Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.03 @ 01:21:11 Player: 16161d Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (77) 385 Value Destroyed (2778) 2778 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 7470 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 271 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 100/100 System Corruption 3% Temperature Cool (57) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Gyrokinetic Inverter Improved Heat Sink Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core Micro Fission Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Compact Battery Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Improved Spread Laser Wave Gun Advanced Plasma Cannon Gauss Rifle > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Gyrokinetic Inverter Katana [Rating: 73] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Cryofiber Web Device Cryofiber Web Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Slots Evolved 10 | . . 2 2 2 . 2 2 Power 2 | . . 1 . . . . 1 Propulsion 2 | . . . 2 . . . . Utility 3 | . . . . . . 2 1 Weapon 3 | . . 1 . 2 . . . Parts Attached 116 | 6 4 22 18 32 7 4 23 Power 26 | 2 1 5 1 7 1 . 9 Engine 10 | 2 . 4 1 2 . . 1 Core 16 | . 1 1 . 5 1 . 8 Reactor . | . . . . . . . . Propulsion 24 | 2 . 5 2 9 1 . 5 Treads 1 | . . . . 1 . . . Leg 7 | 2 . 3 . 1 . . 1 Wheel 3 | . . . . 3 . . . Hover 7 | . . . . 4 1 . 2 Flight 6 | . . 2 2 . . . 2 Utility 18 | 1 1 3 3 3 1 4 2 Device 11 | . 1 2 1 2 1 3 1 Storage 2 | 1 . . . . . 1 . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 5 | . . 1 2 1 . . 1 Artifact . | . . . . . . . . Weapon 48 | 1 2 9 12 13 4 . 7 Energy Gun 25 | . 2 5 3 9 3 . 3 Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 5 | 1 . 2 . 1 . . 1 Ballistic Cannon . | . . . . . . . . Launcher 8 | . . 2 2 3 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 8 | . . . 7 . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 1 1 1 . 1 Parts Lost 32 | . . 4 . 6 2 . 20 Power 4 | . . 1 . . . . 3 Propulsion 5 | . . . . 1 . . 4 Utility 7 | . . 1 . 1 . . 5 Weapon 16 | . . 2 . 4 2 . 8 Highest Loss Streak 11 | . . 3 . 1 1 . 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 80 | . 93 96 81 72 87 89 72 Engine 6 | . 4 12 10 7 . . . Core 7 | . 9 8 . 5 15 13 12 Leg 6 | . 28 18 . . . . . Wheel 5 | . . . . 13 . . . Hover 5 | . . . . . 30 26 16 Flight 3 | . . 3 36 . . . . Device 11 | . 9 11 9 11 9 22 11 Storage 3 | . 14 9 . . . . 4 Protection 1 | . . . 8 2 . . 2 Energy Gun 18 | . 22 19 12 19 23 20 11 Ballistic Gun 3 | . 4 10 . . . . 3 Launcher 3 | . . 1 1 7 7 6 . Naked Turns 1 | . . . . . . . 1 Heaviest Build 53 | 11 14 26 29 42 39 35 53 Greatest Support 60 | 20 20 23 20 60 32 32 32 Greatest Overweight (x) 12 | . . 4 1 3 1 1 12 Average Overweight (x) . | . . 1 . . . . 1 Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 Average Capacity 5 | 7 8 7 5 5 5 5 5 Most Carried 8 | 5 6 8 5 5 5 5 5 Average Carried 4 | 2 4 4 4 4 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 Final Carried 5 | 2 5 5 3 5 5 4 3 Class Distribution -------------------- 30% | Gunner 23% | Mutant 16% | Scavenger-Gunner 11% | Tank 7% | Scavenger-Mutant 6% | Sprinter 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Sprinter | -8/Materials Gunner | -7/Factory Commander-Gunner | -7/Storage Scavenger-Gunner | -6/Factory Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Matter Collected 1974 | 268 47 202 192 765 116 . 384 Remotely . | . . . . . . . . Salvage Created 3333 | 76 141 536 324 1078 276 . 902 Parts 173 | 2 12 35 19 55 12 . 38 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 5 | . . . . 3 . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Combat Hostiles Destroyed 59 | . 5 14 7 15 4 . 14 Guns 43 | . 5 13 1 12 3 . 9 Cannons 3 | . . . . . . . 3 AOE 11 | . . 1 6 3 . . 1 Classes Destroyed 12 | 1 2 3 1 3 2 . . Worker 6 | . . 1 2 2 . . 1 Builder 1 | . . . . . 1 . . Hauler 1 | . . . . . 1 . . Recycler 4 | 1 . . . 2 . . 1 Operator 1 | . . 1 . . . . . Watcher 5 | . . . 1 1 1 . 2 Swarmer 12 | . 3 3 . . 2 . 4 Grunt 25 | . 