Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.03.16 @ 15:11:30 Player: Salamander Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (130) 650 Value Destroyed (3735) 3735 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (-964) -964 TOTAL SCORE: 11241 Bonus ------- High Alert Combat Kills 176 Follower Combat Kills 379 Friendly Fire -1519 Cogmind --------- Core Integrity 1139/1450 Matter 300/300 Energy 135/135 System Corruption 6% Temperature Cool (0) Movement Core (350) Ox6 Location -2/Quarantine Parts ------- > --- POWER (2) -------- Compact Particle Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array Enhanced Optical Array Advanced Transmission Jammer Improved Utility Shielding Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Power Sword Spear > --- INVENTORY (4) ---- Compact Particle Reactor Experimental Sensor Array Smartbomb Launcher Peak State ------------ > --- POWER ------------ Compact Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Enhanced Optical Array Experimental Sensor Array Advanced Transmission Jammer Improved Medium Armor Plating Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Power Sword Spear > --- INVENTORY -------- Compact Particle Reactor Improved Utility Shielding Heavy Missile Launcher Smartbomb Launcher [Rating: 133] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Phasing Sabre Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Res Qua Slots Evolved 16 | . . . 2 . 2 2 . . . . 2 . 2 2 2 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . 1 . . . . . . 1 . 1 1 . Utility 11 | . . . 2 . 2 1 . . . . 2 . 1 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 145 | 7 4 . 17 7 6 35 3 4 6 2 11 5 14 5 2 17 . Power 15 | 1 . . 2 1 . 3 . 1 . . 1 . 2 . 1 3 . Engine 5 | 1 . . 2 1 . . . . . . . . 1 . . . . Core 6 | . . . . . . 3 . 1 . . 1 . 1 . . . . Reactor 4 | . . . . . . . . . . . . . . . 1 3 . Propulsion 29 | 2 . . 2 2 2 11 1 . . . 3 . 2 1 1 2 . Treads 11 | 2 . . 2 2 2 3 . . . . . . . . . . . Leg 1 | . . . . . . 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . 7 1 . . . 3 . 2 1 1 2 . Utility 68 | 2 3 . 3 . 3 14 2 2 5 2 7 5 8 4 . 8 . Device 14 | . . . . . . 4 1 1 1 1 1 1 2 . . 2 . Storage 8 | 2 3 . 1 . 1 . . . . . . . 1 . . . . Processor 9 | . . . . . 1 1 . 1 3 . . . . 1 . 2 . Hackware 16 | . . . . . . 4 . . 1 . 3 . 3 3 . 2 . Protection 21 | . . . 2 . 1 5 1 . . 1 3 4 2 . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 33 | 2 1 . 10 4 1 7 . 1 1 . . . 2 . . 4 . Energy Gun 3 | 1 . . 2 . . . . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . Ballistic Gun 8 | 1 1 . 3 2 . 1 . . . . . . . . . . . Ballistic Cannon 4 | . . . 3 . 1 . . . . . . . . . . . . Launcher 8 | . . . 1 2 . 3 . . . . . . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 2 . 1 1 . . . 1 . . 2 . Piercing Weapon 2 | . . . . . . 1 . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . . . . . 3 . 1 . . 1 . 1 . Parts Lost 40 | . 1 . 4 . . 7 1 1 . . 3 5 5 3 . 10 . Power 5 | . . . . . . 1 . . . . . . 2 1 . 1 . Propulsion 14 | . . . . . . 5 1 . . . 2 2 . . . 4 . Utility 13 | . . . 1 . . . . 1 . . 1 2 3 1 . 4 . Weapon 8 | . 1 . 3 . . 1 . . . . . 1 . 1 . 1 . Highest Loss Streak 7 | . 1 . 2 . . 6 1 1 . . 2 3 2 3 . 7 . Average Slot Usage (%) 90 | . 100 100 97 99 100 81 84 83 83 84 83 89 76 87 66 81 55 Engine 6 | . 14 14 10 11 9 . . . . . . . 1 5 . . . Core 1 | . . . . . . 4 7 7 7 7 5 6 2 . . . . Treads 12 | . 28 28 22 21 18 1 . . . . . . . . . . . Flight 5 | . . . . . . 14 15 15 15 15 13 16 8 10 9 12 . Device 2 | . . . . . . 