Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 11:00:10 Player: Windjigo Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1984) 1984 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6819 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 259/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Transmission Jammer Improved Hardlight Generator Improved Remote Datajack Vortex Trap Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Target Analyzer Improved Actuator Array Transmission Jammer Reflective Plating Advanced Shield Generator > --- WEAPON ----------- Shock Maul Shock Maul Shock Maul Great Axe > --- INVENTORY -------- Improved Deuterium Engine Advanced Heat Sink Energy Well Advanced Melee Analysis Suite Microactuators Phase Shifter Long-range Proton Cannon Missile Launcher Remote Datajack Scythe Vortex Trap [Rating: 77] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Target Analyzer Hackware Improved System Shield Protection Medium Reactive Plating Weapon Shock Maul Energy Gun Heavy Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Coil Gun Launcher Improved Grenade Launcher Special Weapon Junk Cannon Impact Weapon Shock Maul Slashing Weapon Great Axe Build | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 10 | . . . . 8 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 7 | . . . . 6 1 Weapon 2 | . . . . 1 1 Parts Attached 90 | 9 . 5 3 58 15 Power 9 | 1 . 1 1 5 1 Engine 7 | 1 . 1 1 3 1 Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 15 | 4 . 2 . 8 1 Treads . | . . . . . . Leg 4 | . . . . 3 1 Wheel 9 | 4 . 2 . 3 . Hover 1 | . . . . 1 . Flight 1 | . . . . 1 . Utility 41 | 2 . . 1 28 10 Device 21 | 1 . . . 16 4 Storage 5 | 1 . . 1 2 1 Processor 9 | . . . . 6 3 Hackware 2 | . . . . 1 1 Protection 4 | . . . . 3 1 Artifact . | . . . . . . Weapon 25 | 2 . 2 1 17 3 Energy Gun 7 | . . 1 . 6 . Energy Cannon 3 | . . 1 . 1 1 Ballistic Gun 4 | 2 . . . 2 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special Weapon 1 | . . . 1 . . Impact Weapon 6 | . . . . 6 . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Corrupted Parts 1 | . . . . . 1 System Corruption 7 | . . . . . 7 Parts Lost 44 | . . 4 . 22 18 Power 4 | . . 1 . 1 2 Propulsion 9 | . . 1 . 5 3 Utility 16 | . . . . 9 7 Weapon 15 | . . 2 . 7 6 Highest Loss Streak 17 | . . 3 . 11 17 To Critical Strikes 2 | . . . . 1 1 Average Backups 9 | 2 3 6 10 10 8 Power 1 | 1 1 2 1 1 . Propulsion . | 1 2 1 . 1 . Utility 4 | . . . 4 4 4 Weapon 2 | . . 1 2 2 2 Tool/Special . | . . . . . . Unused Backups 26 | . . . 13 10 3 Power 7 | . . . 4 3 . Propulsion 2 | . . . 1 1 . Utility 7 | . . . 2 4 1 Weapon 6 | . . . 4 2 . Tool/Special 4 | . . . 2 . 2 Average Slot Usage (%) 82 | . 100 97 88 76 82 Engine 7 | . 14 13 14 3 . Core 1 | . . . . 2 3 Wheel 16 | . 28 28 28 8 8 Device 14 | . 14 14 14 14 16 Storage 10 | . 14 14 14 7 5 Processor 7 | . . . . 12 19 Protection 2 | . . . . 4 3 Energy Gun 5 | . . 9 3 7 . Energy Cannon 2 | . . 12 3 . . Ballistic Gun 1 | . 28 4 . 2 . Special Weapon 3 | . . . 10 . . Impact Weapon 4 | . . . . 5 14 Peak Build Rating 77 | 7 7 11 27 69 77 Average Rating 36 | 6 7 9 20 49 66 On Entrance 19 | . 7 7 10 26 69 Naked Turns . | . . . . . . Heaviest Build 76 | 12 12 21 48 76 63 Greatest Support 44 | 32 20 36 32 44 38 Greatest Overweight (x) 14 | . . 