Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.11 @ 22:20:51 Player: Not_Jesus8 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (83) 415 Value Destroyed (1817) 1817 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5272 Bonus ------- None Cogmind --------- Core Integrity 512/850 Matter 250/300 Energy 65/100 System Corruption 5% Temperature Cool (0) Movement Core (450) Ox8 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Large Storage Unit Structural Scanner Improved Signal Interpreter Improved Melee Analysis Suite Microactuators System Shield > --- WEAPON (2) ------- Katana Scythe > --- INVENTORY (15) --- Improved Signal Interpreter Improved Terrain Scanner Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Hacking Suite System Shield System Shield System Shield Katana Scythe Scythe Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Microactuators Improved Light Armor Plating Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Katana Scythe > --- INVENTORY -------- Improved Signal Interpreter Improved Terrain Scanner Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Hacking Suite System Shield System Shield System Shield Katana Scythe Scythe [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Scythe Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 7 | . . 2 1 2 2 Weapon . | . . . . . . Parts Attached 66 | 7 2 24 18 8 7 Power 6 | 1 . 3 1 1 . Engine 5 | 1 . 3 1 . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 13 | 2 . 6 3 1 1 Treads . | . . . . . . Leg . | . . . . . . Wheel 13 | 2 . 6 3 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 33 | 2 2 10 9 5 5 Device 15 | 1 1 6 2 3 2 Storage 3 | 1 1 1 . . . Processor 6 | . . . 3 2 1 Hackware 2 | . . . 1 . 1 Protection 7 | . . 3 3 . 1 Artifact . | . . . . . . Weapon 14 | 2 . 5 5 1 1 Energy Gun 4 | 1 . 3 . . . Energy Cannon 2 | . . 1 1 . . Ballistic Gun 3 | 1 . 1 . 1 . Ballistic Cannon 2 | . . . 2 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 2 | . . . 1 . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 22 | . . 11 4 . 7 Power 2 | . . 1 . . 1 Propulsion 10 | . . 4 3 . 3 Utility 9 | . . 5 1 . 3 Weapon 1 | . . 1 . . . Highest Loss Streak 7 | . . 5 2 . 7 To Critical Strikes . | . . . . . . Average Backups 12 | . 3 11 14 14 13 Power . | . . . . . . Propulsion . | . . . . . . Utility 9 | . 3 8 11 13 10 Weapon 2 | . . 2 2 1 3 Tool/Special . | . . . . . . Unused Backups 25 | . 1 3 7 2 12 Power . | . . . . . . Propulsion . | . . . . . . Utility 19 | . 1 2 5 2 9 Weapon 6 | . . 1 2 . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 100 94 80 92 95 Engine 6 | . 14 10 8 . . Core 2 | . . . . 6 5 Wheel 20 | . 28 19 23 17 18 Device 15 | . 14 22 7 14 16 Storage 9 | . 14 11 8 7 6 Processor 8 | . . . 6 22 11 Hackware 4 | . . . 3 7 12 Protection 6 | . . 8 9 . 7 Energy Gun 6 | . 14 15 . . . Energy Cannon 2 | . . 5 . . . Ballistic Gun 2 | . 14 . . 5 3 Slashing Weapon 4 | . . . 6 7 9 Peak Build Rating 43 | 7 7 19 25 34 43 Average Rating 22 | 4 6 15 20 32 40 On Entrance 15 | . 7 7 19 23 34 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 40 | 11 16 39 39 34 40 Greatest Support 40 | 20 20 28 40 32 32 Greatest Overweight (x) 6 | . . 6 2 1 1 Average Overweight (x) . | . . 1 . 1 1 Largest Inventory Capacity 15 | 8 10 15 15 15 15 Average Capacity 13 | 7 9 13 14 15 15 Most Carried 15 | 1 4 15 15 15 15 Average Carried 12 | . 3 11 14 14 13 Final Capacity 15 | 8 10 15 15 15 15 Final Carried 15 | 1 4 15 15 15 12 Class Distribution -------------------- 41% | Mutant 26% | Scavenger-Mutant 20% | Assassin 5% | Hacker-Gladiator 4% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Assassin | -7/Factory Hacker-Gladiator | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1096 | 215 92 288 333 37 131 Remotely . | . . . . . . Salvage Created 2830 | 129 218 1543 611 37 292 Parts 198 | 12 13 107 48 2 16 Haulers Intercepted 8 | . . 4 4 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 43 | . 5 26 7 1 4 Melee 7 | . . . 