Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.09 @ 10:56:15 Player: Infomantis Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (96) 480 Value Destroyed (4401) 4401 Prototype IDs (45) 900 Alien Tech Used (1) 200 Bonus (1838) 1838 TOTAL SCORE: 15619 Bonus ------- High Alert Combat Kills 159 Follower Combat Kills 497 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/1150 Matter 127/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Coolant Injector Large Storage Unit Makeshift Transmission Jammer Advanced System Restoration Module Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Heavy Treads Heavy Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Heat Sink Long-range Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Advanced Target Analyzer Improved Phase Shifter Improved Phase Shifter > --- WEAPON ----------- Heavy Laser Disruptor Cannon Antimatter Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Improved Coolant Injector Makeshift Transmission Jammer Advanced System Restoration Module Smartbomb Launcher [Rating: 116] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor 0b10 Decoder Chip [Looter] Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . 1 . Utility 5 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . 1 . Weapon 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Parts Attached 176 | 6 5 4 9 2 7 3 15 5 2 21 4 12 7 10 5 . 7 10 1 13 4 3 19 2 Power 20 | 1 . 1 1 . 1 . 1 1 . 2 . 1 1 1 1 . 3 . . 2 . 1 2 . Engine 8 | 1 . 1 . . . . . 1 . . . 1 . 1 . . 1 . . 1 . 1 . . Core 10 | . . . 1 . 1 . 1 . . 2 . . 1 . 1 . 2 . . 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Propulsion 40 | 2 1 1 5 . . 1 7 . . 6 . 4 1 3 . . 2 1 1 3 . . 2 . Treads 17 | . . . . . . . 5 . . 1 . 3 . 1 . . 1 . 1 3 . . 2 . Leg 20 | 2 1 1 4 . . . 2 . . 5 . 1 1 2 . . 1 . . . . . . . Wheel 3 | . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 62 | 1 2 1 2 2 3 . 1 3 2 3 4 2 2 4 4 . 1 5 . 4 4 1 10 1 Device 35 | . . 1 2 2 2 . . 1 . 2 1 1 1 2 2 . 1 . . 4 4 1 7 1 Storage 6 | 1 1 . . . 1 . . . . . . 1 . 1 . . . . . . . . 1 . Processor 14 | . . . . . . . 1 . . 1 3 . 1 1 1 . . 4 . . . . 2 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . Protection 7 | . 1 . . . . . . 2 2 . . . . . 1 . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 2 1 1 . 3 2 6 1 . 10 . 5 3 2 . . 1 4 . 4 . 1 5 1 Energy Gun 13 | 1 2 1 . . . 1 2 1 . 1 . . 2 . . . . . . . . 1 1 . Energy Cannon 7 | . . . . . 1 . 1 . . . . 2 . . . . . 1 . 1 . . 1 . Ballistic Gun 15 | 1 . . 1 . 2 1 2 . . 5 . . . . . . 1 2 . . . . . . Ballistic Cannon 9 | . . . . . . . . . . 1 . 2 . 1 . . . . . 3 . . 2 . Launcher 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Special Weapon 4 | . . . . . . . . . . 1 . 1 1 . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . 2 . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 . . 1 . . 1 3 1 . 1 . . . 1 . 1 . . . . Corrupted Parts 5 | . . . . . . . . . . 4 . 1 . . . . . . . . . . . . System Corruption 13 | . . . . . . . . . . 10 . 3 . . . . . . . . . . . . Parts Lost 91 | . . 3 1 . 1 . 11 . 1 7 . 8 1 6 8 . 7 12 1 . . . 22 2 Power 13 | . . 1 . . . . 1 . 1 . . 1 . 1 1 . 2 2 . . . . 3 . Propulsion 28 | . . . 1 . 1 . 4 . . 4 . 2 1 3 3 . 2 2 1 . . . 4 . Utility 24 | . . 1 . . . . 2 . . 2 . . . . 3 . 2 5 . . . . 8 1 Weapon 26 | . . 1 . . . . 4 . . 1 . 5 . 2 1 . 1 3 . . . . 7 1 Highest Loss Streak 17 | . . 3 1 . 1 . 9 . 1 4 . 3 1 3 4 . 5 12 13 . . . 17 2 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . 1 1 1 . . . 1 . Average Slot Usage (%) 86 | . 95 96 97 100 93 98 77 85 85 92 99 88 89 90 74 66 67 57 36 80 88 88 81 8 Engine 2 | . 14 12 1 . . . . 6 1 . . . . 3 . . 1 . . 4 5 8 5 . Core 4 | . . . 9 11 11 11 7 . . 4 7 3 4 6 4 6 6 7 . 2 5 2 . . Treads 9 | . . . . . . . 8 30 23 9 . 9 20 11 . . 1 . 1 14 17 17 18 . Leg 12 | . 28 28 28 33 31 22 9 . . 17 30 17 5 12 16 6 7 3 . . . . . . Device 10 | . . 12 22 22 22 22 12 5 7 12 11 6 6 6 6 13 12 8 . 10 11 15 17 3 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 4 . . . . . . Processor 14 | . . . . . . . 6 7 7 9 18 23 26 24 19 13 13 11 29 23 23 19 15 4 Protection 2 | . 10 . . . . . . 11 15 6 . . . . 2 6 2 2 . . . . . . Energy Gun 4 | . 14 25 12 11 4 10 1 . 7 3 . . 6 6 6 6 5 . . . . 2 4 . Energy Cannon 1 | . . . . . 