Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 13:54:55 Player: Lancetekk Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (68) 340 Value Destroyed (1640) 1640 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-122) -122 TOTAL SCORE: 5158 Bonus ------- High Alert Combat Kills 12 Friendly Fire -134 Cogmind --------- Core Integrity 850/850 Matter 2/500 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Walking (610) Ox7 Location -6/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (5) ------ Huge Storage Unit High-capacity Matter Pod Improved Light Armor Plating Hardlight Generator > --- WEAPON (4) ------- Thermic Laser Flak Cannon Gauss Cannon > --- INVENTORY (25) --- Micro Nuclear Core Aluminum Leg Medium Storage Unit ECM Suite High-powered Shotgun Flak Cannon Flak Cannon Gauss Cannon Gauss Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Improved Light Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Gauss Cannon Gauss Cannon Heavy Rocket Launcher > --- INVENTORY -------- Micro Nuclear Core Aluminum Leg ECM Suite High-powered Shotgun Flak Cannon Flak Cannon Flak Cannon Gauss Cannon Gauss Cannon Heavy Rocket Launcher [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device High-powered Tractor Beam Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 3 | . . 1 . . 1 1 Utility 3 | . . 1 . 1 1 . Weapon 2 | . . . . 1 . 1 Parts Attached 62 | 7 7 9 10 14 13 2 Power 7 | 2 . . 1 3 1 . Engine 6 | 2 . . 1 2 1 . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 16 | 2 2 4 3 3 2 . Treads . | . . . . . . . Leg 16 | 2 2 4 3 3 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 2 2 1 4 7 . Device 4 | . 1 . . 2 1 . Storage 5 | 1 . 1 . . 3 . Processor 2 | . 1 . . . 1 . Hackware . | . . . . . . . Protection 6 | . . 1 1 2 2 . Artifact . | . . . . . . . Weapon 22 | 2 3 3 5 4 3 2 Energy Gun 5 | 2 1 . 1 . . 1 Energy Cannon 6 | . 1 2 3 . . . Ballistic Gun 3 | . 1 . 1 1 . . Ballistic Cannon 5 | . . . . 2 2 1 Launcher 3 | . . 1 . 1 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 1 2 1 . Corrupted Parts 1 | . 1 . . . . . System Corruption 3 | . 3 . . . . . Parts Lost 14 | . 3 1 2 1 7 . Power 2 | . . . 1 1 . . Propulsion 4 | . . 1 . . 3 . Utility 2 | . . . 1 . 1 . Weapon 6 | . 3 . . . 3 . Highest Loss Streak 4 | . 1 1 2 1 4 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 97 98 99 94 97 50 Engine 8 | . 14 11 10 4 7 6 Leg 28 | . 28 31 32 27 28 6 Device 5 | . 2 . . 9 9 6 Storage 11 | . 14 11 11 9 11 13 Processor 8 | . 9 11 11 9 4 . Protection 7 | . . 11 10 4 10 6 Energy Gun 3 | . 8 . 9 3 . 2 Energy Cannon 6 | . 8 19 10 4 . . Ballistic Gun 2 | . 10 1 1 . . . Ballistic Cannon 6 | . . . . 9 14 8 Launcher 3 | . . 1 . 8 6 . Naked Turns . | . . . . . . . Heaviest Build 125 | 14 16 26 26 39 125 120 Greatest Support 50 | 20 20 33 35 40 50 15 Greatest Overweight (x) 7 | 1 . 1 . 1 7 7 Average Overweight (x) . | . . . . . . 7 Largest Inventory Capacity 25 | 8 8 10 10 10 25 25 Average Capacity 12 | 6 8 9 10 10 18 25 Most Carried 12 | 5 8 10 10 10 12 12 Average Carried 9 | 2 6 9 9 9 10 10 Final Capacity 25 | 8 8 10 10 10 25 25 Final Carried 11 | 2 8 10 9 10 11 10 Class Distribution -------------------- 33% | Mutant 23% | Scavenger-Tank 20% | Scavenger-Mutant 17% | Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Tank | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1271 | 67 300 150 112 158 484 . Remotely 539 | . . . . 63 476 . Salvage Created 1757 | . 386 505 456 88 322 . Parts 139 | . 24 37 26 15 37 . Haulers Intercepted 3 | . 1 1 . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 47 | . 6 10 11 6 14 . Guns 11 | . 6 . 5 . . . Cannons 19 | . . 7 5 2 5 . AOE 17 | . . 3 1 4 9 . Classes Destroyed 12 | . 5 4 1 2 . . Worker 5 | . 1 1 . 1 2 . Builder 4 | . . . . 1 3 . Tunneler 1 | . 1 . . . . . Hauler 3 | . 1 1 . . 1 . Recycler 1 | . . 1 . . . . Watcher 6 | . 2 1 . . 3 . Swarmer 22 | . . 3 4 4 11 . Grunt 14 | . 6 4 4 . . . Brawler 1 | . . . 1 . . . Duelist 3 | . . 1 2 . . . Sentry 5 | . . 2 . 1 2 . Hunter 2 | . . . . 1 1 . Thug 1 | . . . 1 . . . Best Kill Streak 7 | . 5 3 7 6 7 . Combat Bots Only 7 | . 4 3 7 4 4 . Max Kills in Single Turn 4 | . 2 2 1 2 4 . Gunslinging . | . . . . . . . Exploded 3 | . . 2 1 2 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 407 | . 57 31 18 32 269 . Missed 116 | . 14 9 . 10 83 . Damage Taken 2935 | . 529 265 414 296 1431 . Core 345 | . 101 25 74 10 135 . Absorbed by Shields 512 | . . . . . 512 . Core Remaining (%) 82 | 100 59 . 75 98 80 . Volleys Fired 142 | . 36 24 22 11 48 1 Largest 3 | . 2 2 2 3 2 1 Hottest 136 | . 