4 7 7 6 6 5 1 3 5 4 6 4 Storage 19 | . 28 28 32 33 36 7 7 7 7 7 6 6 3 5 4 4 3 Processor 4 | . . . . . 8 6 7 11 15 15 13 13 11 10 4 7 8 Hackware 13 | . . . . . . 26 30 26 23 23 29 33 30 34 33 29 21 Protection 4 | . . . 9 11 9 3 . . . . 1 4 3 5 4 4 4 Energy Gun 1 | . 7 . 2 . . . . . . . . . . . . . . Ballistic Gun 8 | . 20 28 13 8 9 3 . . . . . . . . . . . Ballistic Cannon 1 | . . . 6 4 6 . . . . . . . . . . . . Launcher 1 | . . . . 8 2 . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . 3 7 7 7 7 6 5 4 5 . 2 4 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 92 | 16 56 56 84 84 92 91 19 17 18 20 21 20 39 39 44 70 36 Greatest Support 70 | 40 40 40 43 43 42 42 28 28 28 28 28 24 40 43 50 70 3 Greatest Overweight (x) 11 | 3 1 1 1 2 2 5 . . . . 1 2 2 . . 11 11 Average Overweight (x) . | . . 1 1 1 2 . . . . . . . . . . . 9 Largest Inventory Capacity 28 | 8 18 18 24 24 28 28 8 8 8 8 8 8 10 10 10 10 10 Average Capacity 15 | 6 16 18 23 24 27 8 8 8 8 8 8 8 7 10 10 10 8 Most Carried 28 | 3 16 18 24 24 28 28 8 8 8 8 8 7 7 6 8 6 4 Average Carried 13 | 2 10 16 21 22 26 7 7 7 7 8 6 6 4 4 7 4 4 Final Capacity 28 | 8 18 18 24 24 28 8 8 8 8 8 8 8 10 10 10 10 4 Final Carried 28 | 3 16 18 24 24 28 8 8 7 8 8 5 6 7 6 8 4 4 Class Distribution -------------------- 33% | Hauler-Mutant 20% | Mutant 16% | Hacker-Mutant 10% | Wizard-Mutant 8% | Wizard-Scout 8% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Wizard-Mutant | -6/Extension Wizard-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Mutant | -3/Research Wizard-Mutant | -2/Research Wizard-Mutant | -2/Quarantine Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Res Qua Matter Collected 2967 | 257 200 33 694 278 169 436 32 54 75 166 48 92 85 70 10 268 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4942 | 97 403 78 1318 250 305 756 . . . 99 272 173 409 120 80 582 . Parts 276 | 2 30 9 87 12 12 45 . . . 5 10 13 18 4 3 26 . Haulers Intercepted 14 | . 1 . 6 . 2 1 . . . . 1 . 1 1 . 1 . Recyclers Shooed 3 | . 1 . 1 . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . 5 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Res Qua Combat Hostiles Destroyed 91 | . 9 4 25 12 6 13 . . . 1 2 2 4 . 1 12 . Melee 16 | . . . . . . 3 . . . 1 2 2 4 . 1 3 . Guns 30 | . 9 4 11 1 . 5 . . . . . . . . . . . Cannons 24 | . . . 14 4 6 . . . . . . . . . . . . AOE 21 | . . . . 7 . 5 . . . . . . . . . 9 . Classes Destroyed 14 | 1 4 . 3 2 . 1 . . . 2 . . . . . 1 . Worker 7 | . . . 3 . . 4 . . . . . . . . . . . Hauler 14 | . 1 . 6 . 2 1 . . . . 1 . 1 1 . 1 . Recycler 7 | 1 1 . 4 . . 1 . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . Operator 7 | . . . 3 . . 2 . . . . 1 1 . . . . . Watcher 7 | . 1 . 4 . . . . . . . . 1 . . . 1 . Swarmer 34 | . 6 3 10 4 . 3 . . . . . . . . . 8 . Grunt 27 | . 3 1 9 2 3 4 . . . . 1 1 2 . . 1 . Duelist 1 | . . . . 1 . . . . . . . . . . . . . Sentry 20 | . . . 6 . 3 5 . . . . 1 1 2 . 1 1 . Hunter 2 | . . . . . . . . . . . . . . . . 2 . Programmer 1 | . . . . . . 1 . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . Assembled 5 | . . . . 5 . . . . . . . . . . . . . Best Kill Streak 11 | 1 3 3 7 11 3 7 . . . 1 2 2 2 1 1 5 . Combat Bots Only 5 | . 3 3 5 4 3 4 . . . 1 1 1 2 . 1 5 . Max Kills in Single Turn 4 | 1 1 2 2 3 1 4 . . . 1 1 1 1 1 1 3 . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . 2 . . . . . . . . . 3 . Melee 1 | . . . . . . 1 . . . 1 1 1 1 . 1 1 . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Res Qua Damage Taken 6178 | . 