Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.24 @ 13:18:02 Player: btmk16 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (86) 430 Value Destroyed (2684) 2684 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (921) 921 TOTAL SCORE: 8955 Bonus ------- High Alert Combat Kills 261 Follower Combat Kills 60 Registered with UFD 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 218/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Scrap Suit Great Maul Large Botcube Peak State ------------ > --- POWER ------------ Light Neutrino Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Weight Redist. System Recoil Nullifier Improved Medium Armor Plating Improved Focal Shield > --- WEAPON ----------- High-powered Shock Rifle Flak Gun Slug Cannon Heavy Hammer > --- INVENTORY -------- Carbon-fiber Leg Scrap Suit Scrap Suit Deep Structural Scanner Improved Trap Scanner Enhanced Scrap Shield Rocket Launcher Dirty Bomb Trap Vortex Trap Large Botcube [Rating: 81] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Armored Leg Treads Improved Treads Leg Armored Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Salvage Targeting Computer Hackware Advanced System Shield Protection Makeshift Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . . 8 . . . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . . . . . 2 . . . . . Utility 5 | . . . . . . 4 . . . . 1 Weapon 2 | . . . . . . 1 . . . . 1 Parts Attached 105 | 7 13 1 6 5 10 21 . 6 4 4 28 Power 10 | 1 . . 1 1 1 1 . 1 . . 4 Engine 7 | 1 . . 1 1 1 1 . 1 . . 1 Core 3 | . . . . . . . . . . . 3 Reactor . | . . . . . . . . . . . . Propulsion 24 | 2 6 . 1 . 2 7 . . . 1 5 Treads 11 | 2 6 . . . 2 1 . . . . . Leg 13 | . . . 1 . . 6 . . . 1 5 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 35 | 2 4 . 2 . 5 6 . 3 1 3 9 Device 19 | 1 1 . 1 . 2 5 . 2 . 2 5 Storage 6 | 1 3 . . . 1 . . . 1 . . Processor 2 | . . . . . . . . . . . 2 Hackware 1 | . . . . . . . . . . . 1 Protection 7 | . . . 1 . 2 1 . 1 . 1 1 Artifact . | . . . . . . . . . . . . Weapon 36 | 2 3 1 2 4 2 7 . 2 3 . 10 Energy Gun 6 | 1 2 . . . . . . . . . 3 Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 14 | 1 1 1 1 4 2 3 . . . . 1 Ballistic Cannon 4 | . . . . . . 2 . . 2 . . Launcher 5 | . . . 1 . . 1 . 1 . . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 1 . . 3 Slashing Weapon 2 | . . . . . . 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . 1 . . . . . . . 1 Parts Lost 38 | . 1 . 3 . . 3 . 2 . 3 26 Power 8 | . . . 2 . . 1 . . . 1 4 Propulsion 8 | . . . . . . 1 . . . . 7 Utility 13 | . 1 . 1 . . . . . . 2 9 Weapon 9 | . . . . . . 1 . 2 . . 6 Highest Loss Streak 12 | . 1 . 2 . . 2 . 2 . 3 12 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 98 100 77 68 75 91 93 88 98 88 73 Engine 10 | . 14 14 10 6 12 8 6 6 13 8 . Treads 7 | . 27 28 1 . 4 7 . . . . . Leg 13 | . . . 10 12 9 17 26 26 26 26 18 Device 12 | . 7 14 11 . 2 23 26 23 20 12 15 Storage 10 | . 19 14 11 12 12 6 6 6 6 6 4 Protection 7 | . . . 9 12 8 6 6 9 13 13 4 Energy Gun 4 | . 14 14 11 1 . . . . . . 3 Ballistic Gun 9 | . 14 14 . 22 24 8 6 . . . . Ballistic Cannon 4 | . . . . . . 9 13 10 11 13 6 Launcher 1 | . . . 10 . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . 5 6 . Naked Turns 101 | . . . . . 72 . . . . . 29 Heaviest Build 89 | 13 32 29 50 47 47 61 57 59 89 89 88 Greatest Support 70 | 40 46 46 55 55 55 69 64 64 64 64 70 Greatest Overweight (x) 19 | . 1 . . . . 1 . . 1 1 19 Average Overweight (x) . | . . . . . . . . . . 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 Average Capacity 15 | 7 12 15 15 15 14 15 15 15 18 20 19 Most Carried 19 | 6 15 15 15 15 15 15 15 15 15 16 19 Average Carried 14 | 4 11 14 14 15 14 13 14 14 14 15 15 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 5 Final Carried 15 | 6 15 14 15 15 14 15 15 15 15 15 5 Class Distribution -------------------- 66% | Mutant 18% | Derelict-Mutant 5% | Scavenger-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Tank | -6/Factory Tank | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Matter Collected 2777 | 245 336 22 278 116 . 