Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.17 @ 16:30:22 Player: Sanctumkeeper Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (116) 580 Value Destroyed (3205) 3205 Prototype IDs (29) 580 Alien Tech Used (1) 200 Bonus (1553) 1553 TOTAL SCORE: 14418 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 7 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -94 Cogmind --------- Core Integrity 1066/1300 Matter 265/300 Energy 94/100 System Corruption 5% Temperature Cool (0) Movement Flying (30) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Field Propulsion Array Electron Diverter Cooled Impulse Thruster > --- UTILITY (12) ----- Large Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON (2) ------- Axe > --- INVENTORY (10) --- Vortex Chain Reactor Improved Melee Analysis Suite Advanced Armor Integrity Analyzer Nanoactuators Advanced Actuator Array Experimental Cloaking Device HERF Cannon Compact HERF Cannon Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Heavy Phase Cannon > --- INVENTORY -------- Vortex Chain Reactor Spectral Analyzer Improved Melee Analysis Suite Advanced Armor Integrity Analyzer Nanoactuators Advanced Actuator Array Experimental Cloaking Device Experimental Utility Shielding HERF Cannon Compact HERF Cannon Compact HERF Cannon [Rating: 104] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Improved Lightning Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 2 . 2 2 . . 2 . . . . 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 Utility 10 | . . . 1 . 2 2 . . 2 . . . . 1 . . . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 168 | 6 4 5 21 22 31 13 . 3 8 2 1 1 . 16 1 . 5 . 5 . 2 7 1 14 Power 18 | 1 . 1 3 2 2 1 . 2 . . . 1 . 2 . . . . 1 . . . . 2 Engine 7 | 1 . 1 3 . 2 . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . 1 . 2 . . . 1 . 2 . . . . . . . . . . Reactor 5 | . . . . 2 . . . . . . . . . . . . . . 1 . . . . 2 Propulsion 54 | 2 1 1 8 8 14 3 . . 1 . . . . 7 . . . . 3 . . 1 1 4 Treads 31 | 1 . . 8 8 14 . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . 3 . . 1 . . . . 7 . . . . 3 . . 1 1 4 Utility 51 | 1 3 . 2 . 10 7 . 1 4 2 1 . . 4 1 . 5 . 1 . . 4 . 5 Device 17 | . . . . . 3 1 . 1 . 1 1 . . 1 . . 3 . . . . 4 . 2 Storage 10 | 1 3 . 2 . 1 1 . . . . . . . . . . 1 . 1 . . . . . Processor 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Hackware 12 | . . . . . . 4 . . 3 . . . . 2 1 . . . . . . . . 2 Protection 10 | . . . . . 6 . . . 1 1 . . . 1 . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 . 3 8 12 5 2 . . 3 . . . . 3 . . . . . . 2 2 . 3 Energy Gun 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon 8 | . . . 1 . . . . . . . . . . 2 . . . . . . 1 2 . 2 Ballistic Gun 26 | 2 . 3 7 9 5 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 Piercing Weapon 4 | . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 2 1 . . . 1 . . . . . . . 4 . . . . 4 . 1 Parts Lost 36 | . . . 12 3 4 . . . 1 . . . . 1 1 . . . . . . . 8 6 Power 5 | . . . 1 . 1 . . . . . . . . 1 . . . . . . . . 1 1 Propulsion 12 | . . . 6 1 1 . . . . . . . . . . . . . . . . . 2 2 Utility 8 | . . . . . 1 . . . . . . . . . 1 . . . . . . . 3 3 Weapon 11 | . . . 5 2 1 . . . 1 . . . . . . . . . . . . . 2 . Highest Loss Streak 7 | . . . 4 1 1 . . . 1 . . . . 1 1 . . . . . . . 7 3 Average Slot Usage (%) 94 | . 99 100 100 99 98 96 100 100 92 93 93 93 93 88 84 88 88 88 81 84 84 86 81 66 Engine 5 | . 14 14 11 . 8 1 . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 5 7 7 6 6 6 6 6 5 5 5 5 5 2 . . . . . Reactor 2 | . . . . 10 . . . . . . . . . . . . . . 2 5 5 5 4 3 Treads 15 | . 14 14 31 32 27 3 . . . . . . . . . . . . . . . . . . Wheel 2 | . 14 14 1 . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . 18 23 23 20 20 20 20 20 17 17 17 17 17 18 15 15 15 14 15 Device 2 | . . . . . . 7 7 7 5 6 5 6 6 4 5 5 4 5 5 5 5 5 4 6 Storage 22 | . 27 28 33 33 36 12 7 7 6 6 6 6 6 5 5 5 5 5 5 10 10 10 10 8 Processor 2 | . . . . . . 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 7 Hackware 14 | . . . . . . 21 30 30 34 40 40 40 40 40 37 41 41 41 36 36 36 36 30 22 Protection 1 | . . . . . 7 1 . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | . 28 28 22 20 18 2 . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 3 6 6 6 6 4 5 5 5 5 5 5 4 5 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 118 | 12 56 56 90 97 117 118 17 18 18 18 18 19 19 19 17 17 17 17 40 40 47 54 49 40 Greatest Support 63 | 10 20 20 60 60 63 60 18 18 20 20 20 20 20 35 35 35 35 35 55 55 55 57 62 47 Greatest Overweight (x) 7 | 1 3 5 7 2 1 1 . . . . . . . . . . . . . . . . 1 1 Average Overweight (x) . | . 2 4 1 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 32 | 6 18 18 26 26 32 32 8 8 8 8 8 8 8 8 8 8 8 8 14 14 14 14 14 14 Average Capacity 19 | 4 16 18 25 26 32 14 8 8 8 8 8 8 8 8 8 8 8 8 8 14 14 14 14 13 Most Carried 32 | 4 18 18 25 26 32 24 8 8 8 8 8 8 8 8 8 8 8 8 9 10 11 14 14 13 Average Carried 17 | 2 12 17 20 25 31 11 8 7 8 7 8 8 8 7 8 8 8 7 7 9 10 12 13 11 Final Capacity 32 | 6 18 18 26 26 32 8 8 8 8 8 8 8 8 8 8 8 8 8 14 14 14 14 14 10 Final Carried 26 | 4 18 18 21 26 22 8 8 8 8 8 8 8 8 8 8 8 8 8 9 10 11 14 13 10 Class Distribution -------------------- 44% | Hauler-Mutant 20% | Wizard-Sprinter 13% | Mutant 10% | Wizard-Mutant 7% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Hacker-Scout | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 4089 | 224 436 90 727 610 1238 . . . 172 92 40 . 10 21 60 79 60 . 40 10 20 70 . 90 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4885 | . 459 30 951 1077 1802 . . . 172 . . . . 21 . . 126 . 247 . . . . . Parts 275 | . 28 3 58 70 99 . . . 9 . . . . 2 . . 2 . 4 . . . . . Haulers Intercepted 13 | . 1 . 3 3 4 . . . . . . . . . . . . . 2 . . . . . Recyclers Shooed 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . . . . . . . . 2 2 . 4 . 18 . . Prevented 14 | . . . . . . . . . . . . . . . . . . 1 . 1 1 11 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 82 | . 10 2 21 20 29 . . . . . . . . . . . . . . . . . . . Guns 82 | . 10 2 21 20 29 . . . . . . . . . . . . . . . . . . . Classes Destroyed 12 | . 4 . 4 . 3 . . . 1 . . . . . . . . . . . . . . . Worker 8 | . . . 1 4 1 . . . 1 . . . . . . . . . 1 . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 13 | . 1 . 3 3 4 . . . . . . . . . . . . . 2 . . . . . Recycler 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 4 | . 1 . . . 2 . . . 1 . . . . . . . . . . . . . . . Watcher 7 | . . . 2 . 4 . . . . . . . . 1 . . . . . . . . . . Swarmer 18 | . 2 2 8 3 3 . . . . . . . . . . . . . . . . . . . Grunt 41 | . 8 . 7 11 15 . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 19 | . . . 5 6 8 . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 3 2 5 4 7 . . . 2 . . . . 1 . . . . 2 . . . . . Combat Bots Only 5 | . 3 2 5 3 3 . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 2 | . 1 1 1 2 2 . . . 1 . . . . 1 . . . . 1 . . . . . Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Damage Taken 7808 | . 404 36 1803 849 1850 . . . 66 25 52 . . 377 97 . . 33 109 54 96 16 1186 755 Core 1610 | . 110 18 226 60 157 . . . 6 15 19 . . 125 39 . . . 37 13 24 16 511 234 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 48 . 28 71 . . 100 . . . . 95 . . . . 83 . . . . 47 . Volleys Fired 388 | . 40 4 102 83 140 . . . . . . . . 14 . . . . . . 1 1 . 3 Largest 2 | . 2 2 2 2 2 . . . . . . . . 1 . . . . . . 1 1 . 1 Hottest 98 | . 40 40 40 43 53 . . . . . . . . 90 . . . . . . 90 50 . 98 Shots Fired 750 | . 