Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 17:41:17 Player: Jiber Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (80) 400 Value Destroyed (2902) 2902 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (324) 324 TOTAL SCORE: 6226 Bonus ------- High Alert Combat Kills 124 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 108/300 Energy 100/100 System Corruption 1% Temperature Warning (362) Movement Core (200) Ox3 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Gravmag System Core Shielding Hardened Medium Armor Plating Gauss Rifle Flak Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Wave Gun Heavy Particle Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Improved Hover Unit Gravmag System Hardened Medium Armor Plating Enhanced Autogun Gauss Rifle Gauss Rifle Flak Gun Assault Cannon Advanced Assault Cannon Mini Grenade Launcher [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Terrain Scan Processor Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 2 | . . . 2 . . Weapon 1 | . . . . 1 . Parts Attached 64 | 7 8 6 29 6 8 Power 9 | 1 1 . 4 2 1 Engine 5 | 1 1 . 3 . . Core 4 | . . . 1 2 1 Reactor . | . . . . . . Propulsion 18 | 2 3 1 11 1 . Treads . | . . . . . . Leg 5 | . . . 5 . . Wheel 7 | 2 . . 4 1 . Hover 5 | . 3 1 1 . . Flight 1 | . . . 1 . . Utility 11 | 2 1 2 5 1 . Device 4 | 1 . . 3 . . Storage 3 | 1 1 . 1 . . Processor 3 | . . 2 1 . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 26 | 2 3 3 9 2 7 Energy Gun 4 | 2 . 1 . . 1 Energy Cannon 3 | . 1 . 1 1 . Ballistic Gun 6 | . . . 4 . 2 Ballistic Cannon 7 | . . 1 2 1 3 Launcher 4 | . 1 1 1 . 1 Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 35 | . 3 2 14 . 16 Power 7 | . . . 4 . 3 Propulsion 11 | . 2 2 6 . 1 Utility 5 | . . . 2 . 3 Weapon 12 | . 1 . 2 . 9 Highest Loss Streak 12 | . 3 2 5 . 12 To Critical Strikes . | . . . . . . Average Backups 7 | . 8 5 8 7 7 Power . | . . . . 1 . Propulsion 1 | . 2 . 1 . 1 Utility 1 | . 3 1 1 . 1 Weapon 3 | . 1 2 5 4 5 Tool/Special . | . . . . . . Unused Backups 9 | . . 4 2 . 3 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 4 | . . 3 . . 1 Weapon 4 | . . 1 2 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 83 | . 98 98 80 60 64 Engine 6 | . 14 11 4 . . Core 2 | . . . . 4 9 Leg 5 | . . . 13 . . Wheel 7 | . 21 . 3 2 6 Hover 10 | . 5 42 6 4 . Device 9 | . 14 11 8 7 5 Storage 8 | . 14 . 7 7 7 Processor 10 | . . 10 16 12 6 Protection 1 | . . . . 2 6 Energy Gun 4 | . 16 1 . . . Energy Cannon 2 | . 5 . 1 2 6 Ballistic Gun 3 | . . . 6 5 . Ballistic Cannon 3 | . . 9 3 2 3 Launcher 5 | . 2 11 5 7 6 Peak Build Rating 36 | 9 10 14 26 35 36 Average Rating 18 | 5 9 12 19 24 30 On Entrance 14 | . 9 10 12 20 35 Naked Turns . | . . . . . . Heaviest Build 91 | 14 91 11 22 36 38 Greatest Support 45 | 20 20 24 45 37 37 Greatest Overweight (x) 8 | . 8 . 7 2 5 Average Overweight (x) . | . 3 . . . . Largest Inventory Capacity 25 | 8 25 25 10 10 10 Average Capacity 11 | 7 20 5 9 10 10 Most Carried 13 | 5 13 9 10 10 10 Average Carried 7 | . 8 5 8 8 7 Final Capacity 25 | 8 25 5 10 10 10 Final Carried 10 | . 10 5 9 7 5 Class Distribution -------------------- 50% | Mutant 40% | Scavenger-Mutant 9% | Bomber Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Bomber | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 2026 | 270 70 252 918 143 373 Remotely . | . . . . . . Salvage Created 2051 | 89 141 291 903 . 627 Parts 143 | 4 18 18 72 . 31 Haulers Intercepted 6 | . . 3 3 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 48 | . 4 3 22 . 19 Guns 17 | . 3 . 10 . 4 Cannons 15 | . 1 . 4 . 10 AOE 16 | . . 3 8 . 5 Classes Destroyed 15 | 2 5 3 1 . 4 Worker 3 | . . 1 2 . . Builder 7 | . 