Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.06 @ 00:36:38 Player: Palikka Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (162) 810 Value Destroyed (5549) 5549 Prototype IDs (15) 300 Alien Tech Used (4) 800 Bonus (2649) 2649 TOTAL SCORE: 17608 Bonus ------- High Alert Combat Kills 149 Entered DSFs 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1600 Matter 298/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Linear Accelerator Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Transmission Jammer Improved Power Shielding Hacking Suite Advanced Corruption Screen > --- WEAPON ----------- Heavy Mace Heavy Mace Phasing Sabre > --- INVENTORY -------- Micro Fission Core Field Propulsion Drive Field Propulsion Drive Impulse Thruster Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Stripper Sigix Containment Pod [Rating: 142] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Flight Unit Impulse Thruster Array Utility Signal Interpreter Device Advanced ECM Suite Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac DSF Res Qua Res Tes Acc Slots Evolved 18 | . . 2 2 2 2 . . 2 2 . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 4 | . . 1 1 . 1 . . . 1 . . . . . . Utility 11 | . . 1 1 2 1 . . 2 1 . 1 . 1 . 1 Weapon 2 | . . . . . . . . . . . 1 . . . 1 Parts Attached 212 | 6 16 26 43 28 12 3 6 22 4 3 10 7 12 2 12 Power 18 | 1 2 3 3 2 1 . . 2 . . 1 . 3 . . Engine 6 | 1 2 2 . 1 . . . . . . . . . . . Core 9 | . . 1 3 1 1 . . 1 . . . . 2 . . Reactor 3 | . . . . . . . . 1 . . 1 . 1 . . Propulsion 78 | 2 8 9 21 10 2 2 2 5 3 3 3 1 3 2 2 Treads 26 | 2 8 9 7 . . . . . . . . . . . . Leg 26 | . . . 14 8 1 1 2 . . . . . . . . Wheel 1 | . . . . 1 . . . . . . . . . . . Hover 3 | . . . . 1 1 1 . . . . . . . . . Flight 22 | . . . . . . . . 5 3 3 3 1 3 2 2 Utility 74 | 1 3 8 8 11 7 . 4 11 1 . 5 1 6 . 8 Device 16 | . . . 3 2 2 . 1 1 . . 1 . 4 . 2 Storage 6 | 1 2 1 . 1 . . . . . . 1 . . . . Processor 26 | . 1 . 1 2 5 . 3 4 1 . 3 . 1 . 5 Hackware 4 | . . . . . . . . 3 . . . . . . 1 Protection 22 | . . 7 4 6 . . . 3 . . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 42 | 2 3 6 11 5 2 1 . 4 . . 1 5 . . 2 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 17 | 2 3 6 5 . . 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . Launcher 5 | . . . 3 2 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . 1 1 1 . . 2 . . . 3 . . . Slashing Weapon 11 | . . . 2 2 1 . . 1 . . 1 2 . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 . 1 . 2 . . . 2 . . 4 Parts Lost 105 | . 3 11 23 15 10 . 6 2 . 2 3 . 11 . 19 Power 7 | . . 1 1 2 1 . . . . . . . 1 . 1 Propulsion 42 | . 2 5 12 5 3 . 2 1 . 2 1 . 3 . 6 Utility 36 | . . 2 3 5 4 . 3 1 . . 2 . 6 . 10 Weapon 20 | . 1 3 7 3 2 . 1 . . . . . 1 . 2 Highest Loss Streak 8 | . 3 5 8 5 4 . 4 2 . 2 1 . 5 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 98 96 96 71 56 72 82 90 92 89 85 80 82 59 Engine 4 | . 14 7 . 5 . . . . . . . . . . . Core 3 | . . 2 8 1 4 . . 2 5 5 . . 2 4 1 Treads 12 | . 28 31 12 . . . . . . . . . . . . Leg 10 | . . . 21 28 19 3 11 . . . . . . . . Flight 3 | . . . . . . . . 13 24 24 20 14 14 17 8 Device 4 | . . . 4 9 11 6 10 . . . 1 . 5 8 4 Storage 7 | . 14 11 9 7 5 . . . . . 3 4 4 4 2 Processor 16 | . 13 11 12 9 9 26 29 36 33 36 34 38 29 30 31 Hackware 1 | . . . . . . . . 6 10 10 5 4 4 4 6 Protection 7 | . . 10 9 15 7 . . 