Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.25 @ 19:48:56 Player: Ayre223 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (1070) 1070 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 2903 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/550 Matter 128/300 Energy 100/100 System Corruption 0% Temperature Critical (767) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit Recoil Stabilizer > --- WEAPON (3) ------- Precision Beam Rifle > --- INVENTORY (15) --- Light Ion Engine Small Battery (100) Recoil Stabilizer Particle Charger Particle Charger Small Laser Beam Rifle Beam Rifle Assault Rifle Shotgun Flak Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Particle Charger > --- WEAPON ----------- Precision Beam Rifle Assault Cannon Flak Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Small Battery Particle Charger Particle Charger Small Laser Beam Rifle Beam Rifle Assault Rifle Shotgun Flak Cannon [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Hackware Hacking Suite Protection Core Shielding Weapon Assault Cannon Energy Gun Beam Rifle Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 41 | 6 3 11 21 Power 6 | 1 . 2 3 Engine 5 | 1 . 2 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 13 | 2 . 5 6 Treads . | . . . . Leg 13 | 2 . 5 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 1 5 Device 3 | . . . 3 Storage 3 | 1 1 . 1 Processor . | . . . . Hackware 1 | . . 1 . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 13 | 2 1 3 7 Energy Gun 6 | 1 1 . 4 Energy Cannon . | . . . . Ballistic Gun 5 | 1 . 3 1 Ballistic Cannon 2 | . . . 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 1 9 Power 3 | . . 1 2 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 7 | . . 1 7 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 98 99 97 Engine 7 | . 14 10 5 Core 1 | . . . 2 Leg 33 | . 28 33 34 Device 8 | . . . 12 Storage 10 | . 20 11 9 Hackware 3 | . . 7 3 Protection 2 | . 5 3 2 Energy Gun 14 | . 27 12 14 Ballistic Gun 5 | . . 20 2 Ballistic Cannon 7 | . . . 10 Peak Build Rating 29 | 6 7 16 29 Average Rating 19 | 4 6 14 23 On Entrance 7 | . 6 7 15 Naked Turns . | . . . . Heaviest Build 42 | 13 13 19 42 Greatest Support 48 | 20 20 36 48 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 10 | 7 8 8 11 Most Carried 12 | 4 8 8 12 Average Carried 7 | 1 6 7 8 Final Capacity 15 | 8 8 8 15 Final Carried 11 | 4 8 8 11 Class Distribution -------------------- 52% | Scavenger-Gunner 16% | Scavenger-Tank 12% | Gunner 12% | Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1127 | 177 34 376 540 Remotely . | . . . . Salvage Created 1239 | . 34 574 631 Parts 76 | . 3 38 35 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 30 | . 1 13 16 Guns 22 | . 1 13 8 Cannons 8 | . . . 8 Classes Destroyed 9 | . 1 6 2 Worker 2 | . . . 2 Recycler 2 | . . 1 1 Operator 1 | . . 1 . Watcher 1 | . . . 1 Swarmer 8 | . . 4 4 Grunt 13 | . 1 5 7 Brawler 2 | . . 1 1 Duelist 1 | . . 1 . Sentry 6 | . . 2 4 Best Kill Streak 8 | . 1 8 4 Combat Bots Only 7 | . 1 7 4 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 169 | . 8 47 114 Missed 49 | . 3 15 31 Damage Taken 2180 | . 53 457 1670 Core 613 | . 33 28 552 Absorbed by Shields . | . . . . Redirected to Shielding 15 | . . . 15 Regen/Repaired (Parts) 73 | . . . 73 Core Remaining (%) 93 | 100 86 93 . Volleys Fired 95 | . 7 24 64 Largest 3 | . 2 3 3 Hottest 161 | . 80 86 161 Shots Fired 255 | . 14 72 169 Gun 183 | . 14 72 97 Cannon 72 | . . . 72 Launcher . | . . . . Special . | . . . . Kinetic 139 | . . 48 91 Thermal 116 | . 14 24 78 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 4 8 11 Robot Miss Streak 6 | . 3 4 6 Penetration Max . | . . . . Secondary Targets 5 | . . 5 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 168 | . 8 48 112 Core Hits 80 | . 2 28 50 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 5 | . . 1 4 Burn 3 | . . . 3 Destroy 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2860 | . 88 664 2108 Guns 1858 | . 88 664 1106 Cannons 1002 | . . . 