Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.11.11 @ 17:36:37 // Halloween2020/ForbiddenLore Player: Tenebrous Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (2308) 2308 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-1741) -1741 TOTAL SCORE: 3062 Bonus ------- High Alert Combat Kills 22 Friendly Fire -1763 Cogmind --------- Core Integrity 344/550 Matter 285/300 Energy 160/160 System Corruption 5% Temperature Cool (0) Movement Flying (105) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (5) ------ Large Storage Unit Gravity Neutralizing Apparatus Advanced Visual Processing Unit Improved Sensor Array Signal Interpreter > --- WEAPON (2) ------- Improved Heavy Laser > --- INVENTORY (10) --- Improved Ion Engine Improved Ion Engine Improved Ion Engine Nuclear Core Aerolev Unit Aerolev Unit Improved Heat Sink Advanced Terrain Scanner Light EM Pulse Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Large Storage Unit Gravity Neutralizing Apparatus Advanced Visual Processing Unit Improved Sensor Array Signal Interpreter > --- WEAPON ----------- Improved Heavy Laser Assault Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Nuclear Core Aerolev Unit Aerolev Unit Improved Heat Sink Advanced Terrain Scanner Light EM Pulse Cannon Assault Rifle Mini Grenade Launcher [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Flight Unit Improved VTOL Module Utility Targeting Computer Device Gravity Neutralizing Apparatus Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved Heavy Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Slots Evolved 5 | . 1 . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 3 | . 1 . 1 1 . Weapon . | . . . . . . Parts Attached 84 | . 6 5 20 21 32 Power 13 | . . 1 1 6 5 Engine 8 | . . 1 1 4 2 Core 5 | . . . . 2 3 Reactor . | . . . . . . Propulsion 36 | . 1 2 9 9 15 Treads . | . . . . . . Leg 13 | . 1 2 6 4 . Wheel . | . . . . . . Hover 17 | . . . 3 5 9 Flight 6 | . . . . . 6 Utility 18 | . 3 1 5 3 6 Device 5 | . . . 1 . 4 Storage 5 | . 1 1 1 2 . Processor 7 | . 1 . 3 1 2 Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 17 | . 2 1 5 3 6 Energy Gun 1 | . . . . . 1 Energy Cannon 2 | . . . 1 1 . Ballistic Gun 7 | . 1 1 3 . 2 Ballistic Cannon 5 | . . . 1 2 2 Launcher 1 | . . . . . 1 Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 14 | . . 3 1 4 6 Power 2 | . . 1 . 1 . Propulsion 5 | . . . . 3 2 Utility 2 | . . 1 . . 1 Weapon 5 | . . 1 1 . 3 Highest Loss Streak 3 | . . 3 1 2 3 Average Slot Usage (%) 96 | . 98 98 99 90 96 Engine 8 | . 12 11 10 7 5 Leg 14 | . 25 25 29 1 . Hover 8 | . . . . 28 12 Flight 5 | . . . . . 17 Device 2 | . . . . . 7 Storage 15 | . 12 19 20 16 10 Processor 17 | . 12 12 20 18 22 Protection 2 | . 12 3 . . . Energy Gun 1 | . . . . . 4 Energy Cannon 2 | . . . 4 8 . Ballistic Gun 9 | . 22 24 5 . 1 Ballistic Cannon 5 | . . . 9 8 7 Naked Turns . | . . . . . . Heaviest Build 42 | 20 27 27 31 36 42 Greatest Support 68 | 20 20 20 33 68 45 Greatest Overweight (x) 3 | . 1 1 3 3 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 16 | 8 10 10 10 16 10 Average Capacity 9 | 8 8 10 10 10 10 Most Carried 10 | 7 10 10 10 10 10 Average Carried 9 | 7 8 8 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 7 10 10 9 10 10 Class Distribution -------------------- 94% | Hacker-Mutant 3% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Sto Matter Collected 2426 | 200 134 278 466 497 851 Remotely . | . . . . . . Salvage Created 2352 | . 204 93 491 570 994 Parts 135 | . 