2 9 5 5 . . 4 Brawler 2 | . . . . 1 . . 1 Sentry 12 | . . 2 2 6 1 . 1 Hunter 5 | . . . . 1 1 . 3 Programmer 3 | . . . . 2 . . 1 Best Kill Streak 7 | 1 3 4 7 3 2 . 4 Combat Bots Only 5 | . 3 4 5 3 2 . 3 Max Kills in Single Turn 2 | 1 1 2 2 2 2 . 2 Gunslinging 1 | . . . . . . . 1 Exploded 2 | . . 1 2 1 . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Damage Taken 5215 | . 184 650 318 1123 306 . 2634 Core 1464 | . 65 53 28 235 79 . 1004 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 48 | . . 48 . . . . . Core Remaining (%) 84 | 100 74 86 94 . 55 100 . Volleys Fired 186 | 8 15 38 19 51 10 . 45 Largest 5 | 1 2 3 2 5 4 . 5 Hottest 338 | 20 90 135 80 299 260 . 338 Shots Fired 524 | 8 30 108 29 160 31 . 158 Gun 458 | 8 30 106 20 143 29 . 122 Cannon 36 | . . . . . . . 36 Launcher 30 | . . 2 9 17 2 . . Special . | . . . . . . . . Kinetic 101 | 8 7 39 . 11 . . 36 Thermal 305 | . 23 67 . 71 22 . 122 Explosive 12 | . . 2 9 1 . . . Electromagnetic 106 | . . . 20 77 9 . . Robot Hit Streak 20 | 2 5 20 8 9 9 . 10 Robot Miss Streak 5 | 1 5 3 2 4 3 . 5 Penetration Max 1 | . . . . 1 . . 1 Secondary Targets 5 | . . 2 . 1 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 1 . 1 Shots Hit Robots 314 | 5 14 72 19 106 19 . 79 Core Hits 170 | 2 8 28 17 60 12 . 43 Critical Kills 2 | . . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . . 2 . 3 . . 2 Burn 4 | . . 2 . 2 . . . Meltdown 1 | . . . . . . . 1 Destroy 1 | . . . . . . . 1 Corrupt 1 | . . . . 1 . . . Melee Attacks 3 | . . . 1 . . . 2 Impact . | . . . . . . . . Slashing 3 | . . . 1 . . . 2 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7106 | 43 150 1049 745 2364 401 . 2354 Guns 4781 | 43 150 899 159 1740 309 . 1481 Cannons 574 | . . . . . . . 574 Explosions 1634 | . . 150 516 624 78 . 266 Melee 99 | . . . 70 . . . 29 Ramming 18 | . . . . . 14 . 4 Kinetic 939 | 43 32 364 . 134 . . 366 Thermal 3912 | . 118 535 112 1198 260 . 1689 Explosive 1173 | . . 150 404 353 . . 266 Electromagnetic 965 | . . . 159 679 127 . . Impact . | . . . . . . . . Slashing 99 | . . . 70 . . . 29 Piercing . | . . . . . . . . Highest Corruption 3 | . . . . 2 2 . 3 Average Corruption 1 | . . . . 1 2 . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 22 | . . . . 15 5 . 2 Message Errors 9 | . . . . 6 3 . . Matter Fused 6 | . . . . 5 1 . . Heat Flow Errors 2 | . . . . 2 . . . Energy Discharges 3 | . . . . 2 . . 1 Data Loss (minor) 2 | . . . . . 1 . 1 Overload Shots . | . . . . . . . . Overflow Damage 115 | . . 24 28 33 . . 30 Projectiles 3 | . . . . . . . 3 Explosions 112 | . . 24 28 33 . . 27 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 110 | . . 39 3 60 6 . 2 Shots 6 | . . 1 1 4 . . . Rammed 6 | . . . . . 5 . 1 Targets Rammed 6 | . . . . . 5 . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 834 | . 176 302 114 653 342 . 834 Average Temperature 158 | . 91 102 62 198 119 . 180 Received Heat Transfer 1293 | . 84 267 144 279 48 . 471 Effects 52 | . . 3 . 26 . . 23 Shutdowns 12 | . . . . 5 . . 7 Energy Bleed 2 | . . . . 1 . . 1 Interference 8 | . . 3 . 4 . . 1 Matter Decay 3 | . . . . 3 . . . Short Circuit 3 | . . . . 2 . . 1 Damage (minor) 1 | . . . . . . . 1 Damage (major) 22 | . . . . 10 . . 12 Damage (core) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . . 2 3 1 . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . 1 . 1 Combat Hostiles 2 | . . . . . 1 . 1 Parts Melted 21 | . . 5 . 6 3 . 7 Heat Transferred 7744 | . 322 1512 100 2692 581 . 2537 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . . 2 4 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Peak Influence 477 | 5 186 322 452 369 477 217 295 Initial 217 | . 3 78 118 205 36 217 105 Average 175 | 1 86 198 207 188 250 217 144 Maximum Alert Level 2 | . . 1 2 1 2 1 1 Low Security (%) 57 | 100 100 52 70 44 41 . 70 Level 1 40 | . . 47 25 55 35 100 29 Level 2 1 | . . . 3 . 22 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . . 2 . 5 3 . 2 Investigation 2 | . . 1 . 1 . . . Extermination 2 | . . . . 2 . . . Reinforcement 8 | . . 1 . 