Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.10 @ 20:34:51 Player: ZEROAFFEX Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (93) 465 Value Destroyed (2140) 2140 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (711) 711 TOTAL SCORE: 5056 Bonus ------- Follower Combat Kills 111 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 265/300 Energy 290/290 System Corruption 0% Temperature Warm (106) Movement Treading (250) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Armored Treads > --- UTILITY (3) ------ Large Storage Unit Machine Analyzer Improved Light Armor Plating > --- WEAPON (3) ------- Gatling Laser Heavy Assault Rifle > --- INVENTORY (15) --- Deuterium Engine Cryofiber Web Cryofiber Web Machine Analyzer Improved Terrain Scanner Improved Targeting Computer Hacking Drone Bay Beam Rifle Improved Assault Rifle Minigun Minigun KE Penetrator Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Wheel > --- UTILITY ---------- Large Storage Unit Machine Analyzer Medium Armor Plating > --- WEAPON ----------- Gatling Laser Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Deuterium Engine Armored Treads Cryofiber Web Cryofiber Web Machine Analyzer Improved Terrain Scanner Improved Targeting Computer Hacking Drone Bay Beam Rifle Improved Assault Rifle Minigun Minigun KE Penetrator Grenade Launcher Katana [Rating: 28] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Wheel Treads Improved Treads Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Machine Analyzer Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 87 | 7 17 5 40 11 2 5 Power 12 | 1 2 2 6 1 . . Engine 12 | 1 2 2 6 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 23 | 2 5 1 9 4 . 2 Treads 7 | . . . 4 1 . 2 Leg . | . . . . . . . Wheel 16 | 2 5 1 5 3 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 2 4 . 8 2 . 1 Device 7 | 1 3 . 2 1 . . Storage 2 | 1 1 . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 7 | . . . 5 1 . 1 Artifact . | . . . . . . . Weapon 35 | 2 6 2 17 4 2 2 Energy Gun 15 | . 2 2 8 2 . 1 Energy Cannon . | . . . . . . . Ballistic Gun 15 | 2 2 . 9 1 1 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 1 . 1 Special Weapon 2 | . 2 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 27 | . 7 5 9 3 . 3 Power 4 | . 1 2 1 . . . Propulsion 10 | . 2 2 3 2 . 1 Utility 4 | . 1 1 1 . . 1 Weapon 9 | . 3 . 4 1 . 1 Highest Loss Streak 6 | . 6 2 6 2 . 3 Average Slot Usage (%) 98 | . 97 89 98 100 100 99 Engine 11 | . 14 14 10 11 11 11 Treads 8 | . . . 9 11 11 11 Wheel 14 | . 27 27 11 10 11 11 Device 2 | . 12 4 1 2 . . Storage 11 | . 14 14 11 11 11 11 Processor 9 | . . . 11 11 11 11 Protection 8 | . . . 9 8 11 10 Energy Gun 11 | . 8 25 11 11 11 10 Ballistic Gun 19 | . 17 2 20 21 20 22 Naked Turns . | . . . . . . . Heaviest Build 47 | 13 28 32 45 47 47 47 Greatest Support 20 | 20 20 20 20 10 10 10 Greatest Overweight (x) 4 | 1 2 2 4 4 4 4 Average Overweight (x) 3 | . 1 1 3 3 4 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 Average Carried 14 | 4 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 8 15 14 15 15 15 14 Class Distribution -------------------- 52% | Tank 18% | Mutant 13% | Scavenger-Tank 9% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 1896 | 342 288 73 811 188 67 127 Remotely . | . . . . . . . Salvage Created 3027 | 111 667 142 1498 291 . 318 Parts 195 | 8 41 7 110 19 . 10 Haulers Intercepted 6 | . 1 . 5 . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 17 | . . . . . 4 13 Prevented 5 | . . . . . . 5 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 62 | . 14 5 27 10 . 6 Guns 51 | . 13 4 27 5 . 2 AOE 8 | . . . . 