Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.02 @ 15:27:50 // Winter2019/RPGLIKE Player: MN-W4D Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (78) 390 Value Destroyed (3084) 3084 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (715) 715 TOTAL SCORE: 7109 Bonus ------- Pacifist 200 High Alert Combat Kills 259 Follower Combat Kills 276 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -720 Cogmind --------- Core Integrity 661/900 Matter 594/600 Energy 470/470 System Corruption 2% Temperature Cool (0) Movement Hovering (66) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (3) --- Gravmag System Combat Airjet Combat Airjet > --- UTILITY (5) ------ Compact Matter Pod Improved Signal Interpreter Terrain Scanner Component Analysis Suite System Restoration Module > --- WEAPON (4) ------- Ion Cannon Flak Gun Remote Datajack > --- INVENTORY (5) ---- Hardlight Generator Relay Coupler [NC] (82) Relay Coupler [Grunt] (78) Relay Coupler [Sentry] (82) Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Gravmag System Combat Airjet Combat Airjet > --- UTILITY ---------- Compact Matter Pod Improved Signal Interpreter Terrain Scanner Component Analysis Suite System Restoration Module > --- WEAPON ----------- Ion Cannon Flak Gun Remote Datajack > --- INVENTORY -------- Hardlight Generator Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Missile Launcher [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Combat Airjet Wheel Compact Wheel Hover Unit Combat Airjet Utility Terrain Scanner Device Terrain Scanner Storage Compact Matter Pod Processor Improved Signal Interpreter Weapon Flak Gun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Flak Gun Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Slots Evolved 10 | 3 . 3 1 . 3 . . Power 1 | . . 1 . . . . . Propulsion 2 | 1 . . . . 1 . . Utility 4 | 1 . 1 1 . 1 . . Weapon 3 | 1 . 1 . . 1 . . Parts Attached 40 | 5 2 11 5 10 3 2 2 Power 7 | 1 . 1 1 3 . 1 . Engine 5 | 1 . 1 1 2 . . . Core 2 | . . . . 1 . 1 . Reactor . | . . . . . . . . Propulsion 7 | 2 . 2 2 . . . 1 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 4 | 2 . 2 . . . . . Hover 3 | . . . 2 . . . 1 Flight . | . . . . . . . . Utility 12 | . 2 3 1 2 3 . 1 Device 9 | . 1 3 . 2 2 . 1 Storage 1 | . . . 1 . . . . Processor 2 | . 1 . . . 1 . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 14 | 2 . 5 1 5 . 1 . Energy Gun 1 | . . 1 . . . . . Energy Cannon 2 | . . 1 . 1 . . . Ballistic Gun 8 | 2 . 3 . 3 . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . 1 1 . . . Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 1 | . . 1 . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 1 | . . 1 . . . . . Weapon . | . . . . . . . . Highest Loss Streak 1 | . . 1 . . . . . To Critical Strikes . | . . . . . . . . Average Backups 3 | 1 3 2 3 3 3 3 4 Power . | . . . . . . . . Propulsion . | . 2 1 . . . . . Utility 1 | . . . . 1 1 2 3 Weapon 1 | . 1 . 2 2 2 1 1 Tool/Special . | . . . . . . . . Unused Backups 8 | . 1 2 1 1 1 1 1 Power . | . . . . . . . . Propulsion 2 | . . 1 1 . . . . Utility 1 | . . . . . . . 1 Weapon 5 | . 1 1 . 1 1 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 93 | . 95 96 96 99 90 90 89 Engine 7 | . 14 14 15 12 7 1 . Core 6 | . . . . 5 7 12 14 Wheel 4 | . 28 22 2 . . . . Hover 12 | . . . 15 18 15 13 18 Device 23 | . 12 25 27 26 23 21 21 Storage 6 | . . . 8 9 7 7 7 Processor 4 | . 10 3 . . 2 7 7 Energy Cannon 3 | . . . . . 2 5 7 Ballistic Gun 21 | . 28 26 20 25 20 20 7 Launcher 1 | . . . 6 . . . . Peak Build Rating 47 | 5 7 15 25 37 41 46 47 Average Rating 32 | 4 6 11 23 30 39 45 45 On Entrance 21 | . 5 7 14 25 36 41 42 Naked Turns . | . . . . . . . . Heaviest Build 36 | 8 9 23 23 33 33 36 31 Greatest Support 43 | 32 32 32 29 34 34 34 43 Greatest Overweight (x) 2 | 2 . 1 1 . . 