Cogmind - Beta 14 --- EXPLORER MODE // 2025.02.09 @ 15:36:43 // Winter2019/RPGLIKE

Player: marcuswright

Result: Self-destructed

 Performance 
-------------
Evolutions (3)             1500
Regions Visited (4)        800
Robots Destroyed (114)     570
Value Destroyed (2451)     2451
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (101)                101
              TOTAL SCORE: 5462

 Bonus
-------
High Alert Combat Kills    101

 Cogmind 
---------
Core Integrity             601/1450
Matter                     319/350
Energy                     311/325
System Corruption          0%
Temperature                Hot (224)
Movement                   Treading (153)
Location                   -7/Factory

 Parts 
-------
>          --- POWER (2) --------
           Deuterium Engine
           Backup Power III
>          --- PROPULSION (3) ---
   Armored Treads
  Advanced Treads
  Advanced Treads
>          --- UTILITY (4) ------
           Armor Integrity Analyzer
           Kinecellerator
    Medium Armor Plating
  Hardened Medium Armor Plating
>          --- WEAPON (4) -------
     Heavy Particle Cannon
           Gauss Rifle
           Gauss Rifle
           Proton Missile Launcher
>          --- INVENTORY (5) ----
           Protomatter-42
           Protomatter-39
           Protomatter-35
           Protomatter-31
           Protomatter-22

 Peak State 
------------
>          --- POWER ------------
           Deuterium Engine
           Deuterium Engine
>          --- PROPULSION -------
   Armored Treads
  Advanced Treads
  Advanced Treads
>          --- UTILITY ----------
           Armor Integrity Analyzer
           Kinecellerator
    Medium Armor Plating
  Hardened Medium Armor Plating
>          --- WEAPON -----------
     Heavy Particle Cannon
           Gauss Rifle
           Gauss Rifle
           Proton Missile Launcher
>          --- INVENTORY --------
           Protomatter
           Protomatter
           Protomatter
           Protomatter
           Protomatter
[Rating: 43]

 Favorites 
-----------
Power                      Deuterium Engine
  Engine                   Deuterium Engine
  Power Core               Light Nuclear Core
Propulsion                 Improved Aluminum Leg
  Treads                   Advanced Treads
  Leg                      Improved Aluminum Leg
Utility                    Heat Sink
  Device                   Heat Sink
  Processor                Targeting Computer
  Protection               Hardened Medium Armor Plating
Weapon                     Rocket Launcher
  Energy Gun               Arc Projector
  Energy Cannon            Heavy Particle Cannon
  Ballistic Gun            Autogun
  Ballistic Cannon         Flak Cannon
  Launcher                 Rocket Launcher
  Impact Weapon            Flail

 Build                          | -11 -10 -9  -8  -7  
-------                    Run  | Yrd Mat Mat Mat Fac 
Slots Evolved              9    | 1   .   6   1   1   
  Power                    1    | .   .   1   .   .   
  Propulsion               2    | 1   .   1   .   .   
  Utility                  3    | .   .   2   1   .   
  Weapon                   3    | .   .   2   .   1   
Parts Attached             72   | 5   7   15  38  7   
  Power                    10   | 1   .   1   4   4   
    Engine                 9    | 1   .   1   3   4   
    Core                   1    | .   .   .   1   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               20   | 2   5   2   11  .   
    Treads                 9    | .   2   .   7   .   
    Leg                    11   | 2   3   2   4   .   
    Wheel                  .    | .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  14   | 1   1   3   9   .   
    Device                 5    | .   .   2   3   .   
    Storage                .    | .   .   .   .   .   
    Processor              2    | .   .   .   2   .   
    Hackware               .    | .   .   .   .   .   
    Protection             7    | 1   1   1   4   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   28   | 1   1   9   14  3   
    Energy Gun             3    | .   .   1   2   .   
    Energy Cannon          4    | .   1   .   3   .   
    Ballistic Gun          13   | 1   .   7   3   2   
    Ballistic Cannon       2    | .   .   .   2   .   
    Launcher               5    | .   .   1   3   1   
    Special Weapon         .    | .   .   .   .   .   
    Impact Weapon          1    | .   .   .   1   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   
Parts Lost                 1    | .   .   .   .   1   
  Power                    1    | .   .   .   .   1   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
  Highest Loss Streak      1    | .   .   .   .   1   
  To Critical Strikes      .    | .   .   .   .   .   
Average Slot Usage (%)     97   | .   99  91  99  95  
  Engine                   16   | .   20  15  15  14  
  Treads                   7    | .   .   .   9   23  
  Leg                      20   | .   39  26  15  .   
  Device                   11   | .   .   14  15  7   
  Processor                4    | .   .   .   6   7   
  Protection               12   | .   19  9   10  15  
  Energy Cannon            7    | .   17  1   5   7   
  Ballistic Gun            8    | .   2   22  6   8   
  Ballistic Cannon         2    | .   .   .   3   3   
  Launcher                 5    | .   .   .   7   7   
Peak Build Rating          43   | 5   6   17  36  43  
  Average Rating           23   | 3   5   15  29  39  
  On Entrance              12   | .   5   6   17  36  
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             58   | 9   12  25  55  58  
  Greatest Support         75   | 30  30  49  75  74  
  Greatest Overweight (x)  1    | .   .   .   1   .   
  Average Overweight (x)   .    | .   .   .   .   .   
Largest Inventory Capacity 5    | .   .   3   5   5   
  Average Capacity         2    | .   .   .   4   5   
  Most Carried             5    | .   .   .   5   5   
  Average Carried          2    | .   .   .   3   5   
  Final Capacity           5    | .   .   3   5   5   
  Final Carried            5    | .   .   .   5   5   

