Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 18:40:42 Player: Minty Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (79) 395 Value Destroyed (3505) 3505 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1328) 1328 TOTAL SCORE: 10408 Bonus ------- High Alert Combat Kills 328 Entered Garrisons 400 Aligned with FarCom 300 Acquired ECA 300 Cogmind --------- Core Integrity 28/850 Matter 284/300 Energy 57/100 System Corruption 8% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (7) ------ Advanced Visual Processing Unit Authchip [R/Combat] > --- WEAPON (3) ------- Antimatter Cannon > --- INVENTORY (5) ---- IFF Parser Improved Heavy Laser Improved Heavy Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- VTOL Module Makeshift Flight Unit > --- UTILITY ---------- Improved Heat Sink Advanced Visual Processing Unit Improved Targeting Computer Improved Melee Analysis Suite Makeshift System Shield Improved System Shield Authchip [R/Combat] > --- WEAPON ----------- Firepult > --- INVENTORY -------- IFF Parser Authchip [R/Combat] Plasma Rifle [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift System Shield Protection Improved Light Armor Plating Weapon Makeshift Spear Energy Gun EM Pulse Gun Energy Cannon Firepult Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . Utility 5 | . . . . . 3 1 . . . . 1 . . Weapon 1 | . . . . . . . . . . . 1 . . Parts Attached 83 | . . 4 1 1 25 12 16 1 9 . 5 2 7 Power 8 | . . . 1 . 2 2 2 . 1 . . . . Engine 5 | . . . 1 . 2 1 . . 1 . . . . Core 3 | . . . . . . 1 2 . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 22 | . . . . . 9 1 5 . 5 . . . 2 Treads 1 | . . . . . 1 . . . . . . . . Leg 3 | . . . . . . . 2 . . . . . 1 Wheel 6 | . . . . . 5 . 1 . . . . . . Hover 1 | . . . . . . . . . . . . . 1 Flight 11 | . . . . . 3 1 2 . 5 . . . . Utility 34 | . . 1 . 1 9 8 4 1 3 . 3 2 2 Device 17 | . . 1 . 1 5 3 2 . 3 . . 1 1 Storage . | . . . . . . . . . . . . . . Processor 9 | . . . . . 2 5 1 1 . . . . . Hackware 4 | . . . . . . . . . . . 2 1 1 Protection 4 | . . . . . 2 . 1 . . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 19 | . . 3 . . 5 1 5 . . . 2 . 3 Energy Gun 9 | . . 1 . . 2 . 2 . . . 2 . 2 Energy Cannon 1 | . . . . . 1 . . . . . . . . Ballistic Gun 1 | . . . . . 1 . . . . . . . . Ballistic Cannon 4 | . . . . . . . 3 . . . . . 1 Launcher 2 | . . 1 . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 3 1 . . . . . . 2 Parts Lost 43 | . . . . . 9 . 14 . 3 . 2 10 5 Power 4 | . . . . . . . 2 . . . . 1 1 Propulsion 17 | . . . . . 4 . 6 . 2 . 2 2 1 Utility 15 | . . . . . 1 . 4 . 1 . . 7 2 Weapon 7 | . . . . . 4 . 2 . . . . . 1 Highest Loss Streak 9 | . . . . . 5 . 9 . 2 . 2 8 4 To Critical Strikes 1 | . . . . . 1 . . . . . . . . Average Backups 5 | . 6 7 7 7 6 6 5 4 3 3 3 3 3 Power . | . 1 1 . . . . . . . . . . . Propulsion 1 | . 4 4 4 4 1 . . . . . . . . Utility 1 | . . 1 . . . 1 3 3 . 1 1 1 1 Weapon 2 | . 1 1 2 3 3 3 1 1 1 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 14 | . . . 3 . 2 2 2 . 3 . 1 . 1 Power 2 | . . . 2 . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 8 | . . . 1 . . 1 1 . 3 . 1 . 