4 5 5 4 4 2 . . Ballistic Gun 10 | . 28 21 11 . . 5 1 . . . . . . . . Impact Weapon 2 | . . . 3 . 7 6 6 7 10 10 9 10 5 4 1 Slashing Weapon 2 | . . . . 12 2 . . 2 . . 3 2 4 4 2 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 62 | 13 33 56 62 54 44 9 10 21 13 13 31 33 46 33 34 Greatest Support 80 | 40 40 60 80 61 66 10 16 32 37 39 46 48 48 46 46 Greatest Overweight (x) 2 | . . 1 1 2 1 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 15 5 5 5 5 5 10 10 10 10 10 Average Capacity 14 | 6 10 19 20 15 13 5 5 5 5 5 8 10 10 10 7 Most Carried 20 | 4 12 20 20 17 11 5 5 5 5 5 10 10 10 9 9 Average Carried 12 | 1 9 16 19 14 9 4 5 4 4 4 7 9 9 8 5 Final Capacity 20 | 8 15 20 20 15 5 5 5 5 5 5 10 10 10 10 5 Final Carried 20 | 4 12 20 18 12 4 5 5 5 5 5 10 10 10 9 3 Class Distribution -------------------- 68% | Mutant 18% | Scavenger-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/DSF Mutant | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Ninja | -2/Testing Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac DSF Res Qua Res Tes Acc Matter Collected 3929 | 202 629 834 925 480 55 . 106 258 29 61 109 80 77 31 53 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7153 | . 605 1270 1855 1039 510 . 161 777 29 270 480 . 77 35 45 Parts 313 | . 40 81 93 58 8 . 4 14 1 4 10 . . . . Haulers Intercepted 14 | . 2 3 1 3 . . . 4 . . 1 . . . . Recyclers Shooed 6 | . 2 1 . 1 1 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac DSF Res Qua Res Tes Acc Combat Hostiles Destroyed 116 | . 12 23 40 23 5 . 3 2 . 4 4 . . . . Melee 23 | . . . 6 10 1 . 2 1 . . 3 . . . . Guns 55 | . 12 23 20 . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . 1 . . . . . AOE 18 | . . . 5 13 . . . . . . . . . . . Classes Destroyed 14 | . 5 2 4 2 . . . 1 . . . . . . . Worker 2 | . . . 2 . . . . . . . . . . . . Builder 2 | . . . 1 1 . . . . . . . . . . . Hauler 14 | . 2 3 1 3 . . . 4 . . 1 . . . . Recycler 11 | . 1 1 3 1 2 . 1 1 . . 1 . . . . Operator 1 | . . . . . . . . 1 . . . . . . . Watcher 16 | . 2 2 1 . 1 . . 4 1 . 1 . 2 1 1 Swarmer 28 | . 3 3 9 10 . . 3 . . . . . . . . Grunt 49 | . 9 10 18 8 2 . . . . 2 . . . . . Brawler 2 | . . . 1 1 . . . . . . . . . . . Duelist 4 | . . 2 1 . . . . . . 1 . . . . . Sentry 19 | . . 8 9 1 1 . . . . . . . . . . Specialist 2 | . . . 2 . . . . . . . . . . . . Hunter 2 | . . . . 1 . . . . . 1 . . . . . Programmer 10 | . . . . 2 2 . . 2 . . 4 . . . . Best Kill Streak 11 | . 4 6 8 11 5 . 4 3 1 3 2 . 1 1 1 Combat Bots Only 9 | . 4 5 6 9 3 . 3 1 . 3 2 . . . . Max Kills in Single Turn 4 | . 2 2 3 4 1 . 1 1 1 1 1 . 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 4 | . . . 2 4 . . . . . . . . . . . Melee 1 | . . . 1 1 1 . 1 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac DSF Res Qua Res Tes Acc Damage Taken 17167 | . 763 1658 3984 2511 1520 . 931 687 . 380 668 370 1257 . 2438 Core 4118 | . 141 142 388 334 577 . 163 162 . 113 225 122 307 . 1444 Absorbed by Shields 34 | . . . . . . . . . . . . . . . 34 Redirected to Shielding 331 | . . . . 108 . . . . . . 44 10 169 . . Core Remaining (%) 62 | 100 43 64 29 52 . . 12 83 . 90 . 73 . 78 . Volleys Fired 276 | . 65 82 119 10 . . . . . . . . . . . Largest 2 | . 2 2 2 1 . . . . . . . . . . . Hottest 56 | . 46 46 56 33 . . . . . . . . . . . Shots Fired 482 | . 130 150 192 10 . . . . . . . . . . . Gun 464 | . 130 150 184 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 18 | . . . 