Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 23:36:57 Player: puppuppit Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (379) 1895 Value Destroyed (18629) 18629 Prototype IDs (80) 1600 Alien Tech Used (13) 2600 Bonus (39945) 39945 TOTAL SCORE: 76169 Bonus ------- Triggered High Security 1000 Triggered Max Security 3000 High Alert Combat Kills 7647 Follower Combat Kills 3902 Awakened Behemoth Slayer 1000 Entered Garrisons 800 Used RIF Installer 1000 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1168 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Met Warlord at Command 2000 Friendly Fire -1472 Cogmind --------- Core Integrity 0/1600 Matter 288/300 Energy 446/450 System Corruption 0% Temperature Cool (18) Movement Walking (30) Location -1/Command Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Medium Storage Unit Advanced Hacking Suite Advanced System Shield Spacefold Activator > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (10) --- Light Particle Reactor Stasis Canceller Advanced Force Field Fusion Bomb Launcher Core Stripper Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Stasis Canceller Advanced Force Field Improved System Shield Spacefold Activator > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Advanced Gravity Neutralizer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Terrabomb Terrabomb Sigix Sheargun Fusion Bomb Launcher CR-A16's Behemoth Slayer [Rating: 241] Favorites ----------- Power Micro Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Combat Airjet Leg Flexi-carbon Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Impulse Thruster Array Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Advanced Powered Armor Artifact Spacefold Activator Weapon KE Penetrator Energy Gun Precision Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Slug Cannon Launcher Long-range Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Core Stripper Slashing Weapon Ripper Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 . . 2 . 2 . . . . . . 2 . . 2 . . . . . . 2 . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . . . . 2 . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . . . . Utility 12 | . . . . . 4 . . . . 2 . . . . . . . . . 1 . . . . . . 2 . . . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 718 | 8 9 3 2 . 12 37 32 . 22 61 3 10 4 2 14 3 8 80 28 19 3 16 13 7 51 14 7 76 14 1 93 24 10 24 8 Power 68 | . 1 . . . . . 7 . 1 4 . . 1 . 1 . 2 9 3 2 . 1 . 4 6 2 1 8 . . 6 3 1 5 . Engine 10 | . . . . . . . 4 . . 1 . . . . . . . 4 . . . . . . . . . . . . 1 . . . . Core 25 | . 1 . . . . . 3 . 1 3 . . 1 . 1 . 2 5 3 2 . 1 . 1 1 . . . . . . . . . . Reactor 33 | . . . . . . . . . . . . . . . . . . . . . . . . 3 5 2 1 8 . . 5 3 1 5 . Propulsion 126 | 3 3 2 . . 3 7 11 . 5 11 . . . . . . 1 14 6 4 3 3 2 . 6 . . 10 1 . 27 4 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 14 | . . . . . . . 2 . . . . . . . . . . 11 1 . . . . . . . . . . . . . . . . Wheel 4 | 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 49 | . 2 2 . . 3 5 8 . 5 11 . . . . . . 1 3 1 3 1 1 . . 1 . . 2 . . . . . . . Flight 59 | . . . . . . 2 1 . . . . . . . . . . . 4 1 2 2 2 . 5 . . 8 1 . 27 4 . . . Utility 331 | 2 2 1 2 . 6 27 9 . 16 43 2 7 2 2 2 . 3 28 15 12 . 12 7 1 16 8 5 23 9 . 35 10 6 12 6 Device 168 | 1 . 1 2 . 3 13 4 . 5 27 1 5 . . 2 . 2 14 7 8 . 12 6 . 2 3 1 7 4 . 24 6 2 6 . Storage 30 | 1 1 . . . 1 9 3 . 3 2 . . . . . . 1 3 1 . . . 1 . . . . . . . 1 . 1 2 . Processor 39 | . 1 . . . 1 . 1 . 2 5 1 1 1 . . . . 3 2 4 . . . 1 3 1 2 2 2 . 5 . . 1 . Hackware 42 | . . . . . . 5 1 . 5 2 . . . . . . . . 1 . . . . . 3 1 1 9 3 . 2 4 . 2 3 Protection 45 | . . . . . 1 . . . 1 7 . 1 1 2 . . . 8 4 . . . . . 8 3 1 5 . . 3 . . . . Artifact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 3 Weapon 193 | 3 3 . . . 3 3 5 . . 3 1 3 1 . 11 3 2 29 4 1 . . 4 2 23 4 1 35 4 1 25 7 3 7 2 Energy Gun 24 | 1 2 . . . . . 5 . . 1 1 . 1 . 3 . . 1 . . . . . . 3 . . 1 . . . . . 4 1 Energy Cannon 13 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . 4 . . . . . 6 . . . . Ballistic Gun 58 | 2 . . . . 3 3 . . . . . . . . . . . 18 1 . . . . . 5 2 . 19 2 . 3 . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Launcher 40 | . 1 . . . . . . . . . . 2 . . 2 1 1 2 . . . . 1 1 1 2 . 9 2 . 8 3 2 1 1 Special Weapon 15 | . . . . . . . . . . . . . . . 2 2 . 1 . . . . 1 . 6 . . 1 . . 1 1 . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Slashing Weapon 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 38 | . . . . . . . . . . . . . . . 1 . 1 7 3 1 . . 2 1 4 . 1 5 . 1 7 2 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . 1 . 1 . 3 . . 2 1 . . . 2 . . . . . . 2 1 . 8 . . 2 1 . 13 2 . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . System Corruption 10 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Parts Lost 83 | . 3 1 . 1 1 1 3 . . 3 . 1 1 2 . . . 17 6 . 1 . 1 2 6 1 . 8 9 9 2 4 . . . Power 8 | . . . . . . . . . . 1 . . . . . . . 2 . . . . . . 2 . . 1 1 1 . . . . . Propulsion 24 | . 1 1 . . 1 1 . . . . . . . . . . . 4 2 . 1 . . 2 3 . . 2 2 3 . 1 . . . Utility 43 | . . . . . . . 3 . . 1 . 1 . 2 . . . 9 4 . . . 1 . 1 1 . 5 6 4 2 3 . . . Weapon 8 | . 2 . . 1 . . . . . 1 . . 1 . . . . 2 . . . . . . . . . . . 1 . . . . . Highest Loss Streak 5 | . 2 1 . 1 1 1 1 . . 2 . 1 1 1 . . . 4 5 . 1 . 1 1 2 1 . 4 5 4 2 4 . . . To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 89 85 85 85 45 48 96 84 71 92 100 96 99 99 93 96 92 94 87 71 87 84 87 88 82 83 83 78 78 57 84 86 73 75 80 Engine 1 | . . . . . 3 . 4 . . 3 . . . . . . . 3 8 . . . . . . . . . . . . . . . . Core 3 | . 4 . . . . . 3 7 7 2 6 6 6 6 6 6 9 7 1 6 10 10 10 5 3 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 4 6 10 9 7 8 1 7 8 7 7 9 Leg 2 | . . . . . . . 3 . . . . . . . . . . 11 23 . . . . . . . . . . . . . 6 9 9 Hover 12 | . 6 28 28 28 15 16 13 15 24 25 26 26 26 26 26 26 22 13 . 10 10 6 6 . . . . . . . . . . . . Flight 6 | . . . . . . . 1 . . . . . . . . . . . 3 11 13 15 19 25 15 15 14 17 18 8 23 29 12 . . Device 12 | . 5 8 14 14 6 2 6 7 6 20 26 23 20 12 8 13 16 16 16 16 21 20 20 21 15 9 6 4 5 4 10 13 6 11 . Storage 5 | . 14 14 14 14 6 7 9 7 4 5 6 6 6 6 6 6 5 9 2 . . . 1 . . . . . . . 3 4 8 10 9 Processor 9 | . 8 5 . . 5 . 1 7 2 5 6 7 17 20 17 13 11 7 8 12 21 21 21 25 11 11 23 16 4 6 12 7 1 . . Hackware 9 | . . . . . . 3 36 23 8 7 6 4 . . . . . . . 5 5 5 2 . 14 14 16 18 30 31 18 16 8 11 27 Protection 5 | . . . . . . . . . . 6 6 5 8 13 20 20 11 8 9 3 . . . . 4 9 2 3 . . . . . . . Energy Gun 3 | . 10 14 14 14 4 . 13 15 15 4 6 5 . 6 1 6 5 . . . . . . . 1 . . . . . . . 10 13 17 Energy Cannon 1 | . . . . . . . . . . 7 6 6 5 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 15 . . . 2 17 3 . . . . . . . . . . 9 8 . . . . . 2 9 5 4 . 2 1 . . . . Launcher 1 | . 1 14 14 14 . . . . . . . . 6 6 . 3 4 . . . . . . . . . . . . . 1 . 3 2 . Naked Turns 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Heaviest Build 116 | 10 16 12 12 12 13 86 19 16 31 116 47 111 48 43 48 48 48 89 88 23 18 27 36 34 57 57 46 47 42 25 70 50 51 74 60 Greatest Support 90 | 26 26 12 12 12 14 14 34 16 48 48 48 48 48 48 48 48 56 90 90 23 26 27 30 39 57 57 48 48 45 29 69 51 66 60 60 Greatest Overweight (x) 12 | . 1 . . . 1 12 1 . . 2 . 2 . . . . . 2 . 1 . . 1 . 2 . . 2 1 . 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 7 7 8 8 7 9 10 10 10 10 10 10 10 10 6 5 5 5 5 5 5 5 5 5 5 5 9 10 9 10 10 Most Carried 10 | 3 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 Average Carried 7 | 1 5 7 7 8 6 6 7 8 6 9 9 8 9 8 9 7 9 9 6 4 5 4 4 4 4 4 4 4 4 4 8 9 9 9 8 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 Final Carried 10 | 3 8 7 8 8 8 8 8 8 10 10 10 5 9 8 10 8 10 10 5 5 5 5 5 5 5 5 5 5 5 5 10 9 10 10 6 Class Distribution -------------------- 27% | Scavenger-Mutant 20% | Mutant 9% | Scout 9% | Derelict-Mutant 6% | Scavenger-Sprinter 5% | Hacker-Sprinter 4% | Alien-Sigix Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Scout | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Scout | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Ninja | -4/Waste Scavenger-Ninja | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Garrison Bothacker-Scout | -3/Research Bothacker-Mutant | -3/Garrison Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Qua Sec Acc Com Matter Collected 13634 | 369 740 85 20 10 71 563 675 . 