80 8 201 162 280 . . . . . . . . 14 . . . . . . 1 1 . 3 Gun 730 | . 80 8 201 161 280 . . . . . . . . . . . . . . . . . . . Cannon 19 | . . . . . . . . . . . . . . 14 . . . . . . 1 1 . 3 Launcher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 730 | . 80 8 201 161 280 . . . . . . . . . . . . . . . . . . . Thermal 18 | . . . . . . . . . . . . . . 14 . . . . . . 1 . . 3 Explosive 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Hit Streak 23 | . 14 8 17 23 17 . . . . . . . . . . . . . . . . . . . Robot Miss Streak 4 | . 3 1 3 3 4 . . . . . . . . . . . . . . . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Secondary Targets 17 | . 3 1 6 4 3 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 544 | . 53 5 153 126 189 . . . 3 . . . . 1 . . 7 . 5 . . . . 2 Core Hits 221 | . 21 2 56 52 79 . . . 3 . . . . 1 . . 2 . 4 . . . . 1 Critical Hits 7 | . 1 . 3 2 1 . . . . . . . . . . . . . . . . . . . Critical Kills 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . Melee Attacks 114 | . . . . 2 . 4 . 16 10 1 . . 3 39 1 . 7 . 23 . 2 . . 6 Impact 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Slashing 31 | . . . . . . 4 . 16 5 . . . . . . . . . . . . . . 6 Piercing 81 | . . . . . . . . . 5 1 . . 3 39 1 . 7 . 23 . 2 . . . Sneak Attacks 6 | . . . . . . . . . 3 . . . . . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8323 | . 540 74 1496 1455 3234 . . . 289 . . . . 46 . . 754 . 366 . . . . 69 Guns 6681 | . 540 63 1408 1445 3225 . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . Melee 1524 | . . . . . . . . . 289 . . . . 46 . . 754 . 366 . . . . 69 Ramming 108 | . . 11 88 . 9 . . . . . . . . . . . . . . . . . . . Kinetic 6681 | . 540 63 1408 1445 3225 . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 69 | . . . . . . . . . . . . . . . . . . . . . . . . 69 Piercing 1455 | . . . . . . . . . 289 . . . . 46 . . 754 . 366 . . . . . Highest Corruption 14 | . . . 5 6 . . 10 14 . . . . . . . . . . . . . . 1 5 Average Corruption 6 | . . . 5 5 . . 10 10 . . . . . . . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 141 | . . . 43 66 . . 2 29 . . . . . . . . . . . . . . . 1 Message Errors 25 | . . . 3 18 . . . 3 . . . . . . . . . . . . . . . 1 Matter Fused 22 | . . . 8 9 . . 1 4 . . . . . . . . . . . . . . . . Heat Flow Errors 7 | . . . 4 1 . . . 2 . . . . . . . . . . . . . . . . Energy Discharges 12 | . . . 4 7 . . . 1 . . . . . . . . . . . . . . . . Parts Rejected 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 16 | . . . 5 9 . . . 2 . . . . . . . . . . . . . . . . Data Loss (major) 4 | . . . 1 1 . . . 2 . . . . . . . . . . . . . . . . Misfires 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . Misdirections 11 | . . . . . . . 1 10 . . . . . . . . . . . . . . . . Targeting Errors 30 | . . . 10 15 . . . 5 . . . . . . . . . . . . . . . . Weapon Failures 8 | . . . 4 4 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 258 | . . . 6 . . . . . . . . . . . . . 245 . . . . . . 7 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee 258 | . . . 6 . . . . . . . . . . . . . 245 . . . . . . 7 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 5 | . . 1 3 . 1 . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . 1 4 . 1 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 280 | . 18 . 280 148 37 . . 212 . . . . . 224 9 . . . . . . . . . Average Temperature 34 | . 8 . 54 17 8 . . 104 . . . . . 112 9 . . . . . . . . . Received Heat Transfer 2022 | . 174 . 618 324 621 . . . . . 18 . . 60 36 . . . 9 . 9 . 135 18 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Peak Influence 549 | . 246 74 285 235 549 198 99 92 192 . . . . 290 . . . . 193 . . . . 423 Initial 194 | . . 54 28 61 53 194 69 69 44 . . . . . . . . . 56 . . . . 84 Average 127 | . 