Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.24 @ 02:46:18 Player: cptwinky Result: Destroyed by G-73 Enforcer via exploding Phase Generator Performance ------------- Evolutions (9) 4500 Regions Visited (40) 8000 Robots Destroyed (614) 3070 Value Destroyed (29878) 29878 Prototype IDs (81) 1620 Alien Tech Used (3) 600 Bonus (19504) 19504 TOTAL SCORE: 67172 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8995 Follower Combat Kills 4513 Entered Garrisons 1000 Used RIF Installer 500 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 280 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Hacked Protovariant 500 Met R17 at Research 2000 Scanned by Researcher 500 Friendly Fire -2184 Cogmind --------- Core Integrity 0/1600 Matter 35/300 Energy 55/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (6) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Advanced Energy Well (500) Thermal Barrier Improved System Restoration Module Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Huge Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Advanced Transmission Jammer Centrium Heavy Armor Plating AEGIS Remote Shield Advanced Hacking Suite > --- WEAPON ----------- Heavy Quantum Rifle Railgun Helical Railgun Helical Railgun Hypercooled Linear Accelerator Hypercooled Linear Accelerator > --- INVENTORY -------- 2N-1CE's Frost Array Advanced Energy Well Matter Compressor Advanced Sensor Array Improved Armor Integrity Analyzer Centrium Heavy Armor Plating Thermal Barrier System Mapper Relay Coupler [Heavy] Advanced Component Analysis Suite High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor BFG-9k Vortex Edition Graviton Cannon Mini Smartbomb Launcher Z-bomb Delivery System Advanced Remote Datajack Advanced Remote Datajack CR-A16's Behemoth Slayer [Rating: 231] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Biometal Heavy Treads Treads Biometal Heavy Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Artifact Phase Redirector Weapon Chainsword Energy Gun Heavy Quantum Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Guided Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Res Gar Res Tes Res Qua Acc Com Slots Evolved 18 | . . . 2 . 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . . 2 . . . . 2 . . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Propulsion 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Utility 8 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . 1 . . . . . . . . 2 . 1 . Weapon 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 587 | 2 . 15 17 20 5 5 6 7 15 10 12 34 8 13 14 20 29 16 18 . 4 7 18 24 6 2 9 32 1 16 13 7 6 17 8 26 6 37 42 40 Power 35 | . . 1 1 1 . 2 1 . 1 . 1 3 . 1 . 1 . . 1 . . . . 1 . . 1 2 . 1 3 1 . . . . . 4 4 4 Engine 14 | . . 1 1 1 . 2 1 . 1 . 1 3 . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . 1 . . Reactor 17 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 1 1 1 . . . . . 3 4 4 Propulsion 63 | 2 . 1 3 . 1 2 . 2 3 . 1 3 . 2 . . 2 . 4 . . . 6 1 2 2 . 3 . . 2 . 1 . . 1 1 3 9 6 Treads 48 | 2 . 1 3 . 1 2 . 2 3 . 1 1 . 2 . . 2 . 3 . . . 4 1 2 1 . 3 . . 2 . 1 . . 1 1 3 4 2 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Wheel 14 | . . . . . . . . . . . . 2 . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . 5 4 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 246 | . . 5 6 9 1 1 2 2 5 8 6 18 1 . 7 10 12 10 8 . 1 7 6 6 1 . 4 20 1 13 7 . 2 4 3 11 3 21 11 14 Device 142 | . . 3 2 7 . . . 1 2 4 2 7 . . 2 5 8 6 6 . 1 5 1 2 . . 2 12 1 12 4 . 1 4 2 7 1 17 6 9 Storage 5 | . . 1 1 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Processor 17 | . . 1 . . . . . . . . . 1 . . . . 1 2 . . . . 2 . . . . 2 . 1 1 . . . . 2 . . 1 3 Hackware 9 | . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . 1 . 2 2 Protection 70 | . . . 3 1 1 1 1 1 3 4 4 10 1 . 3 5 2 2 2 . . 1 3 4 1 . 2 6 . . 2 . 1 . . 2 1 1 2 . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Weapon 243 | . . 8 7 10 3 . 3 3 6 2 4 10 7 10 7 9 15 6 5 . 3 . 6 16 3 . 4 7 . 2 1 6 3 13 5 14 2 9 18 16 Energy Gun 30 | . . . 1 . 2 . 2 . . . . 1 . . 1 . . 1 . . . . . . . . . . . . 1 1 . 4 2 3 . 2 6 3 Energy Cannon 15 | . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . 1 . . 1 . . . . . . . 1 5 1 . 1 2 Ballistic Gun 49 | . . 6 5 7 1 . . . . . 2 . 2 1 . . . . . . . . . 4 1 . . 5 . . . 1 2 4 1 2 . 2 1 2 Ballistic Cannon 29 | . . 1 . . . . . 3 4 1 2 5 1 4 . 2 1 . . . . . . . . . . . . . . . . . . . . 3 . 2 Launcher 39 | . . . . . . . . . 2 . . 3 . 4 3 1 1 . 1 . . . 2 1 . . 1 . . 1 . 2 . 3 . 1 . 2 8 3 Special Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 2 1 Impact Weapon 5 | . . . . 2 . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 48 | . . . . . . . . . . . . 1 4 1 2 4 7 2 2 . 2 . 4 7 2 . 2 2 . 1 . 1 1 2 . 1 . . . . Piercing Weapon 10 | . . . . . . . . . . . . . . . . 2 . 1 2 . . . . . . . . . . . . 1 . . . . 1 . . 3 Special Melee Weapon 12 | . . 1 1 1 . . 1 . . . . . . . 1 . 4 . . . . . . 3 . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . 1 4 . . . . . . . 1 . . . . 1 . . . . . . . 3 1 . 1 . . 4 1 1 . . 5 . 4 1 . Corrupted Parts 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . System Corruption 6 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Parts Lost 95 | . . 1 . . . 1 . . . 2 1 1 . 5 . 1 . 1 . . . . 10 4 . . 7 5 . . . . . 1 . 1 . 3 15 36 Power 11 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . 1 3 3 Propulsion 15 | . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . 3 8 Utility 32 | . . . . . . . . . . . . . . . . . . . . . . . 5 2 . . 3 2 . . . . . . . . . 2 4 14 Weapon 37 | . . 1 . . . 1 . . . 2 . 1 . 3 . 1 . 1 . . . . 3 1 . . 2 3 . . . . . 1 . 1 . . 5 11 Highest Loss Streak 16 | . . 1 . . . 1 . . . 2 1 1 . 5 . 1 . 1 . . . . 5 1 . . 4 5 . . . . . 1 . 1 . 1 3 16 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Average Slot Usage (%) 84 | . 85 98 100 99 99 97 98 84 62 61 79 76 83 82 77 79 85 85 88 93 93 88 79 85 87 87 86 81 89 89 89 84 79 74 76 77 81 81 73 56 Engine 4 | . 14 14 11 10 9 8 9 9 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 4 . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 5 4 5 5 . 4 4 4 4 4 4 3 10 6 Treads 13 | . 28 28 22 22 17 18 18 15 8 9 9 7 7 9 15 15 12 13 15 20 20 17 12 11 11 10 11 9 10 10 10 10 14 14 14 13 13 13 9 7 Device 4 | . . 5 2 8 7 . . . . . . . . . 2 1 5 4 4 . 6 5 5 4 5 5 4 4 10 10 10 10 7 4 2 3 13 9 9 11 Storage 6 | . 14 14 11 11 9 9 9 9 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 3 Processor 7 | . . 6 . . . . . . . . . . . . . . 6 13 13 13 13 11 14 17 17 17 14 13 10 13 15 15 14 14 14 14 13 13 11 8 Protection 5 | . . . 8 2 1 9 8 9 8 8 8 6 7 7 4 5 6 1 1 6 . 5 6 5 5 5 7 10 10 6 5 5 4 4 4 3 4 4 4 . Energy Gun 2 | . . . 7 . 8 9 16 9 . . . 1 5 . 1 . . 4 . . . . . . . . . . . . 1 4 4 3 4 4 8 7 5 3 Energy Cannon 1 | . . . . . . . . . . 4 9 6 . . . . . . . . . . . . . . . . . . . . . . . 2 3 1 1 . Ballistic Gun 14 | . 28 27 35 40 45 43 36 18 . . 8 1 10 1 . . . . . . . . . 6 . . . 12 26 26 24 23 19 21 23 18 13 14 7 2 Ballistic Cannon 4 | . . . . . . . . 12 26 20 26 27 15 12 . 1 . . . . . . . . . . . . . . . . . . . . . 1 4 1 Slashing Weapon 10 | . . . . . . . . . . . . . 7 28 29 32 31 27 32 26 32 29 24 25 34 35 33 13 5 4 5 1 3 . . . . . . . Naked Turns 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Heaviest Build 223 | 12 12 56 61 66 74 74 70 111 116 116 117 122 100 89 80 88 78 79 76 76 72 135 136 135 128 128 148 145 145 149 160 170 195 198 187 186 169 202 223 166 Greatest Support 225 | 40 40 40 40 40 40 40 40 75 75 75 75 145 28 150 150 150 150 150 150 135 135 135 155 155 160 160 160 160 155 155 155 150 225 225 225 225 225 225 225 220 Greatest Overweight (x) 42 | . . 1 1 1 1 1 1 2 1 1 1 4 3 3 . . 1 . . . . . 4 . . 42 . . . . 1 1 . . . . . 1 11 16 Average Overweight (x) . | . . . 1 1 1 1 1 1 1 1 1 3 3 2 . . . . . . . . . . . 23 . . . . . 1 . . . . . . 1 . Largest Inventory Capacity 25 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 8 8 11 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 6 8 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 6 6 9 19 19 19 19 19 19 19 19 19 19 19 18 19 19 19 19 19 20 19 19 22 24 24 25 24 22 24 24 24 24 24 24 24 24 24 24 24 22 Final Capacity 25 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 8 18 20 20 20 20 20 19 20 20 20 20 19 18 20 20 20 20 20 20 20 21 25 24 25 25 21 25 25 25 25 25 25 25 25 25 25 25 25 4 Class Distribution -------------------- 23% | Mutant 16% | Scavenger-Mutant 14% | Derelict-Mutant 9% | Executioner 8% | Trapper-Executioner 8% | Scavenger-Executioner 4% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Storage Trapper-Executioner | -8/Materials Trapper-Executioner | -8/Garrison Trapper-Tank | -8/Materials Trapper-Executioner | -8/Garrison Trapper-Tank | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Mutant | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Scavenger-Mutant | -4/Warlord Executioner | -3/Proximity Caves Executioner | -3/Research Mutant | -3/Garrison Executioner | -3/Research Mutant | -3/Testing Mutant | -2/Research Scavenger-Executioner | -2/Quarantine Scavenger-Gunner | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Res Gar Res Tes Res Qua Acc Com Matter Collected 20111 | 220 109 224 339 459 473 522 252 348 1248 479 1130 1547 296 292 86 715 577 160 185 . 