Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.19 @ 18:35:28 Player: TLFP Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (97) 485 Value Destroyed (3586) 3586 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1351) 1351 TOTAL SCORE: 9642 Bonus ------- High Alert Combat Kills 86 Follower Combat Kills 65 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 93/300 Energy 92/100 System Corruption 8% Temperature Cool (0) Movement Walking (150) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg VTOL Module VTOL Module > --- UTILITY (6) ------ Large Storage Unit Relay Coupler [Swarmer] (29) Relay Coupler [Swarmer] (31) Relay Coupler [Grunt] (22) Relay Coupler [Grunt] (28) Relay Coupler [Hunter] (14) > --- WEAPON (2) ------- Power Sword Power Sword > --- INVENTORY (10) --- VTOL Module Compact Battery (300) Relay Coupler [Swarmer] (33) Relay Coupler [Sentry] (22) Relay Coupler [Specialist] (17) Beam Rifle Gatling Laser Power Sword Power Sword Power Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg VTOL Module VTOL Module > --- UTILITY ---------- Large Storage Unit Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Hunter] > --- WEAPON ----------- Power Sword Power Sword > --- INVENTORY -------- VTOL Module Compact Battery Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Specialist] Beam Rifle Gatling Laser Autogun Autogun Power Sword [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Swarmer] Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Remote Datajack Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Slots Evolved 6 | . . . 2 . . . 2 . . 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 4 | . . . 1 . . . 1 . . 2 . Weapon . | . . . . . . . . . . . . Parts Attached 151 | . 4 . 13 4 2 11 18 18 21 8 52 Power 14 | . . . 2 . . 1 1 2 4 . 4 Engine 5 | . . . 1 . . 1 1 2 . . . Core 9 | . . . 1 . . . . . 4 . 4 Reactor . | . . . . . . . . . . . . Propulsion 55 | . 2 . 7 3 . 6 6 6 5 . 20 Treads 18 | . 1 . 3 . . 3 4 . 3 . 4 Leg 23 | . . . 2 3 . 3 1 6 2 . 6 Wheel 4 | . 1 . 2 . . . 1 . . . . Hover . | . . . . . . . . . . . . Flight 10 | . . . . . . . . . . . 10 Utility 29 | . 2 . 1 . 2 . 3 1 5 3 12 Device 4 | . . . . . . . . . . 2 2 Storage 6 | . 2 . 1 . 2 . . . . . 1 Processor 2 | . . . . . . . 2 . . . . Hackware 9 | . . . . . . . . . 1 1 7 Protection 8 | . . . . . . . 1 1 4 . 2 Artifact . | . . . . . . . . . . . . Weapon 53 | . . . 3 1 . 4 8 9 7 5 16 Energy Gun 15 | . . . 1 1 . . 2 3 4 1 3 Energy Cannon 5 | . . . . . . 1 1 2 . . 1 Ballistic Gun 19 | . . . 2 . . 2 2 3 2 2 6 Ballistic Cannon 3 | . . . . . . 1 1 1 . . . Launcher . | . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . . 1 1 2 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 2 . . 1 4 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 . Parts Lost 73 | . . . 9 . . 5 4 15 15 . 25 Power 11 | . . . 2 . . 1 . 2 3 . 3 Propulsion 31 | . . . 5 . . 2 3 6 5 . 10 Utility 10 | . . . . . . . . 1 3 . 6 Weapon 21 | . . . 2 . . 2 1 6 4 . 6 Highest Loss Streak 20 | . . . 4 . . 5 3 14 11 . 20 Average Slot Usage (%) 91 | . 87 100 84 91 100 98 97 82 89 100 85 Engine 6 | . 14 14 3 11 11 10 9 8 5 . . Core 2 | . . . 5 . . . . . 1 7 5 Treads 14 | . 8 14 12 11 11 27 26 9 4 15 2 Leg 10 | . 9 . 1 14 22 4 2 13 28 15 11 Wheel 2 | . 9 14 7 . . . 6 3 . . . Flight 2 | . . . . . . . . . . . 12 Device 1 | . . . . . . . . . . 7 3 Storage 25 | . 15 28 32 33 33 33 27 27 27 23 13 Processor 1 | . . . . . . . 