Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 14:06:06 Player: Compound1080 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (28) 140 Value Destroyed (1065) 1065 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (690) 690 TOTAL SCORE: 7315 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 73 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 222/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Deuterium Engine Light Nuclear Core Improved Cooling System Improved Targeting Computer Transmission Jammer Improved Light Armor Plating Focal Shield Skeleton Box Heavy Plasma Cannon Katana Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scanner Improved Heavy Armor Plating Improved Hacking Suite > --- WEAPON ----------- Improved EM Pulse Cannon Spear > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Treads Armored Treads Improved Light Armor Plating Shield Generator Makeshift Hacking Suite Improved Hacking Suite Skeleton Box Plasma Cannon Heavy Assault Rifle Precision Rocket Launcher Katana Chainsword [Rating: 68] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Spear Energy Gun Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Precision Rocket Launcher Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 2 2 . . . 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . 1 Utility 7 | . . . . . 3 1 2 . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 73 | 4 5 4 2 . 11 16 16 2 . 9 4 Power 7 | 1 . 1 . . 1 1 2 . . . 1 Engine 3 | 1 . 1 . . . 1 . . . . . Core 4 | . . . . . 1 . 2 . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 18 | 2 2 1 . . 4 5 2 . . 2 . Treads 7 | . . . . . 3 2 . . . 2 . Leg 2 | . . . . . 1 1 . . . . . Wheel 4 | 2 . . . . . . 2 . . . . Hover 3 | . 1 1 . . . 1 . . . . . Flight 2 | . 1 . . . . 1 . . . . . Utility 28 | 1 1 2 2 . 3 4 8 1 . 5 1 Device 9 | . 1 1 2 . . 1 1 . . 2 1 Storage 2 | 1 . . . . 1 . . . . . . Processor 6 | . . . . . 2 2 1 1 . . . Hackware 5 | . . 1 . . . 1 1 . . 2 . Protection 6 | . . . . . . . 5 . . 1 . Artifact . | . . . . . . . . . . . . Weapon 20 | . 2 . . . 3 6 4 1 . 2 2 Energy Gun 8 | . 2 . . . 2 2 1 1 . . . Energy Cannon 6 | . . . . . . 2 2 . . 1 1 Ballistic Gun 3 | . . . . . 1 1 . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . Corrupted Parts 1 | . . . . . . 1 . . . . . System Corruption 8 | . . . . . . 8 . . . . . Parts Lost 32 | . . . . . 5 4 4 . . 9 10 Power 3 | . . . . . 1 . . . . 1 1 Propulsion 8 | . . . . . 1 3 . . . 2 2 Utility 12 | . . . . . 1 . 4 . . 3 4 Weapon 9 | . . . . . 2 1 . . . 3 3 Highest Loss Streak 8 | . . . . . 4 2 2 . . 3 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 78 | . 73 66 71 71 55 92 82 78 80 73 65 Engine 3 | . 14 13 14 14 2 2 1 . . . . Core 4 | . . . . . 6 4 4 6 6 5 4 Treads 8 | . . . . . 12 16 2 . . 4 10 Leg 3 | . . . . . 3 7 2 . . . . Wheel 4 | . 23 . . . . . 10 13 13 7 . Hover 2 | . 2 13 14 14 1 2 . . . . . Flight 2 | . 2 14 14 14 1 . . . . . . Device 6 | . 11 13 14 14 . 3 8 6 6 7 8 Storage 5 | . 12 . . . 7 7 6 6 6 6 5 Processor 12 | . . . . . 1 21 13 19 20 13 11 Hackware 9 | . . 12 14 14 9 8 8 6 6 10 10 Protection 3 | . . . . . . . 10 6 6 5 4 Energy Gun 2 | . 5 . . . 3 3 3 4 6 . . Energy Cannon 1 | . . . . . . 3 . . . 3 . Ballistic Gun 2 | . . . . . 6 2 . . . 3 3 Piercing Weapon 2 | . . . . . . 3 6 6 6 2 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 52 | 10 15 8 8 8 31 38 48 47 47 52 49 Greatest Support 60 | 26 26 6 6 6 40 60 56 56 56 56 40 Greatest Overweight (x) 8 | . . 