8 10 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 464 | . 130 150 184 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 15 | . . . 8 7 . . . . . . . . . . . Electromagnetic 3 | . . . . 3 . . . . . . . . . . . Robot Hit Streak 21 | . 6 16 21 2 . . . . . . . . . . . Robot Miss Streak 4 | . 4 4 4 2 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 10 | . 5 3 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 526 | . 72 112 163 46 35 . 6 30 1 14 33 . 12 1 1 Core Hits 187 | . 25 47 69 34 2 . 2 4 . 1 2 . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 21 | . . 1 3 . 7 . 1 3 . 2 2 . 2 . . Critical Strikes 29 | . . 1 3 7 8 . 1 3 . 2 2 . 2 . . Destroy 2 | . . 1 1 . . . . . . . . . . . . Smash 21 | . . . 2 1 8 . 1 3 . 2 2 . 2 . . Sever 6 | . . . . 6 . . . . . . . . . . . Melee Attacks 362 | . . . 38 90 56 . 15 43 6 15 47 4 25 5 18 Impact 239 | . . . 37 7 43 . 15 34 6 15 42 3 22 4 11 Slashing 123 | . . . 1 83 13 . . 9 . . 5 1 3 1 7 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . 1 5 3 . 1 8 . 2 2 . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . Follow-up Attacks 23 | . . . . 5 3 . . 4 1 1 7 . 2 . . Damage Inflicted 16289 | . 1063 1777 3986 2534 1358 . 265 1823 63 866 1880 . 444 74 156 Guns 4855 | . 1063 1777 2015 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 2197 | . . . 935 1164 . . . . . . . . . . 98 Melee 9237 | . . . 1036 1370 1358 . 265 1823 63 866 1880 . 444 74 58 Ramming . | . . . . . . . . . . . . . . . . Kinetic 4855 | . 1063 1777 2015 . . . . . . . . . . . . Thermal 287 | . . . . 287 . . . . . . . . . . . Explosive 1673 | . . . 935 738 . . . . . . . . . . . Electromagnetic 237 | . . . . 139 . . . . . . . . . . 98 Impact 7528 | . . . 1036 135 1198 . 265 1632 63 866 1781 . 420 74 58 Slashing 1709 | . . . . 1235 160 . . 191 . . 99 . 24 . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . 19 13 13 25 7 . . 3 3 . . . Average Corruption 7 | . . . . 7 8 13 14 5 . . 2 3 . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 14 | . . . . . . . . . . . 4 3 . . 7 Effects 84 | . . . . 49 8 2 14 4 . . 4 3 . . . Message Errors 13 | . . . . 7 2 . 2 1 . . . 1 . . . Matter Fused 20 | . . . . 11 1 . 3 2 . . 2 1 . . . Heat Flow Errors 17 | . . . . 10 . 1 3 1 . . 1 1 . . . Energy Discharges 10 | . . . . 5 1 . 3 . . . 1 . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . . . Data Loss (minor) 11 | . . . . 8 1 . 2 . . . . . . . . Data Loss (major) 3 | . . . . 3 . . . . . . . . . . . Alerts 3 | . . . . 2 1 . . . . . . . . . . Misdirections 5 | . . . . 1 2 1 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 2429 | . . . 244 145 303 . 108 621 39 214 549 . 144 19 43 Projectiles 12 | . . . . . 12 . . . . . . . . . . Explosions 128 | . . . 75 44 . . . . . . . . . . 9 Melee 2289 | . . . 169 101 291 . 108 621 39 214 549 . 144 19 34 Knockbacks 50 | . . . 5 . 12 . 1 6 . 8 12 . 4 1 1 Impact 42 | . . . 5 . 7 . 1 6 . 7 10 . 4 1 1 Kinetic . | . . . . . . . . . . . . . . . . Secondary 8 | . . . . . 5 . . . . 1 2 . . . . Self-Inflicted Damage 189 | . . . 23 117 . . . . . . . . . . 49 Shots 5 | . . . 1 3 . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 269 | . 43 57 32 269 . 253 228 246 . 146 131 165 . . . Average Temperature 52 | . 9 16 8 95 . 127 111 114 . 49 67 104 . . . Received Heat Transfer 3538 | . 324 471 1647 345 411 . 96 63 . 30 9 70 36 . 