20 1 28 27 59 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Combat Hostiles Destroyed 59 | . 5 1 13 15 25 Guns 19 | . 5 1 5 . 8 Cannons 35 | . . . 8 15 12 AOE 5 | . . . . . 5 Classes Destroyed 9 | . 3 . 3 . 3 Worker 1 | . . . . . 1 Builder 1 | . . . . . 1 Hauler 1 | . . . 1 . . Operator 1 | . . . 1 . . Drone 12 | . . . . . 12 Watcher 8 | . 3 . 3 . 2 Swarmer 14 | . 2 . 3 4 5 Grunt 24 | . 3 . 6 7 8 Sentry 20 | . . . 4 4 12 Best Kill Streak 6 | . 3 1 3 4 6 Combat Bots Only 5 | . 2 1 3 4 5 Max Kills in Single Turn 3 | . 2 1 1 2 3 Gunslinging 1 | . 1 . . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Damage Taken 2434 | . 83 608 197 558 988 Core 370 | . 9 101 54 70 136 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 . 56 86 . . Volleys Fired 220 | . 24 19 49 41 87 Largest 2 | . 2 2 2 2 2 Hottest 109 | . 40 40 95 100 109 Shots Fired 385 | . 37 37 94 76 141 Gun 169 | . 29 37 43 . 60 Cannon 193 | . . . 51 76 66 Launcher 15 | . . . . . 15 Special 8 | . 8 . . . . Kinetic 284 | . 29 37 87 41 90 Thermal 33 | . 8 . . . 25 Explosive 15 | . . . . . 15 Electromagnetic 53 | . . . 7 35 11 Robot Hit Streak 39 | . 10 32 14 24 39 Robot Miss Streak 3 | . 3 1 3 2 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 297 | . 20 34 64 66 113 Core Hits 133 | . 11 6 27 23 66 Critical Hits 1 | . . . . 1 . Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6216 | . 272 346 1011 1332 3255 Guns 2007 | . 262 341 433 . 971 Cannons 3174 | . . . 578 1332 1264 Explosions 987 | . . . . . 987 Melee . | . . . . . . Ramming 42 | . 4 5 . . 33 Kinetic 3710 | . 262 341 986 694 1427 Thermal 622 | . 6 . . . 616 Explosive 987 | . . . . . 987 Electromagnetic 855 | . . . 25 638 192 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 3 3 . . 5 Average Corruption 3 | . 2 3 . . 4 Corruption Purged . | . . . . . . Effects 63 | . 5 25 . . 33 Message Errors 19 | . 3 7 . . 9 Matter Fused 19 | . . 8 . . 11 Heat Flow Errors 10 | . . 4 . . 6 Energy Discharges 7 | . 1 3 . . 3 Data Loss (minor) 6 | . 1 3 . . 2 Data Loss (major) 1 | . . . . . 1 Targeting Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 78 | . . . 20 39 19 Projectiles 63 | . . . 20 39 4 Explosions 15 | . . . . . 15 Melee . | . . . . . . Knockbacks 13 | . . . 4 3 6 Impact . | . . . . . . Kinetic 13 | . . . 4 3 6 Secondary . | . . . . . . Self-Inflicted Damage 84 | . 1 2 . . 81 Shots 5 | . . . . . 5 Rammed 10 | . 2 1 . . 7 Targets Rammed 10 | . 2 1 . . 7 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 429 | . 12 219 120 414 429 Average Temperature 99 | . 5 82 39 109 107 Received Heat Transfer 1077 | . 18 . 96 369 594 Effects 5 | . . . . . 5 Shutdowns 1 | . . . . . 1 Interference 3 | . . . . . 3 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 938 | . 50 . . . 888 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Peak Influence 563 | . 563 . 255 248 423 Initial 62 | . . . . . 62 Average 110 | . 222 . 72 107 155 Maximum Alert Level 2 | . 2 . 1 1 2 Low Security (%) 75 | 100 38 100 86 70 73 Level 1 21 | . 47 . 13 29 23 Level 2 2 | . 14 . . . 2 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . . 2 3 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . . . 2 1 2 Assault . | . . . . . . Garrison 3 | . . . . 2 1 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Distress Signals 5 | . 2 . 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 9 1 21 26 39 Peak Tracking Total 5 | . 3 1 3 3 5 Tactical Retreats 11 | . . . 