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 3 3 3 3 3 4 4 5 Average Capacity 3 | 2 3 3 3 3 3 4 4 Most Carried 5 | 3 3 3 3 3 4 4 5 Average Carried 3 | 1 2 2 2 3 3 3 4 Final Capacity 5 | 3 3 3 3 3 4 4 5 Final Carried 5 | 3 3 3 3 3 4 4 5 Class Distribution -------------------- 39% | Skirmisher 26% | Scavenger-Scout 14% | Scout 7% | Mutant 5% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Scout | -9/Mines Scavenger-Scout | -8/Materials Scout | -7/Factory Skirmisher | -7/Garrison Scavenger-Scout | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Matter Collected 2611 | 250 20 328 338 555 100 898 122 Remotely . | . . . . . . . . Salvage Created 2300 | . . 478 237 858 70 657 . Parts 148 | . . 45 5 42 5 51 . Haulers Intercepted 2 | . . 1 . 1 . . . Recyclers Shooed 4 | . . 2 . 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Combat Hostiles Destroyed 88 | . . 18 21 15 1 33 . Guns 77 | . . 15 16 12 1 33 . Cannons 4 | . . 3 . 1 . . . AOE 7 | . . . 5 2 . . . Classes Destroyed 15 | . . 6 2 4 . 3 . Worker 1 | . . . . 1 . . . Builder 1 | . . . . 1 . . . Hauler 2 | . . 1 . 1 . . . Recycler 2 | . . 1 . 1 . . . Watcher 1 | . . . . . . 1 . Swarmer 21 | . . 11 . . . 10 . Cutter 4 | . . . . . . 4 . Grunt 23 | . . 2 . 8 . 13 . Brawler 1 | . . 1 . . . . . Duelist 1 | . . . . 1 . . . Sentry 13 | . . 4 . 5 1 3 . Demolisher 2 | . . . 2 . . . . Hunter 1 | . . . . 1 . . . Programmer 3 | . . . . . . 3 . Assembled 19 | . . . 19 . . . . Savage 2 | . . . . . . 2 . Best Kill Streak 13 | . . 5 13 7 1 6 . Combat Bots Only 13 | . . 5 13 6 1 6 . Max Kills in Single Turn 2 | . . 2 2 2 1 2 . Gunslinging 1 | . . 1 1 . . 1 . Exploded 2 | . . . 2 1 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Hostile Shots Fired 467 | . . 77 60 75 27 228 . Missed 151 | . . 30 15 19 12 75 . Hits 316 | . . 47 45 56 15 153 . Melee 17 | . . 3 9 1 . 4 . Projectile 299 | . . 44 36 55 15 149 . AOE 16 | . . . 14 . . 2 . Critical Strikes 12 | . . 1 . 4 . 7 . Part Disruptions 2 | . . . 1 . . 1 . Damage Taken 2831 | . . 431 886 420 64 1030 . Core 2218 | . . 336 697 327 49 809 . Absorbed by Shields 709 | . . . . 206 18 485 . Redirected to Core 1913 | . . 291 638 265 45 674 . Ignored by Resistances 1304 | . . 156 301 232 36 579 . Core Remaining (%) 70 | 100 100 . 25 57 . . . Volleys Fired 200 | . . 42 34 50 2 66 6 Largest 3 | . . 3 3 3 3 3 1 Hottest 111 | . . 111 69 69 84 84 5 Shots Fired 491 | . . 111 82 118 6 168 6 Gun 442 | . . 101 78 102 6 155 . Cannon 37 | . . 10 . 14 . 13 . Launcher 6 | . . . 4 2 . . . Special 6 | . . . . . . . 6 Kinetic 429 | . . 88 78 102 6 155 . Thermal 50 | . . 23 . 14 . 13 . Explosive 6 | . . . 4 2 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 34 | . . 34 11 25 17 20 7 Robot Miss Streak 7 | . . 1 4 2 1 7 . Penetration Max . | . . . . . . . . Secondary Targets 23 | . . 3 7 2 . 11 . Max Gunslinging Chain 2 | . . 1 1 1 . 2 . Shots Hit Robots 380 | . . 91 58 96 4 128 3 Core Hits 313 | . . 31 46 37 8 191 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . . . 2 2 . . . Critical Strikes 5 | . . 1 2 2 . . . Burn 1 | . . 1 . . . . . Destroy 4 | . . . 2 2 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7702 | . . 1180 1468 1842 94 3118 . Guns 5984 | . . 1007 920 1353 94 2610 . Cannons 358 | . . 173 . 185 . . . Explosions 1360 | . . . 548 304 . 508 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 5807 | . . 830 920 1353 94 2610 . Thermal 535 | . . 350 . 185 . . . Explosive 1360 | . . . 548 304 . 508 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . 2 2 . . 5 5 Average Corruption 3 | . . 2 2 . . 4 4 Corruption Purged 3 | . . . . . . . 3 Corruption Blocked . | . . . . . . . . Effects 65 | . . 8 14 . . 41 2 Message Errors 16 | . . 3 3 . . 10 . Matter Fused 15 | . . 1 5 . . 8 1 Heat Flow Errors 8 | . . . 1 . . 