Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.15 @ 16:03:48 Player: _Cogmind Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (348) 348 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2508 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 550/550 Matter 280/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Medium Storage Unit > --- WEAPON (3) ------- Light Assault Rifle Improved Assault Rifle > --- INVENTORY (10) --- Heat Sink Compact Matter Pod (150) Signal Interpreter Small Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit > --- WEAPON ----------- Medium Laser Improved Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Heat Sink Compact Matter Pod Signal Interpreter Small Laser Light Assault Rifle Light Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 19 | 7 . 2 7 3 Power 6 | 2 . . 3 1 Engine 6 | 2 . . 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . 1 1 Treads . | . . . . . Leg 4 | 2 . . 1 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 . 2 . . Device . | . . . . . Storage 3 | 1 . 2 . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 . . 3 1 Energy Gun 1 | . . . 1 . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . . 2 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . . 5 2 Power 1 | . . . 1 . Propulsion 3 | . . . 2 1 Utility . | . . . . . Weapon 3 | . . . 2 1 Highest Loss Streak 3 | . . . 3 2 Average Slot Usage (%) 84 | . 85 99 82 58 Engine 11 | . 14 14 11 9 Leg 25 | . 28 28 27 11 Storage 21 | . 14 27 22 18 Energy Gun 3 | . . . 5 9 Ballistic Gun 20 | . 28 28 16 11 Naked Turns . | . . . . . Heaviest Build 23 | 12 12 20 22 23 Greatest Support 30 | 20 20 20 30 20 Greatest Overweight (x) 2 | 1 . . 2 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 6 6 10 10 10 Average Capacity 9 | 5 6 9 10 10 Most Carried 9 | 6 6 6 9 8 Average Carried 6 | 2 5 5 7 7 Final Capacity 10 | 6 6 10 10 10 Final Carried 8 | 4 6 5 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 646 | 270 . 36 340 . Remotely . | . . . . . Salvage Created 455 | . . . 455 . Parts 35 | . . . 35 . Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 14 | . . . 14 . Guns 14 | . . . 14 . Classes Destroyed 5 | . . . 5 . Hauler 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 7 | . . . 7 . Grunt 5 | . . . 5 . Sentry 2 | . . . 2 . Best Kill Streak 7 | . . . 7 . Combat Bots Only 7 | . . . 7 . Max Kills in Single Turn 1 | . . . 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 849 | . . 38 741 70 Core 102 | . . 19 83 . Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 . 92 79 . Volleys Fired 55 | . 2 . 53 . Largest 2 | . 2 . 2 . Hottest 73 | . 40 . 73 . Shots Fired 103 | . 4 . 99 . Gun 103 | . 4 . 99 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 86 | . 4 . 82 . Thermal 17 | . . . 17 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | . 1 . 9 . Robot Miss Streak 4 | . 1 . 4 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 75 | . 2 . 73 . Core Hits 27 | . . . 27 . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 924 | . . . 924 . Guns 924 | . . . 924 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 772 | . . . 772 . Thermal 152 | . . . 152 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 48 | . . . 48 . Average Temperature 17 | . . . 17 . Received Heat Transfer 270 | . . . 252 18 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 444 | . . . 444 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 354 | . 44 16 354 78 Initial 73 | . . 16 5 73 Average 106 | . 19 16 197 73 Maximum Alert Level 1 | . . . 1 . Low Security (%) 77 | 100 100 100 52 100 Level 1 22 | . . . 47 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 1 3 26 2 Peak Tracking Total 8 | . 1 3 8 1 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 5 | . 4 . 1 . Terminals 5 | . 4 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 13 . 2 . Successful 10 | . 8 . 2 . Failed 5 | . 5 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 13 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 8 . 2 . Record 1 | . . . 1 . Prototype ID Bank 2 | . 2 . . . Branch Access Points 1 | . 1 . . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . . 1 . Patrol Status 2 | . 2 . . . Investigation Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 944 | 59 159 193 445 88 Spaces Moved 568 | 39 126 157 200 46 Core 12 | 12 . . . . Treads . | . . . . . Legs 556 | 27 126 157 200 46 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 150 Average Speed 127 | 107 120 120 129 174 Slowest Speed 180 | 120 120 120 180 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 4 25 29 20 6 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 686 | 55 130 162 286 53 Wait 22 | . 1 . 18 3 Move 564 | 38 125 156 199 46 Hop . | . . . . . Pick Up 21 | 10 2 1 8 . Fast Attach 1 | . . 1 . . Attach 14 | 6 . 1 5 2 Detach 1 | . . 1 . . Swap 4 | 1 . . 2 1 Drop 4 | . . 2 1 1 Fire 55 | . 2 . 53 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / Sto) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Identified exit to Mines 219 | -10/Materials | Entered Mines 266 | -10/Mines | Learned location of 1 exit from Materials 307 | -10/Mines | Build established: Mutant 316 | -10/Mines | Discovered new exit (range 4) 382 | -10/Mines | Discovered new exit (range 7) 412 | -10/Mines | Entered Materials 412 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 413 | -9/Materials | Identified exit to Storage 569 | -9/Materials | Destroyed 7 combat bots 828 | -9/Materials | Discovered new exit (range 16) 844 | -9/Materials | Lost 3 parts (2n1w) 857 | -9/Materials | Entered another Materials area 857 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 945 | -8/Materials | Self-destructed Last Messages --------------- 00806_ R-06 Scavenger collects Lgt. Ion Engine. 00807_ K-01 Serf collects debris. 00813_ Aluminum Leg destroyed. 00814_ K-01 Serf collects debris. 00815_ Y-45 Defender destroyed. 00820_ R-06 Scavenger collects Lgt. Treads. 00828_ EXIT=FOUND 00835_ R-06 Scavenger collects Lgt. Armor Plating. 00843_ Acquired 14 matter. 00853_ K-01 Serf collects debris. PARAMETERS=PROPULSION_1,WEAPON_1 LOCATION=UNKNOWN GOAL=ESCAPE 00877_ K-01 Serf collects debris. 00895_ Triggered Proton Bomb Trap. 00895_ A bubble of electromagnetic force engulfs the area. 00895_ Atomic Centrifuge disabled. 00928_ Dropped Ion Engine. 00942_ Aluminum Leg destroyed. 00944_ Med. Laser destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????? #?????????????????????? | | ???????????????????? #?????????????????????# | | ???????????????????? #????????????????????# | | ???????????????????? #????????????????????# | | ???????????????????# #????????????????????# | | ???????????????????# #????????????????????+ | | ???????????????????# +????????????????????# | | ???????????????????# #????????????????????# | | ??????????????????## ##????#??????????????# | | ??????????#########= #### ######?????????# | | ??????????? #?????????# | | ??????????????? Y ? #?????????# | | ??????????????????# @ #??????# #?????????# | | ?????????????????###/#######??# #?????????# | | ?????????????????# #??# ########### | | ?????????????????#""" #### | | ?????????????????#"Y " ############ | | ?????????????????#""" ####+#######?????? | | ?????????????????# # #??? | | ?????????????????# ! # """ """ "" #??? | | ?????????????????# # """ """ "?????? | | ?????????????????#! *# """ """ S????? | | ?????????????????########### ????? | | ???????????????????????????# ! !?? ????? | | ????????????????????????????#########???????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeTerrainScreen Manual? 0 Play Time 00:13:17 Cumulative 37.9 hours Start 2021.01.15 @ 15:50:32 End 2021.01.15 @ 16:03:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 33 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8ea3908-0550-4b29-bf65-8f41e96e6d91