120 62 90 122 206 195 80 79 121 . . . . 60 . . . . 85 . . . . 165 Maximum Alert Level 2 | . 1 . 1 1 2 . . . . . . . . 1 . . . . . . . . . 2 Low Security (%) 83 | 100 96 100 87 83 59 100 100 100 100 . . . . 93 . . . . 100 . . . . 72 Level 1 11 | . 3 . 12 16 20 . . . . . . . . 6 . . . . . . . . . 22 Level 2 5 | . . . . . 20 . . . . . . . . . . . . . . . . . . 5 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 2 . 1 5 3 . . . . . . . . 3 . . . . 1 . . . . 2 Investigation 6 | . 2 . . 2 1 . . . . . . . . . . . . . . . . . . 1 Extermination 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Reinforcement 9 | . . . 1 3 2 . . . . . . . . 2 . . . . 1 . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 17 | . 1 . 1 2 5 . . . 3 . . . . 1 . . . . 1 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 262 | . 22 3 45 27 50 . 6 . 8 1 5 . . 20 10 1 . 7 7 7 2 4 16 21 Peak Tracking Total 15 | . 5 3 7 4 5 . 6 . 6 . 5 . . 9 10 1 . 7 3 5 2 4 9 15 Tactical Retreats 43 | . 4 . 1 . 3 . . . 5 . 2 . . 5 3 1 . 2 2 2 1 . 6 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 10 | . . . . 2 . 1 . 2 . . . . . 2 . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . . . . . . . 1 . 1 4 10 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 6 | . . . . 2 2 . . . . . . . . . 1 . . . . . . 1 . . Max in Single Turn 1 | . . . . 1 1 . . . . . . . . . 1 . . . . . . 1 . . Garrison Access 6 | . . . . . 1 . . 2 1 . . . . 2 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 71 | . 10 . 6 5 10 . . 6 7 . . . . 9 1 . 4 . 6 . . 3 . 4 Terminals 46 | . 8 . 4 5 7 . . 4 5 . . . . 6 . . . . 4 . . . . 3 Fabricators 5 | . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . 2 1 . . . . 2 . . . . . . . . . . Total Hacks 180 | . 25 . 17 7 32 . . 16 17 . . . . 18 1 . 17 . 19 . . 3 . 8 Successful 135 | . 17 . 11 4 22 . . 6 14 . . . . 17 1 . 17 . 17 . . 3 . 6 Failed 45 | . 8 . 6 3 10 . . 10 3 . . . . 1 . . . . 2 . . . . 2 Catastrophic 7 | . 1 . 2 2 2 . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 103 | . 21 . 6 1 20 . . 13 14 . . . . 12 . . . . 11 . . . . 5 Terminals 122 | . 23 . 11 7 24 . . 13 12 . . . . 13 . . . . 14 . . . . 5 Fabricators 14 | . . . . . . . . . 4 . . . . 2 . . . . 5 . . . . 3 Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . 6 . 5 . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . . 3 1 . . . . 3 . . . . . . . . . . Terminal Hacks 66 | . 10 . 3 4 6 . . 2 3 . . . . 8 1 . 17 . 7 . . 3 . 2 Record 6 | . . . . . . . . . . . . . . . . . 5 . . . . 1 . . Part Schematic 7 | . . . . . . . . . 1 . . . . 1 . . 4 . 1 . . . . . Robot Analysis 9 | . 4 . . . . . . . . . . . . 1 . . 4 . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . . . Open Door 5 | . . . . 2 . . . . . . . . . . 1 . . . . . . 2 . . Branch Access Points 5 | . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . 1 . 1 . . . . . . . . 1 . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 15 | . 2 . 1 1 4 . . 1 1 . . . . 2 . . . . 2 . . . . 1 Fabricator Hacks 10 | . . . . . . . . . 2 . . . . 2 . . . . 4 . . . . 2 Load Schematic 5 | . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 Build 5 | . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 6 . 5 . . . . . . . . . . . . . . . . . . . Insert Component 6 | . . . 3 . 3 . . . . . . . . . . . . . . . . . . . Analyze 5 | . . . 3 . 2 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . . 2 1 . . . . 2 . . . . . . . . . . Seal Access 6 | . . . . . 1 . . 2 1 . . . . 2 . . . . . . . . . . Unauthorized Hacks 40 | . 7 . 2 . 8 . . 2 8 . . . . 5 . . . . 6 . . . . 2 Terminals 34 | . 5 . 2 . 8 . . 2 6 . . . . 4 . . . . 5 . . . . 2 Track 4 | . 1 . . . 2 . . . . . . . . . . . . . 1 . . . . . Assimilate 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Botnet 28 | . 4 . 