Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.18 @ 10:57:11 Player: Vidali Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (105) 525 Value Destroyed (4135) 4135 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (372) 372 TOTAL SCORE: 8132 Bonus ------- High Alert Combat Kills 372 Cogmind --------- Core Integrity 784/850 Matter 9/300 Energy 150/150 System Corruption 0% Temperature Warm (141) Movement Rolling (160) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (6) --- Armored Treads Wheel Wheel > --- UTILITY (4) ------ Improved Cooling System Huge Storage Unit Hardened Heavy Armor Plating > --- WEAPON (4) ------- Minigun Gauss Rifle Heavy Machine Gun Mini Assault Cannon > --- INVENTORY (25) --- Micro Nuclear Core Wheel Advanced Heat Sink Huge Storage Unit High-capacity Matter Pod (200) Structural Scanner Improved Signal Interpreter Seismic Detector Improved Salvage Targeting Computer Improved Salvage Targeting Computer Target Analyzer Recoil Stabilizer Kinecellerator Weapon Cycler Weapon Cycler Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Improved Salvage Targeting Computer Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Enhanced Autogun Gauss Rifle Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Armored Treads Advanced Treads Medium Treads Medium Treads Advanced Heat Sink Improved Cooling System Huge Storage Unit High-capacity Matter Pod Structural Scanner Improved Signal Interpreter Seismic Detector Improved Salvage Targeting Computer Improved Salvage Targeting Computer Target Analyzer Recoil Stabilizer Kinecellerator Weapon Cycler Improved Light Armor Plating High-powered Tractor Beam Autogun Missile Launcher Precision Grenade Launcher Precision Grenade Launcher [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Improved Salvage Targeting Computer Protection Improved Light Armor Plating Weapon Enhanced Autogun Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Precision Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 4 | . . . 1 1 2 Utility 2 | . . . 1 1 . Weapon 2 | . . 2 . . . Parts Attached 61 | 6 4 11 4 32 4 Power 6 | 1 1 1 1 1 1 Engine 3 | 1 1 1 . . . Core 3 | . . . 1 1 1 Reactor . | . . . . . . Propulsion 16 | 2 . 2 1 11 . Treads 8 | 2 . . . 6 . Leg . | . . . . . . Wheel 8 | . . 2 1 5 . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 2 1 . 9 2 Device 5 | . 1 . . 3 1 Storage 3 | 1 . . . 2 . Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection 5 | . 1 . . 3 1 Artifact . | . . . . . . Weapon 24 | 2 1 7 2 11 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 19 | 2 1 7 2 6 1 Ballistic Cannon 1 | . . . . 1 . Launcher 4 | . . . . 4 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . Parts Lost 29 | . 3 3 2 20 1 Power 2 | . 1 . . 1 . Propulsion 10 | . 1 2 . 6 1 Utility 5 | . 1 . . 4 . Weapon 12 | . . 1 2 9 . Highest Loss Streak 10 | . 3 1 1 10 1 To Critical Strikes 3 | . . . . 3 . Average Backups 12 | 1 3 7 7 18 15 Power 1 | . . . 1 2 . Propulsion . | . 1 . . 1 1 Utility 6 | . 1 1 1 11 13 Weapon 3 | . 1 4 4 3 . Tool/Special . | . . . . . . Unused Backups 20 | . . 1 . 8 11 Power 2 | . . . . 2 . Propulsion 1 | . . . . . 1 Utility 15 | . . . . 5 10 Weapon 2 | . . 1 . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 94 89 88 85 76 Engine 4 | . 13 11 1 . . Core 4 | . . . 7 6 6 Treads 7 | . 23 3 . 4 12 Wheel 11 | . . 10 16 14 13 Device 8 | . 3 11 9 9 5 Storage 9 | . 14 11 9 7 6 Processor 4 | . . . 9 7 5 Protection 3 | . 9 . . 4 1 Ballistic Gun 29 | . 28 42 36 23 17 Launcher 1 | . . . . 3 . Peak Build Rating 54 | 6 7 23 27 54 46 Average Rating 28 | 5 6 16 26 40 41 On Entrance 16 | . 6 6 23 25 39 Avg Prop Armor Cover (%) 15 | . . 8 . 23 18 Naked Turns . | . . . . . . Heaviest Build 122 | 10 13 25 25 110 122 Greatest Support 98 | 40 40 22 24 98 20 Greatest Overweight (x) 33 | . . 