1 2 4 . . Tunneler 5 | 2 . 1 2 . . Hauler 6 | . . 3 3 . . Recycler 3 | 1 . 1 1 . . Mechanic 1 | . . . 1 . . Operator 3 | . 1 1 1 . . Watcher 4 | . 1 . 3 . . Swarmer 12 | . 2 . 7 . 3 Grunt 22 | . 2 2 12 . 6 Duelist 1 | . . . . . 1 Sentry 5 | . . 1 3 . 1 Specialist 1 | . . . . . 1 Hunter 6 | . . . . . 6 Programmer 1 | . . . . . 1 Best Kill Streak 7 | 3 3 7 7 . 5 Combat Bots Only 5 | . 2 2 5 . 5 Max Kills in Single Turn 2 | 1 1 2 2 . 2 Gunslinging . | . . . . . . Exploded 2 | . . 1 2 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 400 | . 46 23 128 . 203 Missed 91 | . 12 5 34 . 40 Hits 309 | . 34 18 94 . 163 Melee 2 | . . . . . 2 Projectile 307 | . 34 18 94 . 161 Critical Strikes 14 | . . . 6 . 8 Damage Taken 4856 | . 293 295 1529 . 2739 Core 1132 | . 50 64 299 . 719 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 36 | . . . 36 . . Core Remaining (%) 77 | 100 80 84 45 . . Volleys Fired 237 | 9 49 28 97 . 54 Largest 3 | 2 2 2 2 . 3 Hottest 203 | 90 150 63 86 . 203 Shots Fired 364 | 18 66 40 155 . 85 Gun 141 | 18 24 . 87 . 12 Cannon 135 | . 14 28 32 . 61 Launcher 60 | . . 12 36 . 12 Special 28 | . 28 . . . . Kinetic 165 | . . 28 112 . 25 Thermal 132 | 18 66 . . . 48 Explosive 60 | . . 12 36 . 12 Electromagnetic 7 | . . . 7 . . Robot Hit Streak 17 | 5 5 4 17 . 12 Robot Miss Streak 5 | 2 5 4 5 . 1 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 2 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 192 | 9 17 16 96 . 54 Core Hits 140 | 4 9 17 74 . 36 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Blast 1 | . . 1 . . . Melee Attacks 2 | . . . 2 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6139 | 110 240 532 3265 . 1992 Guns 1389 | 110 111 . 979 . 189 Cannons 1937 | . 105 188 596 . 1048 Explosions 2789 | . . 344 1690 . 755 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1998 | . . 188 1445 . 365 Thermal 1222 | 110 240 . . . 872 Explosive 2789 | . . 344 1690 . 755 Electromagnetic 130 | . . . 130 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 . 1 Average Corruption 1 | . . . 1 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . 3 . 1 Message Errors 1 | . . . 1 . . Matter Fused 1 | . . . 1 . . Data Loss (minor) 2 | . . . 1 . 1 Overload Shots . | . . . . . . Overflow Damage 92 | . . . 92 . . Projectiles 15 | . . . 15 . . Explosions 77 | . . . 77 . . Melee . | . . . . . . Knockbacks 4 | . . . 4 . . Impact . | . . . . . . Kinetic 3 | . . . 3 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 276 | . . 57 219 . . Shots 9 | . . 3 6 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 602 | 150 250 25 62 . 602 Average Temperature 93 | 87 80 6 10 . 162 Received Heat Transfer 1701 | . 48 72 702 . 879 Effects 18 | . 1 . . . 17 Shutdowns 1 | . . . . . 1 Interference 4 | . 1 . . . 3 Matter Decay 3 | . . . . . 3 Short Circuit 3 | . . . . . 3 Damage (minor) 1 | . . . . . 1 Damage (major) 6 | . . . . . 6 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | 1 2 . . . 3 Heat Transferred 2185 | 285 605 . . . 1295 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Maximum Alert Level 2 | . . . 2 . 2 Low Security (%) 66 | 100 100 100 41 100 33 Level 1 24 | . . . 54 . 20 Level 2 8 | . . . 3 . 45 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 600 | 10 51 126 415 159 600 Initial 159 | . . . 46 159 23 Average 152 | . 5 50 220 97 334 Influence Increases 2318 | 15 177 285 1130 4 707 Destroy 0b10 Robot/C 960 | . 80 60 440 . 380 Destroy 0b10 Robot/NC 160 | 15 15 45 85 . . Destroy Leader 150 | . 22 16 92 . 20 Successful Hack 41 | . . . 23 4 14 Disable Machine 225 | . 45 30 150 . . Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 347 | . 15 89 205 . 38 Partial Spotted 60 | . . 15 30 . 