Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.04 @ 23:13:10 Player: Tape Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (96) 480 Value Destroyed (1777) 1777 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4817 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 275/300 Energy 200/200 System Corruption 0% Temperature Cool (6) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Salvage Targeting Computer Hardlight Generator > --- WEAPON (4) ------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Makeshift Power Source Reinforced Fission Core Large Matter Pod (150) Gravity Neutralizer Seismic Detector Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler AS-neutralizer No. 17b Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Gauss Rifle 8R-AWN's Boregun 8R-AWN's Boregun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Salvage Targeting Computer System Purifier > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Makeshift Power Source Reinforced Fission Core Light Treads Large Matter Pod Gravity Neutralizer Seismic Detector Experimental Targeting Computer Improved Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler AS-neutralizer No. 17b Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle 8R-AWN's Boregun 8R-AWN's Boregun Mini Grenade Launcher [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Salvage Targeting Computer Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 1 | . . . . . . . 1 Weapon 2 | . . . 1 . . . 1 Parts Attached 54 | 7 5 . 20 . 14 1 7 Power 7 | 1 2 . 3 . 1 . . Engine 5 | 1 1 . 3 . . . . Core 1 | . 1 . . . . . . Reactor 1 | . . . . . 1 . . Propulsion 18 | 2 . . 7 . 6 1 2 Treads 17 | 2 . . 6 . 6 1 2 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . 1 . . . . Utility 10 | 2 1 . 1 . 1 . 5 Device 6 | 1 . . 1 . . . 4 Storage 2 | 1 1 . . . . . . Processor 2 | . . . . . 1 . 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 19 | 2 2 . 9 . 6 . . Energy Gun 1 | . . . 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 17 | 2 2 . 7 . 6 . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . . 3 . 2 . 3 Parts Lost 18 | . 2 . 3 . 10 . 3 Power 3 | . 1 . 1 . 1 . . Propulsion 11 | . . . 1 . 7 . 3 Utility . | . . . . . . . . Weapon 4 | . 1 . 1 . 2 . . Highest Loss Streak 5 | . 1 . 1 . 5 . 2 To Critical Strikes 6 | . 1 . . . 5 . . Average Backups 13 | 2 7 9 16 20 12 20 18 Power . | . 1 1 . . . 2 2 Propulsion 3 | . 1 1 6 10 3 1 . Utility 2 | . 2 3 2 2 1 10 8 Weapon 6 | . 3 4 7 8 7 7 7 Tool/Special . | . . . . . . . . Unused Backups 30 | . 2 . 6 . 12 . 10 Power 5 | . . . . . 3 . 2 Propulsion 7 | . . . 2 . 5 . . Utility 9 | . 1 . . . 3 . 5 Weapon 9 | . 1 . 4 . 1 . 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 95 | . 96 100 94 100 92 100 98 Engine 7 | . 9 14 10 11 5 . . Reactor 2 | . . . . . 2 11 9 Treads 29 | . 28 28 30 33 29 33 25 Device 7 | . 14 14 11 11 1 . 4 Storage 11 | . 14 14 11 11 11 11 9 Processor 4 | . . . . . 9 11 13 Ballistic Gun 29 | . 28 28 30 31 27 33 36 Launcher 2 | . . . . 1 5 . . Peak Build Rating 42 | 7 9 7 23 22 31 31 42 Average Rating 18 | 5 7 7 16 21 21 31 36 On Entrance 15 | . 7 7 7 22 21 31 31 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 69 | 12 48 48 57 57 61 61 69 Greatest Support 69 | 40 40 40 69 69 69 60 60 Greatest Overweight (x) 2 | . 1 1 1 . 2 1 1 Average Overweight (x) . | . . 1 . . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 20 20 20 20 20 20 Most Carried 20 | 4 9 9 20 20 20 20 20 Average Carried 13 | 2 7 9 16 20 12 20 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 4 9 9 20 20 20 20 19 Class Distribution -------------------- 47% | Gunner 29% | Mutant 21% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2903 | 318 358 31 821 10 902 159 304 Remotely . | . . . . . . . . Salvage Created 3351 | 153 358 . 1340 . 580 380 540 Parts 256 | 15 34 . 81 . 