Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.21 @ 19:14:56 Player: UnifiBg Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (95) 475 Value Destroyed (2589) 2589 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5424 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 84/100 System Corruption 13% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Target Analyzer > --- WEAPON (3) ------- Great Maul > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Hardened Heavy Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Gauss Rifle Gauss Rifle Flak Gun > --- INVENTORY -------- Deuterium Engine Deuterium Engine Large Battery Heavy Assault Rifle Heavy Assault Rifle Enhanced Autogun Assault Cannon Great Maul [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon 1 | . . . . 1 Parts Attached 95 | 13 8 37 15 22 Power 12 | 1 1 4 2 4 Engine 11 | 1 1 4 2 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 31 | 6 2 11 8 4 Treads 8 | 2 . 4 2 . Leg . | . . . . . Wheel 23 | 4 2 7 6 4 Hover . | . . . . . Flight . | . . . . . Utility 24 | 4 2 10 3 5 Device 6 | 3 . 1 2 . Storage 5 | 1 1 1 . 2 Processor 2 | . . 1 . 1 Hackware 1 | . . . 1 . Protection 10 | . 1 7 . 2 Artifact . | . . . . . Weapon 28 | 2 3 12 2 9 Energy Gun 3 | 2 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 17 | . 2 8 . 7 Ballistic Cannon 1 | . . . . 1 Launcher 4 | . . 2 2 . Special Weapon 1 | . 1 . . . Impact Weapon 2 | . . 1 . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 1 . Parts Lost 38 | . 1 10 8 19 Power 5 | . . 1 1 3 Propulsion 9 | . . 5 2 2 Utility 10 | . . 1 4 5 Weapon 14 | . 1 3 1 9 Highest Loss Streak 16 | . 1 7 6 16 To Critical Strikes 1 | . . . . 1 Average Backups 9 | 5 9 9 9 8 Power 1 | . 1 . 1 1 Propulsion . | 3 1 . . . Utility 3 | . 4 5 3 2 Weapon 3 | . 1 3 5 5 Tool/Special . | . . . . . Unused Backups 21 | 5 4 4 2 6 Power 4 | . 2 1 . 1 Propulsion 4 | 4 . . . . Utility 8 | . 2 1 2 3 Weapon 5 | 1 . 2 . 2 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 100 95 89 84 Engine 12 | . 14 10 8 13 Treads 3 | . . 5 6 . Wheel 23 | . 28 24 23 18 Device 10 | . 10 14 8 6 Storage 12 | . 14 11 11 14 Protection 5 | . 3 6 7 6 Energy Gun 1 | . 5 . . . Ballistic Gun 17 | . 14 19 15 20 Special Weapon 2 | . 8 . . . Peak Build Rating 50 | 9 9 20 26 50 Average Rating 19 | 6 8 16 22 39 On Entrance 12 | . 8 9 19 24 Naked Turns . | . . . . . Heaviest Build 63 | 15 20 31 35 63 Greatest Support 60 | 40 20 60 49 56 Greatest Overweight (x) 5 | 3 . 2 2 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 10 10 10 25 Average Capacity 9 | 7 9 10 10 9 Most Carried 11 | 8 10 10 10 11 Average Carried 9 | 5 9 9 9 9 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 8 10 10 10 . Class Distribution -------------------- 59% | Scavenger-Mutant 22% | Mutant 12% | Tank 5% | Scavenger-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3641 | 310 441 1529 631 730 Remotely 1196 | 100 . 321 190 585 Salvage Created 3938 | 373 460 1925 600 580 Parts 238 | 36 23 107 39 33 Haulers Intercepted 3 | . . 3 . . Recyclers Shooed 3 | . . 1 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 53 | . 8 25 10 10 Guns 49 | . 7 23 10 9 AOE 4 | . 1 2 . 1 Classes Destroyed 16 | 3 2 8 . 3 Worker 9 | 3 . 3 3 . Builder 2 | . . 1 1 . Tunneler 11 | 9 . . 1 1 Hauler 3 | . . 3 . . Recycler 12 | 1 2 6 2 1 Mechanic 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 3 | . . 2 . 1 Swarmer 7 | . 3 . 4 . Grunt 20 | . 5 12 2 1 Brawler 2 | . . 2 . . Duelist 1 | . . 1 . . Sentry 19 | . . 10 4 5 Specialist 1 | . . . . 1 Hunter 2 | . . . . 