257 179 856 202 203 1265 96 22 . . 446 733 380 154 83 1302 . Core 1468 | . 21 10 111 . 39 375 24 10 . . 99 249 126 52 41 311 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 81 | 100 . 87 . 72 92 . . . . 41 . 59 87 95 96 . . Volleys Fired 281 | 5 44 16 115 32 22 39 . . . . . . . . . 8 . Largest 2 | 2 2 2 2 2 2 1 . . . . . . . . . 1 . Hottest 88 | 60 60 40 88 56 67 39 . . . . . . . . . 39 . Shots Fired 479 | 10 76 32 225 46 43 39 . . . . . . . . . 8 . Gun 368 | 10 76 32 163 31 22 34 . . . . . . . . . . . Cannon 92 | . . . 61 10 21 . . . . . . . . . . . . Launcher 19 | . . . 1 5 . 5 . . . . . . . . . 8 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 391 | 5 53 32 183 41 43 34 . . . . . . . . . . . Thermal 69 | 5 23 . 41 . . . . . . . . . . . . . . Explosive 19 | . . . 1 5 . 5 . . . . . . . . . 8 . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | 8 12 17 23 21 16 25 . . . . . . . . . 14 . Robot Miss Streak 6 | 1 5 1 6 3 2 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 2 4 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . Shots Hit Robots 497 | 8 51 27 186 41 41 52 . . . 6 21 11 15 4 5 29 . Core Hits 274 | 2 19 8 102 29 31 30 . . . 2 6 5 7 2 3 28 . Critical Hits 10 | . . . 1 . . 2 . . . . . 2 2 . . 3 . Critical Kills 6 | . . . . . . 1 . . . . . 1 2 . . 2 . Critical Parts Destroyed 4 | . . . 1 . . 1 . . . . . 1 . . . 1 . Melee Attacks 204 | . . . . . . 41 . 2 . 9 34 12 23 29 14 40 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 110 | . . . . . . 33 . 2 . 9 34 12 9 6 . 5 . Piercing 94 | . . . . . . 8 . . . . . . 14 23 14 35 . Sneak Attacks 9 | . . . . . . 2 . . . 1 1 1 1 1 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . 1 . . 2 . Damage Inflicted 12104 | 89 571 252 2147 1029 828 2147 . . . 338 1065 601 673 213 243 1908 . Guns 3505 | 89 571 252 1205 418 287 683 . . . . . . . . . . . Cannons 1616 | . . . 910 165 541 . . . . . . . . . . . . Explosions 2201 | . . . 32 446 . 800 . . . . . . . . . 923 . Melee 4782 | . . . . . . 664 . . . 338 1065 601 673 213 243 985 . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 4475 | 45 375 252 1709 583 828 683 . . . . . . . . . . . Thermal 661 | 44 196 . 406 . . 15 . . . . . . . . . . . Explosive 2186 | . . . 32 446 . 785 . . . . . . . . . 923 . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 2773 | . . . . . . 401 . . . 338 1065 601 292 . . 76 . Piercing 2009 | . . . . . . 263 . . . . . . 381 213 243 909 . Highest Corruption 6 | . . . . . . 1 1 5 5 . . . 2 . . 6 6 Average Corruption 2 | . . . . . . 1 1 3 5 . . . 2 . . 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 10 | . . . . . . . . 3 . . . . 4 . . 2 1 Message Errors 5 | . . . . . . . . 1 . . . . 3 . . . 1 Energy Discharges 1 | . . . . . . . . 1 . . . . . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . 1 . . 1 . Targeting Errors 1 | . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 484 | . . . . . . 84 . . . 32 84 115 52 . 67 50 . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 104 | . . . . . . 54 . . . . . . . . . 50 . Melee 380 | . . . . . . 30 . . . 32 84 115 52 . 67 . . Knockbacks 28 | . . . 15 6 7 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 28 | . . . 15 6 7 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 194 | . . . . 75 . 91 . . . . . . . . . 28 . Shots 6 | . . . . 3 . 2 . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 468 | . 57 25 327 72 27 21 . . 468 . . 7 . . . 7 . Average Temperature 62 | . 25 11 67 28 14 13 . . 237 . . 5 . . . 4 . Received Heat Transfer 1662 | . 