Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 21:57:26 Player: kung Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1141) 1141 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2901 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 131/300 Energy 100/100 System Corruption 0% Temperature Cool (4) Movement Walking (190) Ox1 Location -9/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (10) --- Aluminum Leg Heat Sink Structural Scanner Improved Medium Laser Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Rocket Launcher > --- INVENTORY -------- Light Treads Heat Sink Structural Scanner Light Armor Plating Heavy Assault Rifle Shotgun Rocket Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Device Structural Scanner Storage Medium Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 43 | 6 9 18 5 5 Power 8 | 2 1 2 1 2 Engine 8 | 2 1 2 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 2 5 3 2 Treads 2 | . . 2 . . Leg 12 | 2 2 3 3 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | . 4 3 1 . Device 1 | . 1 . . . Storage 3 | . 2 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . 1 2 1 . Artifact . | . . . . . Weapon 13 | 2 2 8 . 1 Energy Gun 3 | 2 . 1 . . Energy Cannon 1 | . . 1 . . Ballistic Gun 6 | . 1 4 . 1 Ballistic Cannon . | . . . . . Launcher 3 | . 1 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 14 | . . 1 3 10 Power 5 | . . 1 1 3 Propulsion 4 | . . . . 4 Utility 2 | . . . 1 1 Weapon 3 | . . . 1 2 Highest Loss Streak 8 | . . 1 2 8 To Critical Strikes . | . . . . . Average Backups 5 | . 4 5 9 9 Power . | . . . . . Propulsion 1 | . 1 . 1 2 Utility 1 | . . 1 3 2 Weapon 2 | . 1 2 4 3 Tool/Special . | . . . . . Unused Backups 4 | . . 3 . 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 3 | . . 3 . . Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 90 94 84 72 Engine 14 | . 13 18 12 11 Treads 2 | . . 7 . . Leg 27 | . 28 25 33 28 Device 2 | . 1 6 . . Storage 7 | . 10 1 11 11 Protection 10 | . 11 14 6 3 Energy Gun 6 | . 19 . . . Energy Cannon 2 | . . 7 . . Ballistic Gun 7 | . . 3 19 18 Launcher 5 | . 3 9 2 1 Peak Build Rating 15 | 5 7 15 15 13 Average Rating 9 | 4 6 11 13 10 On Entrance 7 | . 5 6 14 13 Naked Turns . | . . . . . Heaviest Build 33 | 7 11 27 33 27 Greatest Support 40 | 20 20 40 36 36 Greatest Overweight (x) 7 | . . 7 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 5 10 10 10 Average Capacity 6 | 5 5 5 10 10 Most Carried 10 | 3 5 10 10 10 Average Carried 5 | . 4 5 9 9 Final Capacity 10 | 5 5 10 10 10 Final Carried 10 | 3 5 10 9 6 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 1114 | 260 124 313 296 121 Remotely . | . . . . . Salvage Created 1215 | 39 282 398 296 200 Parts 72 | 3 19 24 11 15 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 35 | 1 10 7 9 8 Guns 23 | 1 7 3 8 4 Cannons 3 | . . 3 . . AOE 9 | . 3 1 1 4 Classes Destroyed 8 | 1 2 4 1 . Builder 2 | . 2 . . . Recycler 1 | . . 1 . . Operator 1 | . . . 1 . Watcher 1 | . . 1 . . Swarmer 9 | . 6 . . 3 Grunt 19 | 1 4 2 7 5 Duelist 1 | . . 1 . . Sentry 6 | . . 4 2 . Best Kill Streak 5 | 1 4 5 4 5 Combat Bots Only 5 | 1 4 3 3 5 Max Kills in Single Turn 2 | 1 2 1 1 2 Gunslinging . | . . . . . Exploded 2 | . 2 1 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 292 | 2 63 55 61 111 Missed 85 | . 24 13 15 33 Hits 207 | 2 39 42 46 78 Melee 2 | . . 2 . . Projectile 205 | 2 39 40 46 78 Critical Strikes 5 | . . 4 . 1 Actively Blocked 1 | . . 1 . . Damage Taken 2585 | 21 373 630 615 946 Core 471 | . 64 104 114 189 Absorbed by Shields 18 | . . . . 18 Redirected to Shielding 45 | . 41 4 . . Core Remaining (%) 87 | 100 74 . . . Volleys Fired 98 | 2 27 21 36 12 Largest 2 | 2 2 2 2 2 Hottest 98 | 80 80 98 66 56 Shots Fired 181 | 4 49 32 72 24 Gun 145 | 4 44 18 60 19 Cannon 11 | . . 11 . . Launcher 25 | . 5 3 12 5 Special . | . . . . . Kinetic 97 | . . 18 60 19 Thermal 59 | 4 44 11 . . Explosive 25 | . 5 3 12 5 Electromagnetic . | . . . . . Robot Hit Streak 13 | 3 5 13 8 4 Robot Miss Streak 9 | . 9 3 3 2 Penetration Max . | . . . . . Secondary Targets 2 | . . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 96 | 3 17 21 42 13 Core Hits 60 | 2 15 15 18 10 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2362 | 35 440 488 772 627 Guns 1143 | 35 196 216 531 165 Cannons 163 | . . 163 . . Explosions 1050 | . 244 103 241 462 Melee . | . . . . . Ramming 6 | . . 6 . . Kinetic 912 | . . 216 531 165 Thermal 394 | 35 196 163 . . Explosive 1050 | . 244 103 241 462 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 29 | . . . 9 20 Projectiles . | . . . . . Explosions 29 | . . . 9 20 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 152 | . 35 . 45 72 Shots 6 | . 1 . 2 3 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 250 | 48 78 250 115 79 Average Temperature 58 | 29 23 100 57 32 Received Heat Transfer 996 | 12 48 255 270 411 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 821 | 75 450 296 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 91 | 100 90 100 87 67 Level 1 8 | . 9 . 12 32 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 302 | 20 213 128 247 302 Initial 154 | . . 79 50 154 Average 86 | 2 78 57 112 201 Influence Increases 1123 | 20 329 264 307 203 Destroy 0b10 Robot/C 700 | 20 200 140 180 160 Destroy 0b10 Robot/NC 25 | . 10 10 5 . Destroy Leader 172 | . 