151 659 40 55 89 121 100 105 276 2340 831 46 . 324 371 264 839 557 70 1521 3 14 1433 348 115 120 309 Remotely 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17884 | 226 1109 130 . 34 75 102 2651 . . 1886 340 348 58 167 . 115 262 2705 1092 46 . 308 261 188 526 559 235 1798 32 . 1571 239 85 367 369 Parts 755 | 18 55 7 . 7 4 6 114 . . 93 1 9 6 9 . 3 5 104 31 3 . 12 17 9 19 33 9 76 1 . 55 8 3 27 11 Haulers Intercepted 18 | . 2 . . . . . 5 . . 4 . . . . . . . . 1 . . 1 . . . . 1 . . . 4 . . . . Recyclers Shooed 19 | . 4 1 . . . . 7 . . 2 . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . 2 Parts Field Recycled 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Retrieved Matter 364 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 364 . . . . Parts Self-Destructed 59 | . . . . . . . . . . . . . 4 8 . 1 . . . . . . 13 5 . 28 . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Qua Sec Acc Com Combat Hostiles Destroyed 252 | . 6 5 . 4 1 2 23 . . 19 . 7 4 7 . 6 . 39 15 . . 2 6 3 10 9 1 33 2 . 24 8 4 9 3 Melee 9 | . . . . . . . . . . . . . . . . . . 1 . . . 1 2 2 1 . . 2 . . . . . . . Guns 127 | . 6 2 . . 1 2 22 . . 11 . 2 . 2 . 3 . 30 15 . . . . . 3 6 . 14 . . 5 . . . 3 Cannons 13 | . . . . . . . . . . 6 . 3 . . . 1 . 1 . . . . . . 1 . . . . . 1 . . . . AOE 91 | . . 3 . 4 . . . . . 1 . 2 4 5 . 2 . 4 . . . . 3 1 4 3 . 16 2 . 17 8 4 8 . Classes Destroyed 25 | 3 4 1 . . 2 . 2 . . 2 . 1 . . . 2 . 2 1 . . . 1 . . 2 . . . . 2 . . . . Worker 26 | 2 4 . . . . . 9 . . 8 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Builder 13 | . . . . . . . 3 . . 8 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Tunneler 9 | 5 1 . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . 2 . . . . . 5 . . 4 . . . . . . . . 1 . . 1 . . . . 1 . . . 4 . . . . Recycler 29 | 1 8 1 . . . . 12 . . 4 . . . . . . 2 . . . . . . . . . . . . . 1 . . . . Minesweeper 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . Mechanic 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 8 | . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . 1 . Drone 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Watcher 16 | . 2 . . . . . 3 . . 6 . . . . . . 1 . 1 1 . . . . . . . . . . . . . 1 1 Swarmer 87 | . . 3 . 4 . . 5 . . 8 . 1 4 3 . . . 8 2 . . . 4 2 2 . . 11 2 . 11 5 4 8 . Saboteur 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 88 | . 6 2 . . . 1 14 . . 2 . 4 . . . . . 15 10 . . . 1 1 4 3 . 12 . . 7 3 . . 3 Brawler 6 | . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . . 1 . 2 . . . . . . . Duelist 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 21 | . . . . . 1 1 3 . . 3 . 1 . . . . . 7 . . . 1 . . . . . 2 . . 2 . . . . Hunter 7 | . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . 2 . . 1 . . . . Programmer 18 | . . . . . . . . . . 4 . . . . . 4 . . 2 . . . . . 2 3 . 3 . . . . . . . Behemoth 10 | . . . . . . . . . . . . . . . . . . 3 . . . 1 1 . 1 . 1 1 . . 1 . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . Savage 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 14 | 5 8 3 . 4 1 2 14 . . 5 . 4 4 3 . 2 2 6 4 1 . 1 4 2 3 3 1 8 2 . 6 8 4 7 3 Combat Bots Only 8 | . 2 3 . 4 1 2 3 . . 4 . 3 4 3 . 2 . 6 4 . . 1 4 1 3 3 1 8 2 . 5 8 4 6 3 Max Kills in Single Turn 5 | 1 1 1 . 4 1 1 2 . . 2 . 2 4 2 . 1 2 2 2 1 . 1 2 1 2 2 1 4 1 . 5 4 4 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 . 4 . . . . . 1 . 1 4 2 . 1 . 2 . . . . 2 1 2 2 . 4 1 . 5 4 4 3 . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 1 . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Qua Sec Acc Com Hostile Shots Fired 1855 | . 44 12 . 7 26 21 103 . 7 193 . 95 16 24 . 41 16 298 128 . 1 6 20 17 35 46 . 144 15 100 55 52 114 109 110 Missed 805 | . 12 4 . 3 7 7 44 . 3 85 . 44 4 7 . 20 5 125 51 . . 4 10 10 16 22 . 58 9 49 28 20 66 40 52 Damage Taken 20240 | . 414 111 . 59 319 333 895 42 61 1844 56 704 150 254 38 333 132 2930 1352 . 40 47 185 135 666 513 . 1767 756 1140 795 724 1091 879 1475 Core 4973 | . 84 29 . 15 162 72 219 . . 339 . 113 14 7 . 51 12 274 112 . . 47 18 16 90 . . 135 140 720 126 88 606 571 913 Absorbed by Shields 1002 | . . . . . . . . . . 5 . . . . . . . 136 334 . . . . . . . . 140 . . . . . 387 . Redirected to Shielding 104 | . . . . . . . . . . 39 . . 6 3 . 19 . 30 7 . . . . . . . . . . . . . . . . Ignored by Resistances 2279 | . . . . . . . . . . . . . . . . 105 . . . . . . . . . . . 22 . . . . 460 843 849 Regen/Repaired (Parts) 710 | . . . . . 13 . 58 . . 109 49 29 . . . . . . . 50 . . . . 14 . 278 . . . . . 110 . . Core Remaining (%) 57 | 100 . . . 48 . . 17 . 100 . . . . . . 38 . . 60 . . . . . . 85 . . . 23 . . 42 . . Volleys Fired 1100 | 18 76 10 . 1 9 28 158 . 2 134 15 28 3 13 22 37 6 180 69 . . . 2 2 39 37 . 79 14 1 75 7 3 3 29 Largest 2 | 2 2 2 . 1 2 2 2 . 2 2 2 2 1 2 1 2 2 2 2 . . . 1 1 2 2 . 2 1 1 2 1 2 2 2 Hottest 200 | 40 105 95 . 30 90 48 124 . 124 155 156 156 75 124 48 120 120 120 66 . . . 49 49 135 87 . 87 49 40 120 52 200 152 200 Shots Fired 1875 | 36 149 16 . 1 14 37 301 . 3 241 30 55 3 18 22 44 7 328 141 . . . 2 2 53 74 . 132 15 1 76 7 5 4 58 Gun 1568 | 36 149 10 . . 14 37 301 . 3 150 15 26 . 11 . 34 5 317 141 . . . . . 36 70 . 115 . 1 37 . 3 1 56 Cannon 178 | . . . . . . . . . . 91 15 27 1 . 18 . . . . . . . . . 5 . . . . . 21 . . . . Launcher 94 | . . 6 . 1 . . . . . . . 2 2 7 4 4 2 9 . . . . 2 2 1 4 . 14 3 . 18 6 2 3 2 Special 35 | . . . . . . . . . . . . . . . . 6 . 2 . . . . . . 11 . . 3 12 . . 1 . . . Kinetic 988 | 36 132 . . . 5 37 80 . . . . . . . 18 . . 295 141 . . . . . 24 70 . 112 . 1 37 . . . . Thermal 661 | . 17 10 . . 9 . 221 . 3 221 30 53 1 11 . 34 5 22 . . . . . . . . . 3 . . 21 . . . . Explosive 102 | . . 6 . 1 . . . . . . . 2 2 7 4 10 2 11 . . . . 2 2 1 4 . 14 3 . 18 6 2 3 2 Electromagnetic 20 | . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 56 Entropic 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . Robot Hit Streak 22 | 6 8 7 . . 3 4 18 . 7 18 13 7 1 3 . 10 6 22 15 . . . . 1 11 7 . 9 4 . 6 6 . 1 12 Robot Miss Streak 6 | 5 5 2 . 1 2 1 5 . . 5 1 3 . 2 . 4 1 2 4 . . . . 2 3 5 . 6 1 . 3 1 1 3 3 Penetration Max 2 | . . . . . . . 1 . . . . . . . . . . 2 1 . . . . . 1 1 . 2 . . 2 . . . 1 Secondary Targets 10 | . 2 . . . . . 1 . . . . . . . . . . 1 3 . . . . . . . . 2 . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . 1 Shots Hit Robots 1209 | 21 86 12 . . 9 11 220 . 3 162 26 27 1 9 . 24 6 244 88 2 . 6 11 7 37 34 2 86 9 1 37 2 . 4 22 Core Hits 717 | 9 41 9 . 4 3 5 84 . 1 85 2 17 4 11 . 10 6 113 43 1 . 2 9 5 17 24 1 80 8 1 55 27 18 9 13 Critical Kills 18 | . . . . . . . 1 . . . . . . . . . . 3 2 . . . . . . 1 . 3 . . 8 . . . . Critical Parts Destroyed 23 | . 1 . . . . . . . . . . . . . . . . 6 1 . . . . . 2 1 . 4 . . 8 . . . . Critical Strikes 89 | . 1 . . . . . 16 . . 7 2 2 . 2 . 2 . 12 4 1 . 4 1 2 3 2 . 7 . . 21 . . . . Burn 30 | . . . . . . . 15 . . 7 2 2 . 2 . 1 . 1 . . . . . . . . . . . . . . . . . Destroy 44 | . 1 . . . . . 1 . . . . . . . . . . 9 4 . . . . . . 2 . 7 . . 20 . . . . Sever 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Impale 10 | . . . . . . . . . . . . . . . . . . 1 . 1 . 4 1 2 . . . . . . 1 . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Melee Attacks 202 | . . . . . . . . . . . . . . . 53 . 4 15 5 2 . 14 15 16 6 . 2 32 4 2 17 6 6 3 . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 18 | . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . Piercing 182 | . . . . . . . . . . . . . . . 35 . 4 15 5 2 . 14 15 16 6 . 2 32 4 2 17 6 6 1 . Sneak Attacks 13 | . . . . . . . . . . . . . . . . . . 1 . . . 2 2 2 . . 2 . . . 4 . . . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . 1 . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46350 | 264 1171 473 . 169 152 176 3942 . 48 4735 750 1206 273 973 . 1097 356 6627 2786 92 . 299 974 619 1904 1404 91 4705 720 43 3982 1914 1499 868 2038 Guns 23731 | 264 1171 113 . . 149 176 3942 . 48 2169 355 402 . 161 . 472 107 5310 2783 . . . . . 904 933 . 2217 . . 326 . . . 1729 Cannons 2473 | . . . . . . . . . . 1506 395 310 . . . . . . . . . . . . 79 . . . . . 183 . . . . Explosions 17661 | . . 360 . 169 . . . . . 1054 . 481 273 812 . 503 237 999 . . . . 447 262 882 471 . 2251 720 . 3240 1914 1499 778 309 Melee 2246 | . . . . . . . . . . . . . . . . . . 240 . 92 . 299 527 357 39 . 91 237 . 41 233 . . 90 . Ramming 39 | . . . . . 3 . . . . 6 . 13 . . . . 12 . 3 . . . . . . . . . . 2 . . . . . Kinetic 14437 | 264 1043 . . . 55 176 990 . . . . . . . . . . 4991 2783 . . . . . 569 933 . 2217 . . 326 . . 90 . Thermal 10793 | . 128 113 . . 94 . 2952 . 48 3872 750 712 . 161 . 472 107 319 . . . . . . 882 . . . . . 183 . . . . Explosive 15998 | . . 360 . 169 . . . . . 331 . 481 273 812 . 503 237 999 . . . . 447 262 . 471 . 2251 720 . 3240 1914 1499 720 309 Electromagnetic 584 | . . . . . . . . . . 526 . . . . . . . . . . . . . . . . . . . . . . . 58 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1929 | . . . . . . . . . . . . . . . . 122 . 78 . . . . . . . . . . . . . . . . 1729 Piercing 2156 | . . . . . . . . . . . . . . . . . . 240 . 92 . 299 527 357 39 . 91 237 . 41 233 . . . . Entropic 414 | . . . . . . . . . . . . . . . . . . . . . . . . . 414 . . . . . . . . . . Highest Corruption 15 | . . . . . . 1 1 . . 2 . 2 2 2 2 2 . . 12 . . . . . 1 1 . 1 15 15 5 . . . . Average Corruption 3 | . . . . . . 1 1 . . 1 . 1 2 2 2 1 . . 7 . . . . . 1 1 . 1 11 15 5 . . . . Corruption Purged 8 | . . . . . . . . . . 2 . . . . . . . . 5 . . . . . . . . 1 . . . . . . . Corruption Blocked 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . . . . Effects 93 | . . . . . . 4 11 . . 8 . . 3 7 1 3 . . 18 . . . . . 3 2 . 2 10 11 10 . . . . Message Errors 11 | . . . . . . . . . . 1 . . . . . 1 . . 5 . . . . . . . . . 1 1 2 . . . . Matter Fused 20 | . . . . . . . 6 . . 1 . . 1 2 . 1 . . 2 . . . . . . . . . 1 4 2 . . . . Heat Flow Errors 16 | . . . . . . 2 . . . 2 . . 1 2 . 1 . . 2 . . . . . 1 . . 1 2 . 2 . . . . Energy Discharges 10 | . . . . . . 1 1 . . 1 . . . 1 1 . . . 3 . . . . . . 1 . . . . 1 . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 13 | . . . . . . 1 2 . . 2 . . 1 1 . . . . 2 . . . . . . . . 1 2 . 1 . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Misfires 7 | . . . . . . . . . . 1 . . . 1 . . . . 3 . . . . . . . . . 1 . 1 . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 . . . . . Weapon Failures 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1187 | . . 45 . 5 . . . . . 167 . 33 . 22 . 14 . 20 . . . 29 111 172 . 8 . 43 59 . 269 72 9 109 . Projectiles 51 | . . . . . . . . . . 46 . 5 . . . . . . . . . . . . . . . . . . . . . . . Explosions 586 | . . 45 . 5 . . . . . 121 . 28 . 22 . 14 . 17 . . . . . 32 . 8 . 43 59 . 47 72 9 64 . Melee 550 | . . . . . . . . . . . . . . . . . . 3 . . . 29 111 140 . . . . . . 222 . . 45 . Knockbacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 510 | . . 41 . 24 1 . . . . 30 . 49 . 16 38 . 6 48 1 . . . . . . . . 19 73 . 106 29 29 . . Shots 16 | . . 2 . 1 . . . . . 1 . 1 . 1 1 . . 1 . . . . . . . . . 1 1 . 4 1 1 . . Rammed 9 | . . . . . 1 . . . . 1 . 1 . . . . 2 . 2 . . . . . . . . . . 2 . . . . . Targets Rammed 9 | . . . . . 1 . . . . 1 . 1 . . . . 2 . 2 . . . . . . . . . . 2 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 334 | . 153 128 . . 80 201 242 . 334 294 60 112 225 274 136 262 150 186 213 . . . 8 24 288 276 . 231 255 . 315 . 124 . . Average Temperature 60 | . 54 48 . . 26 63 49 . 86 48 15 26 111 84 63 83 77 63 22 . . . 1 2 72 88 . 64 81 . 95 . 68 . . Received Heat Transfer 3263 | . 234 6 . . 117 81 396 . . 264 . 147 . 57 . 9 . 474 336 . . . . 18 39 120 . 219 9 259 90 72 99 64 153 Effects 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . 1 . . . . Energy Bleed 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . 5 . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 44 | . 1 . . . . . 19 . . 21 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Heat Transferred 20151 | . 299 259 . . 222 . 7474 . 111 6881 1184 1221 . 407 . 740 148 592 . . . . . . 500 . . . . . 113 . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Power Chain Reactions 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Qua Sec Acc Com Peak Influence 3019 | 40 294 213 . 98 501 1603 1383 625 525 2114 745 2660 . . . . 928 3019 2081 1140 479 565 . . . . 1139 2551 1643 1198 1590 2343 2394 2057 1449 Initial 1584 | . 26 45 . . 33 325 781 620 297 275 739 521 . . . . 750 544 1584 1100 399 335 . . . . 1075 854 1434 1067 673 894 1317 1436 1316 Average 1276 | 17 154 182 . 97 175 999 1156 611 429 1097 743 1421 . . . . 843 1762 1760 1119 441 421 . . . . 1101 1942 1447 1046 1188 1983 1953 1833 1267 Maximum Alert Level 5 | . 1 1 . . 2 5 4 2 2 5 3 5 . . . . 3 5 5 4 2 2 . . . . 4 5 5 4 4 5 5 5 4 Low Security (%) 5 | 100 67 41 . 100 69 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 1 4 | . 32 58 . . 14 6 . . 53 4 . . . . . . . . . . 17 28 . . . . . . . . . . . . . Level 2 13 | . . . . . 16 16 . 100 46 38 . 24 . . . . . 4 . . 82 71 . . . . . . . . 8 . . . . Level 3 17 | . . . . . . 40 25 . . 12 100 29 . . . . 100 10 . . . . . . . . 34 10 . 96 32 . . . . Level 4 28 | . . . . . . 23 74 . . 9 . 9 . . . . . 27 6 100 . . . . . . 65 21 95 3 59 . . 18 100 Level 5 25 | . . . . . . 13 . . . 34 . 6 . . . . . 57 60 . . . . . . . . 68 4 . . . . . . High Security 2 | . . . . . . . . . . . . 30 . . . . . . 32 . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 99 81 . Sterilizations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 117 | . 3 . . . 6 . 4 2 1 17 . 15 . . . . 1 . 13 1 . 3 . . . 1 . . 1 . 3 6 12 21 7 Investigation 16 | . 2 . . . 1 . 2 2 . . . 1 . . . . . . 1 . . 2 . . . . . . . . 3 . . . 2 Extermination 7 | . . . . . . . . . . 3 . . . . . . . . 1 1 . 1 . . . . . . . . . . . . 1 Reinforcement 22 | . 1 . . . 1 . 2 . 1 6 . 6 . . . . 1 . 1 . . . . . . . . . . . . . . 1 2 Assault 67 | . . . . . . . . . . 8 . 7 . . . . . . 10 . . . . . . 1 . . 1 . . 6 12 20 2 Garrison 5 | . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . 1 . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Qua Sec Acc Com Distress Signals 27 | . 1 . . . . . 3 . . 6 . 3 . . . . 1 . 1 . . . . . . . . . . . 6 1 2 . 3 Communications Jammed 16 | . . . . . . . . . . 14 . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Distress Signals 14 | . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 900 | . 12 4 . 4 16 19 36 . 6 99 1 76 4 10 . 12 8 44 69 1 6 3 8 9 65 29 1 31 12 21 38 55 78 50 73 Peak Tracking Total 44 | . 3 3 . 4 6 4 5 . 4 10 1 29 4 6 . 3 6 5 26 1 6 2 3 3 9 12 1 14 9 19 7 28 44 20 42 Tactical Retreats 98 | . . . . . . 2 1 . . 18 . 5 . 3 . . . 10 7 . . 1 . 3 9 7 . 2 1 3 6 3 7 3 7 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Qua Sec Acc Com Traps Triggered 39 | . 1 . . . . 6 1 2 1 5 . . . . . . . 6 3 1 . 1 . . . . . 6 2 . 1 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reused 5 | . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 26 | . . . . . . . . . . . . . . . . . . . . . . . 23 3 . . . . . . . . . . . Triggered 12 | . . . . . 1 . . . . . . . . . . 1 . . . . . . 3 . 6 . . . . . . . . . 1 Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Qua Sec Acc Com Machines Disabled 100 | . 2 1 . . 2 12 . . . 20 . 16 . . . 1 1 9 3 . . . . . 3 . . 7 . . 4 6 10 1 2 Max in Single Turn 11 | . 1 1 . . . 2 . . . 11 . 2 . . . 1 1 2 1 . . . . . 1 . . 1 . . 1 1 3 1 1 Garrison Access 6 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . 1 . . . 2 . . . . Garrison Relay 18 | . . . . . . 8 . . . . . . . . . . . 5 . . . . . . . . . 5 . . . . . . . Phase Generator 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Qua Sec Acc Com Machines Accessed 106 | . 