2 . 6 . . . . 1 . . . . . . . 4 5 2 2 . Ballistic Gun 6 | . 14 . 9 11 9 11 7 15 15 11 15 10 . . . . . 6 . . . . . . Ballistic Cannon 4 | . . . . . . . . . . 2 7 5 6 5 2 . . . . 10 11 11 9 . Piercing Weapon 1 | . . . . . . . . . . 3 . . . . . . . 3 5 5 5 5 . . Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 78 | 11 17 18 21 21 35 23 26 38 40 36 36 35 37 45 36 35 44 42 3 48 48 53 78 3 Greatest Support 176 | 20 20 20 30 30 30 20 112 112 56 79 53 60 60 50 50 20 35 15 3 176 70 140 170 3 Greatest Overweight (x) 4 | 1 . . 2 . 1 1 4 . . 1 . 1 1 2 1 1 2 3 . 2 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . 1 . 1 1 1 . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 15 5 Average Capacity 8 | 7 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 5 5 5 6 5 Most Carried 10 | 4 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 6 4 Average Carried 8 | 2 6 9 9 9 9 9 9 9 9 9 9 9 9 8 9 10 10 9 5 4 5 4 5 3 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 Final Carried 10 | 4 9 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 5 5 5 5 5 4 4 Class Distribution -------------------- 26% | Scavenger-Mutant 17% | Scavenger-Gunner 16% | Gunner 14% | Mutant 10% | Derelict-Mutant 9% | Tank 3% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Mutant | -7/Factory Tank | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Mutant | -5/Waste Gunner | -5/Factory Gunner | -5/Upper Caves Mutant | -5/Upper Caves Gunner | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Matter Collected 4042 | 185 111 96 77 42 . 44 176 161 182 414 29 366 55 312 67 . 280 73 . 237 301 78 720 36 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3522 | . 143 150 182 . . . 413 72 72 497 . 288 114 266 141 . . 79 . 145 155 49 756 . Parts 197 | . 10 12 10 . . . 27 1 2 38 . 20 11 18 3 . . 3 . 5 4 1 32 . Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . . . . . . . . 3 21 . 14 . 14 2 . 14 . . . 7 1 . . Prevented 14 | . . . . . . . . . . 8 . 3 . 1 . . . . . . 2 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Combat Hostiles Destroyed 87 | . 4 6 3 . . . 12 1 3 7 . 5 3 6 4 . . 1 . 5 5 2 20 . Melee 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Guns 41 | . 4 6 3 . . . 3 1 3 4 . 4 . 4 3 . . 1 . . . . 5 . Cannons 33 | . . . . . . . 2 . . 1 . . 3 2 . . . . . 5 5 2 13 . AOE 9 | . . . . . . . 7 . . . . . . . . . . . . . . . 2 . Classes Destroyed 19 | . 1 1 2 . . . 2 . . 3 . . . 2 2 . . . . 2 1 . 3 . Worker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Builder 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Minesweeper 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Swarmer 22 | . . 4 . . . . 4 . 3 . . . . . 3 . . . . 4 . . 4 . Grunt 31 | . 4 2 1 . . . 6 . . . . 1 . 4 . . . . . . 4 2 7 . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Duelist 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 10 | . . . 2 . . . 1 1 . . . . 1 . . . . . . 1 . . 4 . Specialist 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Hunter 10 | . . . . . . . 1 . . 2 . 2 . . . . . 1 . . . . 4 . Programmer 5 | . . . . . . . . . . 1 . 1 2 . . . . . . . . . 1 . Behemoth 3 | . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Master Thief 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 8 | . 4 2 2 . . . 8 1 3 2 . 1 1 3 3 . . 1 . 5 2 2 4 . Combat Bots Only 7 | . 4 2 2 . . . 7 1 3 2 . 1 1 3 3 . . 1 . 4 2 2 4 . Max Kills in Single Turn 4 | . 1 1 1 . . . 4 1 1 1 . 1 1 1 1 . . 1 . 1 1 1 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 4 . . . . . . . . . . . . . . . 2 . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Damage Taken 15306 | . 181 495 267 . 343 2 1532 434 268 1549 . 1305 316 1107 380 . 487 1265 48 254 112 441 3686 834 Core 3238 | . 22 133 62 . 77 . 311 29 16 176 . 140 21 203 83 . 52 447 . 60 15 229 394 768 Absorbed by Shields 736 | . . . . . . . . . . . . . . . . . . . . 95 40 79 522 . Redirected to Shielding 136 | . 18 32 . . . . . . . . . . . . 21 . 65 . . . . . . . Core Remaining (%) 53 | 100 . 38 . . . 65 43 . . . . 48 . . . . 57 . . . . 24 . . Volleys Fired 320 | . 10 26 13 . . . 40 6 9 27 . 25 8 26 6 . 20 9 . 12 13 4 66 . Largest 3 | . 2 2 2 . . . 2 2 3 3 . 3 2 3 2 . 1 2 . 3 3 3 3 . Hottest 203 | . 60 80 65 . . . 88 56 136 141 . 122 103 183 133 . 