4 3 . . . Hackware 4 | . . . . . . . . . . 6 19 Protection 1 | . . . . . . . 3 . 3 7 2 Energy Gun 4 | . 14 14 8 11 11 1 4 . 3 6 . Ballistic Gun 9 | . 14 14 12 11 11 11 5 10 12 1 8 Ballistic Cannon 2 | . . . . . . 8 6 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 80 | 10 30 30 45 46 54 57 65 80 55 57 58 Greatest Support 63 | 20 20 10 26 23 23 60 63 63 40 40 40 Greatest Overweight (x) 16 | . 2 2 4 4 2 2 4 16 4 2 14 Average Overweight (x) 1 | . . 2 1 2 1 . 1 1 1 1 1 Largest Inventory Capacity 20 | . 14 14 18 18 20 20 20 20 20 20 20 Average Capacity 17 | . 6 14 17 18 18 20 20 20 20 20 14 Most Carried 20 | . 10 10 18 18 19 19 20 20 20 20 20 Average Carried 16 | . 6 10 14 17 18 18 19 16 19 19 13 Final Capacity 20 | 6 14 14 18 18 20 20 20 20 20 20 10 Final Carried 20 | 6 10 10 17 18 19 18 20 18 20 20 10 Class Distribution -------------------- 39% | Hauler-Mutant 33% | Scavenger-Mutant 12% | Mutant 10% | Bothacker-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Matter Collected 2988 | 200 30 86 280 . . 282 436 373 539 . 762 Remotely . | . . . . . . . . . . . . Salvage Created 3541 | . 143 77 679 120 . 215 598 451 691 . 567 Parts 213 | . 11 5 41 8 . 12 42 26 40 . 28 Haulers Intercepted 1 | . 1 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Combat Hostiles Destroyed 83 | . 1 . 14 3 . 8 12 15 15 . 15 Melee 3 | . . . . . . . . . . . 3 Guns 66 | . 1 . 14 3 . 4 7 11 15 . 11 Cannons 14 | . . . . . . 4 5 4 . . 1 Classes Destroyed 11 | . 4 1 4 . . . 2 . . . . Worker 5 | . 1 2 1 . . 1 . . . . . Builder 3 | . 1 . . . . . 2 . . . . Tunneler 1 | . . 1 . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . Recycler 3 | . . . 1 . . . 1 . 1 . . Watcher 1 | . . . . . . . 1 . . . . Swarmer 33 | . . . 2 . . 5 4 9 4 . 9 Grunt 34 | . 1 . 7 3 . 3 3 5 8 . 4 Brawler 2 | . . . . . . . 1 . . . 1 Duelist 2 | . . . 1 . . . . 1 . . . Sentry 12 | . . . 4 . . . 4 . 3 . 1 Best Kill Streak 7 | . 3 3 6 3 . 3 6 7 5 . 4 Combat Bots Only 7 | . 1 . 6 3 . 3 4 7 4 . 4 Max Kills in Single Turn 2 | . 1 1 2 2 . 1 1 2 2 . 1 Gunslinging 1 | . . . 1 1 . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Damage Taken 9790 | . 22 . 1110 78 . 1030 914 1980 1292 204 3160 Core 1512 | . 11 . 136 . . 165 87 271 136 . 706 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 57 | 100 . 95 . . . 24 . . 10 . . Volleys Fired 358 | . 21 5 58 7 . 34 49 53 48 13 70 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 2 Hottest 120 | . 60 60 79 78 . 120 120 120 97 46 120 Shots Fired 607 | . 42 10 99 14 . 65 79 93 86 21 98 Gun 509 | . 42 10 99 14 . 38 50 70 84 16 86 Cannon 83 | . . . . . . 27 29 23 . . 4 Launcher . | . . . . . . . . . . . . Special 15 | . . . . . . . . . 2 5 8 Kinetic 451 | . 21 5 75 7 . 60 60 64 70 16 73 Thermal 96 | . 21 5 24 . . 3 13 8 14 . 8 Explosive . | . . . . . . . . . . . . Electromagnetic 45 | . . . . 7 . 2 6 21 . . 9 Robot Hit Streak 12 | . 6 4 10 7 . 6 8 9 10 12 10 Robot Miss Streak 21 | . 3 2 4 3 . 4 3 3 4 3 21 Penetration Max 1 | . . . . . . . . 1 1 . . Secondary Targets 10 | . . . 3 1 . . 3 2 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 1 1 . . Shots Hit Robots 357 | . 10 5 69 7 . 31 49 58 55 15 58 Core Hits 155 | . 6 3 30 3 . 10 22 26 26 1 28 Critical Hits 7 | . . . 1 . . 2 1 2 1 . . Critical Kills 1 | . . . 1 . . . . . . . . Critical Parts Destroyed 6 | . . . . . . 2 1 2 1 . . Melee Attacks 27 | . . . . . . . 4 . . 1 22 Impact . | . . . . . . . . . . . . Slashing 27 | . . . . . . . 