78 19 29 Haulers Intercepted 5 | . 1 . 4 . . . . Recyclers Shooed 4 | . . . 4 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 55 | . 11 . 22 . 5 7 10 Guns 50 | . 11 . 21 . 1 7 10 AOE 5 | . . . 1 . 4 . . Classes Destroyed 15 | 2 6 . 2 . 3 1 1 Worker 7 | . 1 . 4 . . 2 . Builder 5 | . 1 . 2 . . 1 1 Tunneler 4 | 4 . . . . . . . Hauler 5 | . 1 . 4 . . . . Recycler 6 | 1 . . 3 . . 1 1 Turret 1 | . . . . . 1 . . Watcher 7 | . 1 . 5 . . . 1 Swarmer 20 | . 6 . 7 . . 4 3 Grunt 21 | . 5 . 9 . . 2 5 Brawler 1 | . . . . . . 1 . Duelist 1 | . . . 1 . . . . Sentry 6 | . . . 5 . . . 1 Hunter 1 | . . . . . . . 1 Zionite 8 | . . . . . 8 . . Assembled 4 | . . . . . 4 . . Best Kill Streak 14 | 2 5 . 14 . 9 4 5 Combat Bots Only 7 | . 3 . 7 . 4 4 4 Max Kills in Single Turn 2 | 1 1 . 2 . 1 2 2 Gunslinging 1 | . . . 1 . . 1 1 Exploded 1 | . . . 1 . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 267 | . 54 . 79 . 86 13 35 Missed 59 | . 10 . 23 . 11 3 12 Hits 208 | . 44 . 56 . 75 10 23 Melee 3 | . . . 3 . . . . Projectile 205 | . 44 . 53 . 75 10 23 Critical Strikes 32 | . 1 . . . 29 1 1 Damage Taken 3485 | . 460 . 657 . 1723 129 516 Core 327 | . 78 . 30 . 203 16 . Absorbed by Shields 36 | . . . . . . . 36 Core Remaining (%) 68 | 100 . 68 . . . 37 . Volleys Fired 250 | 12 46 . 72 . 88 10 22 Largest 4 | 2 2 . 3 . 3 3 4 Hottest 96 | 40 40 . 96 . 69 69 92 Shots Fired 667 | 24 91 . 208 . 225 31 88 Gun 654 | 24 91 . 205 . 215 31 88 Cannon . | . . . . . . . . Launcher 13 | . . . 3 . 10 . . Special . | . . . . . . . . Kinetic 644 | 24 91 . 195 . 215 31 88 Thermal 10 | . . . 10 . . . . Explosive 13 | . . . 3 . 10 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 24 | 11 20 . 15 . 24 13 13 Robot Miss Streak 4 | 2 4 . 3 . 3 2 3 Penetration Max . | . . . . . . . . Secondary Targets 11 | . . . 5 . . 3 3 Max Gunslinging Chain 2 | . . . 2 . . 1 2 Shots Hit Robots 434 | 18 52 . 130 . 159 24 51 Core Hits 170 | 8 21 . 58 . 45 14 24 Critical Kills 5 | . . . 1 . 1 . 3 Critical Parts Destroyed 5 | . 1 . . . 2 . 2 Critical Strikes 10 | . 1 . 1 . 3 . 5 Destroy 10 | . 1 . 1 . 3 . 5 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6953 | 180 684 . 2186 3 2698 415 787 Guns 6254 | 178 654 . 1896 . 2357 382 787 Cannons . | . . . . . . . . Explosions 606 | . . . 265 . 341 . . Melee . | . . . . . . . . Ramming 93 | 2 30 . 25 3 . 33 . Kinetic 6131 | 178 654 . 1773 . 2357 382 787 Thermal 158 | . . . 158 . . . . Explosive 571 | . . . 230 . 341 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . 1 1 . Average Corruption 1 | . . . . . 1 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . . . . . 6 5 . Message Errors 4 | . . . . . 2 2 . Heat Flow Errors 1 | . . . . . 1 . . Energy Discharges 1 | . . . . . . 1 . Data Loss (minor) 4 | . . . . . 3 1 . Misfires 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 38 | . . . . . 38 . . Shots 1 | . . . . . 1 . . Rammed 12 | 1 6 . 2 1 . 2 . Targets Rammed 15 | 1 7 . 2 1 . 4 . Kicked . | . . . . . . . . Crushed 3 | . 1 . . . . 2 . Highest Temperature 139 | . 2 . 139 . 87 31 14 Average Temperature 16 | . 1 . 25 . 6 14 9 Received Heat Transfer 487 | . 162 . 162 . . 72 91 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 359 | . . . 359 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 95 | 100 100 100 83 100 . 100 100 Level 1 4 | . . . 16 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 392 | 10 106 . 392 148 . 90 189 Initial 148 | . . . . 148 . . 15 Average 53 | . 30 . 108 27 . 26 117 Influence Increases 1710 | 25 402 . 759 . . 180 344 Destroy 0b10 Robot/C 1000 | . 220 . 440 . . 140 200 Destroy 0b10 Robot/NC 170 | 25 20 . 90 . . 20 15 Destroy Leader 244 | . 54 . 118 . . 20 52 Successful Hack 8 | . . . 8 . . . . Disable Machine 60 | . . . 45 . . . 15 Destroy Structure 63 | . 3 . 58 . . . 2 Partial Spotted 30 | . 30 . . . . . . Lose Combat Pursuer 135 | . 75 . . . . . 