Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 15:37:58 Player: GiggleBox Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (96) 480 Value Destroyed (4624) 4624 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1285) 1285 TOTAL SCORE: 11429 Bonus ------- High Alert Combat Kills 585 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 275/300 Energy 96/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit Advanced Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Laser Autogun KE Penetrator KE Penetrator Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Seismic Detector Improved Targeting Computer Armor Integrity Analyzer Transmission Jammer Core Shielding Improved Medium Armor Plating Tractor Beam > --- WEAPON ----------- Heavy Rocket Launcher Heavy Rocket Launcher > --- INVENTORY -------- Advanced Treads Improved Carbon-fiber Leg Flexi-carbon Leg High-capacity Matter Pod Structural Scanner Advanced Sensor Array Kinecellerator Field Laser Field Laser Field Laser Assault Rifle Autogun Gauss Rifle Missile Launcher Missile Launcher [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Autogun Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Launcher Heavy Rocket Launcher Build | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Gar Fac Slots Evolved 12 | . . . . 4 2 . 2 2 . 2 Power 1 | . . . . . . . . 1 . . Propulsion 3 | . . . . 1 1 . . . . 1 Utility 7 | . . . . 3 1 . 2 1 . . Weapon 1 | . . . . . . . . . . 1 Parts Attached 79 | 8 12 . 3 16 . 11 4 . 16 9 Power 11 | 1 3 . . 2 . 1 . . 2 2 Engine 7 | 1 3 . . 1 . . . . 1 1 Core 3 | . . . . 1 . 1 . . 1 . Reactor 1 | . . . . . . . . . . 1 Propulsion 21 | 2 2 . 1 5 . 4 1 . 5 1 Treads 9 | 2 2 . 1 2 . . . . 2 . Leg 12 | . . . . 3 . 4 1 . 3 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 23 | 2 4 . 1 6 . 2 3 . 3 2 Device 8 | 1 . . . 2 . 1 2 . 1 1 Storage 4 | 1 2 . . . . . . . 1 . Processor 5 | . . . 1 2 . . 1 . . 1 Hackware . | . . . . . . . . . . . Protection 6 | . 2 . . 2 . 1 . . 1 . Artifact . | . . . . . . . . . . . Weapon 24 | 3 3 . 1 3 . 4 . . 6 4 Energy Gun 5 | 1 . . . . . . . . 4 . Energy Cannon 3 | . 1 . . 1 . . . . . 1 Ballistic Gun 12 | 2 2 . 1 2 . . . . 2 3 Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . . . . . 4 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 50 | . 1 . 4 6 . 5 1 . 20 13 Power 8 | . 1 . . 1 . 1 . . 2 3 Propulsion 14 | . . . 2 2 . 1 . . 7 2 Utility 14 | . . . 1 2 . 1 1 . 6 3 Weapon 14 | . . . 1 1 . 2 . . 5 5 Highest Loss Streak 11 | . 1 . 4 2 . 2 1 . 11 11 To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | 3 13 15 14 13 15 13 14 14 11 11 Power . | . . . . . 1 . . . . . Propulsion 1 | 1 2 2 1 . 3 2 2 3 1 . Utility 5 | . 6 8 7 7 6 5 4 3 3 2 Weapon 5 | . 4 5 4 5 5 5 8 8 7 8 Tool/Special . | . . . . . . . . . . . Unused Backups 6 | . 2 1 . 3 . . . . . . Power . | . . . . . . . . . . . Propulsion 2 | . 2 . . . . . . . . . Utility 3 | . . 1 . 2 . . . . . . Weapon 1 | . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 97 97 84 88 93 94 74 50 Engine 7 | . 14 14 14 7 . . . . 3 . Core 1 | . . . . 1 7 6 6 5 3 3 Treads 15 | . 28 28 27 17 . . . . 2 3 Leg 7 | . . . . 8 23 28 26 23 14 2 Device 9 | . 10 7 7 9 7 7 19 23 7 4 Storage 11 | . 14 14 14 9 7 7 6 5 9 9 Processor 9 | . . . 3 21 15 15 13 17 14 14 Protection 4 | . 3 6 1 4 7 8 6 5 5 . Energy Gun 1 | . 2 . . . . 2 . . 2 . Ballistic Gun 14 | . 