4 . . 1 22 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6611 | . 115 55 943 102 . 725 1034 1349 1224 178 886 Guns 4973 | . 115 55 943 102 . 310 503 956 1224 178 587 Cannons 1423 | . . . . . . 415 531 340 . . 137 Explosions 53 | . . . . . . . . 53 . . . Melee 162 | . . . . . . . . . . . 162 Ramming . | . . . . . . . . . . . . Kinetic 4669 | . 49 13 750 42 . 576 779 894 977 178 411 Thermal 1215 | . 66 42 193 . . 106 214 146 247 . 201 Explosive . | . . . . . . . . . . . . Electromagnetic 565 | . . . . 60 . 43 41 309 . . 112 Impact . | . . . . . . . . . . . . Slashing 162 | . . . . . . . . . . . 162 Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 1 1 1 2 8 Average Corruption 2 | . . . . . . . 1 1 1 1 6 Corruption Purged . | . . . . . . . . . . . . Effects 66 | . . . . . . . 1 7 3 2 53 Message Errors 9 | . . . . . . . 1 1 1 1 5 Matter Fused 12 | . . . . . . . . . . . 12 Heat Flow Errors 7 | . . . . . . . . . . . 7 Energy Discharges 8 | . . . . . . . . 1 1 . 6 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . . . . 3 1 1 5 Data Loss (major) 1 | . . . . . . . . . . . 1 Targeting Errors 12 | . . . . . . . . 1 . . 11 Weapon Failures 6 | . . . . . . . . 1 . . 5 Overload Shots . | . . . . . . . . . . . . Overflow Damage 124 | . . . . . . 15 65 44 . . . Projectiles 117 | . . . . . . 15 65 37 . . . Explosions 7 | . . . . . . . . 7 . . . Melee . | . . . . . . . . . . . . Knockbacks 7 | . . . . . . 2 4 1 . . . Impact . | . . . . . . . . . . . . Kinetic 7 | . . . . . . 2 4 1 . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 110 | . . . . . . . . 38 . . 72 Shots 2 | . . . . . . . . 1 . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 413 | . 12 . 96 120 . 312 338 413 390 . 275 Average Temperature 97 | . 10 . 27 66 . 63 127 137 135 . 80 Received Heat Transfer 2412 | . 12 . 486 42 . 315 288 171 585 . 513 Effects 4 | . . . . . . . 2 1 1 . . Shutdowns 2 | . . . . . . . . 1 1 . . Energy Bleed 1 | . . . . . . . 1 . . . . Interference 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . 1 . 1 . . . . . . . 1 Heat Transferred 2604 | . 150 100 448 . . 240 468 247 481 . 470 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Peak Influence 607 | . 107 56 230 158 . 159 193 372 607 200 421 Initial 191 | . . 41 21 73 . . 24 127 181 191 43 Average 177 | . 44 45 119 81 . 61 84 237 417 160 285 Maximum Alert Level 2 | . . . 1 . . . . 1 2 1 2 Low Security (%) 67 | . 100 100 95 100 . 100 100 39 5 95 16 Level 1 23 | . . . 4 . . . . 60 26 4 68 Level 2 9 | . . . . . . . . . 67 . 14 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . 1 . 2 1 . . 2 . 4 1 . Investigation 5 | . 1 . . 1 . . 1 . 2 . . Extermination . | . . . . . . . . . . . . Reinforcement 5 | . . . 2 . . . 1 . 2 . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Distress Signals 13 | . . . 3 . . . 2 . 6 . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 159 | . 5 . 27 3 . 12 29 20 25 2 36 Peak Tracking Total 10 | . 3 . 7 3 . 4 5 10 5 1 8 Tactical Retreats 19 | . . . 2 . . 4 3 1 5 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Traps Triggered 8 | . . . . . . . 1 2 1 1 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 2 | . . . . . . . 2 . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Machines Disabled 8 | . . . . 1 . . 1 1 1 . 4 Max in Single Turn 2 | . . . . 1 . . 1 1 1 . 2 Garrison Relay 3 | . . . . . . . . 1 . . 2 Phase Generator 1 | . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Machines Accessed 19 | . 3 . 1 1 1 . 9 . 1 3 . Terminals 11 | . 2 . 1 . . . 6 . . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . 1 . . Garrison Access 2 | . . . . . . . 1 . . 1 . Total Hacks 45 | . 6 . 4 1 1 . 21 . 1 11 . Successful 26 | . 5 . 2 1 1 . 12 . 1 4 . Failed 19 | . 1 . 2 . . . 9 . . 7 . Catastrophic 3 | . . . . . . . 1 . . 2 . Database Lockouts . | . . . . . . . . . . . . Manual 29 | . 3 . 4 . 1 . 18 . 1 2 . Terminals 34 | . 5 . 4 . . . 17 . . 8 . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . 1 . . Garrison Access 4 | . . . . . . . 1 . . 3 . Terminal Hacks 11 | . 2 . 1 1 1 . 4 . . 2 . Part Schematic 1 | . . . . . . . . . . 1 . Robot Analysis 1 | . . . . . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . 1 . Disarm Traps 1 | . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . Unlock Access 2 | . . . . . . . 1 . . 1 . Unauthorized Hacks 13 | . 3 . 1 . . . 7 . 1 1 . Terminals 8 | . 2 . 1 . . . 5 . . . . Track 2 | . . . . . . . 2 . . . . Assimilate 2 | . 1 . . . . . 1 . . . . Botnet 1 | . . . . . . . 1 . . . . Operators 3 | . 1 . 1 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . Mechanics 1 | . . . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . 1 . . Extract 2 | . . . . . . . 1 . 1 . . Garrison Access 1 | . . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . 1 . . . . . 6 . . 3 . Full Trace Events 1 | . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 2 . 7 1 . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Used RIF Installer 1 | . . . . . . . . 1 . . . Robots Hacked 7 | . . . . . . . . . 1 3 3 Non-combat 4 | . . . . . . . . . 1 3 . Combat 3 | . . . . . . . . . . . 3 Robot Hacks Applied 8 | . . . . . . . . . 1 4 3 parse_system 1 | . . . . . . . . . . 1 . link_fov 2 | . . . . . . . . . . 2 . overwrite_iff 1 | . . . . . . . . . . . 1 formatsys_low 2 | . . . . . . . . . 1 1 . formatsys_high 2 | . . . . . . . . . . . 2 Relay Couplers Released 14 | . . . . . . . . 5 . . 9 Machine Destruction 14 | . . . . . . . . 5 . . 9 Attached 9 | . . . . . . . . . 1 1 7 Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Total Allies 7 | . . . . . . . 1 . 1 2 3 Largest Group 2 | . . . . . . . 1 . 1 2 1 Highest-Rated Group 16 | . . . . . . . 10 . 10 16 16 Highest-Rated Ally 16 | . . . . . . . 10 . 10 16 16 Total Orders 2 | . . . . . . . . . . 2 . ROAM 2 | . . . . . . . . . . 2 . Ally Attacks 21 | . . . . . . . . . . 1 20 Total Damage 201 | . . . . . . . . . . 18 183 Kills 2 | . . . . . . . . . . 1 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Robot Analysis Total 1 | . . . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Turns Passed 6678 | . 299 59 523 258 349 691 1469 673 625 474 1258 Spaces Moved 3092 | 1 212 45 240 113 212 312 722 230 233 238 534 Core 9 | . . . . . . . . 3 . . 6 Treads 1084 | . . . 101 88 . 286 443 51 55 15 45 Legs 1228 | 1 80 . 2 25 212 26 . 154 178 223 327 Wheels 615 | . 132 45 137 . . . 279 22 . . . Hover . | . . . . . . . . . . . . Flight 156 | . . . . . . . . . . . 156 Fastest Speed 31 | 120 80 100 100 150 150 160 130 130 150 180 31 Average Speed 157 | 120 96 100 140 201 163 162 158 177 163 180 156 Slowest Speed 850 | 120 120 100 240 240 180 200 220 850 240 180 750 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 2 37 14 31 26 60 65 54 44 20 8 59 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . 1 . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . Scrap Searched 2 | . . . . 