Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.14 @ 18:08:14 Player: Thargothule Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (633) 633 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 1950 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/400 Matter 224/300 Energy 7/125 System Corruption 0% Temperature Warm (180) Movement Core (250) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Visual Processing Unit > --- WEAPON (3) ------- Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY (5) ---- Sensor Array Experimental Sensor Array Seismic Detector Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Sensor Array > --- WEAPON ----------- Advanced Beam Cannon Light Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Experimental Sensor Array Seismic Detector Advanced Beam Cannon [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Sensor Array Device Sensor Array Processor Visual Processing Unit Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 30 | 5 6 . 19 Power 7 | 1 2 . 4 Engine 6 | 1 1 . 4 Core 1 | . 1 . . Reactor . | . . . . Propulsion 7 | 2 1 . 4 Treads 1 | . . . 1 Leg 5 | 2 1 . 2 Wheel . | . . . . Hover 1 | . . . 1 Flight . | . . . . Utility 6 | . 2 . 4 Device 4 | . 2 . 2 Storage . | . . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 10 | 2 1 . 7 Energy Gun 2 | . 1 . 1 Energy Cannon 2 | . . . 2 Ballistic Gun 6 | 2 . . 4 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 10 | . . . 10 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Backups 4 | . 4 4 4 Power 1 | . 1 2 1 Propulsion . | . 1 . . Utility 1 | . 1 1 2 Weapon . | . 1 1 . Tool/Special . | . . . . Unused Backups 5 | . 2 . 3 Power 1 | . . . 1 Propulsion 2 | . 1 . 1 Utility 1 | . . . 1 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 88 | . 83 100 76 Engine 5 | . 9 . 8 Core 7 | . 4 14 1 Leg 22 | . 28 28 14 Device 21 | . 13 28 17 Energy Gun 9 | . 3 14 6 Energy Cannon 1 | . . . 4 Ballistic Gun 17 | . 23 14 17 Peak Build Rating 21 | 5 10 11 21 Average Rating 10 | 3 6 10 13 On Entrance 6 | . 5 10 11 Avg Prop Armor Cover (%) 9 | . . . 9 Naked Turns . | . . . . Heaviest Build 19 | 6 11 11 19 Greatest Support 25 | 20 20 20 25 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | . 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 5 4 5 4 Class Distribution -------------------- 51% | Scavenger-Mutant 23% | Mutant 20% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 717 | 266 73 58 320 Remotely . | . . . . Salvage Created 852 | 58 106 72 616 Parts 51 | 5 4 7 35 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 28 | 1 2 3 22 Guns 22 | 1 2 3 16 Cannons 6 | . . . 6 Classes Destroyed 7 | 2 1 1 3 Worker 1 | . . . 1 Tunneler 2 | 1 . 1 . Watcher 3 | . 1 . 2 Swarmer 17 | . . 3 14 Grunt 9 | 1 2 . 6 Brawler 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 6 | 2 2 4 6 Combat Bots Only 6 | 1 1 3 6 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 256 | 4 17 16 219 Missed 52 | 1 5 4 42 Hits 204 | 3 12 12 177 Melee 4 | . . . 4 Projectile 200 | 3 12 12 173 Critical Strikes 2 | . 1 . 1 Damage Taken 1979 | 31 174 92 1682 Core 461 | . 17 39 405 Absorbed by Shields . | . . . . Redirected to Shielding 19 | . . . 19 Core Remaining (%) 88 | 100 . 77 . Volleys Fired 100 | 4 11 7 78 Largest 3 | 2 2 2 3 Hottest 159 | 40 40 85 159 Shots Fired 238 | 8 22 14 194 Gun 203 | 8 22 14 159 Cannon 35 | . . . 35 Launcher . | . . . . Special . | . . . . Kinetic 158 | 8 22 7 121 Thermal 80 | . . 7 73 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | 1 8 2 8 Robot Miss Streak 5 | 3 3 3 5 Penetration Max . | . . . . Secondary Targets 4 | . 2 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 120 | 3 14 5 98 Core Hits 50 | 3 6 4 37 Critical Kills 2 | . 1 . 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . 1 . 2 Destroy 3 | . 1 . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1656 | 59 157 86 1354 Guns 1211 | 59 157 79 916 Cannons 430 | . . . 430 Explosions . | . . . . Melee . | . . . . Ramming 15 | . . 7 8 Kinetic 914 | 59 157 34 664 Thermal 727 | . . 45 682 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 1 | . . . 1 Projectiles 1 | . . . 1 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 5 | . . 2 3 Kicked 5 | . . 2 3 Crushed . | . . . . Highest Temperature 304 | 6 18 246 304 Average Temperature 93 | 6 10 122 95 Received Heat Transfer 423 | 18 123 . 282 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1470 | . . 