2 . 6 . . 2 4 . . . . 4 . . . . 4 . . . . 2 Fabricators 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Siphon 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 8 . 4 4 7 . . 5 5 . . . . 5 . . . . 6 . . . . 3 Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 2 . 2 . . . 1 . . . . 1 . . 4 . 1 . . . . . Parts Built 7 | . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . 2 Matter 882 | . . . . . . . . . 159 . . . . 212 . . . . 277 . . . . 234 Time 300 | . . . . . . . . . 53 . . . . 106 . . . . 83 . . . . 58 Total Part Build Rating 41 | . . . . . . . . . 6 . . . . 6 . . . . 15 . . . . 14 Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 32 | . . . . . 32 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 6 | . . 4 . . . . . . 2 . . . . . . . . . . . . . . . Largest Group 4 | . . 4 . . . . . . 1 . . . . . . . . . . . . . . . Highest-Rated Group 71 | . . 71 . . . . . . 26 . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . 26 . . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . STAY 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Ally Attacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Total Damage 20 | . . 20 . . . . . . . . . . . . . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Robot Analysis Total 9 | . 4 . . . . . . . . . . . . 1 . . 4 . . . . . . . Derelict Logs Recovered 14 | . . 2 . . . . . . . 1 2 2 1 . 1 3 . 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 11875 | 47 884 719 1464 1525 2303 134 31 390 479 238 80 294 287 553 110 175 77 179 491 60 320 351 304 380 Spaces Moved 13011 | 41 597 528 618 665 951 142 67 711 830 515 203 642 660 858 331 528 146 500 810 173 508 739 598 650 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Treads 2191 | . 4 1 562 665 951 8 . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1216 | 40 593 527 56 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9603 | . . . . . . 134 67 711 830 515 203 642 660 858 331 528 146 500 810 173 508 739 598 650 Fastest Speed 28 | 50 90 130 140 180 180 29 29 29 29 30 30 30 30 30 32 32 32 32 29 34 34 32 28 30 Average Speed 65 | 84 122 130 176 180 181 37 29 29 29 30 30 30 30 33 32 32 32 32 31 34 34 33 34 36 Slowest Speed 200 | 90 200 200 180 200 183 183 29 29 30 30 30 30 30 37 32 32 32 32 37 34 34 34 102 102 Overloaded Moves 62 | . . . . . . . . . . . . . . . . . . . . . . . 62 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . . . . . . 3 . 1 . . 12 . . . . 4 . . . . 17 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 98 92 63 82 76 7 92 25 21 62 40 82 81 25 53 77 55 73 23 36 68 94 78 26 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 8 | . 2 . . . . . . . . . . 3 . . . . 3 . . . . . . . Known Exits Taken 17 | . 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 3 . . . . . . . 4 1 4 3 . 3 4 . 1 . 2 2 . 2 . Spaces Dug 111 | . . . . 12 . 4 . 15 7 1 . . 3 43 . . . . 18 . 3 . . 5 Terrain Destroyed 111 | . . . . 12 . 4 . 15 7 1 . . 3 43 . . . . 18 . 3 . . 5 Melee 81 | . . . . . . 4 . 15 7 1 . . 3 29 . . . . 18 . 2 . . 2 Projectile 18 | . . . . . . . . . . . . . . 14 . . . . . . 1 . . 3 AOE 12 | . . . . 12 . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 15506 | 50 677 558 820 856 1308 228 77 873 1045 595 219 742 743 1040 332 533 165 518 1009 173 649 844 693 759 Wait 1562 | . 20 4 48 40 112 45 11 135 194 76 17 100 81 84 . 6 . 17 166 . 136 82 95 93 Move 12920 | 40 596 527 617 664 950 142 66 710 823 514 200 641 659 834 330 527 145 499 802 172 507 738 597 620 Hop 31 | . . . . . . . . . 3 . 1 . . 11 . . . . 3 . . . . 13 Pick Up 117 | 4 14 6 19 19 26 1 . 3 1 1 . . . 4 . . 1 1 4 1 1 6 . 5 Fast Attach 61 | 6 1 . 4 5 8 . . 1 6 . . . . 7 1 . 6 . 4 . . 5 . 7 Attach 49 | . . . 15 2 5 13 . . . . . . . 3 . . . . 1 . . 2 1 7 Detach 23 | . . . 