1 1 1 1 2 1 . . 1 8 Average Overweight (x) . | . . . 1 1 . . . . . . 1 Largest Inventory Capacity 15 | 8 8 5 5 5 15 15 15 15 15 15 15 Average Capacity 13 | 7 7 5 5 5 13 15 15 15 15 15 15 Most Carried 15 | 4 7 5 5 5 10 15 15 15 13 15 12 Average Carried 10 | 1 4 4 4 5 6 11 14 13 13 12 10 Final Capacity 15 | 8 5 5 5 5 15 15 15 15 15 15 15 Final Carried 15 | 2 5 4 5 5 8 14 15 13 13 10 10 Class Distribution -------------------- 45% | Mutant 31% | Hacker-Mutant 16% | Scavenger-Mutant 7% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Matter Collected 1012 | 240 30 . . . 140 220 193 20 . 149 20 Remotely . | . . . . . . . . . . . . Salvage Created 916 | . 26 . . . 208 196 221 . . 236 29 Parts 64 | . 3 . . . 11 9 25 . . 14 2 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . 13 . Prevented 2 | . . . . . . . . . . 2 . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Combat Hostiles Destroyed 24 | . 2 . . . 5 4 4 . . 8 1 Melee 2 | . . . . . . . 2 . . . . Guns 11 | . 2 . . . 4 2 1 . . 2 . Cannons 7 | . . . . . . . 1 . . 6 . AOE 2 | . . . . . 1 . . . . . 1 Classes Destroyed 8 | . 1 . . . 3 1 1 . . 2 . Builder 4 | . . . . . . . 3 . . . 1 Drone 1 | . . . . . . . . . . 1 . Swarmer 9 | . 2 . . . . . . . . 7 . Grunt 1 | . . . . . 1 . . . . . . Sentry 5 | . . . . . 3 1 1 . . . . Hunter 1 | . . . . . 1 . . . . . . Programmer 7 | . . . . . . 3 3 . . . 1 Samaritan 1 | . . . . . . . . . . 1 . Best Kill Streak 4 | . 2 . . . 2 1 3 . . 4 2 Combat Bots Only 4 | . 2 . . . 2 1 1 . . 4 1 Max Kills in Single Turn 2 | . 1 . . . 1 1 2 . . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . 1 Melee 1 | . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Hostile Shots Fired 515 | . 9 . . . 60 53 105 5 . 146 137 Missed 157 | . 5 . . . 18 21 33 3 . 38 39 Damage Taken 5571 | . 40 24 . . 760 486 1023 26 . 1205 2007 Core 1656 | . 16 8 . . 254 76 218 . . 83 1001 Absorbed by Shields 152 | . . . . . . . . . . 69 83 Redirected to Shielding 101 | . . . . . . . 101 . . . . Ignored by Resistances 86 | . . . . . . . . . . . 86 Core Remaining (%) 79 | 100 . . . 90 53 89 . . . 64 . Volleys Fired 115 | . 3 . . . 31 21 15 1 . 35 9 Largest 2 | . 2 . . . 2 2 1 1 . 1 1 Hottest 100 | . 100 . . . 100 92 69 63 . 69 80 Shots Fired 135 | . 6 . . . 43 26 15 1 . 35 9 Gun 99 | . 6 . . . 43 18 11 1 . 20 . Cannon 28 | . . . . . . 8 4 . . 15 1 Launcher 8 | . . . . . . . . . . . 8 Special . | . . . . . . . . . . . . Kinetic 33 | . . . . . 18 4 . . . 11 . Thermal 70 | . 6 . . . 25 17 11 1 . 9 1 Explosive 8 | . . . . . . . . . . . 8 Electromagnetic 24 | . . . . . . 5 4 . . 15 . Robot Hit Streak 16 | . 1 . . . 7 10 16 . . 9 4 Robot Miss Streak 4 | . 3 . . . 3 2 1 1 . 3 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 104 | . 2 . . . 26 22 21 5 . 24 4 Core Hits 57 | . 2 . . . 14 5 10 . . 12 14 Critical Kills 1 | . . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 8 | . . . . . 1 4 . 1 . 2 . Burn 4 | . . . . . 1 2 . . . 1 . Meltdown 1 | . . . . . . 1 . . . . . Corrupt 2 | . . . . . . 1 . . . 1 . Impale 1 | . . . . . . . . 1 . . . Melee Attacks 58 | . . . . . . 19 27 11 . 1 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 58 | . . . . . . 19 27 11 . 1 . Sneak Attacks 4 | . . . . . . . 3 . . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3165 | . 25 . . . 489 500 890 148 . 580 533 Guns 986 | . 