7 . Energy Discharges 6 | . . . 1 . . 4 1 Parts Rejected 1 | . . 1 . . . . . Parts Fused 1 | . . 1 . . . . . Data Loss (minor) 7 | . . . 3 . . 4 . Data Loss (major) 6 | . . 1 . . . 5 . Misfires 1 | . . . 1 . . . . Alerts 1 | . . . . . . 1 . Weapon Failures 3 | . . 1 . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 9 | . . . 9 . . . . Projectiles . | . . . . . . . . Explosions 9 | . . . 9 . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 100 | . . . . . . 100 . Shots 1 | . . . . . . 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 337 | . . 337 184 11 3 251 . Average Temperature 72 | . . 115 58 5 2 48 . Received Heat Transfer 836 | . . 144 40 228 29 395 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1147 | . . 851 . 296 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Maximum Alert Level 4 | . . 1 . 1 . 4 2 Low Security (%) 48 | 100 100 46 100 78 100 8 . Level 1 13 | . . 53 . 21 . 10 . Level 2 13 | . . . . . . 24 100 Level 3 12 | . . . . . . 27 . Level 4 12 | . . . . . . 29 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1307 | . . 276 65 257 81 1307 594 Initial 594 | . . . 65 . 81 . 594 Average 400 | . . 176 6 93 38 795 564 Influence Increases 2364 | . . 476 68 429 44 1347 . Destroy 0b10 Robot/C 1520 | . . 360 40 300 20 800 . Destroy 0b10 Robot/NC 35 | . . 10 . 20 . 5 . Destroy Leader 244 | . . 82 10 92 10 50 . Allied During Kill 23 | . . . 2 . . 21 . Successful Hack 33 | . . 7 . . 14 12 . Disable Machine 63 | . . . . . . 63 . Anti-Garrison Action 300 | . . . . . . 300 . Destroy Structure 86 | . . 2 16 17 . 51 . Partial Spotted 15 | . . . . . . 15 . Lose Combat Pursuer 45 | . . 15 . . . 30 . Influence Decreases 1830 | . . 277 267 220 253 40 773 Entered New Map 975 | . . . 134 . 128 . 713 Time Decay 765 | . . 267 93 220 125 . 60 Lost Part 10 | . . 10 . . . . . Lost Ally 80 | . . . 40 . . 40 . Squads Dispatched 2 | . . . . 1 1 . . Investigation . | . . . . . . . . Extermination 1 | . . . . . 1 . . Reinforcement 1 | . . . . 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Distress Signals 5 | . 2 1 . 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 129 | . . 32 23 28 2 44 . Peak Tracking Total 8 | . . 6 8 7 1 5 . Tactical Retreats 16 | . . 4 2 5 1 4 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Traps Triggered 11 | . . 1 . . . 10 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Machines Disabled 10 | . . . . . . 10 . Max in Single Turn 1 | . . . . . . 1 . Garrison Relay 1 | . . . . . . 1 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Machines Accessed 6 | . . 1 1 . 3 1 . Terminals 4 | . . 1 . . 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 8 | . . 2 1 . 4 1 . Successful 7 | . . 2 1 . 3 1 . Failed 1 | . . . . . 1 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . 1 . . . . . Terminals 6 | . . 2 . . 3 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 6 | . . 2 1 . 2 1 . Robot Analysis 1 | . . . . . 1 . . Open Door 1 | . . . 1 . . . . Open DSF 1 | . . . . . 1 . . Branch Access Points 1 | . . 1 . . . . . Emergency Access Points 2 | . . 1 . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . 1 . . 2 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 2 | . . . . . . . 2 Non-combat 2 | . . . . . . . 2 Combat . | . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 parse_system 1 | . . . . . . . 1 find_station 1 | . . . . . . . 1 Relay Couplers Released 3 | . . . . . . 3 . Machine Destruction 2 | . . . . . . 2 . Programmers 1 | . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Total Allies 6 | . . . 2 . . 4 . Largest Group 4 | . . . 2 . . 4 . Highest-Rated Group 182 | . . . 46 . . 182 . Highest-Rated Ally 80 | . . . 31 . . 80 . Total Orders . | . . . . . . . . Ally Attacks 24 | . . . 3 . . 21 . Total Damage 1018 | . . . 42 . . 976 . Kills 8 | . . . 1 . . 