Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.03 @ 19:52:51 Player: Mathewnd Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (33) 6600 Robots Destroyed (135) 675 Value Destroyed (3563) 3563 Prototype IDs (60) 1200 Alien Tech Used (8) 1600 Bonus (65) 65 TOTAL SCORE: 17703 Bonus ------- High Alert Combat Kills 194 Follower Combat Kills 2400 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -5729 Cogmind --------- Core Integrity 0/1450 Matter 4/300 Energy 948/1200 System Corruption 7% Temperature Cool (0) Movement Flying (27) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Experimental Gyrokinetic Inverter Cooled Q-thruster Cooled Q-thruster > --- UTILITY (13) ----- Experimental Energy Well Advanced Terrain Scan Processor Core Analyzer Graphene Brace Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Q-thruster Cooled Q-thruster Antimissile System Core Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Antigrav Array Experimental Gyrokinetic Inverter Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet > --- UTILITY ---------- Large Storage Unit Experimental Energy Well Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Core Analyzer ECM Suite Experimental Reaction Control System Graphene Brace Advanced Shield Generator Advanced Hacking Suite > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Improved Antigrav System Experimental Gyrokinetic Inverter Impulse Thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Experimental Reaction Control System Antimissile System Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor Core Cannon Micro-nuke Launcher [Rating: 193] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Cooled Linear Gravjet Flight Unit VTOL Module Utility ECM Suite Device ECM Suite Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Medium Armor Plating Weapon Katana Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Sec Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . Utility 10 | . . . 1 . . . 1 2 . . . . 1 . . . . . . 2 . . . . 1 . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 191 | 6 6 3 19 4 2 4 28 4 3 . 2 2 4 4 4 6 . . 2 9 5 2 6 . 4 11 3 1 3 10 17 9 8 Power 28 | 1 . 1 1 . . 1 4 . . . 2 . . 1 . 1 . . . 3 . . 2 . 2 4 . 1 . 1 1 2 . Engine 5 | 1 . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Core 14 | . . . . . . 1 3 . . . 1 . . . . 1 . . . 2 . . 1 . 2 3 . . . . . . . Reactor 9 | . . . . . . . . . . . 1 . . 1 . . . . . 1 . . 1 . . 1 . . . 1 1 2 . Propulsion 62 | 2 . . 8 . . 1 11 2 . . . 2 2 1 2 2 . . . 3 3 . . . . 4 1 . 1 . 10 3 4 Treads 15 | 2 . . 7 . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 2 1 Flight 33 | . . . 1 . . . 4 2 . . . 2 2 1 2 2 . . . 3 3 . . . . 4 1 . 1 . 1 1 3 Utility 57 | 1 1 . 2 2 2 2 9 2 2 . . . 2 2 2 . . . . 2 . . 3 . 1 1 . . . 8 6 3 4 Device 28 | . . . . 1 . 2 3 1 1 . . . 1 2 . . . . . . . . 1 . 1 1 . . . 5 3 2 4 Storage 11 | 1 . . 2 1 2 . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 1 . Processor 14 | . 1 . . . . . 3 . 1 . . . 1 . 2 . . . . 1 . . . . . . . . . 3 2 . . Hackware 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Protection 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 5 2 8 2 . . 4 . 1 . . . . . . 3 . . 2 1 2 2 1 . 1 2 2 . 2 1 . 1 . Energy Gun 4 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 16 | . 5 1 6 1 . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Launcher 8 | . . 1 1 1 . . . . . . . . . . . 1 . . 1 . 1 1 . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . . 1 . 1 1 1 . 1 . . . . Slashing Weapon 7 | . . . . . . . 1 . . . . . . . . 2 . . 1 . 1 1 . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . 3 1 . . 1 . 1 . . . . 1 . . . . . 1 . . 4 . 1 1 1 . . 3 3 4 5 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Parts Lost 59 | . . 1 6 . . 2 9 1 . . . . . . 1 2 1 . . 4 3 . . . . 1 1 . 4 5 1 . 17 Power 6 | . . 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 32 | . . . 3 . . 1 4 1 . . . . . . 1 2 1 . . 2 3 . . . . 1 1 . 3 2 . . 7 Utility 18 | . . . . . . 1 3 . . . . . . . . . . . . 2 . . . . . . . . 1 3 1 . 7 Weapon 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 6 | . . 1 3 . . 1 4 1 . . . . . . 1 1 1 . . 2 3 . . . . 1 1 . 2 4 1 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 99 84 100 98 94 84 88 99 100 100 100 94 100 100 90 85 81 81 64 65 66 75 83 79 79 95 95 87 70 53 76 62 Engine 2 | . 14 13 9 11 11 . 2 . . . . . . . . . . . . . . . . . . . . 2 5 . . . . Core 3 | . . . . . . 10 6 7 7 7 7 7 6 2 . 1 6 6 6 3 5 5 4 5 5 4 5 2 . . . . . Treads 9 | . 28 28 29 33 33 32 21 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 24 13 Flight 14 | . . . . . . . . 30 29 28 28 28 30 31 31 24 23 18 18 15 21 22 22 22 20 20 30 30 25 16 5 . 3 Device 13 | . . . . . . 13 8 17 22 21 21 21 20 25 22 18 18 18 18 16 16 16 16 16 19 20 25 25 23 18 4 8 11 Storage 6 | . 14 14 11 22 20 11 9 . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 2 . 6 7 Processor 15 | . 13 14 11 11 11 3 8 15 17 21 21 21 18 18 20 25 25 25 25 17 16 16 16 16 15 15 15 15 15 18 19 20 15 Hackware 3 | . . . . . . . . 1 7 7 7 7 6 6 6 6 6 6 6 2 . . 2 5 5 5 5 5 5 4 4 4 4 Ballistic Gun 6 | . 11 27 20 21 22 22 17 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 7 7 7 7 7 6 6 6 3 . . . . . . 3 5 5 4 4 5 5 4 4 1 . Slashing Weapon 3 | . . . . . . . . 7 7 7 7 7 6 6 6 6 6 6 6 5 4 5 5 5 5 5 5 5 3 . . 2 1 Peak Build Rating 193 | 6 7 9 17 24 17 24 38 41 43 43 48 48 56 66 71 70 61 54 55 71 57 56 74 74 84 105 107 105 105 100 133 187 193 Average Rating 51 | 4 6 7 10 17 16 21 25 35 39 43 43 47 51 61 69 62 59 54 54 49 54 55 65 74 82 82 104 103 96 88 89 166 118 On Entrance 56 | . 6 7 8 17 17 16 24 31 38 43 43 44 48 56 65 70 61 54 54 54 55 55 55 74 74 83 105 104 104 78 70 133 187 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 94 | 11 11 11 24 24 59 53 94 15 15 15 15 15 16 23 23 25 13 13 13 21 18 18 19 19 20 27 25 27 30 21 40 80 83 Greatest Support 96 | 40 40 40 60 60 60 60 60 19 17 17 17 19 23 26 26 25 21 14 14 21 21 21 21 21 21 30 30 30 30 24 96 95 95 Greatest Overweight (x) 14 | . . . . . . . 