75 114 342 39 90 396 24 9 . . 60 183 195 18 18 99 . Effects 6 | . . . 4 . . . . . 2 . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . . . 1 . . . . . . . Heat Transferred 1509 | 100 450 . 909 . . 50 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Res Qua Peak Influence 538 | 5 219 70 372 339 221 522 . . . . 114 160 487 188 127 538 238 Initial 238 | . 2 . . 122 . 70 . . . . 20 12 57 133 68 61 238 Average 159 | 2 94 37 189 146 93 307 . . . . 54 84 247 157 77 282 238 Maximum Alert Level 2 | . 1 . 1 1 1 2 . . . . . . 2 . . 2 1 Low Security (%) 67 | 100 98 100 51 64 92 22 . . . . 100 100 36 100 100 27 . Level 1 27 | . 1 . 48 35 7 56 . . . . . . 49 . . 42 100 Level 2 5 | . . . . . . 20 . . . . . . 14 . . 30 . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . 4 1 2 4 . . . . 2 1 4 1 . 1 . Investigation 8 | . 1 . 1 1 2 1 . . . . 1 . 1 . . . . Extermination 4 | . . . . . . 1 . . . . . . 1 1 . 1 . Reinforcement 7 | . . . 3 . . 1 . . . . 1 1 1 . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . 1 . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Res Qua Distress Signals 11 | . 2 . 2 . 2 2 . . . . . 2 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 207 | . 20 7 50 14 16 30 1 3 . 1 5 14 24 6 1 15 . Peak Tracking Total 15 | . 3 2 7 4 6 6 1 3 . 1 2 6 15 4 1 5 . Tactical Retreats 22 | . 1 3 3 1 1 6 . 2 . . . . 5 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Res Qua Traps Triggered 3 | . 1 . . . 1 . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . . . . . . . . . . . . 8 . . . Reused 2 | . . . . . . . . . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Res Qua Machines Disabled 8 | . . . . 3 1 3 . . . . . 1 . . . . . Max in Single Turn 2 | . . . . 2 . 2 . . . . . 1 . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . 1 . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Res Qua Machines Accessed 53 | . 7 . 5 1 6 9 1 . . . 5 5 10 3 . 1 . Terminals 40 | . 7 . 5 . 6 6 1 . . . 2 5 5 2 . 1 . Fabricators 6 | . . . . . . 1 . . . . 1 . 3 1 . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 1 . . . . 1 . 1 . . . . Garrison Access 2 | . . . . . . 1 . . . . . . 1 . . . . Total Hacks 164 | . 19 . 11 1 21 29 1 . . . 18 13 33 16 . 2 . Successful 127 | . 14 . 8 1 13 21 1 . . . 13 12 27 16 . 1 . Failed 37 | . 5 . 3 . 8 8 . . . . 5 1 6 . . 1 . Catastrophic 5 | . . . . . 2 1 . . . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 100 | . 10 . 8 . 14 20 . . . . 9 9 18 10 . 2 . Terminals 123 | . 19 . 11 . 21 18 1 . . . 8 13 19 11 . 2 . Fabricators 27 | . . . . . . 8 . . . . 3 . 11 5 . . . Repair Stations 4 | . . . . . . . . . . . 4 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . 2 . . . . 3 . 2 . . . . Garrison Access 2 | . . . . . . 1 . . . . . . 1 . . . . Terminal Hacks 42 | . 6 . 3 1 6 4 1 . . . 2 6 7 5 . 1 . Record 1 | . . . . . . . 1 . . . . . . . . . . Part Schematic 8 | . . . . . . 2 . . . . 2 . 3 1 . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 1 . . . . . 1 . 1 . . . Open Door 4 | . . . . 1 . . . . . . . 3 . . . . . Branch Access Points 4 | . . . 1 . 1 1 . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . Locate Traps 5 | . 2 . . . 1 . . . . . . . 1 1 . . . Disarm Traps 1 | . . . . . . . . . . . . 1 . . . . . Reprogram Traps 2 | . . . . . . . . . . . . . . 2 . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 4 | . 1 . . . 1 . . . . . . 1 1 . . . . Fabricator Hacks 17 | . . . . . . 6 . . . . 2 . 6 3 . . . Load Schematic 8 | . . . . . . 3 . . . . 1 . 3 1 . . . Build 9 | . . . . . . 