1 Weapon 2 | . . . . . 2 . . . . . . . . Tool/Special 2 | . . . . . . 1 1 . . . . . . Average Slot Usage (%) 79 | . 85 87 100 100 83 96 76 84 82 92 79 49 27 Engine 6 | . 14 14 14 14 9 . . . 1 7 6 4 . Core 2 | . . . . . . 6 5 7 3 . . . . Leg 10 | . 28 28 28 28 3 . 4 15 5 . . . . Wheel 2 | . . . . . 16 . 1 7 2 . . . . Flight 8 | . . . . . 1 29 13 . 13 30 20 9 . Device 9 | . . 4 14 14 18 12 8 7 9 15 10 5 7 Storage 6 | . 14 14 14 14 9 7 3 . . . . . . Processor 12 | . . . . . 6 22 21 23 28 23 20 12 6 Hackware 2 | . . . . . . . . . . . 10 16 4 Protection 1 | . . . . . 3 . 2 7 4 . 1 . . Energy Gun 5 | . . 4 14 14 9 . 3 15 9 15 8 . 1 Ballistic Gun 3 | . 28 18 . . . . . . . . . . . Piercing Weapon 3 | . . 2 14 14 5 7 3 . . . . . . Peak Build Rating 56 | . 6 10 12 12 33 42 46 38 51 40 52 56 47 Average Rating 25 | . 6 7 11 11 21 39 33 36 34 40 43 30 24 On Entrance 22 | 6 6 6 10 12 12 27 42 36 38 40 40 34 6 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 34 | 10 10 15 15 15 26 18 31 17 34 20 21 11 23 Greatest Support 30 | 20 20 20 20 20 30 20 20 12 21 21 21 12 20 Greatest Overweight (x) 7 | . . . . . 2 . 4 1 2 . 1 3 7 Average Overweight (x) . | . . . . . . . . 1 . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | . 8 8 8 8 8 8 6 5 5 5 5 5 5 Most Carried 8 | . 7 8 8 8 8 8 8 5 5 4 5 5 5 Average Carried 6 | . 6 7 7 8 7 7 5 5 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 6 7 8 8 8 8 8 5 5 4 4 5 5 3 Class Distribution -------------------- 40% | Mutant 18% | Sprinter 14% | Scavenger-Mutant 9% | Hacker-Mutant 6% | Scavenger-Sprinter 5% | Scavenger-Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Sprinter | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Matter Collected 1925 | 200 22 40 . 10 399 94 589 . 194 . 90 91 196 Remotely 40 | . . . . . 40 . . . . . . . . Salvage Created 3578 | . 28 122 . . 899 115 1373 . 477 . . 155 409 Parts 122 | . 3 5 . . 52 4 32 . 15 . . 4 7 Haulers Intercepted 3 | . . . . . 2 . . . . . . . 1 Recyclers Shooed 3 | . . . . . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 8 . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Combat Hostiles Destroyed 66 | . 2 . . . 17 1 27 . 10 . . 3 6 Melee 11 | . . . . . 6 1 4 . . . . . . Guns 13 | . 2 . . . 3 . 2 . 5 . . . 1 Cannons 10 | . . . . . . . 6 . 1 . . 1 2 AOE 23 | . . . . . 7 . 10 . 3 . . 1 2 Classes Destroyed 12 | . 1 2 . . 6 1 1 . . . . 1 . Worker 4 | . . . . . 3 1 . . . . . . . Tunneler 2 | . . 1 . . 1 . . . . . . . . Hauler 3 | . . . . . 2 . . . . . . . 1 Recycler 2 | . . 1 . . 1 . . . . . . . . Mechanic 2 | . . . . . 1 1 . . . . . . . Swarmer 21 | . 2 . . . 4 . 7 . 8 . . . . Grunt 27 | . . . . . 8 . 15 . . . . . 4 Duelist 1 | . . . . . . . 1 . . . . . . Sentry 7 | . . . . . 4 . 2 . . . . 1 . Hunter 5 | . . . . . . 1 2 . . . . . 2 Programmer 2 | . . . . . . . . . . . . 2 . Heavy 1 | . . . . . 1 . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . Butcher 1 | . . . . . . . . . 1 . . . . Best Kill Streak 7 | . 2 1 . . 7 1 6 . 3 . . 1 4 Combat Bots Only 6 | . 2 . . . 4 1 6 . 3 . . 1 4 Max Kills in Single Turn 3 | . 1 1 . . 2 1 3 . 2 . . 1 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . 2 . 1 . . 1 1 Melee 1 | . . . . . 1 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Hostile Shots Fired 484 | . 24 . . . 76 5 186 . 32 . 18 58 85 Missed 158 | . 5 . . . 25 4 65 . 11 . 12 11 25 Hits 326 | . 19 . . . 51 1 121 . 21 . 6 47 60 Melee 4 | . . . . . . . 4 . . . . . . Projectile 322 | . 19 . . . 51 1 117 . 21 . 6 47 60 Critical Strikes 10 | . . . . . 2 . 4 . 1 . . 1 2 Part Disruptions 1 | . . . . . . . . . . . . 1 . Damage Taken 5065 | . 141 . . . 922 12 1796 . 312 . 70 775 1037 Core 1665 | . 15 . . . 182 . 588 . 58 . 6 426 390 Absorbed by Shields 255 | . . . . . 139 . 80 . . . . 36 . Redirected to Shielding 10 | . . . . . . . . . . . 10 . . Core Remaining (%) 66 | 100 . . . 94 66 . . . . 7 . . . Volleys Fired 139 | . 11 . . . 29 . 46 . 16 . 6 10 21 Largest 3 | . 2 . . . 2 . 2 . 2 . 2 1 3 Hottest 250 | . 40 . . . 250 . 250 . 250 . 155 250 250 Shots Fired 189 | . 22 . . . 42 . 62 . 19 . 9 10 25 Gun 96 | . 22 . . . 30 . 16 . 14 . 9 1 4 Cannon 78 | . . . . . 3 . 40 . 5 . . 9 21 Launcher 15 | . . . . . 9 . 6 . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 73 | . 22 . . . . . 34 . . . . . 17 Thermal 71 | . . . . . 3 . 22 . 19 . 9 10 8 Explosive 15 | . . . . . 9 . 6 . . . . . . Electromagnetic 30 | . . . . . 30 . . . . . . . . Robot Hit Streak 15 | . 2 . . . 4 . 15 . 10 . 13 11 9 Robot Miss Streak 5 | . 2 . . . 2 . 5 . 5 . 3 2 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . . . . Shots Hit Robots 181 | . 12 2 . . 52 5 62 . 16 . 8 6 18 Core Hits 149 | . 4 2 . . 38 1 58 . 23 . 2 7 14 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . 1 . 1 . . . . . 1 Burn 1 | . . . . . . . . . . . . . 1 Impale 2 | . . . . . 1 . 1 . . . . . . Melee Attacks 71 | . . 6 . . 21 8 36 . . . . . . Impact 6 | . . . . . . 2 4 . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 65 | . . 6 . . 21 6 32 . . . . . . Sneak Attacks 13 | . . 2 . . 7 4 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 . . . . . . Damage Inflicted 8469 | . 99 157 . . 2013 428 3535 . 702 . 237 452 846 Guns 1282 | . 99 . . . 309 . 252 . 313 . 237 . 72 Cannons 1552 | . . . . . 36 . 829 . 122 . . 181 384 Explosions 3414 | . . . . . 894 . 1615 . 267 . . 248 390 Melee 2174 | . . 138 . . 774 428 834 . . . . . . Ramming 47 | . . 19 . . . . 5 . . . . 23 . Kinetic 1030 | . 99 . . . . . 615 . . . . . 316 Thermal 3541 | . . . . . 199 . 1444 . 702 . 237 429 530 Explosive 1368 | . . . . . 731 . 637 . . . . . . Electromagnetic 309 | . . . . . 309 . . . . . . . . Impact 489 | . . . . . . 223 266 . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 1685 | . . 138 . . 774 205 568 . . . . . . Highest Corruption 8 | . . . . . 3 . 8 8 8 4 . 8 8 Average Corruption 6 | . . . . . 2 . 8 8 7 4 . 3 8 Corruption Purged 4 | . . . . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 42 | . . . . . . . 19 2 8 . . 6 7 Message Errors 13 | . . . . . . . 6 1 2 . . 1 3 Matter Fused 8 | . . . . . . . 5 . 1 . . 1 1 Heat Flow Errors 4 | . . . . . . . 2 . 1 . . 1 . Energy Discharges 6 | . . . . . . . 2 1 1 . . 2 . Parts Rejected 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 5 | . . . . . . . 1 . 1 . . 