Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 12:24:26 Player: FrigidRock Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1411) 1411 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (271) 271 TOTAL SCORE: 3212 Bonus ------- High Alert Combat Kills 71 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 63/100 System Corruption 6% Temperature Hot (287) Movement Treading (240) Ox1 Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (15) --- High-capacity Matter Pod (200) Light Armor Plating Relay Coupler [Grunt] (29) Relay Coupler [Grunt] (38) Relay Coupler [Brawler] (34) Relay Coupler [Duelist] (42) Relay Coupler [Sentry] (26) Relay Coupler [Sentry] (31) Relay Coupler [Specialist] (21) Relay Coupler [Specialist] (29) Relay Coupler [Hunter] (18) Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Airjet > --- UTILITY ---------- Large Storage Unit Weight Redist. System Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Particle Gun EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Assault Rifle Light Assault Rifle Shotgun Shotgun Datajack [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 41 | 5 2 17 5 12 Power 6 | 1 . 2 1 2 Engine 6 | 1 . 2 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 1 8 . 4 Treads 1 | . . . . 1 Leg 1 | . . . . 1 Wheel 7 | 2 1 2 . 2 Hover 6 | . . 6 . . Flight . | . . . . . Utility 9 | . 1 3 2 3 Device 3 | . . 2 1 . Storage 1 | . 1 . . . Processor . | . . . . . Hackware 1 | . . . 1 . Protection 4 | . . 1 . 3 Artifact . | . . . . . Weapon 11 | 2 . 4 2 3 Energy Gun . | . . . . . Energy Cannon 6 | . . 2 2 2 Ballistic Gun 5 | 2 . 2 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 21 | . 1 7 . 13 Power 4 | . . 2 . 2 Propulsion 11 | . 1 4 . 6 Utility 4 | . . 1 . 3 Weapon 2 | . . . . 2 Highest Loss Streak 6 | . 1 6 . 5 To Critical Strikes 1 | . . . . 1 Average Backups 10 | 1 5 7 10 13 Power . | . 2 1 . . Propulsion . | . 3 1 . . Utility 5 | . . . 1 9 Weapon 2 | . . 3 8 1 Tool/Special . | . . . . . Unused Backups 16 | . . . . 16 Power . | . . . . . Propulsion . | . . . . . Utility 12 | . . . . 12 Weapon 2 | . . . . 2 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 87 | . 72 81 98 90 Engine 11 | . 14 11 11 10 Leg 3 | . . . . 5 Wheel 14 | . 27 12 . 15 Hover 11 | . . 19 33 5 Device 3 | . . 5 11 2 Storage 9 | . 2 11 11 11 Hackware 6 | . . . 9 9 Protection 6 | . . 6 . 8 Energy Cannon 8 | . . . 19 10 Ballistic Gun 11 | . 28 14 2 9 Peak Build Rating 22 | 5 6 21 22 22 Average Rating 14 | 4 5 13 20 17 On Entrance 9 | . 5 6 14 21 Naked Turns . | . . . . . Heaviest Build 37 | 6 26 35 32 37 Greatest Support 38 | 20 20 36 28 38 Greatest Overweight (x) 3 | . 1 1 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 13 | 5 6 15 15 15 Most Carried 15 | 5 5 12 15 15 Average Carried 10 | 1 4 7 11 13 Final Capacity 15 | 5 15 15 15 15 Final Carried 14 | 5 4 8 14 13 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 1133 | 229 98 162 245 399 Remotely . | . . . . . Salvage Created 1615 | 69 98 176 299 973 Parts 89 | 5 4 17 18 45 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 37 | . 2 9 3 23 Guns 15 | . 2 7 . 6 Cannons 22 | . . 2 3 17 Classes Destroyed 10 | 2 1 2 2 3 Tunneler 1 | 1 . . . . Hauler 1 | . . . 1 . Recycler 2 | 1 . . 1 . Operator 1 | . . . 1 . Swarmer 12 | . . 8 . 4 Grunt 12 | . 2 . 2 8 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 8 | . . 1 1 6 Programmer 3 | . . . . 3 Best Kill Streak 5 | 2 1 4 4 5 Combat Bots Only 5 | . 1 4 2 5 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 226 | . 8 85 8 125 Missed 64 | . 1 31 2 30 Hits 162 | . 7 54 6 95 Melee 2 | . . . . 2 Projectile 160 | . 7 54 6 93 Critical Strikes 13 | . . 3 . 