Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.13 @ 23:24:57 Player: kaj Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (125) 625 Value Destroyed (4321) 4321 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (81) 81 TOTAL SCORE: 9687 Bonus ------- High Alert Combat Kills 81 Cogmind --------- Core Integrity 0/1000 Matter 281/300 Energy 399/450 System Corruption 17% Temperature Cool (0) Movement Core (1700) Ox33 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Energy Well Weapon Cycler > --- WEAPON (4) ------- Heavy Laser Gatling Laser Heavy Pick Heavy Pick > --- INVENTORY (25) --- Neutrino Core Huge Storage Unit Compact Matter Pod (150) Matter Filter ECM Suite Makeshift Cloaking Device Hacking Suite Beamcaster KE Penetrator KE Penetrator Mass Driver Hypervelocity Gauss Cannon Ionic Axe Makeshift Spear Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Cold Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Titanium Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Reaction Control System Drone Bay > --- WEAPON ----------- Gatling Laser KE Penetrator Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Carbon-fiber Leg Improved Heat Sink Huge Storage Unit Compact Battery Compact Matter Pod Seismic Detector Matter Filter Matter Filter Improved Shock Absorption System Advanced Shield Generator Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Gatling Laser [Rating: 80] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Utility Targeting Computer Device Armored Scrap Engine Storage Huge Storage Unit Processor Targeting Computer Hackware Authchip [R/Combat] Protection Hardened Medium Armor Plating Weapon Heavy Pick Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Missile Launcher Impact Weapon Flail Slashing Weapon Ionic Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Slots Evolved 10 | . . . 2 2 2 . . 4 . . Power 1 | . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 . . 2 . . Utility 3 | . . . 1 1 . . . 1 . . Weapon 2 | . . . 1 1 . . . . . . Parts Attached 120 | . 8 4 8 23 15 9 1 34 9 9 Power 11 | . 1 1 1 2 1 . . 3 . 2 Engine 4 | . 1 1 . . . . . 1 . 1 Core 6 | . . . 1 2 1 . . 1 . 1 Reactor 1 | . . . . . . . . 1 . . Propulsion 25 | . 3 1 2 4 5 . . 6 3 1 Treads 3 | . . . 2 1 . . . . . . Leg 13 | . . . . . 4 . . 6 3 . Wheel 9 | . 3 1 . 3 1 . . . . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 31 | . 2 . 2 3 3 . 1 14 3 3 Device 19 | . . . 1 1 . . 1 11 3 2 Storage 6 | . 1 . . . 2 . . 2 . 1 Processor 4 | . 1 . 1 1 1 . . . . . Hackware 1 | . . . . . . . . 1 . . Protection 1 | . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . Weapon 53 | . 2 2 3 14 6 9 . 11 3 3 Energy Gun 5 | . . . . 2 . . . 1 . 2 Energy Cannon 1 | . . . . 1 . . . . . . Ballistic Gun 26 | . 2 2 3 6 5 7 . 1 . . Ballistic Cannon 4 | . . . . . 1 . . 3 . . Launcher 5 | . . . . 2 . 1 . 2 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . . 3 . . . 1 . . Slashing Weapon 3 | . . . . . . 1 . 1 1 . Piercing Weapon 5 | . . . . . . . . 2 2 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . 1 1 . Corrupted Parts 2 | . . . . 1 . . . 1 . . System Corruption 3 | . . . . 1 . . . 2 . . Parts Lost 74 | . . . 4 14 4 4 . 30 6 12 Power 10 | . . . 1 2 1 . . 3 . 3 Propulsion 19 | . . . 1 4 2 . . 4 4 4 Utility 20 | . . . 1 1 . . . 12 2 4 Weapon 25 | . . . 1 7 1 4 . 11 . 1 Highest Loss Streak 7 | . . . 3 4 1 2 . 7 6 5 To Critical Strikes 1 | . . . . . . . . 1 . . Average Slot Usage (%) 75 | . 97 100 95 92 97 86 62 55 76 63 Engine 2 | . 14 14 7 . . . 1 2 . 2 Core 3 | . . . 2 7 7 7 5 . 5 3 Treads 1 | . . . 10 6 2 . . . . . Leg 10 | . 1 . . . 19 15 9 14 20 7 Wheel 5 | . 26 28 8 10 5 7 . . . 1 Device 6 | . . . 2 3 . . 