25 . . . 270 281 189 . . 221 . Cannons 562 | . . . . . . 163 99 . . 300 . Explosions 1031 | . . . . . 219 . 282 . . . 530 Melee 583 | . . . . . . 56 320 148 . 59 . Ramming 3 | . . . . . . . . . . . 3 Kinetic 201 | . . . . . 83 29 . . . 89 . Thermal 1033 | . 25 . . . 187 313 376 . . 132 . Explosive 844 | . . . . . 219 . 95 . . . 530 Electromagnetic 501 | . . . . . . 102 99 . . 300 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 583 | . . . . . . 56 320 148 . 59 . Highest Corruption 14 | . . . . . . 14 4 4 4 4 3 Average Corruption 3 | . . . . . . 3 1 4 4 4 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 73 | . . . . . . 32 16 5 2 15 3 Message Errors 18 | . . . . . . 7 7 . 1 2 1 Matter Fused 18 | . . . . . . 10 1 2 . 5 . Heat Flow Errors 5 | . . . . . . 3 . 1 . 1 . Energy Discharges 15 | . . . . . . 6 4 1 . 3 1 Data Loss (minor) 10 | . . . . . . 4 3 . 1 2 . Data Loss (major) 3 | . . . . . . . 1 1 . 1 . Misfires 1 | . . . . . . 1 . . . . . Alerts 3 | . . . . . . 1 . . . 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 149 | . . . . . 31 1 41 16 . 22 38 Projectiles 23 | . . . . . . 1 . . . 22 . Explosions 75 | . . . . . 31 . 6 . . . 38 Melee 51 | . . . . . . . 35 16 . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 492 | . . . . . 220 . 61 . . . 211 Shots 8 | . . . . . 2 . 1 . . . 5 Rammed 4 | . . . . . 1 . . . . . 3 Targets Rammed 4 | . . . . . 1 . . . . . 3 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 247 | . 117 . . . 144 203 . 175 . 247 25 Average Temperature 58 | . 62 . . . 61 51 . 98 . 57 16 Received Heat Transfer 969 | . 9 . . . 189 42 261 . . 72 396 Effects 2 | . . . . . . . . . . 2 . Interference 2 | . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Fried 1 | . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Melted 8 | . . . . . 1 4 3 . . . . Heat Transferred 2248 | . 74 . . . 629 692 483 . . 370 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Peak Influence 759 | . 63 24 . 21 192 66 200 . . . 759 Initial 759 | . . 24 . . . 6 4 . . . 759 Average 100 | . 12 24 . . 70 15 54 . . . 635 Maximum Alert Level 3 | . . . . . . . 1 . . . 3 Low Security (%) 87 | 100 100 100 . 100 100 100 95 . . . . Level 1 1 | . . . . . . . 4 . . . 2 Level 2 5 | . . . . . . . . . . . 48 Level 3 5 | . . . . . . . . . . . 48 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . . . . 1 . 4 4 . . . 4 Investigation 2 | . . . . . . 1 1 . . . . Extermination 5 | . . . . . . 3 2 . . . . Reinforcement 5 | . . . . . . . 1 . . . 4 Assault 1 | . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 2 Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Distress Signals 2 | . . . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 78 | . 5 . . 3 14 6 16 1 . 19 14 Peak Tracking Total 10 | . 3 . . 4 5 2 4 1 . 4 10 Tactical Retreats 8 | . 1 . . . 1 . 2 1 . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Traps Triggered 6 | . . 2 . . . 2 1 . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Machines Disabled 5 | . . . . . 2 . 3 . . . . Max in Single Turn 3 | . . . . . 2 . 3 . . . . Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Machines Accessed 29 | . 1 1 5 . 1 8 8 . 4 . 1 Terminals 14 | . 1 . . . 1 7 5 . . . . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . . 3 . . . . Total Hacks 117 | . 3 1 50 . 1 13 17 . 30 . 2 Successful 98 | . 3 1 50 . . 7 6 . 30 . 1 Failed 19 | . . . . . 1 6 11 . . . 