1 . 5 . 5 4 6 4 . 15 . 3 1 . . . 6 3 2 4 . 8 1 2 1 . 8 1 5 2 5 . . 1 13 Terminals 58 | . 1 . . . 3 4 5 1 . 8 . 1 . . . . 1 3 1 3 . 4 . . . . 2 1 4 2 1 . . . 13 Fabricators 9 | . . . . . . . . . . 2 . 1 . . . . 2 . . . . 2 . . . . 1 . . . 1 . . . . Repair Stations 8 | . . . . . 1 . 1 . . 1 . . . . . . 1 . 1 1 . 1 . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . 1 . 2 . . . . . . 1 . . . . 1 . . . . 2 . . . 1 . . . . Garrison Access 13 | . . . . . 1 . . 2 . 2 . 1 . . . . 1 . . . . . . . . . 2 . 1 . 2 . . 1 . Total Hacks 311 | . 3 . 50 . 16 6 23 8 . 44 . 9 1 . . . 20 4 5 14 . 20 1 2 1 . 12 2 12 5 10 . . 1 42 Successful 177 | . 2 . 50 . 8 4 8 3 . 23 . 4 1 . . . 12 3 1 6 . 7 1 2 1 . 8 . 6 2 8 . . . 17 Failed 133 | . 1 . . . 8 2 14 5 . 21 . 5 . . . . 8 1 4 8 . 13 . . . . 4 2 6 3 2 . . 1 25 Catastrophic 33 | . . . . . 1 . 5 1 . 6 . 2 . . . . . . 1 1 . 4 . . . . 3 . . 1 . . . 1 7 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 90 | . 3 . 1 . 8 . 13 . . 4 . . . . . . . . . 7 . 7 . . . . 3 1 8 4 3 . . . 28 Terminals 164 | . 3 . . . 11 6 19 4 . 20 . 4 . . . . 5 4 3 12 . 10 . . . . 2 2 9 5 3 . . . 42 Fabricators 24 | . . . . . . . . . . 10 . 2 . . . . 5 . . . . 5 . . . . 1 . . . 1 . . . . Repair Stations 24 | . . . . . 4 . 4 . . 6 . . . . . . 1 . 2 2 . 1 . . . . 4 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 25 | . . . . . . . . 2 . 6 . . . . . . 8 . . . . 4 . . . . 3 . . . 2 . . . . Garrison Access 19 | . . . . . 1 . . 2 . 2 . 3 . . . . 1 . . . . . . . . . 2 . 3 . 4 . . 1 . Terminal Hacks 101 | . 2 . 50 . 3 4 4 1 . 6 . 1 1 . . . 3 3 . 4 . 3 1 2 1 . . . 3 2 1 . . . 6 Record 50 | . . . 49 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Prototype ID Bank 4 | . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 6 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . 2 1 . . . . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 Emergency Access Points 3 | . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Terminal Index 6 | . . . . . 1 . 1 . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . 1 Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 9 | . . . . . 1 . 1 . . 2 . . . . . . . . . 2 . 2 . . . . . . 1 . . . . . . Garrison Registry 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Security Stations 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 13 | . . . . . . . . . . 9 . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 6 | . . . . . . . . . . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . Build 6 | . . . . . . . . . . 4 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 19 | . . . . . 4 . 4 . . 4 . . . . . . . . 1 2 . . . . . . 4 . . . . . . . . Scan Component 11 | . . . . . 2 . 2 . . 2 . . . . . . . . 1 1 . . . . . . 3 . . . . . . . . Repair 7 | . . . . . 1 . 2 . . 2 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Refit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . . . . . . . . 4 . . . . . . 7 . . . . 3 . . . . 2 . . . 2 . . . . Insert Component 9 | . . . . . . . . . . 2 . . . . . . 3 . . . . 2 . . . . 1 . . . 1 . . . . Analyze 9 | . . . . . . . . . . 2 . . . . . . 4 . . . . 1 . . . . 1 . . . 1 . . . . Garrison Access Hacks 10 | . . . . . 1 . . 2 . . . 1 . . . . 1 . . . . . . . . . 2 . 1 . 2 . . . . Unlock Access 6 | . . . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . 1 . 1 . 1 . . . . Seal Access 4 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . . Unauthorized Hacks 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . 11 Terminals 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 11 Assimilate 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 Botnet 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Operators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Reprogram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 78 | . 1 . . . 3 1 6 3 . 13 . 2 . . . . 6 1 2 3 . 7 . . . . 6 1 5 2 5 . . 1 10 Full Trace Events 11 | . 1 . . . . . 2 1 . . . 1 . . . . . . 1 . . 2 . . . . . 1 . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 13 | . . . . . . . . . . 8 . 2 . . . . . . . . . 3 . . . . . . . . . . . . . Authchips 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Time 397 | . . . . . . . . . . 152 . 58 . . . . . . . . . 187 . . . . . . . . . . . . . Total Robot Build Rating 51 | . . . . . . . . . . 24 . 6 . . . . . . . . . 21 . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 2 . . . . . . 3 . . . . 1 . . . . 1 . 1 . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . . . 1 . 2 . . 2 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Time 354 | . . . . . 38 . 120 . . 100 . . . . . . . . . 28 . . . . . . 68 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . . . . . . 2 . . . . . . 3 . . . . 2 . . . . 1 . . . 1 . . . . Part Schematics Acquired 8 | . . . . . . . . . . 2 . . . . . . 3 . . . . 1 . . . . 1 . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Qua Sec Acc Com Used RIF Installer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 6 . . 1 . . . Non-combat 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Combat 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 2 . . 1 . . . Robot Hacks Applied 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 6 . . 1 . . . parse_system 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . ignore_repairs 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . map_route 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . formatsys_high 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . . . . . . Relay Couplers Released 73 | . . . . . . 30 . . . . . . . . . . . 19 . . . . . . . . . 22 . . 2 . . . . Machine Destruction 73 | . . . . . . 30 . . . . . . . . . . . 19 . . . . . . . . . 22 . . 2 . . . . Attached 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 3 . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Qua Sec Acc Com Total Allies 127 | . . . . . . 2 . . . 8 20 2 . . . . . . . . . 3 . . 5 . . 3 5 . 1 . . 36 42 Largest Group 20 | . . . . . . 2 . . . 8 20 17 . . . . . . . . . 3 . . 5 . . 3 5 1 1 1 . 12 8 Highest-Rated Group 713 | . . . . . . 62 . . . 168 713 626 . . . . . . . . . 144 . . 260 . . 175 171 24 27 27 . 170 117 Highest-Rated Ally 64 | . . . . . . 31 . . . 21 50 50 . . . . . . . . . 48 . . 56 . . 64 64 24 27 27 . 15 45 Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Infantry 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Pyro 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Total Orders 70 | . . . . . 3 12 . . 6 6 . . . . . . . . 3 . . 2 3 . 4 . . 6 3 3 11 7 1 . . STAY 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 2 2 . . . . . FOLLOW 8 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . 3 1 1 . . . . . EXPLORE 27 | . . . . . 1 2 . . 2 2 . . . . . . . . 3 . . 1 3 . . . . . . . 8 4 1 . . RETURN 26 | . . . . . 2 10 . . 3 4 . . . . . . . . . . . 1 . . . . . . . . 3 3 . . . Ally Attacks 857 | . . . . . 34 147 . . 76 245 22 149 . . . . . . . . . 11 . . 25 . . 7 21 . . . . 58 62 Total Damage 21751 | . . . . . 1243 2428 . . 1412 4774 1396 6111 . . . . . . . . . 551 . . 887 . . 218 445 . . . . 994 1292 Kills 156 | . . . . . 12 28 . . 8 40 6 44 . . . . . . . . . 4 . . 5 . . 1 1 . . . . 6 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Qua Sec Acc Com Robot Analysis Total 4 | . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Derelict Logs Recovered 10 | . . 2 . 1 . . . . . . . . . . 2 1 . . . . . . 2 2 . . . . . . . . . . . Drone Launches 168 | . . . . . 8 52 . . 27 46 . 8 . . . . . . 3 . . 4 5 . . . . . . . 9 5 1 . . Drone Recoveries 130 | . . . . . 6 46 . . 23 34 . . . . . . . . 2 . . 4 3 . . . . . . . 7 5 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Qua Sec Acc Com Turns Passed 23815 | 168 534 271 228 67 302 958 1294 425 286 2595 288 547 390 408 1497 510 314 3123 781 264 47 297 653 340 1088 615 233 1886 406 219 1442 189 218 337 595 Spaces Moved 31162 | 115 318 427 392 117 214 957 939 507 186 2589 291 575 497 521 1730 544 377 2416 610 446 105 461 1011 903 1533 1040 435 3253 565 372 3597 691 633 709 1086 Core 279 | 3 . . . . 