1 5 5 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Traps Triggered 13 | . 8 . . 1 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Sto Machines Disabled 7 | . 1 . 2 . 4 Max in Single Turn 2 | . 1 . 1 . 2 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Machines Accessed 12 | . 3 . 3 1 5 Terminals 10 | . 3 . 3 1 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 22 | . 8 . 7 1 6 Successful 17 | . 5 . 6 1 5 Failed 5 | . 3 . 1 . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 19 | . 8 . 7 1 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 15 | . 5 . 6 1 3 Record 4 | . . . 4 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 2 | . 1 . 1 . . Open Door 3 | . . . . . 3 Alert Level 2 | . . . 1 1 . Maintenance Status 1 | . 1 . . . . Patrol Status 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 . 2 . 3 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 4 | . . . . . 4 EXPLORE 4 | . . . . . 4 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 16 | . . . . . 16 Drone Recoveries 2 | . . . . . 2 Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Sto Turns Passed 6272 | 2 914 1208 1278 966 1904 Spaces Moved 3639 | 2 609 740 847 531 910 Core . | . . . . . . Treads . | . . . . . . Legs 2217 | 2 609 740 836 30 . Wheels . | . . . . . . Hover 1042 | . . . 11 501 530 Flight 380 | . . . . . 380 Fastest Speed 26 | 120 120 120 112 48 26 Average Speed 116 | 120 133 149 120 104 82 Slowest Speed 240 | 120 150 150 240 240 176 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 1 83 99 46 36 92 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 2 | . . 2 . . . Spaces Dug 2 | . . . 2 . . Terrain Destroyed 65 | . . . 3 3 59 Melee . | . . . . . . Projectile 12 | . . . 3 3 6 AOE 53 | . . . . . 53 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Doors Sealed 4 | . 4 . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Total 5286 | 1 675 807 1015 863 1925 Wait 1227 | . 21 43 77 254 832 Move 3634 | 1 608 739 846 530 910 Hop . | . . . . . . Pick Up 27 | . 8 . 10 5 4 Fast Attach 31 | . 3 . 4 9 15 Attach 14 | . 1 3 3 4 3 Detach 1 | . . . . 1 . Swap 39 | . 2 2 13 8 14 Drop 51 | . 6 . 13 11 21 Fire 220 | . 24 19 49 41 87 Melee . | . . . . . . Ram 7 | . . . . . 7 Kick 3 | . 2 1 . . . Crush . | . . . . . . Escape Stasis 26 | . . . . . 26 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 6 | . . . . . 6 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 1) 3 | -11/Scrapyard | Entered Materials 3 | -10/Materials | Evolved 1 slot: Utility x1 165 | -10/Materials | Identified exit to Materials 165 | -10/Materials | Discovered exit to Materials (range 14) 308 | -10/Materials | Build established: Hacker-Mutant 337 | -10/Materials | Identified exit to Mines 337 | -10/Materials | Discovered exit to Mines (range 7) 479 | -10/Materials | Discovered exit to Materials (range 12) 718 | -10/Materials | Discovered exit to Materials (range 15) 917 | -10/Materials | Entered Mines 1153 | -10/Mines | Discovered exit to Materials (range 8) 1234 | -10/Mines | Discovered exit to Materials (range 8) 1360 | -10/Mines | Destroyed YI-UF0 1369 | -10/Mines | Lost 3 parts (1p1u1w) 1883 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1883 | -10/Mines | Identified exit to Exiles 1883 | -10/Mines | Discovered exit to Exiles (range 5) 2125 | -10/Mines | Entered Materials 2125 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3370 | -9/Materials | Identified exit to Materials 3370 | -9/Materials | Discovered exit to Materials (range 14) 3403 | -9/Materials | Entered another Materials area 3403 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3531 | -8/Materials | Identified exit to Storage 3531 | -8/Materials | Discovered exit to Storage (range 10) 4155 | -8/Materials | Discovered exit to Storage (range 18) 4218 | -8/Materials | Garrison activated, responded to threat 4369 | -8/Materials | Entered Storage 4567 | -8/Storage | Lost 3 parts (2n1w) 4922 | -8/Storage | Garrison activated, responded to threat 6250 | -8/Storage | Identified exit to Factory 6250 | -8/Storage | Discovered exit to Factory (range 5) 6273 | -8/Storage | Self-destructed Last Messages --------------- 06075_ Destroyed Particle Gun. 06112_ Y-45 Defender destroyed. 06115_ Acquired 5 matter. 06116_ R-06 Scavenger collects Lgt. Treads. 06132_ Connecting with Door Terminal... >>Open Sealed Heavy Doors opened. 06137_ F>M 06160_ Y-45 Defender destroyed. 06164_ Acquired Imp. Ion Engine. 06179_ Y-45 Defender destroyed. 06189_ System corrupted: Energy discharge (-60). 06203_ K-01 Serf cleans the Storage Shell. 06204_ System corrupted: Matter fused (-5). 06210_ K-01 Serf cleans the Storage Shell. 06231_ Storage Shell breached. 06239_ K-01 Serf collects debris. 06243_ Discarded Adv. Visual Processing Unit. 06244_ System corrupted: Heat flow error (+225). 06250_ EXIT=FOUND: FACTORY Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????######??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ????########?# #??????????????????????????????? | | ##### !### #????????######################? | | # # / #????????# #? | | # # # #?####???# < #? | | # # #[! #?#"""???# #? | | +## # + + ! ###"T"#### ###########+######? | | # #! # #= # # #??????# #?? | | # ##+##### # * [# """"" # #??????# #?? | | + ###### """"" # #??????# "" " #?? | | # #????# """"" # #??????# "!!"" #?? | | ] # "" #????# + #??????# "!]""" #?? | | + Y" #????# """""@ # #??????# """!]" #?? | | ### "" ####?# """"" # ######## ""! " #?? | | ### ## #?# """"" # x + """" #?? | | ## #?# # ######## #?? | | ############ #T #?######## # #### ############?? | | #???????# ##+####?????### # [ #???????? | | #???????# #??x????# # %"""" #???????? | | #???????# ^ #???????# # ="""" #???????? | | #########^ ######### #[ """" #???????? | | + ^^^ + """ ## +% """" #???????? | | ############ # """ "## #! #???????? | | ???????????#^ """ # """ T## # #???????? | | ###????????# "T + "## # #???????? | | #???###### """ # ## ###########???????? | | #???#!! # # ## #?????????????????? | | #???#! + ## ###### #?????????????????? | | #???#!! # ##### #?##????# #??######?????????? | | "##???###### #???# #???????# #### !!!#?????????? | | #????????# #???#/######### ##T# !!!#?????????? | | #????????# #???# % # + #?????????? | | ############ ##### """ """ # # !!#?????????? | | ##""" """ """ # # !!#?????????? | | #####"R """ """ + # #!!!!#?????????? | | #???#""" [ # #########?????????? | | #####+### ##??#### [%% #####?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 13 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 64 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaStasisExoskeleton Manual? 0 Play Time 00:57:09 Cumulative 86.5 hours Start 2020.11.11 @ 13:13:12 End 2020.11.11 @ 17:36:37 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Halloween2020/ForbiddenLore Game No. 115 Rogue 54 Adventurer 16 Explorer 45 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 52 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 772ce702-46f7-4cf8-a519-6837d18defcd