3 . 4 Guns 25 | . 5 19 . 1 . Cannons 9 | . . 6 3 . . AOE 1 | . . . 1 . . Classes Destroyed 13 | 2 2 7 . 1 1 Worker 5 | . . 3 2 . . Builder 11 | . . 5 4 . 2 Tunneler 6 | 4 . 1 1 . . Hauler 8 | . . 4 4 . . Recycler 4 | 1 . 3 . . . Operator 4 | . 1 1 2 . . Watcher 2 | . . 1 1 . . Swarmer 11 | . . 11 . . . Grunt 19 | . 5 8 6 . . Duelist 1 | . . 1 . . . Sentry 10 | . . 6 1 . 3 Hunter 1 | . . . . . 1 Programmer 1 | . . . . 1 . Best Kill Streak 7 | 5 3 6 7 1 2 Combat Bots Only 6 | . 3 6 3 1 1 Max Kills in Single Turn 2 | 1 1 2 2 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 353 | . 12 127 41 10 163 Missed 100 | . 3 29 13 3 52 Hits 253 | . 9 98 28 7 111 Melee 3 | . . 3 . . . Projectile 250 | . 9 95 28 7 111 Critical Strikes 7 | . . 4 2 . 1 Damage Taken 3055 | . 98 1163 577 122 1095 Core 825 | . 10 303 107 67 338 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 40 | . . 40 . . . Core Remaining (%) 78 | 100 96 24 80 90 . Volleys Fired 126 | 8 13 84 17 4 . Largest 2 | 2 2 2 2 1 . Hottest 124 | 60 60 124 116 25 . Shots Fired 241 | 16 26 164 31 4 . Gun 159 | 16 26 112 1 4 . Cannon 82 | . . 52 30 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 66 | 8 13 12 29 4 . Thermal 175 | 8 13 152 2 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 19 | 5 10 19 4 2 . Robot Miss Streak 3 | 2 1 3 3 2 . Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 216 | 8 21 106 38 3 40 Core Hits 105 | 6 12 55 21 2 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 24 | . . 9 3 . 12 Burn 9 | . . 9 . . . Blast 1 | . . . 1 . . Sever 14 | . . . 2 . 12 Melee Attacks 114 | . . . 43 20 51 Impact . | . . . . . . Slashing 114 | . . . 43 20 51 Piercing . | . . . . . . Sneak Attacks 15 | . . . 12 . 3 Combat Hostiles . | . . . . . . Follow-up Attacks 5 | . . . . . 5 Damage Inflicted 5296 | 90 206 1736 1781 93 1390 Guns 1505 | 90 206 1140 16 53 . Cannons 810 | . . 596 214 . . Explosions 320 | . . . 320 . . Melee 2661 | . . . 1231 40 1390 Ramming . | . . . . . . Kinetic 451 | 16 59 109 214 53 . Thermal 2184 | 74 147 1627 336 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 2661 | . . . 1231 40 1390 Piercing . | . . . . . . Highest Corruption 5 | . 1 . 1 3 5 Average Corruption 2 | . 1 . 1 1 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 26 | . 2 . 4 10 10 Message Errors 6 | . . . . 2 4 Matter Fused 9 | . 1 . 2 4 2 Heat Flow Errors 5 | . 1 . 1 1 2 Data Loss (minor) 3 | . . . 1 . 2 Misfires 1 | . . . . 1 . Alerts 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 353 | . . . 243 10 100 Projectiles . | . . . . . . Explosions 156 | . . . 156 . . Melee 197 | . . . 87 10 100 Knockbacks 4 | . . . 4 . . Impact . | . . . . . . Kinetic 3 | . . . 3 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 114 | . . . 114 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 313 | 40 176 313 97 158 198 Average Temperature 80 | 22 50 91 39 90 80 Received Heat Transfer 987 | . 54 333 252 . 348 Effects 4 | . . 4 . . . Energy Bleed 1 | . . 1 . . . Interference 3 | . . 3 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 13 | 1 1 11 . . . Heat Transferred 4997 | 175 325 4260 237 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 76 | 100 100 31 96 100 100 Level 1 23 | . . 68 3 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 319 | 15 94 319 307 131 50 Initial 131 | . 3 35 83 131 16 Average 98 | 4 28 214 68 31 11 Influence Increases 2165 | 25 209 969 623 150 189 Destroy 0b10 Robot/C 860 | . 100 520 140 20 80 Destroy 0b10 Robot/NC 200 | 25 5 90 70 . 10 Destroy Leader 250 | . 20 140 40 10 40 Successful Hack 71 | . 9 20 14 16 12 Select Force Hacks 120 | . 60 . 30 30 . Disable Machine 90 | . . . 45 15 30 Anti-Garrison Action 200 | . . . 200 . . Destroy Structure 59 | . . 4 39 14 2 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 300 | . 15 195 45 45 . Influence Decreases 2165 | 20 130 855 531 405 224 Entered New Map 344 | . 2 49 115 159 19 Time Decay 1468 | 20 128 546 384 246 144 Lost Part 203 | . . 