40 70 274 284 70 20 160 327 190 549 148 499 154 973 169 912 175 1773 2153 1510 Remotely 1685 | . . . . . . . . 232 137 . 267 784 . . . 265 . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 27315 | . 109 278 469 482 858 970 436 499 971 542 976 1240 423 586 . 218 733 437 92 . 188 313 1018 1217 . 40 430 740 256 814 121 894 354 1443 142 1077 335 2730 3517 1367 Parts 1256 | . 9 10 24 32 61 48 20 26 53 22 51 69 12 22 . 16 35 9 7 . 3 11 43 48 . 2 24 32 17 27 5 36 13 65 1 50 15 162 137 39 Haulers Intercepted 22 | . . . 4 5 3 . 2 . 2 . 4 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 10 | . . . 2 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 147 | . . . . . . . . . . . . . 9 22 . 27 . . 10 . 1 . . . . . . . 17 22 . 39 . . . . . . . . Prevented 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Res Gar Res Tes Res Qua Acc Com Combat Hostiles Destroyed 506 | . 3 12 7 3 17 18 8 13 30 15 22 35 8 19 . 8 10 1 1 . . 4 14 15 . . 7 6 4 12 2 22 5 35 4 15 3 35 59 34 Melee 53 | . . . . . . . . . . . . . 1 5 . . 8 . . . . 4 12 12 . . 3 6 . . . . . . . . . . . 2 Guns 194 | . 3 12 7 3 17 18 8 13 . . . . 1 . . . . . . . . . . . . . . . 3 9 . 7 5 15 4 14 2 27 22 4 Cannons 109 | . . . . . . . . . 23 15 21 28 . 3 . 6 . . . . . . . . . . . . . . . . . . . . . 3 4 6 AOE 146 | . . . . . . . . . 7 . 1 7 6 11 . 2 2 . . . . . 2 3 . . 4 . 1 3 2 15 . 20 . 1 . 5 33 21 Classes Destroyed 25 | . 1 3 3 2 3 4 . . 2 1 1 . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . 1 1 . Worker 26 | . . . . 2 1 . . . . . 1 1 . . . . . . . . . . . . . . 8 1 . . . . . . . 1 . 2 6 3 Builder 15 | . . . 1 . 2 . . . 1 . . 2 . . . . 1 . . . . . . . . . 3 . . . . . . . . 1 . 2 2 . Tunneler 8 | . . . . . 1 . . . 1 . 1 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . Hauler 22 | . . . 4 5 3 . 2 . 2 . 4 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycler 23 | . . . . . . . . . . . 3 1 . . . . 1 . . . . . . 2 . . . 2 . . . . . . . . . 4 7 3 Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Operator 7 | . . . . 1 1 . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 1 . Watcher 9 | . . . . . 1 . . . . . 1 1 . . . . 1 . . . . 1 1 1 . . . . . . . . . . . . . 1 . 1 Swarmer 108 | . . 4 3 1 8 2 2 4 . . 2 5 4 6 . 2 3 . . . . . . 4 . . 2 . . 3 . 10 . 25 . . . . 18 . Cutter 5 | . . . . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Grunt 185 | . 3 2 3 2 2 3 6 7 19 7 12 20 3 7 . . 5 . . . . 1 8 1 . . 2 3 . 5 2 4 4 5 1 7 . 2 23 16 Brawler 19 | . . . . . . 1 . . 1 1 . 2 . 1 . . . . . . . . . . . . . . . 1 . 3 . . . . . 3 2 4 Duelist 16 | . . . . . . 3 . . 1 2 1 1 . 2 . . . . . . . . . . . . . . . . . 3 . . 1 . . . . 2 Protector 4 | . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 57 | . . . 1 . 6 5 . 1 5 1 6 3 . 2 . 1 . . . . . 1 1 7 . . . . . 1 . 1 1 1 . . 2 3 6 2 Demolisher 4 | . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Specialist 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 3 . . . . Hunter 46 | . . . . . 1 . . 1 2 . 1 . 1 1 . . . . . . . 2 3 3 . . . 2 2 2 . . . 4 2 2 . 7 6 4 Programmer 33 | . . . . . . 1 . . . 1 . 4 . . . . 2 . . . . . 2 . . . . 1 2 . . 1 . . . 3 . 10 4 2 Heavy 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Behemoth 4 | . . . . . . . . . . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . Quarantine Guard 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 3 | . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | . 2 5 2 1 7 7 2 7 9 3 6 6 4 8 . 2 3 1 1 . . 2 5 4 . 1 6 3 2 3 2 11 5 10 2 4 1 10 15 11 Combat Bots Only 14 | . 2 5 2 1 4 7 2 7 9 3 4 4 4 8 . 2 3 1 1 . . 2 4 4 . . 4 3 2 3 2 11 5 10 2 3 1 5 14 11 Max Kills in Single Turn 9 | . 1 2 2 1 2 2 1 2 3 1 2 3 4 3 . 2 2 1 1 . . 1 2 3 . 1 4 1 1 2 2 4 2 9 1 2 1 3 5 4 Gunslinging 1 | . . 1 . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Exploded 9 | . . . . . . . . . 3 . 1 3 4 3 . 2 2 . . . . . 2 3 . . 3 . 1 2 2 4 . 9 . 1 . 3 5 3 Melee 2 | . . . . . . . . . . . . . 1 1 . . 1 . . . . 1 1 2 . . 1 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 01-MTF (-9/Storage) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Res Gar Res Tes Res Qua Acc Com Damage Taken 38731 | . 91 537 196 242 349 829 329 554 1161 957 786 1338 273 1538 . 687 354 140 202 . . 620 2159 1658 50 109 1617 1970 404 187 108 563 313 712 192 2140 211 3103 5499 6553 Core 3810 | . 11 95 57 13 22 56 22 54 144 122 86 70 . 169 . 26 35 . 56 . . 110 247 188 . . 290 37 22 . . 36 17 19 . 55 14 280 307 1150 Absorbed by Shields 1264 | . . . . . . 46 4 165 . . . . . . . . . . . . . . . 20 . . . . 150 68 6 132 23 156 23 . . 45 232 194 Reduced by Siege Mode 835 | . . . . . . . . . 55 . 8 . . . . 121 . . . . . . . . . . . . . 13 . . . 29 . 194 . 164 25 226 Redirected to Core 109 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109 . . Regen/Repaired (Parts) 2979 | . . . . . 92 . . . 713 . 530 122 . . . . 499 . . . . . . . . . . 808 . . 2 . . . . . . 213 . . Core Remaining (%) 67 | 100 . 57 . 82 . . . . . . 8 . . . . 62 . . . . 89 . . . . . 16 . . . . 91 . . . 93 . 79 . . Volleys Fired 1089 | . 10 36 24 16 29 55 25 26 46 37 79 86 20 20 . 40 4 14 . . 1 . 3 15 . . 14 5 8 18 1 20 10 57 10 55 9 85 130 81 Largest 6 | . 2 2 4 4 6 6 6 6 3 3 5 5 3 2 . 1 1 1 . . 1 . 1 1 . . 1 3 5 5 5 6 5 6 5 6 5 6 6 3 Hottest 322 | . 40 40 141 92 178 170 216 216 225 225 295 322 115 109 . 80 61 90 . . 90 . 80 90 . . 90 96 164 164 176 209 176 224 197 314 314 314 244 300 Shots Fired 2648 | . 20 72 96 62 144 199 99 82 81 51 83 118 28 28 . 40 4 14 . . 1 . 3 15 . . 14 11 34 82 5 65 40 163 34 135 34 328 342 121 Gun 1969 | . 20 72 96 62 144 199 99 82 . . 1 1 24 . . . . 12 . . . . . 2 . . . 11 34 81 5 56 40 158 31 118 28 286 235 72 Cannon 581 | . . . . . . . . . 78 51 82 114 . 22 . 34 3 2 . . 1 . . 12 . . 11 . . . . . . . 1 13 6 37 82 32 Launcher 85 | . . . . . . . . . 3 . . 3 4 6 . 6 1 . . . . . 3 1 . . 3 . . 1 . 9 . 5 . 1 . 5 19 15 Special 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . 6 2 Kinetic 2021 | . 20 72 76 62 141 159 87 74 78 50 82 110 8 22 . 34 3 . . . . . . 2 . . . 11 34 81 4 46 32 140 24 99 21 220 173 56 Thermal 467 | . . . 20 . 3 40 12 8 . 1 1 5 16 . . . . 2 . . 1 . . 12 . . 11 . . . . . . . 1 28 13 103 144 46 Explosive 85 | . . . . . . . . . 3 . . 3 4 6 . 6 1 . . . . . 3 1 . . 3 . . 1 . 9 . 5 . 1 . 5 19 15 Electromagnetic 12 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . Entropic 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 8 18 7 4 . . . 2 Robot Hit Streak 31 | . 15 11 10 6 21 31 16 21 15 7 13 21 9 8 . 13 13 4 . . . . 1 2 . . 3 4 5 10 12 15 6 11 9 16 8 21 16 25 Robot Miss Streak 7 | . 2 3 6 2 3 5 4 1 2 7 2 4 3 2 . 1 1 3 . . . . . 1 . . 1 4 3 2 . 5 2 4 2 4 2 6 6 4 Penetration Max 2 | . . . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . 1 2 2 . 2 . 1 . 1 1 . Secondary Targets 40 | . . 5 . . 3 6 1 5 . . . . . . . . . . . . . . . . . . . . . . . 1 3 3 1 5 . 4 3 . Max Gunslinging Chain 1 | . . 1 . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 . 1 1 . Shots Hit Robots 1938 | . 17 50 52 41 82 116 62 60 56 24 57 75 20 38 1 31 39 12 1 . 4 35 74 84 . 2 38 41 16 48 5 31 24 81 21 79 22 193 192 114 Core Hits 1093 | . 7 31 23 15 38 47 18 24 41 14 24 46 14 24 . 18 19 7 . . 1 8 38 26 . 1 29 16 11 17 8 51 13 70 7 39 6 103 152 87 Critical Kills 50 | . 1 2 . . 1 . 1 . . . . . . 1 . 5 . . . . . . . . . . . . 2 7 . 3 4 7 1 1 . 7 6 1 Critical Parts Destroyed 82 | . . . . . . 1 1 . . 1 . 1 . 1 . 12 1 . . . . . . . . . . 1 1 9 3 7 1 9 3 10 . 12 7 1 Critical Strikes 232 | . 1 2 2 . 2 1 2 . 6 5 8 9 3 6 . 20 4 . . . . 6 13 14 . . 1 8 3 17 3 10 5 17 4 11 1 21 17 10 Burn 4 | . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 138 | . 1 2 . . 2 1 2 . . 1 . 1 . 2 . 20 1 . . . . . . . . . . 1 3 17 2 10 5 16 3 11 1 20 14 2 Blast 38 | . . . . . . . . . 6 4 8 8 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 3 7 Sever 47 | . . . . . . . . . . . . . 1 3 . . 3 . . . . 6 12 14 . . 1 7 . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Detonate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 529 | . . . . 6 . . 1 . . . . 1 3 23 1 5 60 19 3 . 5 43 102 99 . 3 51 57 1 2 6 . 