Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.11 @ 12:34:38 Player: K0T Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (166) 830 Value Destroyed (4756) 4756 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (422) 422 TOTAL SCORE: 10548 Bonus ------- High Alert Combat Kills 556 Follower Combat Kills 480 Registered with UFD 300 Friendly Fire -914 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 12/100 System Corruption 10% Temperature Cool (0) Movement Core (1400) Ox27 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Gravity Neutralizer Target Analyzer > --- WEAPON (3) ------- Rocket Launcher > --- INVENTORY (25) --- Large Matter Pod (150) Gravity Neutralizer Machine Analyzer Improved Signal Interpreter Focal Shield Shock Rifle Heavy Laser Assault Cannon Remote Datajack CPS Tube (2) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Fission Core > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Gravity Neutralizer Gravity Neutralizer Phase Shifter A0-MCA's Component Scanner > --- WEAPON ----------- Thermic Laser Plasma Cannon Chainsword > --- INVENTORY -------- Light Angular Momentum Engine Advanced Heat Sink Large Matter Pod Machine Analyzer Improved Signal Interpreter Target Analyzer Focal Shield Shock Rifle Heavy Laser Heavy Laser Heavy Laser Assault Cannon Heavy Flak Cannon Antimatter Cannon Antimatter Cannon Rocket Launcher Improved Datajack Remote Datajack CPS Tube [Rating: 67] Favorites ----------- Power Cold Fusion Reactor Engine Improved Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Hover Unit Cooled Aerolev Unit Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Drone Bay Storage High-capacity Storage Unit Processor A0-MCA's Component Scanner Hackware Hacking Suite Weapon Improved Assault Rifle Energy Gun Thermic Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon CPS Tube Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Slots Evolved 10 | . . 2 . . . 6 2 Power 2 | . . . . . . 1 1 Propulsion 3 | . . 1 . . . 2 . Utility 4 | . . 1 . . . 2 1 Weapon 1 | . . . . . . 1 . Parts Attached 147 | 5 16 29 23 13 4 39 18 Power 21 | 1 3 3 2 2 . 7 3 Engine 12 | 1 3 1 1 1 . 3 2 Core 6 | . . 2 . . . 3 1 Reactor 3 | . . . 1 1 . 1 . Propulsion 46 | 2 3 14 10 3 . 12 2 Treads 44 | 2 3 14 8 3 . 12 2 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 1 | . . . 1 . . . . Flight 1 | . . . 1 . . . . Utility 30 | 1 6 2 2 3 1 10 5 Device 14 | . 1 . 1 3 . 6 3 Storage 6 | 1 3 1 . . . 1 . Processor 8 | . 2 1 1 . 1 1 2 Hackware 2 | . . . . . . 2 . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 50 | 1 4 10 9 5 3 10 8 Energy Gun 10 | 1 . 2 2 . . 2 3 Energy Cannon 7 | . 1 3 1 1 . 1 . Ballistic Gun 16 | . 3 5 1 1 2 4 . Ballistic Cannon 8 | . . . 3 1 . 1 3 Launcher 3 | . . . 1 1 . . 1 Special Weapon 4 | . . . 1 1 1 1 . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 9 | . . 3 5 1 . . . Parts Lost 46 | . . 2 2 . . 21 21 Power 9 | . . 2 . . . 4 3 Propulsion 11 | . . . 1 . . 6 4 Utility 12 | . . . 1 . . 6 5 Weapon 14 | . . . . . . 5 9 Highest Loss Streak 13 | . . 1 1 . . 5 13 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 97 98 99 97 85 91 73 Engine 3 | . 14 4 2 . . 2 5 Core 1 | . . 6 . . . 4 3 Reactor 5 | . . . 8 11 11 4 . Treads 30 | . 27 32 32 33 33 28 13 Device 8 | . . . 6 11 17 9 15 Storage 10 | . 