534 120 266 47 243 570 Remotely 424 | . . . . . . . . 266 47 111 . Salvage Created 2730 | 122 494 89 234 195 . 462 . 176 . 162 796 Parts 155 | 11 38 3 22 3 . 24 . 7 . 7 40 Haulers Intercepted 2 | . 2 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 34 | . . . 7 . . . . 20 . 7 . Prevented 6 | . . . . . . . . 6 . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 68 | . 13 2 13 . . 10 . 5 . 6 19 Melee 5 | . . . . . . . . . . . 5 Guns 21 | . 13 2 . . . 4 . . . . 2 Cannons 16 | . . . . . . 4 . 2 . 6 4 AOE 22 | . . . 13 . . 2 . 3 . . 4 Classes Destroyed 15 | 3 3 . 1 . . 3 . . . 3 2 Worker 4 | 1 1 . . . . 2 . . . . . Builder 7 | . . . . . . 1 . . . . 6 Tunneler 4 | 2 . . . . . . . . . . 2 Hauler 2 | . 2 . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . Drone 1 | . . . . . . . . . . 1 . Swarmer 26 | . 6 . 5 . . 3 . 2 . . 10 Grunt 21 | . 7 2 . . . 3 . 3 . 3 3 Brawler 1 | . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . 1 . Sentry 4 | . . . . . . . . . . . 4 Specialist 2 | . . . . . . 2 . . . . . Hunter 2 | . . . . . . 2 . . . . . Programmer 2 | . . . . . . . . . . 1 1 Subdweller 8 | . . . 8 . . . . . . . . Best Kill Streak 6 | 3 2 2 6 . . 4 . 3 . 4 5 Combat Bots Only 6 | . 2 2 6 . . 3 . 3 . 4 5 Max Kills in Single Turn 3 | 1 2 1 2 . . 3 . 2 . 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 2 . . 2 . 2 . . 2 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Hostile Shots Fired 516 | . 54 8 35 . . 115 . 34 . 38 232 Missed 136 | . 14 . 13 . . 32 . 6 . 9 62 Damage Taken 7254 | . 419 93 582 . . 1398 . 557 . 638 3567 Core 1437 | . 59 . 111 . . 153 . 35 . 60 1019 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 370 | . . . . . . . . . . . 370 Regen/Repaired (Parts) 60 | . . . . . . . . . 60 . . Core Remaining (%) 67 | 100 . . . . 32 . . . . 70 . Volleys Fired 234 | 7 55 4 27 4 . 30 . 15 . 24 68 Largest 3 | 2 2 2 2 2 . 3 . 3 . 2 3 Hottest 310 | 70 76 76 76 76 . 126 . 126 . 105 310 Shots Fired 426 | 14 109 8 29 8 . 79 . 28 . 48 103 Gun 231 | 14 109 8 4 8 . 48 . 1 . . 39 Cannon 162 | . . . . . . 30 . 24 . 48 60 Launcher 33 | . . . 25 . . 1 . 3 . . 4 Special . | . . . . . . . . . . . . Kinetic 275 | 7 55 4 2 6 . 78 . 25 . 48 50 Thermal 106 | 7 54 4 2 2 . . . . . . 37 Explosive 33 | . . . 25 . . 1 . 3 . . 4 Electromagnetic 12 | . . . . . . . . . . . 12 Robot Hit Streak 10 | 8 8 6 9 2 . 9 . 6 . 4 10 Robot Miss Streak 12 | 1 6 2 3 1 . 2 . 3 . 6 12 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 242 | 9 55 5 11 4 . 54 . 16 . 13 75 Core Hits 149 | 5 26 3 20 3 . 29 . 8 . 9 46 Critical Kills 6 | . . . . . . . . . . 2 4 Critical Parts Destroyed 11 | . . . . . . . . . . 5 6 Critical Strikes 23 | 1 3 . . . . . . . . 7 12 Burn 5 | 1 3 . . . . . . . . . 1 Destroy 14 | . . . . . . . . . . 7 7 Smash 4 | . . . . . . . . . . . 4 Melee Attacks 35 | . . . . . . 2 . . 1 . 32 Impact 32 | . . . . . . . . . . . 32 Slashing 3 | . . . . . . 2 . . 1 . . Piercing . | . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . 1 . . . . 5 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . 2 Damage Inflicted 7829 | 115 705 74 1409 64 . 1259 . 599 . 543 3061 Guns 2117 | 115 705 74 48 64 . 443 . 13 . . 655 Cannons 2048 | . . . . . . 482 . 389 . 543 634 Explosions 2386 | . . . 1361 . . 254 . 197 . . 574 Melee 1276 | . . . . . . 80 . . . . 1196 Ramming 2 | . . . . . . . . . . . 2 Kinetic 2700 | 40 286 41 15 31 . 925 . 402 . 543 417 Thermal 1294 | 75 419 33 33 33 . . . . . . 701 Explosive 2386 | . . . 1361 . . 254 . 197 . . 574 Electromagnetic 171 | . . . . . . . . . . . 171 Impact 1196 | . . . . . . . . . . . 1196 Slashing 80 | . . . . . . 