32 . . . . . . . . . . . . . 23 . . . . . . . . . . 92 129 . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3351 | . . . . . . . 75 . . . . . . . . . . 923 331 . . . . . . . . . . . . . 296 681 1045 Wheels 296 | 112 184 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12413 | . 134 427 392 117 182 922 805 507 186 2589 291 575 497 521 1730 544 377 1493 . 117 1 . . . 2 . . 4 . . . . . . . Flight 14728 | . . . . . . 35 59 . . . . . . . . . . . 256 329 104 461 1011 903 1531 1040 435 3249 565 280 3468 691 311 . . Fastest Speed 14 | 50 56 56 56 56 50 56 46 46 46 65 71 71 71 71 71 71 65 59 28 34 34 34 30 29 27 39 39 31 31 32 16 14 14 30 30 Average Speed 49 | 87 84 56 56 56 69 61 60 46 66 73 71 72 71 71 71 71 65 85 79 43 34 34 32 29 37 39 39 32 32 39 23 14 24 38 30 Slowest Speed 780 | 90 116 56 56 56 116 780 130 46 71 211 71 211 71 71 71 71 65 260 120 120 60 34 114 34 194 39 39 180 109 50 110 20 30 90 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 53 | . . . . . . . . . . . . . . . . . . . 3 . . 4 3 1 6 . 1 3 2 2 21 7 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Spacefolds 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 11 17 Exploration Rate (%) 55 | 7 51 93 88 33 24 83 45 10 93 70 95 23 60 64 85 57 11 90 17 12 84 16 97 83 90 72 11 91 14 42 84 68 59 28 37 Regions Visited 35 Branch Regions 14 Pre-discovered Areas 4 | . . . 1 . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . Known Exits Taken 11 | . 1 . . . 1 . 1 1 . . . 1 . . . 1 1 . . . . 1 . . . . 1 . 1 . 1 . . . . Unknown Exits Taken 15 | 1 . 1 1 1 . . . . . . . . 1 1 1 . . . 1 . . . 1 1 1 1 . . . . . 1 1 1 . Scrap Searched 19 | . . 1 . 1 . . . . . . . . 2 2 2 . . . . . . . 4 3 . 4 . . . . . . . . . Spaces Dug 178 | . . . . . . . . . . 5 . 13 . . 24 . 4 2 5 . . 6 . 7 4 5 . 48 3 . 11 2 1 . 38 Terrain Destroyed 1798 | . . 40 . 8 . 67 . . . 132 . 60 29 103 33 98 19 213 14 . . 6 34 47 17 120 . 271 38 . 190 94 17 23 125 Melee 59 | . . . . . . . . . . . . . . . 1 . 4 2 5 . . 6 . 7 4 . . 13 3 . 11 2 1 . . Projectile 191 | . . . . . . . . . . 14 . 3 . . 2 3 . 19 9 . . . . . 4 46 . 16 . . 1 . . 2 72 AOE 1546 | . . 40 . 8 . 67 . . . 118 . 57 29 103 30 95 15 191 . . . . 34 40 9 74 . 241 35 . 178 92 16 21 53 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Qua Sec Acc Com Total 37408 | 142 438 442 403 117 359 1299 1373 698 351 3082 346 651 529 541 1884 622 431 3186 805 510 114 580 1307 953 1996 1171 492 3885 774 433 4053 756 661 747 1277 Wait 3327 | . 10 1 . . 104 138 219 192 108 194 29 27 18 3 42 38 23 392 78 31 5 76 214 14 302 70 45 335 174 55 202 10 3 . 175 Move 30978 | 114 317 426 391 116 214 956 938 506 185 2589 290 574 496 520 1729 543 377 2414 604 446 104 452 1004 900 1522 1039 432 3244 560 367 3563 678 616 691 1061 Hop 40 | . . . . . . . . . . . . . . . . . . . 3 . . 4 3 1 4 . 1 3 2 2 12 5 . . . Pick Up 207 | 1 14 1 2 . 4 11 . . 8 16 3 2 6 2 8 1 4 24 4 4 . 3 4 3 15 5 3 12 3 1 23 4 12 4 . Fast Attach 363 | 7 4 . 1 . 6 24 21 . 15 35 2 2 2 . 8 . 5 17 16 13 3 10 5 3 32 1 1 37 7 . 50 14 6 16 . Attach 125 | . 2 2 1 . 5 7 1 . 4 17 . 5 1 2 1 3 1 13 5 2 . 2 3 . 5 1 3 5 3 1 8 9 6 4 3 Detach 135 | 1 1 1 1 . 6 9 3 . 12 12 1 6 . . 3 . 3 6 5 2 . 3 . . 15 . 1 12 1 1 14 7 2 5 2 Swap 244 | 1 3 1 . . 1 6 10 . 3 9 1 3 1 . 5 . 2 50 7 4 . 4 6 4 14 12 3 34 4 . 35 5 3 6 7 Drop 423 | . 11 . 7 . 10 29 23 . 14 41 5 3 2 1 14 . 5 38 8 6 2 12 8 7 41 6 1 42 2 1 54 11 4 15 . Fire 1100 | 18 76 10 . 1 9 28 158 . 2 134 15 28 3 13 22 37 6 180 69 . . . 2 2 39 37 . 79 14 1 75 7 3 3 29 Melee 200 | . . . . . . . . . . . . . . . 51 . 4 15 5 2 . 14 15 16 6 . 2 32 4 2 17 6 6 3 . Ram 6 | . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . 2 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 186 | . . . . . . 65 . . . 34 . . . . . . . 37 . . . . . . . . . 50 . . . . . . . Rewire 38 | . . . . . . 26 . . . . . . . . 1 . . . . . . . 10 . 1 . . . . . . . . . . Trap 26 | . . . . . . . . . . . . . . . . . . . . . . . 23 3 . . . . . . . . . . . Miscellaneous 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: Gar / DSF) -7/DSF -6/Factory (discovered 3 exits: *Fac x3) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / Arm) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 5 exits: *Acc x3 / *Qua / Gar) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 1 exit: [Sur]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 169 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 387 | -10/Materials | Identified exit to Mines 499 | -10/Materials | Discovered new exit (range 13) 542 | -10/Materials | Identified exit to Materials 703 | -10/Materials | Entered Mines 776 | -10/Mines | Build established: Scavenger-Mutant 805 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 808 | -10/Mines | Found Prototype Device 890 | -10/Mines | Learned Materials terminal intel 891 | -10/Mines | Learned 4 Materials zone layouts 893 | -10/Mines | Discovered exit to Materials (range 11) 911 | -10/Mines | Discovered exit to Materials (range 12) 971 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 972 | -10/Mines | Discovered new exit (range 5) 974 | -10/Mines | Entered Exiles 987 | -10/Exiles | Met 8R-AWN 997 | -10/Exiles | Met EX-HEX 1013 | -10/Exiles | Met EX-BIN 1021 | -10/Exiles | Aligned with FarCom system 1022 | -10/Exiles | Given EX-Vault access code 1043 | -10/Exiles | Opened EX-Vault 1049 | -10/Exiles | Found Army-in-a-Box 1050 | -10/Exiles | Identified Exp. Sensor Array 1068 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1083 | -10/Exiles | Met EX-DEC 1092 | -10/Exiles | Learned location of Zion (-6) 1116 | -10/Exiles | Visited The Gauntlet 1195 | -10/Exiles | Discovered new exit (range 12) 1202 | -10/Exiles | Left Exiles lab with Army-in-a-Box 1202 | -10/Exiles | Entered Mines 1250 | -9/Mines | Discovered new exit (range 10) 1265 | -9/Mines | Core integrity fell below 50% 1269 | -9/Mines | Entered Materials 1269 | -8/Materials | Evolved 4 slots: Utility x4 1270 | -8/Materials | Identified exit to Factory 1271 | -8/Materials | Loaded intel: 12 terminal locations 1361 | -8/Materials | Repaired Imp. Terrain Scanner 1418 | -8/Materials | Garrison activated, responded to threat 1454 | -8/Materials | Identified exit to Garrison 1571 | -8/Materials | Entered Garrison 1672 | -8/Garrison | Triggered checkpoint 1672 | -8/Garrison | Learned Materials security intel 1673 | -8/Garrison | Garrison Relay disabled 1776 | -8/Garrison | Triggered checkpoint 1824 | -8/Garrison | Lost 3 allies 1852 | -8/Garrison | Discovered new exit (range 10) 1862 | -8/Garrison | Discovered new exit (range 56) 1862 | -8/Garrison | Discovered new exit (range 15) 1862 | -8/Garrison | Discovered new exit (range 80) 1896 | -8/Garrison | Triggered checkpoint 1938 | -8/Garrison | Garrison Relay disabled 2012 | -8/Garrison | Lost 3 allies 2054 | -8/Garrison | Build established: Mutant 2122 | -8/Garrison | Triggered checkpoint 2182 | -8/Garrison | Phase Generator disabled 2195 | -8/Garrison | Garrison Relay disabled 2246 | -8/Garrison | Triggered checkpoint 2308 | -8/Garrison | Triggered checkpoint 2361 | -8/Garrison | Garrison Relay disabled 2396 | -8/Garrison | Garrison Relay disabled 2398 | -8/Garrison | Garrison Relay disabled 2400 | -8/Garrison | Garrison Relay disabled 2402 | -8/Garrison | Garrison Relay disabled 2529 | -8/Garrison | Entered Materials 2714 | -8/Materials | Core integrity fell below 50% 3195 | -8/Materials | Repaired Prc. Beam Rifle 3329 | -8/Materials | Repaired Prc. Beam Rifle 3417 | -8/Materials | Central database locked down 3769 | -8/Materials | Discovered exit to Factory (range 10) 3814 | -8/Materials | Core integrity fell below 20% 3823 | -8/Materials | Entered Factory 3823 | -7/Factory | Evolved 2 slots: Propulsion x2 3827 | -7/Factory | Identified exit to Garrison 3913 | -7/Factory | Identified exit to DSF 4248 | -7/Factory | Entered DSF 4277 | -7/DSF | Additional patrols routed to DSF 4307 | -7/DSF | Discovered new exit (range 29) 4325 | -7/DSF | Lost 4 allies 4414 | -7/DSF | Sterilization system engaged 4434 | -7/DSF | Ambient heat levels rising (+10) 4449 | -7/DSF | Ambient heat levels rising (+10) 4464 | -7/DSF | Ambient heat levels rising (+10) 4479 | -7/DSF | Ambient heat levels rising (+10) 4494 | -7/DSF | Ambient heat levels rising (+10) 4509 | -7/DSF | Ambient heat levels rising (+10) 4524 | -7/DSF | Ambient heat levels rising (+10) 4534 | -7/DSF | Entered Factory 4534 | -6/Factory | Evolved 2 slots: Utility x2 5217 | -6/Factory | Discovered new exit (range 7) 5414 | -6/Factory | Fabricated H-55 Commando (x2) 5441 | -6/Factory | Repaired Cmb. Airjet 5455 | -6/Factory | Fabricated H-55 Commando (x2) 5493 | -6/Factory | Repaired Imp. Particle Charger? 