classes Destroyed 9 | . 6 . 3 Worker 2 | . 2 . . Builder 2 | . 1 . 1 Tunneler 2 | . 1 . 1 Hauler 4 | . . . 4 Operator 4 | . 2 . 2 Watcher 4 | . . . 4 Swarmer 22 | . 9 . 13 Grunt 15 | . 7 2 6 Sentry 3 | . . . 3 Best Kill Streak 9 | . 9 1 5 Combat Bots Only 6 | . 6 1 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 288 | . 63 19 206 Missed 68 | . 20 2 46 Damage Taken 2202 | . 478 206 1518 Core 543 | . 114 24 405 Absorbed by Shields . | . . . . Core Remaining (%) 72 | 100 . 44 . Volleys Fired 168 | . 52 12 104 Largest 2 | . 2 2 2 Hottest 112 | . 80 80 112 Shots Fired 293 | . 90 19 184 Gun 266 | . 90 19 157 Cannon 27 | . . . 27 Launcher . | . . . . Special . | . . . . Kinetic 128 | . 27 4 97 Thermal 110 | . 11 12 87 Explosive . | . . . . Electromagnetic 55 | . 52 3 . Robot Hit Streak 12 | . 6 5 12 Robot Miss Streak 6 | . 5 2 6 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 165 | . 45 13 107 Core Hits 79 | . 28 5 46 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 1 . 7 Burn 6 | . . . 6 Blast 1 | . . . 1 Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2252 | . 662 149 1441 Guns 1863 | . 630 149 1084 Cannons 357 | . . . 357 Explosions 32 | . 32 . . Melee . | . . . . Ramming . | . . . . Kinetic 877 | . 156 15 706 Thermal 905 | . 66 104 735 Explosive . | . . . . Electromagnetic 470 | . 440 30 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 31 | . . . 31 Message Errors 5 | . . . 5 Matter Fused 15 | . . . 15 Heat Flow Errors 1 | . . . 1 Energy Discharges 3 | . . . 3 Parts Rejected 1 | . . . 1 Data Loss (major) 1 | . . . 1 Misfires 2 | . . . 2 Weapon Failures 3 | . . . 3 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 3 | . . . 3 Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 258 | . 162 111 258 Average Temperature 60 | . 60 74 58 Received Heat Transfer 537 | . 165 111 261 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . . 6 Heat Transferred 2377 | . 75 225 2077 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 328 | . 273 151 328 Initial 106 | . . 106 58 Average 153 | . 155 144 162 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 69 | 100 77 100 62 Level 1 30 | . 22 . 37 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 . 2 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 19 2 37 Peak Tracking Total 7 | . 5 2 7 Tactical Retreats 5 | . 2 . 3 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 6 | . 2 . 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . 1 . 3 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 7 | . 1 . 6 Terminals 5 | . . . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 21 | . 1 . 20 Successful 7 | . 1 . 6 Failed 14 | . . . 14 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 11 | . . . 11 Terminals 18 | . . . 18 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 6 | . . . 6 Prototype ID Bank 1 | . . . 1 Branch Access Points 1 | . . . 1 Unreport Threat 1 | . . . 1 Transport Status 1 | . . . 1 Hauler Manifests 1 | . . . 1 Registered Prototypes 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used 1 | . . . 1 Hacking Detections 5 | . . . 5 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2233 | 78 615 95 1445 Spaces Moved 1019 | 43 286 44 646 Core 5 | 1 . . 4 Treads 480 | 42 286 5 147 Legs 52 | . . 39 13 Wheels . | . . . . Hover 482 | . . . 482 Flight . | . . . . Fastest Speed 50 | 50 160 120 56 Average Speed 164 | 157 160 127 168 Slowest Speed 600 | 160 160 190 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 45 24 48 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . 3 . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE 3 | . 3 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1300 | 50 354 63 833 Wait 17 | . 2 . 15 Move 1016 | 42 285 43 646 Hop . | . . . . Pick Up 33 | 2 10 1 20 Fast Attach 19 | 6 . 2 11 Attach 8 | . 2 1 5 Detach . | . . . . Swap 12 | . 1 2 9 Drop 27 | . 2 2 23 Fire 168 | . 52 12 104 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 6 exits: [*Mat x2] / Min x2 / *Sto x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 656 | -10/Materials | Discovered new exit (range 16) 676 | -10/Materials | Discovered new exit (range 12) 678 | -10/Materials | Identified exit to Mines 694 | -10/Materials | Entered Mines 696 | -10/Mines | Core integrity fell below 50% 772 | -10/Mines | Discovered new exit (range 15) 787 | -10/Mines | Identified exit to Materials 789 | -10/Mines | Entered Materials 789 | -9/Materials | Evolved 2 slots: Utility x2 857 | -9/Materials | Identified exit to Mines 857 | -9/Materials | Identified exit to Storage 1027 | -9/Materials | Discovered new exit (range 15) 1170 | -9/Materials | Build established: Hacker-Mutant 1664 | -9/Materials | Build established: Scavenger-Mutant 1841 | -9/Materials | Core integrity fell below 50% 2018 | -9/Materials | Discovered new exit (range 5) 2202 | -9/Materials | Core integrity fell below 20% 2234 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- R-06 Scavenger collects Signal Interpreter. System corrupted: Lgt. Assault Rifle jammed. System corrupted: Imp. Light Cannon jammed. Lgt. Assault Rifle destroyed. R-06 Scavenger collects Visual Processing Unit. Lgt. Ion Engine destroyed. R-06 Scavenger collects Sensor Array. S-10 Pest knocked back. S-10 Pest destroyed. R-06 Scavenger collects Flight Unit. S-10 Pest destroyed. System corrupted: Matter fused (-9). R-06 Scavenger collects Flight Unit. S-10 Pest knocked back. R-06 Scavenger collects Lgt. Assault Rifle. Imp. Light Cannon destroyed. R-06 Scavenger collects Flight Unit. S-10 Pest destroyed. Lgt. Treads destroyed. R-06 Scavenger collects Flight Unit. 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