1002 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1685 | . . 496 1189 Thermal 1175 | . 88 168 919 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 7 | . . . 7 Projectiles 7 | . . . 7 Explosions . | . . . . Melee . | . . . . Knockbacks 20 | . . . 20 Impact . | . . . . Kinetic 18 | . . . 18 Secondary 2 | . . . 2 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 740 | . 156 81 740 Average Temperature 139 | . 77 32 185 Received Heat Transfer 720 | . 30 123 567 Effects 24 | . . . 24 Shutdowns 4 | . . . 4 Energy Bleed 1 | . . . 1 Interference 5 | . . . 5 Matter Decay 2 | . . . 2 Short Circuit 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (major) 5 | . . . 5 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 2797 | . 200 375 2222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 464 | . 35 464 393 Initial 195 | . . 14 195 Average 201 | . 13 159 248 Maximum Alert Level 2 | . . 2 1 Low Security (%) 48 | 100 100 69 33 Level 1 48 | . . 15 66 Level 2 2 | . . 14 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 2 19 32 Peak Tracking Total 6 | . 1 6 5 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . . 4 3 Terminals 6 | . . 4 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . . 9 7 Successful 10 | . . 6 4 Failed 6 | . . 3 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . . 9 5 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . . 6 2 Record 2 | . . 2 . Robot Analysis 1 | . . . 1 Prototype ID Bank 1 | . . . 1 Alert Level 1 | . . 1 . Locate Traps 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 4 | . . 2 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1877 | 69 159 378 1271 Spaces Moved 918 | 51 106 205 556 Core 11 | 11 . . . Treads . | . . . . Legs 907 | 40 106 205 556 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 104 120 120 120 Slowest Speed 260 | 120 120 120 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 3 31 24 46 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 8 | . . . 8 Melee . | . . . . Projectile 8 | . . . 8 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1498 | 66 124 284 1024 Wait 381 | . . 28 353 Move 915 | 50 105 204 556 Hop . | . . . . Pick Up 43 | 10 7 8 18 Fast Attach 3 | . . 1 2 Attach 13 | 6 1 2 4 Detach . | . . . . Swap 25 | . 2 8 15 Drop 23 | . 2 9 12 Fire 95 | . 7 24 64 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 14) 229 | -10/Materials | Entered another Materials area 229 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 519 | -9/Materials | Discovered new exit (range 13) 575 | -9/Materials | Destroyed 7 combat bots 607 | -9/Materials | Entered another Materials area 607 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 844 | -8/Materials | Repaired Imp. Aluminum Leg 906 | -8/Materials | Build established: Scavenger-Tank 1215 | -8/Materials | Build established: Scavenger-Gunner 1858 | -8/Materials | Core integrity fell below 50% 1876 | -8/Materials | Core integrity fell below 20% 1878 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper destroyed. G-47 Trooper knocked back. Slug penetrates Wall. Aluminum Leg destroyed. Overheating: Energy bleed (-24). Overheating: System interference. Flak Cannon temporarily disabled. Particle Charger temporarily disabled. Assault Cannon destroyed. Flak Cannon destroyed. Power failure, Lgt. Nuclear Core shutdown. Overheating: Core damaged (-66). Particle Charger destroyed. Overheating: Core damaged (-71). U-05 Engineer builds a Wall. Slug penetrates Wall. Lgt. Nuclear Core destroyed. Knocked back. Overheating: Matter decay (-14). Critical hit (Burn: +37). 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""" """ | | ???????????????????????# #??? | | ???????????????????????###############???######### | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed BackupAblativeFlightbrick Manual? 0 Play Time 00:26:13 Cumulative 5.5 hours Start 2024.11.25 @ 19:23:23 End 2024.11.25 @ 19:48:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 75b49d72-f764-4f58-b24e-1191fa15a352