25 28 27 15 7 . . . 1 10 Launcher 2 | . . . . . . 7 13 11 5 . Peak Build Rating 56 | 7 10 11 12 35 35 42 51 52 56 55 Average Rating 24 | 5 9 10 10 24 35 35 46 52 40 42 On Entrance 26 | . 7 10 11 12 35 35 42 51 52 32 Naked Turns . | . . . . . . . . . . . Heaviest Build 61 | 13 34 34 34 44 43 43 45 44 61 54 Greatest Support 72 | 40 40 40 40 60 54 72 69 69 69 25 Greatest Overweight (x) 2 | . . . . 2 . . . . 2 2 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 13 Most Carried 15 | 4 15 15 15 15 15 15 15 14 15 13 Average Carried 12 | 3 13 15 14 13 15 13 14 14 11 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 15 15 14 15 15 15 15 14 13 4 Class Distribution -------------------- 75% | Mutant 17% | Scavenger-Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Garrison Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Gar Fac Matter Collected 3311 | 301 799 139 74 735 . 205 175 45 527 311 Remotely 595 | . . . . . . . 175 45 375 . Salvage Created 3427 | 30 657 150 136 729 . 238 129 222 483 653 Parts 141 | 3 42 8 5 26 . 16 3 6 10 22 Haulers Intercepted 4 | . 2 . . 2 . . . . . . Recyclers Shooed 4 | . 2 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Gar Fac Combat Hostiles Destroyed 81 | . 13 4 3 12 . 8 6 9 17 9 Guns 32 | . 12 4 3 8 . 1 . . 2 2 Cannons 5 | . . . . 4 . . . . . 1 AOE 44 | . 1 . . . . 7 6 9 15 6 Classes Destroyed 15 | 1 7 . 1 2 . 1 . . 2 1 Worker 2 | . 1 . . . . . . 1 . . Builder 4 | . 1 . . . . . . 1 . 2 Tunneler 1 | 1 . . . . . . . . . . Hauler 4 | . 2 . . 2 . . . . . . Recycler 3 | . 1 1 . . . . . . . 1 Watcher 1 | . 1 . . . . . . . . . Swarmer 12 | . 6 3 . . . 3 . . . . Saboteur 1 | . . . . . . . . . . 1 Grunt 52 | . 7 1 . 9 . . 6 8 14 7 Brawler 1 | . . . . . . . . . 1 . Duelist 3 | . . . . 1 . . . 1 . 1 Sentry 2 | . . . . . . . . . 2 . Specialist 5 | . . . . . . 5 . . . . Hunter 2 | . . . . 2 . . . . . . Subdweller 3 | . . . 3 . . . . . . . Best Kill Streak 11 | 1 3 3 3 3 . 5 3 11 11 6 Combat Bots Only 11 | . 3 3 3 3 . 5 3 9 11 4 Max Kills in Single Turn 3 | 1 1 1 1 1 . 3 2 3 3 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 . . . . 3 2 2 3 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Gar Fac Hostile Shots Fired 475 | . 40 22 23 91 . 44 6 12 101 136 Missed 139 | . 12 5 8 28 . 17 2 4 31 32 Hits 336 | . 28 17 15 63 . 27 4 8 70 104 Melee 12 | . . . . 2 . . . . . 10 Projectile 324 | . 28 17 15 61 . 27 4 8 70 94 AOE 19 | . . . 5 . . . . . 14 . Critical Strikes 16 | . . . 1 2 . 1 . . 2 10 Part Disruptions 1 | . 1 . . . . . . . . . Damage Taken 7821 | . 416 194 528 1039 . 656 114 154 2077 2643 Core 1772 | . 103 23 90 35 . 18 . 16 327 1160 Absorbed by Shields 6 | . . . . . . . . . 6 . Redirected to Shielding 51 | . . . . . . . . 4 47 . Core Remaining (%) 78 | 100 . . 13 93 . 97 100 . 65 . Volleys Fired 260 | 9 56 14 17 60 . 11 6 9 53 25 Largest 3 | 2 2 2 2 2 . 2 2 2 2 3 Hottest 132 | 40 60 46 46 96 . 108 78 78 132 99 Shots Fired 490 | 18 108 28 36 116 . 22 12 18 90 42 Gun 381 | 18 106 28 36 95 . 7 . . 59 32 Cannon 35 | . 2 . . 21 . 7 . . . 5 Launcher 74 | . . . . . . 8 12 18 31 5 Special . | . . . . . . . . . . . Kinetic 319 | 18 106 28 36 95 . . . . 4 32 Thermal 85 | . 2 . . 21 . 7 . . 55 . Explosive 74 | . . . . . . 8 12 18 31 5 Electromagnetic 12 | . . . . . . 7 . . . 5 Robot Hit Streak 22 | 5 8 9 7 22 . 19 5 6 16 15 Robot Miss Streak 5 | 3 3 2 3 5 . 