 Class Distribution 
--------------------
 67% | Hacker-Gunner
 22% | Hacker-Mutant
  9% | Hacker-Bomber

 Dominant Class 
----------------
 Hacker-Mutant | -10/Materials
 Hacker-Gunner | -9/Materials
 Hacker-Gunner | -8/Materials
 Hacker-Bomber | -7/Factory

 Resources                      | -11  -10  -9   -8   -7   
-----------                Run  | Yrd  Mat  Mat  Mat  Fac  
Matter Collected           2479 | 162  229  496  1355 237  
  Remotely                 .    | .    .    .    .    .    
Salvage Created            3230 | .    665  436  1753 376  
  Parts                    216  | .    48   33   115  20   
Haulers Intercepted        9    | .    2    1    5    1    
Recyclers Shooed           7    | .    3    1    3    .    
Parts Field Recycled       .    | .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    

 Kills                          | -11 -10 -9  -8  -7  
-------                    Run  | Yrd Mat Mat Mat Fac 
Combat Hostiles Destroyed  52   | .   9   10  29  4   
  Guns                     23   | .   2   10  10  1   
  Cannons                  14   | .   7   .   5   2   
  AOE                      14   | .   .   .   14  .   
Classes Destroyed          12   | .   8   1   2   1   
  Worker                   15   | .   4   2   7   2   
  Builder                  11   | .   1   2   6   2   
  Tunneler                 4    | .   1   .   3   .   
  Hauler                   9    | .   2   1   5   1   
  Recycler                 10   | .   2   1   7   .   
  Mechanic                 1    | .   .   .   1   .   
  Operator                 2    | .   .   .   1   1   
  Watcher                  10   | .   3   2   5   .   
  Swarmer                  15   | .   4   5   6   .   
  Grunt                    22   | .   5   1   14  2   
  Sentry                   14   | .   .   4   9   1   
  Programmer               1    | .   .   .   .   1   
Best Kill Streak           7    | .   7   5   5   4   
  Combat Bots Only         3    | .   3   3   3   2   
Max Kills in Single Turn   3    | .   1   2   3   3   
  Gunslinging              1    | .   .   1   .   .   
  Exploded                 3    | .   .   .   3   .   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11  -10  -9   -8   -7   
--------                   Run  | Yrd  Mat  Mat  Mat  Fac  
Hostile Shots Fired        233  | .    31   44   118  40   
  Missed                   86   | .    10   16   42   18   
Damage Taken               1254 | .    113  211  721  209  
  Core                     849  | .    85   150  497  117  
  Absorbed by Shields      .    | .    .    .    .    .    
  Redirected to Core       707  | .    72   126  404  105  
  Redirected to Shielding  24   | .    .    .    24   .    
  Ignored by Resistances   1303 | .    122  213  758  210  
  Regen/Repaired (Parts)   115  | .    4    .    86   25   
Core Remaining (%)         76   | 100  87   68   49   .    
Volleys Fired              204  | 3    62   39   89   11   
  Largest                  4    | 1    1    3    3    4    
  Hottest                  183  | 20   68   69   183  170  
Shots Fired                450  | 3    62   117  227  41   
  Gun                      274  | 3    18   117  120  16   
  Cannon                   106  | .    44   .    48   14   
  Launcher                 70   | .    .    .    59   11   
  Special                  .    | .    .    .    .    .    
  Kinetic                  273  | 3    18   117  116  19   
  Thermal                  85   | .    44   .    30   11   
  Explosive                62   | .    .    .    59   3    
  Electromagnetic          30   | .    .    .    22   8    
  Robot Hit Streak         38   | 3    15   19   38   19   
  Robot Miss Streak        3    | .    1    3    2    1    
  Penetration Max          1    | .    .    .    .    1    