60 Influence Decreases 1546 | 25 402 . 376 383 . 140 220 Entered New Map 260 | . . . . 235 . . 25 Time Decay 1216 | 25 382 . 356 148 . 140 165 Lost Part 70 | . 20 . 20 . . . 30 Squads Dispatched 11 | . 3 . 3 . . . 5 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 7 | . 2 . 3 . . . 2 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 9 | . 4 . 2 1 . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 89 | . 21 . 32 . 12 7 17 Peak Tracking Total 9 | . 4 . 5 . 9 4 4 Tactical Retreats 6 | . 3 . . . 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 13 | . . . 3 . 9 . 1 Max in Single Turn 2 | . . . 2 . 2 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 3 | . 1 . 1 . 1 . . Terminals 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 7 | . 2 . 4 . 1 . . Successful 3 | . 1 . 1 . 1 . . Failed 4 | . 1 . 3 . . . . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 4 | . . . 4 . . . . Terminals 4 | . . . 4 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . 1 . 1 . . Record 1 | . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . 1 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 4210 | 70 1392 236 1290 847 375 . . Seismic 4210 | 70 1392 236 1290 847 375 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 7242 | 295 1392 236 1290 847 2311 520 351 Spaces Moved 2796 | 103 593 99 547 167 983 198 106 Core 5 | 5 . . . . . . . Treads 2791 | 98 593 99 547 167 983 198 106 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 240 240 Average Speed 194 | 154 200 240 176 160 192 240 240 Slowest Speed 320 | 160 240 240 240 160 320 240 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 6 85 28 44 42 79 42 14 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 2 | . . 1 . . . 1 . Spaces Dug 20 | . . . 17 . 3 . . Terrain Destroyed 98 | . . . 56 . 42 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 98 | . . . 56 . 42 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4069 | 213 699 98 718 746 1231 218 146 Wait 854 | 87 37 . 37 578 106 3 6 Move 2789 | 102 592 98 546 166 982 197 106 Hop . | . . . . . . . . Pick Up 57 | 4 8 . 22 . 19 1 3 Fast Attach 15 | 7 1 . 2 . 4 . 1 Attach 18 | . 1 . 3 . 10 . 4 Detach 4 | . . . . . 3 . 1 Swap 30 | . 3 . 17 1 5 1 3 Drop 37 | . 4 . 17 . 14 2 . Fire 250 | 12 46 . 72 . 88 10 22 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 15 | 1 7 . 2 1 . 4 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 296 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 693 | -10/Materials | Discovered new exit (range 15) 1064 | -10/Materials | Discovered new exit (range 10) 1312 | -10/Materials | Discovered new exit (range 15) 1435 | -10/Materials | Discovered new exit (range 8) 1676 | -10/Materials | Discovered new exit (range 6) 1688 | -10/Materials | Entered Mines 1900 | -10/Mines | Discovered new exit (range 11) 1924 | -10/Mines | Entered Materials 1924 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2387 | -9/Materials | Build established: Gunner 2861 | -9/Materials | Build established: Scavenger-Gunner 2890 | -9/Materials | Discovered new exit (range 16) 2961 | -9/Materials | Identified exit to Mines 3061 | -9/Materials | Destroyed 7 combat bots 3210 | -9/Materials | Build established: Gunner 3214 | -9/Materials | Entered Mines 3219 | -9/Mines | Learned 4 Materials zone layouts 3263 | -9/Mines | Met a Derelict bent on vengeance 3276 | -9/Mines | Assembled infested the area 3282 | -9/Mines | Learned location of 1 exit from Materials 4055 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4055 | -9/Mines | Discovered new exit (range 5) 4061 | -9/Mines | Entered Exiles 4105 | -9/Exiles | Met 8R-AWN 4127 | -9/Exiles | Met EX-HEX 4191 | -9/Exiles | Met EX-DEC 4197 | -9/Exiles | Learned location of Zion (-7) 4959 | -9/Exiles | Attacked by the Exiles 5140 | -9/Exiles | Lost 5 parts (4n1w) 5140 | -9/Exiles | Core integrity