10 Damage Taken 2113 | 8 114 621 78 1292 Core 441 | 8 27 92 27 287 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 96 86 . . . Volleys Fired 113 | 8 7 15 10 73 Largest 2 | 2 2 2 2 2 Hottest 136 | 40 40 86 136 131 Shots Fired 193 | 16 14 25 20 118 Gun 98 | 16 14 21 . 47 Cannon 95 | . . 4 20 71 Launcher . | . . . . . Special . | . . . . . Kinetic 98 | 16 14 21 . 47 Thermal 58 | . . . 20 38 Explosive . | . . . . . Electromagnetic 37 | . . 4 . 33 Robot Hit Streak 16 | 3 6 8 14 16 Robot Miss Streak 3 | 2 1 1 1 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 121 | 9 9 13 15 75 Core Hits 61 | 4 5 11 6 35 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 4 | . . . . 4 Destroy 3 | . . . . 3 Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2340 | 90 106 163 307 1674 Guns 1015 | 88 106 121 . 700 Cannons 1323 | . . 42 307 974 Explosions . | . . . . . Melee . | . . . . . Ramming 2 | 2 . . . . Kinetic 1015 | 88 106 121 . 700 Thermal 756 | . . . 307 449 Explosive . | . . . . . Electromagnetic 567 | . . 42 . 525 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . 1 . . 6 Average Corruption 5 | . 1 . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . 1 . . 21 Message Errors 4 | . . . . 4 Matter Fused 3 | . . . . 3 Heat Flow Errors 5 | . . . . 5 Energy Discharges 2 | . . . . 2 Data Loss (minor) 4 | . 1 . . 3 Data Loss (major) 2 | . . . . 2 Misfires 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 15 | . . . . 15 Projectiles 15 | . . . . 15 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1 | 1 . . . . Shots . | . . . . . Rammed 1 | 1 . . . . Targets Rammed 1 | 1 . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 348 | . 9 39 243 348 Average Temperature 117 | . 7 17 76 135 Received Heat Transfer 612 | . 54 213 36 309 Effects 5 | . . . 2 3 Energy Bleed 1 | . . . . 1 Interference 4 | . . . 2 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . . . . 5 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1295 | . . . 555 740 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Maximum Alert Level 2 | . . . . 2 Low Security (%) 64 | 100 100 100 100 30 Level 1 10 | . . . . 21 Level 2 24 | . . . . 48 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 554 | 5 65 156 113 554 Initial 60 | . . 22 44 60 Average 191 | . 18 69 66 330 Influence Increases 1184 | 10 95 316 139 624 Destroy 0b10 Robot/C 740 | . 40 180 60 460 Destroy 0b10 Robot/NC 25 | 10 . . 15 . Destroy Leader 92 | . 10 40 12 30 Successful Hack 25 | . . 6 5 14 Disable Machine 15 | . . 15 . . Anti-Garrison Action 50 | . . . . 50 Destroy Structure 42 | . . . 2 40 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 180 | . 45 75 45 15 Influence Decreases 630 | 10 40 265 152 163 Entered New Map 128 | . . 33 62 33 Time Decay 292 | 10 30 162 90 . Lost Part 210 | . 10 70 . 130 Squads Dispatched 2 | . . 1 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 6 21 7 25 Peak Tracking Total 6 | . 4 6 4 4 Tactical Retreats 8 | . 2 3 2 1 Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 5 | . 2 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 11 | . 1 4 3 3 Terminals 10 | . 1 4 2 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 24 | . 1 11 6 6 Successful 8 | . . 2 3 3 Failed 16 | . 1 9 3 3 Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual 10 | . 1 5 4 . Terminals 23 | . 1 11 5 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 5 | . . 1 1 3 Open Door 1 | . . . 1 . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . . . . 1 Patrol Navigation 1 | . . . . 1 Security Stations 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 2 | . . 1 1 . Terminals 2 | . . 1 1 . Botnet 2 | . . 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 8 | . 1 4 2 1 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 5 | . . . . 5 Machine Destruction 5 | . . . . 