  Secondary Targets        1    | .    .    1    .    .    
    Max Gunslinging Chain  1    | .    .    1    .    .    
Shots Hit Robots           302  | 3    53   79   141  26   
  Core Hits                183  | 1    26   25   108  23   
  Critical Kills           1    | .    .    .    .    1    
  Critical Parts Destroyed 1    | .    .    1    .    .    
  Critical Strikes         2    | .    .    1    .    1    
    Meltdown               1    | .    .    .    .    1    
    Destroy                1    | .    .    1    .    .    
Melee Attacks              .    | .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    
Damage Inflicted           7980 | 26   901  1285 4775 993  
  Guns                     3128 | 26   139  1281 1351 331  
  Cannons                  1913 | .    760  .    858  295  
  Explosions               2922 | .    .    .    2555 367  
  Melee                    .    | .    .    .    .    .    
  Ramming                  17   | .    2    4    11   .    
  Kinetic                  3267 | 26   139  1281 1441 380  
  Thermal                  2017 | .    760  .    927  330  
  Explosive                2267 | .    .    .    2252 15   
  Electromagnetic          412  | .    .    .    144  268  
  Impact                   .    | .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
Highest Corruption         2    | .    2    .    2    .    
  Average Corruption       1    | .    1    .    1    .    
  Corruption Purged        .    | .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    
  Effects                  19   | .    4    .    15   .    
    Message Errors         8    | .    3    .    5    .    
    Matter Fused           4    | .    .    .    4    .    
    Heat Flow Errors       1    | .    .    .    1    .    
    Energy Discharges      2    | .    1    .    1    .    
    Data Loss (minor)      3    | .    .    .    3    .    
    Alerts                 1    | .    .    .    1    .    
Overload Shots             .    | .    .    .    .    .    
Overflow Damage            147  | .    13   .    126  8    
  Projectiles              36   | .    13   .    23   .    
  Explosions               111  | .    .    .    103  8    
  Melee                    .    | .    .    .    .    .    
Knockbacks                 1    | .    .    .    1    .    
  Impact                   1    | .    .    .    1    .    
  Kinetic                  .    | .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    
Self-Inflicted Damage      271  | .    .    16   182  73   
  Shots                    14   | .    .    1    9    4    
  Rammed                   1    | .    .    .    1    .    
Targets Rammed             4    | .    1    1    2    .    
  Kicked                   3    | .    1    1    1    .    
  Crushed                  .    | .    .    .    .    .    
Highest Temperature        423  | .    261  36   285  423  
  Average Temperature      69   | .    57   16   47   173  
  Received Heat Transfer   831  | .    96   123  486  126  
  Effects                  3    | .    1    .    .    2    
    Shutdowns              2    | .    .    .    .    2    
    Energy Bleed           1    | .    1    .    .    .    
Siege Activations          .    | .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Fried              3    | .    .    .    2    1    
  Impact Corruptions       .    | .    .    .    .    .    
Robots Melted              1    | .    .    .    .    1    
  Combat Hostiles          1    | .    .    .    .    1    
  Parts Melted             5    | .    .    .    1    4    
  Heat Transferred         2940 | .    1369 .    1088 483  
Parts Sabotaged            .    | .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    
Power Chain Reactions      2    | .    .    .    .    2    