111 1359 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 100 98 Level 1 . | . . . 1 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 203 | 25 48 65 203 Initial 3 | . 3 . . Average 30 | 5 10 6 75 Influence Increases 755 | 25 58 75 597 Destroy 0b10 Robot/C 580 | 20 40 60 460 Destroy 0b10 Robot/NC 30 | 5 5 5 15 Destroy Leader 106 | . 12 10 84 Allied During Kill 6 | . . . 6 Destroy Structure 3 | . 1 . 2 Lose Combat Pursuer 30 | . . . 30 Influence Decreases 532 | 20 63 75 374 Entered New Map 2 | . 2 . . Time Decay 398 | 20 61 75 242 Lost Part 100 | . . . 100 Lost Ally 32 | . . . 32 Squads Dispatched 1 | . . . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | 1 3 3 37 Peak Tracking Total 10 | 1 3 3 10 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 42 | . . 42 42 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 3 | . . . 3 Total Damage 43 | . . . 43 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1147 | . 118 690 339 Optics 123 | . . . 123 Sensors 970 | . 64 690 216 Seismic 839 | . 85 690 64 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1687 | 130 289 690 578 Spaces Moved 1070 | 100 187 550 233 Core 59 | 33 . . 26 Treads 11 | . . . 11 Legs 999 | 67 187 550 195 Wheels . | . . . . Hover 1 | . . . 1 Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 96 120 120 129 Slowest Speed 250 | 120 120 120 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 7 21 77 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1302 | 126 234 567 375 Wait 32 | 8 13 8 3 Move 1067 | 99 186 549 233 Hop . | . . . . Pick Up 39 | 10 8 1 20 Fast Attach . | . . . . Attach 24 | 5 5 . 14 Detach 4 | . 1 . 3 Swap 11 | . 3 . 8 Drop 20 | . 7 . 13 Fire 100 | 4 11 7 78 Melee . | . . . . Ram . | . . . . Kick 5 | . . 2 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 74 | -11/Scrapyard | Discovered new exit (range 8) 131 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 420 | -10/Materials | Entered Mines 477 | -10/Mines | Learned Materials garrison access intel 538 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 541 | -10/Mines | Found Prototype Device 565 | -10/Mines | Discovered new exit (range 7) 619 | -10/Mines | Build established: Scavenger-Mutant 871 | -10/Mines | Discovered new exit (range 11) 1110 | -10/Mines | Entered Materials 1110 | -9/Materials | Accompanied by 2 allies 1110 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1115 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1353 | -9/Materials | Lost 3 parts (1n2w) 1554 | -9/Materials | Core integrity fell below 50% 1621 | -9/Materials | Discovered new exit (range 8) 1638 | -9/Materials | Discovered new exit (range 9) 1673 | -9/Materials | Core integrity fell below 20% 1688 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. S-10 Pest destroyed. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Carbon-fiber Leg destroyed. Lgt. Ion Engine destroyed. Imp. Heat Sink destroyed. K-01 Serf collects debris. Aluminum Leg destroyed. K-01 Serf collects debris. S-10 Pest destroyed. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Flight Unit. S-10 Pest destroyed. R-06 Scavenger collects Lgt. Assault Rifle. S-10 Pest destroyed. R-06 Scavenger collects Lgt. Ion Engine. Destroyed Com. Wheel. S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ##???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ??######?##+########+### | | ??????????????????????? ??# # | | ???????????????????????# #??# # | | ???????????????????????#%#??# """ + =^ | | ??????????????????????## ##?# """ # ##+######## | | ??????????????????????# #?# "????# # | | ??????????????????????# < ?????????# # = | | ??????????????????????# [ ########## # | | ???????????????????????#%##""|"|""## # % | | ???????????????????????#%@# "|"|" ## # | | ???????????# ####+####%=# ## # [ | | ???????????# %! %s%* #########+# | | ???????????# s < | | ???????????# ######## | | ???????????# # ##### ###+##??????# | | ???????????#???# ????#########???????????#### | | ???????????????#! ???????????????????????????? | | ???????????????##!!!????????????????????????????? | | ????????????????####???????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? [ | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Risk Taker Spot Them First Challenges ------------ None Game ------ Seed TeslaInertialStick Manual? 0 Play Time 00:42:46 Cumulative 1.0 hours Start 2026.10.14 @ 17:25:10 End 2026.10.14 @ 18:08:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9ac2e2de-87be-4a43-a418-bb9fd166b004