2 3 2 2 2 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 3 | . 1 . . 1 . . . . . 1 Max Gunslinging Chain 1 | . 1 . . 1 . . . . . 1 Shots Hit Robots 326 | 10 63 19 27 91 . 19 7 12 51 27 Core Hits 232 | 3 24 7 7 35 . 14 14 31 66 31 Critical Kills 2 | . . 1 . . . . . . . 1 Critical Parts Destroyed 3 | . . . 1 2 . . . . . . Critical Strikes 6 | . . 1 2 2 . . . . . 1 Destroy 6 | . . 1 2 2 . . . . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11881 | 128 1016 296 415 1499 . 871 997 1526 3365 1768 Guns 4132 | 128 960 282 415 1115 . 76 . . 651 505 Cannons 640 | . . . . 369 . 123 . . . 148 Explosions 7015 | . 43 . . . . 672 997 1526 2714 1063 Melee . | . . . . . . . . . . . Ramming 94 | . 13 14 . 15 . . . . . 52 Kinetic 3405 | 128 960 282 415 1115 . . . . . 505 Thermal 1517 | . . . . 369 . 123 . . 651 374 Explosive 6598 | . . . . . . 672 997 1526 2714 689 Electromagnetic 267 | . 43 . . . . 76 . . . 148 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . 2 2 2 . . . . . . 4 Average Corruption 2 | . 2 2 2 . . . . . . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 30 | . 22 3 5 . . . . . . . Message Errors 12 | . 7 2 3 . . . . . . . Matter Fused 5 | . 4 1 . . . . . . . . Heat Flow Errors 4 | . 4 . . . . . . . . . Energy Discharges 2 | . 2 . . . . . . . . . Data Loss (minor) 4 | . 4 . . . . . . . . . Data Loss (major) 1 | . 1 . . . . . . . . . Misfires 2 | . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 148 | . . . . . . 18 42 21 18 49 Projectiles . | . . . . . . . . . . . Explosions 148 | . . . . . . 18 42 21 18 49 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 424 | . 74 . . 5 . 46 36 . 173 90 Shots 11 | . 2 . . . . 1 1 . 6 1 Rammed 15 | . 2 2 . 1 . . . . . 10 Targets Rammed 26 | . 3 2 . 3 . . . . . 18 Kicked 10 | . . . . 2 . . . . . 8 Crushed 1 | . 1 . . . . . . . . . Highest Temperature 282 | . 277 78 282 107 . . 6 10 243 60 Average Temperature 51 | . 53 25 144 29 . . 3 4 72 15 Received Heat Transfer 1868 | . 126 54 383 423 . . 36 72 375 399 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . . 1 . . . . 3 . Heat Transferred 2265 | . . . . 666 . 222 . . 1127 250 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Gar Fac Maximum Alert Level 4 | . . . . . . 1 1 2 4 3 Low Security (%) 62 | 100 100 100 . 100 100 57 17 53 . . Level 1 7 | . . . . . . 42 82 19 14 . Level 2 10 | . . . . . . . . 26 10 86 Level 3 18 | . . . . . . . . . 71 13 Level 4 . | . . . . . . . . . 3 . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1148 | 5 143 116 . 142 61 284 329 435 1148 759 Initial 602 | . . 31 . . 56 42 149 151 290 602 Average 311 | . 64 89 . 48 57 138 270 251 867 601 Influence Increases 3291 | 5 485 135 . 370 5 292 210 334 1058 397 Destroy 0b10 Robot/C 1560 | . 260 80 . 240 . 160 120 180 340 180 Destroy 0b10 Robot/NC 75 | 5 30 5 . 10 . . . 10 . 15 Destroy Leader 290 | . 66 20 . 64 . 30 20 30 40 20 Successful Hack 73 | . 35 . . 11 5 . . 8 14 . Disable Machine 270 | . 60 15 . 15 . 15 15 . 30 120 Anti-Garrison Action 250 | . . . . . . . . . 250 . Destroy Structure 578 | . 4 . . . . 57 55 106 294 62 Lose Combat Pursuer 195 | . 30 15 . 30 . 30 . . 90 . Influence Decreases 2636 | 5 405 139 76 246 68 69 185 228 325 890 Entered New Map 1140 | . . 49 40 . 68 19 135 158 125 546 Time Decay 1036 | 5 395 90 36 186 . . 40 70 . 214 Lost Part 460 | . 10 . . 60 . 50 10 . 200 130 Squads Dispatched 12 | . 2 . . 2 . 