1 2 Data Loss (major) 2 | . . . . . . . . . 1 . . . 1 Misfires 1 | . . . . . . . 1 . . . . . . Weapon Failures 2 | . . . . . . . 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 447 | . . . . . 133 222 74 . . . . 18 . Projectiles . | . . . . . . . . . . . . . . Explosions 63 | . . . . . 41 . 4 . . . . 18 . Melee 384 | . . . . . 92 222 70 . . . . . . Knockbacks 10 | . . . . . . 1 4 . . . . . 5 Impact 1 | . . . . . . 1 . . . . . . . Kinetic 8 | . . . . . . . 3 . . . . . 5 Secondary 1 | . . . . . . . 1 . . . . . . Self-Inflicted Damage 369 | . . . . . 63 . 161 . . . . 125 20 Shots 21 | . . . . . 5 . 8 . . . . 7 1 Rammed 1 | . . . . . . . 1 . . . . . . Targets Rammed 7 | . . 6 . . . . 1 . . . . . . Kicked 6 | . . 6 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 570 | . . . . . 570 . 373 . 522 . 72 554 196 Average Temperature 125 | . . . . . 193 . 99 . 137 . 24 162 86 Received Heat Transfer 902 | . . . . . 205 . 526 . . . 24 102 45 Effects 13 | . . . . . 3 . 1 . 4 . . 5 . Shutdowns 1 | . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . Interference 5 | . . . . . 2 . . . 3 . . . . Damage (major) 5 | . . . . . . . . . . . . 5 . Damage (core) 1 | . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 4 | . . . . . 1 2 1 . . . . . . Impact Corruptions 7 | . . . . . . 6 1 . . . . . . Robots Melted 13 | . . . . . 1 . 8 . 1 . . 1 2 Combat Hostiles 9 | . . . . . 1 . 5 . 1 . . 1 1 Parts Melted 56 | . . . . . 6 . 29 . 2 . 1 8 10 Heat Transferred 14524 | . . . . . 660 . 6308 . 2606 . 525 1680 2745 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Maximum Alert Level 3 | . . . . . 1 . 3 2 . . . 1 1 Low Security (%) 60 | . 100 100 . 100 48 100 23 . . . 100 36 84 Level 1 21 | . . . . . 51 . 17 . . . . 63 15 Level 2 5 | . . . . . . . 13 100 . . . . . Level 3 12 | . . . . . . . 45 . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 923 | . 50 30 . . 375 97 923 484 . . 163 335 214 Initial 484 | . . 13 . . . 82 39 484 . . 163 60 172 Average 241 | . 17 2 . . 222 75 530 473 . . 125 216 181 Influence Increases 2716 | . 55 42 . . 659 115 1024 . 205 . 14 430 172 Destroy 0b10 Robot/C 1280 | . 40 . . . 340 20 540 . 160 . . 60 120 Destroy 0b10 Robot/NC 100 | . . 10 . . 40 10 25 . 10 . . . 5 Destroy Leader 216 | . 10 . . . 94 10 40 . 20 . . 20 22 Successful Hack 51 | . 5 . . . . 12 14 . . . 14 . 6 Disable Machine 135 | . . 30 . . 60 . . . . . . 30 15 Anti-Garrison Action 250 | . . . . . . . 100 . . . . 150 . Destroy Structure 204 | . . 2 . . 80 3 80 . . . . 35 4 Partial Spotted 105 | . . . . . 45 30 15 . . . . 15 . Lose Combat Pursuer 375 | . . . . . . 30 210 . 15 . . 120 . Influence Decreases 2512 | . 20 66 11 . 477 240 158 469 339 61 186 187 298 Entered New Map 1101 | . . 22 11 . . 100 18 439 169 61 96 27 158 Time Decay 771 | . 20 44 . . 237 140 . 30 140 . 70 . 90 Lost Part 430 | . . . . . 90 . 140 . 30 . 20 100 50 Lost Ally 60 | . . . . . . . . . . . . 60 . Purge Threat 150 | . . . . . 150 . . . . . . . . Squads Dispatched 11 | . . . . . 3 3 . . . . 2 . 3 Investigation 5 | . . . . . . 3 . . . . 1 . 1 Extermination . | . . . . . . . . . . . . . . Reinforcement 5 | . . . . . 