1 Catastrophic 5 | . . . . . 1 1 3 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 3 | . . . 1 . . 1 1 . . . . Terminals 27 | . 3 . . . 1 11 12 . . . . Fabricators 2 | . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . Garrison Access 5 | . . . . . . . 5 . . . . Terminal Hacks 94 | . 3 1 50 . . 5 5 . 30 . . Record 61 | . . . 49 . . . 1 . 11 . . Part Schematic 11 | . . . . . . . . . 11 . . Robot Schematic 5 | . . . . . . . . . 5 . . Prototype ID Bank 4 | . . . . . . . 1 . 3 . . Open Door 1 | . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . Emergency Access Points 2 | . . . . . . 2 . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . . . . Locate Traps 3 | . . . . . . 2 1 . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Analyze 1 | . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 1 . . . 1 6 7 . . . 1 Full Trace Events 2 | . . . . . . 1 1 . . . . Feedback Events 3 | . . . . . . . 3 . . . . Corruption 1 | . . . . . . . 1 . . . . Hackware Fried 2 | . . . . . . . 2 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . 1 . . 11 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . Programmers 4 | . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Total Allies 2 | . . . . 1 . . . . . 1 . Largest Group 1 | . . . . 1 . . . . . 1 . Highest-Rated Group 96 | . . . . 31 . . . . . 96 . Highest-Rated Ally 96 | . . . . 31 . . . . . 96 . Total Orders . | . . . . . . . . . . . . Ally Attacks 24 | . . . . 6 . . . . . 18 . Total Damage 622 | . . . . 83 . . . . . 539 . Kills 2 | . . . . 1 . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Turns Passed 7300 | 52 130 161 663 136 679 2225 1601 198 92 749 614 Spaces Moved 4558 | 52 123 147 542 114 323 1060 1198 164 93 508 234 Core 17 | 10 . 1 . . . . . . . . 6 Treads 1835 | . . . . . 270 1053 151 . . 133 228 Legs 7 | . . . . . . 7 . . . . . Wheels 1826 | 42 105 . . . . . 1047 164 93 375 . Hover 873 | . 18 146 542 114 53 . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 60 50 120 120 120 160 100 100 100 100 165 Average Speed 137 | 82 85 106 120 120 172 171 108 100 100 129 243 Slowest Speed 450 | 90 90 120 120 120 240 260 165 100 100 245 450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 3 23 29 91 28 24 27 37 32 76 75 11 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 4 | . . 1 1 . . . . . 1 1 . Known Exits Taken 4 | . . . . . . 1 . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . . Scrap Searched 4 | . . . . . . . . 1 . 3 . Spaces Dug 29 | . . . . . . 13 16 . . . . Terrain Destroyed 155 | . . . . . 39 13 44 . . . 59 Melee 29 | . . . . . . 13 16 . . . . Projectile . | . . . . . . . . . . . . AOE 126 | . . . . . 39 . 28 . . . 59 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Total 5381 | 61 143 150 555 113 403 1414 1442 181 92 564 263 Wait 482 | . . . 5 . 26 277 165 . . . 9 Move 4547 | 51 122 146 541 113 322 1059 1197 163 92 507 234 Hop . | . . . . . . . . . . . . Pick Up 66 | 6 7 . 4 . 12 16 8 1 . 8 4 Fast Attach 11 | . . 3 . . . 3 5 . . . . Attach 51 | 4 3 1 1 . 9 9 9 2 . 9 4 Detach 8 | . 2 . . . . 1 4 1 . . . Swap 11 | . 2 . 1 . 2 4 2 . . . . Drop 28 | . 4 . 3 . . 5 10 2 . 4 . Fire 115 | . 3 . . . 31 21 15 1 . 35 9 Melee 58 | . . . . . . 19 27 11 . 1 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 4 | . . . . . 1 . . . . . 