110 32 . 61 Purge Threat 150 | . . 150 . . . Squads Dispatched 18 | . 3 2 8 3 2 Investigation 9 | . 3 . 4 1 1 Extermination 2 | . . . . 2 . Reinforcement 7 | . . 2 4 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 10 | . . 4 4 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 7 41 16 8 11 Peak Tracking Total 6 | . 2 6 4 3 3 Tactical Retreats 14 | . 1 9 2 2 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 6 | . . . 3 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 6 | . . . 3 1 2 Max in Single Turn 2 | . . . 2 1 1 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 25 | . 5 7 6 5 2 Terminals 18 | . 3 6 4 3 2 Fabricators 1 | . . . . 1 . Repair Stations 1 | . . 1 . . . Recycling Units 4 | . 2 . 1 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 81 | . 13 26 20 17 5 Successful 42 | . 6 16 11 8 1 Failed 39 | . 7 10 9 9 4 Catastrophic 9 | . 1 2 1 4 1 Database Lockouts . | . . . . . . Manual 77 | . 13 24 20 15 5 Terminals 69 | . 9 24 18 13 5 Fabricators 2 | . . . . 2 . Repair Stations 2 | . . 2 . . . Recycling Units 7 | . 4 . 1 2 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 9 | . 1 5 2 1 . Terminal Index 3 | . 1 1 1 . . Unreport Threat 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Security Status 1 | . . 1 . . . Zone Layout 3 | . . 1 1 1 . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 30 | . 5 9 9 6 1 Terminals 24 | . 2 9 7 5 1 Assimilate 2 | . . . . 2 . Botnet 12 | . 2 4 4 1 1 Disrupt 2 | . . . 1 1 . Skim 8 | . . 5 2 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 3 . 1 1 . Reject 1 | . 1 . . . . Tunnel 4 | . 2 . 1 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Jam 1 | . . . 1 . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 20 | . 4 6 4 4 2 Full Trace Events 5 | . 2 1 1 . 1 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 19 | . . . . 19 . Highest-Rated Ally 10 | . . . . 10 . Total Orders 1 | . . . . 1 . STAY 1 | . . . . 1 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 3607 | 6 299 850 921 990 541 Sensors 2400 | . . . 907 987 506 Terrain 1312 | . . 124 . 984 204 Structural 814 | . . 725 . . 89 Seismic 717 | 6 299 412 . . . Machine Analysis 21 | . . . 16 5 . ECM 36 | . . . 36 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4794 | 80 301 1570 1312 990 541 Spaces Moved 3160 | 56 242 947 927 713 275 Core 11 | 7 . 3 1 . . Treads . | . . . . . . Legs . | . . . . . . Wheels 3149 | 49 242 944 926 713 275 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 50 98 95 Average Speed 98 | 76 80 105 97 99 97 Slowest Speed 350 | 80 80 350 120 100 98 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 4 | . . . . 4 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 35 55 64 17 8 Regions Visited 5 Branch Regions . Pre-discovered Areas 5 | . 2 1 1 1 . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 35 | . . . 15 18 2 Terrain Destroyed 59 | . . . 39 18 2 Melee 35 | . . . 15 18 2 Projectile 1 | . . . 1 . . AOE 23 | . . . 23 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 4455 | 75 325 1350 1237 965 503 Wait 874 | 4 64 250 192 201 163 Move 3155 | 55 241 946 926 712 275 Hop . | . . . . . . Pick Up 65 | 1 3 26 22 9 4 Fast Attach 41 | 7 1 14 14 3 2 Attach 26 | . . 10 5 5 6 Detach 4 | . . 1 1 2 . Swap 11 | . 1 4 5 1 . Drop 44 | . 2 15 12 8 7 Fire 126 | 8 13 84 17 4 . Melee 109 | . . . 43 20 46 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 382 | -10/Materials | Entered another Materials area 382 | -9/Materials | Evolved 2 slots: Utility x2 511 | -9/Materials | Lost 3 parts (1p2n) 847 | -9/Materials | Core integrity fell below 50% 1062 | -9/Materials | Build established: Scavenger-Mutant 1111 | -9/Materials | Discovered new exit (range 10) 1202 | -9/Materials | Discovered new exit (range 15) 1300 | -9/Materials | Lost 5 parts (4u1w) 1538 | -9/Materials | Repaired Lgt. Armor Plating 1630 | -9/Materials | Discovered new exit (range 16) 1820 | -9/Materials | Learned location of 1 