36 Effects 3 | . . . . 3 . . . . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 47 | . . . 10 1 6 . 1 13 1 3 7 . 3 . 2 Impact Corruptions 94 | . . . 13 . 14 . 5 24 1 6 22 . 6 1 2 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 250 | . . . . 250 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac DSF Res Qua Res Tes Acc Peak Influence 711 | . 209 310 593 479 294 117 261 338 105 133 569 429 457 245 711 Initial 245 | . . . 117 244 210 102 67 44 77 73 74 232 240 245 135 Average 178 | . 48 119 170 248 178 102 130 166 84 98 329 311 309 179 441 Maximum Alert Level 3 | . 1 1 2 2 1 . 1 1 . . 2 2 2 1 3 Low Security (%) 61 | 100 99 73 71 31 35 100 87 80 100 100 26 . . 55 18 Level 1 30 | . . 26 19 59 64 . 12 19 . . 41 89 90 44 17 Level 2 7 | . . . 8 8 . . . . . . 32 10 9 . 64 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . Squads Dispatched 49 | . 2 1 8 8 . . 4 4 . . 2 2 3 . 15 Investigation 13 | . . . . 1 . . 2 . . . 1 1 . . 8 Extermination 5 | . . . . 2 . . . 1 . . . . . . 2 Reinforcement 27 | . 2 1 4 5 . . 2 3 . . 1 1 3 . 5 Assault 1 | . . . 1 . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . 2 Construction Impeded 3 | . . . 2 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac DSF Res Qua Res Tes Acc Distress Signals 17 | . 1 1 4 . 5 . . . 1 . . . . . 5 Communications Jammed 37 | . . . . . . . . . . . . . 20 . 17 Distress Signals 18 | . . . . . . . . . . . . . 1 . 17 Times Spotted 407 | . 19 38 64 38 22 2 21 25 1 15 28 13 15 3 103 Peak Tracking Total 32 | . 4 7 7 8 11 3 10 11 2 9 9 7 4 2 32 Tactical Retreats 43 | . 1 2 . 2 3 . 3 3 . . 5 4 5 . 15 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac DSF Res Qua Res Tes Acc Traps Triggered 13 | . 2 . . 4 1 . 1 2 . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 3 | . . 3 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac DSF Res Qua Res Tes Acc Machines Disabled 9 | . . . . 2 . . . . . . 1 3 . 2 1 Max in Single Turn 2 | . . . . 2 . . . . . . 1 1 . 1 1 Garrison Access 6 | . . . . . . . . 2 . . 2 . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac DSF Res Qua Res Tes Acc Machines Accessed 75 | . 6 10 9 6 2 . 2 8 2 . 5 9 4 2 10 Terminals 62 | . 6 10 8 5 1 . 2 5 2 . 3 8 2 2 8 Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 12 | . . . 1 1 1 . . 2 . . 2 1 2 . 2 Total Hacks 157 | . 15 26 21 10 4 . 5 15 2 . 6 12 7 4 30 Successful 65 | . 7 17 7 2 1 . 2 8 1 . 3 3 5 4 5 Failed 92 | . 8 9 14 8 3 . 3 7 1 . 3 9 2 . 25 Catastrophic 18 | . 1 1 2 2 1 . 2 1 . . . 3 1 . 4 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 32 | . 3 6 9 . 2 . . 6 1 . . 2 3 . . Terminals 141 | . 15 26 19 9 2 . 5 12 2 . 4 11 5 4 27 Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 15 | . . . 2 1 2 . . 2 . . 2 1 2 . 3 Terminal Hacks 45 | . 4 13 4 2 . . 2 4 1 . 1 3 2 4 5 Record 4 | . . . . . . . 1 . . . . 2 . . 1 Robot Analysis 1 | . . . . . . . . . . . . . . . 1 Prototype ID Bank 7 | . 3 4 . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . 1 . . 2 Open DSF 5 | . . . . 1 . . . 1 1 . 1 . 1 . . Level Access Points 2 | . . . . . . . . 1 . . . . . 1 . Branch Access Points 4 | . . 1 1 . . . . 1 . . . . . . 1 Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . 1 . Alert Level 1 | . . 1 . . . . . . . . . . . . . Unreport Threat 5 | . . 1 1 . . . 1 1 . . . . . 1 . Locate Traps 5 | . . 2 1 1 . . . . . . . . . 1 . Disarm Traps 1 | . . 