3 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Sto]) -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 16) 183 | -10/Materials | Entered Mines 184 | -10/Mines | Met a Derelict bent on vengeance 198 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 199 | -10/Mines | Learned location of Zion (-7) 305 | -10/Mines | Build established: Mutant 339 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 339 | -10/Mines | Discovered new exit (range 5) 344 | -10/Mines | Entered Exiles 375 | -10/Exiles | Met 8R-AWN 402 | -10/Exiles | Met EX-HEX 463 | -10/Exiles | Met EX-DEC 489 | -10/Exiles | Visited The Gauntlet 672 | -10/Exiles | Discovered new exit (range 14) 761 | -10/Exiles | Met EX-BIN 803 | -10/Exiles | Aligned with FarCom system 804 | -10/Exiles | Given EX-Vault access code 846 | -10/Exiles | Opened EX-Vault 855 | -10/Exiles | Found Skeleton Box 907 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1007 | -10/Exiles | Left Exiles lab with Skeleton Box 1007 | -10/Exiles | Entered Mines 1074 | -9/Mines | Met a Derelict testing a Signal Generator 1135 | -9/Mines | Discovered new exit (range 8) 1143 | -9/Mines | Entered Materials 1143 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1354 | -8/Materials | Lost 4 parts (1p1n2w) 1741 | -8/Materials | Discovered new exit (range 8) 1822 | -8/Materials | Entered Factory 1822 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1844 | -7/Factory | Build established: Scavenger-Mutant 3215 | -7/Factory | Build established: Mutant 3521 | -7/Factory | Discovered new exit (range 19) 3608 | -7/Factory | Identified exit to Factory 3906 | -7/Factory | Build established: Hacker-Mutant 3978 | -7/Factory | System corruption reached 10% 4047 | -7/Factory | Entered another Factory area 4047 | -6/Factory | Evolved 2 slots: Utility x2 4823 | -6/Factory | Hacking Suite fried by hacking feedback 4823 | -6/Factory | Hacking Suite fried by hacking feedback 5392 | -6/Factory | Build established: Assassin 5625 | -6/Factory | Discovered new exit (range 13) 5648 | -6/Factory | Entered Lower Caves 5649 | -6/Lower Caves | Encountered a Warlord checkpoint 5834 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5845 | -6/Lower Caves | Identified exit to Data Miner 5846 | -6/Lower Caves | Entered Data Miner 5846 | -6/Data Miner | Discovered new exit (range 6) 5861 | -6/Data Miner | Met Data Miner 5889 | -6/Data Miner | Learned location of Section 7 (-2) 5889 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5912 | -6/Data Miner | Received God Mode back door access code from Data Miner 5937 | -6/Data Miner | Identified exit to Proximity Caves 5938 | -6/Data Miner | Entered Proximity Caves 5945 | -5/Proximity Caves | Build established: Mutant 6040 | -5/Proximity Caves | Spotter reported a threat 6178 | -5/Proximity Caves | Spotter reported a threat 6244 | -5/Proximity Caves | Learned location of Warlord (-5) 6337 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 6348 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6403 | -5/Proximity Caves | Spotted B-75 Beast 6407 | -5/Proximity Caves | Spotter reported a threat 6413 | -5/Proximity Caves | Escorted by Enhanced Grunt 6460 | -5/Proximity Caves | Spotter reported a threat 6513 | -5/Proximity Caves | Spotter reported a threat 6523 | -5/Proximity Caves | Build established: Hacker-Mutant 6678 | -5/Proximity Caves | Discovered new exit (range 5) 6685 | -5/Proximity Caves | Identified exit to Factory 6687 | -5/Proximity Caves | Entered Factory 6687 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6987 | -5/Factory | Search patrols dispatched 7281 | -5/Factory | Core integrity fell below 50% 7287 | -5/Factory | Search patrols dispatched 7296 | -5/Factory | Core integrity fell below 20% 7301 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07269_ The unstable cave ceiling collapses. 