80 60 . 170 170 170 203 . Shots Fired 682 | . 20 42 26 . . . 67 12 27 63 . 58 15 58 10 . 20 16 . 30 40 12 166 . Gun 381 | . 20 42 26 . . . 40 12 27 51 . 38 7 33 6 . 20 16 . . . . 43 . Cannon 296 | . . . . . . . 23 . . 12 . 20 8 25 4 . . . . 30 40 12 122 . Launcher 5 | . . . . . . . 4 . . . . . . . . . . . . . . . 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 416 | . 10 9 13 . . . 27 12 18 43 . 56 8 25 4 . 3 16 . 25 26 8 113 . Thermal 217 | . 10 33 13 . . . 36 . 9 . . 1 . 26 6 . 17 . . 5 14 4 43 . Explosive 5 | . . . . . . . 4 . . . . . . . . . . . . . . . 1 . Electromagnetic 44 | . . . . . . . . . . 20 . 1 7 7 . . . . . . . . 9 . Robot Hit Streak 16 | . 10 8 5 . . . 8 5 4 12 . 3 5 16 6 . 16 6 . 16 10 5 10 . Robot Miss Streak 10 | . 1 3 2 . . . 4 1 5 5 . 4 1 10 4 . 8 2 . 1 4 1 4 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Secondary Targets 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 433 | . 17 27 18 . . . 33 9 18 43 . 24 12 44 13 . 13 11 . 21 20 10 100 . Core Hits 217 | . 8 9 6 . . . 33 3 8 17 . 12 4 22 6 . 14 4 . 8 9 4 50 . Critical Kills 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Critical Strikes 36 | . . . . . . . 1 . . 6 . 1 1 1 1 . . . . 4 3 1 17 . Burn 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 3 . Meltdown 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Destroy 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Blast 21 | . . . . . . . . . . . . . 1 1 . . . . . 3 3 1 12 . Corrupt 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Smash 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Impale 4 | . . . . . . . . . . 2 . . . . . . . . . 1 . . 1 . Melee Attacks 30 | . . . . . . . . . . 13 . . . 1 8 . 4 . . 1 . . 3 . Impact 13 | . . . . . . . . . . . . . . 1 8 . 4 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 17 | . . . . . . . . . . 13 . . . . . . . . . 1 . . 3 . Sneak Attacks 4 | . . . . . . . . . . . . . . 1 2 . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12552 | . 200 308 258 . . 5 1204 175 311 920 . 560 295 1340 556 . 305 309 . 888 846 381 3689 2 Guns 4730 | . 200 308 258 . . . 384 175 311 596 . 396 64 671 128 . 305 309 . . . . 625 . Cannons 5633 | . . . . . . . 253 . . 93 . 164 231 502 25 . . . . 795 846 381 2343 . Explosions 1242 | . . . . . . . 558 . . . . . . 73 . . . . . . . . 611 . Melee 917 | . . . . . . . . . . 231 . . . 94 403 . . . . 93 . . 96 . Ramming 30 | . . . . . . 5 9 . . . . . . . . . . . . . . . 14 2 Kinetic 6607 | . 101 86 167 . . . 232 175 194 470 . 453 231 502 25 . . 309 . 607 551 228 2276 . Thermal 3431 | . 99 222 91 . . . 405 . 117 . . 107 . 696 128 . 305 . . 188 295 153 625 . Explosive 1059 | . . . . . . . 448 . . . . . . . . . . . . . . . 611 . Electromagnetic 508 | . . . . . . . 110 . . 219 . . 64 48 . . . . . . . . 67 . Impact 497 | . . . . . . . . . . . . . . 94 403 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 420 | . . . . . . . . . . 231 . . . . . . . . . 93 . . 96 . Highest Corruption 12 | . . . . . . . . . . 12 12 4 1 1 . . . . 9 11 11 11 4 4 Average Corruption 6 | . . . . . . . . . . 6 12 2 1 1 . . . . 9 9 11 11 2 1 Corruption Purged 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 103 | . . . . . . . . . . 18 1 7 . 11 . . . . 1 24 35 2 2 2 Message Errors 31 | . . . . . . . . . . 7 . 2 . 3 . . . . 1 9 9 . . . Matter Fused 26 | . . . . . . . . . . 5 . . . 3 . . . . . 5 12 1 . . Heat Flow Errors 17 | . . . . . . . . . . 3 1 2 . 1 . . . . . 4 3 1 . 2 Energy Discharges 11 | . . . . . . . . . . 1 . 2 . 2 . . . . . 4 2 . . . Data Loss (minor) 8 | . . . . . . . . . . 1 . . . 1 . . . . . 1 4 . 1 . Data Loss (major) 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Misfires 6 | . . . . . . . . . . . . 1 . . . . . . . 1 4 . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 350 | . . . . . . . 11 . . . . . . . 241 . . . . 12 30 . 56 . Projectiles 85 | . . . . . . . 11 . . . . . . . . . . . . 12 30 . 32 . Explosions 24 | . . . . . . . . . . . . . . . . . . . . . . . 24 . Melee 241 | . . . . . . . . . . . . . . . 241 . . . . . . . . . Knockbacks 28 | . . . . . . . . . . . . . . 4 4 . . . . 2 4 1 13 . Impact 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Kinetic 21 | . . . . . . . . . . . . . . 4 . . . . . 