50 62 50 10 Successful Hack 5 | . 2 3 . . Disable Machine 60 | . . 30 30 . Destroy Structure 101 | . 22 19 42 18 Lose Combat Pursuer 60 | . 45 . . 15 Influence Decreases 866 | 20 140 334 189 183 Entered New Map 262 | . . 110 69 83 Time Decay 464 | 20 140 214 90 . Lost Part 140 | . . 10 30 100 Squads Dispatched 7 | . 3 1 3 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 3 1 1 . Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 5 | . 3 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | 1 22 14 10 14 Peak Tracking Total 9 | 1 9 4 3 6 Tactical Retreats 3 | . 2 . . 1 Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 4 | . . . 1 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 4 | . . 2 2 . Max in Single Turn 2 | . . 1 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 5 | . 2 2 1 . Terminals 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 18 | . 7 10 1 . Successful 12 | . 3 8 1 . Failed 6 | . 4 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 17 | . 7 10 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 11 | . 3 8 . . Record 8 | . 2 6 . . Prototype ID Bank 1 | . . 1 . . Alert Level 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 1 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Active Infowar (turns) 369 | . 51 318 . . Structural 369 | . 51 318 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 1591 | 113 502 571 194 211 Spaces Moved 845 | 87 306 282 50 120 Core 17 | 16 . 1 . . Treads 93 | . . 93 . . Legs 735 | 71 306 188 50 120 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 133 | 107 120 160 120 127 Slowest Speed 400 | 120 120 400 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 8 38 29 11 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 142 | . 22 22 86 12 Melee . | . . . . . Projectile . | . . . . . AOE 142 | . 22 22 86 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 1131 | 102 392 372 112 153 Wait 47 | . 33 3 11 . Move 842 | 86 305 281 50 120 Hop . | . . . . . Pick Up 42 | 8 9 21 2 2 Fast Attach 7 | . . 5 1 1 Attach 20 | 5 3 5 2 5 Detach 2 | . . 2 . . Swap 32 | 1 8 14 6 3 Drop 30 | . 7 19 4 . Fire 98 | 2 27 21 36 12 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis 10 | . . . . 10 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 67 | -11/Scrapyard | Discovered new exit (range 8) 114 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 612 | -10/Materials | Discovered new exit (range 5) 616 | -10/Materials | Entered another Materials area 616 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 918 | -9/Materials | Build established: Scavenger-Mutant 1155 | -9/Materials | Discovered new exit (range 4) 1182 | -9/Materials | Discovered new exit (range 16) 1187 | -9/Materials | Entered Storage 1236 | -9/Storage | Garrison activated, responded to threat 1288 | -9/Storage | Core integrity fell below 50% 1381 | -9/Storage | Identified exit to Garrison 1381 | -9/Storage | Entered Garrison 1405 | -9/Garrison | Triggered checkpoint 1524 | -9/Garrison | Triggered checkpoint 1531 | -9/Garrison | Triggered checkpoint 1542 | -9/Garrison | Triggered checkpoint 1549 | -9/Garrison | Core integrity fell below 20% 1563 | -9/Garrison | Triggered checkpoint 1592 | -9/Garrison | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Ion Engine destroyed. Hvy. Assault Rifle destroyed. Ion Engine destroyed. G-34 Mercenary destroyed. Aluminum Leg destroyed. Beams of light sweep through the air. An alarm sounds. Aluminum Leg destroyed. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 85. Field strength at 70. Field strength at 52. Field strength at 37. Field strength at 19. Field strength at 1. Stasis field depleted. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 85. Map ----- +----------------------------------------------------+ | ????????????????????????????????# #? #? #??? | | ??????????????????????????????### ## ## ##?? | | ??????????????????????????????# ##? | | ??????????????????????????????# = | | ????????????????????????????#?# *% % | | ????????????????????????????# ? = #*%% # ##? | | ????????????????????????????# ### # = # ### | | ????????????????????????????# # | | ????????????????????????????### % | | ??????????????????????????????# %[! # | | ??????????????????????????????# ! # | | ??????????????????????????????### ## ## ### | | ????????????????????????????????# ## ## ### | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# #?? | | ????????????????????????????????# ## ###+##?? | | ????????????????????????????????# #?????#???#??? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ?????????????####################Y #????????????? | | ?????????? g #????????????? | | ?????????? @ g #????????????? | | ?????????? ^ g #????????????? | | ????????????############ ###########????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# "??????????????????????? | | ???????????????????????# "??????????????????????? | | ???????????????????????# "??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Storm Trooper Troublemaker Challenges ------------ None Game ------ Seed GunHelicalDesublimator Manual? 0 Play Time 00:42:41 Cumulative 1.3 hours Start 2025.05.09 @ 21:54:35 End 2025.05.12 @ 21:57:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 42/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 13c98e3e-0b1f-434d-8a59-36cf0396898f