07270_ Penetrated by Slug. 07271_ Plasma Cannon destroyed. 07274_ Penetrated by Slug. 07277_ Slug penetrates Wall. 07277_ T-07 Excavator destroyed. 07281_ Penetrated by Slug. 07284_ Slug penetrates Wall. 07287_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 07287_ Slug penetrates Wall. 07293_ J=LFHV=ZHSF1OTNZKTFJ4J 07293_ Slug penetrates Wall. 07294_ Imp. Hacking Suite destroyed. 07295_ Wall collapses. 07296_ Critical hit (Burn: +37). 07296_ Penetrated by Slug. 07296_ Slug penetrates Wall. 07299_ Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????????# ""R" ## | | ??????????????????????# "" " ## | | ??????????????????????# # " | | ??????????????????????# # ** " | | ??????????????????????# + * " | | ??????????????????????# # | | ??????????????????????# """""" # | | ??????????????????????# """""" ############### | | ??????????????????????+ """""" % #?????????????# | | ??????????????????????# """""" % #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????#######+##""##?????????????? | | ????????????????????????????# #?###??????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????#h#??????????????????? | | ????????????????????????????# #??????????????????? | | ???????????????????########## #??????????????????? | | ???????????????????# #h####???????????????? | | ???????????????????# """ # ####????????????? | | ???????????????????# """ ##"# # #????????????? | | ???????????????????# ! """ ## # #?????????????? | | ???????????????????# ## #?????????????? | | ???????????????????# "" "" ## R ##?????????????? | | ???????????????????# ""F"" ## #####?????????? | | ???????????????????# """ g #?????????? | | ???????????????????# @ #g #?????????? | | ???????????????????#####g###; h #?????????? | | ???????????????????w?? gg H #????????? | | ????????????????????? ?? h ^#????????? | | ???????????????????? ? ??????? | | ?????????????????? ? ! ????? | | ????????????????? % #####???? | | ????????????????############### ! ??????? | | ?????????????????????????????? ????? | | ?????????????????????????????? """ "????? | | ?????????????????????????????? """ ""???? | | ?????????????????????????????? ""??""???? | | ????????????????????????????? # ???????? | | ?????????????????????????????###### ""???????? | | ???????????????????????????????????## "????????? | | ????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 600 Resistance: KI 20 Propulsion Shielding 66 Evasion (%) 53 Targeting Accuracy 14 Recoil Reduction 3 Offensive Hacking 35 Item Schematics ----------------- Imp. Melee Analysis Suite | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Trap Extractor | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club I'm Back, Baby! It's Just You Librarian Made in Tau Ceti IV Part-time Excavator Power Corrupts Serviceable Loadout The Oracle Tourist Challenges ------------ None Game ------ Seed ZioniteBattleClaw Manual? 0 Play Time 02:09:27 Cumulative 2.8 hours Start 2024.05.03 @ 21:35:51 End 2024.05.04 @ 14:06:06 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f21fca57-81b0-43a1-949c-06362ed6a2d8