14 11 11 11 11 6 5 Processor 10 | . 10 21 14 10 4 8 9 Energy Cannon 4 | . 9 11 . 8 . 1 3 Ballistic Gun 9 | . 18 10 8 5 5 9 . Ballistic Cannon 1 | . . . 8 3 . . . Special Weapon 1 | . . . . 2 2 3 . Peak Build Rating 67 | 5 10 20 31 26 33 62 67 Average Rating 26 | 3 9 15 23 24 24 53 59 On Entrance 20 | . 5 10 18 25 19 33 57 Naked Turns . | . . . . . . . . Heaviest Build 121 | 12 92 54 66 66 62 121 121 Greatest Support 102 | 40 40 63 63 60 60 102 80 Greatest Overweight (x) 7 | 2 2 . 1 1 1 2 7 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 25 | 8 25 20 20 20 20 25 25 Average Capacity 19 | 6 14 19 20 20 20 21 25 Most Carried 23 | 5 12 20 20 20 20 22 23 Average Carried 17 | 4 8 19 19 19 19 19 20 Final Capacity 25 | 8 15 20 20 20 20 25 25 Final Carried 21 | 5 11 20 20 20 20 21 10 Class Distribution -------------------- 38% | Scavenger-Mutant 36% | Mutant 11% | Commander-Mutant 8% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -5 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Matter Collected 4335 | 249 443 1021 649 383 128 1258 204 Remotely . | . . . . . . . . Salvage Created 6805 | . 470 2048 1359 381 . 1759 788 Parts 391 | . 29 140 85 18 . 100 19 Haulers Intercepted 17 | . 2 6 5 . . 2 2 Recyclers Shooed 3 | . 1 . . 1 . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Combat Hostiles Destroyed 111 | . 9 40 20 3 . 31 8 Melee 1 | . . . . . . 1 . Guns 59 | . 4 18 11 . . 20 6 Cannons 43 | . 5 22 7 3 . 4 2 AOE 6 | . . . 2 . . 4 . Classes Destroyed 15 | . 6 2 3 1 . 3 . Worker 9 | . 1 1 2 . . 5 . Builder 2 | . . . 2 . . . . Tunneler 1 | . . . . . . 1 . Hauler 17 | . 2 6 5 . . 2 2 Recycler 9 | . 1 2 1 3 . . 2 Mechanic 2 | . . . 1 . . 1 . Operator 7 | . . 3 1 . . 3 . Drone 2 | . . . 2 . . . . Watcher 5 | . 2 2 1 . . . . Swarmer 29 | . 6 11 . . . 8 4 Grunt 50 | . 3 21 12 2 . 9 3 Brawler 1 | . . . . . . 1 . Sentry 25 | . . 8 10 1 . 6 . Hunter 2 | . . . . . . 2 . Programmer 7 | . . . . 1 . 5 1 Best Kill Streak 10 | . 3 10 6 2 . 5 6 Combat Bots Only 9 | . 3 9 4 1 . 3 6 Max Kills in Single Turn 3 | . 1 2 2 1 . 3 1 Gunslinging 1 | . . . . . . 1 . Exploded 3 | . . . 2 . . 3 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Hostile Shots Fired 1035 | . 68 153 83 35 . 437 259 Missed 324 | . 18 41 24 13 . 144 84 Damage Taken 9615 | . 555 1275 879 261 . 3424 3221 Core 1794 | . 84 194 97 . . 414 1005 Absorbed by Shields 771 | . . . . . . 771 . Regen/Repaired (Parts) 278 | . . 146 . . . 8 124 Core Remaining (%) 61 | 100 66 . . . 27 51 . Volleys Fired 536 | . 65 178 108 28 . 124 33 Largest 3 | . 2 2 2 2 . 3 3 Hottest 250 | . 88 91 83 107 . 250 223 Shots Fired 968 | . 132 306 163 36 . 264 67 Gun 656 | . 113 163 100 5 . 228 47 Cannon 296 | . 19 143 48 31 . 36 19 Launcher 16 | . . . 15 . . . 1 Special . | . . . . . . . . Kinetic 604 | . 113 163 101 22 . 195 10 Thermal 310 | . 19 143 9 14 . 69 56 Explosive 16 | . . . 15 . . . 1 Electromagnetic 38 | . . . 38 . . . . Robot Hit Streak 17 | . 10 17 11 3 . 11 13 Robot Miss Streak 12 | . 6 4 3 3 . 12 3 Penetration Max 2 | . . . . . . 2 . Secondary Targets 5 | . . . 1 . . 3 1 Max Gunslinging Chain 1 | . . . 1 . . 1 1 Shots Hit Robots 602 | . 75 178 92 18 . 186 53 Core Hits 322 | . 25 71 57 10 . 132 27 Critical Kills 3 | . . 1 . . . 2 . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 24 | . . 1 3 . . 