80 136 136 118 96 48 Shots Fired 257 | . 64 46 40 18 88 1 Gun 83 | . 58 5 20 . . . Cannon 158 | . 6 39 20 12 80 1 Launcher 16 | . . 2 . 6 8 . Special . | . . . . . . . Kinetic 120 | . 20 5 4 10 80 1 Thermal 67 | . 6 39 20 2 . . Explosive 16 | . . 2 . 6 8 . Electromagnetic 54 | . 38 . 16 . . . Robot Hit Streak 9 | . 5 9 5 4 6 . Robot Miss Streak 11 | . 4 2 3 6 11 . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 134 | . 37 24 28 12 33 . Core Hits 107 | . 19 16 19 20 33 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . . . 4 . Blast 4 | . . . . . 4 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4364 | . 801 675 556 498 1834 . Guns 803 | . 506 51 246 . . . Cannons 1830 | . 35 462 262 145 926 . Explosions 1688 | . 260 156 27 353 892 . Melee . | . . . . . . . Ramming 43 | . . 6 21 . 16 . Kinetic 1305 | . 192 51 12 124 926 . Thermal 1117 | . 295 462 289 21 50 . Explosive 1351 | . . 156 . 353 842 . Electromagnetic 548 | . 314 . 234 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 5 . . . 2 . Average Corruption 4 | . 4 . . . 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . 10 . . . . . Message Errors 2 | . 2 . . . . . Matter Fused 3 | . 3 . . . . . Heat Flow Errors 2 | . 2 . . . . . Data Loss (minor) 2 | . 2 . . . . . Misfires 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 85 | . 2 28 . . 55 . Projectiles 23 | . . 1 . . 22 . Explosions 62 | . 2 27 . . 33 . Melee . | . . . . . . . Knockbacks 15 | . . . . 4 11 . Impact . | . . . . . . . Kinetic 14 | . . . . 4 10 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 99 | . 57 . 38 . 4 . Shots 5 | . 2 . 2 . 1 . Rammed . | . . . . . . . Targets Rammed 5 | . . 1 3 . 1 . Kicked 5 | . . 1 3 . 1 . Crushed . | . . . . . . . Highest Temperature 327 | . 234 312 327 60 165 . Average Temperature 79 | . 85 94 110 26 52 . Received Heat Transfer 641 | . 258 120 18 18 227 . Effects 2 | . 1 1 . . . . Energy Bleed 2 | . 1 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . 2 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 1943 | . 474 851 531 37 50 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . 3 . 2 . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 525 | . 223 247 334 223 525 112 Initial 112 | . . 18 64 52 30 112 Average 184 | . 106 138 192 96 305 112 Maximum Alert Level 2 | . 1 1 1 1 2 . Low Security (%) 62 | 100 88 93 56 88 16 100 Level 1 35 | . 11 6 43 11 76 . Level 2 2 | . . . . . 7 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 3 2 . 2 3 . Investigation 4 | . 1 1 . 1 1 . Extermination 1 | . . . . . 1 . Reinforcement 5 | . 2 1 . 1 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 8 | . 2 . . 4 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 79 | . 17 14 12 13 23 . Peak Tracking Total 6 | . 5 4 4 5 6 . Tactical Retreats 3 | . 1 1 1 . . . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 4 | . 2 1 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 6 | . 1 . . . 5 . Max in Single Turn 3 | . 1 . . . 3 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 11 | . 1 3 1 3 3 . Terminals 7 | . 1 2 . 3 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 2 | . . 1 . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 19 | . 1 7 1 4 6 . Successful 7 | . 1 1 1 1 3 . Failed 12 | . . 6 . 3 3 . Catastrophic 5 | . . 3 . 1 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 12 | . 1 4 . 4 3 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 4 | . . 3 . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 1 . 1 1 1 . Open Door 1 | . . . 1 . . . Level Access Points 1 | . 1 . . . . . Locate Traps 1 | . . . . . 1 . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks 2 | . . 1 . . 1 . Report Inventory 2 | . . 1 . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . 2 . 2 2 . Full Trace Events 2 | . . 1 . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 31 | . . . 31 . . . Highest-Rated Ally 31 | . . . 31 . . . Total Orders . | . . . . . . . Ally Attacks 14 | . . . 6 8 . . Total Damage 62 | . . . 62 . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches 17 | . . . . 17 . . Drone Recoveries 1 | . . . . 1 . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 3347 | 54 532 548 551 557 1039 66 Spaces Moved 1959 | 43 341 349 386 355 475 10 Core 22 | 22 . . . . . . Treads . | . . . . . . . Legs 1937 | 21 341 349 386 355 475 10 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 610 Average Speed 140 | 92 120 127 120 134 182 610 Slowest Speed 610 | 120 120 190 120 190 610 610 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 3 60 33 62 42 20 . Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . 1 . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 117 | . 5 20 11 21 60 . Melee . | . . . . . . . Projectile 31 | . . . . . 31 . AOE 86 | . 5 20 11 21 29 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 2297 | 56 402 404 432 422 567 14 Wait 45 | . . 13 4 16 12 . Move 1953 | 42 340 348 385 354 474 10 Hop . | . . . . . . . Pick Up 54 | 7 14 5 5 13 9 1 Fast Attach 4 | 1 . 1 . . 2 . Attach 27 | 5 5 2 5 6 2 2 Detach 2 | . 1 . . 1 . . Swap 31 | 1 2 6 5 8 9 . Drop 33 | . 4 4 3 12 10 . Fire 142 | . 36 24 22 11 48 1 Melee . | . . . . . . . Ram . | . . . . . . . Kick 5 | . . 1 3 . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . 1 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 8) 239 | -10/Materials | Identified exit to Materials 300 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered exit to Materials (range 15) 587 | -10/Materials | Entered another Materials area 587 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1040 | -9/Materials | Discovered new exit (range 16) 1062 | -9/Materials | Identified exit to Materials 1109 | -9/Materials | Discovered new exit (range 13) 1133 | -9/Materials | Identified exit to Mines 1135 | -9/Materials | Entered Mines 1171 | -9/Mines | Learned Materials terminal intel 1208 | -9/Mines | Discovered exit to Materials (range 9) 1211 | -9/Mines | Received a Mining Laser from a helpful Derelict 1342 | -9/Mines | Destroyed 7 combat bots 1465 | -9/Mines | Found the Drone Emporium 1472 | -9/Mines | Found Prototype Device 1611 | -9/Mines | Build established: Scavenger-Mutant 1686 | -9/Mines | Entered Materials 1686 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1687 | -8/Materials | Loaded intel: 12 terminal locations 1687 | -8/Materials | Identified Bomb Drone Bay 1818 | -8/Materials | Lost 12 allies 1889 | -8/Materials | Discovered new exit (range 16) 1915 | -8/Materials | Identified exit to Factory 2162 | -8/Materials | Discovered exit to Factory (range 7) 2238 | -8/Materials | Build established: Scavenger-Tank 2243 | -8/Materials | Entered Factory 2243 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3015 | -7/Factory | Build established: Tank 3242 | -7/Factory | Discovered new exit (range 11) 3282 | -7/Factory | Entered another Factory area 3282 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3313 | -6/Factory | Lost 4 parts (1n1u2w) 3348 | -6/Factory | Self-destructed Last Messages --------------- 03195_ Destroyed Shock Rifle. 03195_ P-60 Hacker knocked back. 03195_ U-05 Engineer lays Concrete. 03196_ Acquired 5 matter. 03196_ U-05 Engineer lays Concrete. 03238_ O-24 Administrator sends out distress signal. 03238_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03242_ EXIT=FOUND 03246_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. 03256_ Hpw. Tractor Beam destroyed. 03263_ Gauss Cannon destroyed. 03279_ Hvy. Rocket Launcher destroyed. 03282_ Carbon-fiber Leg destroyed. PARAMETERS=PROPULSION+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 03321_ Acquired Thermic Laser. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????? ?????????????? | | ????????????????????? ?????????????? | | ????????????????????# #????????????? | | ????????????????????# #????????????? | | ???????????????###### #????????????? | | ??????????????? #????????????? | | ???????????????? #????????????? | | ????????????????? +????????????? | | ?????????????????? #????????????? | | ??????????????????? #????????????? | | ????????????????????# #????????????? | | ????????????????????# #????????????? | | ????????????????????# #????????????? | | ????????????????????# ############?? | | ????????????????????# # # | | ????????????????????# @/ # | | ????????????????????# # """" """"?? | | ????????????????????# # """" "????? | | ????????????????????# # """" "????? | | ????????????????????####### """" ?????? | | ??????????????????????????# """" ?????? | | ??????????????????????????# """"??????? | | ??????????????????????????# ??????? | | ??????????????????????????# ??????? | | ??????????????????????????# ??????? | | ??????????????????????????# ?????? | | ???????????????????????????######??????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab More Dakka Please Release The Drones! Use The Force Challenges ------------ None Game ------ Seed RelayPlatingTerrabomb Manual? 0 Play Time 00:51:03 Cumulative 6.2 hours Start 2024.04.10 @ 12:14:23 End 2024.04.10 @ 13:54:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/SmallcapsGlow++ Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d65299e9-7168-49e3-8e44-fc29094d9759