2 2 33 6 Average Overweight (x) 1 | . . 1 . 1 4 Largest Inventory Capacity 25 | 8 8 8 8 25 25 Average Capacity 15 | 7 8 8 8 21 25 Most Carried 25 | 3 5 8 8 25 18 Average Carried 12 | 1 3 7 7 18 16 Final Capacity 25 | 8 8 8 8 25 25 Final Carried 17 | 3 4 8 8 17 15 Class Distribution -------------------- 31% | Skirmisher 30% | Tank 20% | Mutant 9% | Gunner 6% | Scientist-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Tank | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 3743 | 228 121 876 624 1894 . Remotely 720 | . . . . 720 . Salvage Created 4181 | . 201 1221 710 2049 . Parts 226 | . 5 73 32 116 . Haulers Intercepted 2 | . . 1 . 1 . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 84 | . 4 27 12 41 . Guns 62 | . 4 27 12 19 . Cannons 2 | . . . . 2 . AOE 20 | . . . . 20 . Classes Destroyed 17 | . 2 4 1 10 . Worker 1 | . . . . 1 . Builder 2 | . . . . 2 . Tunneler 1 | . . . . 1 . Hauler 2 | . . 1 . 1 . Recycler 4 | . . . . 4 . Mechanic 1 | . . . . 1 . Operator 1 | . . . 1 . . Watcher 9 | . 1 5 2 1 . Swarmer 7 | . . 4 . 3 . Grunt 48 | . 4 17 9 18 . Brawler 3 | . . 1 . 2 . Protector 1 | . . . . 1 . Sentry 9 | . . 5 3 1 . Specialist 4 | . . . . 4 . Hunter 2 | . . . . 2 . Programmer 9 | . . . . 9 . Heavy 1 | . . . . 1 . Best Kill Streak 17 | . 2 5 5 17 . Combat Bots Only 7 | . 2 5 3 7 . Max Kills in Single Turn 7 | . 1 2 1 7 . Gunslinging 1 | . . 1 . . . Exploded 5 | . . . . 5 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 517 | . 58 73 30 329 27 Missed 137 | . 18 16 5 93 5 Hits 380 | . 40 57 25 236 22 Melee 12 | . . 1 . 11 . Projectile 368 | . 40 56 25 225 22 Critical Strikes 19 | . 2 1 . 15 1 Part Disruptions 2 | . . . . 2 . Damage Taken 6416 | . 579 778 395 4037 627 Core 617 | . 96 94 13 348 66 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 185 | . . . . . 185 Core Remaining (%) 76 | 100 61 76 97 50 . Volleys Fired 244 | . 38 62 34 103 7 Largest 4 | . 2 4 4 4 4 Hottest 123 | . 40 98 98 104 123 Shots Fired 787 | . 76 241 135 307 28 Gun 739 | . 76 241 135 266 21 Cannon 20 | . . . . 13 7 Launcher 28 | . . . . 28 . Special . | . . . . . . Kinetic 759 | . 76 241 135 279 28 Thermal . | . . . . . . Explosive 28 | . . . . 28 . Electromagnetic . | . . . . . . Robot Hit Streak 21 | . 12 21 15 17 5 Robot Miss Streak 6 | . 3 4 3 6 3 Penetration Max 1 | . . . . 1 . Secondary Targets 13 | . 1 6 2 4 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 497 | . 51 146 89 199 12 Core Hits 249 | . 16 52 34 146 1 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 4 | . . 1 1 2 . Critical Strikes 5 | . . 1 2 2 . Destroy 5 | . . 1 2 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11636 | . 443 2088 1485 7312 308 Guns 7282 | . 443 2088 1485 3067 199 Cannons 380 | . . . . 271 109 Explosions 3974 | . . . . 3974 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 7662 | . 443 2088 1485 3338 308 Thermal 932 | . . . . 932 . Explosive 2496 | . . . . 2496 . Electromagnetic 546 | . . . . 546 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 24 | . . 6 . 24 . Average Corruption 12 | . . 2 . 16 . Corruption Purged 3 | . . . . 3 . Corruption Blocked . | . . . . . . Effects 28 | . . 1 . 27 . Message Errors 7 | . . 1 . 6 . Matter Fused 6 | . . . . 6 . Heat Flow Errors 2 | . . . . 2 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 2 | . . . . 2 . Data Loss (major) 4 | . . . . 4 . Misfires 2 | . . . . 2 . Weapon Failures 4 | . . . . 4 . Overload Shots . | . . . . . . Overflow Damage 168 | . . . . 168 . Projectiles . | . . . . . . Explosions 168 | . . . . 168 . Melee . | . . . . . . Knockbacks 2 | . . . . 2 . Impact . | . . . . . . Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 104 | . . . . 104 . Shots 4 | . . . . 4 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 385 | . 124 260 383 335 385 Average Temperature 88 | . 