1 3 1 12 . Secondary 4 | . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 . Self-Inflicted Damage 63 | . . . . . . 2 60 . . . . . . . . . . . . . . . . 1 Shots 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Rammed 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 1 Targets Rammed 5 | . . . . . . 1 1 . . . . . . . . . . . . . . . 2 1 Kicked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 544 | . 102 54 18 . . . 344 72 198 234 156 254 144 200 . . 26 . . 180 346 544 224 157 Average Temperature 82 | . 62 29 13 . . . 48 40 113 107 82 93 71 63 . . 7 . . 79 127 292 43 76 Received Heat Transfer 2562 | . 102 225 87 . 6 . 477 126 . 96 . 99 54 378 24 . 90 72 . 6 48 125 490 57 Effects 10 | . . . . . . . . . . . . . . . . . . . . . 3 7 . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . . 1 . . . . 8 . . . . . . . . . Impact Corruptions 10 | . . . . . . . . . . . . . . . 9 . . . . 1 . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Melted 3 | . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . Heat Transferred 5992 | . 225 500 200 . . . 814 . 250 . . 80 . 1400 300 . 700 . . . . . 1523 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 9 | . . . . . . . . . 1 . . . . 2 6 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Peak Influence 625 | . 156 220 173 67 . . 181 126 . . . . 108 . . . . 86 5 176 . . 625 . Initial 88 | . . 60 15 67 . . . 81 . . . . 12 . . . . 86 5 . . . 88 . Average 117 | . 90 121 67 67 . . 73 100 . . . . 31 . . . . 53 1 47 . . 373 . Maximum Alert Level 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Low Security (%) 85 | 100 100 98 100 100 . 100 100 100 . . . . 100 . . . . 100 100 100 . . 18 . Level 1 3 | . . 1 . . . . . . . . . . . . . . . . . . . . 22 . Level 2 10 | . . . . . . . . . . . . . . . . . . . . . . . 59 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 2 . . . . . 6 1 . . . . 2 . . . . 1 . . . . 4 . Investigation 4 | . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . Extermination 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Reinforcement 5 | . . . . . . . 3 . . . . . . . . . . . . . . . 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . 3 . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Distress Signals 7 | . . 1 . . . . 5 . . . . . . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 177 | . 5 12 6 . 3 . 24 1 5 7 . 9 3 10 9 . 14 4 5 7 6 3 33 11 Peak Tracking Total 9 | . 3 3 2 . 4 . 8 1 4 3 . 4 2 4 4 . 5 4 5 6 3 3 9 9 Tactical Retreats 8 | . . 2 . . . . 2 . . . . . . . 1 . . . . . 1 . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Traps Triggered 4 | . . . . . . . . 1 . . . . . . . . . 1 . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Machines Disabled 9 | . . . . . . . 3 . . 1 . 1 . . . . . . . . . . 4 . Max in Single Turn 3 | . . . . . . . 2 . . 1 . 1 . . . . . . . . . . 3 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Machines Accessed 19 | . 5 . 1 1 2 . 1 . . . . 2 1 . . 4 . . . 1 1 . . . Terminals 8 | . 4 . 1 . . . 1 . . . . 1 . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Total Hacks 53 | . 10 . 2 1 3 . 2 . . . . 2 2 . . 29 . . . 1 1 . . . Successful 46 | . 6 . 2 1 3 . 1 . . . . 2 . . . 29 . . . 1 1 . . . Failed 6 | . 3 . . . . . 1 . . . . . 2 . . . . . . . . . . . Catastrophic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 36 | . 11 . 3 . 1 . 1 . . 1 2 . 7 . . . . . . 4 . . 6 . Terminals 15 | . 9 . 2 . . . 2 . . . . 1 . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . Terminal Hacks 42 | . 4 . 2 1 3 . . . . . . 2 . . . 29 . . . . 1 . . . Record 16 | . . . . . 2 . . . . . . 2 . . . 11 . . . . 1 . . . Part Schematic 11 | . 1 . . . . . . . . . . . . . . 10 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . . . . 3 . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Terminals 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 5 | . 2 . 1 . . . 1 . . . . . 1 . . . . . . . . . . . Full Trace Events 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 . . . . . . . . . . . . . . 10 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Total Allies 8 | . . . . 1 . . . . . . 4 . . . . . 1 . . 1 . 1 . . Largest Group 4 | . . . . 1 1 . . . . . 4 4 . . . . 1 1 . 1 1 2 1 . Highest-Rated Group 153 | . . . . 31 31 . . . . . 153 153 . . . . 