Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.17 @ 20:13:12 Player: SearedSteak Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (63) 315 Value Destroyed (1752) 1752 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3727 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 325/350 Energy 99/100 System Corruption 24% Temperature Hot (211) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Small Matter Pod > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Light Armor Plating Insulated Plating > --- WEAPON ----------- Small Laser Maul > --- INVENTORY -------- Light Treads Insulated Plating [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Utility Improved Targeting Computer Device Field Recycling Unit Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 2 | . . . 2 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 88 | 7 27 29 25 Power 9 | 1 2 3 3 Engine 7 | 1 2 2 2 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 24 | 3 6 7 8 Treads 8 | . . 2 6 Leg 15 | 3 6 5 1 Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 24 | . 10 7 7 Device 8 | . 2 2 4 Storage 4 | . 2 . 2 Processor 2 | . 1 1 . Hackware . | . . . . Protection 10 | . 5 4 1 Artifact . | . . . . Weapon 31 | 3 9 12 7 Energy Gun 14 | 2 7 5 . Energy Cannon 4 | . . 3 1 Ballistic Gun 6 | 1 1 1 3 Ballistic Cannon 2 | . 1 1 . Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 31 | . 6 7 18 Power 5 | . 1 1 3 Propulsion 10 | . 1 3 6 Utility 11 | . 3 3 5 Weapon 5 | . 1 . 4 Highest Loss Streak 10 | . 3 4 10 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 87 | . 96 86 71 Engine 14 | . 12 16 11 Core 1 | . . 1 4 Treads 5 | . . 8 11 Leg 15 | . 27 6 4 Hover 2 | . . 3 4 Device 7 | . 4 9 9 Storage 2 | . 4 2 . Processor 6 | . 7 7 4 Protection 10 | . 10 12 4 Energy Gun 11 | . 22 5 . Energy Cannon 1 | . . 2 4 Ballistic Gun 2 | . . . 8 Ballistic Cannon 2 | . 4 1 . Launcher 1 | . . 1 2 Impact Weapon 2 | . . 5 . Naked Turns 22 | . . 7 15 Heaviest Build 88 | 6 88 57 33 Greatest Support 60 | 20 20 40 60 Greatest Overweight (x) 17 | . 5 17 2 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 25 | 5 25 20 10 Average Capacity 8 | 5 9 8 5 Most Carried 5 | 3 5 5 5 Average Carried 3 | 1 3 3 2 Final Capacity 20 | 5 20 5 10 Final Carried 5 | 2 3 5 . Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1404 | 207 338 308 551 Remotely 222 | . . . 222 Salvage Created 2183 | 74 587 897 625 Parts 118 | 8 33 40 37 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 50 | 1 12 23 14 Melee 10 | . 1 7 2 Guns 26 | 1 10 5 10 Cannons 5 | . . 3 2 AOE 4 | . . 4 . Classes Destroyed 10 | 2 4 2 2 Worker 3 | . . 2 1 Builder 1 | . 1 . . Tunneler 2 | 2 . . . Recycler 2 | . 1 1 . Watcher 5 | . 2 3 . Swarmer 11 | . 2 5 4 Grunt 31 | 1 10 15 5 Brawler 1 | . . . 1 Sentry 6 | . . 3 3 Specialist 1 | . . . 1 Best Kill Streak 4 | 3 2 4 4 Combat Bots Only 4 | 1 2 4 4 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee 1 | . 1 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4906 | 89 1032 1695 2090 Core 985 | 21 113 299 552 Absorbed by Shields . | . . . . Core Remaining (%) 54 | 91 46 25 . Volleys Fired 204 | 8 75 59 62 Largest 2 | 1 2 2 2 Hottest 130 | 50 130 70 89 Shots Fired 275 | 8 118 62 87 Gun 239 | 8 118 40 73 Cannon 29 | . . 18 11 Launcher 7 | . . 4 3 Special . | . . . . Kinetic 91 | . . 18 73 Thermal 148 | 8 101 39 . Explosive 7 | . . 4 3 Electromagnetic 29 | . 17 1 11 Robot Hit Streak 9 | 2 8 8 9 Robot Miss Streak 5 | 2 5 4 5 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 185 | 5 61 62 57 Core Hits 99 | 4 32 31 32 Critical Kills 2 | . . 2 . Critical Parts Destroyed 7 | . . 7 . Critical Strikes 13 | . 3 10 . Burn 3 | . 3 . . Blast 1 | . . 1 . Smash 9 | . . 9 . Melee Attacks 49 | . . 39 10 Impact 49 | . . 