49 62 122 94 205 Received Heat Transfer 1705 | . 354 315 180 450 406 Effects 4 | . . 1 1 2 . Energy Bleed 2 | . . . . 2 . Interference 1 | . . 1 . . . Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . 3 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 900 | . . . . 900 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 3 | . . 2 1 3 1 Low Security (%) 51 | 100 100 51 15 48 . Level 1 34 | . . 37 84 29 100 Level 2 6 | . . 11 . 8 . Level 3 6 | . . . . 13 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 813 | . 40 446 353 813 396 Initial 396 | . . . 178 153 396 Average 205 | . 8 171 272 258 349 Influence Increases 2746 | . 147 777 339 1475 8 Destroy 0b10 Robot/C 1660 | . 80 540 240 800 . Destroy 0b10 Robot/NC 110 | . 5 30 15 60 . Destroy Leader 382 | . 22 122 64 174 . Successful Hack 69 | . 10 9 4 38 8 Disable Machine 225 | . . . 15 210 . Destroy Structure 105 | . . 1 1 103 . Partial Spotted 30 | . . 15 . 15 . Lose Combat Pursuer 165 | . 30 60 . 75 . Influence Decreases 2462 | . 147 355 424 1001 535 Entered New Map 843 | . . . 244 184 415 Time Decay 1340 | . 128 325 160 617 110 Lost Part 279 | . 19 30 20 200 10 Squads Dispatched 21 | . . 6 2 13 . Investigation 4 | . . 2 1 1 . Extermination 5 | . . . . 5 . Reinforcement 9 | . . 4 . 5 . Assault 2 | . . . . 2 . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 1 . 1 . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . 1 1 . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 129 | . 10 39 17 62 1 Peak Tracking Total 11 | . 4 5 3 11 1 Tactical Retreats 6 | . 1 2 . 3 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 7 | . 1 5 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 15 | . . . 1 14 . Max in Single Turn 5 | . . . 1 5 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 18 | . 1 6 2 8 1 Terminals 12 | . 1 4 2 5 . Fabricators 1 | . . . . 1 . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . . . . 2 . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 53 | . 3 25 7 14 4 Successful 33 | . 2 18 2 7 4 Failed 20 | . 1 7 5 7 . Catastrophic 2 | . . 1 . 1 . Database Lockouts . | . . . . . . Manual 33 | . 1 16 7 9 . Terminals 35 | . 3 16 7 9 . Fabricators 2 | . . . . 2 . Repair Stations 4 | . . . . . 4 Recycling Units 3 | . . . . 3 . Scanalyzers 9 | . . 9 . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 1 4 . 1 . Part Schematic 1 | . . . . 1 . Robot Analysis 3 | . . 3 . . . Prototype ID Bank 1 | . 1 . . . . Scanalyzer Index 1 | . . 1 . . . Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 4 | . . . . . 4 Scan Component 2 | . . . . . 2 Repair 2 | . . . . . 2 Recycling Unit Hacks 2 | . . . . 2 . Report Inventory 2 | . . . . 2 . Scanalyzer 9 | . . 9 . . . Retrieve Study 9 | . . 9 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 1 5 2 2 . Terminals 10 | . 1 5 2 2 . Assimilate 1 | . . 1 . . . Botnet 9 | . 1 4 2 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 17 | . 1 6 2 7 1 Full Trace Events 2 | . . 1 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 42 | . . . . 42 . Total Part Build Rating 8 | . . . . 8 . Part Studies Acquired 9 | . . 9 . . . Parts Repaired 2 | . . . . . 2 Time 94 | . . . . . 94 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . 2 . Machine Destruction 2 | . . . . 2 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 2611 | . 160 1038 336 1077 . Structural 2611 | . 160 1038 336 1077 . Robot Analysis Total 3 | . . 3 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4435 | 80 591 1040 336 2165 223 Spaces Moved 2792 | 53 282 657 244 1423 133 Core 15 | 14 . . . 1 . Treads 457 | 39 282 75 . 61 . Legs . | . . . . . . Wheels 2320 | . . 582 244 1361 133 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 75 80 80 130 Average Speed 115 | 130 160 106 83 114 139 Slowest Speed 1700 | 160 160 160 110 1700 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 50 65 29 48 4 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 123 | . . . . 