80 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 2 2 2 2 1 3 Average Corruption 2 | . . . . . . 1 2 2 2 1 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 40 | . . . . . . 2 5 8 5 3 17 Message Errors 11 | . . . . . . . 1 4 . . 6 Matter Fused 13 | . . . . . . 2 2 3 1 . 5 Heat Flow Errors 2 | . . . . . . . 1 . 1 . . Energy Discharges 3 | . . . . . . . . . 1 . 2 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . 1 1 1 1 Data Loss (major) 3 | . . . . . . . . . 1 2 . Alerts 2 | . . . . . . . 1 . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots 2 | . . . . . . . . . . . 2 Effects 1 | . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . 1 Overflow Damage 645 | . . . 41 . . 76 . 18 . . 510 Projectiles 26 | . . . . . . . . 18 . . 8 Explosions 77 | . . . 41 . . 36 . . . . . Melee 542 | . . . . . . 40 . . . . 502 Knockbacks 26 | . . . . . . 6 . 5 . 11 4 Impact 3 | . . . . . . . . . . . 3 Kinetic 21 | . . . . . . 6 . 5 . 9 1 Secondary 2 | . . . . . . . . . . 2 . Self-Inflicted Damage 37 | . . . 20 . . . . . . . 17 Shots 2 | . . . 1 . . . . . . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 732 | 54 129 90 . . . . 199 87 131 206 732 Average Temperature 135 | 25 37 48 . . . . 116 44 68 106 275 Received Heat Transfer 1524 | . 180 51 12 . . 264 . 198 . 180 639 Effects 32 | . . . . . . . . . . . 32 Shutdowns 4 | . . . . . . . . . . . 4 Energy Bleed 8 | . . . . . . . . . . . 8 Interference 5 | . . . . . . . . . . . 5 Short Circuit 3 | . . . . . . . . . . . 3 Damage (minor) 5 | . . . . . . . . . . . 5 Damage (major) 4 | . . . . . . . . . . . 4 Damage (core) 3 | . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . 6 Combat Hostiles 3 | . . . . . . . . . . . 3 Parts Fried 10 | . . . . . . . . . . . 10 Impact Corruptions 19 | . . . . . . . . . . . 19 Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 6 | 2 2 . . . . . . . . . 2 Heat Transferred 3292 | 296 1443 74 74 74 . . . . . . 1331 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Peak Influence 890 | 20 207 129 . 110 . 209 . . . . 890 Initial 752 | . 13 1 . 100 . . . . . . 752 Average 208 | 5 83 37 . 100 . 42 . . . . 674 Maximum Alert Level 3 | . 1 . . . . 1 . . . . 3 Low Security (%) 74 | 100 94 100 . 100 . 99 . . . . . Level 1 1 | . 5 . . . . . . . . . . Level 2 15 | . . . . . . . . . . . 63 Level 3 8 | . . . . . . . . . . . 36 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . 3 . . . . 2 . . . . 6 Investigation 2 | . 1 . . . . . . . . . 1 Extermination 3 | . . . . . . . . . . . 3 Reinforcement 6 | . 2 . . . . 2 . . . . 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 2 Construction Impeded 2 | . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Distress Signals 2 | . 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 110 | . 32 4 17 . . 14 . 8 . 8 27 Peak Tracking Total 6 | . 3 2 5 . . 4 . 4 . 4 6 Tactical Retreats 11 | . 2 . 1 . . 1 . 2 . 1 4 Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Traps Triggered 1 | . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . Triggered 3 | . . . . . . . . 3 . . . Most Traps Carried 2 | . . . . . 1 1 1 2 2 2 2 Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Machines Disabled 6 | . . 1 2 . . 1 . . . . 2 Max in Single Turn 2 | . . 1 2 . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Machines Accessed 13 | . 2 1 . 2 4 . . 2 . . 2 Terminals 5 | . 2 1 . 1 . . . . . . 1 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 46 | . 4 1 . 5 28 . . 4 . . 4 Successful 38 | . . 1 . 2 28 . . 4 . . 3 Failed 8 | . 4 . . 3 . . . . . . 1 Catastrophic 2 | . . . . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 7 | . 4 . . 3 . . . . . . . Terminals 9 | . 4 1 . 3 . . . . . . 1 Fabricators 3 | . . . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 33 | . . 1 . . 28 . . 4 . . . Record 30 | . . . . . 27 . . 3 . . . Open Door 1 | . . . . . . . . 1 . . . Patrol Status 1 | . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 3 Network Status 1 | . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . Terminals 1 | . . . . 1 . . . . . . . Botnet 1 | . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . 2 . . 2 . . . . . . 2 Full Trace Events 2 | . 1 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 13 . . Parts Built 2 | . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 95 | . . . . . . . . . . . 95 Total Part Build Rating 10 | . . . . . . . . . . . 10 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Total Allies 8 | . . 1 . . . . . . 4 . 3 Largest Group 4 | . . 1 . . . . . . 4 4 2 Highest-Rated Group 104 | . . 31 . . . . . . 104 104 62 Highest-Rated Ally 31 | . . 31 . . . . . . 31 31 31 Total Orders . | . . . . . . . . . . . . Ally Attacks 34 | . . 6 . . . . . . . 13 15 Total Damage 539 | . . 106 . . . . . . . 241 192 Kills 7 | . . 2 . . . . . . . 1 4 Allies Corrupted 2 | . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 1 . 1 . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Turns Passed 12434 | 112 1713 1104 1460 425 2573 665 227 492 1800 611 1252 Spaces Moved 7647 | 51 873 669 1050 312 2071 299 187 367 994 284 490 Core 350 | 5 . . . . 283 . . . . . 62 Treads 1991 | 46 873 669 42 . 254 107 . . . . . Legs 5306 | . . . 1008 312 1534 192 187 367 994 284 428 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 130 130 50 120 120 120 120 190 50 Average Speed 147 | 149 160 160 131 130 122 156 120 120 180 190 188 Slowest Speed 1000 | 160 240 160 160 130 160 240 120 120 190 190 1000 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 52 | 5 94 100 48 48 91 8 38 54 85 51 13 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 9 | . . . 1 . 4 . . 1 3 . . Known Exits Taken 2 | . . . . . . . 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . . Scrap Searched 19 | . . 2 5 . 1 . 6 . 2 3 . Spaces Dug 10 | . . . 4 . . 5 . . . 1 . Terrain Destroyed 315 | . . . 184 . . 10 . 26 . 17 78 Melee 1 | . . . . . . 1 . . . . . Projectile 59 | . . . . . . 5 . 5 . 17 32 AOE 255 | . . . 184 . . 4 . 21 . . 46 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Total 8349 | 70 1081 696 1104 324 2105 424 191 389 1002 312 651 Wait 242 | . 127 19 10 . . 64 . . . . 22 Move 7636 | 50 872 668 1049 311 2070 298 186 366 993 283 490 Hop . | . . . . . . . . . . . . Pick Up 36 | 6 6 1 3 . 12 1 2 1 . 1 3 Fast Attach 63 | 7 5 . 2 3 6 11 . 3 3 2 21 Attach 18 | . . . 2 . 3 6 . 1 . 1 5 Detach 21 | . 1 . 2 . 3 5 . . 2 . 8 Swap 24 | . 8 1 2 2 1 4 . 2 1 1 2 Drop 38 | . 7 3 4 4 10 3 3 1 2 . 1 Fire 234 | 7 55 4 27 4 . 30 . 15 . 24 68 Melee 33 | . . . . . . 2 . . 1 . 30 Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 1 | . . . 1 . . . . . . . . Miscellaneous 2 | . . . 2 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -9/Recycling -9/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory (discovered 4 exits: Fac x3 / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 739 | -10/Materials | Discovered new exit (range 8) 841 | -10/Materials | Discovered new exit (range 7) 1052 | -10/Materials | Discovered new exit (range 8) 1423 | -10/Materials | Discovered new exit (range 15) 1603 | -10/Materials | Discovered new exit (range 8) 1826 | -10/Materials | Entered Mines 1829 | -10/Mines | Received a Mining Laser from a helpful Derelict 2010 | -10/Mines | Discovered new exit (range 7) 2258 | -10/Mines | Discovered new exit (range 10) 2368 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2642 | -10/Mines | Discovered new exit (range 7) 2930 | -10/Mines | Entered Subcaves 2938 | -10/Subcaves | Learned 4 Materials zone layouts 2970 | -10/Subcaves | A Subdweller sparked back to life 2975 | -10/Subcaves | Core integrity fell below 50% 3003 | -10/Subcaves | Found Prototype Leg 3020 | -10/Subcaves | Identified Cargo Legs 3021 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 3168 