2 Programmer 1 | . . . . 1 Best Kill Streak 4 | 4 4 4 4 4 Combat Bots Only 4 | . 4 2 4 4 Max Kills in Single Turn 2 | 2 1 2 1 1 Gunslinging . | . . . . . Exploded 2 | . 1 2 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 768 | . 42 129 84 513 Missed 214 | . 20 33 11 150 Damage Taken 6731 | 34 257 1502 875 4063 Core 1067 | 17 57 215 69 709 Absorbed by Shields . | . . . . . Redirected to Shielding 13 | . 4 9 . . Core Remaining (%) 74 | 93 70 46 87 . Volleys Fired 286 | 20 65 106 55 40 Largest 3 | 2 2 2 2 3 Hottest 120 | 80 120 120 61 89 Shots Fired 546 | 35 100 204 97 110 Gun 497 | 35 72 192 96 102 Cannon 2 | . . . . 2 Launcher 16 | . . 9 1 6 Special 31 | . 28 3 . . Kinetic 437 | . 56 181 96 104 Thermal 31 | . 28 3 . . Explosive 16 | . . 9 1 6 Electromagnetic 62 | 35 16 11 . . Robot Hit Streak 18 | 3 8 18 8 11 Robot Miss Streak 5 | 1 4 3 3 5 Penetration Max 1 | . . . . 1 Secondary Targets 2 | . . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 356 | 21 46 140 64 85 Core Hits 181 | 13 20 70 22 56 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 3 | . . 1 1 1 Destroy 2 | . . 1 1 . Blast 1 | . . . . 1 Melee Attacks 20 | . . 6 9 5 Impact 20 | . . 6 9 5 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6242 | 357 485 2413 1132 1855 Guns 5354 | 312 405 2107 1125 1405 Cannons 33 | . . . . 33 Explosions 646 | 45 56 258 7 280 Melee 125 | . . . . 125 Ramming 60 | . . 48 . 12 Kinetic 4813 | . 284 1966 1125 1438 Thermal 212 | 45 80 . . 87 Explosive 458 | . . 258 7 193 Electromagnetic 574 | 312 121 141 . . Impact 125 | . . . . 125 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . . 3 . 13 Average Corruption 2 | . . 2 . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 28 | . . 26 . 2 Message Errors 5 | . . 5 . . Matter Fused 7 | . . 6 . 1 Heat Flow Errors 3 | . . 3 . . Energy Discharges 5 | . . 5 . . Parts Rejected 2 | . . 1 . 1 Data Loss (minor) 3 | . . 3 . . Misfires 1 | . . 1 . . Weapon Failures 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 54 | . . 25 . 29 Projectiles . | . . . . . Explosions 54 | . . 25 . 29 Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact 2 | . . . . 2 Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 200 | 34 36 67 . 63 Shots 6 | 1 1 3 . 1 Rammed 25 | . . 22 . 3 Targets Rammed 25 | . . 22 . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 417 | 56 80 211 174 417 Average Temperature 54 | 19 21 50 46 117 Received Heat Transfer 1143 | . 72 507 234 330 Effects 1 | . . . . 1 Damage (major) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 250 | 50 100 . . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | 1 1 . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . . . 2 Low Security (%) 91 | 100 100 100 100 56 Level 1 8 | . . . . 41 Level 2 . | . . . . 1 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 403 | 10 187 189 92 403 Initial 52 | . . 12 52 14 Average 68 | 2 55 53 33 157 Influence Increases 2398 | 65 334 974 374 651 Destroy 0b10 Robot/C 1060 | . 160 500 200 200 Destroy 0b10 Robot/NC 210 | 65 10 85 35 15 Destroy Leader 332 | . 30 170 60 72 Successful Hack 97 | . 27 30 12 28 Disable Machine 225 | . . 45 30 150 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 159 | . 32 69 22 36 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 150 | . 75 75 . . Influence Decreases 2118 | 65 304 862 394 493 Time Decay 1515 | 65 294 529 314 313 Lost Part 324 | . 10 54 80 180 Purge Threat 279 | . . 279 . . Squads Dispatched 13 | . 1 4 2 6 Investigation 2 | . . 1 . 1 Extermination 1 | . . . . 1 Reinforcement 6 | . 1 3 1 1 Assault 1 | . . . . 