1 1 14 14 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 13 | 7 8 8 13 15 14 Most Carried 15 | 5 4 8 15 15 14 Average Carried 11 | 2 3 7 12 11 9 Final Capacity 15 | 8 8 8 15 15 5 Final Carried 15 | 3 4 7 15 14 5 Class Distribution -------------------- 50% | Mutant 20% | Gladiator 13% | Scavenger-Gunner 5% | Scavenger-Skirmisher 3% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Gunner | -6/Factory Gladiator | -5/Factory Resources | -11 -10 -10 -8 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 1593 | 259 . 162 70 859 243 Remotely . | . . . . . . Salvage Created 2162 | 89 . 135 . 1533 405 Parts 74 | 9 . 9 . 47 9 Haulers Intercepted 2 | . . . . 2 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed 34 | . . 3 . 23 8 Melee 3 | . . . . 3 . Guns 9 | . . . . 9 . Cannons 4 | . . 3 . 1 . AOE 12 | . . . . 9 3 Classes Destroyed 14 | 1 . 1 . 11 1 Worker 2 | . . . . 1 1 Builder 4 | . . . . 1 3 Tunneler 6 | 5 . . . . 1 Hauler 2 | . . . . 2 . Recycler 2 | . . . . 2 . Watcher 1 | . . . . . 1 Swarmer 3 | . . . . 1 2 Grunt 13 | . . . . 10 3 Brawler 1 | . . . . 1 . Duelist 2 | . . . . 1 1 Sentry 3 | . . . . 2 1 Hunter 4 | . . . . 3 1 Programmer 5 | . . . . 5 . Subdweller 3 | . . 3 . . . Best Kill Streak 8 | 2 . 3 . 5 8 Combat Bots Only 5 | . . 3 . 5 5 Max Kills in Single Turn 4 | 1 . 1 . 4 3 Gunslinging . | . . . . . . Exploded 4 | . . . . 4 1 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 559 | . . 16 . 362 181 Missed 139 | . . 5 . 92 42 Hits 420 | . . 11 . 270 139 Melee 7 | . . . . 5 2 Projectile 413 | . . 11 . 265 137 AOE 2 | . . . . . 2 Critical Strikes 18 | . . 1 . 7 10 Part Disruptions 1 | . . . . 1 . Damage Taken 6935 | . . 343 . 3954 2638 Core 1707 | . . 30 . 653 1024 Absorbed by Shields 319 | . . . . 198 121 Ignored by Resistances 219 | . . . . 194 25 Regen/Repaired (Parts) 10 | . . . . 10 . Core Remaining (%) 70 | 100 . . 88 23 . Volleys Fired 100 | 20 1 10 . 65 4 Largest 3 | 2 2 2 . 3 1 Hottest 205 | 40 40 100 . 205 36 Shots Fired 190 | 40 2 16 . 128 4 Gun 162 | 40 2 11 . 109 . Cannon 15 | . . 5 . 10 . Launcher 11 | . . . . 7 4 Special 2 | . . . . 2 . Kinetic 87 | 40 2 11 . 34 . Thermal 89 | . . 5 . 84 . Explosive 11 | . . . . 7 4 Electromagnetic 1 | . . . . 1 . Impact 2 | . . . . 2 . Robot Hit Streak 13 | 9 3 4 . 12 13 Robot Miss Streak 6 | 3 . 1 . 6 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 167 | 22 2 10 . 109 24 Core Hits 81 | 5 . 4 . 57 15 Critical Kills . | . . . . . . Critical Parts Destroyed 12 | . . . . 6 6 Critical Strikes 19 | . . 1 . 12 6 Burn 6 | . . . . 6 . Destroy 1 | . . 1 . . . Smash 12 | . . . . 6 6 Melee Attacks 68 | . . . . 41 27 Impact 63 | . . . . 41 22 Slashing 5 | . . . . . 5 Piercing . | . . . . . . Sneak Attacks 7 | . . . . 3 4 Combat Hostiles . | . . . . . . Follow-up Attacks 15 | . . . . 7 8 Damage Inflicted 6400 | 237 17 159 . 3962 2025 Guns 1896 | 237 17 73 . 1569 . Cannons 276 | . . 86 . 190 . Explosions 1635 | . . . . 833 802 Melee 2577 | . . . . 1366 1211 Ramming 16 | . . . . 4 12 Kinetic 842 | 237 17 73 . 515 . Thermal 1833 | . . 86 . 1747 . Explosive 1118 | . . . . 316 802 Electromagnetic 14 | . . . . 14 . Impact 2378 | . . . . 1366 1012 Slashing 199 | . . . . . 199 Piercing . | . . . . . . Highest Corruption 12 | . . . . 12 9 Average Corruption 7 | . . . . 7 7 Corruption Purged 12 | . . . . 12 . Corruption Blocked . | . . . . . . Effects 70 | . . . . 69 1 Message Errors 21 | . . . . 21 . Matter Fused 11 | . . . . 11 . Heat Flow Errors 9 | . . . . 8 1 Energy Discharges 6 | . . . . 