3 . . . . . . . 2 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Distress Signals 1 | . . . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 107 | . 3 . . . 22 4 40 . 13 . 5 13 7 Peak Tracking Total 7 | . 2 . . . 5 3 7 . 5 . 4 5 4 Tactical Retreats 11 | . . . . . . 1 4 . 1 . . 5 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Traps Triggered 13 | . . . . . 2 1 8 . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Machines Disabled 13 | . . 2 . . 4 . 3 . . . . 3 1 Max in Single Turn 2 | . . 1 . . 2 . 1 . . . . 1 1 Garrison Relay 3 | . . . . . . . 2 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Machines Accessed 16 | . 1 . 2 . 2 4 2 . . . 2 2 1 Terminals 9 | . 1 . . . 2 1 2 . . . 1 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . . . 1 . . Total Hacks 41 | . 3 . 2 . 5 8 4 . . . 5 10 4 Successful 14 | . 2 . 2 . 3 2 1 . . . 1 2 1 Failed 27 | . 1 . . . 2 6 3 . . . 4 8 3 Catastrophic 3 | . . . . . . 2 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 14 | . . . 1 . 3 2 1 . . . 2 5 . Terminals 27 | . 3 . . . 5 3 4 . . . 2 10 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . 2 . . . . . . 4 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 3 . . . . 3 . . Terminal Hacks 9 | . 2 . 2 . 2 . 1 . . . . 2 . Record 1 | . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . Patrol Navigation 2 | . . . . . . . 1 . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 1 . . . . . . 1 Scan Component 1 | . . . . . . 1 . . . . . . . Refit 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . . Unlock Access 2 | . . . . . . 1 . . . . 1 . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . . . 2 4 2 . . . 2 2 1 Full Trace Events 6 | . . . . . . 2 . . . . 1 2 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . . . 9 . . . . 5 . Machine Destruction 14 | . . . . . . . 9 . . . . 5 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Total Allies 4 | . . 1 . . . . . . . . . 3 . Largest Group 3 | . . 1 . . . . . . . . . 3 . Highest-Rated Group 60 | . . 31 . . . . . . . . . 60 . Highest-Rated Ally 31 | . . 31 . . . . . . . . . 20 . Initial Warlord ECA Mod 10 | . . . . . . . . 2 2 2 1 . 3 Warlord Squad Rendezvous 1 | . . . . . . . . . . . 1 . . Chimera 1 | . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . . . 7 . Total Damage 180 | . . . . . . . . . . . . 180 . Kills . | . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Active Infowar (turns) 3373 | . . 198 360 74 531 281 911 60 287 8 148 324 191 Optics 2393 | . . . . . 183 281 911 60 287 8 148 324 191 Terrain 376 | . . . . . 376 . . . . . . . . Structural 380 | . . . . 38 342 . . . . . . . . Seismic 594 | . . 198 360 36 . . . . . . . . . Jamming 8 | . . . . . . . . . . . . . 8 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Turns Passed 3900 | . 80 609 360 76 531 281 911 60 287 8 148 358 191 Spaces Moved 3889 | 1 43 483 228 29 393 660 666 56 439 26 231 471 163 Core 276 | . . . . . . . 15 . . . . 137 124 Treads . | . . . . . . . . . . . . . . Legs 945 | 1 43 483 228 29 56 . 105 . . . . . . Wheels 575 | . . . . . 304 . 148 56 67 . . . . Hover 39 | . . . . . . . . . . . . . 