1 . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . Zone Layout 3 | . . 2 . . . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . 2 . . 2 . 2 . . Seal Access 6 | . . . . . . . . 2 . . 2 . 2 . . Unauthorized Hacks 13 | . 3 4 3 . 1 . . 1 . . . . 1 . . Terminals 13 | . 3 4 3 . 1 . . 1 . . . . 1 . . Track 5 | . 1 3 1 . . . . . . . . . . . . Botnet 8 | . 2 1 2 . 1 . . 1 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 60 | . 6 8 9 5 2 . 2 5 1 . 2 6 2 2 10 Full Trace Events 12 | . . . . . . . 2 . . . 1 1 . . 8 Feedback Events 2 | . . . . . . . 1 . . . . . . . 1 Corruption 2 | . . . . . . . 1 . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . 139 . . . . . . . Total Part Build Rating 18 | . . . . . . . . 18 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac DSF Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac DSF Res Qua Res Tes Acc Total Allies 1 | . . . . . . 1 . . . . . . . . . Largest Group 1 | . . . . . . 1 . . . . . . . . . Highest-Rated Group 31 | . . . . . . 31 . . . . . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . . . . . Total Orders 1 | . . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . . . 1 . . . . . . . Ally Attacks 8 | . . . . . . 8 . . . . . . . . . Total Damage 105 | . . . . . . 105 . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac DSF Res Qua Res Tes Acc Robot Analysis Total 1 | . . . . . . . . . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 . . . . . . . Drone Recoveries 2 | . . . . . . . . 2 . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac DSF Res Qua Res Tes Acc Turns Passed 11467 | 65 1748 1831 2518 1798 698 66 287 565 73 104 413 219 385 152 545 Spaces Moved 10890 | 35 931 893 1200 1325 477 90 302 955 225 185 776 475 816 416 1789 Core 128 | 3 . . . . 122 . . . . . . . . . 3 Treads 2306 | 32 931 893 450 . . . . . . . . . . . . Legs 2412 | . . . 750 1324 337 . 1 . . . . . . . . Wheels 1 | . . . . 1 . . . . . . . . . . . Hover 415 | . . . . . 18 90 301 6 . . . . . . . Flight 5628 | . . . . . . . . 949 225 185 776 475 816 416 1786 Fastest Speed 20 | 50 160 160 115 110 50 60 70 24 23 24 28 36 36 33 20 Average Speed 81 | 150 160 160 157 112 105 65 76 34 23 26 33 38 38 33 24 Slowest Speed 240 | 160 160 240 240 186 200 70 120 70 24 30 39 39 39 33 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 47 | . . . . . . . . 5 . 2 7 2 8 2 21 Cave-ins Triggered 2 | . . . . . 1 . 1 . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . 2 Exploration Rate (%) 46 | 4 96 71 80 39 21 64 14 33 6 94 22 69 23 52 52 Regions Visited 15 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 . . . 1 1 1 . 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 97 | . . . 13 19 12 . 6 10 3 . 9 1 10 1 13 Terrain Destroyed 193 | . . . 57 71 12 . 6 10 3 . 9 1 10 1 13 Melee 85 | . . . 1 19 12 . 6 10 3 . 9 1 10 1 13 Projectile . | . . . . . . . . . . . . . . . . AOE 108 | . . . 56 52 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac DSF Res Qua Res Tes Acc Total 12387 | 44 1068 1144 1600 1505 572 95 323 1123 235 214 856 505 843 420 1840 Wait 492 | . 21 115 132 36 24 . 1 92 . 8 33 1 . . 29 Move 10790 | 34 930 892 1199 1324 477 89 301 945 224 181 761 470 801 411 1751 Hop 40 | . . . . . . . . 4 . 1 7 2 7 2 17 Pick Up 128 | 4 19 22 38 13 3 2 . 3 2 5 5 7 2 1 2 Fast Attach 85 | 6 1 1 6 10 7 3 6 17 3 1 5 4 7 . 8 Attach 89 | . 3 15 29 13 5 . . 