2 3 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced 3 | . . . . . 2 . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Distress Signals 6 | . . 1 . 1 1 . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 117 | . 8 18 9 22 14 . 46 Peak Tracking Total 18 | . 3 4 3 4 5 . 18 Tactical Retreats 5 | . 1 1 1 . . . 2 Traps | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Traps Triggered 7 | . . . . 4 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . . . . . 6 . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Machines Disabled 6 | . . . 2 2 . . 2 Max in Single Turn 2 | . . . 1 2 . . 2 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Machines Accessed 14 | . 5 2 1 3 3 . . Terminals 12 | . 4 1 1 3 3 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 29 | . 11 5 3 7 3 . . Successful 20 | . 6 4 3 5 2 . . Failed 9 | . 5 1 . 2 1 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 20 | . 5 2 3 7 3 . . Fabricators . | . . . . . . . . Repair Stations 3 | . . 3 . . . . . Recycling Units 6 | . 6 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 15 | . 3 2 3 5 2 . . Record 8 | . 1 1 3 3 . . . Open Door 1 | . . . . . 1 . . Open DSF 1 | . . . . 1 . . . Unreport Threat 1 | . . . . 1 . . . Locate Traps 2 | . 2 . . . . . . Reprogram Traps 1 | . . . . . 1 . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . Scan Component 1 | . . 1 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . Recycle Component 1 | . 1 . . . . . . Process 1 | . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used 1 | . . 1 . . . . . Hacking Detections 7 | . 2 2 1 2 . . . Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . 1 . . . . . Time 38 | . . 38 . . . . . Parts Recycled 1 | . 1 . . . . . . Recycled Matter 95 | . 95 . . . . . . Retrieved Matter 95 | . 95 . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Jun Mat Mat Mat Fac Sto Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Total Allies 10 | . . . . . 10 . . Largest Group 10 | . . . . . 10 . . Highest-Rated Group 173 | . . . . . 173 . . Highest-Rated Ally 29 | . . . . . 29 . . Total Orders 8 | . . . . . 8 . . GUARD 6 | . . . . . 6 . . EXPLORE 2 | . . . . . 2 . . Ally Attacks 60 | . . . . . 60 . . Total Damage 866 | . . . . . 866 . . Kills 9 | . . . . . 9 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . . . 2 . . Drone Recoveries 1 | . . . . . 1 . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Turns Passed 4215 | 76 399 730 290 1685 255 60 720 Spaces Moved 3199 | 45 274 295 398 1333 363 73 418 Core 13 | 12 . . . . . . 1 Treads 13 | . . . . 13 . . . Legs 623 | 33 274 232 . 70 . . 14 Wheels 1111 | . . . . 1111 . . . Hover 881 | . . . . 44 363 73 401 Flight 558 | . . 63 398 95 . . 2 Fastest Speed 26 | 50 120 120 26 26 38 38 38 Average Speed 97 | 101 120 177 28 102 48 72 126 Slowest Speed 995 | 120 120 325 96 330 98 98 995 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 4 43 28 23 31 75 2 14 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 172 | . . 13 90 51 . . 18 Melee . | . . . . . . . . Projectile 19 | . . . . 1 . . 18 AOE 153 | . . 13 90 50 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Total 3887 | 68 315 421 551 1532 414 80 506 Wait 252 | 4 15 35 90 80 27 . 1 Move 3192 | 44 273 294 397 1332 362 72 418 Hop . | . . . . . . . . Pick Up 62 | 6 7 18 7 13 1 3 7 Fast Attach 35 | 1 . 2 4 13 5 . 10 Attach 56 | 4 2 10 13 14 1 4 8 Detach 13 | . . 1 6 5 . . 1 Swap 25 | 1 2 10 1 5 1 . 5 Drop 55 | . 1 13 13 17 2 1 8 Fire 186 | 8 15 38 19 51 10 . 45 Melee 3 | . . . 1 . . . 2 Ram 6 | . . . . . 5 . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 2 | . . . . 