96 96 . 31 33 139 33 . Highest-Rated Ally 106 | . . . . 31 31 . . . . . 40 40 . . . . 96 96 . 31 33 106 33 . Zionite Dispatches 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 6 | . . . . . . . . . . . . . . . . . . . . 1 5 . . . PICKUP 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Ally Attacks 62 | . . . . . . . . . . . . 18 . . . . 42 . . . . 2 . . Total Damage 1964 | . . . . . . . . . . . . 503 . . . . 1376 . . . . 85 . . Kills 15 | . . . . . . . . . . . . 1 . . . . 13 . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 1 . . . . 2 1 1 1 . 2 1 . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Decoded 0b10 Intel 127 | . . . . . . . . . . . . . 28 . . . . 8 3 38 . . 50 . Items 127 | . . . . . . . . . . . . . 28 . . . . 8 3 38 . . 50 . Zionite Intel Received 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Branch Access 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Turns Passed 12639 | 68 276 475 267 320 399 258 615 278 1033 963 1332 696 449 995 490 168 654 111 39 609 1109 57 779 199 Spaces Moved 7396 | 42 185 330 159 259 287 210 310 153 622 610 1097 422 192 385 348 85 270 36 76 343 468 19 340 148 Core 339 | 4 . . . . . . 1 . . . . . . . . . . 9 76 83 . . 18 148 Treads 2310 | . . . . . . . 12 153 622 170 . 158 50 75 . . 1 . . 260 468 19 322 . Legs 4409 | 38 185 330 140 259 287 11 179 . . 440 1097 264 142 310 348 85 269 25 . . . . . . Wheels 338 | . . . 19 . . 199 118 . . . . . . . . . . 2 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 110 120 120 115 100 160 160 105 110 105 170 123 120 200 120 50 50 50 160 160 50 50 Average Speed 140 | 131 120 120 129 120 132 115 152 160 160 125 110 130 192 227 125 200 218 192 50 134 160 160 150 50 Slowest Speed 260 | 190 120 120 260 120 190 190 250 160 160 240 110 250 200 260 200 200 260 260 50 170 160 160 160 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Time Travels 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 34 64 21 50 61 40 25 6 72 78 90 77 6 68 60 71 54 1 79 9 66 6 10 23 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 5 | . 1 . . . . . . . 1 . 2 . . . . 1 . . . . . . . . Known Exits Taken 11 | . 1 1 1 . . . 1 1 1 1 1 1 1 . . . . . . . . . 1 . Unknown Exits Taken 11 | 1 . . . 1 1 1 . . . . . . . 1 1 1 1 . . 1 1 1 . . Scrap Searched 25 | . . 1 . 1 . 2 . . 3 4 1 3 . 2 3 . . . . . 3 1 . 1 Spaces Dug 7 | . . . . . . . . . . . . . . . . . 3 . . . . . 4 . Terrain Destroyed 186 | . . . . . . . 16 . 2 6 . 14 1 11 3 . 3 . . 6 13 2 109 . Melee 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Projectile 96 | . . . . . . . 2 . 2 6 . 12 1 7 3 . . . . 6 13 2 42 . AOE 87 | . . . . . . . 14 . . . . 2 . 4 . . . . . . . . 67 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Total 8930 | 51 217 366 202 268 308 224 388 173 638 729 1223 519 256 441 380 84 304 58 76 458 796 36 462 273 Wait 872 | . 15 4 1 4 4 8 15 8 1 42 110 48 47 15 9 . 4 . . 79 311 6 20 121 Move 7373 | 41 184 329 158 258 286 209 309 152 621 609 1096 421 191 384 347 84 269 36 75 342 467 18 339 148 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 57 | 4 2 2 9 2 3 2 3 2 2 5 4 3 1 4 2 . . . . 4 . 1 2 . Fast Attach 117 | 6 1 2 3 . 3 1 9 3 . 13 5 8 6 7 5 . 7 9 1 11 . 3 13 1 Attach 23 | . . 1 3 . 2 1 3 2 . 3 . 2 1 1 . . . . . . . . 3 1 Detach 7 | . . . . . . . 1 . . 1 . 1 . . 1 . . 1 . . . . 1 1 Swap 38 | . 4 1 3 2 2 1 3 . 2 5 . 3 . 2 . . . 1 . 2 4 . 3 . Drop 83 | . 1 1 12 2 8 1 4 . 2 11 8 7 2 1 . . . 2 . 7 1 4 9 . Fire 320 | . 10 26 13 . . . 40 6 9 27 . 25 8 26 6 . 20 9 . 12 13 4 66 . Melee 30 | . . . . . . . . . . 13 . . . 1 8 . 4 . . 1 . . 3 . Ram 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 334 | -10/Materials | Central database locked down 345 | -10/Materials | Entered Mines 390 | -10/Mines | Core integrity fell below 50% 410 | -10/Mines | Lost 3 parts (1p1u1w) 593 | -10/Mines | Assembled infested the area 598 | -10/Mines | Assisted by a Guerilla fighting off Assembled 708 | -10/Mines | Identified exit to Materials 710 | -10/Mines | Build established: Scavenger-Mutant 785 | -10/Mines | Learned Materials trap positions 795 | -10/Mines | Discovered exit to Materials (range 12) 820 | -10/Mines | Entered Materials 820 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 821 | -9/Materials | Loaded intel: 19 trap records 899 | -9/Materials | Identified exit to Mines 899 | -9/Materials | Identified exit to Storage 1087 | -9/Materials | Entered Mines 1093 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1095 | -9/Mines | Discovered new exit (range 5) 1149 | -9/Mines | Received a Mining Laser from a helpful Derelict 1164 | -9/Mines | Met a Derelict bent on vengeance 1169 | -9/Mines | Discovered new exit (range 13) 1192 | -9/Mines | Found the Drone Emporium 1197 | -9/Mines | Found Prototype Device 1198 | -9/Mines | Identified Sensor Drone Bay 1407 | -9/Mines | Entered Exiles 1407 | -9/Exiles | Accompanied by 1 ally 1423 | -9/Exiles | Discovered new exit (range 15) 1461 | -9/Exiles | Met 8R-AWN 1484 | -9/Exiles | Met EX-HEX 1518 | -9/Exiles | Met EX-BIN 1535 | -9/Exiles | Aligned with FarCom system 1536 | -9/Exiles | Given EX-Vault access code 1565 | -9/Exiles | Opened EX-Vault 1575 | -9/Exiles | Found Superbattery 1586 | -9/Exiles | Found YOLO Cannon 1638 | -9/Exiles | Exiles lab attacked by MAIN.C 1686 | -9/Exiles | Found Chronowheel 1793 | -9/Exiles | Discovered new exit (range 10) 1806 | -9/Exiles | Stole three prototypes: Superbattery, Chronowheel, YOLO Cannon 1806 | -9/Exiles | Entered Mines 2042 | -8/Mines | Discovered new exit (range 10) 2045 | -8/Mines | Discovered new exit (range 12) 2064 | -8/Mines | Entered Materials 2064 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2111 | -8/Materials | Garrison activated, responded to threat 2388 | -8/Materials | Build established: Skirmisher 2604 | -8/Materials | Destroyed 7 combat bots 2627 | -8/Materials | Discovered new exit (range 15) 2634 | -8/Materials | Core integrity fell below 50% 2658 | -8/Materials | Lost 9 parts (1p3n1u4w) 2676 | -8/Materials | Identified exit to Factory 2679 | -8/Materials | Entered Factory 2679 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2681 | -7/Factory | FarCom data flow suspended 2732 | -7/Factory | Activated Chronowheel 2732 | -7/Factory | Spacetime reconverged on an earlier point 2737 | -7/Factory | Build established: Mutant 2928 | -7/Factory | Discovered new exit (range 4) 2933 | -7/Factory | Identified exit to Lower Caves 2957 | -7/Factory | Entered Lower Caves 2961 | -7/Lower Caves | Med. Treads stolen by Master Thief 2979 | -7/Lower Caves | Learned location of Zion (-7) 3255 | -7/Lower Caves | Build established: Tank 3542 | -7/Lower Caves | Learned 4 Factory zone layouts 3982 | -7/Lower Caves | Discovered new exit (range 6) 3988 | -7/Lower Caves | Identified exit to Lower Caves 3990 | -7/Lower Caves | Entered another Lower Caves area 3996 | -7/Lower Caves | Discovered new exit (range 16) 4152 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4166 | -7/Lower Caves | Found Prototype Special Weapon 4246 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 4315 | -7/Lower Caves | Lost 4 parts (3n1u) 4356 | -7/Lower Caves | Identified Molecular Deconstructor 4411 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 4478 | -7/Lower Caves | Spotted B-75 Beast 4609 | -7/Lower Caves | Destroyed B-75 Beast 4654 | -7/Lower Caves | Lost 3 parts (1n1u1w) 4669 | -7/Lower Caves | System corruption reached 10% 4735 | -7/Lower Caves | Encountered a Warlord checkpoint 4765 | -7/Lower Caves | Learned 4 Factory zone layouts 4944 | -7/Lower Caves | Discovered new exit (range 7) 4952 | -7/Lower Caves | Identified exit to Zion 4953 | -7/Lower Caves | Entered Zion 4989 | -7/Zion | System corruption cleaned by Quarantine Array 5002 | -7/Zion | Build established: Scavenger-Gunner 5029 | -7/Zion | Discovered new exit (range 12) 5067 | -7/Zion | Given A8's code to call for help 5219 | -7/Zion | Learned location of Data Miner (-6) 5385 | -7/Zion | Learned Factory stockpile data 5479 | -7/Zion | Received a hallucinogenic algorithm 5677 | -7/Zion | Found Prototype Processor 5677 | -7/Zion | Identified Exp. Armor Integrity Analyzer 5682 | -7/Zion | Found Prototype Processor 5682 | -7/Zion | Identified Exp. Signal Interpreter 5689 | -7/Zion | Found Prototype Processor 5708 | -7/Zion | Found Prototype Processor 5940 | -7/Zion | Imprinted 5942 | -7/Zion | Declared Zion's savior 6238 | -7/Zion | Identified exit to Proximity Caves 6285 | -7/Zion | Entered Proximity