3 1 2 3 3 4 2 6 Detach 25 | . . . 6 3 . . . 7 . . 3 . . . 6 Swap 41 | . 12 10 8 5 . . . 2 . . 2 1 1 . . Drop 101 | . 17 7 25 13 4 1 . 10 1 3 1 13 1 . 5 Fire 276 | . 65 82 119 10 . . . . . . . . . . . Melee 315 | . . . 38 77 52 . 15 36 4 13 36 4 20 4 16 Ram . | . . . . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . 4 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -6/Waste -6/Factory -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -4/DSF -3/Research -3/Quarantine -2/Research -2/Testing -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 23 | -11/Junkyard | Discovered new exit (range 14) 66 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 12) 427 | -10/Materials | Identified exit to Materials 841 | -10/Materials | Discovered exit to Materials (range 7) 1202 | -10/Materials | Discovered exit to Materials (range 13) 1238 | -10/Materials | Core integrity fell below 50% 1294 | -10/Materials | Lost 3 parts (2n1w) 1515 | -10/Materials | Discovered new exit (range 8) 1814 | -10/Materials | Entered another Materials area 1814 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2224 | -9/Materials | Discovered new exit (range 6) 2421 | -9/Materials | Discovered new exit (range 5) 2428 | -9/Materials | Identified exit to Materials 2529 | -9/Materials | Lost 5 parts (1p2n1u1w) 2763 | -9/Materials | Build established: Scavenger-Mutant 2805 | -9/Materials | Identified exit to Mines 3143 | -9/Materials | Lost 3 parts (1n1u1w) 3378 | -9/Materials | Discovered exit to Materials (range 14) 3645 | -9/Materials | Entered another Materials area 3645 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3802 | -8/Materials | Identified exit to Storage 4856 | -8/Materials | Build established: Mutant 5016 | -8/Materials | Lost 3 parts (1n2w) 5154 | -8/Materials | Lost 4 parts (2n1u1w) 5644 | -8/Materials | Garrison activated, responded to threat 5751 | -8/Materials | Core integrity fell below 50% 6042 | -8/Materials | Lost 8 parts (1p3n1u3w) 6045 | -8/Materials | First assault squad dispatched 6145 | -8/Materials | Discovered new exit (range 11) 6161 | -8/Materials | Identified exit to Factory 6163 | -8/Materials | Entered Factory 6163 | -7/Factory | Evolved 2 slots: Utility x2 7072 | -7/Factory | Discovered new exit (range 6) 7095 | -7/Factory | Discovered new exit (range 4) 7387 | -7/Factory | System corruption reached 10% 7821 | -7/Factory | Destroyed 9 combat bots 7822 | -7/Factory | Lost 5 parts (2n2u1w) 7850 | -7/Factory | Discovered new exit (range 18) 7961 | -7/Factory | Entered another Factory area 7961 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7962 | -6/Factory | Lost 4 parts (1p1n1u1w) 8278 | -6/Factory | Discovered new exit (range 6) 8350 | -6/Factory | Lost 3 parts (1n1u1w) 8503 | -6/Factory | Lost 4 parts (1n2u1w) 8534 | -6/Factory | Crushed by falling debris 8534 | -6/Factory | System corruption reached 10% 8576 | -6/Factory | Lost 3 parts (1p1n1u) 8580 | -6/Factory | Core integrity fell below 50% 8659 | -6/Factory | Manually triggered Chute Trap 8659 | -6/Factory | Sucked down chute 8659 | -6/Factory | Entered Waste 8660 | -6/Waste | Met a frightened Derelict 8671 | -6/Waste | Spotted C-40 Crusher 8684 | -6/Waste | Spotted C-40 Crusher 8705 | -6/Waste | Spotted C-40 Crusher 8714 | -6/Waste | Discovered new exit (range 15) 8724 | -6/Waste | Identified exit to Factory 8725 | -6/Waste | Entered Factory 8968 | -6/Factory | Discovered new exit (range 21) 8986 | -6/Factory | Crushed by falling debris 8986 | -6/Factory | Core integrity fell below 20% 9011 | -6/Factory | Identified exit to Factory 9012 | -6/Factory | Entered another Factory area 9012 | -5/Factory | Evolved 2 slots: Utility x2 9017 | -5/Factory | Lost 4 parts (2n2u) 9043 | -5/Factory | Identified exit to Upper Caves 9249 | -5/Factory | Fabricated Quantum Reactor? 