Cogmind - Beta 11 @@@ ROGUE MODE // 2023.01.31 @ 13:46:17 Player: 3.14 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1154) 1154 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3059 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 139/300 Energy 56/100 System Corruption 0% Temperature Cool (14) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Small Storage Unit Structural Scanner Light Armor Plating Welding Torch Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Particle Cannon Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Wheel Compact Wheel Small Storage Unit Structural Scanner Light Armor Plating Light Armor Plating Improved Shield Generator Welding Torch [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 1 1 Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 43 | 7 2 25 9 Power 8 | 2 . 4 2 Engine 8 | 2 . 4 2 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 . 9 2 Treads . | . . . . Leg 10 | . . 8 2 Wheel 3 | 2 . 1 . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 3 1 Device 1 | . . 1 . Storage 2 | 1 1 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 16 | 2 1 9 4 Energy Gun 3 | 1 . 2 . Energy Cannon 7 | . . 3 4 Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 2 | . . 2 . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 27 | . 1 9 17 Power 7 | . . 3 4 Propulsion 9 | . . 4 5 Utility 2 | . . . 2 Weapon 9 | . 1 2 6 Highest Loss Streak 9 | . 1 3 9 To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 78 87 73 Engine 13 | . 14 14 11 Leg 22 | . . 27 23 Wheel 4 | . 28 1 . Device 4 | . . 8 . Storage 10 | . 14 11 8 Processor 3 | . . 2 8 Energy Gun 4 | . 6 5 . Energy Cannon 6 | . . 3 15 Ballistic Gun 5 | . 7 6 . Ballistic Cannon 2 | . . 3 2 Launcher 2 | . 7 1 2 Naked Turns 6 | . . . 6 Heaviest Build 63 | 13 48 56 63 Greatest Support 39 | 20 20 39 33 Greatest Overweight (x) 4 | 2 2 2 4 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 12 20 19 Most Carried 16 | 5 10 16 9 Average Carried 9 | 3 5 11 7 Final Capacity 20 | 8 20 20 5 Final Carried 9 | 3 9 9 5 Class Distribution -------------------- 84% | Mutant 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 736 | 166 145 331 94 Remotely . | . . . . Salvage Created 1434 | . 404 672 358 Parts 93 | . 21 53 19 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 32 | . 8 17 7 Guns 13 | . 2 11 . Cannons 8 | . . 3 5 AOE 10 | . 6 2 2 Classes Destroyed 8 | . 3 4 1 Worker 4 | . . 4 . Builder 2 | . . . 2 Hauler 2 | . . 1 1 Recycler 3 | . 3 . . Watcher 2 | . . 2 . Swarmer 10 | . 3 7 . Grunt 17 | . 5 6 6 Sentry 5 | . . 4 1 Best Kill Streak 8 | . 6 6 8 Combat Bots Only 5 | . 5 5 5 Max Kills in Single Turn 5 | . 5 2 2 Gunslinging . | . . . . Exploded 4 | . 4 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3423 | . 294 1400 1729 Core 996 | . 101 307 588 Absorbed by Shields . | . . . . Core Remaining (%) 60 | 100 59 23 . Volleys Fired 108 | . 13 68 27 Largest 3 | . 2 2 3 Hottest 198 | . 60 124 198 Shots Fired 196 | . 26 121 49 Gun 102 | . 23 79 . Cannon 83 | . . 38 45 Launcher 11 | . 3 4 4 Special . | . . . . Kinetic 80 | . 13 63 4 Thermal 77 | . . 36 41 Explosive 11 | . 3 4 4 Electromagnetic 28 | . 10 18 . Robot Hit Streak 12 | . 6 7 12 Robot Miss Streak 7 | . 4 7 3 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 113 | . 14 68 31 Core Hits 71 | . 15 33 23 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3312 | . 822 1367 1123 Guns 933 | . 167 766 . Cannons 1060 | . . 354 706 Explosions 1307 | . 648 242 417 Melee . | . . . . Ramming 12 | . 7 5 . Kinetic 727 | . 65 607 55 Thermal 1093 | . 76 366 651 Explosive 1127 | . 572 138 417 Electromagnetic 353 | . 102 251 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . 4 . Message Errors 1 | . . 1 . Matter Fused 1 | . . 1 . Energy Discharges 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 77 | . 70 4 3 Projectiles 7 | . . 4 3 Explosions 70 | . 70 . . Melee . | . . . . Knockbacks 3 | . . 3 . Impact . | . . . . Kinetic 3 | . . 3 . Secondary . | . . . . Self-Inflicted Damage 112 | . 112 . . Shots 2 | . 2 . . Rammed 3 | . 