3 10 . 2 1 . . 22 Impact 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 466 | . . . . . . . . . . . . 1 3 23 . 5 51 17 2 . 5 37 97 90 . 3 51 57 1 2 6 . 3 10 . 2 . . . . Piercing 43 | . . . . . . . . . . . . . . . . . 6 2 1 . . 6 5 . . . . . . . . . . . . . 1 . . 22 Sneak Attacks 44 | . . . . 1 . . 1 . . . . . . . 1 . 9 5 . . . . . 16 . 2 3 5 . . . . . . . . 1 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 156 | . . . . . . . . . . . . . . 4 . . 15 . . . 2 20 49 34 . 1 18 13 . . . . . . . . . . . . Damage Inflicted 89862 | . 138 402 889 772 1485 1991 990 941 4606 2028 4812 5453 913 2158 . 806 1707 468 . . 240 1287 3458 3430 . 222 2425 1642 393 1061 725 3048 568 4805 888 2937 716 8085 12334 11039 Guns 28778 | . 133 397 858 635 1365 1991 990 938 . . . . 291 . . . . 47 . . . . . 20 . . . 18 296 755 234 885 562 2377 563 2456 540 5876 4833 1718 Cannons 20776 | . . . . . . . . . 3812 2028 4441 4730 . 429 . 504 32 . . . . . . . . . 71 . . . . . . . . 89 170 823 1482 2165 Explosions 26122 | . . . . . 118 . . . 773 . 341 723 538 1195 . 302 111 35 . . . . 520 251 . . 1317 . 97 230 491 2163 . 2181 325 280 . 1334 6009 6788 Melee 13831 | . . . . 106 . . . . . . . . 84 534 . . 1564 386 . . 240 1287 2938 3159 . 222 1037 1624 . 76 . . . 222 . . . . . 352 Ramming 355 | . 5 5 31 31 2 . . 3 21 . 30 . . . . . . . . . . . . . . . . . . . . . 6 25 . 112 6 52 10 16 Kinetic 38343 | . 133 397 514 635 1330 1679 868 898 3812 2028 4441 4627 47 429 . 504 32 . . . . . . 20 . . . 18 296 755 103 453 387 1789 398 2019 341 4273 3443 1674 Thermal 10186 | . . . 344 . 153 312 122 40 . . 341 243 244 . . . . 35 . . . . . . . . 71 . 97 . 491 . . 186 90 438 369 2426 2872 1312 Explosive 24049 | . . . . . . . . . 773 . . 583 538 1195 . 302 111 . . . . . 520 251 . . 742 . . 230 . 2163 . 1995 235 280 . 1334 6009 6788 Electromagnetic 622 | . . . . . . . . . . . . . . . . . . 47 . . . . . . . . 575 . . . . . . . . . . . . . Impact 106 | . . . . 106 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12978 | . . . . . . . . . . . . . 84 534 . . 1469 351 . . 240 1172 2788 3159 . 222 1037 1624 . 76 . . . 222 . . . . . . Piercing 747 | . . . . . . . . . . . . . . . . . 95 35 . . . 115 150 . . . . . . . . . . . . . . . . 352 Entropic 2476 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131 432 175 588 165 88 . . . 897 Highest Corruption 20 | . . 1 . . . . . . . . 3 2 2 2 2 . . . . . . . 6 6 . . 13 1 . . 5 . . . . 7 . 12 10 20 Average Corruption 4 | . . 1 . . . . . . . . 2 1 2 2 2 . . . . . . . 5 3 . . 5 1 . . 5 . . . . 5 . 7 4 10 Corruption Purged 19 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 1 . . . . . . . . . . 7 5 Corruption Blocked 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 . . . . Effects 265 | . . . . . . . . . . . 18 25 5 12 1 . . . . . . . 37 4 . . 7 3 . . . . . . . 30 . 57 20 46 Message Errors 64 | . . . . . . . . . . . 5 6 3 4 . . . . . . . . 7 . . . 2 . . . . . . . . 9 . 12 6 10 Matter Fused 56 | . . . . . . . . . . . 6 5 . 2 1 . . . . . . . 8 2 . . . 1 . . . . . . . 6 . 12 4 9 Heat Flow Errors 31 | . . . . . . . . . . . 2 2 . . . . . . . . . . 4 . . . 2 . . . . . . . . 4 . 9 5 3 Energy Discharges 33 | . . . . . . . . . . . 3 3 1 1 . . . . . . . . 8 . . . 1 1 . . . . . . . 4 . 6 . 5 Parts Rejected 5 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Data Loss (minor) 25 | . . . . . . . . . . . 1 3 1 . . . . . . . . . 7 1 . . 1 . . . . . . . . . . 6 1 4 Data Loss (major) 18 | . . . . . . . . . . . . 2 . 4 . . . . . . . . 3 1 . . 1 1 . . . . . . . 2 . 2 . 2 Misfires 13 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 1 2 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 1 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4443 | . . . . 81 . . . . 474 97 577 563 22 131 . . 186 91 . . 77 31 32 257 . 75 95 140 . 59 20 74 . 117 . 72 . 27 502 643 Projectiles 2021 | . . . . . . . . . 470 97 512 525 . . . . . . . . . . . . . . . . . . . . . . . 37 . 27 59 294 Explosions 1325 | . . . . . . . . . 4 . 65 38 22 131 . . . . . . . . . . . . 65 . . . 20 74 . 112 . 3 . . 443 348 Melee 1097 | . . . . 81 . . . . . . . . . . . . 186 91 . . 77 31 32 257 . 75 30 140 . 59 . . . 5 . 32 . . . 1 Knockbacks 58 | . . . . . . . . . 8 9 9 25 . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 Impact 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic 54 | . . . . . . . . . 6 9 8 25 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Secondary 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 583 | . . . . . . . . . 34 . . . 68 66 . . . . . . . . 3 14 . . 102 . 30 . . . . 56 . . . . . 210 Shots 11 | . . . . . . . . . 1 . . . 2 2 . . . . . . . . 1 1 . . 1 . 1 . . . . 1 . . . . . 1 Rammed 38 | . 3 2 7 4 3 . . 1 3 . 3 . . . . . . . . . . . . . . . . . . . . . 1 1 . 4 1 2 1 2 Targets Rammed 40 | . 3 2 7 5 3 . . 1 3 . 3 . . . . . . . . . . . . . . . . . . . . . 1 1 . 4 1 3 1 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Highest Temperature 449 | . 12 22 301 35 194 228 408 233 347 369 302 302 268 117 . 176 48 48 . . 36 12 278 130 . . 449 38 247 423 105 200 200 338 258 338 . 315 437 198 Average Temperature 87 | . 7 11 101 16 30 74 106 86 91 120 76 68 92 45 . 65 22 21 . . 21 12 96 59 . . 153 20 128 130 53 90 119 107 110 109 . 138 120 54 Received Heat Transfer 5937 | . 48 178 78 96 81 219 153 178 486 312 306 402 90 324 . . 57 12 36 . . 54 387 179 . 9 300 332 . 15 39 88 86 . 57 178 54 36 497 570 Effects 22 | . . . 1 . . . 1 . . 2 . . . . . . . . . . . . 1 . . . 1 . . . . . 3 3 . 2 . 6 2 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 5 | . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . Interference 13 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 3 2 . . . 6 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 48 | . . . . . . . . . 6 . 1 1 . . . 4 . . . . . . . . . . . . 2 2 . . . 4 1 5 . 16 3 3 Total Turns 899 | . . . . . . . . . 114 . 37 9 . . . 61 . . . . . . . . . . . . 30 24 . . . 191 9 118 . 200 43 63 Longest Duration 100 | . . . . . . . . . 49 . 37 9 . . . 28 . . . . . . . . . . . . 19 12 . . . 100 9 64 . 34 20 41 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . . . 2 . . Impact Corruptions 6 | . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 23 | . . . 4 . . 1 . . . . . . . . . . . 6 . . . . . 2 . . . . . . . . . . . . 3 . 2 5 Heat Transferred 10396 | . . . 740 . 174 555 222 74 . . 200 211 629 . . . . 50 . . . . . . . . 74 . 80 . 300 . . 100 50 407 333 2109 2756 1332 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Res Gar Res Tes Res Qua Acc Com Peak Influence 2933 | . 145 156 84 545 406 936 506 542 653 930 658 882 . . . . 192 . . . . 130 607 603 599 405 749 506 . . . . 273 1578 982 668 366 1111 2933 2489 Initial 1822 | . . 56 . . 127 233 456 138 263 369 453 157 . . . . . . . . . 2 93 318 284 239 2 366 . . . . 77 204 887 552 267 125 666 1822 Average 480 | . 68 50 23 332 293 679 287 384 398 704 218 543 . . . . 85 . . . . 45 481 436 399 103 191 337 . . . . 168 922 917 390 261 616 1827 2037 Maximum Alert Level 5 | . . . . 2 2 3 2 2 2 3 2 3 . . . . . . . . . . 2 2 2 2 3 2 . . . . 1 4 3 2 1 4 5 5 Low Security (%) 28 | 100 100 100 100 4 14 . 35 10 25 . 62 11 . . . . 100 . . . . 100 4 . . 68 50 2 . . . . 53 . . 1 31 10 . . Level 1 26 | . . . . 72 76 11 39 30 14 3 22 11 . . . . . . . . . . 11 29 70 17 48 74 . . . . 46 14 . 60 68 20 . . Level 2 26 | . . . . 22 9 35 25 58 60 35 15 51 . . . . . . . . . . 83 70 29 14 . 23 . . . . . 19 . 37 . 30 1 . Level 3 11 | . . . . . . 52 . . . 61 . 24 . . . . . . . . . . . . . . . . . . . . . 33 100 . . 34 22 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . . . 4 24 . Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 69 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 121 | . 2 1 1 3 4 . 3 . 7 . 2 9 . 1 . . 6 . . . . 2 . 1 . . 3 5 . . . 1 6 . 5 10 2 7 25 15 Investigation 26 | . 2 1 . 3 2 . 2 . 1 . 1 3 . . . . . . . . . 1 . 1 . . . 3 . . . . 1 . 1 1 . . 2 1 Extermination 14 | . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . 1 . . . . . . 1 1 . 3 3 1 Reinforcement 38 | . . . 1 . 1 . . . 2 . 1 2 . . . . 5 . . . . . . . . . 3 1 . . . . 5 . 2 7 2 1 3 2 Assault 32 | . . . . . . . . . 1 . . 2 . 1 . . . . . . . . . . . . . . . . . 1 . . 1 1 . 3 11 11 Garrison 11 | . . . . . 1 . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 1 . 4 11 1 Construction Impeded 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . 1 . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 2 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Res Gar Res Tes Res Qua Acc Com Distress Signals 54 | . 2 1 2 1 1 . . . . 3 4 3 . . . 15 . . . . . . . 1 2 . . . . . . . 1 . 2 4 8 2 2 . Communications Jammed 36 | . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . 1 18 . Distress Signals 36 | . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . 1 18 . Times Spotted 820 | . 8 15 12 22 29 20 10 14 40 21 34 49 4 21 . 17 22 1 1 . . 8 21 35 10 3 14 22 4 11 21 26 14 34 7 29 15 39 89 78 Peak Tracking Total 25 | . 4 9 4 3 3 7 2 5 7 6 4 4 3 9 . 4 3 1 1 . . 2 5 6 5 2 7 6 2 4 6 9 5 10 5 4 7 5 8 25 Tactical Retreats 53 | . 1 2 1 2 2 2 2 1 1 4 2 4 . . . 3 . . . . . 1 4 3 . . 2 1 . 4 . . . . . 2 . . 3 6 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Res Gar Res Tes Res Qua Acc Com Traps Triggered 37 | . 1 . . 2 2 5 1 1 1 4 2 3 . . . . . . . . . 1 . 3 . . 2 . . . . . . 2 1 3 . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 277 | . . 11 51 3 . . 14 . . . . . . . . . 198 . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 27 | . . 1 6 1 . . . . 6 . 1 . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . Reused 15 | . . . . . . . . . 4 . . . . . . . 3 4 . . . . . . . . . . . 4 . . . . . . . . . . Traps Extracted 16 | . . 1 6 1 . . . . . . . . . . . 4 . 1 1 . . . . . . . . . . 2 . . . . . . . . . . Installed 19 | . . . 1 . . . 1 . 2 . . . . . . 4 . 5 1 . . . . . . . . . . 5 . . . . . . . . . . Triggered 23 | . . . . . . . . . 4 . . . . 1 . . 3 4 . . . . . . . . . . . 4 6 1 . . . . . . . . Most Traps Carried 8 | . . 1 6 7 7 8 8 7 7 5 5 5 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 2 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Res Gar Res Tes Res Qua Acc Com Machines Disabled 90 | . . . 1 6 2 5 . . 3 . 7 7 . . . 2 . . . . . . . . . 1 8 . 1 . . 1 2 7 1 13 1 11 11 . Max in Single Turn 7 | . . . 1 1 1 1 . . 3 . 3 2 . . . 1 . . . . . . . . . . 7 . 1 . . 1 1 1 1 2 1 1 1 . Garrison Access 10 | . . . . 1 . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 2 . Garrison Relay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Res Gar Res Tes Res Qua Acc Com Machines Accessed 130 | . 2 2 5 12 8 1 4 1 8 1 10 8 1 . . . 5 1 . 3 . 3 2 3 1 . 2 7 1 . 1 . 2 1 4 11 1 8 9 2 Terminals 74 | . 1 . 4 8 5 1 3 1 5 1 7 2 . . . . 3 . . . . 1 2 3 1 . 2 2 1 . . . 1 1 3 6 . 5 4 1 Fabricators 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . 2 . . 1 . Repair Stations 13 | . . . . 1 1 . . . 1 . 1 1 . . . . 1 . . . . . . . . . . 2 . . . . . . . 1 . 2 1 1 Recycling Units 9 | . 1 . 1 2 . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Scanalyzers 7 | . . . . . 1 . . . 1 . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . Garrison Access 13 | . . . . 1 1 . 1 . 1 . 1 2 . . . . . . . . . 1 . . . . . . . . . . 1 . 1 1 1 . 1 . Total Hacks 367 | . 4 2 15 33 20 1 14 1 29 3 37 17 1 . . . 13 1 . 23 . 7 4 7 3 . 5 28 1 . 1 . 10 3 11 24 2 17 25 5 Successful 195 | . 3 2 7 15 13 1 6 1 20 2 18 10 1 . . . 11 1 . 23 . 4 1 5 1 . 1 10 1 . 1 . 2 1 5 6 2 10 10 1 Failed 171 | . 1 . 7 18 7 . 8 . 9 1 19 7 . . . . 2 . . . . 3 3 2 2 . 4 18 . . . . 8 2 6 18 . 7 15 4 Catastrophic 39 | . . . 2 2 2 . 1 . 3 . 5 2 . . . . . . . . . . 1 . . . . 2 . . . . 1 1 2 8 . 2 3 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 112 | . 3 . 11 9 11 . 5 . 12 2 8 5 . . . . 2 . . . . 2 . 3 1 . 4 3 . . 1 . 6 . 2 9 . 6 5 2 Terminals 204 | . 2 . 14 24 11 1 10 1 16 3 25 7 . . . . 6 . . . . 2 4 7 3 . 5 3 1 . . . 6 3 10 16 . 11 11 2 Fabricators 14 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 6 . . . . . . . 3 . . 2 . Repair Stations 48 | . . . . 3 2 . . . 4 . 6 2 . . . . 4 . . . . . . . . . . 12 . . . . . . . 3 . 5 4 3 Recycling Units 24 | . 2 . 1 4 . . . . . . . 4 . . . . . . . . . . . . . . . 7 . . . . . . . . . . 6 . Scanalyzers 18 | . . . . . 4 . . . 6 . 3 1 . . . . . . . . . 2 . . . . . . . . . . . . . 1 . 1 . . Garrison Access 31 | . . . . 2 3 . 4 . 3 . 3 3 . . . . . . . . . 3 . . . . . . . . . . 4 . 1 1 2 . 2 . Terminal Hacks 98 | . 1 2 6 8 4 1 3 1 8 1 10 4 1 . . . 2 1 . 23 . . 1 3 1 . . 1 1 . 1 . . 1 3 5 . 2 3 . Record 7 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . 1 . . . . . . . . . . . Part Schematic 10 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . 1 . . . . . Robot Schematic 6 | . . . . . . . . . 1 . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . 1 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . . . 2 1 1 . . . 1 . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . 1 . 1 . . Open Door 6 | . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Emergency Access Points 4 | . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 4 | . . . . . . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 14 | . . . 1 2 . . 2 . 1 . 3 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Locate Traps 11 | . . . . 3 . . . . 1 . 2 1 . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . 1 . Reprogram Traps 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . . . 1 . 1 . . . . . 2 . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . 1 . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 8 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 4 . . . . . . . . . . 1 . Network Status 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . Load Schematic 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Build 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . Repair Station Hacks 25 | . . . . 1 2 . . . 4 . 5 2 . . . . 4 . . . . . . . . . . 3 . . . . . . . . . 3 1 . Scan Component 16 | . . . . 1 1 . . . 2 . 3 1 . . . . 2 . . . . . . . . . . 3 . . . . . . . . . 2 1 . Repair 9 | . . . . . 1 . . . 2 . 2 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 7 | . 1 . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Retrieve Components 7 | . 1 . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Scanalyzer 13 | . . . . . 4 . . . 5 . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Insert Component 6 | . . . . . 2 . . . 2 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Analyze 7 | . . . . . 2 . . . 3 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . . . 1 . 1 . 1 . 1 1 . . . . . . . . . 1 . . . . . . . . . . 1 . 1 1 2 . 2 . Unlock Access 5 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Seal Access 6 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 . Coupler Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 31 | . 1 . . 5 2 . 2 . 2 1 . 2 . . . . 2 . . . . 1 . 2 . . 1 1 . . . . 1 . 1 . . 5 1 1 Terminals 21 | . . . . 2 1 . 1 . 2 1 . . . . . . 2 . . . . 1 . 2 . . 1 . . . . . 1 . 1 . . 4 1 1 Track 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . Botnet 17 | . . . . 1 1 . 1 . 2 1 . . . . . . 2 . . . . 1 . 2 . . . . . . . . 1 . 1 . . 2 1 1 Disrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Extract 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jam 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 107 | . 2 . 4 12 7 1 4 . 7 1 9 5 . . . . 3 . . . . 3 2 3 . . 2 6 1 . . . 2 1 3 10 1 7 9 2 Full Trace Events 18 | . . . . 2 1 . 1 . 1 . 3 1 . . . . . . . . . . . . . . . 3 . . . . 1 1 1 . . . 2 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 1 . . . . . . . . . . 5 . . . . . . . . . . . . . . . 2 . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . . . 58 . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . 2 . . . 2 . 1 2 . . . . . . . 9 . 1 . . . . . . . . . . . . 1 7 . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 192 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 192 . . . . . . . . . . . . Total Part Build Rating 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . . Parts Repaired 9 | . . . . . 1 . . . 2 . 2 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . Time 480 | . . . . . 38 . . . 118 . 118 28 . . . . 124 . . . . . . . . . . . . . . . . . . . . 54 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 29 | . 4 . 1 7 . . . . . . . 1 . . . . . . . . . . . . . . . 10 . . . . . . . . . . 6 . Parts Scanalyzed 6 | . . . . . 2 . . . 2 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 2 . . . 2 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Res Gar Res Tes Res Qua Acc Com Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 14 | . . . . . . . 1 . . . . . . . 1 . 3 . . . . . . 2 . . . . . . . . . . 1 2 . . 3 1 Non-combat 6 | . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . 1 . Combat 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . 2 . . . 1 Robot Hacks Applied 16 | . . . . . . . 1 . . . . . . . 1 . 3 . . . . . . 2 . . . . . . . . . . 1 3 . . 3 2 parse_system 8 | . . . . . . . 1 . . . . . . . 1 . 3 . . . . . . 2 . . . . . . . . . . . . . . . 1 purge_threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . block_reporting 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . disable_scanner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . locate_prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . overload_power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 amplify_resonance 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Relay Couplers Released 32 | . . . . . . 