9491 | -5/Factory | Identified exit to Factory 9577 | -5/Factory | Entered another Factory area 9577 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9579 | -4/Factory | Identified exit to DSF 9650 | -4/Factory | Entered DSF 9650 | -4/DSF | Encountered a pitched battle between 0b10 and Warlord forces 9689 | -4/DSF | Sterilization system engaged 9709 | -4/DSF | Ambient heat levels rising (+10) 9724 | -4/DSF | Ambient heat levels rising (+10) 9737 | -4/DSF | Discovered new exit (range 21) 9739 | -4/DSF | Ambient heat levels rising (+10) 9753 | -4/DSF | Identified exit to Research 9754 | -4/DSF | Ambient heat levels rising (+10) 9754 | -4/DSF | Entered Research 9754 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9812 | -3/Research | Build established: Hacker-Sprinter 9965 | -3/Research | Spotted B-86 Titan 10161 | -3/Research | Discovered new exit (range 4) 10162 | -3/Research | Identified exit to Quarantine 10167 | -3/Research | Entered Quarantine 10176 | -3/Quarantine | Found Alien Impact Weapon 10176 | -3/Quarantine | Identified Core Stripper 10221 | -3/Quarantine | Build established: Mutant 10225 | -3/Quarantine | Found Alien Artifact 10225 | -3/Quarantine | Identified Terrabomb 10225 | -3/Quarantine | Used Terrabomb 10256 | -3/Quarantine | Found Alien Artifact 10259 | -3/Quarantine | Found Alien Artifact 10271 | -3/Quarantine | Met incapacitated Sigix Warrior 10271 | -3/Quarantine | Lockdown squad dispatched 10273 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 10274 | -3/Quarantine | Unlocked Sigix quarantine chamber 10279 | -3/Quarantine | Spotted Lightning 10288 | -3/Quarantine | Spotted Lightning 10376 | -3/Quarantine | Discovered new exit (range 16) 10386 | -3/Quarantine | Identified exit to Research 10386 | -3/Quarantine | Entered Research 10386 | -2/Research | Evolved 2 slots: Power x1, Utility x1 10575 | -2/Research | Lost 5 parts (1p3u1w) 10693 | -2/Research | Lost 4 parts (1n3u) 10763 | -2/Research | Discovered new exit (range 21) 10770 | -2/Research | Identified exit to Testing 10771 | -2/Research | Entered Testing 10794 | -2/Testing | Identified exit to Access 10923 | -2/Testing | Entered Access 10923 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 11020 | -1/Access | Spotted B-99 Colossus 11175 | -1/Access | Identified exit to Command 11175 | -1/Access | Identified Hpw. Transdimensional Reconstructor 11175 | -1/Access | Warped through subspace 11216 | -1/Access | Identified Transdimensional Reconstructor 11216 | -1/Access | Warped through subspace 11221 | -1/Access | Search patrols dispatched 11250 | -1/Access | Spotted B-99 Colossus 11324 | -1/Access | Found Prototype Slashing Weapon 11363 | -1/Access | Identified Nanosword 11373 | -1/Access | Core integrity fell below 50% 11454 | -1/Access | Search patrols dispatched 11458 | -1/Access | Core integrity fell below 20% 11468 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11454_ U-05 Engineer lays Concrete. 