2 1 2 . 3 Investigation 4 | . 2 . . 1 . . . 1 . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . . . . . . 2 1 1 . . Assault 3 | . . . . . . . . . . 3 Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Gar Fac Distress Signals 9 | . 4 . . 3 . . . 1 . 1 Communications Jammed 23 | . . . . . . . . . 23 . Distress Signals 23 | . . . . . . . . . 23 . Times Spotted 133 | . 36 4 4 21 . 10 6 10 20 22 Peak Tracking Total 12 | . 5 2 3 5 . 3 3 4 12 8 Tactical Retreats 9 | . 2 1 . 2 . 2 . . 2 . Traps | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Gar Fac Traps Triggered 10 | . 4 . . 1 . 1 . . 4 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Gar Fac Machines Disabled 21 | . 4 1 . 1 . 1 1 . 5 8 Max in Single Turn 4 | . 2 1 . 1 . 1 1 . 1 4 Garrison Relay 3 | . . . . . . . . . 3 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Gar Fac Machines Accessed 17 | . 8 . . 3 1 . . 3 2 . Terminals 15 | . 8 . . 2 1 . . 2 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 44 | . 25 . . 7 4 . . 5 3 . Successful 19 | . 11 . . 3 1 . . 2 2 . Failed 25 | . 14 . . 4 3 . . 3 1 . Catastrophic 4 | . 1 . . 1 . . . 2 . . Database Lockouts . | . . . . . . . . . . . Manual 11 | . 6 . . 5 . . . . . . Terminals 41 | . 25 . . 5 4 . . 4 3 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 11 | . 7 . . . 1 . . 1 2 . Prototype ID Bank 1 | . 1 . . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . Alert Level 1 | . 1 . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . Garrison Registry 1 | . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . Recycle Component 1 | . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 6 | . 4 . . 2 . . . . . . Terminals 6 | . 4 . . 2 . . . . . . Track 1 | . 1 . . . . . . . . . Botnet 3 | . 2 . . 1 . . . . . . Operators 2 | . 1 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 8 . . 2 1 . . 2 . . Full Trace Events 2 | . 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 1 | . . . . 1 . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . 11 . Machine Destruction 11 | . . . . . . . . . 11 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Gar Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Initial Warlord ECA Mod 6 | . . . . . . . . . . 6 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Gar Fac Active Infowar (turns) 4691 | 27 1311 102 167 935 8 209 94 141 1239 458 Optics 2666 | . . . . 517 8 209 94 141 1239 458 Sensors 635 | . . . . . . . 83 141 16 395 Structural 347 | . . . . 345 . . . . 2 . Seismic 2512 | 27 1311 102 167 458 . . . 141 306 . Jamming 796 | . . . . . . 23 82 . 691 . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Gar Fac Turns Passed 5479 | 120 1805 188 280 937 8 209 94 141 1239 458 Spaces Moved 2787 | 50 981 88 129 468 7 128 57 91 646 142 Core 20 | 3 . . . . . . . . . 17 Treads 1707 | 47 981 88 129 310 . . . . 80 72 Legs 1060 | . . . . 158 7 128 57 91 566 53 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 120 120 120 120 50 Average Speed 157 | 153 160 160 160 151 120 120 120 120 153 247 Slowest Speed 360 | 160 160 160 160 360 120 120 120 120 320 320 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 5 98 13 11 34 1 85 2 4 64 6 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 2 | . . . . . . . . . 2 . Terrain Destroyed 504 | . . . . . . 85 94 53 234 38 Melee . | . . . . . . . . . . . Projectile 2 | . . . . . . . . . . 