39 Flight 2054 | . . . . . 33 660 398 . 372 26 231 334 . Fastest Speed 28 | 120 120 120 120 120 34 31 28 105 29 31 31 42 50 Average Speed 67 | 120 120 120 120 120 88 31 69 105 43 31 33 48 57 Slowest Speed 400 | 120 120 120 120 120 180 34 260 105 189 31 118 200 400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . 4 2 . 2 . 4 . . Potential Cave-ins 2 | . . . . . . . 2 . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . Exploration Rate (%) 33 | 2 16 98 64 9 47 19 68 3 75 6 7 55 2 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 . . . . . 2 . . . . Known Exits Taken 2 | . . . . . . 1 . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 1 . . . Scrap Searched 7 | . . 2 . 1 . . . . 4 . . . . Spaces Dug 16 | . . 2 . . . 3 11 . . . . . . Terrain Destroyed 150 | . . 2 . . 93 3 49 . . . . . 3 Melee 16 | . . 2 . . . 3 11 . . . . . . Projectile 4 | . . . . . 1 . . . . . . . 3 AOE 130 | . . . . . 92 . 38 . . . . . . Terrain Rammed 2 | . . . . . . . . . . . . 2 . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Total 4906 | . 54 504 315 70 509 721 1023 56 512 25 288 592 237 Wait 426 | . . 2 84 40 10 34 116 . 19 . 37 56 28 Move 3850 | . 42 482 227 28 392 651 659 55 435 25 222 469 163 Hop 11 | . . . . . . 4 2 . 1 . 4 . . Pick Up 42 | . 1 2 1 . 10 6 8 . 5 . 4 2 3 Fast Attach 51 | . . 2 . 1 12 2 17 1 8 . 1 2 5 Attach 46 | . . 1 . . 6 2 10 . 7 . 4 10 6 Detach 32 | . . . . . 2 . 4 . 8 . 3 10 5 Swap 38 | . . 1 1 . 13 10 6 . 3 . 2 . 2 Drop 57 | . . 2 2 1 14 4 13 . 10 . 5 2 4 Fire 139 | . 11 . . . 29 . 46 . 16 . 6 10 21 Melee 68 | . . 6 . . 21 8 33 . . . . . . Ram 3 | . . . . . . . 1 . . . . 2 . Kick 6 | . . 6 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 117 | . . . . . . . 108 . . . . 9 . Rewire 19 | . . . . . . . . . . . . 19 . Trap 1 | . . . . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Discovered new exit (range 7) 81 | -10/Materials | Entered Mines 111 | -10/Mines | Learned Materials emergency access door positions 131 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 173 | -10/Mines | Received a Mining Laser from a helpful Derelict 244 | -10/Mines | Discovered new exit (range 15) 305 | -10/Mines | Build established: Mutant 352 | -10/Mines | Discovered new exit (range 10) 388 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 472 | -10/Mines | Identified exit to Materials 553 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 685 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 685 | -10/Mines | Discovered new exit (range 5) 690 | -10/Mines | Entered Exiles 719 | -10/Exiles | Met 8R-AWN 742 | -10/Exiles | Met EX-HEX 774 | -10/Exiles | Met EX-BIN 791 | -10/Exiles | Aligned with FarCom system 793 | -10/Exiles | Given EX-Vault access code 821 | -10/Exiles | Opened EX-Vault 830 | -10/Exiles | Found Firepult 855 | -10/Exiles | Warned to stay clear of 0b10 Research branches 871 | -10/Exiles | Exiles lab attacked by MAIN.C 897 | -10/Exiles | Learned location of Zion (-6) 1038 | -10/Exiles | Discovered new exit (range 10) 1050 | -10/Exiles | Left Exiles lab with Firepult 1050 | -10/Exiles | Entered Mines 1055 | -9/Mines | Met a Derelict bent