123 . Melee . | . . . . . . Projectile 4 | . . . . 4 . AOE 119 | . . . . 119 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3593 | 61 358 885 336 1799 154 Wait 394 | . 31 138 50 169 6 Move 2787 | 52 281 656 243 1422 133 Hop . | . . . . . . Pick Up 54 | 3 3 9 3 35 1 Fast Attach 32 | 6 2 5 1 16 2 Attach 34 | . 2 4 3 22 3 Detach 6 | . . 1 . 4 1 Swap 10 | . 1 3 1 5 . Drop 32 | . . 7 1 23 1 Fire 244 | . 38 62 34 103 7 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 14) 531 | -10/Materials | Lost 3 parts (1p1n1u) 581 | -10/Materials | Derelicts attacked the area 662 | -10/Materials | Discovered new exit (range 4) 672 | -10/Materials | Entered another Materials area 672 | -9/Materials | Evolved 2 slots: Weapon x2 867 | -9/Materials | Discovered new exit (range 4) 1159 | -9/Materials | Build established: Scientist-Skirmisher 1260 | -9/Materials | Discovered new exit (range 16) 1475 | -9/Materials | Build established: Skirmisher 1475 | -9/Materials | Discovered new exit (range 14) 1711 | -9/Materials | Identified exit to Materials 1712 | -9/Materials | Entered another Materials area 1712 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1787 | -8/Materials | Garrison activated, responded to threat 2044 | -8/Materials | Discovered new exit (range 5) 2047 | -8/Materials | Identified exit to Factory 2048 | -8/Materials | Entered Factory 2048 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2541 | -7/Factory | Build established: Tank 2738 | -7/Factory | Discovered new exit (range 8) 3101 | -7/Factory | Cargo convoy interrupted 3198 | -7/Factory | Fabricated Med. Treads (x2) 3565 | -7/Factory | Discovered new exit (range 7) 3764 | -7/Factory | System corruption reached 10% 3780 | -7/Factory | Destroyed 7 combat bots 3817 | -7/Factory | Lost 10 parts (1p3n2u4w) 3951 | -7/Factory | Destroyed 7 combat bots 3954 | -7/Factory | Lost 3 parts (1n2w) 4169 | -7/Factory | Discovered new exit (range 7) 4213 | -7/Factory | Entered another Factory area 4213 | -6/Factory | Evolved 2 slots: Propulsion x2 4219 | -6/Factory | Lost 3 parts (2n1u) 4237 | -6/Factory | Discovered new exit (range 6) 4300 | -6/Factory | Repaired Hvy. Machine Gun 4345 | -6/Factory | Repaired Mic. Nuclear Core? 4408 | -6/Factory | Spotted B-75 Beast 4436 | -6/Factory | Self-destructed Last Messages --------------- Time: 44 >>Repair Repairing Mic. Nuclear Core... ETC: 44 04345_ >> REPAIR: Completed Mic. Nuclear Core? 04385_ Acquired Mic. Nuclear Core. 04409_ Terminal disabled. 04410_ Slug penetrates Nuclear Reactor. 04412_ ALERT: All DSF locations entering lockdown mode. 04412_ Critical hit (Meltdown: +310). 04413_ Discarded Imp. Salvage Targeting Computer. 04419_ Arm. Treads destroyed. 04420_ Slug penetrates Nuclear Reactor. 04422_ Nuclear Reactor explodes. 04423_ The unstable cave ceiling collapses. 04429_ Slug penetrates B-75 Beast. 04433_ The unstable cave ceiling collapses. 04433_ Slug penetrates B-75 Beast. 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Treads | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Med. Treads | x2 | -7/Factory Repaired ---------- Hvy. Machine Gun | 8% | -6/Factory Mic. Nuclear Core | 4% | -6/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Wheel | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Autogun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumCorruptionChaingun Manual? 0 Play Time 00:59:57 Cumulative 306.9 hours Start 2026.07.17 @ 23:43:29 End 2026.07.18 @ 10:57:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 98 Adventurer 74 Explorer 0 Win Type - Total 16 Types 13/0/0/3/0/0/0/0/0/0 Lore% 70 Gallery% 64 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 596355fa-6d63-4ef9-9c15-5c2f7cf0a8ab