5 . . . . . . . . 1 . . . 1 2 . . . . 1 . . 1 1 1 . 14 Average Overweight (x) . | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 10 10 20 20 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 Average Capacity 8 | 6 8 8 9 10 11 20 23 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 15 13 Most Carried 25 | 4 8 8 10 10 11 12 25 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 12 15 15 Average Carried 7 | 3 6 7 8 10 10 11 16 3 3 4 4 4 4 4 4 4 5 5 5 4 4 5 4 5 5 4 4 4 5 4 6 14 11 Final Capacity 20 | 8 8 8 10 10 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 5 Final Carried 15 | 4 8 8 10 10 11 12 3 3 4 4 5 5 4 4 4 5 5 5 5 4 5 5 5 5 5 5 4 5 5 5 12 15 5 Class Distribution -------------------- 45% | Ninja 21% | Scavenger-Mutant 15% | Mutant 6% | Commander-Ninja 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Ninja | -7/Factory Ninja | -7/Lower Caves Ninja | -7/Lower Caves Ninja | -7/Zion Ninja | -6/Proximity Caves Scavenger-Ninja | -6/Factory Ninja | -6/Waste Ninja | -6/Factory Ninja | -6/Lower Caves Ninja | -6/Lower Caves Ninja | -6/Data Miner Ninja | -5/Proximity Caves Ninja | -5/Factory Ninja | -5/Upper Caves Ninja | -5/Upper Caves Ninja | -5/Zhirov Ninja | -4/Proximity Caves Ninja | -4/Factory Commander-Ninja | -4/Extension Commander-Ninja | -4/Cetus Commander-Ninja | -4/Archives Commander-Ninja | -4/Hub_04(d) Ninja | -3/Research Mutant | -2/Research Sprinter | -2/Quarantine Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Sec Matter Collected 3456 | 168 119 102 564 140 . 270 685 . 170 45 . 49 10 . 80 144 . . 48 145 112 . 203 . 30 136 25 30 15 13 62 29 62 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6004 | . 179 230 814 67 . 256 1140 55 . . . 19 58 . 81 178 . . 18 241 123 . 439 123 30 163 101 68 1096 71 275 29 150 Parts 258 | . 13 13 52 3 . 18 58 3 . . . . 7 . 7 5 . . 3 9 6 . 2 1 3 2 5 4 35 1 2 1 5 Haulers Intercepted 14 | . 1 . 3 . . . 5 1 . . . . . . . . . . . 1 . . . . . 1 . . 1 . 1 . . Recyclers Shooed 4 | . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . 5 4 1 2 . . . 3 . . 3 . 5 2 1 1 . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Sec Combat Hostiles Destroyed 81 | . 5 11 16 11 . 7 18 . . . . . . . . . . . 2 . 5 . . . . . . . 5 . . . 1 Melee 4 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . 1 Guns 54 | . 5 8 12 4 . 7 18 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 22 | . . 3 4 7 . . . . . . . . . . . . . . . . 4 . . . . . . . 4 . . . . Classes Destroyed 22 | . 4 . 3 3 . 2 2 . . . . . 1 . . 2 . . 1 . 1 . . . . . . . 3 . . . . Worker 10 | . . . . . . . 3 . . . . . 1 . 1 . . . . 1 . . . . . . . . 1 2 . . 1 Builder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 1 . 3 . . . 5 1 . . . . . . . . . . . 1 . . . . . 1 . . 1 . 1 . . Recycler 4 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . 2 . 1 . . . Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Watcher 15 | . . . 3 . . . 1 . . . . . 1 . 2 . . . . 1 . . . . 1 1 1 . . . 2 1 1 Swarmer 28 | . 3 8 4 . . 2 4 . . . . . . . . . . . . . 5 . . . . . . . 2 . . . . Grunt 22 | . 2 3 5 . . 3 8 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 12 | . . . 6 . . . 4 . . . . . . . . . . . . . . . . . . . . . 2 . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Light 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Guerrilla 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 9 | . 4 3 6 8 . 3 6 1 . . . . 1 . 2 1 . . 1 2 5 . . . 1 2 1 2 9 2 2 1 1 Combat Bots Only 8 | . 3 3 6 8 . 3 6 . . . . . . . . . . . 1 . 5 . . . . . . . 5 . . . 1 Max Kills in Single Turn 12 | . 1 2 2 3 . 1 1 1 . . . . 1 . 1 1 . . 1 1 2 . . . 1 1 1 1 12 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 2 3 . . . . . . . . . . . . . . . . 2 . . . . . . . 4 . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 12-ASH (-4/Extension) A7 (-4/Cetus) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Sec Hostile Shots Fired 745 | . 13 32 91 24 . 39 80 25 . . . 3 9 . 46 4 2 . 4 2 16 . . . . 6 . . 24 33 20 4 268 Missed 296 | . 1 13 26 10 . 11 25 12 . . . 3 5 . 31 1 . . 2 . 8 . . . . 2 . . 10 15 16 2 103 Damage Taken 8424 | . 162 176 925 260 . 384 1029 159 . . . . 34 . 154 89 46 . 37 173 175 . . . . 128 59 . 420 401 138 . 3475 Core 2218 | . 34 10 134 14 . 39 164 57 . . . . 23 . 23 . . . 37 40 45 . . . . 38 . . 167 166 45 . 1182 Absorbed by Shields 293 | . . . . . . . . 45 . . . . . . . . . . . . . . . . . 78 . . . . . . 170 Regen/Repaired (Parts) 195 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 193 Core Remaining (%) 82 | 100 . 82 . . . 53 70 . . . . 91 . . . . . . 90 . . . . 91 . . . . 82 87 . . . Volleys Fired 224 | . 10 19 73 13 . 26 69 . . . . . . . . 3 . . 1 . 4 2 . . . 2 1 . 1 . . . . Largest 2 | . 2 2 2 2 . 2 2 . . . . . . . . 1 . . 1 . 1 1 . . . 1 1 . 1 . . . . Hottest 240 | . 90 40 70 50 . 50 56 . . . . . . . . 39 . . 39 . 39 39 . . . 61 240 . 35 . . . . Shots Fired 415 | . 20 35 135 21 . 52 138 . . . . . . . . 3 . . 1 . 4 2 . . . 2 1 . 1 . . . . Gun 389 | . 20 32 129 16 . 52 138 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Launcher 24 | . . 3 6 5 . . . . . . . . . . . 3 . . 1 . 4 2 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 364 | . 4 32 119 16 . 52 138 . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . Thermal 27 | . 16 . 10 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Explosive 24 | . . 3 6 5 . . . . . . . . . . . 3 . . 1 . 4 2 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 13 14 12 6 . 4 20 . . . . . . . . . . . . . . . . . . 2 . . . . . . . Robot Miss Streak 12 | . 1 4 4 3 . 5 12 . . . . . . . . . . . . . 4 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . . 2 . . . 3 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 373 | . 15 20 88 13 . 29 117 1 . . . 1 3 . 5 10 . . 2 10 2 . 10 2 1 8 19 3 1 4 5 1 3 Core Hits 243 | . 9 16 36 20 . 13 85 . . . . . 3 . 3 2 . . 1 2 9 . 2 . 1 1 6 . 32 . . . 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 12 | . 