Caves 6285 | -6/Proximity Caves | Accompanied by 4 allies 6294 | -6/Proximity Caves | Learned Factory terminal intel 6417 | -6/Proximity Caves | P-60 Hacker assimilated allied HM-XLZ(M) 6507 | -6/Proximity Caves | Found Alien Artifact 6507 | -6/Proximity Caves | Identified Dimensional Node Initializer 6507 | -6/Proximity Caves | Initialized slip node 6702 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 6787 | -6/Proximity Caves | Spotted B-75 Beast 6793 | -6/Proximity Caves | Destroyed B-75 Beast 6822 | -6/Proximity Caves | Lost 3 parts (3w) 6903 | -6/Proximity Caves | Discovered new exit (range 21) 6979 | -6/Proximity Caves | Identified exit to Factory 6981 | -6/Proximity Caves | Core integrity fell below 50% 6981 | -6/Proximity Caves | Entered Factory 6981 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6984 | -6/Factory | Loaded intel: 26 terminal locations 7097 | -6/Factory | Build established: Scavenger-Mutant 7363 | -6/Factory | Retrieved Zion intel report: Branch Access 7363 | -6/Factory | Identified exit to Lower Caves 7430 | -6/Factory | Entered Lower Caves 7430 | -6/Lower Caves | Spotted FH-FLL(f) 7430 | -6/Lower Caves | Spotted AL-YD2(f) 7431 | -6/Lower Caves | Encountered a Master Thief 7431 | -6/Lower Caves | Encountered a Master Thief 7435 | -6/Lower Caves | YOLO Cannon stolen by Master Thief 7439 | -6/Lower Caves | Superbattery stolen by Master Thief 7635 | -6/Lower Caves | Lost 3 parts (1n2w) 7713 | -6/Lower Caves | Learned Factory emergency access door positions 7755 | -6/Lower Caves | Learned 4 Factory zone layouts 8108 | -6/Lower Caves | Spotted B-75 Beast 8146 | -6/Lower Caves | Destroyed B-75 Beast 8158 | -6/Lower Caves | Lost 3 parts (1p2n) 8214 | -6/Lower Caves | Encountered a Warlord checkpoint 8294 | -6/Lower Caves | Discovered new exit (range 5) 8367 | -6/Lower Caves | Identified Exp. Target Analyzer 8413 | -6/Lower Caves | Build established: Derelict-Mutant 8425 | -6/Lower Caves | Entered another Lower Caves area 8621 | -6/Lower Caves | Spotted B-75 Beast 8684 | -6/Lower Caves | Spotted BL-8MG(f) 8686 | -6/Lower Caves | Encountered a Master Thief 8687 | -6/Lower Caves | Spotted KR-7N5(f) 8688 | -6/Lower Caves | Encountered a Master Thief 8688 | -6/Lower Caves | Spotted CI-I7C(f) 8688 | -6/Lower Caves | Spotted EV-GOU(f) 8689 | -6/Lower Caves | Encountered a Master Thief 8689 | -6/Lower Caves | Encountered a Master Thief 8694 | -6/Lower Caves | System Restoration Module stolen by Master Thief 8696 | -6/Lower Caves | Sensor Drone Bay stolen by Master Thief 8697 | -6/Lower Caves | Prototype Processor stolen by Master Thief 8701 | -6/Lower Caves | Destroyed KR-7N5(f) 8730 | -6/Lower Caves | Lost 4 parts (1n3u) 8745 | -6/Lower Caves | Encountered a Warlord checkpoint 8859 | -6/Lower Caves | Discovered new exit (range 5) 8890 | -6/Lower Caves | Learned Factory stockpile data 8915 | -6/Lower Caves | Entered Data Miner 8915 | -6/Data Miner | Discovered new exit (range 6) 8953 | -6/Data Miner | Met Data Miner 9001 | -6/Data Miner | Learned location of Section 7 (-2) 9001 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9035 | -6/Data Miner | Received God Mode back door access code from Data Miner 9083 | -6/Data Miner | Entered Proximity Caves 9197 | -5/Proximity Caves | Escorted by Enhanced Grunt 9390 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9440 | -5/Proximity Caves | Lost 5 parts (1p2n2u) 9672 | -5/Proximity Caves | Discovered new exit (range 15) 9737 | -5/Proximity Caves | Entered Factory 9737 | -5/Factory | Accompanied by 1 ally 9737 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9816 | -5/Factory | Garrison activated, responded to threat 9848 | -5/Factory | Manually triggered Chute Trap 9848 | -5/Factory | Sucked down chute 9848 | -5/Factory | Entered Waste 9856 | -5/Waste | Spotted C-40 Crusher 9858 | -5/Waste | Spotted C-40 Crusher 9859 | -5/Waste | Spotted C-40 Crusher 9863 | -5/Waste | EMP discharged 9869 | -5/Waste | Spotted C-40 Crusher 9877 | -5/Waste | Spotted C-40 Crusher 9880 | -5/Waste | Discovered new exit (range 14) 9887 | -5/Waste | Entered Factory 9892 | -5/Factory | Lost 13 parts (2p3n5u3w) 10162 | -5/Factory | Core integrity fell below 50% 10218 | -5/Factory | Build established: Gunner 10263 | -5/Factory | System corruption reached 10% 10298 | -5/Factory | Discovered new exit (range 9) 10369 | -5/Factory | Zion Infowar Resupply teleported in 10496 | -5/Factory | Entered Upper Caves 10496 | -5/Upper Caves | Accompanied by 1 ally 10497 | -5/Upper Caves | Encountered a Warlord checkpoint 11583 | -5/Upper Caves | Discovered new exit (range 8) 11605 | -5/Upper Caves | Entered another Upper Caves area 11605 | -5/Upper Caves | Accompanied by 1 ally 11621 | -5/Upper Caves | 12-ASH showed up to help 11623 | -5/Upper Caves | 12-ASH revealed a hidden path 11662 | -5/Upper Caves | Entered Factory 11662 | -4/Factory | Accompanied by 1 ally 11662 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12089 | -4/Factory | Retrieved Zion intel report: Branch Access 12089 | -4/Factory | Identified exit to Upper Caves 12089 | -4/Factory | Identified exit to Extension 12089 | -4/Factory | Identified exit to Armory 12097 | -4/Factory | Discovered new exit (range 14) 12125 | -4/Factory | Identified exit to Research 12441 | -4/Factory | Entered Upper Caves 12462 | -4/Upper Caves | Lost 17 parts (2p4n6u5w) 12595 | -4/Upper Caves | Core integrity fell below 50% 12624 | -4/Upper Caves | Core integrity fell below 20% 12640 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12433_ Penetrated by Slug. 12433_ Slug penetrates Wall. 12434_ Critical hit (Burn: +50). LOCATION=UPPER CAVES GOAL=ESCAPE 12451_ Adv. System Restoration Module purges 1% system corruption (3%). 12467_ System corrupted: Heat flow error (+110). 12493_ Adv. System Restoration Module purges 1% system corruption (2%). 12498_ Adv. System Restoration Module purges 1% system corruption (1%). 12539_ System corrupted: Heat flow error (+200). 12563_ Adv. System Restoration Module purges 1% system corruption (0%). 12598_ Slammed into G-67 Veteran. 12599_ G-67 Veteran suffers critical hit (Burn). 12602_ Searching scrap... 12602_ Found Remote Datajack. 12602_ Found 36 Matter. 12603_ Acquired 36 matter. 12603_ Acquired Remote Datajack. 12612_ Remote Datajack destroyed. 12637_ Adv. Signal Interpreter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ???????????????????????? #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# ###???????????????????? | | ????????????????????????# ##??????????????????? | | ????????????????????????# ##?????????????????? | | ????????????????????????#@# ??????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????## #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????###s ##????????????????????? | | ??????????????????????## s ##???????????????????? | | ??????????????????????# ##?#####????????????? | | ?????????????????????## # ?????????????? | | ?????????????????????# # # ???????????????? | | ?????????????????????# s # #???????????????? | | ?????????????????????## s # # #???????????????? | | ??????????????????????# ###??????????????? | | ??????????????????????# ###### ???????????????? | | ??????????????????????## #?### ????????????????? | | ??????????????????????# ## ?????????????????? | | ?????????????????????## ##? ??????????????????? | | ?????????????????????# ## #???????????????????# | | ?????????????????????## ##?????????????????### | | ????????????????###???## #????????????????## | | ???????????????## #????# # ###??????????????# | | ???????????????# #????# ##?????????????# | | ???????????????# ##??##### ##????????????## | | ???????????????# #### ## ##????????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 80 Energy Generation 34 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Resistance: TH 20 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 60 Targeting Accuracy 5 Melee Accuracy 8 Target Analysis 10 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 5 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Antigrav System | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed FissionBottomlessThrower Manual? 0 Play Time 01:54:09 Cumulative 129.2 hours Start 2022.04.08 @ 21:36:46 End 2022.04.09 @ 10:56:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 79 Adventurer 6 Explorer 12 Win Type - Total 8 Types 5/0/1/1/0/0/1/0/0 Lore% 75 Gallery% 78 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5afdaf57-6dd7-4c48-9e37-3c1f4b2c6856