11455_ U-05 Engineer builds a Wall. 11456_ C-30 ARC bursts open, deploying its payload. 11456_ S-43 Plague unfolds itself. 11456_ K-01 Serf destroyed. 11457_ Penetrated by Slug. 11457_ Slug penetrates S-43 Plague. 11457_ Acquired 9 matter. 11457_ Slug penetrates Wall. 11457_ Adv. Melee Analysis Suite destroyed. 11460_ Slug penetrates U-05 Engineer. 11460_ U-05 Engineer destroyed. 11461_ Acquired 25 matter. 11461_ Slug penetrates Wall. 11463_ Triggered Stasis Trap. 11463_ A bubble of rippling energy engulfs the area. 11463_ Field strength at 94. 11463_ Wave Collapse Detector explodes. 11463_ U-05 Engineer destroyed. 11466_ Exp. Q-thruster destroyed. Map ----- +----------------------------------------------------+ | ???# "#??# #?????????# + + | | ???# ##??# * #?????????# #### | | ???# #???# =#?????????# ???# | | ???# #???# #?????????# ????########## | | #####/###### #?????????######?????????????? | | ##########????????????????????????????? | | #????????????????????????????????###### | | #????????????????????????????????# | | #????????????????????????????????# | | #????????????????????????????????# | | #????????????????????????????????# | | #????????????????????????????????# ! | | ######"##########???????????????????????????#* | | ???# #???????????????????????????###### | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# " #????????????????????????????????? | | ???# ! """ #????????????????????????????????? | | ???# ! ! """#????#######?????????????????????? | | ???# *= " #????# ??????????????????????? | | ???# #????# ?????????????????????? | | ???# #????# ?????????????????????? | | ???# #????# ?????????????????????? | | ???# #????# #??????????????????????? | | ???# * #????# #??????????????????????? | | ???####### ! ####### @#??????????????????????? | | ##+##### ss #??????????????????????? | | s #??????????????????????? | | s #?????????????########## | | " #?????????????# | | """ #?????????????# ! | | """s #?????????????# ! ! | | # " s #?????????????# !! | | # #?????????????# | | # #?????????????# | | + #?????????????#########+ | | # #### #?????????????????????# | | ### ???####################????????############## | | ??#????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# " # | | ???????????????????????????????????# """ + | | ???????????????????????????????????# """ # | | ???????????????????????????????????# " / | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 39 Energy Capacity 295 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Corruption Block 20 Armor Coverage 450 Resistance: TH 20 Power Shielding 66 Propulsion Shielding 66 Melee Speed Boost 30 Evasion (%) 78 Targeting Accuracy 12 Melee Accuracy 42 Target Analysis 8 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Quantum Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Core Stripper Terrabomb High-powered Transdimensional Reconstructor Transdimensional Reconstructor Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed VisualCoilStick Manual? 0 Play Time 02:19:17 Cumulative 332.1 hours Start 2023.03.05 @ 22:13:34 End 2023.03.06 @ 00:36:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 416 Rogue 416 Adventurer 0 Explorer 0 Win Type - Total 35 Types 25/0/7/3/0/0/0/0/0 Lore% 83 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da1fef87-2fa2-4b7b-81cc-c00ba9a97fb8