fell below 50% 5141 | -9/Exiles | Destroyed 8R-AWN 5268 | -9/Exiles | Lost 5 parts (1p3n1w) 5289 | -9/Exiles | Found Prototype Ballistic Gun 5289 | -9/Exiles | Identified 8R-AWN's Boregun 5294 | -9/Exiles | Found 8R-AWN's Boregun 5657 | -9/Exiles | Destroyed EX-HEX 5799 | -9/Exiles | Destroyed EX-BIN 5860 | -9/Exiles | Destroyed EX-DEC 5974 | -9/Exiles | Found Prototype Processor 6027 | -9/Exiles | Found Prototype Device 6178 | -9/Exiles | Build established: Scavenger-Gunner 6237 | -9/Exiles | Found Prototype Device 6242 | -9/Exiles | Found Prototype Processor 6348 | -9/Exiles | Discovered new exit (range 10) 6372 | -9/Exiles | Entered Mines 6821 | -8/Mines | Discovered new exit (range 4) 6892 | -8/Mines | Entered Materials 6892 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6893 | -8/Materials | Identified exit to Factory 6894 | -8/Materials | Identified System Purifier 6896 | -8/Materials | Identified AS-neutralizer No. 17b 6979 | -8/Materials | Garrison activated, responded to threat 7243 | -8/Materials | Self-destructed Last Messages --------------- 07098_ R-06 Scavenger collects Aluminum Leg. 07101_ R-06 Scavenger destroyed. 07102_ R-06 Scavenger collects Lgt. Nuclear Core. 07107_ Acquired 58 matter. 07114_ U-05 Engineer destroyed. 07122_ K-01 Serf collects debris. 07132_ Acquired 58 matter. 07138_ K-01 Serf collects debris. 07143_ R-06 Scavenger collects Terrain Scan Processor. 07144_ Acquired 27 matter. 07145_ K-01 Serf collects debris. 07147_ R-06 Scavenger collects Unknown Engine. 07154_ Acquired 34 matter. 07157_ R-06 Scavenger collects Welding Torch. 07216_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07222_ Lgt. Treads destroyed. 07225_ Acquired 6 matter. 07241_ Acquired 5 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????########????????????????????????? | | ?????????????????# """ #????????????????????????? | | ?????????????????# """ #????????????????????????? | | ?????????????????# """ #????????????????????????? | | ?????????????????# #????????????????????????? | | ???????? ????????# #????????????????????????? | | ??????? ???????# #????????????????????????? | | ?????? ##########+########################???? | | ?????? % ^ g ??? | | ?????????# ^ %% g ??? | | ?????????# " @ ^g ??? | | ?????????# """ #####+#############?????????? | | ?????????# ^""" * # * #?????????????????? | | ?????????# """^ % # ""T"" #?????????????????? | | ?????????# ^"" +%""""" #?????????????????? | | ?????????# """ # #??????????????? | | ?????????# "" ############?????????????? | | ?????????# " ## ##????????????? | | ########## # = ! #????????????? | | # # #! ##????????????? | | # """ # + ! #?????????????? | | # """ # # """ #?????????????? | | # """ # # "" """ #?????????????? | | # # ########## S"" """ #?????????????? | | # """ # # # "" #?????????????? | | # """ # # """ ###########?????????????? | | # """ + + """ ?????????????????????????# # | | # # # """ ?????????????????????????# # | | ########## # ?????????????????????????# + | | # # # """ #????????????????????????# # | | # # # """ #???????????????????????? + | | # " # # """ #????????????????????????### | | # "" # # ???????????????????????????# | | # + #########???????????????????????????# | | # [[[ # [#?????????????????????????????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Target Analysis 6 Recoil Reduction 3 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Who Guards The Bodyguard? Challenges ------------ None Game ------ Seed SuspensionGuidanceAutohacker Manual? 0 Play Time 00:25:05 Cumulative 39.7 hours Start 2025.11.21 @ 15:25:14 End 2025.12.04 @ 23:13:10 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/1/1/0/0/0/0/0/0/0 Lore% 20 Gallery% 42 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 55x45 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0dc93940-1da3-4bff-8ceb-92eddfdb7e19