1 2 . . . . . . . . . . . . . 1 . . . 1 . . 2 . . . 2 . . 1 2 . . Critical Strikes 16 | . 1 2 1 . . . . . . . . . . . 1 1 . . . 1 . . 2 . . 1 3 . . 1 2 . . Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 9 | . . . . . . . . . . . . . . . . 1 . . . 1 . . 2 . . . 2 . . 1 2 . . Sever 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . Melee Attacks 388 | . . . . . . . . 19 10 14 1 16 6 . 43 23 4 . 24 44 14 2 11 27 8 27 30 3 8 27 13 5 9 Impact 120 | . . . . . . . . 3 . 9 1 4 1 . 4 5 . . . 7 . . 4 5 . 20 7 1 6 27 13 3 . Slashing 268 | . . . . . . . . 16 10 5 . 12 5 . 39 18 4 . 24 37 14 2 7 22 8 7 23 2 2 . . 2 9 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 44 | . . . . . . . . 1 . . . . 1 . 2 4 . . . 4 . . . . 1 4 18 3 . 3 2 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks 9 | . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . 3 1 . . . . . Damage Inflicted 14402 | . 182 493 1383 746 . 503 2093 82 . . . 82 170 . 292 609 . . 75 572 314 . 839 145 76 551 1012 301 2253 485 402 73 669 Guns 4196 | . 179 259 1002 171 . 496 2089 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 81 | . . . . . . . . . . . . . . . . . . . . . . . . . . 81 . . . . . . . Explosions 3605 | . . 228 381 568 . . . . . . . . . . . . . . . . 214 . . . . . . . 2214 . . . . Melee 6273 | . . . . . . . . 82 . . . 82 170 . 292 609 . . 75 572 100 . 839 145 76 469 1012 301 39 485 402 73 450 Ramming 247 | . 3 6 . 7 . 7 4 . . . . . . . . . . . . . . . . . . 1 . . . . . . 219 Kinetic 4010 | . 25 259 889 171 . 496 2089 . . . . . . . . . . . . . . . . . . 81 . . . . . . . Thermal 401 | . 154 . 113 . . . . . . . . . . . . . . . . . . . . . . . . . 134 . . . . Explosive 1391 | . . 228 381 568 . . . . . . . . . . . . . . . . 214 . . . . . . . . . . . . Electromagnetic 2080 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2080 . . . . Impact 2421 | . . . . . . . . 82 . . . 82 . . . 70 . . . 188 . . 340 . . 350 251 98 . 485 402 73 . Slashing 3852 | . . . . . . . . . . . . . 170 . 292 539 . . 75 384 100 . 499 145 76 119 761 203 39 . . . 450 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . . . . . 3 3 3 3 3 4 4 4 4 4 . . . . 1 2 7 7 7 Average Corruption 4 | . . . . . . . . . . . . . . . 3 3 3 3 3 4 4 4 4 4 . . . . 1 2 7 7 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 113 | . . . . . . . . . . . . . . . 4 7 2 2 17 11 23 4 4 4 . . . . 1 6 2 7 19 Message Errors 30 | . . . . . . . . . . . . . . . . 3 . . 3 4 8 1 1 1 . . . . . 2 . 2 5 Matter Fused 36 | . . . . . . . . . . . . . . . 2 1 . 2 6 4 10 1 1 3 . . . . . 2 2 1 1 Heat Flow Errors 11 | . . . . . . . . . . . . . . . . . . . 3 . 1 . 1 . . . . . . 1 . 1 4 Energy Discharges 15 | . . . . . . . . . . . . . . . . 1 1 . 3 3 2 1 1 . . . . . . . . . 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Fused 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 11 | . . . . . . . . . . . . . . . 1 1 1 . 1 . 2 . . . . . . . 1 . . 1 3 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 Alerts 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overflow Damage 2625 | . . 16 65 15 . . . 22 . . . 78 . . 11 272 . . 11 140 27 . 449 115 . 213 216 205 15 350 324 18 63 Projectiles 44 | . . . . . . . . . . . . . . . . . . . . . . . 44 . . . . . . . . . . Explosions 141 | . . 16 65 15 . . . . . . . . . . . 3 . . . . 27 . . . . . . . 15 . . . . Melee 2440 | . . . . . . . . 22 . . . 78 . . 11 269 . . 11 140 . . 405 115 . 213 216 205 . 350 324 18 63 Knockbacks 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . 2 1 . . Impact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . 2 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 489 | . . . 36 45 . . 2 . . . . . . . . 49 . . . . 55 . . . . . . . 93 . . . 209 Shots 7 | . . . 2 1 . . . . . . . . . . . 1 . . . . 2 . . . . . . . 1 . . . . Rammed 8 | . . 2 . 2 . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Targets Rammed 10 | . 1 2 . 3 . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 271 | . 152 6 46 12 . 106 9 . . . . . 7 . 14 . . . 230 . 271 . 232 . . . 148 . . 208 . 186 178 Average Temperature 35 | . 54 6 10 6 . 30 5 . . . . . 4 . 5 . . . 98 . 145 . 136 . . . 75 . . 108 . 117 72 Received Heat Transfer 1173 | . 30 15 339 . . 162 324 69 . . . . 12 . 45 . 9 . 18 18 . . . . . 9 . . 48 . . . 75 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . 1 1 . 5 1 4 1 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . Parts Fried 34 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 7 1 2 14 1 8 . . Impact Corruptions 44 | . . . . . . . . 1 . . . 2 . . . 3 . . . 2 . . 10 . . 4 5 1 . 7 8 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Heat Transferred 1116 | . 409 . 407 . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Sec Peak Influence 1731 | . 146 179 423 193 . 195 276 243 . . . . 79 27 234 . . . . 248 . . . . 51 754 491 275 1731 991 685 461 466 Initial 852 | . . 56 11 164 . . . 125 . . . . . 27 18 . . . . 150 . . . . . 24 359 196 95 852 411 379 247 Average 221 | . 90 121 235 62 . 57 95 180 . . . . 44 27 108 . . . . 171 . . . . 10 374 468 247 750 927 539 422 231 Maximum Alert Level 5 | . . . 2 . . . 1 1 . . . . . . 1 . . . . 1 . . . . . 3 2 1 5 3 2 2 2 Low Security (%) 62 | 100 100 100 28 100 . 100 86 74 . . . . 100 100 91 . . . . 66 . . . . 100 17 . 24 39 . . . 40 Level 1 20 | . . . 69 . . . 13 25 . . . . . . 8 . . . . 33 . . . . . 51 7 75 20 . . 20 40 Level 2 12 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 25 92 . 1 . 100 79 19 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 100 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . . . 2 . . . 1 3 . . . . . . 4 . 1 . . 4 . . . . 1 1 . . 8 1 2 1 7 Investigation 10 | . . . 1 . . . . 1 . . . . . . 2 . . . . 3 . . . . 1 1 . . . . . . 1 Extermination 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Reinforcement 14 | . . . 1 . . . 1 2 . . . . . . 2 . . . . 1 . . . . . . . . 4 . 2 . 1 Assault 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . 1 . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Sec Distress Signals 17 | . . . 1 . . . 2 1 . . . . . . 1 . . . . . . . . . . 6 1 . 4 . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 324 | . 7 13 25 12 . 10 24 18 . . . 1 3 . 25 3 2 . 15 14 7 . . . 4 32 5 1 27 24 17 3 32 Peak Tracking Total 14 | . 4 3 7 9 . 3 5 7 . . . 1 2 . 8 10 8 . 7 4 3 . . . 5 10 5 1 14 9 8 2 8 Tactical Retreats 62 | . 1 2 2 1 . 2 1 5 . . . . 1 . 8 2 3 . 3 3 1 . . . 1 5 . . 4 4 4 . 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Sec Traps Triggered 17 | . 1 . 1 . . . 1 3 . . . . 1 . 4 . . . . . . . . . . 1 . . 1 1 1 . 2 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Sec Machines Disabled 28 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 5 3 1 12 . . 3 3 Max in Single Turn 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . 5 . . 1 1 Garrison Access 6 | . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . 2 . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Sec Machines Accessed 39 | . 3 1 2 1 1 . 1 5 . 1 . . . . 2 . . 4 . 4 . 1 4 1 1 . 1 . 2 . . 2 2 Terminals 15 | . 3 . 2 . . . 1 3 . . . . . . . . . . . . . . . 1 1 . 1 . . . . 1 2 Fabricators 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 1 . . . . . . 2 . . . . 2 . . . . . . . . 2 . . 1 . Total Hacks 101 | . 8 1 5 1 1 . 3 9 . 6 . . . . 4 . . 25 . 8 . 1 16 1 3 . 1 . 2 . . 3 3 Successful 77 | . 3 1 2 1 1 . 1 5 . 6 . . . . 1 . . 25 . 6 . 1 16 1 1 . 1 . 1 . . 2 2 Failed 24 | . 5 . 3 . . . 2 4 . . . . . . 3 . . . . 2 . . . . 2 . . . 1 . . 1 1 Catastrophic 6 | . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 168 | . 4 . 4 . . . 3 7 . . . . 9 . 31 . . . . 21 . . . . 9 8 2 . 8 16 12 23 11 Terminals 33 | . 8 . 5 . . . 3 7 . . . . . . . . . . . . . . . 1 3 . 1 . . . . 2 3 Fabricators 6 | . . . . . . . . 1 . . . . . . . . . . . 5 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . . 1 . . . . . . 4 . . . . 3 . . . . . . . . 2 . . 1 . Terminal Hacks 61 | . 1 1 1 1 1 . . 1 . 6 . . . . . . . 25 . . . 1 16 1 1 . 1 . . . . 2 2 Record 28 | . . . . . 1 . . . . 6 . . . . . . . 11 . . . 1 5 1 . . 1 . . . . 2 . Part Schematic 11 | . . . . . . . . . . . . . . . . . . 8 . . . . 3 . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . Open Door 5 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 4 | . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Unauthorized Hacks 7 | . 2 . 1 . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 7 | . 2 . 1 . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 2 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 3 . 2 . . . . 3 . . . . . . 2 . . . . 3 . . . . 1 . 1 . 2 . . 1 . Full Trace Events 4 | . 1 . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 3 . . . . . . 3 . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 64 | . . . . . . . . . . . 16 . 12 . 9 . . 8 . . . . 3 . 16 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . . . . . 169 . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 16 . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Sec Total Allies 87 | . . . . 1 . . . 2 . . 7 . . 20 3 . . . . 5 . . . . . 36 5 . 3 3 2 . . Largest Group 28 | . . . . 1 . . . 2 . . 7 7 . 20 3 . . . . 4 2 . . . . 26 28 22 20 3 2 1 . Highest-Rated Group 1630 | . . . . 31 . . . 52 . . 240 240 . 724 93 . . . . 112 56 . . . . 1271 1630 1310 1393 138 161 127 . Highest-Rated Ally 159 | . . . . 31 . . . 26 . . 51 51 . 50 31 . . . . 28 28 . . . . 159 159 103 103 46 127 127 . Zionite Dispatches 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . . 1 . 2 . . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fire 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Hero 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 376 | . . . . . . . . . . . . 14 . . 22 . . . . 20 4 . . . . 157 27 25 101 5 1 . . Total Damage 12889 | . . . . . . . . . . . . 388 . . 250 . . . . 369 74 . . . . 6046 581 1224 3799 95 63 . . Kills 65 | . . . . . . . . . . . . 1 . . 1 . . . . 5 1 . . . . 35 4 4 13 . 1 . . Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . . Allies Melted 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Sec Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 1 . . . . 1 . 2 2 . . . . 1 . 1 . . 1 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Patrols 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zionite Intel Received 33 | . . . . . . . . . . . . . 2 . 9 . . . . 3 . . . . 2 . . . 1 4 2 7 3 Main Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Branch Access 4 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . 1 . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Guard Positions 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 Component Stockpiles 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Active Garrisons 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Sec Turns Passed 16745 | 81 381 800 779 1449 289 686 1162 339 137 209 526 930 166 158 604 451 203 73 950 696 1070 339 101 448 99 1287 379 120 135 400 328 301 669 Spaces Moved 16784 | 52 199 453 342 699 178 376 559 622 304 322 927 535 416 340 1439 452 296 78 645 1049 486 384 185 353 267 1111 171 161 345 862 573 865 738 Core 22 | 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Treads 2313 | 39 199 453 342 699 178 376 27 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 531 | . . . . . . . 531 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1672 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114 865 693 Flight 12246 | . . . . . . . 1 622 304 322 927 535 416 340 1439 452 296 78 645 1049 486 384 185 353 267 1111 171 161 345 862 459 . 36 Fastest Speed 20 | 50 160 160 160 160 160 160 29 29 29 29 29 27 25 25 23 23 28 30 30 28 27 27 27 27 27 20 20 20 20 28 28 28 27 Average Speed 53 | 132 160 160 160 160 160 160 164 29 29 29 29 27 25 26 24 27 28 30 30 30 30 27 27 27 27 55 20 20 23 28 36 28 40 Slowest Speed 750 | 160 160 160 160 160 160 160 175 29 29 29 29 29 27 27 26 107 30 30 30 112 175 27 27 27 27 105 20 20 106 109 109 28 750 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . . . . . 5 . . . . 12 . 6 . . . . 3 . . . . 1 5 . . 2 1 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Exploration Rate (%) 56 | 3 45 88 28 99 49 84 44 23 50 51 90 63 12 92 51 62 52 75 80 39 64 66 63 63 10 89 79 84 44 32 16 73 65 Regions Visited 33 Branch Regions 22 Pre-discovered Areas 21 | . . . . 1 1 . . . . . 3 . . . 4 . . 1 . . . 1 3 1 . . . . 4 . . 2 . Known Exits Taken 25 | . . . 1 . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 1 . . . 2 . . 4 1 . 1 . . . 3 7 . 4 . 1 1 . 2 . . . . . . . . . Spaces Dug 290 | . . . . . . . . 14 10 9 . 12 2 . 33 49 4 . 40 23 11 17 . 17 7 1 . . 6 22 8 . 5 Terrain Destroyed 778 | . . 28 52 42 . . . 14 10 9 . 12 2 . 33 64 4 . 40 23 62 32 . 17 7 1 . . 291 22 8 . 5 Melee 212 | . . . . . . . . 14 10 9 . 12 2 . 33 7 4 . 19 23 11 2 . 17 7 1 . . 6 22 8 . 5 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 566 | . . 28 52 42 . . . . . . . . . . . 57 . . 21 . 51 30 . . . . . . 285 . . . . Terrain Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Sec Total 23630 | 61 243 495 458 1011 184 427 699 746 335 417 1180 1298 458 405 1626 739 407 126 1363 1353 1376 612 220 669 280 1727 472 244 379 958 665 913 1084 Wait 5764 | . 16 14 15 293 . 20 4 81 18 87 251 745 15 61 143 256 108 49 690 234 867 223 20 295 . 488 271 76 23 51 44 24 282 Move 16685 | 51 198 452 341 698 177 375 558 611 303 321 926 534 393 339 1426 451 295 77 644 1042 485 383 184 352 264 1102 170 160 340 859 572 864 738 Hop 32 | . . . . . . . . 5 . . . . 11 . 6 . . . . 3 . . . . 1 3 . . 2 1 . . . Pick Up 68 | 4 7 3 5 . 1 1 13 . . . . 1 1 . 4 . . . 1 3 1 . 1 . 1 2 1 3 . . 8 5 2 Fast Attach 84 | 6 1 . 5 . 1 2 8 2 2 . . . 2 . . 2 . . . 5 3 . 4 . 1 4 . . 1 9 14 4 8 Attach 40 | . . 1 4 . . 1 12 1 . . . . 2 . 1 2 . . . 2 . . 1 . . 1 1 . . 1 1 1 8 Detach 25 | . . . 1 . 1 . 6 . . . . . 2 . . 2 . . . 3 . . . . . 1 . . . 5 3 1 . Swap 78 | . 5 2 10 4 1 1 8 1 2 . 2 2 . 4 3 2 . . 2 2 2 2 2 . 3 6 2 1 2 . 2 4 1 Drop 79 | . 5 2 4 . 3 . 20 . . . . 3 1 1 4 1 . . 1 5 . . 1 . 2 3 1 2 2 5 8 5 . Fire 224 | . 10 19 73 13 . 26 69 . . . . . . . . 3 . . 1 . 4 2 . . . 2 1 . 1 . . . . Melee 346 | . . . . . . . . 17 10 9 1 13 5 . 39 20 4 . 24 40 14 2 7 22 8 22 25 2 8 27 13 5 9 Ram 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . 1 2 . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 87 | . . . . . . . . 28 . . . . . . . . . . . 11 . . . . . 18 . . . . . . 30 Rewire 106 | . . . . . . . . . . . . . 26 . . . . . . 3 . . . . . 74 . . . . . . 3 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 11) 424 | -10/Materials | Discovered new exit (range 10) 463 | -10/Materials | Entered Mines 554 | -10/Mines | Learned Materials security intel 647 | -10/Mines | Found a hidden stash of uninstalled traps 687 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 825 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 829 | -10/Mines | Found Prototype Device 920 | -10/Mines | Learned Materials terminal intel 996 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1226 | -10/Mines | Discovered new exit (range 15) 1263 | -10/Mines | Entered Materials 1263 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1265 | -9/Materials | Loaded intel: 12 terminal locations 1310 | -9/Materials | Identified exit to Mines 1746 | -9/Materials | Lost 3 parts (1p1n1w) 1848 | -9/Materials | Discovered new exit (range 5) 1900 | -9/Materials | Build established: Scavenger-Mutant 2042 | -9/Materials | Entered Mines 2074 | -9/Mines | Found the Drone Emporium 2082 | -9/Mines | Found Prototype Device 2082 | -9/Mines | Identified Sensor Drone Bay 2115 | -9/Mines | Assembled infested the area 2176 | -9/Mines | Destroyed 8 combat bots 2771 | -9/Mines | Discovered new exit (range 8) 2788 | -9/Mines | Learned location of Zion (-7) 2843 | -9/Mines | Discovered new exit (range 14) 2864 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2934 | -9/Mines | Received a Mining Laser from a helpful Derelict 3484 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3484 | -9/Mines | Discovered new exit (range 5) 3491 | -9/Mines | Entered Exiles 3528 | -9/Exiles | Met 8R-AWN 3554 | -9/Exiles | Met EX-HEX 3619 | -9/Exiles | Met EX-DEC 3674 | -9/Exiles | Discovered new exit (range 14) 3780 | -9/Exiles | Entered Mines 4453 | -8/Mines | Discovered new exit (range 8) 4466 | -8/Mines | Entered Materials 4466 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4566 | -8/Materials | Lost 4 parts (3n1u) 4900 | -8/Materials | Discovered new exit (range 15) 5466 | -8/Materials | Discovered new exit (range 8) 5606 | -8/Materials | Identified exit to Factory 5614 | -8/Materials | Identified Exp. Sensor Array 5628 | -8/Materials | Entered Factory 5628 | -7/Factory | Evolved 2 slots: Utility x2 5852 | -7/Factory | Identified exit to Storage 5852 | -7/Factory | Identified exit to Lower Caves 5877 | -7/Factory | Discovered new exit (range 6) 5877 | -7/Factory | Discovered new exit (range 16) 5878 | -7/Factory | Identified exit to Factory 5932 | -7/Factory | Build established: Ninja 5967 | -7/Factory | Entered Lower Caves 6045 | -7/Lower Caves | Found Alien Artifact 6045 | -7/Lower Caves | Identified Core Expander 6045 | -7/Lower Caves | Installed Core Expander, added new Utility slot 6078 | -7/Lower Caves | Discovered new exit (range 12) 6082 | -7/Lower Caves | Identified exit to Lower Caves 6104 | -7/Lower Caves | Entered another Lower Caves area 6113 | -7/Lower Caves | Encountered a Warlord checkpoint 6300 | -7/Lower Caves | Discovered new exit (range 16) 6305 | -7/Lower Caves | Learned 8 Research zone layouts 6305 | -7/Lower Caves | Learned Factory security intel 6305 | -7/Lower Caves | Learned Research security intel 6305 | -7/Lower Caves | Learned Extension security intel 6313 | -7/Lower Caves | Identified exit to Zion 6313 | -7/Lower Caves | Entered Zion 6333 | -7/Zion | Discovered new exit (range 11) 6356 | -7/Zion | Learned 4 Factory zone layouts 6365 | -7/Zion | Learned location of Storage (-7) 6402 | -7/Zion | Gained Derelict followers 6429 | -7/Zion | Learned Factory security intel 6440 | -7/Zion | Learned location of Warlord (-4) 6465 | -7/Zion | Learned location of Data Miner (-6) 6527 | -7/Zion | Met Imprinter 6532 | -7/Zion | Imprinted 6534 | -7/Zion | Declared Zion's savior 6636 | -7/Zion | Identified exit to Proximity Caves 6839 | -7/Zion | Entered Proximity Caves 6839 | -6/Proximity Caves | Accompanied by 7 allies 6840 | -6/Proximity Caves | Spotted B-75 Beast 6865 | -6/Proximity Caves | Allies destroyed B-75 Beast 6882 | -6/Proximity Caves | Learned 4 Factory zone layouts 6890 | -6/Proximity Caves | Learned Factory stockpile data 7769 | -6/Proximity Caves | Entered Factory 7769 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7770 | -6/Factory | Identified exit to Factory 7815 | -6/Factory | Retrieved Zion intel report: Branch Access 7815 | -6/Factory | Identified exit to Lower Caves 7822 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 7935 | -6/Factory | Sucked down chute 7935 | -6/Factory | Entered Waste 7936 | -6/Waste | Joined by Warlord forces that had cleared the area 7965 | -6/Waste | Discovered new exit (range 22) 8007 | -6/Waste | Identified exit to Factory 8093 | -6/Waste | Entered Factory 8175 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 8199 | -6/Factory | Allied Derelicts emerged from ambush trap array 8213 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 8253 | -6/Factory | Retrieved Zion intel report: Main Access 8289 | -6/Factory | Retrieved Zion intel report: Guard Positions 8308 | -6/Factory | Retrieved Zion intel report: Active Garrisons 8373 | -6/Factory | Retrieved Zion intel report: Active Terminals 8423 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 8510 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 8653 | -6/Factory | Retrieved Zion intel report: Branch Access 8697 | -6/Factory | Entered Lower Caves 8794 | -6/Lower Caves | Encountered a Warlord checkpoint 8818 | -6/Lower Caves | P-60 Hacker assimilated allied 0J-9MH(l) 8924 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9145 | -6/Lower Caves | Discovered new exit (range 10) 9148 | -6/Lower Caves | Identified exit to Lower Caves 9148 | -6/Lower Caves | Entered another Lower Caves area 9270 | -6/Lower Caves | Discovered exit to Factory (range 11) 9285 | -6/Lower Caves | Learned location of 1 exit from Factory 9303 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9342 | -6/Lower Caves | Discovered new exit (range 11) 9351 | -6/Lower Caves | Identified exit to Data Miner 9351 | -6/Lower Caves | Entered Data Miner 9351 | -6/Data Miner | Discovered new exit (range 6) 9355 | -6/Data Miner | Met Data Miner 9365 | -6/Data Miner | Learned location of Section 7 (-2) 9365 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9368 | -6/Data Miner | Received God Mode back door access code from Data Miner 9423 | -6/Data Miner | Identified exit to Proximity Caves 9424 | -6/Data Miner | Entered Proximity Caves 9512 | -5/Proximity Caves | Spotter reported a threat 9521 | -5/Proximity Caves | Learned 4 Factory zone layouts 10356 | -5/Proximity Caves | Spotted B-75 Beast 10370 | -5/Proximity Caves | Discovered exit to Factory (range 15) 10374 | -5/Proximity Caves | Entered Factory 10374 | -5/Factory | Evolved 2 slots: Utility x2 10375 | -5/Factory | Identified exit to Factory 10489 | -5/Factory | Retrieved Zion intel report: Branch Access 10489 | -5/Factory | Identified exit to Upper Caves 10517 | -5/Factory | Crushed by falling debris 10537 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 10562 | -5/Factory | Discovered exit to Factory (range 21) 10790 | -5/Factory | Retrieved Zion intel report: Active Garrisons 10791 | -5/Factory | Zion Fire squad teleported in 11048 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 11070 | -5/Factory | Entered Upper Caves 11070 | -5/Upper Caves | Accompanied by 4 allies 11138 | -5/Upper Caves | Found DCF Scrap (13 items) 11210 | -5/Upper Caves | Lost 3 parts (3n) 12117 | -5/Upper Caves | Discovered new exit (range 17) 12140 | -5/Upper Caves | Identified exit to Upper Caves 12140 | -5/Upper Caves | Entered another Upper Caves area 12473 | -5/Upper Caves | Discovered new exit (range 9) 12479 | -5/Upper Caves | Identified exit to Zhirov 12479 | -5/Upper Caves | Entered Zhirov 12479 | -5/Zhirov | Discovered new exit (range 3) 12484 | -5/Zhirov | Met Zhirov 12490 | -5/Zhirov | Learned location of Quarantine (-2) 12490 | -5/Zhirov | Learned location of Testing (-3) 12490 | -5/Zhirov | Learned location of Command (-1) 12494 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12498 | -5/Zhirov | Found Alien Artifact 12498 | -5/Zhirov | Identified Integrated Dissipator 12498 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12504 | -5/Zhirov | Found Alien Artifact 12580 | -5/Zhirov | Identified exit to Proximity Caves 12580 | -5/Zhirov | Entered Proximity Caves 12759 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 12931 | -4/Proximity Caves | Discovered exit to Factory (range 13) 13028 | -4/Proximity Caves | Entered Factory 13028 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13029 | -4/Factory | Identified exit to Extension 13050 | -4/Factory | Retrieved Zion intel report: Trap Installations 13068 | -4/Factory | Retrieved Zion intel report: Component Schematics 13082 | -4/Factory | Spotted B-86 Titan 13127 | -4/Factory | Entered Extension 13152 | -4/Extension | Zion Heavy squad teleported in 13196 | -4/Extension | Zion hero teleported in (12-ASH) 13210 | -4/Extension | Rescued A7 13359 | -4/Extension | Rescued a captive Derelict 13359 | -4/Extension | Rescued a captive Derelict 13598 | -4/Extension | Rescued a captive Derelict 13609 | -4/Extension | Rescued a captive Derelict 13681 | -4/Extension | Rescued a captive Derelict 13684 | -4/Extension | Rescued a captive Derelict 13907 | -4/Extension | Build established: Commander-Assassin 