3 1 . 10 . . 1 . . . . 3 . . . . . . . 2 . 3 Swap 59 | . 3 5 2 15 18 . . 2 2 2 1 1 . 6 . . . . . . 2 . . . Drop 150 | . 3 11 6 25 48 13 . 6 5 1 . . . 9 . . 6 1 6 . . 8 . 2 Fire 388 | . 40 4 102 83 140 . . . . . . . . 14 . . . . . . 1 1 . 3 Melee 114 | . . . . 2 . 4 . 16 10 1 . . 3 39 1 . 7 . 23 . 2 . . 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . 1 4 . 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . . . 26 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [Min] / *Sto) -9/Storage -8/Materials (discovered 3 exits: [*Fac x3]) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [Low]) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 52 | -10/Materials | Discovered new exit (range 13) 135 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 3) 459 | -10/Materials | Identified exit to Mines 740 | -10/Materials | Discovered new exit (range 15) 932 | -10/Materials | Entered Mines 983 | -10/Mines | Met a Derelict bent on vengeance 991 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1008 | -10/Mines | Learned Materials trap positions 1199 | -10/Mines | Received a Mining Laser from a helpful Derelict 1340 | -10/Mines | Core integrity fell below 50% 1390 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1418 | -10/Mines | Found a hidden stash of uninstalled traps 1419 | -10/Mines | Discovered new exit (range 16) 1457 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1523 | -10/Mines | Learned Materials stockpile data 1547 | -10/Mines | Discovered new exit (range 6) 1651 | -10/Mines | Entered Materials 1651 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1652 | -9/Materials | Loaded intel: 16 trap records 1873 | -9/Materials | Lost 3 parts (2n1w) 1952 | -9/Materials | Discovered new exit (range 9) 1953 | -9/Materials | Build established: Hauler-Mutant 2092 | -9/Materials | Lost 3 parts (1n2w) 2349 | -9/Materials | Discovered new exit (range 4) 2521 | -9/Materials | Discovered new exit (range 16) 3004 | -9/Materials | Lost 4 parts (2n2w) 3016 | -9/Materials | Discovered new exit (range 12) 3025 | -9/Materials | Core integrity fell below 50% 3115 | -9/Materials | Entered Storage 4498 | -9/Storage | Discovered new exit (range 16) 4640 | -9/Storage | Entered Materials 4640 | -8/Materials | Evolved 2 slots: Utility x2 5120 | -8/Materials | Discovered new exit (range 13) 5772 | -8/Materials | Discovered new exit (range 5) 6243 | -8/Materials | Discovered new exit (range 12) 6841 | -8/Materials | Repaired Imp. Sensor Array 6943 | -8/Materials | Entered Factory 6943 | -7/Factory | Evolved 2 slots: Utility x2 7077 | -7/Factory | Sucked down chute 7077 | -7/Factory | Entered Waste 7080 | -7/Waste | Spotted C-40 Crusher 7087 | -7/Waste | Spotted C-40 Crusher 7088 | -7/Waste | Spotted C-40 Crusher 7089 | -7/Waste | Spotted C-40 Crusher 7092 | -7/Waste | EMP discharged 7092 | -7/Waste | System corruption reached 10% 7098 | -7/Waste | Spotted C-40 Crusher 7103 | -7/Waste | Discovered new exit (range 16) 7104 | -7/Waste | Spotted C-40 Crusher 7107 | -7/Waste | Identified exit to Factory 7108 | -7/Waste | Entered Factory 7194 | -7/Factory | Discovered new exit (range 8) 7226 | -7/Factory | Build established: Hacker-Sprinter 7411 | -7/Factory | Discovered new exit (range 15) 7415 | -7/Factory | Identified exit to Factory 7498 | -7/Factory | Entered another Factory area 7498 | -6/Factory | Evolved 2 slots: Utility x2 7621 | -6/Factory | Identified exit to Lower Caves 7692 | -6/Factory | Discovered new exit (range 15) 7895 | -6/Factory | Fabricated Adv. Hacking Suite? 