5 . 3 Classes Destroyed 12 | 1 7 . 3 . . 1 Worker 8 | . 4 . 3 1 . . Builder 1 | . 1 . . . . . Tunneler 10 | 5 2 . 1 2 . . Hauler 6 | . 1 . 5 . . . Mechanic 1 | . 1 . . . . . Watcher 5 | . 1 . 3 . . 1 Swarmer 21 | . 6 3 8 4 . . Grunt 23 | . 8 2 7 3 . 3 Brawler 1 | . . . 1 . . . Duelist 3 | . . . 1 1 . 1 Sentry 13 | . . . 10 2 . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 8 | 3 8 3 4 5 . 3 Combat Bots Only 6 | . 6 3 4 4 . 3 Max Kills in Single Turn 3 | 1 1 1 2 3 . 2 Gunslinging 1 | . . . 1 . . . Exploded 3 | . . . . 3 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 3931 | . 712 445 1466 563 . 745 Core 634 | . 148 86 235 87 . 78 Absorbed by Shields . | . . . . . . . Core Remaining (%) 53 | 100 . 6 . . . . Volleys Fired 234 | 12 79 18 86 22 . 17 Largest 3 | 2 2 2 3 3 . 3 Hottest 129 | 40 100 115 129 126 . 126 Shots Fired 538 | 24 148 36 249 50 . 31 Gun 517 | 24 140 36 249 42 . 26 Cannon . | . . . . . . . Launcher 13 | . . . . 8 . 5 Special 8 | . 8 . . . . . Kinetic 311 | 24 75 11 159 28 . 14 Thermal 214 | . 73 25 90 14 . 12 Explosive 13 | . . . . 8 . 5 Electromagnetic . | . . . . . . . Robot Hit Streak 23 | 3 13 8 23 7 . 8 Robot Miss Streak 4 | 3 3 2 4 1 . 2 Penetration Max . | . . . . . . . Secondary Targets 6 | . 2 . 3 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 355 | 15 96 28 170 27 . 19 Core Hits 156 | 5 33 8 59 24 . 27 Critical Kills . | . . . . . . . Critical Parts Destroyed 5 | . 2 . 3 . . . Critical Strikes 17 | . 7 2 7 1 . . Burn 12 | . 5 2 4 1 . . Destroy 5 | . 2 . 3 . . . Melee Attacks 1 | . . . . . 1 . Impact . | . . . . . . . Slashing 1 | . . . . . 1 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5622 | 190 1141 319 2426 811 . 735 Guns 4881 | 190 1141 319 2426 399 . 406 Cannons . | . . . . . . . Explosions 739 | . . . . 412 . 327 Melee . | . . . . . . . Ramming 2 | . . . . . . 2 Kinetic 2629 | 190 539 78 1471 230 . 121 Thermal 2252 | . 602 241 955 169 . 285 Explosive 739 | . . . . 412 . 327 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 6 | . . . . 6 . . Projectiles . | . . . . . . . Explosions 6 | . . . . 6 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 12 | . . . . 11 . 1 Shots 1 | . . . . 1 . . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 381 | . 267 72 381 317 . 294 Average Temperature 99 | . 80 19 112 97 . 93 Received Heat Transfer 1218 | . 330 162 414 126 . 186 Effects 2 | . . . 2 . . . Energy Bleed 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . 1 1 . . . 1 Combat Hostiles 3 | . 1 1 . . . 1 Parts Melted 12 | . 3 2 6 . . 1 Heat Transferred 6718 | . 2146 814 2664 469 . 625 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 383 | 25 312 153 383 260 . . Initial 63 | . 16 63 51 5 . . Average 110 | 11 153 130 102 97 . . Maximum Alert Level 1 | . 1 . 1 1 . . Low Security (%) 86 | 100 62 100 91 90 . . Level 1 14 | . 37 . 8 9 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 3 . 1 1 . . Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 4 | . 3 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals 5 | . 2 . 2 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 122 | . 31 15 50 12 . 14 Peak Tracking Total 13 | . 7 13 6 6 . 6 Tactical Retreats 8 | . 3 . 2 2 . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 15 | . 3 . 11 1 . . Terminals 12 | . 3 . 9 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 48 | . 8 . 39 1 . . Successful 31 | . 5 . 25 1 . . Failed 17 | . 3 . 14 . . . Catastrophic 5 | . . . 5 . . . Database Lockouts . | . . . . . . . Manual 34 | . 6 . 28 . . . Terminals 37 | . 8 . 29 . . . Fabricators . | . . . . . . . Repair Stations 6 | . . . 