12 8 Burn 15 | . . . . . . 9 6 Destroy 4 | . . 1 . . . 3 . Blast 5 | . . . 3 . . . 2 Melee Attacks 8 | . . . . . . 3 5 Impact . | . . . . . . . . Slashing 3 | . . . . . . 3 . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12181 | . 924 3011 2223 464 . 4089 1470 Guns 6971 | . 637 1472 979 40 . 3033 810 Cannons 4029 | . 287 1516 597 424 . 655 550 Explosions 1050 | . . . 639 . . 301 110 Melee 100 | . . . . . . 100 . Ramming 31 | . . 23 8 . . . . Kinetic 6617 | . 637 1472 1196 282 . 2634 396 Thermal 4418 | . 287 1516 245 182 . 1224 964 Explosive 610 | . . . 500 . . . 110 Electromagnetic 405 | . . . 274 . . 131 . Impact . | . . . . . . . . Slashing 100 | . . . . . . 100 . Piercing . | . . . . . . . . Highest Corruption 10 | . 4 3 4 8 8 9 10 Average Corruption 4 | . 3 2 3 7 8 3 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 182 | . 40 19 53 42 1 27 . Message Errors 40 | . 5 3 13 11 1 7 . Matter Fused 51 | . 16 8 9 11 . 7 . Heat Flow Errors 20 | . 3 1 9 5 . 2 . Energy Discharges 26 | . 2 5 10 4 . 5 . Parts Rejected 1 | . 1 . . . . . . Parts Fused 2 | . 1 . . . . 1 . Data Loss (minor) 14 | . 4 1 2 7 . . . Data Loss (major) 12 | . 5 . 4 1 . 2 . Misfires 8 | . 2 1 2 2 . 1 . Alerts 6 | . 1 . 2 1 . 2 . Weapon Failures 2 | . . . 2 . . . . Overload Shots . | . . . . . . . . Overflow Damage 199 | . . . 16 11 . 169 3 Projectiles 28 | . . . 14 11 . . 3 Explosions 164 | . . . 2 . . 162 . Melee 7 | . . . . . . 7 . Knockbacks 15 | . . . 2 4 . 1 8 Impact . | . . . . . . . . Kinetic 13 | . . . 2 4 . 1 6 Secondary 2 | . . . . . . . 2 Self-Inflicted Damage 307 | . . . 49 . . 258 . Shots 9 | . . . 3 . . 6 . Rammed 3 | . . 2 1 . . . . Targets Rammed 3 | . . 2 1 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 514 | . 255 258 263 263 . 510 514 Average Temperature 86 | . 72 70 60 64 . 146 152 Received Heat Transfer 2270 | . 234 522 342 90 . 545 537 Effects 17 | . . . 1 . . 12 4 Shutdowns 7 | . . . . . . 5 2 Energy Bleed 3 | . . . 1 . . 1 1 Matter Decay 1 | . . . . . . 1 . Short Circuit 1 | . . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . Damage (major) 3 | . . . . . . 3 . Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . . 2 . Combat Hostiles 2 | . . . . . . 2 . Parts Melted 14 | . . 2 3 . . 2 7 Heat Transferred 10403 | . 518 2997 472 333 . 3500 2583 Parts Sabotaged 2 | . . . . . . . 2 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Peak Influence 858 | . 141 858 780 449 . 720 349 Initial 362 | . . 20 362 271 . . 323 Average 297 | . 40 362 613 218 . 253 290 Maximum Alert Level 3 | . . 3 3 2 . 3 1 Low Security (%) 45 | 100 100 36 . 47 . 46 17 Level 1 22 | . . 27 1 47 . 27 82 Level 2 26 | . . 18 90 4 . 25 . Level 3 5 | . . 17 8 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 27 | . . 7 3 . . 15 2 Investigation 4 | . . 3 . . . 1 . Extermination 5 | . . . . . . 5 . Reinforcement 10 | . . 4 2 . . 2 2 Assault 1 | . . . . . . 1 . Garrison 7 | . . . 1 . . 6 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . 2 . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -9 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Distress Signals 15 | . 1 10 2 . . 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 208 | . 26 67 30 7 . 51 27 Peak Tracking Total 14 | . 4 9 3 6 . 7 14 Tactical Retreats 9 | . 1 4 1 . . 