7 11 10 13 Storage 8 | . 14 14 11 9 7 7 7 6 11 10 Processor 9 | . 13 14 19 22 23 23 7 1 . . Energy Gun 1 | . 4 . . 4 . . . 1 . 3 Ballistic Gun 14 | . 21 28 33 16 27 20 19 4 . . Ballistic Cannon 1 | . . . . . 1 . 1 4 . . Slashing Weapon 1 | . . . . . . 4 . . 5 3 Piercing Weapon 3 | . . . . . . . . . 17 13 Naked Turns . | . . . . . . . . . . . Heaviest Build 137 | 13 28 28 29 44 103 100 103 137 112 119 Greatest Support 113 | 20 26 32 40 40 54 28 99 113 80 45 Greatest Overweight (x) 36 | . 2 1 1 2 6 3 5 2 36 36 Average Overweight (x) 2 | . . . . 1 4 3 1 1 1 9 Largest Inventory Capacity 25 | . 15 15 15 15 25 25 25 25 25 25 Average Capacity 22 | . 9 15 15 15 23 25 25 25 25 25 Most Carried 25 | . 12 15 15 15 25 25 24 20 18 16 Average Carried 15 | . 7 13 14 13 21 24 16 13 16 14 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 Final Carried 25 | 6 11 15 14 15 25 24 12 17 16 14 Scrap Engine Consumption 51 | . . . . . . . 38 13 . . Constructs Created 6 | . . . . . . . 5 1 . . Constructs Modified 14 | . . . . . . . 10 4 . . Class Distribution -------------------- 41% | Mutant 16% | Gunner 14% | Construct 8% | Scavenger-Mutant 7% | Scavenger-Gunner 4% | Tank 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Mutant | -7/Storage Construct | -7/Recycling Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 ----------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Matter Collected 3632 | 188 72 136 191 614 501 200 208 1154 241 127 Remotely . | . . . . . . . . . . . Salvage Created 4671 | . 155 177 563 1218 481 391 177 1167 99 243 Parts 224 | . 12 17 40 37 13 26 7 52 8 12 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 6 | . . . 1 1 1 . . 3 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 8 12 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Combat Hostiles Destroyed 94 | . 3 8 16 18 10 6 2 20 4 7 Melee 9 | . . . . 1 . . . 2 4 2 Guns 65 | . 3 8 16 11 9 6 1 6 . 5 Cannons 11 | . . . . 1 1 . 1 8 . . AOE 6 | . . . . 3 . . . 3 . . Classes Destroyed 13 | . 3 1 1 3 . 2 . 3 . . Worker 8 | . . . . 2 . 1 . 5 . . Builder 5 | . . . . . . 2 . 3 . . Tunneler 1 | . . . . . . . . 1 . . Recycler 9 | . 1 . . 3 . 1 1 3 . . Watcher 8 | . 1 . 2 2 . 2 . 1 . . Swarmer 27 | . 3 6 6 . . 3 . . 4 5 Grunt 36 | . . 2 7 12 5 . . 10 . . Brawler 1 | . . . . 1 . . . . . . Duelist 2 | . . . . . . . . 2 . . Sentry 17 | . . . 3 4 5 2 2 1 . . Hunter 2 | . . . . 1 . . . 1 . . Programmer 8 | . . . . . . 1 . 5 . 2 Heavy 1 | . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . . 1 Best Kill Streak 8 | . 2 3 5 7 3 4 1 8 4 4 Combat Bots Only 6 | . 2 3 5 6 3 3 1 3 4 4 Max Kills in Single Turn 2 | . 1 2 2 2 1 1 1 2 1 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded 1 | . . . . 1 . . . 1 . . Melee 1 | . . . . 1 . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Damage Taken 11007 | . 26 247 679 1551 1227 417 334 5025 507 994 Core 1841 | . . 78 154 367 145 49 32 558 137 321 Absorbed by Shields 99 | . . . . . . . . 99 . . Regen/Repaired (Parts) 138 | . . . . . . . 32 106 . . Core Remaining (%) 65 | 100 . 68 61 33 . . 67 . . . Volleys Fired 255 | . 9 16 42 60 24 16 10 70 . 8 Largest 4 | . 2 2 3 4 4 4 4 4 . 2 Hottest 227 | . 60 40 60 110 126 103 104 227 . 149 Shots Fired 686 | . 18 32 126 169 89 40 32 163 . 17 Gun 590 | . 18 32 126 161 85 39 26 86 . 17 Cannon 79 | . . . . 3 4 . 6 66 . . Launcher 17 | . . . . 5 . 1 . 11 . . Special . | . . . . . . . . . . . Kinetic 606 | . 14 32 126 147 89 39 32 127 . . Thermal 59 | . . . . 17 . . . 25 . 17 Explosive 17 | . . . . 5 . 1 . 11 . . Electromagnetic 4 | . 4 . . . . . . . . . Robot Hit Streak 22 | . 5 14 20 21 11 5 4 22 . 6 Robot Miss Streak 6 | . 2 2 3 5 3 6 2 6 . 4 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 9 | . . 