6 . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 2 . 6 1 . . Robot Analysis 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Unreport Threat 3 | . . . 3 . . . Locate Traps 4 | . 1 . 3 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . 6 . . . Scan Component 3 | . . . 3 . . . Repair 3 | . . . 3 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 12 | . 3 . 9 . . . Terminals 12 | . 3 . 9 . . . Track 10 | . 2 . 8 . . . Disrupt 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 2 . 8 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 16 | . . . 2 . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . 3 . . . Time 136 | . . . 136 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 149 | . . . . . 149 149 Highest-Rated Ally 39 | . . . . . 39 39 Total Orders . | . . . . . . . Ally Attacks 33 | . . . . . . 33 Total Damage 602 | . . . . . . 602 Kills 3 | . . . . . . 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 5 | . . . . 2 2 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 6535 | 136 867 201 2442 754 1495 640 Spaces Moved 4017 | 98 542 147 1339 432 1056 403 Core 3 | 3 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 4014 | 95 542 147 1339 432 1056 403 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 95 95 125 140 125 Average Speed 128 | 82 95 95 134 136 140 139 Slowest Speed 140 | 95 110 110 140 140 140 140 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 4 84 37 97 66 89 40 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 5 | . . . . 2 3 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 1 2 1 Spaces Dug 8 | . 8 . . . . . Terrain Destroyed 56 | . 8 . . 37 . 11 Melee . | . . . . . . . Projectile 8 | . 8 . . . . . AOE 48 | . . . . 37 . 11 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 4949 | 125 736 173 1832 560 1071 452 Wait 495 | 1 75 1 299 87 9 23 Move 4011 | 97 541 146 1338 431 1055 403 Hop . | . . . . . . . Pick Up 63 | 8 15 1 32 4 2 1 Fast Attach 18 | 7 2 . 8 . . 1 Attach 23 | . 5 2 12 3 . 1 Detach 1 | . . . 1 . . . Swap 46 | . 10 3 20 8 2 3 Drop 56 | . 9 2 36 5 2 2 Fire 234 | 12 79 18 86 22 . 17 Melee 1 | . . . . . 1 . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 621 | -10/Materials | Core integrity fell below 50% 671 | -10/Materials | Lost 6 parts (1p2n1u2w) 691 | -10/Materials | Discovered new exit (range 12) 947 | -10/Materials | Discovered new exit (range 13) 949 | -10/Materials | Build established: Scavenger-Mutant 988 | -10/Materials | Discovered new exit (range 13) 1004 | -10/Materials | Entered Mines 1033 | -10/Mines | Core integrity fell below 20% 1054 | -10/Mines | Met a Derelict bent on vengeance 1191 | -10/Mines | Assembled infested the area 1201 | -10/Mines | Discovered new exit (range 5) 1205 | -10/Mines | Entered Materials 1205 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1446 | -9/Materials | Lost 6 parts (1p3n1u1w) 1598 | -9/Materials | Discovered new exit (range 16) 1945 | -9/Materials | Build established: Scavenger-Tank 1987 | -9/Materials | Discovered new exit (range 16) 2200 | -9/Materials | Core integrity fell below 50% 2377 | -9/Materials | Build established: Tank 2511 | -9/Materials | Discovered new exit (range 11) 3058 | -9/Materials | Discovered new exit (range 16) 3464 | -9/Materials | Repaired Broken Minigun 3497 | -9/Materials | Repaired Imp. Treads 3550 | -9/Materials | Repaired Imp. Assault Rifle 3647 | -9/Materials | Entered Mines 3832 | -9/Mines | Learned location of Storage (-8) 3897 | -9/Mines | Found a hidden stash of uninstalled traps 3998 | -9/Mines | Core integrity fell below 20% 4052 