3 . Traps | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Traps Triggered 10 | . 4 3 2 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Machines Disabled 19 | . . 3 6 1 . 9 . Max in Single Turn 3 | . . 1 1 1 . 3 . Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled 1 | . . . 1 . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Machines Accessed 48 | . 8 6 9 7 7 10 1 Terminals 28 | . 8 2 8 4 . 6 . Fabricators 1 | . . . . . . 1 . Repair Stations 4 | . . 1 . . . 2 1 Recycling Units 2 | . . 1 . 1 . . . Scanalyzers 3 | . . 2 . . . 1 . Garrison Access 1 | . . . 1 . . . . Total Hacks 165 | . 17 22 18 34 41 30 3 Successful 114 | . 4 14 8 29 41 16 2 Failed 51 | . 13 8 10 5 . 14 1 Catastrophic 8 | . 3 . 1 1 . 3 . Database Lockouts . | . . . . . . . . Manual 29 | . 9 10 . 1 . 9 . Terminals 63 | . 17 3 17 9 . 17 . Fabricators 4 | . . . . . . 4 . Repair Stations 10 | . . 4 . . . 3 3 Recycling Units 6 | . . 5 . 1 . . . Scanalyzers 16 | . . 10 . . . 6 . Garrison Access 1 | . . . 1 . . . . Terminal Hacks 87 | . 4 2 7 28 41 5 . Record 66 | . . 2 . 24 40 . . Robot Analysis 2 | . . . 1 1 . . . Open Door 5 | . . . 5 . . . . Branch Access Points 1 | . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . Machine Index 1 | . . . . . . 1 . Garrison Index 1 | . . . . . . 1 . Alert Level 4 | . 1 . . 2 . 1 . Security Status 1 | . . . 1 . . . . Surveillance Status 1 | . 1 . . . . . . Transport Status 1 | . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . Registered Components 1 | . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 8 | . . 4 . . . 2 2 Scan Component 4 | . . 2 . . . 1 1 Repair 4 | . . 2 . . . 1 1 Recycling Unit Hacks 1 | . . . . 1 . . . Report Inventory 1 | . . . . 1 . . . Scanalyzer 12 | . . 6 . . . 6 . Insert Component 6 | . . 3 . . . 3 . Analyze 6 | . . 3 . . . 3 . Garrison Access Hacks 1 | . . . 1 . . . . Seal Access 1 | . . . 1 . . . . Unauthorized Hacks 3 | . . 2 . . . 1 . Terminals 1 | . . . . . . 1 . Botnet 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . 1 . . . . . Recyclers 1 | . . 1 . . . . . Scanalyzers 1 | . . 1 . . . . . Extract 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 29 | . 7 6 5 2 . 8 1 Full Trace Events 2 | . . 1 . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 3 | . . . . . . 3 . Authchips . | . . . . . . . . Time 67 | . . . . . . 67 . Total Robot Build Rating 12 | . . . . . . 12 . Part Schematics Acquired 8 | . . 5 . . . 3 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . 2 . . . 1 1 Time 99 | . . 58 . . . 19 22 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 6 | . . 3 . . . 3 . Part Schematics Acquired 6 | . . 3 . . . 3 . Parts Damaged 1 | . . . . . . 1 . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . . . 2 Non-combat 2 | . . . . . . . 2 Combat . | . . . . . . . . Robot Hacks Applied 3 | . . . . . . . 3 parse_system 1 | . . . . . . . 1 find_chute 1 | . . . . . . . 1 find_recycling 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 2 | . . . . 1 . 1 . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Total Allies 13 | . . . 10 . . 3 . Largest Group 10 | . . . 10 7 3 3 . Highest-Rated Group 90 | . . . 88 64 32 90 . Highest-Rated Ally 30 | . . . 16 16 16 30 . Total Orders 43 | . . . 34 4 3 2 . STAY 11 | . . . 11 . . . . ROAM 1 | . . . . 1 . . . FOLLOW 13 | . . . 13 . . . . GUARD 1 | . . . . 