 Alert                          | -11 -10 -9  -8  -7  
-------                    Run  | Yrd Mat Mat Mat Fac 
Peak Influence             638  | .   238 269 638 119 
  Initial                  13   | .   .   1   13  .   
  Average                  121  | .   49  69  179 29  
Maximum Alert Level        2    | .   1   1   2   .   
  Low Security (%)         75   | 100 92  94  60  100 
  Level 1                  14   | .   7   5   23  .   
  Level 2                  9    | .   .   .   16  .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          10   | .   2   1   4   3   
  Investigation            5    | .   2   1   1   1   
  Extermination            1    | .   .   .   .   1   
  Reinforcement            3    | .   .   .   2   1   
  Assault                  .    | .   .   .   .   .   
  Garrison                 1    | .   .   .   1   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       1    | .   .   .   .   1   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -9  -8  -7  
---------                  Run  | Yrd Mat Mat Mat Fac 
Distress Signals           3    | .   .   2   1   .   
Communications Jammed      17   | .   .   .   17  .   
  Distress Signals         14   | .   .   .   14  .   
Times Spotted              71   | .   12  11  40  8   
  Peak Tracking Total      5    | .   2   4   5   3   
  Tactical Retreats        5    | .   .   2   2   1   

 Traps                          | -11 -10 -9  -8  -7  
-------                    Run  | Yrd Mat Mat Mat Fac 
Traps Triggered            8    | .   4   1   3   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             6    | .   6   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -9  -8  -7  
----------                 Run  | Yrd Mat Mat Mat Fac 
Machines Disabled          19   | .   .   2   13  4   
  Max in Single Turn       3    | .   .   1   3   3   
  Garrison Access          2    | .   .   .   1   1   
Machines Repaired          .    | .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -9  -8  -7  
---------                  Run  | Yrd Mat Mat Mat Fac 
Machines Accessed          21   | .   6   2   8   5   
  Terminals                14   | .   5   2   4   3   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          4    | .   1   .   2   1   
  Recycling Units          1    | .   .   .   1   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          2    | .   .   .   1   1   
Total Hacks                60   | .   23  6   24  7   
  Successful               43   | .   16  2   19  6   
  Failed                   17   | .   7   4   5   1   
    Catastrophic           3    | .   1   1   .   1   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   .    | .   .   .   .   .   
  Terminals                39   | .   21  6   9   3   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          16   | .   2   .   11  3   
  Recycling Units          3    | .   .   .   3   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          2    | .   .   .   1   1   
Terminal Hacks             22   | .   14  2   4   2   
  Record                   9    | .   5   1   2   1   
  Prototype ID Bank        1    | .   1   .   .   .   
  Emergency Access Points  1    | .   .   .   .   1   
  Repair Station Index     1    | .   .   .   1   .   
  Locate Traps             2    | .   1   .   1   .   
  Reprogram Traps          2    | .   2   .   .   .   
  Dispatch Records         1    | .   1   .   .   .   
  Investigation Status     1    | .   1   .   .   .   
  Reinforcement Status     1    | .   1   .   .   .   
  Recall Investigation     1    | .   1   .   .   .   
  Recall Assault           1    | .   .   1   .   .   
  Registered Prototypes    1    | .   1   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       16   | .   2   .   11  3   
  Scan Component           9    | .   1   .   6   2   
  Repair                   7    | .   1   .   5   1   
Recycling Unit Hacks       3    | .   .   .   3   .   
  Process                  1    | .   .   .   1   .   
  Retrieve Matter          1    | .   .   .   1   .   
  Retrieve Components      1    | .   .   .   1   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      2    | .   .   .   1   1   
  Seal Access              2    | .   .   .   1   1   
Unauthorized Hacks         .    | .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         15   | .   6   1   5   3   
  Full Trace Events        8    | .   4   1   2   1   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             7    | .   1   .   5   1   
  Time                     217  | .   26  .   172 19  
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          102  | .   .   .   102 .   
  Retrieved Matter         268  | .   .   .   268 .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -8  -7  
------------               Run  | Yrd Mat Mat Mat Fac 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -9  -8  -7  
--------                   Run  | Yrd Mat Mat Mat Fac 
Total Allies               .    | .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -9  -8  -7  
-------                    Run  | Yrd Mat Mat Mat Fac 
Robot Analysis Total       .    | .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11  -10  -9   -8   -7   
-------------              Run  | Yrd  Mat  Mat  Mat  Fac  
Turns Passed               6110 | 66   1122 1013 3349 560  
Spaces Moved               4097 | 45   818  714  2189 331  
  Core                     9    | 9    .    .    .    .    
  Treads                   1187 | .    4    .    852  331  
  Legs                     2901 | 36   814  714  1337 .    
  Wheels                   .    | .    .    .    .    .    
  Hover                    .    | .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    
  Fastest Speed            50   | 50   120  120  120  153  
  Average Speed            130  | 106  120  120  135  153  
  Slowest Speed            225  | 120  160  120  225  153  
  Overloaded Moves         .    | .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    
Exploration Rate (%)       45   | 4    78   42   95   6    
  Regions Visited          4
    Branch Regions         .
  Pre-discovered Areas     .    | .    .    .    .    .    
  Known Exits Taken        4    | 1    1    1    1    .    
  Unknown Exits Taken      .    | .    .    .    .    .    
Scrap Searched             .    | .    .    .    .    .    
Spaces Dug                 .    | .    .    .    .    .    
Terrain Destroyed          562  | .    .    13   522  27   
  Melee                    .    | .    .    .    .    .    
  Projectile               5    | .    .    .    5    .    
  AOE                      557  | .    .    13   517  27   
Terrain Rammed             .    | .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    