on vengeance 1092 | -9/Mines | Discovered new exit (range 7) 1126 | -9/Mines | Entered Materials 1126 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1542 | -8/Materials | Discovered new exit (range 14) 1595 | -8/Materials | Discovered new exit (range 17) 1636 | -8/Materials | Lost 5 parts (2n1u2w) 1657 | -8/Materials | Entered Factory 1657 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1842 | -7/Factory | Discovered new exit (range 17) 1846 | -7/Factory | Discovered new exit (range 14) 1908 | -7/Factory | Build established: Sprinter 1938 | -7/Factory | Identified exit to Garrison 1938 | -7/Factory | Entered Garrison 1968 | -7/Garrison | Triggered checkpoint 2040 | -7/Garrison | Garrison Relay disabled 2224 | -7/Garrison | Lost 3 parts (1p1n1u) 2242 | -7/Garrison | Triggered checkpoint 2286 | -7/Garrison | Triggered checkpoint 2303 | -7/Garrison | Discovered new exit (range 16) 2318 | -7/Garrison | Crushed by falling debris 2334 | -7/Garrison | Discovered new exit (range 12) 2340 | -7/Garrison | Triggered checkpoint 2346 | -7/Garrison | Garrison Relay disabled 2380 | -7/Garrison | Lost 9 parts (1p4n2u2w) 2403 | -7/Garrison | Core integrity fell below 50% 2609 | -7/Garrison | Triggered checkpoint 2685 | -7/Garrison | Discovered new exit (range 9) 2758 | -7/Garrison | Triggered checkpoint 2760 | -7/Garrison | Core integrity fell below 20% 2785 | -7/Garrison | Build established: Scavenger-Mutant 2849 | -7/Garrison | Entered Factory 2898 | -7/Factory | Discovered new exit (range 6) 2909 | -7/Factory | Entered Lower Caves 2941 | -7/Lower Caves | Encountered a Warlord checkpoint 2946 | -7/Lower Caves | Met a Warlord Commander 2947 | -7/Lower Caves | Learned location of Warlord (-4) 2948 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 2954 | -7/Lower Caves | Found Encrypted Comm Array 3057 | -7/Lower Caves | Learned location of Extension (-6) 3115 | -7/Lower Caves | Found DCF Scrap (11 items) 3178 | -7/Lower Caves | Ambushed by wild Derelicts 3190 | -7/Lower Caves | Discovered new exit (range 17) 3196 | -7/Lower Caves | Entered another Lower Caves area 3200 | -7/Lower Caves | Discovered new exit (range 10) 3204 | -7/Lower Caves | Entered Factory 3204 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3243 | -6/Factory | Joined by Warlord Chimera squad 3283 | -6/Factory | Allied Derelicts emerged from ambush trap array 3292 | -6/Factory | Garrison activated, responded to threat 3309 | -6/Factory | Identified exit to Garrison 3352 | -6/Factory | Entered Garrison 3412 | -6/Garrison | Triggered checkpoint 3450 | -6/Garrison | Triggered checkpoint 3492 | -6/Garrison | Discovered new exit (range 11) 3496 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3539 | -6/Garrison | Garrison Relay disabled 3581 | -6/Garrison | Build established: Hacker-Mutant 3637 | -6/Garrison | Lost 3 allies 3689 | -6/Garrison | Core integrity fell below 50% 3704 | -6/Garrison | Discovered new exit (range 12) 3710 | -6/Garrison | Entered Factory 3719 | -6/Factory | Lost 8 parts (1p2n5u) 3849 | -6/Factory | Core integrity fell below 20% 3901 | -6/Factory | Self-destructed Last Messages --------------- 03875_ Penetrated by Slug. 03875_ Encrypted Comm Array destroyed. 