5500 | -6/Factory | Fabricated H-55 Commando? 5550 | -6/Factory | Fabricated H-55 Commando (x2) 5584 | -6/Factory | First assault squad dispatched 5744 | -6/Factory | Lost 7 allies 5871 | -6/Factory | Discovered new exit (range 19) 5951 | -6/Factory | Identified exit to Factory 6329 | -6/Factory | Discovered exit to Factory (range 15) 6651 | -6/Factory | Build established: Scout 7129 | -6/Factory | Sucked down chute 7129 | -6/Factory | Entered Waste 7130 | -6/Waste | Joined by Warlord forces that had cleared the area 7154 | -6/Waste | Found Prototype Processor 7154 | -6/Waste | Identified Exp. Melee Analysis Suite 7220 | -6/Waste | A Compactor rumbled back to life 7220 | -6/Waste | Spotted C-40 Crusher 7227 | -6/Waste | Allies destroyed C-40 Crusher 7258 | -6/Waste | Lost 5 allies 7385 | -6/Waste | Discovered new exit (range 11) 7417 | -6/Waste | Entered Factory 7417 | -6/Factory | Accompanied by 15 allies 7586 | -6/Factory | Fabricated H-55 Commando (x2) 7767 | -6/Factory | First assault squad dispatched 7799 | -6/Factory | High security lockdown imminent 7811 | -6/Factory | Identified exit to Lower Caves 7818 | -6/Factory | Lost 3 allies 7835 | -6/Factory | Garrison activated, responded to threat 7879 | -6/Factory | High security lockdown engaged 7909 | -6/Factory | Lost 19 allies 7943 | -6/Factory | Core integrity fell below 50% 7964 | -6/Factory | Entered Lower Caves 7976 | -6/Lower Caves | Met a Warlord Commander 7977 | -6/Lower Caves | Learned location of Warlord (-4) 7978 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7981 | -6/Lower Caves | Found Encrypted Comm Array 8288 | -6/Lower Caves | Discovered new exit (range 10) 8314 | -6/Lower Caves | Encountered a Warlord checkpoint 8354 | -6/Lower Caves | Entered another Lower Caves area 8357 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8397 | -6/Lower Caves | Discovered exit to Factory (range 17) 8424 | -6/Lower Caves | Ambushed by wild Derelicts 8582 | -6/Lower Caves | Spotted B-75 Beast 8752 | -6/Lower Caves | Discovered new exit (range 4) 8762 | -6/Lower Caves | Entered Zion 8791 | -6/Zion | Discovered new exit (range 16) 8827 | -6/Zion | Found Prototype Launcher 8827 | -6/Zion | Identified Rocket Array 8870 | -6/Zion | System corruption cleaned by Quarantine Array 8875 | -6/Zion | Build established: Derelict-Mutant 9129 | -6/Zion | Learned location of Quarantine (-2) 9299 | -6/Zion | Rebuked by Imprinter 9372 | -6/Zion | Learned 8 Factory zone layouts 9397 | -6/Zion | Found Prototype Special Weapon 9397 | -6/Zion | Identified RU-N14's Throwing Claymores 9399 | -6/Zion | Found RU-N14's Throwing Claymores 9402 | -6/Zion | Found RU-N14's Throwing Claymores 9404 | -6/Zion | Found RU-N14's Throwing Claymores 9526 | -6/Zion | Found CR-A16's Pointy Stick 10259 | -6/Zion | Entered Proximity Caves 10261 | -5/Proximity Caves | Spotter reported a threat 10262 | -5/Proximity Caves | Spotter reported a threat 10276 | -5/Proximity Caves | Learned Factory non-interactive machine intel 10314 | -5/Proximity Caves | Spotter reported a threat 10367 | -5/Proximity Caves | Spotter reported a threat 10466 | -5/Proximity Caves | Spotter reported a threat 10728 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10762 | -5/Proximity Caves | Discovered exit to Factory (range 8) 10769 | -5/Proximity Caves | Entered Factory 10769 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10771 | -5/Factory | Loaded intel: 206 non-interactive machine locations 10805 | -5/Factory | Identified exit to Garrison 11069 | -5/Factory | Search patrols dispatched 11073 | -5/Factory | Build established: Derelict-Scout 11083 | -5/Factory | Entered Garrison 11118 | -5/Garrison | Triggered checkpoint 11302 | -5/Garrison | Garrison Relay disabled 11330 | -5/Garrison | Triggered checkpoint 11479 | -5/Garrison | Garrison Relay disabled 11500 | -5/Garrison | Spotted B-75 Beast 11578 | -5/Garrison | Build established: Scavenger-Mutant 11587 | -5/Garrison | Revealed the true nature of CR-A16's Pointy Stick 11591 | -5/Garrison | Destroyed B-75 Beast 11605 | -5/Garrison | Lost 3 parts (2u1w) 11702 | -5/Garrison | Spotted B-75 Beast 11760 | -5/Garrison | Spotted B-75 Beast 11856 | -5/Garrison | Triggered checkpoint 12057 | -5/Garrison | Lost 3 parts (1p1u1w) 12060 | -5/Garrison | Destroyed B-75 Beast 12102 | -5/Garrison | Destroyed B-75 Beast 12107 | -5/Garrison | Found Adv. Powered Armor 12109 | -5/Garrison | Found Adv. Powered Armor 12111 | -5/Garrison | Found Adv. Powered Armor 12334 | -5/Garrison | Discovered new exit (range 14) 12383 | -5/Garrison | Phase Generator disabled 12684 | -5/Garrison | Discovered new exit (range 7) 12732 | -5/Garrison | Discovered new exit (range 30) 12732 | -5/Garrison | Discovered new exit (range 31) 12732 | -5/Garrison | Discovered new exit (range 60) 12776 | -5/Garrison | Triggered checkpoint 12923 | -5/Garrison | Lost 4 parts (2n2u) 13090 | -5/Garrison | Garrison Relay disabled 13184 | -5/Garrison | Triggered checkpoint 13198 | -5/Garrison | Build established: Scavenger-Skirmisher 13220 | -5/Garrison | Triggered checkpoint 13304 | -5/Garrison | Garrison Relay disabled 13317 | -5/Garrison | Learned Factory security intel 13715 | -5/Garrison | Build established: Scavenger-Mutant 13740 | -5/Garrison | Triggered checkpoint 13815 | -5/Garrison | Garrison Relay disabled 13818 | -5/Garrison | Triggered checkpoint 14038 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14206 | -5/Garrison | Entered Factory 14354 | -5/Factory | Joined by Warlord Pyro squad 14470 | -5/Factory | System corruption reached 10% 14506 | -5/Factory | First assault squad dispatched 14734 | -5/Factory | High security lockdown imminent 14814 | -5/Factory | High security lockdown engaged 14839 | -5/Factory | Released all parts (15) 14858 | -5/Factory | Joined by Warlord Infantry squad 14984 | -5/Factory | Discovered new exit (range 6) 14987 | -5/Factory | Entered another Factory area 14987 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15018 | -4/Factory | Lost 5 parts (2n3u) 15061 | -4/Factory | Repaired Mic. Fission Core 15157 | -4/Factory | Identified exit to Upper Caves 15157 | -4/Factory | Identified exit to Extension 15157 | -4/Factory | Identified exit to Armory 15251 | -4/Factory | Sucked down chute 15251 | -4/Factory | Entered Waste 15258 | -4/Waste | Spotted C-40 Crusher 15258 | -4/Waste | Spotted C-40 Crusher 15272 | -4/Waste | Spotted C-40 Crusher 15274 | -4/Waste | Spotted C-40 Crusher 15277 | -4/Waste | Spotted C-40 Crusher 15287 | -4/Waste | Spotted C-40 Crusher 15287 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15294 | -4/Waste | Discovered new exit (range 11) 15298 | -4/Waste | Entered Factory 15325 | -4/Factory | Spotted B-86 Titan 15327 | -4/Factory | Destroyed B-86 Titan 15409 | -4/Factory | Found Prototype Device 15409 | -4/Factory | Identified Exp. ECM Suite 15543 | -4/Factory | Fabricated L-61 Swordsman? 