3 . . Targets Rammed 5 | . 3 1 1 Kicked 2 | . . 1 1 Crushed . | . . . . Highest Temperature 526 | . 70 526 526 Average Temperature 134 | . 28 97 224 Received Heat Transfer 1059 | . 81 438 540 Effects 14 | . . 6 8 Shutdowns 2 | . . 2 . Energy Bleed 1 | . . . 1 Interference 2 | . . . 2 Matter Decay 3 | . . 1 2 Short Circuit 2 | . . 2 . Damage (minor) 1 | . . . 1 Damage (major) 2 | . . . 2 Damage (core) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 7 | . . 3 4 Heat Transferred 1865 | . 100 692 1073 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 382 | . 312 382 355 Initial 161 | . . 131 161 Average 235 | . 193 241 269 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 28 | 100 44 23 22 Level 1 71 | . 55 76 78 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 1 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 9 28 17 Peak Tracking Total 6 | . 5 6 6 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . 2 2 1 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 4 3 1 Terminals 6 | . 3 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 17 | . 9 6 2 Successful 14 | . 8 5 1 Failed 3 | . 1 1 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 5 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 7 | . 4 2 1 Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . . 1 Emergency Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Transport Status 2 | . 1 1 . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 4 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Retrieve Matter 2 | . 2 . . Scanalyzer 3 | . . 3 . Insert Component 2 | . . 2 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 2 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 110 | . 110 . . Retrieved Matter 110 | . 110 . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1552 | 44 209 899 400 Spaces Moved 695 | 39 176 344 136 Core 15 | 15 . . . Treads . | . . . . Legs 441 | . . 305 136 Wheels 239 | 24 176 39 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 101 120 Average Speed 157 | 73 91 184 199 Slowest Speed 400 | 150 110 260 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 39 41 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . . 2 Terrain Destroyed 75 | . 20 22 33 Melee . | . . . . Projectile 3 | . . . 3 AOE 72 | . 20 22 30 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 965 | 53 202 491 219 Wait 60 | . . 22 38 Move 692 | 38 175 343 136 Hop . | . . . . Pick Up 43 | 8 7 20 8 Fast Attach 1 | 1 . . . Attach 39 | 5 2 24 8 Detach 7 | . 2 5 . Swap 3 | 1 . 1 1 Drop 7 | . . 7 . Fire 108 | . 13 68 27 Melee . | . . . . Ram 3 | . 3 . . Kick 2 | . . 1 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 14) 254 | -10/Materials | Entered another Materials area 254 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 304 | -9/Materials | Build established: Mutant 837 | -9/Materials | Lost 3 parts (1p1n1w) 1018 | -9/Materials | Core integrity fell below 50% 1122 | -9/Materials | Discovered new exit (range 15) 1153 | -9/Materials | Entered another Materials area 1153 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1308 | -8/Materials | Lost 8 parts (3p2n3w) 1549 | -8/Materials | Core integrity fell below 50% 1551 | -8/Materials | Core integrity fell below 20% 1553 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 01537_ Aluminum Leg destroyed. 01538_ Lgt. Ion Engine destroyed. 01538_ U-05 Engineer builds a Wall. 01539_ H-61 Shepherd calls for reinforcements. 01539_ ALERT: Hostile activity reported, dispatching reinforcements to area. 01539_ Hvy. Ion Cannon destroyed. 01540_ U-05 Engineer builds a Wall. 01541_ Penetrated by Slug. 01542_ U-05 Engineer builds a Wall. 01544_ U-05 Engineer destroyed. 01545_ Particle Cannon destroyed. 01545_ U-05 Engineer builds a Wall. 01546_ Imp. Aluminum Leg destroyed. 01546_ U-05 Engineer builds a Wall. 01547_ Aluminum Leg destroyed. 01547_ Hvy. Ion Cannon destroyed. 01547_ Adv. Targeting Computer destroyed. 01547_ Critical hit (Blast). 01553_ X-57 Shotgunner destroyed. 01553_ Penetrated by Slug. 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