13933 | -4/Extension | Spotted B-86 Titan 13954 | -4/Extension | Allies destroyed B-86 Titan 13964 | -4/Extension | Spotted B-86 Titan 13984 | -4/Extension | Allies destroyed 12-ASH 13989 | -4/Extension | Allies destroyed B-86 Titan 13998 | -4/Extension | Discovered new exit (range 16) 14019 | -4/Extension | Lost 4 allies 14037 | -4/Extension | Rescued a captive Derelict 14052 | -4/Extension | Zion Heavy squad teleported in 14127 | -4/Extension | Rescued a captive Derelict 14129 | -4/Extension | Rescued a captive Derelict 14239 | -4/Extension | Lost 4 allies 14291 | -4/Extension | Zion Fire squad teleported in 14296 | -4/Extension | Rescued a captive Derelict 14297 | -4/Extension | Rescued a captive Derelict 14303 | -4/Extension | Discovered new exit (range 10) 14303 | -4/Extension | Discovered new exit (range 6) 14304 | -4/Extension | Identified exit to Cetus 14308 | -4/Extension | Found Quantum Capacitor 14369 | -4/Extension | Terminal network hard line cut 14414 | -4/Extension | Entered Cetus 14414 | -4/Cetus | Accompanied by 26 allies (A7) 14416 | -4/Cetus | Spotted Cetus Guard 14416 | -4/Cetus | Spotted Cetus Guard 14419 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 14424 | -4/Cetus | Build established: Commander-Ninja 14424 | -4/Cetus | Spotted Cetus Guard 14424 | -4/Cetus | Spotted Cetus Guard 14436 | -4/Cetus | Allies destroyed Cetus Guard 14442 | -4/Cetus | Allies destroyed Cetus Guard 14444 | -4/Cetus | Allies destroyed Cetus Guard 14449 | -4/Cetus | Allies destroyed Cetus Guard 14462 | -4/Cetus | Lost 3 allies 14472 | -4/Cetus | Started Cetus Manufacturing Module 14486 | -4/Cetus | Escorted A7 to Cetus Mainframe 14497 | -4/Cetus | Manufactured an Enhanced Grunt 14522 | -4/Cetus | Manufactured an Enhanced Grunt 14547 | -4/Cetus | Manufactured an Enhanced Grunt 14572 | -4/Cetus | Manufactured an Enhanced Grunt 14597 | -4/Cetus | Manufactured an Enhanced Grunt 14640 | -4/Cetus | Murdered A7 14643 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 14658 | -4/Cetus | Found a strange terminal 14662 | -4/Cetus | Cetus Manufacturing Module disabled 14666 | -4/Cetus | Discovered new exit (range 22) 14670 | -4/Cetus | Identified exit to Archives 14793 | -4/Cetus | Entered Archives 14793 | -4/Archives | Accompanied by 23 allies 14831 | -4/Archives | Discovered new exit (range 22) 14832 | -4/Archives | Discovered new exit (range 19) 14833 | -4/Archives | Discovered new exit (range 21) 14850 | -4/Archives | Lost 6 allies 14859 | -4/Archives | Identified exit to Hub_04(d) 14913 | -4/Archives | Entered Hub_04(d) 14913 | -4/Hub_04(d) | Accompanied by 17 allies 14923 | -4/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-3 14951 | -4/Hub_04(d) | Zion Light squad teleported in 14951 | -4/Hub_04(d) | Discovered new exit (range 22) 14985 | -4/Hub_04(d) | Garrison activated, responded to threat 14992 | -4/Hub_04(d) | Garrison activated, responded to threat 14993 | -4/Hub_04(d) | Identified exit to Garrison 14996 | -4/Hub_04(d) | Network Hub disabled 15003 | -4/Hub_04(d) | Network Hub disabled 15025 | -4/Hub_04(d) | Incoming assault squad redirected 15034 | -4/Hub_04(d) | Lost 13 allies 15047 | -4/Hub_04(d) | Identified exit to Research 15048 | -4/Hub_04(d) | Entered Research 15048 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 15063 | -3/Research | Discovered new exit (range 19) 15068 | -3/Research | Identified exit to Research 15084 | -3/Research | Found Prototype Processor 15084 | -3/Research | Identified Spectral Analyzer 15087 | -3/Research | Found Prototype Launcher 15087 | -3/Research | Identified Adv. Micro-nuke Launcher 15177 | -3/Research | Retrieved Zion intel report: Emergency Access 15191 | -3/Research | Retrieved Zion intel report: Main Access 15265 | -3/Research | Retrieved Zion intel report: Active Garrisons 15328 | -3/Research | Build established: Ninja 15421 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 15425 | -3/Research | Allied Derelicts emerged from ambush trap array 15448 | -3/Research | Entered another Research area 15448 | -2/Research | Evolved 2 slots: Utility x2 15478 | -2/Research | Lost 4 parts (1n3u) 15538 | -2/Research | Retrieved Zion intel report: Branch Access 15538 | -2/Research | Identified exit to Quarantine 15646 | -2/Research | Retrieved Zion intel report: Component Stockpiles 15647 | -2/Research | Zion hero teleported in (CL-ANK) 15667 | -2/Research | Zion Hover Resupply teleported in 15776 | -2/Research | Entered Quarantine 15776 | -2/Quarantine | Accompanied by 1 ally (CL-ANK) 15798 | -2/Quarantine | Found Alien Energy Cannon 15845 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 15849 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 15863 | -2/Quarantine | Found Alien Slashing Weapon 15863 | -2/Quarantine | Identified Sigix Broadsword 15866 | -2/Quarantine | Discovered new exit (range 9) 15894 | -2/Quarantine | Identified exit to Access 15902 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 15926 | -2/Quarantine | Found Alien Artifact 15932 | -2/Quarantine | Found Alien Artifact 15942 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 15971 | -2/Quarantine | Build established: Sprinter 15974 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-2 15983 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 15987 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 16026 | -2/Quarantine | First assault squad dispatched 16055 | -2/Quarantine | Spotted Fortress 16076 | -2/Quarantine | Discovered new exit (range 5) 16077 | -2/Quarantine | Identified exit to Section 7 16077 | -2/Quarantine | Entered Section 7 16100 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 16105 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 16110 | -2/Section 7 | Spotted S7 Guard 16110 | -2/Section 7 | Discovered exit to Access (range 22) 16116 | -2/Section 7 | Found Alien Artifact 16116 | -2/Section 7 | Identified Core Membrane 16116 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 