39 10 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . 3 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3958 | 85 916 1643 1314 Guns 1984 | 85 788 312 799 Cannons 355 | . . 181 174 Explosions 353 | . . 152 201 Melee 1097 | . . 981 116 Ramming 169 | . 128 17 24 Kinetic 980 | . . 181 799 Thermal 1181 | 85 650 312 134 Explosive 219 | . . 152 67 Electromagnetic 312 | . 138 . 174 Impact 1097 | . . 981 116 Slashing . | . . . . Piercing . | . . . . Highest Corruption 24 | . . 2 24 Average Corruption 10 | . . 2 23 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 47 | . . 12 35 Message Errors 10 | . . 4 6 Matter Fused 8 | . . 2 6 Heat Flow Errors 7 | . . 3 4 Energy Discharges 5 | . . . 5 Parts Rejected 2 | . . . 2 Data Loss (minor) 5 | . . 2 3 Data Loss (major) 3 | . . . 3 Misfires 1 | . . . 1 Alerts 2 | . . 1 1 Misdirections 2 | . . . 2 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 480 | . . 457 23 Projectiles . | . . . . Explosions 23 | . . . 23 Melee 457 | . . 457 . Knockbacks 5 | . . 5 . Impact 4 | . . 4 . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 29 | . . 29 . Shots 1 | . . 1 . Rammed 15 | . . 5 10 Targets Rammed 58 | . 40 7 11 Kicked 43 | . 40 2 1 Crushed . | . . . . Highest Temperature 653 | 68 653 285 260 Average Temperature 103 | 40 136 72 78 Received Heat Transfer 1656 | 48 420 738 450 Effects 17 | . 17 . . Shutdowns 1 | . 1 . . Energy Bleed 3 | . 3 . . Interference 3 | . 3 . . Matter Decay 2 | . 2 . . Short Circuit 1 | . 1 . . Damage (minor) 2 | . 2 . . Damage (major) 4 | . 4 . . Damage (core) 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 10 | . . 10 . Impact Corruptions 16 | . . 16 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | 1 2 1 . Heat Transferred 3103 | 259 1920 724 200 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 388 | 30 199 388 213 Initial 163 | . 19 . 163 Average 102 | 4 22 187 118 Maximum Alert Level 1 | . . 1 1 Low Security (%) 79 | 100 100 48 92 Level 1 20 | . . 51 7 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 14 | . 5 7 2 Investigation 6 | . 2 4 . Extermination . | . . . . Reinforcement 8 | . 3 3 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 8 | . 3 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 96 | 1 32 38 25 Peak Tracking Total 6 | 1 4 5 6 Tactical Retreats 5 | . 1 3 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 13 | . 7 5 1 Terminals 7 | . 4 3 . Fabricators . | . . . . Repair Stations 3 | . 1 1 1 Recycling Units 2 | . 2 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 55 | . 35 18 2 Successful 46 | . 27 18 1 Failed 9 | . 8 . 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 36 | . 25 11 . Fabricators . | . . . . Repair Stations 7 | . 1 4 2 Recycling Units 9 | . 9 . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 29 | . 18 11 . Record 8 | . 5 3 . Prototype ID Bank 1 | . . 1 . Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . . 1 . Terminal Index 1 | . . 1 . Alert Level 9 | . 6 3 . Locate Traps 2 | . 2 . . Dispatch Records 1 | . 1 . . Hauler Manifests 2 | . 1 1 . Registered Components 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . 4 1 Scan Component 4 | . . 3 1 Refit 1 | . . 1 . Recycling Unit Hacks 9 | . 9 . . Recycle Component 1 | . 1 . . Process 3 | . 3 . . Report Inventory 2 | . 2 . . Retrieve Matter 2 | . 2 . . Retrieve Components 1 | . 1 . . Scanalyzer 3 | . . 3 . Insert Component 2 | . . 2 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 3 4 1 Full Trace Events 5 | . 2 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 187 | . 187 . . Retrieved Matter 187 | . 187 . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 7251 | 192 2980 2794 1285 Spaces Moved 3537 | 93 1766 1132 546 Core 138 | 25 5 79 29 Treads 752 | . . 