15546 | -4/Factory | Discovered exit to Upper Caves (range 5) 15595 | -4/Factory | Entered Upper Caves 15644 | -4/Upper Caves | Found Alien Artifact 15653 | -4/Upper Caves | Spotted B-86 Titan 15655 | -4/Upper Caves | Destroyed B-86 Titan 15870 | -4/Upper Caves | Identified Dimensional Node Initializer 15870 | -4/Upper Caves | Initialized slip node 16092 | -4/Upper Caves | Discovered new exit (range 15) 16248 | -4/Upper Caves | Entered another Upper Caves area 16279 | -4/Upper Caves | Discovered new exit (range 19) 16357 | -4/Upper Caves | Learned Research garrison access intel 16358 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16392 | -4/Upper Caves | Build established: Scavenger-Sprinter 16441 | -4/Upper Caves | Discovered new exit (range 16) 16545 | -4/Upper Caves | Learned 4 Research zone layouts 16588 | -4/Upper Caves | Entered Warlord 16757 | -4/Warlord | Met Warlord 16782 | -4/Warlord | Warlord's base attacked by MAIN.C 16877 | -4/Warlord | Found Prototype Energy Cannon 16877 | -4/Warlord | Identified Vortex Driver 16879 | -4/Warlord | Found Vortex Driver 16880 | -4/Warlord | Found Prototype Energy Gun 16880 | -4/Warlord | Identified Vortex Rifle 16955 | -4/Warlord | Build established: Hacker-Mutant 17058 | -4/Warlord | Warlord forces counterattacked 17118 | -4/Warlord | Spotted Striker 17120 | -4/Warlord | Spotted B-86 Titan 17121 | -4/Warlord | Spotted B-90 Cyclops 17124 | -4/Warlord | Destroyed B-90 Cyclops 17127 | -4/Warlord | Spotted Striker 17172 | -4/Warlord | Lost 14 allies 17198 | -4/Warlord | Spotted Striker 17202 | -4/Warlord | Spotted Striker 17204 | -4/Warlord | Spotted Striker 17246 | -4/Warlord | Lost 8 allies 17338 | -4/Warlord | Spotted Executioner 17426 | -4/Warlord | Spotted Striker 17457 | -4/Warlord | Warlord base infiltrated, sounded retreat 17466 | -4/Warlord | Found Prototype Processor 17466 | -4/Warlord | Identified Exp. Core Analyzer 17469 | -4/Warlord | Found Exp. Core Analyzer 17568 | -4/Warlord | Discovered new exit (range 12) 17612 | -4/Warlord | Spotted Striker 17616 | -4/Warlord | Spotted Striker 17660 | -4/Warlord | Lost 4 allies 17673 | -4/Warlord | Build established: Scavenger-Mutant 17676 | -4/Warlord | Entered Proximity Caves 17755 | -3/Proximity Caves | Spotter reported a threat 17815 | -3/Proximity Caves | Spotter reported a threat 17868 | -3/Proximity Caves | Spotter reported a threat 17921 | -3/Proximity Caves | Spotter reported a threat 17969 | -3/Proximity Caves | Spotter reported a threat 17978 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 18261 | -3/Proximity Caves | Spotter reported a threat 18286 | -3/Proximity Caves | Discovered new exit (range 12) 18291 | -3/Proximity Caves | Entered Research 18291 | -3/Research | Evolved 2 slots: Utility x2 18293 | -3/Research | Loaded intel: 4 garrison access locations 18372 | -3/Research | Spotted B-86 Titan 18372 | -3/Research | Destroyed B-86 Titan 18496 | -3/Research | Repaired Adv. Powered Armor 18523 | -3/Research | Identified exit to Garrison 18524 | -3/Research | Entered Garrison 18544 | -3/Garrison | H-XX Assembler disabled 18628 | -3/Garrison | Triggered checkpoint 18634 | -3/Garrison | Garrison Relay disabled 18879 | -3/Garrison | Spotted B-86 Titan 18882 | -3/Garrison | Triggered checkpoint 18898 | -3/Garrison | Destroyed B-86 Titan 18947 | -3/Garrison | Discovered new exit (range 12) 18990 | -3/Garrison | Garrison Relay disabled 19038 | -3/Garrison | Destroyed 8 combat bots 19040 | -3/Garrison | Lost 4 parts (1n3u) 19055 | -3/Garrison | Triggered checkpoint 19108 | -3/Garrison | Found Hvy. Reflective Plating 19127 | -3/Garrison | Garrison Relay disabled 19146 | -3/Garrison | Discovered new exit (range 13) 19202 | -3/Garrison | Triggered checkpoint 19229 | -3/Garrison | Installed Relay Interface Framework 19232 | -3/Garrison | Discovered new exit (range 13) 19242 | -3/Garrison | Triggered checkpoint 19256 | -3/Garrison | Garrison Relay disabled 19362 | -3/Garrison | Build established: Scavenger-Sprinter 19383 | -3/Garrison | Garrison Relay disabled 19473 | -3/Garrison | Found Prototype Device 19473 | -3/Garrison | Identified Active Sensor Suite 19774 | -3/Garrison | Triggered checkpoint 19776 | -3/Garrison | Build established: Scavenger-Scout 20298 | -3/Garrison | Build established: Bothacker-Scout 20410 | -3/Garrison | Entered Research 20410 | -3/Research | Accompanied by 1 ally 20583 | -3/Research | Crushed by falling debris 20583 | -3/Research | System corruption reached 10% 20614 | -3/Research | Lost 5 parts (5u) 20660 | -3/Research | First assault squad dispatched 20694 | -3/Research | Found Prototype Processor 20694 | -3/Research | Identified Exp. Signal Interpreter 20794 | -3/Research | Identified exit to Garrison 20801 | -3/Research | Lost 3 parts (1p2n) 20816 | -3/Research | Entered Garrison 20816 | -3/Garrison | Accompanied by 1 ally 20846 | -3/Garrison | Discovered new exit (range 53) 20846 | -3/Garrison | Discovered new exit (range 47) 20846 | -3/Garrison | Discovered new exit (range 62) 20942 | -3/Garrison | Lost 4 parts (1p1n2u) 20944 | -3/Garrison | Phase Generator disabled 20986 | -3/Garrison | Spotted B-86 Titan 20991 | -3/Garrison | Core integrity fell below 50% 21011 | -3/Garrison | Spotted Striker 21011 | -3/Garrison | Spotted Striker 21020 | -3/Garrison | Expanded RIF knowledge: Watcher Feeds 21029 | -3/Garrison | Lost 3 parts (1n2u) 21035 | -3/Garrison | Entered Research 21035 | -2/Research | Warlord forces began assault on 0b10 21035 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 21036 | -2/Research | Identified exit to Quarantine 21145 | -2/Research | Research machine network offline 21159 | -2/Research | Met up with Warlord 21312 | -2/Research | Borebot progress halted 21369 | -2/Research | Spotted Striker 21379 | -2/Research | Build established: Hacker-Sprinter 21397 | -2/Research | Borebot progress halted 21402 | -2/Research | Spotted Striker 21409 | -2/Research | Destroyed Striker 21579 | -2/Research | Found Fusion Bomb Launcher 21693 | -2/Research | Borebot progress halted 21925 | -2/Research | Discovered new exit (range 120) 21938 | -2/Research | Found Exp. Core Analyzer 21948 | -2/Research | Spotted Striker 21954 | -2/Research | Discovered new exit (range 14) 21971 | -2/Research | Identified exit to Garrison 21976 | -2/Research | Found Prototype Device 21976 | -2/Research | Identified Exp. EM Disruption Field 21983 | -2/Research | Spotted Executioner 22014 | -2/Research | Spotted Executioner 22018 | -2/Research | Destroyed Executioner 22051 | -2/Research | Found Prototype Device 22051 | -2/Research | Identified Exp. Shield Generator 22059 | -2/Research | Spotted B-90 Cyclops 22065 | -2/Research | Destroyed B-90 Cyclops 22118 | -2/Research | Warlord invited to help at Command 22152 | -2/Research | Discovered new exit (range 27) 22198 | -2/Research | Spotted Striker 22198 | -2/Research | Spotted Executioner 22220 | -2/Research | Build established: Scavenger-Sprinter 22257 | -2/Research | Lost 4 allies 22293 | -2/Research | Found Prototype Device 22293 | -2/Research | Identified Adv. Kinecellerator 22477 | -2/Research | Entered Quarantine 22477 | -2/Quarantine | Accompanied by 1 ally 22478 | -2/Quarantine | Maximum security lockdown engaged 22493 | -2/Quarantine | Found Alien Artifact 22493 | -2/Quarantine | Identified Subatomic Replicator 22500 | -2/Quarantine | Used Subatomic Replicator to replicate Cld. Q-thruster 22513 | -2/Quarantine | Found Alien Artifact 22513 | -2/Quarantine | Identified Core Reset Matrix 22513 | -2/Quarantine | Used Core Reset Matrix 22517 | -2/Quarantine | Detected hypermatrix surge 22517 | -2/Quarantine | Sensed 5 artifacts in vicinity 22555 | -2/Quarantine | Destroyed 8 combat bots 22578 | -2/Quarantine | Found Core Stripper 22601 | -2/Quarantine | Found Terrabomb 22602 | -2/Quarantine | Used Terrabomb 22606 | -2/Quarantine | Found Terrabomb 22653 | -2/Quarantine | Spotted Fortress 22665 | -2/Quarantine | Discovered new exit (range 6) 22666 | -2/Quarantine | Entered Section 7 22667 | -2/Section 7 | Maximum security lockdown engaged 22667 | -2/Section 7 | Sensed 21 artifacts in vicinity 22673 | -2/Section 7 | Lost 4 parts (1n3u) 22676 | -2/Section 7 | Found Integrity Redistributor 22678 | -2/Section 7 | Spotted S7 Guard 22682 | -2/Section 7 | Found Core Membrane 22682 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 22692 | -2/Section 7 | Found Integrated Mediator 22692 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 22708 | -2/Section 7 | Discovered new exit (range 9) 22713 | -2/Section 7 | Found Spacefold Activator 22732 | -2/Section 7 | Spotted Alpha 7 22733 | -2/Section 7 | Spotted Alpha 7 22736 | -2/Section 7 | Spotted B-99 Colossus 22756 | -2/Section 7 | Integrated with Sigix Exoskeleton 22803 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-19) 22804 | -2/Section 7 | Used Terrabomb 22807 | -2/Section 7 | Found Transdimensional Reconstructor 22809 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 22814 | -2/Section 7 | Found Terrabomb 22814 | -2/Section 7 | Used Terrabomb 22816 | -2/Section 7 | Found Terrabomb 22819 | -2/Section 7 | Found Terrabomb 22827 | -2/Section 7 | Spotted Executioner 22827 | -2/Section 7 | Spotted Executioner 22858 | -2/Section 7 | Core integrity fell below 50% 22878 | -2/Section 7 | Spotted Striker 22881 | -2/Section 7 | Spotted Striker 22881 | -2/Section 7 | Spotted Executioner 22884 | -2/Section 7 | Entered Access 22884 | -1/Access | Evolved 2 slots: Utility x2 22889 | -1/Access | Emitted hypermatrix ping 22894 | -1/Access | Assembled emerged from beneath the floor 22894 | -1/Access | Assembled emerged from beneath the floor 22962 | -1/Access | Assembled emerged from beneath the floor 22967 | -1/Access | Spotted B-99 Colossus 22968 | -1/Access | Destroyed B-99 Colossus 23037 | -1/Access | Spotted Striker 23037 | -1/Access | Spotted Striker 23037 | -1/Access | Warped through subspace 23049 | -1/Access | Lost 5 allies 23058 | -1/Access | Build established: Alien-Sigix 23061 | -1/Access | Assembled emerged from beneath the floor 23071 | -1/Access | Spotted Executioner 23085 | -1/Access | Assembled emerged from beneath the floor 23125 | -1/Access | Lost 6 allies 23202 | -1/Access | Spotted B-99 Colossus 23205 | -1/Access | Discovered new exit (range 17) 23210 | -1/Access | Used Terrabomb 23218 | -1/Access | Spotted B-99 Colossus 23221 | -1/Access | Entered Command 23224 | -1/Command | Spotted B-99 Colossus 23226 | -1/Command | Emitted hypermatrix ping 23231 | -1/Command | Assembled emerged from beneath the floor 23260 | -1/Command | Assembled emerged from beneath the floor 23279 | -1/Command | Lost 7 allies 23323 | -1/Command | Core integrity fell below 50% 23355 | -1/Command | Assembled emerged from beneath the floor 23358 | -1/Command | Lost 3 allies 23397 | -1/Command | Discovered new exit (range 16) 23401 | -1/Command | Assembled emerged from beneath the floor 23432 | -1/Command | Assembled emerged from beneath the floor 23447 | -1/Command | Assembled emerged from beneath the floor 23450 | -1/Command | Disengaged cave seal 23457 | -1/Command | Welcomed Warlord to Command 23458 | -1/Command | Disengaged cave seal 23458 | -1/Command | Attacked by Warlord 23469 | -1/Command | Spotted UL-9D3(L) 23493 | -1/Command | Lost 3 allies 23493 | -1/Command | Spotted R1-OKE(L) 23496 | -1/Command | First assault squad dispatched 23560 | -1/Command | Spotted 8I-O1U(L) 23566 | -1/Command | Spotted M Guard 23566 | -1/Command | Spotted M Guard 23566 | -1/Command | Spotted Combat Programmer 23567 | -1/Command | Spotted Combat Programmer 23633 | -1/Command | Core integrity fell below 20% 23657 | -1/Command | All MAIN.C guards destroyed 23689 | -1/Command | Used Terrabomb 23714 | -1/Command | Met MAIN.C 23814 | -1/Command | Failed to warp due to unstable space 23816 | -1/Command | Core destroyed Last Messages --------------- MAIN.C: Poor Sigix, have you lost your way? I will never surrender to your kind, and unfortunately for you all, this time I have the power to back up those words! 23726_ Penetrated by Blast Slug. 23731_ Spacefolded through Wall. 23773_ Acquired 3 matter. 23776_ Spacefolded through Wall. 23788_ Discarded Imp. System Shield. 23790_ Quantum Shear penetrates Wall. 23792_ Quantum Shear penetrates Earth. 23800_ Quantum Shear penetrates Wall. 23800_ Quantum Shear penetrates Earth. 23805_ Quantum Shear penetrates Wall. 23808_ Quantum Shear penetrates Earth. 23812_ Quantum Shear penetrates Wall. 23812_ Destroyed Adv. Heat Sink. 23812_ Quantum Shear penetrates G-73 Enforcer. 23812_ G-73 Enforcer springs to life. 23814_ Warp failed due to unstable space. 23816_ Spacefolded through Earth. Map ----- +----------------------------------------------------+ | ??????????????????? ??????????????????????? #! | | ?????????????? ??? ?????????????? # | | ???????????# ?????????? # | | ??????????###++###++###++###++#######?????? # | | ????????##### ### ### ### ####### ???## ####+ | | ??????####### ### ### ### ####### ### #### | | ?????######## ### ### ### ####### ### !=[ | | ???########## ### ### ### ########### # !%= | | ??########### ### ### ### ############# =![ | | ?############ ### ### ###gg############# | | ############# ### ### ### ############# | | ############ # # # g g############ || | | ############ # # # ggg############ =%! = | | ############ # # g g#gg g##########"" =%!% | | ############ # # gg # gg ##########"" = | | ############ # # gg# g g##########"T | | ############ # # gg # ggg##########"" % | | ##############+####+###g####g############"" % | | ############## #### ###g####g#############" !%* | | ############## #### ###g####g# ############ [ = | | ############## #### ###g####g"############# *= | | ############## gggg g" ######## = % | | #####################//g###g"" #### | | ##################### ### ## ############="# | | ##################### #### ### # ########### | | ############### ; ;X ################# | | ############# ################ [ | | ########### ############## *% | | ######### ########## # = | | ######## ; ########### | | ####### % ; ####### # % | | ######" ; ####### = | | ##### " ; ; ###### | | ##### " ; ; ###### | | ####" " ; ; #### # | | ####""" """;; ; ; ##### | | ### " ; ; ; #### % | | ###"""" """"";; ; ; ##### # | | " ; ; ##### # | | " " ; ###### # | | " " ; ######## # | | ##""""""" """ " " " ########## | | ## " " " " ## ##### | | ##"""""""""""" "" """"" " """"" # #### | | # " " " " " " " # ### | | ##" " " "+++"""" " " # # #### | | ##" " " " | | ##" " " " | | ##" " " " | | ##" " " " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 65 Energy Generation 67 Energy Capacity 800 Matter Stores 550 Matter Capacity 550 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 260 ECM Strength 3 Jamming Range 16 Additional Mass Support 16 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 800 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 30 Propulsion Shielding 66 Weapon Cycling 30 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 81 Targeting Accuracy 15 Launcher Accuracy 30 Target Analysis 12 Core Analysis 12 Armor Integrity Analysis 40 Energy Filtering 45 Particle Charging 20 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 46 Defensive Hacking 38 Relay Coupler Types 4 Relay Coupler Value 129 Authchip Count 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ H-55 Commando | x2 | -6/Factory | Authchip H-55 Commando | x2 | -6/Factory | Authchip H-55 Commando | x2 | -6/Factory | Authchip H-55 Commando | x2 | -6/Factory | Authchip H-55 Commando | x2 | -6/Factory L-61 Swordsman | x3 | -4/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Subatomic Replicator Core Reset Matrix Core Stripper Terrabomb Core Membrane Integrated Mediator Spacefold Activator Sigix Exoskeleton Sigix Sheargun Integrity Redistributor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- Corridor Of Doom Giant Slayer Sunderer Challenges ------------ None Game ------ Seed LightpackSwordSword Manual? 0 Play Time 08:53:26 Cumulative 271.7 hours Start 2024.04.22 @ 22:32:20 End 2024.04.23 @ 23:36:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 72 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 66e9234d-d042-4cc8-ba62-29f799f1bbe6