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4079 | -9/Mines | Discovered new exit (range 7) 4204 | -9/Mines | Met a Derelict shopkeep closing up shop 4373 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4401 | -9/Mines | Entered Zion 4936 | -7/Zion | Learned Factory terminal intel 5138 | -7/Zion | Learned location of Warlord (-4) 5457 | -7/Zion | Imprinted 5459 | -7/Zion | Declared Zion's savior 5759 | -7/Zion | Discovered new exit (range 15) 5790 | -7/Zion | Given the Hacking Drone Bay 5847 | -7/Zion | Found Prototype Device 5896 | -7/Zion | Entered Proximity Caves 5896 | -6/Proximity Caves | Accompanied by 4 allies 6109 | -6/Proximity Caves | Learned 4 Factory zone layouts 6453 | -6/Proximity Caves | Build established: Scavenger-Tank 6477 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 6536 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06174_ Adv. Heat Sink fries itself beyond repair. 06178_ Hvy. Laser fries itself beyond repair. 06313_ Searching scrap... 06313_ Found Med. Reflective Plating. 06313_ Found Mak. Leg. 06313_ Found 18 Matter. 06487_ W-25 Informer sends out distress signal. 06513_ W-25 Informer destroyed. 06518_ 47-YG6(M) destroyed. 06521_ Corrupted Lgt. Deuterium Engine fries itself beyond repair. 06526_ Y-54 Guardian destroyed. 06526_ Med. Armor Plating destroyed. 06529_ Corrupted Imp. Hover Unit fries itself beyond repair. 06530_ Corrupted Visual Processing Unit fries itself beyond repair. 06530_ Med. Treads severed. 06531_ Imp. Signal Interpreter self-destruct mechanism malfunctions. 06531_ Acquired Imp. Light Armor Plating. 06533_ Wheel destroyed. 06534_ Imp. Heat Sink fries itself beyond repair. 06534_ Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????#R #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????#YY#??????????????????????? | | ?????????????????????###l%###????????????????????? | | ?????????????????????#%= @ w#????????????????????? | | ?????????????????????###! ###????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????#++#??????????????????????? | | ???????????????????????# #??????????????????????? | | ###???????###????###???# #??????????????????????? | | ###?###?# ##### #???# ###????????????????????? | | ### ## #??## ##???????????????????? | | ##### ## ####%= #####???????????????? | | ##???# ## ! #???????????????? | | #?????? ###### ## #???????????????? | | ????????# ##???# #### #???????????????? | | #???????# ##### #??# #???????????????? | | #??????## #??## #???????????????? | | ######?# #??## #???????????????? | | #?# # ## ##?# #???????????????? | | #?# ##### ### ### #???????????????? | | #### #?# #???# ##?# ## #???????????????? | | ???# #?# #??? #####?## ##???????????????? | | ???# ### #?? #?##### ##????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- Imp. Terrain Scanner | -9/Materials | Scanalyzed Minigun | -9/Materials | Scanalyzed Hpw. Shock Rifle | -7/Zion | Archive Great Axe | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Wave Gun | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Adv. Reclamation Unit | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Beamcaster | -7/Zion | Archive Power Maul | -7/Zion | Archive EM Shield | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Robot Schematics ------------------ C-17 Slicer | -7/Zion | Archive K-01 Serf | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakAerolevRefractor Manual? 0 Play Time 01:10:57 Cumulative 82.2 hours Start 2021.11.10 @ 19:25:12 End 2021.11.10 @ 20:34:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 63 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 578e83d3-1b1a-41ee-a8f4-8dad137219af