1 3 2 1 2 . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 . . . . Shots Hit Robots 553 | . 10 22 91 135 67 34 23 142 8 21 Core Hits 284 | . 6 13 37 58 43 25 8 79 4 11 Critical Kills 6 | . . . 2 1 1 . 1 1 . . Critical Parts Destroyed 8 | . . . . 3 . . . 5 . . Critical Strikes 22 | . . . 2 5 1 . 1 11 . 2 Burn 1 | . . . . 1 . . . . . . Destroy 9 | . . . 2 3 1 . 1 2 . . Blast 4 | . . . . . . . . 4 . . Smash 6 | . . . . 1 . . . 5 . . Impale 2 | . . . . . . . . . . 2 Melee Attacks 87 | . . . . 12 . 8 . 39 15 13 Impact 46 | . . . . 12 . . . 34 . . Slashing 18 | . . . . . . 8 . 5 3 2 Piercing 23 | . . . . . . . . . 12 11 Sneak Attacks 11 | . . . . 3 . 3 . 3 . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . 4 2 Damage Inflicted 12397 | . 116 227 722 2126 1409 999 375 5551 318 554 Guns 5964 | . 116 227 722 1153 1301 550 333 1370 . 192 Cannons 1710 | . . . . 69 108 . 42 1491 . . Explosions 2024 | . . . . 543 . 41 . 1440 . . Melee 2688 | . . . . 361 . 408 . 1239 318 362 Ramming 11 | . . . . . . . . 11 . . Kinetic 6709 | . 68 227 722 991 1409 550 375 2367 . . Thermal 1261 | . . . . 231 . . . 838 . 192 Explosive 1663 | . . . . 543 . 41 . 1079 . . Electromagnetic 65 | . 48 . . . . . . 17 . . Impact 1313 | . . . . 361 . . . 952 . . Slashing 883 | . . . . . . 408 . 287 151 37 Piercing 492 | . . . . . . . . . 167 325 Highest Corruption 16 | . . . . 1 . 1 1 13 13 16 Average Corruption 7 | . . . . 1 . 1 1 9 13 15 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 151 | . . . . 5 . 2 12 64 28 40 Message Errors 35 | . . . . 3 . 1 2 14 5 10 Matter Fused 41 | . . . . 1 . 1 7 14 5 13 Heat Flow Errors 15 | . . . . 1 . . 2 4 4 4 Energy Discharges 23 | . . . . . . . 1 14 5 3 Parts Rejected 2 | . . . . . . . . 1 1 . Data Loss (minor) 18 | . . . . . . . . 7 7 4 Data Loss (major) 7 | . . . . . . . . 2 1 4 Misfires 1 | . . . . . . . . . . 1 Alerts 3 | . . . . . . . . 2 . 1 Weapon Failures 6 | . . . . . . . . 6 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 979 | . . . . 193 . 148 . 589 17 32 Projectiles 31 | . . . . . . . . 31 . . Explosions 156 | . . . . 48 . . . 108 . . Melee 792 | . . . . 145 . 148 . 450 17 32 Knockbacks 34 | . . . . 1 2 . . 31 . . Impact 8 | . . . . 1 . . . 7 . . Kinetic 19 | . . . . . 2 . . 17 . . Secondary 7 | . . . . . . . . 7 . . Self-Inflicted Damage 133 | . . . . 117 . . . 16 . . Shots 5 | . . . . 4 . . . 1 . . Rammed . | . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . 3 . . Kicked 3 | . . . . . . . . 3 . . Crushed . | . . . . . . . . . . . Highest Temperature 526 | . 40 22 114 526 135 42 164 373 238 324 Average Temperature 88 | . 20 9 27 173 52 17 75 55 103 123 Received Heat Transfer 2645 | . . 54 288 639 411 30 108 1115 . . Effects 7 | . . . . 7 . . . . . . Shutdowns 1 | . . . . 1 . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . Interference 2 | . . . . 2 . . . . . . Short Circuit 1 | . . . . 1 . . . . . . Damage (core) 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 7 | . . . . 4 . . . 3 . . Impact Corruptions 18 | . . . . 6 . . . 12 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . 1 . . . 1 . 1 Heat Transferred 2440 | . . . . 592 . . . 1425 . 423 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Peak Influence 488 | . 142 195 488 405 349 317 128 441 . . Initial 184 | . . 55 15 121 184 64 123 . . . Average 149 | . 78 61 310 280 182 202 32 176 . . Maximum Alert Level 2 | . . . 2 2 1 1 . 2 . . Low Security (%) 68 | . 100 100 24 18 71 32 100 59 . . Level 1 26 | . . . 41 76 28 67 . 31 . . Level 2 4 | . . . 34 5 . . . 9 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . . 1 3 2 8 1 . 7 . . Investigation 7 | . . 1 3 1 1 . . 1 . . Extermination 4 | . . . . . 