03876_ H-66 Slayer destroyed. 03884_ Acquired 42 matter. 03885_ Acquired 57 matter. 03885_ U-05 Engineer lays Concrete. 03887_ Acquired IFF Parser. 03888_ U-05 Engineer lays Concrete. 03890_ U-05 Engineer builds a Door. 03890_ U-05 Engineer lays Concrete. 03891_ Acquired 22 matter. 03891_ U-05 Engineer lays Concrete. 03892_ Acquired 25 matter. 03893_ Acquired Flexi-carbon Leg. 03894_ U-05 Engineer lays Concrete. 03894_ Acquired 10 matter. 03895_ U=FW 03898_ Slug penetrates Wall. 03901_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????##???????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ????????????????""" ???????????????????????????? | | ????????????????""" ???????????????????????????? | | ?????????????? """" """" #????????????????????? | | ?????????????? """" """" #????????????????????? | | ?????????????# #????????????????????? | | ?????????????# """" """" #????????????????????? | | ?????????????# """" """" =#????????????????????? | | ?????????????? """" """" #????????????????????? | | ????????????????""" """" ??????????????????????? | | ?????????????????? ????????????????????????? | | ?????????????????###+##########????????????????? | | ?????????????????# % % #????????????????? | | ?????????w???????# #????????????????? | | ?????????????????#% [ #????????????????? | | ???????????####### +????????????????? | | ????????# h @ #????????????????? | | ??????###############+### #????????????????? | | ??????# ] ] # ##+#####?????????? | | ??????# # #?????????? | | ??????# """""" """""" # #?????????? | | ??????# """""" """""" # +?????????? | | ???????? """""" """""" # #?????????? | | ?????????"""""" """""" # #?????????? | | ????????? #[%[ #?????????? | | ????????################# [ #?????????? | | ??????????????????????# %= % #?????????? | | ??????????????????????# % * #?????????? | | ??????????????????????# % #?????????? | | ??????????????????????# * #?????????? | | ??????????????????????# = #?????????? | | ????????????????????######+###########?????????? | | ????????????????????# #?????????????? | | ????????????????????# """#?????????????? | | ????????????????????# """" R"#?????????????? | | ????????????????????# """" """#?????????????? | | ????????????????????# """" #?????????????? | | ????????????????????# """ % #?????????????? | | ????????????????????# """" #?????????????? | | ????????????????????# """"[[ #?????????????? | | ????????????????????# "" % #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 150 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 71 Targeting Accuracy 12 Melee Accuracy 6 Matter Filtering 30 Defensive Hacking 23 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompanionImpulseField Manual? 0 Play Time 00:35:48 Cumulative 1051.8 hours Start 2025.05.20 @ 18:06:19 End 2025.05.20 @ 18:40:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1304 Rogue 1021 Adventurer 124 Explorer 159 Win Type - Total 46 Types 32/0/8/4/1/0/0/1/0/0 Lore% 91 Gallery% 86 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f303b42c-d8ee-44f7-8570-160e9769c35c