1 Garrison 3 | . . . 1 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . 1 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . 1 8 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 107 | . 20 49 14 24 Peak Tracking Total 12 | . 3 4 5 12 Tactical Retreats 7 | . 2 5 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . 6 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 16 | . . 3 2 11 Max in Single Turn 6 | . . 1 1 6 Garrison Access 2 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 23 | . 7 8 2 6 Terminals 20 | . 7 8 1 4 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 1 1 Total Hacks 69 | . 22 30 3 14 Successful 33 | . 11 12 2 8 Failed 36 | . 11 18 1 6 Catastrophic 11 | . 2 6 1 2 Database Lockouts . | . . . . . Manual 50 | . 19 24 1 6 Terminals 64 | . 22 30 2 10 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 1 2 Terminal Hacks 16 | . 3 10 . 3 Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . . 1 . . Alert Level 1 | . . 1 . . Unreport Threat 3 | . . 3 . . Locate Traps 2 | . . 2 . . Disarm Traps 1 | . . 1 . . Security Status 1 | . . . . 1 Investigation Status 2 | . 1 . . 1 Reinforcement Status 1 | . . . . 1 Zone Layout 3 | . 1 2 . . Fabricator Hacks 2 | . . . . 2 Network Status 2 | . . . . 2 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 14 | . 8 2 1 3 Terminals 14 | . 8 2 1 3 Botnet 7 | . 2 2 1 2 Operators 2 | . 1 . . 1 Skim 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 22 | . 7 8 1 6 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2607 | 130 998 1358 121 . Terrain 1375 | 128 . 1140 107 . Seismic 2163 | 2 998 1042 121 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5470 | 347 1294 1967 759 1103 Spaces Moved 4108 | 231 1237 1251 543 846 Core 18 | 14 . . . 4 Treads 336 | 91 . 123 122 . Legs . | . . . . . Wheels 3754 | 126 1237 1128 421 842 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 80 Average Speed 93 | 111 80 96 98 98 Slowest Speed 300 | 200 80 260 240 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 11 100 90 39 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 45 | . 21 15 9 . Terrain Destroyed 177 | 5 33 76 22 41 Melee 14 | . . 5 9 . Projectile 28 | . 26 2 . . AOE 135 | 5 7 69 13 41 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 5229 | 291 1398 1809 694 1037 Wait 438 | . 54 288 31 65 Move 4104 | 230 1236 1250 542 846 Hop . | . . . . . Pick Up 70 | 17 11 21 14 7 Fast Attach 48 | 7 4 13 7 17 Attach 24 | . . 8 8 8 Detach 3 | . . 1 1 1 Swap 108 | 6 13 63 12 14 Drop 103 | 11 15 31 15 31 Fire 286 | 20 65 106 55 40 Melee 20 | . . 6 9 5 Ram 14 | . . 11 . 3 Kick . | . . . . . Crush 11 | . . 11 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 348 | -11/Scrapyard | Entered Materials 387 | -10/Materials | Build established: Scavenger-Mutant 511 | -10/Materials | Discovered new exit (range 11) 701 | -10/Materials | Discovered new exit (range 9) 728 | -10/Materials | Discovered new exit (range 9) 728 | -10/Materials | Identified exit to Mines 948 | -10/Materials | Derelicts attacked the area 1229 | -10/Materials | Discovered new exit (range 6) 1271 | -10/Materials | Identified exit to Subcaves 1313 | -10/Materials | Learned Storage stockpile data 1326 | -10/Materials | Build established: Mutant 1395 | -10/Materials | Learned location of 2 exits from Materials 1456 | -10/Materials | Learned location of 1 exit from Storage 1640 | -10/Materials | Build established: Scavenger-Mutant 1642 | -10/Materials | Entered another Materials area 1642 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1643 | -9/Materials | Identified exit to Materials 1644 | -9/Materials | Identified exit to Mines 1749 | -9/Materials | Lost 7 parts (1p3n3w) 2819 | -9/Materials | Core integrity fell below 50% 3609 | -9/Materials | Entered another Materials area 3609 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3610 | -8/Materials | Identified exit to Factory 3785 | -8/Materials | Lost 6 parts (2n3u1w) 4056 | -8/Materials | Garrison activated, responded to threat 4355 | -8/Materials | Discovered exit to Factory (range 7) 4368 | -8/Materials | Entered Factory 4368 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4857 | -7/Factory | Garrison activated, responded to threat 5319 | -7/Factory | Build established: Tank 5386 | -7/Factory | Cargo convoy interrupted 5439 | -7/Factory | Core integrity fell below 50% 5452 | -7/Factory | System corruption reached 10% 5465 | -7/Factory | Core integrity fell below 20% 5471 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 05459_ Assault Cannon destroyed. 05460_ System corrupted: Matter fused (-9). 05461_ Penetrated by Slug. 05461_ Mic. Nuclear Core destroyed. 05462_ Slug penetrates Wall. 05463_ Wall collapses. 05464_ Penetrated by Slug. 05464_ Extracted 10 matter. 05465_ K-01 Serf collects debris. 05465_ Penetrated by Slug. 05465_ Critical hit (Destroy). 05465_ Lrg. Battery destroyed. 05465_ P-60 Hacker knocked back. 05467_ Slug penetrates Wall. 05469_ Slug penetrates H-55 Commando. 05469_ Acquired Imp. Light Armor Plating. 05470_ Imp. Light Armor Plating destroyed. 05470_ R-06 Scavenger collects Imp. Cooling System. 05471_ P-60 Hacker knocked back. Map ----- +----------------------------------------------------+ | # #?# #????????????????# | | # != #?# #????????????????# | | # != ### ###?????????????## | | # !! # #?????????????# | | # # T" ############### | | # + " T | | # # ############### | | # # #?????????????# | | # ## ##?????????????### # | | # ## #????????????????# # | | # ## /????????????????# # | | # ## #????????????????# # | | # ## #????????????????# # | | ######### #????????????????# # | | ????????# #????????????????# # | | ????????# #????????????????# # | | ????????# #????????????????# # | | ######### #????????????????# # | | # # %###############??# # | | # """"" #% ## #??# # | | # """"" # ## """ """ #??# # | | # """ #[! ## """ """ #??# | | # =#=![## """ """ #??# | | # """"" ;*[=## #??# | | # """% !#h*%## """ """ #??# | | # """h @hu ## """ """ #??# | | # i #r ## """ """ #??# # | | # """""p# ## #??# # | | # """"" # ## ! #### # | | # """ # ## = + + | | # # ## # # | | # """"" # ########+###### # | | # """"" # #???# # | | # """ # #???# # | | # !# #???# + | | ######### #???# # | | ????????# #???# # | | ????????# #???########## # | | ????????? #????????????# # | | ????????? ?????????????# # | | ????????? ?????????????# # | | ?????????????????????????# # | | ?????????????????????????# # | | ?????????????????????????# # | | ?????????????????????????# ? | | ?????????????????????????# ? | | ?????????????????????????# ? | | ?????????????????????????? ? | | ???????????????????????????? ? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 480 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 600 Core Shielding 20 Evasion (%) 44 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeMicrowarpCompanion Manual? 0 Play Time 01:23:56 Cumulative 28.8 hours Start 2024.11.06 @ 17:48:49 End 2025.01.21 @ 19:14:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 9 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc08b8e6-bfbb-4345-bb8e-c322f9f1816c