4 . . . 4 . 7 . . . . . . . . . . . . . . . . . . . . . 5 2 2 2 1 5 . Machine Destruction 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 2 2 1 5 . Programmers 15 | . . . . . . 4 . . . 4 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Attached 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 26 | . . . . . . . . . . 3 . . . 2 . . . . . . . . . 7 . . . . . . 3 2 . 9 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Res Gar Res Tes Res Qua Acc Com Total Allies 59 | . . 1 . 2 2 . 1 . . 3 . . . 2 5 . 2 . . . . . . 20 5 . . . . . 3 2 . 9 . . . . 2 . Largest Group 9 | . . 1 . 2 2 2 1 1 . 2 3 . . 2 7 7 2 . . . . . . 9 9 5 3 . . . 3 3 1 6 3 . . . 2 . Highest-Rated Group 610 | . . 31 . 115 32 32 15 15 . 48 72 . . 46 184 184 48 . . . . . . 430 610 505 281 . . . 180 180 42 234 90 . . . 438 . Highest-Rated Ally 219 | . . 31 . 100 16 16 15 15 . 24 24 . . 30 31 31 24 . . . . . . 159 159 128 96 . . . 68 68 42 48 30 . . . 219 . Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . Muscle 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Pyro 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Total Orders 7 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 548 | . . 3 . 52 9 16 1 5 . . 18 . . 4 . 53 13 . . . . . . 70 88 25 20 . . . 23 29 1 59 6 . . . 53 . Total Damage 19378 | . . 63 . 1826 141 134 14 55 . . 683 . . 37 . 643 271 . . . . . . 1587 2703 896 926 . . . 1591 1379 36 1601 56 . . . 4736 . Kills 118 | . . . . 25 . 2 . . . . 5 . . 1 . 7 1 . . . . . . 13 14 4 3 . . . 7 5 . 9 . . . . 22 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Res Gar Res Tes Res Qua Acc Com Robot Analysis Total 6 | . 1 . 1 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . . . . . . . . . . 1 2 2 . . 1 2 . 1 . . . . . . . 2 2 . . . . . . . . . . Drone Launches 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Drone Recoveries 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Res Gar Res Tes Res Qua Acc Com Turns Passed 53230 | 7 185 1422 1321 2483 1924 1560 658 1296 1634 1252 2464 2172 653 1141 1433 1300 1534 2549 1699 120 627 534 1580 1715 318 2521 373 1217 1307 2401 826 2065 343 1684 384 1259 750 1916 1663 940 Spaces Moved 22470 | 3 85 655 441 899 658 533 150 428 509 276 667 1150 398 678 851 467 618 1524 1024 76 381 254 475 925 157 196 141 621 804 1138 438 792 142 750 222 635 480 861 634 334 Core 153 | . . . . . . . . . . . . . . . . . . . . . . . . . . 110 . . . . . . . . . . . . . 43 Treads 20120 | 3 85 655 441 899 658 533 150 428 509 276 667 34 . 195 851 467 618 1524 1024 76 381 254 417 925 157 86 141 621 804 1138 438 792 142 750 222 635 480 861 515 268 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2197 | . . . . . . . . . . . . 1116 398 483 . . . . . . . . 58 . . . . . . . . . . . . . . . 119 23 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 160 240 250 250 250 250 240 240 240 240 145 145 130 160 160 160 160 160 160 160 160 150 145 145 160 160 152 152 152 145 225 145 145 145 145 145 145 130 50 Average Speed 186 | 160 160 173 245 250 250 250 250 258 240 240 240 152 145 149 160 160 161 160 160 160 160 160 166 145 152 1277 160 152 152 152 172 225 145 145 145 145 145 145 172 165 Slowest Speed 2150 | 160 160 240 250 250 250 250 250 325 240 240 240 240 145 160 160 160 240 160 160 160 160 160 240 152 160 2150 160 160 152 152 232 225 145 145 145 145 145 225 305 850 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 54 | 2 29 98 39 95 49 69 22 50 42 44 68 29 58 86 85 61 13 97 96 68 55 12 54 72 65 73 22 14 89 98 70 83 6 76 7 83 27 72 24 13 Regions Visited 40 Branch Regions 21 Pre-discovered Areas 5 | . 1 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Known Exits Taken 23 | . . . 1 . 1 . 1 . 1 . 1 1 . . . . 1 1 1 1 1 1 . . . . . 1 1 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 . 1 . . . . . . . . 1 1 1 1 . . . . . . . 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 27 | . . 2 . . . . . . . . . . 2 1 3 2 . 2 5 . 2 . . . . . . . 4 2 . 2 . . . . . . . . Spaces Dug 174 | . . . . . . . . . 1 2 6 2 21 . . . 15 7 1 . 2 . 1 12 . . 11 7 4 1 2 . 4 16 . 8 . 14 37 . Terrain Destroyed 1463 | . . . . . 20 . . . 55 22 33 90 53 78 . 27 15 7 1 . 2 . 44 22 . . 214 7 28 38 2 133 17 69 22 59 13 108 183 101 Melee 39 | . . . . . . . . . . . . 1 . . . . 8 6 1 . 1 . 1 . . . 5 6 1 1 2 . 2 2 . 2 . . . . Projectile 482 | . . . . . . . . . 29 22 25 31 . 3 . . . 1 . . 1 . . 13 . . 8 1 16 25 . 27 15 27 19 47 13 81 66 12 AOE 940 | . . . . . 20 . . . 26 . 8 58 53 75 . 27 7 . . . . . 43 9 . . 201 . 11 12 . 106 . 40 3 10 . 25 117 89 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Res Gar Res Tes Res Qua Acc Com Total 31241 | 4 116 881 621 1082 858 650 372 564 802 791 1410 1417 448 747 926 968 1103 1598 1077 75 392 348 1190 1204 241 212 227 812 868 1754 503 1032 251 1214 263 872 511 1323 954 560 Wait 5648 | . 17 135 50 105 143 34 168 91 210 421 632 112 9 9 33 424 200 21 24 . 1 63 624 164 67 10 41 100 52 568 2 184 81 233 17 118 9 303 120 53 Move 22427 | 2 84 652 440 898 657 531 150 427 509 275 666 1149 397 677 850 466 617 1523 1023 75 380 254 472 924 156 195 140 620 803 1137 437 791 141 749 221 634 479 860 632 334 Hop 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 220 | . 2 18 12 7 10 7 1 1 6 4 9 8 4 3 11 6 8 2 1 . 1 3 13 7 3 1 . 5 1 2 7 3 3 3 3 13 3 16 7 6 Fast Attach 187 | . . 2 5 4 4 2 4 4 3 2 6 14 4 3 5 . 6 2 6 . . . 7 6 4 2 . 11 . 3 7 . 3 3 . 8 3 8 20 26 Attach 106 | . . 1 2 1 1 . . 1 6 1 2 3 4 4 3 2 4 1 . . . 1 6 7 1 . 4 8 . . 2 1 1 2 . 4 1 8 10 14 Detach 63 | . . . 2 1 . . 1 . 3 1 . 5 . 2 3 . 1 1 . . . . 5 3 3 . . 7 . 1 2 . 1 1 . 3 . 3 7 7 Swap 297 | 2 . 12 10 15 . 3 2 2 6 7 4 17 . 6 6 18 19 13 12 . 4 6 5 11 1 . 5 13 1 13 4 6 2 12 8 14 2 22 13 1 Drop 294 | . . 11 17 17 11 10 3 9 8 5 9 18 8 . 14 4 9 3 8 . 2 1 11 9 6 3 . 4 1 5 17 3 5 4 3 17 3 15 13 8 Fire 1089 | . 10 36 24 16 29 55 25 26 46 37 79 86 20 20 . 40 4 14 . . 1 . 3 15 . . 14 5 8 18 1 20 10 57 10 55 9 85 130 81 Melee 319 | . . . . 6 . . 1 . . . . 1 2 18 1 4 37 13 2 . 3 20 44 58 . 1 23 38 1 2 6 . 3 10 . 2 1 . . 22 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 40 | . 3 2 7 5 3 . . 1 3 . 3 . . . . . . . . . . . . . . . . . . . . . 1 1 . 4 1 3 1 2 Escape Stasis 30 | . . . . 4 . 8 2 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 1 6 Rewire 224 | . . . . . . . . . . 38 . . . 5 . . . . . . . . . . . . . 1 1 . 18 24 . 137 . . . . . . Trap 296 | . . 11 52 3 . . 15 . 2 . . . . . . 4 198 5 1 . . . . . . . . . . 5 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Ext x3) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 2 exits: *Fac / *Hub) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Garrison (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 8 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 9) 193 | -10/Materials | Entered Mines 205 | -10/Mines | Learned location of Zion (-7) 208 | -10/Mines | Met a Derelict bent on vengeance 336 | -10/Mines | Build established: Mutant 379 | -10/Mines | Assembled infested the area 384 | -10/Mines | Assisted by a Guerilla fighting off Assembled 567 | -10/Mines | Received a Mining Laser from a helpful Derelict 777 | -10/Mines | Met a Derelict shopkeep closing up shop 941 | -10/Mines | Discovered new exit (range 6) 967 | -10/Mines | Learned Materials trap positions 1044 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1254 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1572 | -10/Mines | Discovered new exit (range 10) 1615 | -10/Mines | Entered Materials 1615 | -9/Materials | Evolved 2 slots: Weapon x2 1616 | -9/Materials | Loaded intel: 20 trap records 1802 | -9/Materials | Identified exit to Mines 1802 | -9/Materials | Identified exit to Storage 1802 | -9/Materials | Central database locked down 2188 | -9/Materials | Build established: Tank 2936 | -9/Materials | Entered Storage 2951 | -9/Storage | Met 01-MTF 3729 | -9/Storage | Build established: Gunner 3768 | -9/Storage | Discovered new exit (range 15) 4368 | -9/Storage | Discovered new exit (range 6) 4758 | -9/Storage | Build established: Mutant 4940 | -9/Storage | Destroyed 01-MTF 4950 | -9/Storage | Found Prototype Device 4951 | -9/Storage | Identified 01-MTF's Autohacker 5093 | -9/Storage | Build established: Gunner 5419 | -9/Storage | Entered Materials 5419 | -8/Materials | Evolved 2 slots: Weapon x2 6040 | -8/Materials | Build established: Trapper-Executioner 6144 | -8/Materials | Repaired Arm. Treads 6321 | -8/Materials | Discovered new exit (range 38) 7326 | -8/Materials | Identified exit to Garrison 7333 | -8/Materials | Garrison activated, responded to threat 7343 | -8/Materials | Entered Garrison 7343 | -8/Garrison | Accompanied by 2 allies 7388 | -8/Garrison | Triggered checkpoint 7644 | -8/Garrison | Destroyed 7 combat bots 7730 | -8/Garrison | Discovered new exit (range 8) 8080 | -8/Garrison | Triggered checkpoint 8178 | -8/Garrison | Triggered checkpoint 8183 | -8/Garrison | Discovered new exit (range 15) 8390 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8584 | -8/Garrison | Triggered checkpoint 8866 | -8/Garrison | Discovered new exit (range 15) 8903 | -8/Garrison | Entered Materials 9555 | -8/Materials | Identified exit to Garrison 9561 | -8/Materials | Entered Garrison 9561 | -8/Garrison | Accompanied by 1 ally 9650 | -8/Garrison | Triggered checkpoint 9739 | -8/Garrison | Destroyed 7 combat bots 9806 | -8/Garrison | Triggered checkpoint 10050 | -8/Garrison | Discovered new exit (range 10) 10096 | -8/Garrison | Triggered checkpoint 10857 | -8/Garrison | Entered Materials 11389 | -8/Materials | Discovered new exit (range 5) 11500 | -8/Materials | Garrison activated, responded to threat 11533 | -8/Materials | Destroyed 9 combat bots 11906 | -8/Materials | Core integrity fell below 50% 12057 | -8/Materials | First assault squad dispatched 12208 | -8/Materials | Repaired Imp. Heavy Treads 12278 | -8/Materials | Repaired Hvy. Mass Driver 12491 | -8/Materials | Identified exit to Garrison 12491 | -8/Materials | Entered Garrison 12785 | -8/Garrison | Spotted B-75 Beast 12792 | -8/Garrison | Destroyed B-75 Beast 12928 | -8/Garrison | Triggered checkpoint 13247 | -8/Garrison | Discovered new exit (range 9) 13354 | -8/Garrison | Discovered new exit (range 5) 13743 | -8/Garrison | Entered Materials 13743 | -8/Materials | Accompanied by 3 allies 13860 | -8/Materials | Core integrity fell below 20% 13867 | -8/Materials | Build established: Mutant 15549 | -8/Materials | Repaired Imp. Heavy Treads? 15624 | -8/Materials | Repaired Hvy. Mass Driver 15905 | -8/Materials | Identified exit to Factory 16207 | -8/Materials | Entered Factory 16207 | -7/Factory | Evolved 2 slots: Propulsion x2 16888 | -7/Factory | Repaired Hyp. Gauss Cannon 16986 | -7/Factory | Discovered new exit (range 15) 17369 | -7/Factory | Discovered new exit (range 8) 17407 | -7/Factory | First assault squad dispatched 17954 | -7/Factory | Identified exit to Lower Caves 18379 | -7/Factory | Entered Lower Caves 18430 | -7/Lower Caves | Met a Warlord Commander 18431 | -7/Lower Caves | Learned location of Warlord (-4) 18434 | -7/Lower Caves | Found Encrypted Comm Array 18887 | -7/Lower Caves | Discovered new exit (range 11) 19032 | -7/Lower Caves | Entered another Lower Caves area 19232 | -7/Lower Caves | Learned Factory machine intel 19241 | -7/Lower Caves | Learned 8 Factory zone layouts 19487 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 19596 | -7/Lower Caves | Encountered a Warlord checkpoint 19768 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 19851 | -7/Lower Caves | Lost 5 parts (2n3w) 19877 | -7/Lower Caves | Destroyed 8 combat bots 19902 | -7/Lower Caves | Discovered new exit (range 6) 20173 | -7/Lower Caves | Entered Zion 20173 | -7/Zion | Accompanied by 2 allies 20227 | -7/Zion | System corruption cleaned by Quarantine Array 20505 | -7/Zion | Learned location of 1 exit from Factory 20675 | -7/Zion | Found Prototype Launcher 20679 | -7/Zion | Identified Gui. Missile Launcher 21045 | -7/Zion | Found CR-A16's Pointy Stick 21307 | -7/Zion | Gained Derelict followers 21382 | -7/Zion | Learned Factory trap positions 21514 | -7/Zion | Discovered new exit (range 15) 21606 | -7/Zion | Entered Proximity Caves 21606 | -6/Proximity Caves | Accompanied by 7 allies 21642 | -6/Proximity Caves | Spotted B-75 Beast 21655 | -6/Proximity Caves | Allies destroyed B-75 Beast 22447 | -6/Proximity Caves | Found Prototype Launcher 22504 | -6/Proximity Caves | Identified Mni. Smartbomb Launcher 22511 | -6/Proximity Caves | Found Mni. Smartbomb Launcher 22535 | -6/Proximity Caves | Build established: Derelict-Mutant 22837 | -6/Proximity Caves | Discovered new exit (range 15) 22906 | -6/Proximity Caves | Entered Factory 22906 | -6/Factory | Evolved 2 slots: Utility x2 22907 | -6/Factory | Identified exit to Lower Caves 22908 | -6/Factory | Identified exit to Factory 22909 | -6/Factory | Loaded intel: 106 trap records 22910 | -6/Factory | Loaded intel: 300 machine locations 23133 | -6/Factory | Repaired Imp. Heavy Treads 23200 | -6/Factory | Repaired Imp. Heavy Treads 23607 | -6/Factory | Joined by Warlord Muscle squad 23618 | -6/Factory | Discovered exit to Factory (range 16) 23729 | -6/Factory | Fabricated X-57 Shotgunner? 24440 | -6/Factory | Entered Lower Caves 24489 | -6/Lower Caves | Encountered a Warlord checkpoint 25642 | -6/Lower Caves | Discovered new exit (range 13) 26348 | -6/Lower Caves | Spotted B-75 Beast 26422 | -6/Lower Caves | Revealed the true nature of CR-A16's Pointy Stick 26425 | -6/Lower Caves | Destroyed B-75 Beast 26987 | -6/Lower Caves | Identified exit to Lower Caves 26989 | -6/Lower Caves | Entered another Lower Caves area 27000 | -6/Lower Caves | Discovered exit to Factory (range 13) 27179 | -6/Lower Caves | Learned Factory garrison access intel 27282 | -6/Lower Caves | Encountered a Warlord checkpoint 27798 | -6/Lower Caves | Spotted B-75 Beast 28121 | -6/Lower Caves | Destroyed B-75 Beast 28275 | -6/Lower Caves | Discovered new exit (range 9) 28379 | -6/Lower Caves | Identified exit to Data Miner 28688 | -6/Lower Caves | Entered Data Miner 28688 | -6/Data Miner | Discovered new exit (range 6) 28719 | -6/Data Miner | Met Data Miner 28751 | -6/Data Miner | Learned location of Section 7 (-2) 28751 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 28775 | -6/Data Miner | Received God Mode back door access code from Data Miner 28807 | -6/Data Miner | Identified exit to Proximity Caves 28808 | -6/Data Miner | Entered Proximity Caves 29018 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 29206 | -5/Proximity Caves | Discovered exit to Factory (range 10) 29435 | -5/Proximity Caves | Entered Factory 29435 | -5/Factory | Evolved 2 slots: Utility x2 29436 | -5/Factory | Identified exit to Upper Caves 29437 | -5/Factory | Loaded intel: 3 garrison access locations 29969 | -5/Factory | Identified exit to Garrison 29969 | -5/Factory | Entered Garrison 29991 | -5/Garrison | Heavy support dispatched to Extension 29996 | -5/Garrison | Discovered new exit (range 69) 29996 | -5/Garrison | Discovered new exit (range 63) 29996 | -5/Garrison | Discovered new exit (range 58) 30156 | -5/Garrison | Lost 5 parts (1n2u2w) 30403 | -5/Garrison | Build established: Scavenger-Mutant 31185 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 31385 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 31482 | -5/Garrison | Triggered checkpoint 31549 | -5/Garrison | Entered Extension 31985 | -5/Extension | Rescued a captive Derelict 32065 | -5/Extension | Rescued a captive Derelict 32066 | -5/Extension | Rescued a captive Derelict 32139 | -5/Extension | Rescued a captive Derelict 32764 | -5/Extension | Rescued a captive Derelict 32765 | -5/Extension | Core integrity fell below 50% 32765 | -5/Extension | Rescued a captive Derelict 32910 | -5/Extension | Rescued a captive Derelict 32991 | -5/Extension | Rescued A7 33056 | -5/Extension | Rescued a captive Derelict 33076 | -5/Extension | Rescued a captive Derelict 33076 | -5/Extension | Rescued a captive Derelict 33091 | -5/Extension | Rescued a captive Derelict 33156 | -5/Extension | Rescued a captive Derelict 33240 | -5/Extension | Discovered new exit (range 10) 33242 | -5/Extension | Discovered new exit (range 6) 33264 | -5/Extension | Entered Cetus 33264 | -5/Cetus | Accompanied by 9 allies (A7) 33269 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 33284 | -5/Cetus | Spotted Cetus Guard 33284 | -5/Cetus | Spotted Cetus Guard 33285 | -5/Cetus | Spotted Cetus Guard 33292 | -5/Cetus | Spotted Cetus Guard 33297 | -5/Cetus | Allies destroyed Cetus Guard 33299 | -5/Cetus | Allies destroyed Cetus Guard 33307 | -5/Cetus | Allies destroyed Cetus Guard 33317 | -5/Cetus | Allies destroyed Cetus Guard 33366 | -5/Cetus | Started Cetus Manufacturing Module 33376 | -5/Cetus | Escorted A7 to Cetus Mainframe 33391 | -5/Cetus | Manufactured an Enhanced Grunt 33391 | -5/Cetus | Discovered new exit (range 16) 33416 | -5/Cetus | Manufactured an Enhanced Grunt 33441 | -5/Cetus | Manufactured an Enhanced Grunt 33464 | -5/Cetus | Spotted Cetus Guard 33464 | -5/Cetus | Spotted Cetus Guard 33466 | -5/Cetus | Manufactured an Enhanced Grunt 33474 | -5/Cetus | Spotted Cetus Guard 33478 | -5/Cetus | Allies destroyed Cetus Guard 33478 | -5/Cetus | Spotted Cetus Guard 33481 | -5/Cetus | Allies destroyed Cetus Guard 33484 | -5/Cetus | Allies destroyed Cetus Guard 33489 | -5/Cetus | Allies destroyed Cetus Guard 33491 | -5/Cetus | Manufactured an Enhanced Grunt 33498 | -5/Cetus | Discovered new exit (range 15) 33505 | -5/Cetus | Met Revision 17 33582 | -5/Cetus | Entered Archives 33582 | -5/Archives | Accompanied by 5 allies (A7) 33587 | -5/Archives | Received a hacking code to weaken MAIN.C 33665 | -5/Archives | Discovered new exit (range 16) 33685 | -5/Archives | Discovered new exit (range 15) 36103 | -5/Archives | Entered Hub_04(d) 36103 | -5/Hub_04(d) | Accompanied by 3 allies 36164 | -5/Hub_04(d) | Discovered new exit (range 7) 36338 | -5/Hub_04(d) | Discovered new exit (range 16) 36404 | -5/Hub_04(d) | Crushed by falling debris 36406 | -5/Hub_04(d) | Crushed by falling debris 36406 | -5/Hub_04(d) | Core integrity fell below 20% 36406 | -5/Hub_04(d) | System corruption reached 10% 36437 | -5/Hub_04(d) | Lost 4 parts (3u1w) 36474 | -5/Hub_04(d) | Network Hub disabled 36476 | -5/Hub_04(d) | Entered Factory 36476 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 36477 | -4/Factory | Identified exit to Upper Caves 36565 | -4/Factory | Incoming investigation squad redirected 36603 | -4/Factory | Fabricated Imp. Transmission Jammer (x1) 36648 | -4/Factory | Lost 5 parts (2u3w) 36953 | -4/Factory | Joined by Warlord Pyro squad 37020 | -4/Factory | Incoming investigation squad redirected 37175 | -4/Factory | Joined by Warlord Pyro squad 37183 | -4/Factory | Fabricated Biometal Heavy Treads? 37399 | -4/Factory | Incoming investigation squad redirected 37693 | -4/Factory | Entered Upper Caves 37694 | -4/Upper Caves | Identified exit to Upper Caves 38016 | -4/Upper Caves | Build established: Scavenger-Executioner 38115 | -4/Upper Caves | Learned Research security intel 38368 | -4/Upper Caves | Build established: Scavenger-Tank 38570 | -4/Upper Caves | Learned Research stockpile data 39000 | -4/Upper Caves | Entered another Upper Caves area 39000 | -4/Upper Caves | Discovered new exit (range 15) 39220 | -4/Upper Caves | Build established: Scavenger-Executioner 40127 | -4/Upper Caves | Discovered new exit (range 74) 40576 | -4/Upper Caves | Learned Research stockpile data 40972 | -4/Upper Caves | Learned location of Testing (-3) 41399 | -4/Upper Caves | Identified exit to Warlord 41401 | -4/Upper Caves | Entered Warlord 41453 | -4/Warlord | System corruption cleaned by Quarantine Array 41712 | -4/Warlord | Met Warlord 41732 | -4/Warlord | Opened Warlord's prototype stash 41737 | -4/Warlord | Warlord's base attacked by MAIN.C 41738 | -4/Warlord | Found Prototype Reactor 41754 | -4/Warlord | Found Prototype Device 41754 | -4/Warlord | Identified Thermal Barrier 41768 | -4/Warlord | Found Prototype Hackware 41788 | -4/Warlord | Build established: Scavenger-Mutant 41904 | -4/Warlord | Found Prototype Energy Gun 41904 | -4/Warlord | Identified Vortex Rail 41914 | -4/Warlord | Found Vortex Rail 41922 | -4/Warlord | Met EX-DEC 41935 | -4/Warlord | Found Prototype Energy Cannon 42087 | -4/Warlord | Warlord forces counterattacked 42095 | -4/Warlord | Spotted Striker 42096 | -4/Warlord | Spotted Striker 42103 | -4/Warlord | Allies destroyed Striker 42149 | -4/Warlord | Spotted Executioner 42176 | -4/Warlord | Found Prototype Processor 42176 | -4/Warlord | Identified Exp. Core Analyzer 42203 | -4/Warlord | Discovered new exit (range 12) 42223 | -4/Warlord | Identified exit to Proximity Caves 42227 | -4/Warlord | Entered Proximity Caves 42227 | -3/Proximity Caves | Accompanied by 3 allies 42309 | -3/Proximity Caves | Spotted B-86 Titan 42322 | -3/Proximity Caves | Allies destroyed B-86 Titan 42365 | -3/Proximity Caves | Identified Vortex Chain Reactor 42639 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 42653 | -3/Proximity Caves | Build established: Executioner 42940 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 43008 | -3/Proximity Caves | Destroyed 11 combat bots 43210 | -3/Proximity Caves | Discovered new exit (range 3) 43217 | -3/Proximity Caves | Identified exit to Research 43577 | -3/Proximity Caves | P-80 Master assimilated allied Swordsman 8a 44292 | -3/Proximity Caves | Entered Research 44292 | -3/Research | Accompanied by 1 ally 44292 | -3/Research | Evolved 2 slots: Propulsion x2 44492 | -3/Research | Revision forces began assault on 0b10 44505 | -3/Research | Met up with Revision 17++ 44556 | -3/Research | Found Unknown Protection 44556 | -3/Research | Identified Hvy. Reactive Plating 44629 | -3/Research | Identified exit to Garrison 44635 | -3/Research | Entered Garrison 44790 | -3/Garrison | Triggered checkpoint 44799 | -3/Garrison | Triggered checkpoint 44912 | -3/Garrison | Destroyed 10 combat bots 45076 | -3/Garrison | Discovered new exit (range 11) 45130 | -3/Garrison | Triggered checkpoint 45182 | -3/Garrison | Found Unknown Device 45182 | -3/Garrison | Identified Antimissile System 45258 | -3/Garrison | Triggered checkpoint 45724 | -3/Garrison | Triggered checkpoint 45730 | -3/Garrison | Triggered checkpoint 45754 | -3/Garrison | Triggered checkpoint 45774 | -3/Garrison | Discovered new exit (range 12) 45938 | -3/Garrison | Triggered checkpoint 45939 | -3/Garrison | Discovered new exit (range 13) 45968 | -3/Garrison | Discovered new exit (range 5) 46009 | -3/Garrison | Identified exit to Research 46121 | -3/Garrison | Installed Relay Interface Framework 46161 | -3/Garrison | Triggered checkpoint 46194 | -3/Garrison | Garrison Relay disabled 46319 | -3/Garrison | Entered Research 46319 | -3/Research | Accompanied by 3 allies 46509 | -3/Research | Identified exit to Armory 46509 | -3/Research | Identified exit to Testing 46569 | -3/Research | First assault squad dispatched 46588 | -3/Research | Incoming assault squad redirected 46703 | -3/Research | Entered Testing 46850 | -3/Testing | Protovariant out of control (PP-TWJB82NQ19) 46850 | -3/Testing | Unleashed a protovariant (PP-TWJB82NQ19) 46903 | -3/Testing | Found Prototype Protection 46903 | -3/Testing | Identified Centrium Heavy Armor Plating 46911 | -3/Testing | Found Prototype Processor 46957 | -3/Testing | Found Prototype Processor 46965 | -3/Testing | Incoming assault squad redirected 47101 | -3/Testing | Found Centrium Heavy Armor Plating 47105 | -3/Testing | Identified System Mapper 47108 | -3/Testing | Identified BFG-9k Vortex Edition 47110 | -3/Testing | Identified Exp. Signal Interpreter 47120 | -3/Testing | Identified Exp. Target Analyzer 47124 | -3/Testing | Spotted Striker 47124 | -3/Testing | Spotted Striker 47141 | -3/Testing | Found Prototype Device 47154 | -3/Testing | Identified Exp. Shield Generator 47156 | -3/Testing | Found Prototype Slashing Weapon 47164 | -3/Testing | Identified Nanosword 47260 | -3/Testing | Found Z-bomb Delivery System 47681 | -3/Testing | Found Prototype Energy Cannon 47681 | -3/Testing | Identified Disintegrator 47827 | -3/Testing | Found Prototype Device 47827 | -3/Testing | Identified AEGIS Remote Shield 47871 | -3/Testing | Found Prototype Energy Gun 47871 | -3/Testing | Identified Warp Gun 47894 | -3/Testing | Discovered new exit (range 15) 47961 | -3/Testing | Identified exit to Research 47962 | -3/Testing | Entered Research 47962 | -2/Research | Warlord forces began assault on 0b10 47962 | -2/Research | Evolved 2 slots: Utility x2 48072 | -2/Research | Research machine network offline 48160 | -2/Research | Spotted B-90 Cyclops 48201 | -2/Research | Destroyed B-90 Cyclops 48326 | -2/Research | Borebot progress halted 48386 | -2/Research | Build established: Mutant 48491 | -2/Research | Borebot progress halted 48627 | -2/Research | Discovered new exit (range 14) 48648 | -2/Research | Spotted Executioner 48649 | -2/Research | Spotted Striker 48665 | -2/Research | Spotted Striker 48666 | -2/Research | Spotted Striker 48711 | -2/Research | Identified exit to Quarantine 48712 | -2/Research | Entered Quarantine 48890 | -2/Quarantine | Build established: Executioner 49229 | -2/Quarantine | Repaired Helical Railgun 49322 | -2/Quarantine | Found Alien Artifact 49407 | -2/Quarantine | Found Alien Artifact 49407 | -2/Quarantine | Identified Dimensional Node Initializer 49407 | -2/Quarantine | Initialized slip node 49419 | -2/Quarantine | Found Alien Artifact 49425 | -2/Quarantine | Found Alien Artifact 49506 | -2/Quarantine | First assault squad dispatched 49524 | -2/Quarantine | Incoming assault squad redirected 49656 | -2/Quarantine | Discovered new exit (range 14) 49677 | -2/Quarantine | System corruption reached 10% 49786 | -2/Quarantine | Incoming assault squad redirected 49814 | -2/Quarantine | Cryocooling Duct disabled 49827 | -2/Quarantine | Cryocooling Duct disabled 