exit from Storage 1843 | -9/Materials | Identified exit to Storage 1843 | -9/Materials | Identified exit to Materials 1855 | -9/Materials | Learned Storage security intel 1856 | -9/Materials | Loaded intel: 12 terminal locations 1857 | -9/Materials | Identified exit to Mines 1859 | -9/Materials | Loaded intel: 2 repair station locations 1870 | -9/Materials | Learned location of 2 exits from Materials 1952 | -9/Materials | Entered another Materials area 1952 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1953 | -8/Materials | Identified exit to Factory 2019 | -8/Materials | Released all parts (10) 2332 | -8/Materials | Build established: Mutant 3048 | -8/Materials | Discovered exit to Factory (range 15) 3264 | -8/Materials | Entered Factory 3264 | -7/Factory | Evolved 2 slots: Utility x2 3546 | -7/Factory | Build established: Assassin 4123 | -7/Factory | Discovered new exit (range 15) 4136 | -7/Factory | Identified exit to Lower Caves 4244 | -7/Factory | Discovered new exit (range 7) 4252 | -7/Factory | Identified exit to Factory 4254 | -7/Factory | Entered another Factory area 4254 | -6/Factory | Evolved 2 slots: Utility x2 4795 | -6/Factory | Self-destructed Last Messages --------------- 04768_ Y-54 Guardian Imp. Deuterium Engine severed. 04768_ Scythe follow-up attack on Y-54 Guardian. 04768_ Y-54 Guardian Flak Gun severed. 04769_ Wheel destroyed. 04770_ Y-54 Guardian Lgt. Treads severed. 04772_ Y-54 Guardian destroyed. 04777_ 8OXB:LDT88GAKZXJM>E3F 04779_ R-10 Processor collects Imp. Deuterium Engine. 04779_ G-50 Soldier Hvy. Laser severed. 04783_ Destroyed Lgt. Angular Momentum Engine. 04785_ Imp. Light Armor Plating destroyed. 04786_ R-10 Processor collects Terrain Scan Processor. 04787_ Hacking Suite destroyed. 04787_ G-50 Soldier Carbon-fiber Leg severed. 04787_ Scythe follow-up attack on G-50 Soldier. 04790_ R-10 Processor collects Arm. Wheel. 04792_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????## ????????????????????????? | | ????????### ????????????????????????? | | ????????### ????????????????????????? | | ?????##### ????????????????????????? | | ?????##### ???????????????????????? | | ????? ???????????????????????? | | ????? ??????????????????????? | | ????? ?????????????#######??? | | ?????? ????????############## | | ???????? ????????######## ##### | | ????????## ???????## % *== # | | ????????## ???????## "" *== # | | ????????#### ########""" *== # | | ?????????? # ########" R # | | ?????????? # # "" # | | ?????"" + ^ #@""!! # | | ?????"" # %g=![[! # | | ????? ???? # !#g ""!%"" # | | ?????????? # ^ # "" !"" # | | ?????????? ## ####+#### """ """ # | | ??#??????? ## ## ## """[""" # | | ??# ???????## ## ! ## """*""" # | | ??#/##+#?#?## ## ## [=%= # | | ??# #???## ## """ ############## | | ??# #??## # """ ###########??? | | ??# ##### " # """ #????????????? | | ??# " + #????????????? | | ??# ##### # """ #????????????? | | ??# #??## # """ #????????????? | | ??# #???####### """ #????????????? | | ??# #???????#?# #????????????? | | #?# ##+#####?????# ! !#????????????? | | #?# # ##????#######????????????? | | ?## # """ #????????????????????????? | | ## # """ #?????#??????????????????? | | ##T + """ ###?#????????????????????? | | ###!# #??#?????????????????????? | | #?# # """ #??#?????????????????????? | | #?# # """ #??????????#?????????????? | | #?# # """ #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 160 ECM Strength 1 Armor Coverage 375 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 5 Melee Accuracy 6 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 55% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Watch This! Challenges ------------ None Game ------ Seed TrackerSpacefoldMaterializer Manual? 0 Play Time 00:49:08 Cumulative 42.9 hours Start 2026.06.11 @ 21:33:23 End 2026.06.11 @ 22:20:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 31 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c877f51-b483-4cb0-a2bf-a2f6bdf87345