3 . . . . 1 . 3 2 . . . Repair Station Hacks 4 | . . . . . . . . . . . 4 . . . . . . Scan Component 2 | . . . . . . . . . . . 2 . . . . . . Repair 2 | . . . . . . . . . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . 2 . . . . 3 . 2 . . . . Insert Component 4 | . . . . . . 1 . . . . 2 . 1 . . . . Analyze 3 | . . . . . . 1 . . . . 1 . 1 . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . 1 . . . . Seal Access 2 | . . . . . . 1 . . . . . . 1 . . . . Unauthorized Hacks 55 | . 8 . 5 . 7 8 . . . . 2 6 11 8 . . . Terminals 46 | . 8 . 5 . 7 6 . . . . 1 6 7 6 . . . Track 20 | . 5 . 2 . 3 3 . . . . . 2 3 2 . . . Assimilate 2 | . . . . . . . . . . . . . 1 1 . . . Botnet 15 | . 2 . 2 . 2 2 . . . . 1 2 2 2 . . . Detonate 1 | . . . . . . . . . . . . . 1 . . . . Disrupt 1 | . . . . . . . . . . . . 1 . . . . . Operators 6 | . 1 . 1 . 1 1 . . . . . 1 . 1 . . . Search 1 | . . . . . 1 . . . . . . . . . . . . Fabricators 9 | . . . . . . 2 . . . . 1 . 4 2 . . . Prioritize 4 | . . . . . . 1 . . . . . . 2 1 . . . Siphon 4 | . . . . . . 1 . . . . 1 . 1 1 . . . Overload 1 | . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 7 . 4 . 5 7 . . . . 4 3 7 3 . 1 . Full Trace Events 4 | . 1 . 1 . . 1 . . . . 1 . . . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 3 . . . . 3 . 4 1 . . . Parts Built 13 | . . . . . . 6 . . . . 1 . 4 2 . . . Matter 1504 | . . . . . . 443 . . . . 159 . 584 318 . . . Time 470 | . . . . . . 195 . . . . 106 . 117 52 . . . Total Part Build Rating 73 | . . . . . . 32 . . . . 6 . 23 12 . . . Parts Repaired 2 | . . . . . . . . . . . 2 . . . . . . Time 94 | . . . . . . . . . . . 94 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 1 . . . . 1 . 1 . . . . Part Schematics Acquired 3 | . . . . . . 1 . . . . 1 . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Res Qua Total Allies 13 | . . . . 1 . . . . 5 . . 5 1 1 . . . Largest Group 5 | . . . . 1 1 1 . . 5 5 . 4 1 2 . . . Highest-Rated Group 239 | . . . . 31 31 31 . . 135 135 . 239 10 36 . . . Highest-Rated Ally 94 | . . . . 31 31 31 . . 31 31 . 94 10 26 . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 84 | . . . . 5 26 . . . . 27 . 26 . . . . . Total Damage 1683 | . . . . . 380 . . . . 484 . 819 . . . . . Kills 10 | . . . . . 5 . . . . . . 5 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Res Qua Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . 1 2 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Res Qua Turns Passed 8942 | 86 869 897 1362 1123 500 1193 130 139 343 148 463 175 558 309 283 321 43 Spaces Moved 8041 | 39 411 473 560 524 209 1408 336 343 649 287 679 216 634 501 265 499 8 Core 27 | 8 . . . . . 10 . . . . . . . . . 1 8 Treads 2295 | 31 411 473 560 524 209 87 . . . . . . . . . . . Legs 38 | . . . . . . 38 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 5681 | . . . . . . 1273 336 343 649 287 679 216 634 501 265 498 . Fastest Speed 32 | 50 160 180 180 180 197 34 37 37 37 37 32 32 34 37 37 34 350 Average Speed 81 | 151 176 180 180 195 202 47 37 37 37 37 37 51 52 37 39 35 506 Slowest Speed 600 | 200 180 180 180 200 205 300 37 37 37 37 117 165 165 37 40 600 600 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . 3 . 1 . . 2 1 1 . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 61 90 60 94 29 39 59 58 80 55 18 40 26 17 13 14 4 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . . . 3 . . . . . . . . Known Exits Taken 12 | . . 1 1 . . 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 . . 1 1 . . . . . . . . . 