49829 | -2/Quarantine | Ambient heat levels rising (+20) 49829 | -2/Quarantine | Non-combat units ordered to evacuate 49842 | -2/Quarantine | Ambient heat levels rising (+20) 49842 | -2/Quarantine | Combat units ordered to evacuate 49942 | -2/Quarantine | Quarantine Guard activated 49967 | -2/Quarantine | Spotted Quarantine Guard 49986 | -2/Quarantine | Incoming assault squad redirected 50002 | -2/Quarantine | Cryocooling Duct disabled 50005 | -2/Quarantine | Destroyed Quarantine Guard 50017 | -2/Quarantine | Ambient heat levels rising (+20) 50037 | -2/Quarantine | Spotted Quarantine Guard 50045 | -2/Quarantine | Destroyed Quarantine Guard 50069 | -2/Quarantine | Incoming assault squad redirected 50098 | -2/Quarantine | Found Alien Artifact 50098 | -2/Quarantine | Identified Phase Redirector 50149 | -2/Quarantine | Spotted Quarantine Guard 50175 | -2/Quarantine | Destroyed Quarantine Guard 50214 | -2/Quarantine | Spotted Quarantine Guard 50221 | -2/Quarantine | Destroyed Quarantine Guard 50247 | -2/Quarantine | Spotted Quarantine Guard 50255 | -2/Quarantine | Destroyed Quarantine Guard 50297 | -2/Quarantine | Spotted Quarantine Guard 50302 | -2/Quarantine | Destroyed Quarantine Guard 50316 | -2/Quarantine | Spotted Quarantine Guard 50342 | -2/Quarantine | Destroyed Quarantine Guard 50410 | -2/Quarantine | Destroyed Quarantine Guard 50442 | -2/Quarantine | Identified exit to Access 50521 | -2/Quarantine | Spotted Quarantine Guard 50538 | -2/Quarantine | Destroyed Quarantine Guard 50563 | -2/Quarantine | Build established: Scavenger-Executioner 50628 | -2/Quarantine | Entered Access 50628 | -1/Access | Evolved 2 slots: Power x1, Utility x1 50748 | -1/Access | Incoming investigation squad redirected 50925 | -1/Access | First assault squad dispatched 50941 | -1/Access | Incoming assault squad redirected 51080 | -1/Access | Destroyed 12 combat bots 51152 | -1/Access | Incoming assault squad redirected 51177 | -1/Access | Destroyed 8 combat bots 51331 | -1/Access | Spotted B-99 Colossus 51340 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 51366 | -1/Access | Incoming investigation squad redirected 51403 | -1/Access | Incoming assault squad redirected 51464 | -1/Access | Destroyed 14 combat bots 51468 | -1/Access | Lost 3 parts (1p2w) 51591 | -1/Access | Spotted B-99 Colossus 51595 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 51646 | -1/Access | Incoming assault squad redirected 51647 | -1/Access | Incoming assault squad redirected 51648 | -1/Access | Incoming assault squad redirected 51757 | -1/Access | Crushed by falling debris 51905 | -1/Access | Incoming assault squad redirected 51921 | -1/Access | Identified Hpw. Transdimensional Reconstructor (x2) 51921 | -1/Access | Warped through subspace 51942 | -1/Access | Incoming assault squad redirected 52131 | -1/Access | System corruption reached 10% 52158 | -1/Access | Incoming assault squad redirected 52281 | -1/Access | Discovered new exit (range 7) 52289 | -1/Access | Identified exit to Command 52291 | -1/Access | Entered Command 52373 | -1/Command | Incoming investigation squad redirected 52469 | -1/Command | Build established: Mutant 52481 | -1/Command | Lost 3 parts (2u1w) 52541 | -1/Command | First assault squad dispatched 52683 | -1/Command | Destroyed 7 combat bots 52725 | -1/Command | Lost 5 parts (2n2u1w) 52781 | -1/Command | Lost 6 parts (2n2u2w) 52944 | -1/Command | High security lockdown imminent 52972 | -1/Command | Destroyed 11 combat bots 53024 | -1/Command | High security lockdown engaged 53141 | -1/Command | Core integrity fell below 50% 53164 | -1/Command | Failed to warp due to unstable space 53178 | -1/Command | Core integrity fell below 20% 53185 | -1/Command | Destroyed 8 combat bots 53205 | -1/Command | Lost 16 parts (2p2n7u5w) 53208 | -1/Command | Spotted Investigator 53227 | -1/Command | Spotted B-99 Colossus 53228 | -1/Command | Scanned by Researcher 53231 | -1/Command | Phase Generator disabled 53231 | -1/Command | Destroyed by G-73 Enforcer via exploding Phase Generator Last Messages --------------- 53229_ Y-72 Warden stasis bubble strength at 20. 53229_ I-47 Archangel stasis bubble strength at 140. 53229_ G-73 Enforcer stasis bubble strength at 62. 53229_ M-36 Artificer stasis bubble strength at 130. 53229_ Stasis bubble strength at 170. 53229_ B-74 Champion stasis bubble strength at 20. 53229_ G-73 Enforcer stasis bubble strength at 62. 53229_ G-73 Enforcer stasis bubble strength at 39. 53230_ B-74 Champion stasis bubble strength at 20. 53230_ G-73 Enforcer stasis bubble strength at 39. 53230_ Y-72 Warden stasis bubble bursts. 53230_ I-47 Archangel stasis bubble strength at 130. 53230_ G-73 Enforcer stasis bubble strength at 177. 53230_ G-73 Enforcer stasis bubble strength at 39. 53230_ M-36 Artificer stasis bubble strength at 120. 53230_ Stasis bubble strength at 164. 53230_ B-74 Champion stasis bubble bursts. 53230_ G-73 Enforcer stasis bubble strength at 39. 53230_ G-73 Enforcer stasis bubble strength at 16. 53231_ Phase Generator explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ???????????????????????[?????????????????????????? | | ???????????????????????B?????????????????????????? | | ???????????????????????B?????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ???????????????????????#c#???????????????????????? | | ???????????????????????#%#???????????????????????? | | ???????????????????????# +???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????##### #####???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# mg #???????????????????? | | ???????????????????# g #???????????????????? | | ?????????#######/###mbbg @ ##??????????????????? | | ?? C%k gg g"""#??????????????????? | | ?????????#######C### gY g "##??????????????????? | | ??????????# # i g "#???????????????????? | | ??????????# # " "#???????????????????? | | ??????????# # """""#???????????????????? | | ??????????# #############?????????????????? | | ??????????# "" # !#?????????????????? | | ??????????# """" # = #?????????????????? | | ??????????# """" # #?????????????????? | | ??????????# "" / ! #?????????????????? | | ??????????# # !#?????????????????? | | ??????????# # ""T"" #?????????????????? | | ??????????# "" #? """"?????????????????????? | | ??????????# """" ####+########?????????????????? | | ??????????# """" + ??????????? | | ??????????#! "" #### ########?????????????????? | | ??????????# #??# #??????####??????????????? | | ??????????# #??# #??####"#"##?????????????? | | ??????????# #??# #??#|!!! #?????????????? | | ??????????# #??# ####!!=%! #?????????????? | | ??????????##########??# *!] #?????????????? | | ??????????????????????#+####=!!% %/" ??????? | | ????????????????????? ?# ! # ?????? | | ????????????????????# """ ## #?? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Coolant Potential 200 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 50 Resistance: EM 25 Power Shielding 90 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 11 Core Analysis 8 Recoil Reduction 6 Particle Charging 25 Offensive Hacking 26 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 34 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Imp. Heavy Treads | -8/Materials | Scanalyzed Hvy. Mass Driver | -8/Materials | Scanalyzed Imp. Transmission Jammer | -8/Materials | Scanalyzed Beam Rifle | -7/Factory | Extracted Corruption Screen | -7/Factory | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Imp. Actuator Array | -5/Factory | Scanalyzed Biometal Heavy Treads | -3/Research | Hacked Adv. Gravity Neutralizer | -3/Testing | Archive Com. Particle Reactor | -3/Testing | Archive Imp. Energy Mantle | -3/Testing | Archive Gravity Neutralizer | -3/Testing | Archive Exp. Matter Compressor | -3/Testing | Archive Imp. Matter Compressor | -3/Testing | Archive Centrium Heavy Armor Plating | -3/Testing | Archive Robot Schematics ------------------ X-57 Shotgunner | -8/Materials | Hacked Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free T-07 Excavator | -3/Testing | Archive S-43 Plague | -3/Testing | Archive Fabricated ------------ X-57 Shotgunner | x2 | -6/Factory | Authchip Imp. Transmission Jammer | x1 | -4/Factory Biometal Heavy Treads | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Phase Redirector High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MasterLauncherWell Manual? 0 Play Time 04:44:22 Cumulative 1156.9 hours Start 2022.07.23 @ 19:58:41 End 2022.07.24 @ 02:46:18 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 807 Rogue 803 Adventurer 4 Explorer 0 Win Type - Total 126 Types 96/9/8/5/2/0/1/3/2 Lore% 94 Gallery% 97 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7060779-e0de-407e-87d0-01725c0696e8