1 . . . EXPLORE 13 | . . . 6 2 3 2 . RETURN 4 | . . . 4 . . . . Ally Attacks 85 | . . . 11 35 . 39 . Total Damage 1227 | . . . 87 331 . 809 . Kills 16 | . . . 2 7 . 7 . Allies Corrupted 3 | . . . 3 . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Robot Analysis Total 2 | . . . 1 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 16 | . . . 16 . . . . Drone Recoveries 2 | . . . 2 . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Turns Passed 16183 | 72 2388 2532 2227 1536 4241 2534 653 Spaces Moved 6697 | 52 838 1113 668 534 2198 1096 198 Core 25 | 24 . . . . . . 1 Treads 6672 | 28 838 1113 668 534 2198 1096 197 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 156 240 Average Speed 188 | 115 200 160 199 234 187 172 248 Slowest Speed 400 | 160 320 160 240 240 240 320 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 64 | 5 97 90 97 97 96 27 6 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 1 . . . 1 . Unknown Exits Taken 4 | 1 . . 1 1 1 . . Scrap Searched 5 | . . . . . 5 . . Spaces Dug 5 | . . . 5 . . . . Terrain Destroyed 143 | . . . 78 1 . 52 12 Melee . | . . . . . . . . Projectile 13 | . . . 8 1 . 4 . AOE 130 | . . . 70 . . 48 12 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Total 9372 | 62 1429 1580 1388 788 2328 1499 298 Wait 1739 | . 474 196 537 197 121 176 38 Move 6690 | 51 837 1112 667 533 2197 1095 198 Hop . | . . . . . . . . Pick Up 113 | 6 22 28 14 2 3 33 5 Fast Attach 36 | 4 2 9 4 5 2 10 . Attach 58 | 1 6 2 8 4 2 18 17 Detach 6 | . . 1 2 2 . . 1 Swap 53 | . 8 18 11 4 . 11 1 Drop 110 | . 15 34 20 12 3 26 . Fire 536 | . 65 178 108 28 . 124 33 Melee 8 | . . . . . . 3 5 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . . 2 1 . . . . Escape Stasis . | . . . . . . . . Rewire 3 | . . . . . . 3 . Trap . | . . . . . . . . Miscellaneous 17 | . . . 16 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 985 | -10/Materials | Discovered new exit (range 8) 1043 | -10/Materials | Discovered new exit (range 13) 1518 | -10/Materials | Discovered new exit (range 16) 1795 | -10/Materials | Discovered new exit (range 8) 2137 | -10/Materials | Discovered new exit (range 6) 2371 | -10/Materials | Identified exit to Materials 2461 | -10/Materials | Entered another Materials area 2461 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2866 | -9/Materials | Build established: Scavenger-Mutant 2937 | -9/Materials | Discovered new exit (range 4) 2944 | -9/Materials | Identified exit to Materials 3620 | -9/Materials | Destroyed 9 combat bots 3734 | -9/Materials | Discovered new exit (range 5) 3738 | -9/Materials | Identified exit to Storage 4104 | -9/Materials | Repaired Imp. Treads 4131 | -9/Materials | Repaired Lgt. Treads 4187 | -9/Materials | Discovered exit to Materials (range 5) 4499 | -9/Materials | Discovered exit to Materials (range 7) 4768 | -9/Materials | Discovered new exit (range 12) 4784 | -9/Materials | Identified exit to Mines 4804 | -9/Materials | Discovered exit to Storage (range 6) 4993 | -9/Materials | Entered Storage 5063 | -9/Storage | Core integrity fell below 50% 5456 | -9/Storage | Build established: Mutant 5595 | -9/Storage | Garrison activated, responded to threat 5957 | -9/Storage | Discovered exit to Materials (range 61) 6759 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6823 | -9/Storage | Lost 4 allies 7049 | -9/Storage | Build established: Commander-Mutant 7159 | -9/Storage | Discovered new exit (range 3) 7220 | -9/Storage | Entered Recycling 7220 | -9/Recycling | Accompanied by 11 allies 7221 | -9/Recycling | Met a Zionite searching for Scraptown 8368 | -9/Recycling | Discovered new exit (range 17) 8641 | -9/Recycling | Scanned before Scraplab entrance 8676 | -9/Recycling | Entered Scraplab 8705 | -9/Recycling | Discovered new exit (range 4) 8756 | -9/Recycling | Entered Scraptown 8756 | -9/Scraptown | Accompanied by 6 allies 8769 | -9/Scraptown | System corruption cleaned by C-Scrubber 8943 | -9/Scraptown | Build established: Scavenger-Mutant 8993 | -9/Scraptown | Discovered new exit (range 63) 9022 | -9/Scraptown | Visited Cyclists 9073 | -9/Scraptown | Visited Shadow of the Wyrm 9116 | -9/Scraptown | Visited Red Mages 9201 | -9/Scraptown | Visited Artisan Demo Area 9387 | -9/Scraptown | Visited Cave Peace 9444 | -9/Scraptown | Visited TADAMA 9499 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9508 | -9/Scraptown | Visited UFD Registry 9539 | -9/Scraptown | Visited CPS Storage 10573 | -9/Scraptown | Registered with UFD as "Arcform" 10653 | -9/Scraptown | Visited Scrap Suit Storage 10711 | -9/Scraptown | Visited Science Guys 10807 | -9/Scraptown | Visited Observation Area 10879 | -9/Scraptown | Visited Infowarlord's Domain 10906 | -9/Scraptown | Visited Science Testing Area 11026 | -9/Scraptown | Visited Supply Room 11072 | -9/Scraptown | Visited A0-MCA Data Center 11084 | -9/Scraptown | Given a B rating by A0-MCA 11087 | -9/Scraptown | Found A0-MCA's Component Scanner 11137 | -9/Scraptown | Visited Botcube Research 11396 | -9/Scraptown | Build established: Mutant 12377 | -9/Scraptown | Visited Research Penetration Think Tank 12433 | -9/Scraptown | Visited Chapter 10 12814 | -9/Scraptown | Discovered new exit (range 5) 12997 | -9/Scraptown | Entered Factory 12997 | -6/Factory | Accompanied by 6 allies 12997 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 13296 | -6/Factory | Build established: Scavenger-Tank 13613 | -6/Factory | Repaired CPS Tube 13722 | -6/Factory | Garrison activated, responded to threat 13794 | -6/Factory | Identified exit to Lower Caves 14055 | -6/Factory | Garrison activated, responded to threat 14442 | -6/Factory | Discovered new exit (range 7) 14451 | -6/Factory | Identified exit to Factory 14852 | -6/Factory | Lost 3 parts (1p2n) 14878 | -6/Factory | Build established: Scavenger-Gunner 14961 | -6/Factory | Discovered exit to Factory (range 9) 15109 | -6/Factory | Lost 3 parts (1p2w) 15263 | -6/Factory | Fabricated L-41 Fighter (x3) 15297 | -6/Factory | Lost 5 parts (2p1n2u) 15447 | -6/Factory | First assault squad dispatched 15531 | -6/Factory | Entered another Factory area 15531 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15557 | -5/Factory | Lost 3 allies 15578 | -5/Factory | Repaired Med. Treads 15600 | -5/Factory | Build established: Scavenger-Mutant 16074 | -5/Factory | Lost 8 parts (1p3n2u2w) 16146 | -5/Factory | Cargo convoy interrupted 16167 | -5/Factory | Core integrity fell below 50% 16180 | -5/Factory | Core integrity fell below 20% 16183 | -5/Factory | System corruption reached 10% 16184 | -5/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- corruption cleaned. 