461 291 Legs 2454 | 68 1761 423 202 Wheels 24 | . . . 24 Hover 169 | . . 169 . Flight . | . . . . Fastest Speed 50 | 50 120 50 50 Average Speed 173 | 101 150 207 189 Slowest Speed 900 | 120 400 900 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 7 96 50 34 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 76 | . . 43 33 Melee . | . . . . Projectile . | . . . . AOE 76 | . . 43 33 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 4280 | 182 1966 1437 695 Wait 221 | 68 14 130 9 Move 3534 | 92 1765 1131 546 Hop . | . . . . Pick Up 72 | 7 25 21 19 Fast Attach 10 | . 2 6 2 Attach 55 | 5 18 14 18 Detach 8 | . 4 3 1 Swap 23 | 2 7 9 5 Drop 46 | . 16 18 12 Fire 204 | 8 75 59 62 Melee 49 | . . 39 10 Ram . | . . . . Kick 43 | . 40 2 1 Crush 15 | . . 5 10 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 143 | -11/Scrapyard | Discovered new exit (range 8) 193 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 421 | -10/Materials | Lost 3 parts (1p1n1u) 661 | -10/Materials | Discovered new exit (range 15) 848 | -10/Materials | Discovered new exit (range 16) 1012 | -10/Materials | Build established: Scavenger-Mutant 1417 | -10/Materials | Build established: Mutant 1661 | -10/Materials | Discovered new exit (range 16) 2149 | -10/Materials | Core integrity fell below 50% 2280 | -10/Materials | Discovered new exit (range 14) 3173 | -10/Materials | Entered another Materials area 3173 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 3754 | -9/Materials | Lost 4 parts (2n2u) 3998 | -9/Materials | Discovered new exit (range 3) 4333 | -9/Materials | Identified exit to Mines 4424 | -9/Materials | Core integrity fell below 50% 5795 | -9/Materials | Discovered new exit (range 16) 5967 | -9/Materials | Entered another Materials area 5967 | -8/Materials | Evolved 2 slots: Propulsion x2 6315 | -8/Materials | Discovered new exit (range 5) 6608 | -8/Materials | System corruption reached 10% 6643 | -8/Materials | Lost 6 parts (2n3u1w) 6931 | -8/Materials | Build established: Scavenger-Mutant 7081 | -8/Materials | Discovered new exit (range 14) 7202 | -8/Materials | Core integrity fell below 50% 7219 | -8/Materials | Core integrity fell below 20% 7244 | -8/Materials | Lost 10 parts (2p3n2u3w) 7252 | -8/Materials | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- U-05 Engineer builds a Wall. X-57 Shotgunner destroyed. U-05 Engineer builds a Wall. U-05 Engineer destroyed. Knocked back. Lgt. Nuclear Core destroyed. Knocked back. System corrupted: Energy discharge (-40). Knocked back. Hammer destroyed. Lrn. Tractor Beam destroyed. Knocked back. Acquired Wheel. System corrupted: IFF burst signal emitted. Acquired Sml. Matter Pod. NUJX99W3KPYGGOHQIAMVAGG: G Acquired Med. Storage Unit. R-06 Scavenger collects Aluminum Leg. System corrupted: Heat flow error (+211). Wheel destroyed. Map ----- +----------------------------------------------------+ | ???????????# # "" | | ???????????+ # "" | | ???????????# ########### #####+####+####### "" | | ???????????# ## # #?? ??? ?????# " | | ????#?????## ## """ !# #?# ""???"" ?????# "" | | ##### ##### #= """ # #?# "???""" #????# "" | | #%* " " # #?# "???""" #????# "" | | H= ! # #?# ??? #????# " | | #* % #=#?#???? #????# | | ???######## # |"=#*#?????? 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Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Novice Programmer Shopping List System Compromised Use The Force Challenges ------------ None Game ------ Seed RiotMachineChip Manual? 0 Play Time 00:53:34 Cumulative 2.6 hours Start 2022.06.17 @ 19:10:24 End 2022.06.17 @ 20:13:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 16/Cog Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 05f0799f-fa67-4076-99c4-560294920368