1 . 1 . . . . . Spaces Dug 18 | . . . . . . . 9 3 . 1 5 Terrain Destroyed 114 | . . . . . . 13 15 4 . 1 81 Melee 10 | . . . . . . . 4 . . 1 5 Projectile 28 | . . . . . . 13 11 4 . . . AOE 76 | . . . . . . . . . . . 76 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Total 4267 | . 262 49 329 130 214 427 963 400 390 261 842 Wait 490 | . 22 . . . . 67 146 81 72 . 102 Move 3081 | . 211 44 239 112 211 311 722 228 232 237 534 Hop . | . . . . . . . . . . . . Pick Up 99 | . 4 . 17 4 1 4 13 13 15 2 26 Fast Attach 20 | . 1 . 1 . . . 4 . 3 . 11 Attach 70 | . . . 9 1 . 5 2 14 13 2 24 Detach 4 | . . . . . . . . . . . 4 Swap 61 | . 3 . 3 3 2 6 12 4 5 6 17 Drop 40 | . . . 2 3 . . 11 . 2 . 22 Fire 358 | . 21 5 58 7 . 34 49 53 48 13 70 Melee 22 | . . . . . . . 4 . . 1 17 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . 7 . . 15 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 7) 223 | -10/Materials | Discovered new exit (range 8) 227 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 351 | -10/Mines | Discovered new exit (range 8) 359 | -10/Mines | Entered Materials 359 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 363 | -9/Materials | Discovered new exit (range 14) 382 | -9/Materials | Discovered new exit (range 11) 484 | -9/Materials | Lost 3 parts (1p2n) 628 | -9/Materials | Identified exit to Mines 628 | -9/Materials | Identified exit to Storage 862 | -9/Materials | Lost 4 parts (3n1w) 882 | -9/Materials | Entered Mines 889 | -9/Mines | Met a Derelict bent on vengeance 1045 | -9/Mines | Met a Derelict shopkeep closing up shop 1087 | -9/Mines | Build established: Scavenger-Mutant 1133 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1133 | -9/Mines | Discovered new exit (range 5) 1140 | -9/Mines | Entered Exiles 1178 | -9/Exiles | Met 8R-AWN 1202 | -9/Exiles | Met EX-HEX 1250 | -9/Exiles | Met EX-BIN 1268 | -9/Exiles | Aligned with FarCom system 1269 | -9/Exiles | Given EX-Vault access code 1304 | -9/Exiles | Opened EX-Vault 1317 | -9/Exiles | Found Gui. Plasma Cannon 1358 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1407 | -9/Exiles | Met EX-DEC 1466 | -9/Exiles | Discovered new exit (range 14) 1489 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 1489 | -9/Exiles | Entered Mines 1623 | -8/Mines | Core integrity fell below 50% 1649 | -8/Mines | Build established: Hauler-Mutant 1659 | -8/Mines | Lost 5 parts (1p2n2w) 2172 | -8/Mines | Discovered new exit (range 5) 2180 | -8/Mines | Entered Materials 2180 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2283 | -8/Materials | Discovered new exit (range 16) 2496 | -8/Materials | Build established: Scavenger-Mutant 2683 | -8/Materials | Lost 3 parts (2n1w) 2838 | -8/Materials | Build established: Hauler-Mutant 3236 | -8/Materials | Identified exit to Factory 3636 | -8/Materials | Discovered exit to Factory (range 4) 3649 | -8/Materials | Identified exit to Garrison 3649 | -8/Materials | Entered Garrison 3657 | -8/Garrison | Installed Relay Interface Framework 3806 | -8/Garrison | Triggered checkpoint 3868 | -8/Garrison | Triggered checkpoint 3915 | -8/Garrison | Triggered checkpoint 3943 | -8/Garrison | Core integrity fell below 50% 3990 | -8/Garrison | Destroyed 7 combat bots 3998 | -8/Garrison | Lost 14 parts (2p6n1u5w) 4146 | -8/Garrison | Discovered new exit (range 13) 4202 | -8/Garrison | Triggered checkpoint 4240 | -8/Garrison | Garrison Relay disabled 