2 AOE 502 | . . . . . . 85 94 53 234 36 Terrain Rammed 1 | . . . . 1 . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Gar Fac Total 3416 | 72 1129 111 174 593 6 158 69 104 795 205 Wait 148 | . 43 2 20 25 . 2 3 3 41 9 Move 2775 | 49 980 87 128 467 6 127 56 91 642 142 Hop . | . . . . . . . . . . . Pick Up 48 | 4 15 1 2 13 . 5 . . 7 1 Fast Attach 24 | 7 1 . . 3 . 1 2 . 5 5 Attach 34 | . 1 . 4 7 . 7 1 1 8 5 Detach 2 | . 1 . . . . . . . 1 . Swap 60 | 3 18 4 3 9 . 4 1 . 18 . Drop 21 | . 11 1 . 5 . 1 . . 3 . Fire 260 | 9 56 14 17 60 . 11 6 9 53 25 Melee . | . . . . . . . . . . . Ram 11 | . . . . 1 . . . . . 10 Kick 10 | . . . . 2 . . . . . 8 Crush 6 | . 3 2 . 1 . . . . . . Escape Stasis 17 | . . . . . . . . . 17 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory (discovered 5 exits: Fac x4 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 756 | -10/Materials | Discovered new exit (range 16) 1133 | -10/Materials | Discovered new exit (range 11) 1291 | -10/Materials | Discovered new exit (range 15) 1926 | -10/Materials | Entered Mines 2040 | -10/Mines | Core integrity fell below 50% 2085 | -10/Mines | Discovered new exit (range 8) 2093 | -10/Mines | Discovered new exit (range 12) 2114 | -10/Mines | Entered Subcaves 2115 | -10/Subcaves | Approached by a straggling Scientist 2183 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2309 | -10/Subcaves | Ambushed by Subdweller buried in earth 2341 | -10/Subcaves | Ambushed by Subdweller buried in earth 2342 | -10/Subcaves | Core integrity fell below 20% 2363 | -10/Subcaves | Discovered new exit (range 16) 2368 | -10/Subcaves | Lost 4 parts (2n1u1w) 2394 | -10/Subcaves | Entered Materials 2394 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2703 | -8/Materials | Build established: Scavenger-Mutant 2784 | -8/Materials | Discovered new exit (range 10) 2853 | -8/Materials | Garrison activated, responded to threat 3082 | -8/Materials | Build established: Mutant 3331 | -8/Materials | Entered Factory 3331 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3337 | -7/Factory | Identified exit to DSF 3339 | -7/Factory | Entered DSF 3392 | -7/DSF | Additional patrols routed to DSF 3422 | -7/DSF | Discovered new exit (range 20) 3548 | -7/DSF | Entered Factory 3548 | -6/Factory | Evolved 2 slots: Utility x2 3586 | -6/Factory | Discovered new exit (range 12) 3642 | -6/Factory | Entered another Factory area 3642 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3690 | -5/Factory | Identified exit to Factory 3769 | -5/Factory | Destroyed 9 combat bots 3781 | -5/Factory | Identified exit to Garrison 3783 | -5/Factory | Entered Garrison 3849 | -5/Garrison | Triggered checkpoint 3921 | -5/Garrison | Garrison Relay disabled 4080 | -5/Garrison | Triggered checkpoint 4126 | -5/Garrison | Lost 3 parts (1n1u1w) 4153 | -5/Garrison | Destroyed 11 combat bots 4175 | -5/Garrison | Build established: Scavenger-Mutant 4206 | -5/Garrison | Discovered exit to Factory (range 14) 4276 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4384 | -5/Garrison | Discovered exit to Factory (range 14) 4401 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4449 | -5/Garrison | Triggered checkpoint 4515 | -5/Garrison | Lost 11 parts (1p4n5u1w) 4541 | -5/Garrison | Garrison Relay disabled 4553 | -5/Garrison | Discovered exit to Factory (range 52) 4553 | -5/Garrison | Discovered exit to