 Actions                        | -11  -10  -9   -8   -7   
---------                  Run  | Yrd  Mat  Mat  Mat  Fac  
Total                      4487 | 58   898  778  2400 353  
  Wait                     79   | 6    8    5    57   3    
  Move                     4093 | 44   817  713  2188 331  
  Hop                      .    | .    .    .    .    .    
  Pick Up                  11   | .    .    .    11   .    
  Fast Attach              26   | 5    1    10   7    3    
  Attach                   1    | .    .    .    1    .    
  Detach                   .    | .    .    .    .    .    
  Swap                     45   | .    6    5    30   4    
  Drop                     24   | .    3    5    15   1    
  Fire                     204  | 3    62   39   89   11   
  Melee                    .    | .    .    .    .    .    
  Ram                      .    | .    .    .    .    .    
  Kick                     3    | .    1    1    1    .    
  Crush                    1    | .    .    .    1    .    
  Escape Stasis            .    | .    .    .    .    .    
  Rewire                   .    | .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat x2)
-9/Materials
-8/Materials (discovered 4 exits: *Fac x3 / *Sto)
-7/Factory

 History 
---------
 Turn | Location      | Event
    7 | -11/Scrapyard | Upgraded with Propulsion slot (x1)
   11 | -11/Scrapyard | Identified exit to Materials
   11 | -11/Scrapyard | Discovered exit to Materials (range 15)
   67 | -11/Scrapyard | Entered Materials
  289 | -10/Materials | Identified exit to Materials
  289 | -10/Materials | Discovered exit to Materials (range 9)
  305 | -10/Materials | Build established: Hacker-Mutant
  692 | -10/Materials | Discovered exit to Materials (range 9)
 1029 | -10/Materials | Repaired Lgt. Armor Plating
 1189 | -10/Materials | Entered another Materials area
 1191 | -9/Materials  | Reached level 2
 1191 | -9/Materials  | Reached level 3
 1191 | -9/Materials  | Reached level 4
 1194 | -9/Materials  | Upgraded with Power slot (x1)
 1194 | -9/Materials  | Upgraded with Propulsion slot (x1)
 1194 | -9/Materials  | Upgraded with Utility slot (x2)
 1194 | -9/Materials  | Upgraded with Weapon slot (x2)
 1589 | -9/Materials  | Build established: Hacker-Gunner
 2002 | -9/Materials  | Identified exit to Materials
 2002 | -9/Materials  | Discovered exit to Materials (range 13)
 2047 | -9/Materials  | Reached level 5
 2202 | -9/Materials  | Entered another Materials area
 2204 | -8/Materials  | Reached level 6
 2207 | -8/Materials  | Upgraded with Utility slot (x1)
 2290 | -8/Materials  | Reached level 7
 2536 | -8/Materials  | Identified exit to Factory
 2536 | -8/Materials  | Discovered exit to Factory (range 8)
 2660 | -8/Materials  | Reached level 8
 3271 | -8/Materials  | Discovered exit to Factory (range 12)
 3323 | -8/Materials  | Identified exit to Storage
 3323 | -8/Materials  | Discovered exit to Storage (range 13)
 3497 | -8/Materials  | Discovered exit to Factory (range 16)
 3858 | -8/Materials  | Repaired Imp. Aluminum Leg
 3901 | -8/Materials  | Repaired Imp. Aluminum Leg
 4132 | -8/Materials  | Reached level 9
 4872 | -8/Materials  | Core integrity fell below 50%
 5132 | -8/Materials  | Repaired Rocket Launcher
 5241 | -8/Materials  | Repaired Hrd. Medium Armor Plating
 5414 | -8/Materials  | Repaired Deuterium Engine
 5551 | -8/Materials  | Entered Factory
 5552 | -7/Factory    | Core integrity fell below 50%
 5553 | -7/Factory    | Reached level 10
 5555 | -7/Factory    | Upgraded with Weapon slot (x1)
 5853 | -7/Factory    | Build established: Hacker-Bomber
 5944 | -7/Factory    | Reached level 11
 6016 | -7/Factory    | Repaired Deuterium Engine
 6111 | -7/Factory    | Self-destructed