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3169 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3194 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3686 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3693 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3827 | -10/Subcaves | Learned location of Zion (-6) 3827 | -10/Subcaves | Met a Zionite searching for "candidates" 4356 | -10/Subcaves | Ambushed by Subdweller buried in earth 4365 | -10/Subcaves | Discovered new exit (range 15) 4390 | -10/Subcaves | Entered Recycling 4784 | -9/Recycling | Scanned before Scraplab entrance 4804 | -9/Recycling | Entered Scraplab 4814 | -9/Recycling | Discovered new exit (range 2) 4815 | -9/Recycling | Entered Scraptown 5096 | -9/Scraptown | Discovered new exit (range 11) 5174 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 5178 | -9/Scraptown | Learned Factory security intel 5265 | -9/Scraptown | Visited Cave Peace 5307 | -9/Scraptown | Visited Red Mages 5347 | -9/Scraptown | Visited Cyclists 5445 | -9/Scraptown | Visited The Evicted 5486 | -9/Scraptown | Visited TADAMA 5744 | -9/Scraptown | Visited UFD Registry 5744 | -9/Scraptown | Registered with UFD as "Nukebrain" 5762 | -9/Scraptown | Visited Awakened 5844 | -9/Scraptown | Entered Cyclist Reading Room 5969 | -9/Scraptown | Visited Curators Association 6015 | -9/Scraptown | Visited Botcube Research 6026 | -9/Scraptown | Found Lrg. Botcube 6060 | -9/Scraptown | Visited Observation Area 6127 | -9/Scraptown | Visited Cartography Club 6164 | -9/Scraptown | Visited Research Penetration Think Tank 6245 | -9/Scraptown | Visited Chapter 10 6277 | -9/Scraptown | Visited Junk Repository 6336 | -9/Scraptown | Delivered Scrap Shield to a Scientist 6492 | -9/Scraptown | Visited Science Guys 6650 | -9/Scraptown | Discovered new exit (range 3) 6678 | -9/Scraptown | Found Scrap Suit 6683 | -9/Scraptown | Found Scrap Suit 6878 | -9/Scraptown | Learned location of Recycling (-9) 6878 | -9/Scraptown | Learned location of Archives (-5) 6878 | -9/Scraptown | Learned 8 Research zone layouts 6878 | -9/Scraptown | Learned 16 Research zone layouts 6878 | -9/Scraptown | Learned location of Extension (-5) 6878 | -9/Scraptown | Learned 20 Lower Caves zone layouts 6878 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 6878 | -9/Scraptown | Learned 16 Proximity Caves zone layouts 6878 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 6878 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 6878 | -9/Scraptown | Learned Research emergency access door positions 6878 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 6878 | -9/Scraptown | Learned location of 3 exits from Factory 6878 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 6895 | -9/Scraptown | Found Deep Structural Scanner 7388 | -9/Scraptown | Entered Factory 7388 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 7389 | -6/Factory | Identified exit to Factory 8032 | -6/Factory | Build established: Tank 8045 | -6/Factory | Discovered new exit (range 8) 8053 | -6/Factory | Entered Lower Caves 8053 | -6/Lower Caves | UFD Scientist delivered a prototype 8054 | -6/Lower Caves | Identified exit to Lower Caves 8062 | -6/Lower Caves | Found Prototype Protection 8280 | -6/Lower Caves | Entered another Lower Caves area 8333 | -6/Lower Caves | Discovered exit to Factory (range 6) 8446 | -6/Lower Caves | Learned Extension terminal intel 8550 | -6/Lower Caves | Learned Factory stockpile data 8585 | -6/Lower Caves | Build established: Mutant 8761 | -6/Lower Caves | Discovered new exit (range 10) 8772 | -6/Lower Caves | Entered Zion 8892 | -6/Zion | Discovered new exit (range 14) 9016 | -6/Zion | System corruption cleaned by Quarantine Array 9236 | -6/Zion | Build established: Derelict-Mutant 9443 | -6/Zion | Learned location of Quarantine (-3) 9846 | -6/Zion | Learned location of