4322 | -8/Garrison | Entered Materials 4550 | -8/Materials | Build established: Bothacker-Mutant 4780 | -8/Materials | Core integrity fell below 20% 4854 | -8/Materials | Lost 11 parts (2p4n2u3w) 4907 | -8/Materials | Discovered exit to Factory (range 3) 4947 | -8/Materials | Entered Factory 4947 | -7/Factory | Accompanied by 1 ally 4947 | -7/Factory | Evolved 2 slots: Utility x2 5300 | -7/Factory | Build established: Scavenger-Mutant 5327 | -7/Factory | Identified exit to Garrison 5387 | -7/Factory | Garrison activated, responded to threat 5421 | -7/Factory | Entered Garrison 5421 | -7/Garrison | Accompanied by 1 ally 5522 | -7/Garrison | Phase Generator disabled 5616 | -7/Garrison | Garrison Relay disabled 5773 | -7/Garrison | Triggered checkpoint 5854 | -7/Garrison | Core integrity fell below 50% 5911 | -7/Garrison | Lost 20 parts (1p8n6u5w) 6027 | -7/Garrison | Core integrity fell below 20% 6121 | -7/Garrison | Garrison Relay disabled 6368 | -7/Garrison | Discovered new exit (range 13) 6679 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06480_ ME 8K=X5=2N4KGPNU&:4XTVWOLTN0 Garrison Door activated. 06494_ S-27 Virus destroyed. 06499_ Acquired 25 matter. 06501_ S-27 Virus destroyed. 06513_ System corrupted: Matter fused (-9). 06547_ System corrupted: Component data lost. 06551_ System corrupted: Power Sword targeting data glitched. 06562_ The unstable cave ceiling collapses. 06583_ System corrupted: Energy discharge (-57). 06598_ System corrupted: Matter fused (-5). 06606_ Acquired 21 matter. 06627_ Dropped Autogun. 06628_ Acquired Power Sword. 06661_ W-25 Informer sends out distress signal. 06666_ The unstable cave ceiling collapses. 06666_ System corrupted: Power Sword targeting data glitched. 06667_ System corrupted: Matter fused (-7). 06668_ Lgt. Nuclear Core destroyed. 06679_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????# [###=#?# ####### | | ???????????????????????# *==* #?# | | ???????????????????????# #####?# ######## | | ?????????????#?????????# #?????# #?????# | | ????????????## ###""""## #?????# #????# | | ????????????# ####### #????## | | ???????? #????## | | ???????? #?????# # | | ??????????### ## ## ##########??#??### | | ????????????# ## ## #??????????#????## ### | | ????????????" 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[ # | | ??????????????????????#! [[###### # | | ??????????????????????#!![ #????############# < # | | ??????????????????????#######????????????????# # | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 44 Recoil Reduction 3 Relay Coupler Types 124 Relay Coupler Value 3 Item Schematics ----------------- Adv. Terrain Scanner | -8/Materials | Extracted Imp. Propulsion Shielding | -8/Materials | Extracted Axe | -8/Materials | Extracted Core Shielding | -8/Materials | Extracted Imp. Treads | -8/Materials | Extracted Terrain Scanner | -8/Materials | Extracted Grenade Launcher | -8/Materials | Extracted Adv. Signal Interpreter | -8/Materials | Extracted Imp. ECM Suite | -8/Materials | Extracted Hrd. Heavy Armor Plating | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialNullAutogun Manual? 0 Play Time 00:58:17 Cumulative 51.7 hours Start 2021.12.19 @ 17:37:11 End 2021.12.19 @ 18:35:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 9 Adventurer 24 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 50 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5087ea23-c40a-4172-b108-c32c13caa568