2 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 16) 77 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 15) 476 | -10/Materials | Entered another Materials area 476 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 641 | -9/Materials | Repaired Lgt. Nuclear Core 718 | -9/Materials | Discovered new exit (range 16) 726 | -9/Materials | Discovered new exit (range 17) 937 | -9/Materials | Build established: Scavenger-Gunner 1041 | -9/Materials | Lost 3 parts (1p1u1w) 1056 | -9/Materials | Discovered new exit (range 13) 1206 | -9/Materials | Entered another Materials area 1206 | -8/Materials | Evolved 2 slots: Propulsion x2 1494 | -8/Materials | Discovered new exit (range 6) 1496 | -8/Materials | Entered Factory 1496 | -7/Factory | Evolved 2 slots: Weapon x2 2835 | -7/Factory | Build established: Gunner 3087 | -7/Factory | Discovered new exit (range 15) 3181 | -7/Factory | Entered Storage 3241 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3430 | -7/Storage | Discovered new exit (range 16) 3436 | -7/Storage | Entered Factory 3436 | -6/Factory | Evolved 2 slots: Utility x2 3478 | -6/Factory | Discovered new exit (range 15) 3496 | -6/Factory | Entered another Factory area 3496 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3581 | -5/Factory | Lost 4 parts (1p1u2w) 4198 | -5/Factory | Cargo convoy interrupted 4211 | -5/Factory | Core integrity fell below 50% 4215 | -5/Factory | Core integrity fell below 20% 4216 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 04197_ Penetrated by Slug. 04198_ ALERT: Cargo convoy interrupted, initiating access lockdown. 04201_ Adv. Heat Sink destroyed. 04204_ C-30 ARC bursts open, deploying its payload. 04204_ Penetrated by Slug. 04205_ Carbon-fiber Leg destroyed. 04205_ Adv. Plasma Cannon destroyed. 04206_ Dropped Lgt. Nuclear Core. 04207_ Gauss Rifle destroyed. 04208_ Cld. Plasma Rifle destroyed. 04209_ Com. Battery destroyed. 04210_ Critical hit (Burn: +37). 04210_ Slug penetrates G-50 Soldier. 04210_ Slug penetrates Wall. 04211_ M-28 Smith repairs Adv. Weight Redist. System. 04211_ P-70 Sage resets A-15 Conveyor, system corruption cleaned. 04212_ S-27 Virus destroyed. 04216_ Katana destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????????###########????? | | ??????????????????????????????????# #????? | | ??????????????????????????????????# #????? | | ????????????????????????#######???# #????? | | ?????????????????????# #???# #????? | | ?????????????????????# """ #???# #????? | | ?????????????????????# """ / #???# #????? | | ?????????????????????# """ #???# ###### | | ?????????????????????# #???# # | | ?????????????????????# """ #???# # | | ?????????????????????# """ #???# # "" | | ?????????????????????# """ #???# # "" | | ?????????????????????# #???# # "" | | ???????????########??######+###???# # "" | | ???????????# ####### ###?# # "" | | ???????????# # %!#"# " #?# # "" | | ???????????#""" + [ %% #???# # | | ???????????#""" # %!### " #?###+#######+###### | | ???????????#""" ## ![## %" #?# | | ???????????# ##%;#####%##### | | ???????????#########*#hhA ; "## # | | ???????????????????#[# hg ; ##### | | ?????????? ###%#pxse# % | | ?????????? A Amp gx#"#######+#+#########+#+ | | ?????????? ]### # s=@## * ???????? | | ???????????????????#=# s ##" ???????"" | | ???????????????????? # A ##" ????#"" | | ???????????????????? # ##" """ """ """??#"T | | ???????????????????? # ##T """ """ """ ?#"" | | ???????????????????? #######" """ """ """??#"" | | ???????????????????? ??????#" "" "" ""??# | | ???????????????????? ??????#" "" "? "???# | | ???????????????????????????? ???? ?? ????# """" | | ????????????????????????????????? ?? ????# | | ?????????????????????????????????###???????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 38 Energy Capacity 635 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 225 Resistance: EM 15 Power Shielding 33 Evasion (%) 64 Recoil Reduction 1 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Dynamic Key Everything Is Under Control First Step to Greatness Hey, That's Mine! It's Just You Made in Tau Ceti IV Novice Programmer One Hack Too Far Oops Part-time Mechanic Please Form A Line Risk Taker Serviceable Loadout Storm Trooper The More The Merrier Universal Adapter Challenges ------------ None Game ------ Seed LayeredComponentRegenerator Manual? 0 Play Time 01:17:25 Cumulative 3.5 hours Start 2023.12.03 @ 00:00:20 End 2023.12.03 @ 01:21:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11ef9e52-2d90-47e4-9afc-49b354076d64