7977 | -6/Factory | Entered Lower Caves 8067 | -6/Lower Caves | Learned Factory garrison access intel 8081 | -6/Lower Caves | Build established: Wizard-Sprinter 8189 | -6/Lower Caves | Discovered new exit (range 13) 8214 | -6/Lower Caves | Identified exit to Lower Caves 8215 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8215 | -6/Lower Caves | Entered another Lower Caves area 8233 | -6/Lower Caves | Learned 8 Factory zone layouts 8250 | -6/Lower Caves | Learned Factory terminal intel 8292 | -6/Lower Caves | Discovered new exit (range 10) 8294 | -6/Lower Caves | Identified exit to Zion 8295 | -6/Lower Caves | Entered Zion 8321 | -6/Zion | Learned location of 1 exit from Lower Caves 8328 | -6/Zion | Learned location of Quarantine (-3) 8405 | -6/Zion | Given A8's code to call for help 8483 | -6/Zion | Learned Factory terminal intel 8566 | -6/Zion | Discovered new exit (range 16) 8571 | -6/Zion | Identified exit to Proximity Caves 8589 | -6/Zion | Entered Proximity Caves 8671 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 8725 | -5/Proximity Caves | Identified exit to Factory 8876 | -5/Proximity Caves | Entered Factory 8876 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8877 | -5/Factory | Identified exit to Factory 8877 | -5/Factory | Identified exit to Upper Caves 8877 | -5/Factory | Identified exit to Extension 8878 | -5/Factory | Loaded intel: 21 terminal locations 8879 | -5/Factory | Loaded intel: 4 garrison access locations 9067 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 9266 | -5/Factory | Build established: Wizard-Mutant 9365 | -5/Factory | Spotted B-75 Beast 9429 | -5/Factory | Entered Upper Caves 9491 | -5/Upper Caves | Discovered new exit (range 13) 9495 | -5/Upper Caves | Identified exit to Upper Caves 9528 | -5/Upper Caves | Learned Factory security intel 9539 | -5/Upper Caves | Entered another Upper Caves area 9548 | -5/Upper Caves | Discovered exit to Factory (range 15) 9560 | -5/Upper Caves | Learned location of 1 exit from Factory 9642 | -5/Upper Caves | Learned Factory emergency access door positions 9691 | -5/Upper Caves | Build established: Wizard-Sprinter 9712 | -5/Upper Caves | Discovered new exit (range 8) 9714 | -5/Upper Caves | Identified exit to Zhirov 9714 | -5/Upper Caves | Entered Zhirov 9714 | -5/Zhirov | Discovered new exit (range 3) 9720 | -5/Zhirov | Met Zhirov 9727 | -5/Zhirov | Learned location of Testing (-2) 9727 | -5/Zhirov | Learned location of Command (-1) 9729 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9735 | -5/Zhirov | Found Alien Artifact 9735 | -5/Zhirov | Identified Integrated Dissipator 9735 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9791 | -5/Zhirov | Identified exit to Proximity Caves 9791 | -5/Zhirov | Entered Proximity Caves 9963 | -4/Proximity Caves | Discovered exit to Factory (range 15) 9970 | -4/Proximity Caves | Entered Factory 9970 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9971 | -4/Factory | Identified exit to Upper Caves 9972 | -4/Factory | Identified exit to Research 9975 | -4/Factory | Loaded intel: 20 terminal locations 10055 | -4/Factory | Identified exit to Armory 10228 | -4/Factory | Fabricated Field Propulsion Array? 10340 | -4/Factory | Spotted B-86 Titan 10388 | -4/Factory | Fabricated Lrg. Storage Unit? 10461 | -4/Factory | Entered Upper Caves 10483 | -4/Upper Caves | Encountered a Warlord checkpoint 10507 | -4/Upper Caves | Learned Research terminal intel 10515 | -4/Upper Caves | Discovered new exit (range 16) 10521 | -4/Upper Caves | Identified exit to Upper Caves 10521 | -4/Upper Caves | Entered another Upper Caves area 10526 | -4/Upper Caves | Build established: Wizard-Mutant 10532 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10835 | -4/Upper Caves | Discovered new exit (range 16) 10841 | -4/Upper Caves | Identified exit to Warlord 10841 | -4/Upper Caves | Entered Warlord 10975 | -4/Warlord | Visited the Vortex Lab 10978 | -4/Warlord | Found Prototype Energy Cannon 10979 | -4/Warlord | Found Prototype Energy Cannon 10994 | -4/Warlord | Warlord's base attacked by MAIN.C 10998 | -4/Warlord | Met Warlord 11003 | -4/Warlord | Identified Vortex Cannon (x2) 11010 | -4/Warlord | Found Prototype Reactor 11017 | -4/Warlord | Found Prototype Device 11017 | -4/Warlord | Identified Exp. Cloaking Device 11023 | -4/Warlord | Found Prototype Device 11023 | -4/Warlord | Identified System Purifier 11032 | -4/Warlord | Found Prototype Processor 11116 | -4/Warlord | Opened side exit 11190 | -4/Warlord | Discovered new exit (range 8) 11191 | -4/Warlord | Identified exit to Proximity Caves 11192 | -4/Warlord | Entered Proximity Caves 11230 | -3/Proximity Caves | Spotted B-86 Titan 11299 | -3/Proximity Caves | Build established: Wizard-Sprinter 11482 | -3/Proximity Caves | Discovered exit to Research (range 15) 11494 | -3/Proximity Caves | Core integrity fell below 50% 11496 | -3/Proximity Caves | Entered Research 11496 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11497 | -3/Research | Loaded intel: 20 terminal locations 11514 | -3/Research | Lost 7 parts (1p2n2u2w) 11573 | -3/Research | Fabricated Field Propulsion Array (x2) 11786 | -3/Research | Identified exit to Quarantine 11809 | -3/Research | Spotted B-86 Titan 11820 | -3/Research | Spotted B-86 Titan 11840 | -3/Research | Lost 3 parts (2n1u) 11876 | -3/Research | Self-destructed Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Layout(Zone) Retrieving Zone 8R layout... Downloaded map data. 11836_ Triggered Segregator Trap. 11836_ Arcs of energy rise from the floor. 11836_ Cld. Impulse Thruster blown off. 11836_ Acquired Cld. Impulse Thruster. 11845_ Penetrated by Slug. 11845_ Lrn. Terrain Scanner destroyed. 11851_ Acquired Adv. Hacking Suite. 11854_ Acquired Hacking Suite. 11856_ Acquired Axe. 11861_ J8CI>T8MVMYGEVFYD&TNH91|&UU9I7 11871_ Lrn. Sensor Array destroyed. 11873_ Destroyed Adv. Target Analyzer. 11874_ Lgt. Antimatter Reactor destroyed. Map ----- +----------------------------------------------------+ | ??# [!! """ G ##??????????????????????? | | ### [! 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"?" ?T???????????????????? | | ##????#???????????????" ? ??#?????????????????? | | ??#???#??????#??????? ??? ???????????????????? | | ??##???#?????????????> ??? ??????????????????? | | ??????????#???#?????? ??? ??????????????????? | | ?#??#??????????????? ""????? ##?????????????????? | | #????????#????????????????????#??????????????????? | | ?#?????????????#?????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????? ??????????????????????????????????????????? | | ??????"??????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | ?T???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 21 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 225 Utility Shielding 90 Melee Speed Boost 20 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 71 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Lrg. Matter Pod | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Adv. Hacking Suite | -6/Factory | Hacked Field Propulsion Array | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Plasma Lance | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Field Propulsion Array | x2 | -4/Factory Lrg. Storage Unit | x1 | -4/Factory Field Propulsion Array | x2 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticAngularCorpse Manual? 0 Play Time 02:09:52 Cumulative 192.1 hours Start 2021.08.16 @ 20:46:58 End 2021.08.17 @ 16:30:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/0/0/0/0/1/0 Lore% 85 Gallery% 72 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 921212be-092e-4c94-a588-1980c8fa3d90