5 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 1701 | 108 196 348 183 866 Spaces Moved 1243 | 60 185 372 85 541 Core 1 | 1 . . . . Treads 26 | . . . . 26 Legs 2 | . . . . 2 Wheels 726 | 59 185 118 . 364 Hover 488 | . . 254 85 149 Flight . | . . . . . Fastest Speed 50 | 50 80 52 52 52 Average Speed 87 | 79 80 66 94 103 Slowest Speed 330 | 80 95 116 112 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 4 48 42 18 68 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 1666 | 103 217 449 166 731 Wait 189 | 25 23 26 56 59 Move 1240 | 60 184 371 84 541 Hop . | . . . . . Pick Up 38 | 5 . 11 9 13 Fast Attach 17 | 5 2 6 1 3 Attach 21 | . 1 9 1 10 Detach 3 | . . 1 . 2 Swap 10 | . . 3 3 4 Drop 19 | . . 7 2 10 Fire 113 | 8 7 15 10 73 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 16 | . . . . 16 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sto) -9/Storage -9/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 15) 269 | -10/Materials | Discovered new exit (range 6) 305 | -10/Materials | Entered another Materials area 305 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 326 | -9/Materials | Build established: Mutant 356 | -9/Materials | Discovered new exit (range 16) 505 | -9/Materials | Discovered new exit (range 4) 567 | -9/Materials | Discovered new exit (range 15) 592 | -9/Materials | Discovered new exit (range 16) 601 | -9/Materials | Identified exit to Mines 601 | -9/Materials | Identified exit to Storage 653 | -9/Materials | Entered Storage 684 | -9/Storage | Lost 6 parts (2p3n1u) 747 | -9/Storage | Garrison activated, responded to threat 834 | -9/Storage | Identified exit to Garrison 836 | -9/Storage | Entered Garrison 840 | -9/Garrison | Triggered checkpoint 874 | -9/Garrison | Triggered checkpoint 888 | -9/Garrison | Garrison Relay disabled 953 | -9/Garrison | Core integrity fell below 50% 1014 | -9/Garrison | Lost 3 parts (1p2n) 1162 | -9/Garrison | Triggered checkpoint 1200 | -9/Garrison | Triggered checkpoint 1297 | -9/Garrison | Build established: Scavenger-Mutant 1326 | -9/Garrison | Triggered checkpoint 1372 | -9/Garrison | Discovered new exit (range 10) 1512 | -9/Garrison | Learned Materials security intel 1537 | -9/Garrison | Discovered new exit (range 12) 1583 | -9/Garrison | Core integrity fell below 20% 1627 | -9/Garrison | Lost 4 parts (2n1u1w) 1630 | -9/Garrison | Triggered checkpoint 1702 | -9/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01615_ System corrupted: Matter fused (-7). 01615_ Acquired 7 matter. 01630_ Beams of light sweep through the air. An alarm sounds. 01637_ System corrupted: Matter fused (-9). 01652_ System corrupted: Substantial component data lost. 01667_ S-10 Pest destroyed. 01670_ Shotgun destroyed. 01671_ Acquired 12 matter. 01672_ SL75D=0W SB>L3XC 01676_ Lgt. Armor Plating destroyed. 01681_ Lgt. Ion Engine destroyed. 01687_ Critical hit (Destroy). 01687_ Aluminum Leg destroyed. 01690_ S-10 Pest destroyed. 01694_ Lgt. Armor Plating destroyed. 01694_ Critical hit (Burn: +37). 01694_ Y-45 Defender destroyed. 01695_ System corrupted: FCS attempts to trigger Adv. Beam Cannon. 01695_ System corrupted: Adv. Beam Cannon misfires. 01702_ Critical hit (Burn: +37). 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"??????????????????????? | | ?????????????????????????"???????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Evasion (%) 54 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveHeatLauncher Manual? 0 Play Time 00:23:02 Cumulative 290.4 hours Start 2025.07.27 @ 12:01:25 End 2025.07.27 @ 12:24:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 47 Adventurer 68 Explorer 3 Win Type - Total 24 Types 16/1/1/4/1/0/0/0/0/1 Lore% 74 Gallery% 72 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6de6073b-f95c-4739-8b4c-1de6f60f24c1