15 Lose Combat Pursuer 225 | . . 30 105 . 90 Influence Decreases 1748 | 15 177 175 888 323 170 Entered New Map 267 | . . . 64 193 10 Time Decay 983 | 15 149 155 534 130 . Lost Part 348 | . 28 20 140 . 160 Purge Threat 150 | . . . 150 . . Squads Dispatched 9 | . 1 . 8 . . Investigation 2 | . . . 2 . . Extermination . | . . . . . . Reinforcement 6 | . 1 . 5 . . Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 2 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 3 | . . . 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 7 7 41 . 27 Peak Tracking Total 12 | . 3 4 5 . 12 Tactical Retreats 7 | . . 2 3 . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 2 | . . . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 19 | . 4 2 10 . 3 Max in Single Turn 2 | . 1 1 2 . 1 Garrison Relay 3 | . . . . . 3 Phase Generator 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 12 | . 2 1 6 2 1 Terminals 9 | . 2 1 4 1 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 30 | . 5 3 18 2 2 Successful 20 | . 2 2 14 1 1 Failed 10 | . 3 1 4 1 1 Catastrophic 3 | . . . 3 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 23 | . 5 3 12 1 2 Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 13 | . 2 2 8 . 1 Record 1 | . . 1 . . . Prototype ID Bank 2 | . . 1 1 . . Emergency Access Points 2 | . . . 1 . 1 Alert Level 3 | . 1 . 2 . . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Investigation Status 1 | . 1 . . . . Hauler Manifests 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used 1 | . . 1 . . . Hacking Detections 9 | . 2 1 4 1 1 Full Trace Events 4 | . 1 . 3 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 52 | . . . 52 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . 2 . . Non-combat 2 | . . . 2 . . Combat . | . . . . . . Robot Hacks Applied 2 | . . . 2 . . parse_system 1 | . . . 1 . . find_station 1 | . . . 1 . . Relay Couplers Released 12 | . . . . . 12 Machine Destruction 12 | . . . . . 12 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Active Infowar (turns) 1299 | 5 682 480 132 . . Terrain 1299 | 5 682 480 132 . . ECM 21 | . . . 21 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 3768 | 74 879 480 1514 264 557 Spaces Moved 2333 | 46 336 449 945 174 383 Core 57 | 11 . . 44 . 2 Treads . | . . . . . . Legs 238 | . . . 238 . . Wheels 923 | 35 285 . 146 76 381 Hover 1115 | . 51 449 517 98 . Flight . | . . . . . . Fastest Speed 48 | 50 80 48 56 60 100 Average Speed 99 | 72 159 48 100 114 101 Slowest Speed 476 | 80 476 56 400 180 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 53 29 74 3 30 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 38 | . 10 8 20 . . Terrain Destroyed 424 | . 19 90 271 . 44 Melee . | . . . . . . Projectile 26 | . 19 4 1 . 2 AOE 398 | . . 86 270 . 42 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 3390 | 67 556 670 1380 239 478 Wait 642 | . 145 175 255 54 13 Move 2328 | 45 335 448 944 173 383 Hop . | . . . . . . Pick Up 62 | 6 14 3 28 3 8 Fast Attach 15 | 1 . 3 11 . . Attach 34 | 6 3 2 11 5 7 Detach 2 | . . . . 2 . Swap 28 | . 9 4 12 1 2 Drop 32 | . 1 7 20 1 3 Fire 237 | 9 49 28 97 . 54 Melee 2 | . . . 2 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . . 8 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 12) 819 | -10/Materials | Lost 3 parts (2n1w) 921 | -10/Materials | Discovered new exit (range 3) 954 | -10/Materials | Entered another Materials area 954 | -9/Materials | Evolved 2 slots: Propulsion x2 1089 | -9/Materials | Build established: Scavenger-Mutant 1427 | -9/Materials | Discovered new exit (range 14) 1434 | -9/Materials | Entered another Materials area 1434 | -8/Materials | Evolved 2 slots: Utility x2 1466 | -8/Materials | Repaired Hover Unit 1494 | -8/Materials | Repaired Hover Unit 1597 | -8/Materials | Lost 4 parts (1p2u1w) 2742 | -8/Materials | Lost 5 parts (1p4n) 2835 | -8/Materials | Core integrity fell below 50% 2941 | -8/Materials | Discovered new exit (range 9) 2941 | -8/Materials | Garrison activated, responded to threat 2948 | -8/Materials | Entered Factory 2948 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2973 | -7/Factory | Build established: Mutant 3177 | -7/Factory | Identified exit to Garrison 3212 | -7/Factory | Entered Garrison 3230 | -7/Garrison | Triggered checkpoint 3270 | -7/Garrison | Phase Generator disabled 3312 | -7/Garrison | Garrison Relay disabled 3348 | -7/Garrison | Triggered checkpoint 3398 | -7/Garrison | Garrison Relay disabled 3400 | -7/Garrison | Triggered checkpoint 3421 | -7/Garrison | Build established: Bomber 3502 | -7/Garrison | Lost 3 parts (2p1w) 3591 | -7/Garrison | Garrison Relay disabled 3746 | -7/Garrison | Core integrity fell below 50% 3761 | -7/Garrison | Core integrity fell below 20% 3769 | -7/Garrison | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 03754_ Overheating: Adv. Targeting Computer damaged (-2). 03754_ Critical hit (Burn: +37). 03754_ Penetrated by Slug. 03754_ Adv. Assault Cannon destroyed. 03757_ Penetrated by Slug. 03758_ Critical hit (Burn: +37). 03758_ G-47 Trooper suffers critical hit (Burn). 03758_ Adv. Targeting Computer destroyed. 03760_ Slug penetrates Machine. 03762_ G-47 Trooper destroyed. 03762_ Switching to secondary target: G-50 Soldier. 03763_ Penetrated by Slug. 03766_ Gauss Rifle broken. 03766_ Overheating: Short circuit. 03766_ Broken Gauss Rifle destroyed. 03766_ Enh. Autogun destroyed. 03768_ Dropped Imp. Hover Unit. 03768_ Acquired Core Shielding. Map ----- +----------------------------------------------------+ | ?????# ##???????????????????????????????????????? | | ?????# #?????????????????? ????????????????????? | | ?????# #?????????????????? ????????????????????? | | ?????# #?????????????????? ????????????????????? | | ?????# #?????????????????? #???????????????????? | | ?????# ###???????????????? #???????????????????? | | ###### #???????????????? #???????????????????? | | # #???????????????? #???????????????????? | | # #### #???????????????# #???????????????????? | | # #??# ###???????????????# #???????????????????? | | # #??# #?????????????????# #?????????????????+?? | | # ##?# #?????????????????# #???????????????????? | | #?# #?????????????????# #????????+??????????? | | [ #?# #?????????????????# #???????????????????? | | #=##?# #?????????????????# #???????????????????? | | =#?# #?????????????????# #???????????????????? | | = ### ################### #???????????????????? | | #???????????????????? | | #???????????????????? | | # ##### ################### ##???????????????????? | | # #???# ????????????## ##??????????????????? | | # #???# #???????????# #??????????????????? | | # #???# ?????????## ##### ##?????????????????? | | # #???# ????????# =#?????????????????? | | # ##??### ! #???????## ####[%##?????????????????? | | ##???? #???????##=x@!%g=##?????????????????? | | [ #????#####???????# =g[!!g]*#?????????????????? | | | !##????????????????#"""""*%!"#?????????????????? | | #????????????????###########?????????????????? | | #####????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- Imp. Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hover Unit | 13% | -8/Materials Hover Unit | 66% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartSkeletonRedistributor Manual? 0 Play Time 01:01:03 Cumulative 12.4 hours Start 2025.07.25 @ 15:54:53 End 2025.07.25 @ 17:41:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b60fb78-3d91-4810-942d-cee820854699