1 . . Scrap Searched 14 | . . 1 . 1 . . 2 2 4 4 . . . . . . . Spaces Dug 105 | . . . 8 . . 32 . 2 . 3 12 . 8 16 7 17 . Terrain Destroyed 247 | . . . 8 40 . 84 . 2 . 3 12 . 8 16 7 67 . Melee 79 | . . . . . . 23 . 2 . 3 12 . 8 16 7 8 . Projectile . | . . . . . . . . . . . . . . . . . . AOE 168 | . . . 8 40 . 61 . . . . . . . . . 59 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Res Qua Total 9658 | 53 482 490 711 580 247 1827 340 348 752 313 835 260 822 588 420 579 11 Wait 865 | . 9 . 2 2 . 258 . . 87 16 107 26 143 56 139 18 2 Move 8007 | 38 410 472 559 523 208 1401 335 340 648 286 675 213 631 500 264 496 8 Hop 8 | . . . . . . 3 . 1 . . 1 1 1 . . 1 . Pick Up 75 | 3 13 2 13 8 7 8 2 . 4 . 4 3 6 . . 2 . Fast Attach 53 | 7 . . 2 . 1 15 . 2 4 . 3 . 7 4 2 6 . Attach 49 | . 1 . 8 3 2 14 1 1 1 . 5 2 6 1 . 4 . Detach 8 | . . . . . . 5 . . . . 1 . . 1 1 . . Swap 43 | . 3 . 7 4 3 6 2 1 1 2 3 3 1 . . 7 . Drop 77 | . 2 . 5 8 4 37 . 1 7 . 2 . 5 3 . 2 1 Fire 281 | 5 44 16 115 32 22 39 . . . . . . . . . 8 . Melee 192 | . . . . . . 41 . 2 . 9 34 12 22 23 14 35 . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low / *Ext) -6/Extension -5/Factory -4/Factory -3/Research -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 6) 762 | -10/Materials | Discovered new exit (range 4) 878 | -10/Materials | Discovered new exit (range 6) 956 | -10/Materials | Entered Mines 1063 | -10/Mines | Learned Materials terminal intel 1070 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1627 | -10/Mines | Identified exit to Materials 1767 | -10/Mines | Discovered exit to Materials (range 8) 1853 | -10/Mines | Entered Materials 1853 | -9/Materials | Evolved 2 slots: Utility x2 1854 | -9/Materials | Loaded intel: 10 terminal locations 2202 | -9/Materials | Build established: Hauler-Mutant 2318 | -9/Materials | Discovered new exit (range 14) 2553 | -9/Materials | Identified exit to Mines 2651 | -9/Materials | Discovered new exit (range 16) 3215 | -9/Materials | Entered Mines 3285 | -9/Mines | Discovered new exit (range 7) 3444 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3544 | -9/Mines | Escorted by a lone wolf Derelict 3545 | -9/Mines | Discovered new exit (range 4) 3648 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3713 | -9/Mines | Destroyed YI-UF0 3871 | -9/Mines | Assembled infested the area 3876 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3910 | -9/Mines | Learned Materials interactive machine intel 3927 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4071 | -9/Mines | Met a Derelict shopkeep closing up shop 4338 | -9/Mines | Entered Materials 4338 | -8/Materials | Accompanied by 1 ally 4338 | -8/Materials | Evolved 2 slots: Utility x2 4339 | -8/Materials | Loaded intel: 18 interactive machine locations 4778 | -8/Materials | Discovered new exit (range 8) 4838 | -8/Materials | Entered Factory 4838 | -7/Factory | Accompanied by 1 ally 4838 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5156 | -7/Factory | Build established: Hacker-Mutant 5164 | -7/Factory | Identified exit to Storage 5164 | -7/Factory | Identified exit to Lower Caves 5422 | -7/Factory | Discovered new exit (range 9) 5434 | -7/Factory | Garrison activated, responded to threat 5459 | -7/Factory | Identified exit to Factory 5461 | -7/Factory | Lost 6 parts (1p4n1w) 5678 | -7/Factory | Core integrity fell below 50% 5742 | -7/Factory | Fabricated Nuclear Pulse Thruster (x2) 5796 | -7/Factory | Fabricated Nuclear Pulse Thruster (x2) 5960 | -7/Factory | Fabricated Nuclear