7 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Active Infowar (turns) 4658 | . 191 564 872 543 277 2074 137 Sensors 1640 | . 191 564 872 13 . . . Terrain 3926 | . . 23 872 543 277 2074 137 ECM 2320 | . . 383 872 543 277 245 . Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Turns Passed 4723 | 53 203 564 872 543 277 2074 137 Spaces Moved 3530 | 41 198 384 850 333 304 1248 172 Core 15 | 15 . . . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 686 | 26 198 384 78 . . . . Hover 2829 | . . . 772 333 304 1248 172 Flight . | . . . . . . . . Fastest Speed 50 | 50 100 90 77 77 77 77 66 Average Speed 101 | 103 100 94 84 77 77 132 69 Slowest Speed 150 | 150 100 115 150 77 77 150 77 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 4 37 29 99 32 7 83 3 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 1 . 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 2 | . . . . 2 . . . Terrain Destroyed 115 | . . . 47 15 . 53 . Melee . | . . . . . . . . Projectile 3 | . . . . 3 . . . AOE 112 | . . . 47 12 . 53 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Total 4268 | 48 202 499 931 525 341 1536 186 Wait 198 | . 1 25 32 93 25 19 3 Move 3522 | 40 197 383 849 332 303 1246 172 Hop . | . . . . . . . . Pick Up 21 | 3 1 4 1 2 3 5 2 Fast Attach 28 | 5 2 6 4 6 1 3 1 Attach 3 | . . 1 . . 1 1 . Detach 1 | . . . . . 1 . . Swap 19 | . . 4 1 8 3 2 1 Drop 34 | . 1 10 3 10 2 7 1 Fire 200 | . . 42 34 50 2 66 6 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 123 | . . . . . . 123 . Rewire 7 | . . . . . . 7 . Trap . | . . . . . . . . Miscellaneous 112 | . . 24 7 24 . 57 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 4 | -11/Scrapyard | Discovered new exit (range 17) 54 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Met a group of wandering Federalists 134 | -10/Materials | Discovered new exit (range 13) 158 | -10/Materials | Discovered new exit (range 17) 257 | -10/Materials | Entered another Materials area 259 | -9/Materials | Reached level 2 259 | -9/Materials | Reached level 3 265 | -9/Materials | Identified exit to Mines 306 | -9/Materials | Build established: Mutant 366 | -9/Materials | Upgraded with Utility slot (x1) 366 | -9/Materials | Upgraded with Weapon slot (x1) 384 | -9/Materials | Reached level 4 622 | -9/Materials | Upgraded with Power slot (x1) 821 | -9/Materials | Entered Mines 823 | -9/Mines | Reached level 5 826 | -9/Mines | Upgraded with Utility slot (x1) 872 | -9/Mines | Assembled infested the area 877 | -9/Mines | Assisted by a Guerilla fighting off Assembled 897 | -9/Mines | Discovered new exit (range 14) 970 | -9/Mines | Core integrity fell below 50% 1063 | -9/Mines | Destroyed 13 combat bots 1263 | -9/Mines | Found the Drone Emporium 1268 | -9/Mines | Found Prototype Device 1352 | -9/Mines | Identified exit to Materials 1477 | -9/Mines | Build established: Scavenger-Scout 1693 | -9/Mines | Entered Materials 1694 | -8/Materials | Core integrity fell below 50% 1695 | -8/Materials | Reached level 6 1695 | -8/Materials | Reached level 7 2097 | -8/Materials | Reached level 8 2165 | -8/Materials | Discovered new exit (range 13) 2236 | -8/Materials | Entered Factory 2238 | -7/Factory | Reached level 9 2238 | -7/Factory | Reached level 10 2270 | -7/Factory | Upgraded with Propulsion slot (x1) 2271 | -7/Factory | Identified Thief Drone Bay 2397 | -7/Factory | Upgraded with Utility slot (x1) 2397 | -7/Factory | Upgraded with Weapon slot (x1) 2456 | -7/Factory | Build established: Scout 2512 | -7/Factory | Identified exit to Garrison 2513 | -7/Factory | Entered Garrison 2537 | -7/Garrison | Triggered checkpoint 2625 | -7/Garrison | Reached level 11 2626 | -7/Garrison | Core integrity fell below 50% 2686 | -7/Garrison | Triggered checkpoint 2799 | -7/Garrison | Discovered new exit (range 13) 2899 | -7/Garrison | Triggered checkpoint 2907 | -7/Garrison | Reached level 12 2985 | -7/Garrison | Triggered checkpoint 3130 | -7/Garrison | Build established: Skirmisher 3133 | -7/Garrison | Triggered checkpoint 3201 | -7/Garrison | Triggered checkpoint 3214 | -7/Garrison | Found embedded Infiltrators 3361 | -7/Garrison | Discovered new exit (range 12) 3397 | -7/Garrison | Triggered checkpoint 3499 | -7/Garrison | Triggered checkpoint 3507 | -7/Garrison | Reached level 13 3550 | -7/Garrison | Identified exit to Factory 3633 | -7/Garrison | Triggered checkpoint 3673 | -7/Garrison | Triggered checkpoint 3719 | -7/Garrison | Garrison Relay disabled 3761 | -7/Garrison | Heavy support dispatched to Factory 3785 | -7/Garrison | Discovered exit to Factory (range 10) 3800 | -7/Garrison | Rescued a captive Derelict 3801 | -7/Garrison | Rescued a captive Derelict 3976 | -7/Garrison | Phase Generator disabled 3993 | -7/Garrison | Reached level 14 4389 | -7/Garrison | Installed Relay Interface Framework 4587 | -7/Garrison | Entered Factory 4724 | -7/Factory | Self-destructed Last Messages --------------- >>parse_system Reading system data... New IDs: Lgt. Ion Engine 04661_ Jacked K-01 Serf... >>find_chute No applicable chute records found in memory. 04665_ Jacked M-28 Smith... >>find_station Pinpointed nearest Repair Station: (81,8) (added to intel). 04674_ M-28 Smith resupplies. 04677_ Acquired 122 matter. 04683_ System Restoration Module purges 1% system corruption (4%). 04695_ System corrupted: Matter fused (-6). 04704_ System Restoration Module purges 1% system corruption (3%). 04721_ System Restoration Module purges 1% system corruption (2%). 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""" ??????? | | ?????????????????????#??# #???? ??? r ??? ??????? | | ?????????????????????r?? #?#? ????? ??????????? | | ????????????????k??????? ???? ??????????????????? | | ???????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 38 Energy Capacity 505 Matter Stores 600 Matter Capacity 600 Sight Range 19 Robot Scan Range 26 Terrain Scan Range 14 Terrain Scan Density 210 ECM Strength 1 Resistance: KI 25 Resistance: TH 25 Resistance: EX 30 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 51 Targeting Accuracy 5 Offensive Hacking 10 Defensive Hacking 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Levels Raised 13 | . . 3 1 3 2 4 . XP Earned 23922 | 4000 100 5782 750 4483 2753 6054 . XP Spent 23475 | 3625 . 4230 2100 3020 4300 . 6200 Upgrades 63 | 11 . 17 6 14 4 . 11 Power Slot 1 | . . 1 . . . . . Propulsion Slot 2 | 1 . . . . 1 . . Utility Slot 4 | 1 . 1 1 . 1 . . Weapon Slot 3 | 1 . 1 . . 1 . . Core Integrity 6 | . . 4 . 2 . . . Heat Dissipation 3 | . . 2 . 1 . . . Energy Generation 3 | . . . . 1 . . 2 Energy Storage 5 | . . . . 4 . . 1 Matter Storage 3 | . . . . 2 . . 1 Mass Support 2 | . . 1 . 1 . . . Inventory Capacity 5 | 3 . . . . 1 . 1 Sight Range 3 | 2 . . 1 . . . . Sensor Range 9 | 3 . . 3 2 . . 1 Terrain Scan Density 2 | . . . 1 1 . . . Ranged Accuracy 5 | . . 1 . . . . 4 Hack Defense % 1 | . . 1 . . . . . KI Resistance % 1 | . . 1 . . . . . TH Resistance % 1 | . . 1 . . . . . EX Resistance % 2 | . . 1 . . . . 1 KI Damage % 2 | . . 2 . . . . . Protomatter Created 943 | . . 266 47 202 . 428 . Integrity Restored 2274 | . . 408 123 540 . 1203 . Core 1979 | . . 316 123 540 . 1000 . Parts 295 | . . 92 . . . 203 . Protomatter Decayed 263 | . 58 121 1 22 . 61 . Game ------ Seed SupersonicRemoteImmobilizer Manual? 0 Play Time 00:59:32 Cumulative 30.7 hours Start 2025.05.31 @ 14:06:25 End 2025.08.02 @ 15:27:50 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 43 Rogue 27 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 39 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 582471b5-4b88-4c82-b3bd-2ad5b409f79b