16127 | -2/Section 7 | Identified Dimensional Node Initializer 16127 | -2/Section 7 | Initialized slip node 16191 | -2/Section 7 | Retrieved Zion intel report: Guard Positions 16199 | -2/Section 7 | Spotted Alpha 7 16205 | -2/Section 7 | Spotted B-90 Cyclops 16234 | -2/Section 7 | Spotted Alpha 7 16241 | -2/Section 7 | Spotted B-99 Colossus 16264 | -2/Section 7 | Found Alien Artifact 16264 | -2/Section 7 | Identified LRC Energy Well 16264 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 16266 | -2/Section 7 | Found LRC Energy Well 16266 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 16277 | -2/Section 7 | Lost 3 parts (2u1w) 16280 | -2/Section 7 | Scanned by Researcher 16281 | -2/Section 7 | Found Alien Artifact 16281 | -2/Section 7 | Identified Integrated Reactor 16281 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 16357 | -2/Section 7 | Search patrols dispatched 16364 | -2/Section 7 | Intercept squad dispatched 16387 | -2/Section 7 | Spotted Tracker 16388 | -2/Section 7 | Spotted Tracker 16417 | -2/Section 7 | Identified Transdimensional Reconstructor (x2) 16417 | -2/Section 7 | Warped through subspace 16417 | -2/Section 7 | Spotted Executioner 16417 | -2/Section 7 | Spotted Executioner 16418 | -2/Section 7 | Warped through subspace 16448 | -2/Section 7 | Lost 6 parts (5n1u) 16516 | -2/Section 7 | Found Transdimensional Reconstructor 16518 | -2/Section 7 | Found Transdimensional Reconstructor 16519 | -2/Section 7 | Warped through subspace 16520 | -2/Section 7 | Core integrity fell below 50% 16524 | -2/Section 7 | Spotted Striker 16578 | -2/Section 7 | Build established: Mutant 16683 | -2/Section 7 | Warped through subspace 16730 | -2/Section 7 | Core integrity fell below 20% 16746 | -2/Section 7 | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 16729_ System corrupted: Energy discharge (-456). 16732_ K-01 Serf cleans the Core Housing. 16732_ Core Membrane filtered system corruption (1). 16734_ Adv. Terrain Scan Processor destroyed. 16734_ Core Membrane filtered system corruption (1). 16737_ P-80 Master resets P-80 Master, system corruption cleaned. 16738_ Core Membrane filtered system corruption (1). 16739_ K-01 Serf cleans the L2 Monitoring Station. 16744_ System corrupted: Matter fused (-6). 16744_ Core Membrane filtered system corruption (1). 16745_ P-80 Master resets P-80 Master, system corruption cleaned. 16746_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????######?###?????????########### | | ????????????????????#T T#"" #?????????#"""""""""" | | ???? """"""??????" #?????????#"" " " | | ?? " #### # " #?????????# | | ?? ########"""#### | | ??????" | | ??????"" "" | | ???????"" " | | ????????"" "" """ | | ?????????"" "?? | | ??????????"" """" "?? | | ???????????"" ???" | | ????????????"" ??"" | | ?????????????"" ?? " | | ????????????? "" " | | ????????????"""""" u A | | ?????????????????" | | ?? ??????????"""" """"""""""""" | | ?? ??????? "?????????" | | ?? ????? A " " " "???" | | ?? ???? " ?? | | ?? ???? """ ? | | "" ???? "@p | | ????" !% p ? | | ???? """" " " " ??? | | """"" ?? " " " ????""""" | | " ???"?" " """ ????????? | | " """""""""??? "?????????" | | """ " " " " """ ????????? | | T " " " " """"?????????" | | ? ?? " " " "" ???????????" | | " ? ????? "?????""""""" | | " "?" ""?????? ?????? | | """ "?????? ??????? | | " "" "???????" ????????? | | " "????????" "??????????? | | " "" "?"""""""" ""???????????" | | "?" """"""""""""" | | """"" | | "" " | | """"" " " | | """?" """ | | "?" " | | """"" | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 55 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 410 ECM Strength 1 Armor Coverage 225 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 73 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Component Analysis Suite | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Focal Shield | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Great Axe | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Com. Ion Cannon | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Gui. EMP Blaster | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Enh. Nuclear Core | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Exp. Utility Shielding | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Rocket Array | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Exp. Power Shielding | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Scatter Rocket Array | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Hardlight Generator | -4/Factory | Z-intel Neutrino Core | -4/Factory | Z-intel Adv. Coolant Injector | -4/Factory | Z-intel Imp. System Restoration Module | -4/Factory | Z-intel Wave Gun | -4/Factory | Z-intel Imp. Focal Shield | -4/Factory | Z-intel Imp. Terrain Scan Processor | -4/Factory | Z-intel Imp. Shock Absorption System | -4/Factory | Z-intel Adv. Melee Analysis Suite | -4/Factory | Z-intel Adv. ECM Suite | -4/Factory | Z-intel Adv. Trap Extractor | -4/Factory | Z-intel Adv. Datajack | -4/Factory | Z-intel Antimatter Reactor | -4/Factory | Z-intel Imp. Melee Analysis Suite | -4/Factory | Z-intel Imp. Weapon Cycler | -4/Factory | Z-intel Micro-nuke Launcher | -4/Factory | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free A-02 Transporter | -2/Quarantine | Z-intel A-27 Freighter | -2/Quarantine | Z-intel P-80 Master | -2/Quarantine | Z-intel Fabricated ------------ Cld. Nuclear Pulse Thruster | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Sigix Broadsword Core Membrane Dimensional Node Initializer LRC Energy Well Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed FlakMolecularBarrier Manual? 0 Play Time 02:39:37 Cumulative 228.8 hours Start 2025.02.03 @ 16:51:32 End 2025.02.03 @ 19:52:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 189 Adventurer 0 Explorer 0 Win Type - Total 8 Types 3/1/2/1/0/0/0/1/0 Lore% 79 Gallery% 69 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 983e0a4f-35f0-4a2a-8983-aae14782d24e