Factory (range 7) 4553 | -5/Garrison | Discovered exit to Factory (range 82) 4753 | -5/Garrison | Triggered checkpoint 4775 | -5/Garrison | Build established: Mutant 4816 | -5/Garrison | Lost 6 parts (1p2n3w) 5022 | -5/Garrison | Entered Factory 5022 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5272 | -4/Factory | First assault squad dispatched 5408 | -4/Factory | Build established: Skirmisher 5455 | -4/Factory | Core integrity fell below 50% 5462 | -4/Factory | Spotted B-86 Titan 5474 | -4/Factory | Core integrity fell below 20% 5480 | -4/Factory | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 05466_ K-01 Serf cleans the Construction Platform. 05467_ Construction Platform disabled. 05467_ Penetrated by Slug. 05469_ K-01 Serf collects debris. 05470_ Adv. Sensor Array destroyed. 05470_ Knocked back. 05470_ Critical hit (Burn: +37). 05470_ Hcp. Matter Pod destroyed. 05472_ Slammed into B-86 Titan. 05473_ Knocked back. 05473_ Penetrated by Slug. 05473_ Slug penetrates Wall. 05474_ B-86 Titan activates siege mode. 05474_ K-01 Serf collects debris. 05474_ Slammed into B-86 Titan. 05477_ Penetrated by Slug. 05477_ Slammed into B-86 Titan. 05477_ Destabilizing: System corrupted (+2). 05478_ Slammed into B-86 Titan. 05479_ Destabilizing: Core damaged (-46). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????#????????????? | | ?????????????????????????????? #????????????? | | ??????????????????????????????" #????????????? | | ?????????????????????????????"" #????????????? | | ?????????????????????????????F" #????????????? | | ???????????????????????????? "" #????????????? | | ??????????????????????????? #????????????? | | ??????????????????????????? #????????????? | | ?????????????????????????? u #????????????? | | ???????????# ????????????? #????????????? | | ???????????# ###########BB #????????????? | | ???????????# k% @BB ##???????????? | | ???????????# +???????????? | | ???????????# %"""""" #???"???????? | | ???????????########### """"""" #???"???????? | | ?????????????????????# """"""" #???" ??????? | | ????????????????????##g """"""" #??? ??? ??? | | ????????????????????# b #???" ??? ??? | | ????????????????????+ g +??"" ?? #??? | | ????????????????????# #??S" ?? #??? | | ????????????????????##gm #??"" ?? #??? | | ?????????????????????# ##### #???" ?? #??? | | ?????????????????????# #???# #???" ?? #??? | | ?????????????????????# #???# #??? #? #??? | | ?????????????????????#"#???# #???#+## ##?? | | ?????????????????????# #???# #???# T#?? | | ????????????????????##+##### #???# #?? | | ????????????????????# + ##### #??? | | ????????????????????# ! # #??? | | ????????????????????# # #??? | | ???????????????????##[! + #??? | | ???????????????????# [ ###??? | | ???????????????????## ##???? | | ???????????????????####### # ##???? | | ?##+#########+####### != ###??? | | *%! ! % ! " #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 27 Energy Capacity 315 Matter Stores 300 Matter Capacity 500 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 12 Armor Integrity Analysis 30 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessStrikeMachine Manual? 0 Play Time 00:43:30 Cumulative 114.9 hours Start 2025.05.29 @ 14:57:16 End 2025.05.29 @ 15:37:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 57 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2463a4c1-cc26-4a5d-8b65-dbab991b379d