1 . . 3 . . Reinforcement 5 | . . . . 1 . 1 . 3 . . Assault . | . . . . . . . . . . . Garrison 6 | . . . . . 6 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 --------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Distress Signals 9 | . . . 4 2 1 1 . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 146 | . 7 8 21 24 16 10 2 42 5 11 Peak Tracking Total 8 | . 4 3 5 6 4 5 1 8 4 5 Tactical Retreats 8 | . 1 . 1 . . 1 . 2 1 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Traps Triggered 4 | . 1 . . . 3 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 ---------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Machines Disabled 17 | . 1 . . 1 . 2 . 13 . . Max in Single Turn 7 | . 1 . . 1 . 1 . 7 . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 --------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Machines Accessed 15 | . 1 1 4 1 2 1 1 4 . . Terminals 14 | . 1 . 4 1 2 1 1 4 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 30 | . 4 1 9 3 2 2 1 8 . . Successful 9 | . 1 1 2 2 1 1 . 1 . . Failed 21 | . 3 . 7 1 1 1 1 7 . . Catastrophic 7 | . 1 . 2 . 1 . 1 2 . . Database Lockouts . | . . . . . . . . . . . Manual 20 | . 2 . 8 3 2 1 1 3 . . Terminals 29 | . 4 . 9 3 2 2 1 8 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 9 | . 1 1 2 2 1 1 . 1 . . Open Door 2 | . . 1 . . . 1 . . . . Branch Access Points 2 | . . . . 1 1 . . . . . Terminal Index 2 | . . . 1 1 . . . . . . Zone Layout 3 | . 1 . 1 . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 1 . 4 1 1 1 1 3 . . Full Trace Events 7 | . 1 . 4 1 . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------------ Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 106 | . . . . . . . . . . 106 Highest-Rated Ally 106 | . . . . . . . . . . 106 Total Orders 2 | . . . . . . . . 2 . . EXPLORE 2 | . . . . . . . . 2 . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . 1 1 Drone Launches 2 | . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Turns Passed 9068 | . 177 758 408 780 1167 383 1653 1863 739 1140 Spaces Moved 4043 | 1 128 656 222 368 540 160 646 728 320 274 Core 24 | . . . . . . . . . 1 23 Treads 80 | . . . 58 22 . . . . . . Legs 1924 | 1 10 . . . 128 . 618 728 319 120 Wheels 2015 | . 118 656 164 346 412 160 28 . . 131 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 90 | 120 90 100 100 105 130 145 118 123 193 245 Average Speed 183 | 120 93 103 124 124 179 145 230 199 215 390 Slowest Speed 1850 | 120 120 105 160 160 195 145 330 272 1850 1850 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 2 29 88 29 28 13 29 89 22 54 39 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . 1 . . . . Known Exits Taken 2 | . . . 1 . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 . 1 1 1 1 . Scrap Searched 8 | . . 2 . . . . . . 4 2 Spaces Dug 1 | . . . . . . 1 . . . . Terrain Destroyed 112 | . . . . 47 . 8 2 55 . . Melee 1 | . . . . . . 1 . . . . Projectile 16 | . . . . . . . 2 14 . . AOE 95 | . . . . 47 . 7 . 41 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 --------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Total 5077 | . 167 713 284 571 692 265 799 930 347 309 Wait 397 | . 12 25 7 76 66 68 113 24 . 6 Move 4033 | . 127 655 221 367 539 159 645 727 319 274 Hop . | . . . . . . . . . . . Pick Up 114 | . 8 7 5 21 28 3 3 28 8 3 Fast Attach 31 | . 3 . . 6 4 1 1 14 . 2 Attach 62 | . 1 . 7 12 5 4 . 19 9 5 Detach 3 | . . . . 1 . 1 1 . . . Swap 27 | . 4 4 1 5 6 4 . 1 . 2 Drop 72 | . 3 6 1 11 20 1 25 5 . . Fire 255 | . 9 16 42 60 24 16 10 70 . 8 Melee 79 | . . . . 12 . 8 . 39 11 9 Ram . | . . . . . . . . . . . Kick 3 | . . . . . . . . 3 . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 9) 178 | -10/Materials | Entered Mines 233 | -10/Mines | Learned location of Storage (-7) 312 | -10/Mines | Build established: Mutant 501 | -10/Mines | Discovered new exit (range 6) 575 | -10/Mines | Met a Derelict shopkeep closing up shop 578 | -10/Mines | Learned location of 2 exits from Materials 677 | -10/Mines | Discovered new exit (range 7) 936 | -10/Mines | Entered Materials 936 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 937 | -9/Materials | Identified exit to Mines 938 | -9/Materials | Identified exit to Materials 1236 | -9/Materials | Build established: Gunner 1245 | -9/Materials | Lost 3 parts (1p1n1w) 1344 | -9/Materials | Entered another Materials area 1344 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1481 | -8/Materials | Lost 4 parts (1p1n2w) 1762 | -8/Materials | Core integrity fell below 50% 1824 | -8/Materials | Lost 3 parts (1n2w) 1908 | -8/Materials | Discovered new exit (range 7) 2124 | -8/Materials | Entered Factory 2124 | -7/Factory | Evolved 2 slots: Propulsion x2 2192 | -7/Factory | Garrison activated, responded to threat 2398 | -7/Factory | Build established: Scavenger-Gunner 2902 | -7/Factory | Build established: Gunner 2906 | -7/Factory | Garrison activated, responded to threat 3087 | -7/Factory | Identified exit to Storage 3087 | -7/Factory | Identified exit to Lower Caves 3291 | -7/Factory | Entered Storage 3396 | -7/Storage | Learned location of Armory (-4) 3652 | -7/Storage | Used back door to open Recycling access 3652 | -7/Storage | Discovered new exit (range 4) 3674 | -7/Storage | Entered Recycling 3678 | -7/Recycling | Found Scrap Engine 3746 | -7/Recycling | Build established: Mutant 4761 | -7/Recycling | Build established: Construct 4910 | -7/Recycling | Discovered new exit (range 5) 5327 | -7/Recycling | Entered Factory 5327 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 5883 | -5/Factory | Lost 7 parts (1p1n1u4w) 6109 | -5/Factory | Build established: Mutant 6233 | -5/Factory | Lost 6 parts (1p1n3u1w) 6597 | -5/Factory | System corruption reached 10% 6727 | -5/Factory | Core integrity fell below 50% 6785 | -5/Factory | Build established: Tank 6786 | -5/Factory | Lost 7 parts (1p1n4u1w) 7076 | -5/Factory | Discovered new exit (range 8) 7122 | -5/Factory | Lost 3 parts (1u2w) 7190 | -5/Factory | Entered Upper Caves 7219 | -5/Upper Caves | Lost 3 parts (1n1u1w) 7315 | -5/Upper Caves | Learned 4 Factory zone layouts 7443 | -5/Upper Caves | Spotted B-75 Beast 7463 | -5/Upper Caves | Build established: Scavenger-Mutant 7736 | -5/Upper Caves | Lost 6 parts (4n2u) 7873 | -5/Upper Caves | Discovered new exit (range 9) 7929 | -5/Upper Caves | Entered another Upper Caves area 7979 | -5/Upper Caves | Build established: Mutant 8104 | -5/Upper Caves | Core integrity fell below 20% 8143 | -5/Upper Caves | Lost 5 parts (1p1n2u1w) 8352 | -5/Upper Caves | Learned location of 1 exit from Factory 8691 | -5/Upper Caves | Lost 5 parts (1p3n1u) 9069 | -5/Upper Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 08730_ S-27 Virus destroyed. 08734_ VTOL Module fries itself beyond repair. 08744_ Autogun fries itself beyond repair. 08769_ System corrupted: FCS attempts to trigger Hvy. Laser. 08769_ System corrupted: Hvy. Laser misfires. 08786_ YOFWOVZ=GRT7DOE5SH FUSWH, 08805_ System corrupted: Matter fused (-10). 08805_ Acquired 10 matter. 08826_ System corrupted: Heat flow error (+151). 08847_ System corrupted: Matter fused (-5). 08864_ System corrupted: Matter fused (-7). 08921_ System corrupted: Matter fused (-5). 08936_ System corrupted: Energy discharge (-108). 08962_ System corrupted: Energy discharge (-104). 08980_ System corrupted: Component data lost. 08995_ W%ZZAOLBX,16SR