6 . Parts Rejected 2 | . . . . 2 . Data Loss (minor) 9 | . . . . 9 . Data Loss (major) 2 | . . . . 2 . Misfires 3 | . . . . 3 . Alerts 3 | . . . . 3 . Misdirections 1 | . . . . 1 . Weapon Failures 3 | . . . . 3 . Overload Shots . | . . . . . . Overflow Damage 1243 | . . . . 628 615 Projectiles . | . . . . . . Explosions 129 | . . . . 87 42 Melee 1114 | . . . . 541 573 Knockbacks 12 | . . . . 9 3 Impact 11 | . . . . 8 3 Kinetic . | . . . . . . Secondary 1 | . . . . 1 . Self-Inflicted Damage 396 | . . . . 354 42 Shots 7 | . . . . 6 1 Rammed 2 | . . . . . 2 Targets Rammed 4 | . . . . 2 2 Kicked 2 | . . . . 2 . Crushed . | . . . . . . Highest Temperature 417 | . . . . 417 133 Average Temperature 106 | . . . . 107 75 Received Heat Transfer 1503 | . . 75 . 921 507 Effects 1 | . . . . 1 . Shutdowns 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 8 | . . . . 3 5 Combat Hostiles 6 | . . . . 1 5 Parts Fried 14 | . . . . 6 8 Impact Corruptions 35 | . . . . 16 19 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 13 | . . . . 13 . Heat Transferred 3484 | . . 111 . 3373 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 95 | 100 100 . . 95 95 Level 1 4 | . . . . 4 4 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 255 | 5 . . . 254 255 Initial 68 | . . . . . 68 Average 55 | 1 . . . 61 52 Influence Increases 1339 | 25 . . . 912 402 Destroy 0b10 Robot/C 620 | . . . . 460 160 Destroy 0b10 Robot/NC 85 | 25 . . . 30 30 Destroy Leader 166 | . . . . 134 32 Successful Hack 31 | . . . . 31 . Disable Machine 165 | . . . . 120 45 Destroy Structure 137 | . . . . 47 90 Lose Combat Pursuer 135 | . . . . 90 45 Influence Decreases 1207 | 25 . . . 772 410 Entered New Map 72 | . . . . . 72 Time Decay 761 | 25 . . . 562 174 Lost Part 374 | . . . . 210 164 Squads Dispatched 14 | . 1 . . 11 2 Investigation 1 | . . . . 1 . Extermination 4 | . . . . 4 . Reinforcement 6 | . 1 . . 3 2 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals 1 | . . . . . 1 Communications Jammed 11 | . . . . 1 10 Distress Signals 11 | . . . . 1 10 Times Spotted 68 | . 1 11 . 33 23 Peak Tracking Total 9 | . 1 6 . 9 7 Tactical Retreats 6 | . . . . 3 3 Traps | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered 4 | . . . . 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 1 | . . . 1 1 1 Machines | -11 -10 -10 -8 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled 11 | . . . . 8 3 Max in Single Turn 4 | . . . . 4 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 13 | . . 1 4 8 . Terminals 4 | . . . . 4 . Fabricators 1 | . . . . 1 . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 34 | . . 4 11 19 . Successful 19 | . . 4 11 4 . Failed 15 | . . . . 15 . Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual 11 | . . . . 11 . Terminals 11 | . . . . 11 . Fabricators 1 | . . . . 1 . Repair Stations 2 | . . . . 2 . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 16 | . . 4 11 1 . Record 11 | . . 4 6 1 . Robot Analysis 4 | . . . 4 . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . 1 . Scan Component 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . . 2 . Terminals 2 | . . . . 2 . Botnet 2 | . . . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . . . . 8 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) 4816 | 133 67 333 1862 2012 409 Sensors 701 | . . . . 299 402 Terrain 306 | . . . . 306 . Seismic 2764 | 133 67 333 1862 369 . Jamming 2010 | . . . . 