Pulse Array (x2) 6031 | -7/Factory | Entered Lower Caves 6056 | -7/Lower Caves | Encountered a Warlord checkpoint 6060 | -7/Lower Caves | Learned location of 1 exit from Factory 6107 | -7/Lower Caves | Spotted B-75 Beast 6146 | -7/Lower Caves | Discovered new exit (range 7) 6161 | -7/Lower Caves | Identified exit to Lower Caves 6161 | -7/Lower Caves | Entered another Lower Caves area 6171 | -7/Lower Caves | Discovered exit to Factory (range 8) 6203 | -7/Lower Caves | Learned Factory security intel 6257 | -7/Lower Caves | Learned Factory security intel 6295 | -7/Lower Caves | Discovered new exit (range 13) 6299 | -7/Lower Caves | Identified exit to Zion 6300 | -7/Lower Caves | Entered Zion 6310 | -7/Zion | Discovered new exit (range 19) 6317 | -7/Zion | Given A8's code to call for help 6327 | -7/Zion | System corruption cleaned by Quarantine Array 6335 | -7/Zion | Learned location of Armory (-3) 6364 | -7/Zion | Learned location of Warlord (-4) 6462 | -7/Zion | Learned location of Recycling (-7) 6477 | -7/Zion | Found Prototype Processor 6478 | -7/Zion | Identified Exp. Targeting Computer 6481 | -7/Zion | Found Prototype Processor 6481 | -7/Zion | Identified Exp. Melee Analysis Suite 6503 | -7/Zion | Found Prototype Processor 6503 | -7/Zion | Identified Exp. Signal Interpreter 6511 | -7/Zion | Found Exp. Terrain Scan Processor 6541 | -7/Zion | Gained Derelict followers 6578 | -7/Zion | Identified exit to Proximity Caves 6643 | -7/Zion | Entered Proximity Caves 6643 | -6/Proximity Caves | Accompanied by 5 allies 6679 | -6/Proximity Caves | Spotted B-75 Beast 6718 | -6/Proximity Caves | Destroyed B-75 Beast 6734 | -6/Proximity Caves | Learned Factory trap positions 6787 | -6/Proximity Caves | Discovered exit to Factory (range 10) 6791 | -6/Proximity Caves | Entered Factory 6791 | -6/Factory | Evolved 2 slots: Utility x2 6792 | -6/Factory | Identified exit to Extension 6793 | -6/Factory | Identified exit to Lower Caves 6794 | -6/Factory | Loaded intel: 91 trap records 6926 | -6/Factory | Hacking Suite fried by hacking feedback 7044 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 7117 | -6/Factory | Repaired Mic. Fission Core 7161 | -6/Factory | Repaired Imp. Light Armor Plating 7254 | -6/Factory | Entered Extension 7272 | -6/Extension | Disrupted transfer network 7319 | -6/Extension | Rescued a captive Derelict 7320 | -6/Extension | Rescued a captive Derelict 7328 | -6/Extension | Enhanced Grunt warped into view, answering call for help 7337 | -6/Extension | Enhanced Grunt warped into view, answering call for help 7397 | -6/Extension | Rescued a captive Derelict 7401 | -6/Extension | Spotted B-75 Beast 7409 | -6/Extension | Spotted B-75 Beast 7427 | -6/Extension | Discovered new exit (range 3) 7428 | -6/Extension | Allies destroyed B-75 Beast 7428 | -6/Extension | Identified exit to Factory 7429 | -6/Extension | Entered Factory 7429 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7447 | -5/Factory | Lost 3 parts (1n1u1w) 7598 | -5/Factory | Garrison activated, responded to threat 7692 | -5/Factory | Fabricated Nuclear Pulse Array (x2) 7834 | -5/Factory | Found Launcher Loader 7892 | -5/Factory | Fabricated Exp. Sensor Array (x1) 7920 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 7931 | -5/Factory | Discovered new exit (range 18) 7949 | -5/Factory | Identified exit to Factory 7987 | -5/Factory | Entered another Factory area 7987 | -4/Factory | Accompanied by 1 ally 7987 | -4/Factory | Evolved 2 slots: Utility x2 8105 