16175_ Hvy. Flak Cannon destroyed. 16176_ Adv. Targeting Computer destroyed. 16176_ K-01 Serf collects debris. 16176_ P-70 Sage destroyed. 16177_ Acquired 6 matter. 16177_ K-01 Serf collects debris. 16177_ W-25 Informer destroyed. 16177_ Antimatter Cannon destroyed. 16179_ Acquired 10 matter. 16179_ K-01 Serf collects debris. 16180_ Thermic Laser destroyed. 16181_ K-01 Serf collects debris. 16181_ P-70 Sage resets K-01 Serf, system corruption cleaned. 16181_ A0-MCA's Component Scanner destroyed. 16181_ K-01 Serf destroyed. 16182_ K-01 Serf collects debris. 16183_ Acquired 10 matter. 16184_ Acquired 11 matter. Map ----- +----------------------------------------------------+ | ???????????????? #??????????????????????????? | | ????????????????# ^^ ^#??????????????????????????? | | ????????????????# ^ ^##########?????????????????? | | #######?????????# # #?????????????????? | | ########### # """ #?????????????????? | | """"" + + """"" !#?????????????????? | | ########### # """"" #?????????????????? | | """"" #?????????# # #?????????????????? | | ########### # """ #?????????????????? | | """"" # # # """"" #?????????????????? | | # # # """"" [#?????????????????? | | """"" # + + #?????????????????? | | # # ##########?????????????????? | | # """ """ # #??????????????????????????? | | # """ """ # #??????????????????????????? | | # """ """ # #??????????????????????????? | | #? # %#################+#????????? | | ################# ???????? | | ???# + % ???????? | | ???# # k ??????? | | ???# # % % g ??????? | | ???# # ??????? | | ???# """" """" #k #########???????????? | | ???# """" """" # %% % ##??????????????????? | | ???# """" """" # % %=**##??????????????????? | | ???# """" """" # %= !*@%=%##??????????????????? | | ???# """" """" # % p%**!!=##??????????????????? | | ???# """" """" # %% p=%/*k!#???????????????????? | | ???# """" """" # %xx=!!%!#???????????????????? | | ???# # #=# * #???????????????????? | | ???############## % ### ;???????????????????? | | ??????????????? #?# # ??????????????????? | | ????????????? %^ #? "?????????????????? | | ????????????? ^% ?? R ""????????????????? | | ?????????????########?? p ? ????????????????? | | ??????????????????????? ? ???????????????? | | ??????????????????????## i ##?????????????????? | | ???????????????????????##### ##??????????????????? | | ???????????????????????????? #???????????????????? | | ????????????????????????????x#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 12 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 5 Salvage Targeting 1 Offensive Hacking 20 Item Schematics ----------------- Beam Cannon | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Assault Cannon | -9/Materials | Scanalyzed Shotgun | -9/Materials | Extracted Field Recycling Unit | -9/Materials | Extracted Plasma Cutter | -6/Factory | Scanalyzed CPS Tube | -6/Factory | Scanalyzed Imp. Datajack | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed PhysicsNavigationSpiker Manual? 0 Play Time 02:40:01 Cumulative 136.8 hours Start 2024.09.04 @ 14:59:48 End 2024.09.11 @ 12:34:38 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 46 Adventurer 13 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 42 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5cf8757c-1a02-4a37-9c22-ca1f08f47dea