Warlord (-4) 9911 | -6/Zion | Gained Derelict followers 10158 | -6/Zion | Received a visual enhancement algorithm 10209 | -6/Zion | Turned away by Imprinter 10572 | -6/Zion | Entered Proximity Caves 10572 | -5/Proximity Caves | Accompanied by 4 allies 10654 | -5/Proximity Caves | Spotter reported a threat 10664 | -5/Proximity Caves | Learned Factory emergency access door positions 10719 | -5/Proximity Caves | Spotter reported a threat 10773 | -5/Proximity Caves | Spotter reported a threat 10806 | -5/Proximity Caves | Lost 3 parts (1p2u) 10950 | -5/Proximity Caves | Spotter reported a threat 11029 | -5/Proximity Caves | Spotter reported a threat 11183 | -5/Proximity Caves | Entered Factory 11183 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11184 | -5/Factory | Identified exit to Extension 11390 | -5/Factory | Core integrity fell below 50% 11438 | -5/Factory | Lost 4 parts (1p1n1u1w) 11483 | -5/Factory | Search patrols dispatched 11577 | -5/Factory | Lost 3 parts (1n1u1w) 11783 | -5/Factory | Search patrols dispatched 11970 | -5/Factory | Lost 3 parts (1n1u1w) 12039 | -5/Factory | Lost 3 parts (1n2u) 12182 | -5/Factory | Fabricated Hyp. Gauss Rifle? 12338 | -5/Factory | Core integrity fell below 20% 12403 | -5/Factory | Released all parts (5) 12430 | -5/Factory | Lost 12 parts (3p3n4u2w) 12435 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 12368_ Acquired Adv. Heat Sink. 12371_ Lgt. Nuclear Core destroyed. 12371_ Penetrated by Slug. 12374_ Slug penetrates Wall. 12376_ Penetrated by Slug. 12388_ Acquired Unknown Engine. 12388_ Identified Lgt. Ion Engine. 12388_ Penetrated by Slug. 12396_ Hvy. Hammer destroyed. 12399_ Lgt. Ion Engine destroyed. 12402_ Y-64 Sentinel critical meltdown. 12402_ Neutrino Core melted. 12402_ Imp. Treads melted. 12403_ Released Imp. Salvage Targeting Computer. 12403_ Released Power Maul. 12403_ Released Hcp. Storage Unit. 12403_ Released Variable Charge Gun. 12403_ Released Adv. Heat Sink. 12427_ Acquired Great Maul. 12433_ ALERT: Rogue bot located, Programmers report to Factory Zone 5N. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | "????????????????????????????????????????????????? | | "????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ##????????#+#????????????????????????????????????? | | # ????????# #####################????????????????? | | "?????????# ## ! #????????????????? | | #?????????# ## #????????????????? | | #?????????# ## """" """" #????????????????? | | ###+##???## ## """" """" #????????????????? | | ## #???# p p """" """" #????????????????? | | %# #???# # [ """" """" #????????????????? | | ]=! #???# + #????????????????? | | ## #???# # @ #????????????????? | | ## ##?## ############/#######????????????????? | | # #?# #! ### #??????????????????????? | | ### # " " + #??????????????????????? | | + "R" #####??????????????????????? | | ### # """ #??????????????????????????? | | # #?# #* #??????????????????????????? | | #######?###############??????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 50 Energy Generation 31 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 800 Resistance: KI 25 Weapon Cycling 20 Evasion (%) 55 Recoil Reduction 6 Salvage Targeting 2 Defensive Hacking 14 Item Schematics ----------------- Imp. Trap Scanner | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Robot Schematics ------------------ M-22 Extractor | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Hyp. Gauss Rifle | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoControlMonowheel Manual? 0 Play Time 01:13:47 Cumulative 692.8 hours Start 2024.07.23 @ 16:53:52 End 2024.07.24 @ 13:18:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 690 Rogue 689 Adventurer 0 Explorer 1 Win Type - Total 33 Types 24/0/6/3/0/0/0/0/0 Lore% 78 Gallery% 87 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87aa8461-a2b5-4750-80f7-89a9035dca2e