1601 409 Robot Analysis Total 4 | . . . 4 . . Derelict Logs Recovered 4 | . . . 4 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 5422 | 181 67 333 1862 2439 540 Spaces Moved 3436 | 127 23 290 1622 1106 268 Core 100 | 10 . . . 7 83 Treads . | . . . . . . Legs 163 | . . . . 158 5 Wheels 3173 | 117 23 290 1622 941 180 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 100 105 50 Average Speed 117 | 83 80 99 111 139 96 Slowest Speed 750 | 100 80 105 115 750 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 6 | . . . . 6 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 7 9 25 91 23 8 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 8 | . . . 8 . . Spaces Dug 54 | . . . . 54 . Terrain Destroyed 130 | . . . . 85 45 Melee . | . . . . . . Projectile 3 | . . . . 3 . AOE 127 | . . . . 82 45 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Total 4594 | 164 69 318 1682 1851 510 Wait 717 | . 45 . 14 477 181 Move 3431 | 126 22 289 1621 1105 268 Hop . | . . . . . . Pick Up 106 | 9 1 8 24 55 9 Fast Attach 16 | 1 . 1 . 13 1 Attach 68 | 6 . 3 2 40 17 Detach 9 | . . . 1 8 . Swap 30 | 2 . 3 2 18 5 Drop 69 | . . 4 18 40 7 Fire 100 | 20 1 10 . 65 4 Melee 44 | . . . . 28 16 Ram 2 | . . . . . 2 Kick 2 | . . . . 2 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / Low x2) -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 182 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 2) 249 | -10/Materials | Entered Subcaves 250 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 250 | -10/Subcaves | Approached by a straggling Scientist 302 | -10/Subcaves | Lost 3 parts (1p1n1w) 306 | -10/Subcaves | Build established: Mutant 321 | -10/Subcaves | Ambushed by swarm of Subdwellers 332 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 376 | -10/Subcaves | Visited Clippyterm 379 | -10/Subcaves | Learned location of Extension (-5) 379 | -10/Subcaves | Learned 40 Factory zone layouts 551 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 582 | -10/Subcaves | Entered Scraptown 648 | -8/Scraptown | Visited UFD Registry 659 | -8/Scraptown | Registered with UFD as "Dataskull" 709 | -8/Scraptown | Visited Cyclists 717 | -8/Scraptown | Entered Cyclist Reading Room 744 | -8/Scraptown | Visited TADAMA 780 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 782 | -8/Scraptown | Learned Factory non-interactive machine intel 783 | -8/Scraptown | Learned Research emergency access door positions 785 | -8/Scraptown | Learned Research terminal intel 787 | -8/Scraptown | Learned 8 Factory zone layouts 910 | -8/Scraptown | Delivered Scrap Shield to a Scientist 1009 | -8/Scraptown | Visited A0-MCA Data Center 1032 | -8/Scraptown | Visited Junk Cannon Lab 1039 | -8/Scraptown | Found Prototype Special Weapon 1041 | -8/Scraptown | Identified Junk Cannon 1064 | -8/Scraptown | Visited Junk Repository 1150 | -8/Scraptown | Visited Science Guys 1341 | -8/Scraptown | Visited Scrap Suit Storage 1352 | -8/Scraptown | Found Scrap Suit 1357 | -8/Scraptown | Found Scrap Suit 1402 | -8/Scraptown | Visited Analyses Database 1440 | -8/Scraptown | Visited Derelict Rescue Squad 1484 | -8/Scraptown | Visited Infowarlord's Domain 1493 | -8/Scraptown | Found Exp. Sensor Array 1521 | -8/Scraptown | Visited Curators Association 1540 | -8/Scraptown | Visited Supply Room 1947 | -8/Scraptown | Discovered new exit (range 13) 2017 | -8/Scraptown | Visited Bundlers 2085 | -8/Scraptown | Visited Artisan Demo Area 2135 | -8/Scraptown | Visited The Evicted 2174 | -8/Scraptown | Visited Cave Peace 2283 | -8/Scraptown | Visited Awakened 2377 | -8/Scraptown | Met Optimus 2377 | -8/Scraptown | Accepted into 0bPrime 2440 | -8/Scraptown | Discovered new exit (range 3) 2444 | -8/Scraptown | Entered Factory 2444 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x6, Weapon x1 2445 | -6/Factory | Identified exit to Lower Caves 2445 | -6/Factory | Identified exit to Factory 2446 | -6/Factory | Loaded intel: 215 non-interactive machine locations 2632 | -6/Factory | Garrison activated, responded to threat 2746 | -6/Factory | Lost 11 parts (1p2n6u2w) 2878 | -6/Factory | Core integrity fell below 50% 2881 | -6/Factory | System corruption reached 10% 2986 | -6/Factory | Lost 7 parts (1n3u3w) 3870 | -6/Factory | Build established: Scavenger-Gunner 4733 | -6/Factory | Build established: Gladiator 4883 | -6/Factory | Entered another Factory area 4883 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5369 | -5/Factory | Core integrity fell below 50% 5391 | -5/Factory | Core integrity fell below 20% 5408 | -5/Factory | Lost 17 parts (2p3n6u6w) 5423 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 05372_ Shock Maul destroyed. 05372_ Penetrated by Slug. 05372_ Scythe destroyed. 05377_ Shock Maul destroyed. 05377_ Dropped Lrg. Storage Unit. 05377_ Dropped Lrn. Proton Cannon. 05378_ Dropped Energy Well. 05379_ Penetrated by Slug. 05381_ P-80 Master IFF system glitched. 05383_ P-80 Master misfires. 05383_ Door malfunctions. 05387_ Acquired Imp. Hardlight Generator. 05390_ Power Conduit explodes. 05394_ P-80 Master misfires. 05398_ P-80 Master IFF system glitched. 05408_ Acquired Adv. Hacking Suite. 05414_ Slammed into G-50 Soldier. 05415_ Destabilizing: System corrupted (+1). 05417_ Penetrated by Slug. 05420_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ? ?????????????????????????????????????????????? | | ?"""?????????????????????????????????????????????? | | ?"""?????????????????????????????????????????????? | | ?"""?????????????????????????????????????????????? | | ? ????????????????????###+###??????????????????? | | ##+######################@ #??????????????????? | | ####???????????????? | | Y ???????????? | | #######????????????? | | ##+#########/###########; #??????????????????? | | # #?????### ##??????????????????? | | """ !# """ #???????? #???????????????????? | | """ # """ #???????? #???????????????????? | | """ "" # """ #???????? T#??????????????????? | | "" # #???????? #??????????????????? | | F" # """ #???????? ##??????????????????? | | ! "" # """ #???????? #???????????????????? | | #! """ #????????? #???????????????????? | | "####### #????????? #???????????????????? | | #?????##########????????? #???????????????????? | | #???????????????????????? ?????????????????????? | | ##??????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Resistance: KI 30 Resistance: TH 10 Melee Speed Boost 20 Evasion (%) 50 Melee Accuracy 16 Target Analysis 8 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Total Silence Challenges ------------ None Game ------ Seed MetafiberDisposableAutobeam Manual? 0 Play Time 01:07:07 Cumulative 71.1 hours Start 2025.05.24 @ 21:55:34 End 2025.05.25 @ 11:00:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 41 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27185ef1-f2c2-463a-9c9d-0d0fb687bc02