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 8132 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 8192 | -4/Factory | Build established: Wizard-Scout 8240 | -4/Factory | Spotted B-86 Titan 8288 | -4/Factory | Discovered new exit (range 11) 8291 | -4/Factory | Identified exit to Research 8296 | -4/Factory | Entered Research 8296 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 8327 | -3/Research | Lost 3 parts (1p1u1w) 8349 | -3/Research | Spotted B-86 Titan 8559 | -3/Research | Discovered new exit (range 8) 8579 | -3/Research | Entered another Research area 8579 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8587 | -2/Research | Identified exit to Quarantine 8612 | -2/Research | Build established: Wizard-Mutant 8900 | -2/Research | Entered Quarantine 8930 | -2/Quarantine | Lost 7 parts (1p3n3u) 8943 | -2/Quarantine | Self-destructed Last Messages --------------- 08868_ Acquired 35 matter. 08876_ Com. Particle Reactor destroyed. 08876_ Imp. Medium Armor Plating destroyed. 08879_ Field Propulsion Array destroyed. 08887_ Power Sword follow-up attack on Y-72 Warden. 08895_ Penetrated by Slug. 08895_ Critical hit. 08895_ Nuclear Pulse Array destroyed. 08898_ P-80 Master resets Y-72 Warden, system corruption cleaned. 08898_ System Shield destroyed. 08899_ System corrupted: Component data lost. 08899_ Adv. Hacking Suite destroyed. 08899_ Penetrated by Slug. 08899_ Slug penetrates Wall. 08899_ Impulse Thruster Array destroyed. LOCATION=QUARANTINE AMBIENT_HEAT=-20 GOAL=ESCAPE 08918_ AXHOWE6M/SI=DHU608>7WFSV3Y&BL 08930_ Dropped Lrg. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# #####????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ???????????????????#### #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# @ #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????####+#####????????????????????? | | ???????????????????# ! #????????????????????? | | ???????????????????# """ #????????????????????? | | ???????????????????# """ #????????????????????? | | ???????????????????# """ ] #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# "" #????????????????????? | | ???????????????????# ""T""" #????????????????????? | | ???????????????????# """"" #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????#########?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 41 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 90 Defensive Hacking 24 Item Schematics ----------------- Imp. VTOL Module | -7/Factory | Scanalyzed Nuclear Pulse Thruster | -7/Factory | Hacked Nuclear Pulse Array | -7/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Exp. Terrain Scan Processor | -6/Factory | Scanalyzed Exp. Sensor Array | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Cmb. Gravmag System | -5/Factory | Scanalyzed Field Propulsion Array | -5/Factory | Hacked Micro-nuke Launcher | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Thruster | x2 | -7/Factory Nuclear Pulse Thruster | x2 | -7/Factory Nuclear Pulse Array | x2 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Nuclear Pulse Array | x2 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperChainCharger Manual? 0 Play Time 01:48:54 Cumulative 93.1 hours Start 2020.12.30 @ 21:17:36 End 2021.03.16 @ 15:11:30 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 73 Rogue 1 Adventurer 72 Explorer 0 Win Type - Total 4 Types 2/0/1/0/0/0/0/1/0 Lore% 66 Gallery% 69 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 108c8050-7e81-49f4-af59-7da63bb845ec