 Last Messages 
---------------
06089_ U-05 Engineer lays Concrete.
06090_ U-05 Engineer repairs door.
06091_ U-05 Engineer lays Concrete. <x2>
06093_ Critical hit (Burn: +37).
06094_ G-47 Trooper suffers critical hit (Meltdown).
06094_ Particle Gun melted.
06094_ Slug penetrates Wall.
06095_ U-05 Engineer lays Concrete. <x5>
06098_ Power failure, Deuterium Engine shutdown.
06099_ U-05 Engineer lays Concrete. <x7>
06102_ Acquired 84 matter.
06103_ K-01 Serf collects debris.
06103_ U-05 Engineer lays Concrete. <x2>
06104_ Slug penetrates U-05 Engineer. <x2>
06104_ U-05 Engineer destroyed.
06105_ U-05 Engineer lays Concrete. <x3>
06107_ K-01 Serf collects debris.
06107_ U-05 Engineer repairs door.
06108_ R-06 Scavenger collects Imp. Heat Sink.
06110_ U-05 Engineer lays Concrete.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           47
Energy Generation          23
Energy Capacity            500
Matter Stores              350
Matter Capacity            350
Sight Range                16
Robot Scan Range           6
Terrain Scan Density       210
ECM Strength               1
Jamming Range              12
Additional Mass Support    6
Armor Coverage             450
Resistance: KI             55
Resistance: TH             55
Resistance: EX             55
Resistance: EM             35
Resistance: I              35
Resistance: S              35
Resistance: P              35
Utility Shielding          66
Evasion (%)                55
Targeting Accuracy         5
Armor Integrity Analysis   30
Recoil Reduction           3
Kinecelleration            30
Offensive Hacking          20

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Total Silence

 Challenges 
------------
None

 RPGLIKE                         | -11  -10  -9   -8   -7   
---------                  Run   | Yrd  Mat  Mat  Mat  Fac  
Levels Raised              10    | .    .    4    4    2    
  XP Earned                21478 | 6000 1275 4787 6792 2624 
  XP Spent                 20910 | 5960 .    5990 5970 2990 
Upgrades                   62    | 22   .    14   21   5    
  Power Slot               1     | .    .    1    .    .    
  Propulsion Slot          2     | 1    .    1    .    .    
  Utility Slot             3     | .    .    2    1    .    
  Weapon Slot              3     | .    .    2    .    1    
  Core Integrity           17    | 2    .    1    14   .    
  Heat Dissipation         3     | 1    .    1    .    1    
  Energy Storage           1     | .    .    .    1    .    
  Matter Storage           1     | 1    .    .    .    .    
  Mass Support             2     | 2    .    .    .    .    
  Inventory Capacity       5     | .    .    3    2    .    
  Sensor Range             3     | 1    .    1    1    .    
  Terrain Scan Density     2     | 1    .    .    1    .    
  Ranged Accuracy          3     | 3    .    .    .    .    
  KI Resistance %          4     | 2    .    .    1    1    
  TH Resistance %          4     | 3    .    .    .    1    
  EX Resistance %          4     | 3    .    .    .    1    
  KI Damage %              2     | 2    .    .    .    .    
  TH Damage %              1     | .    .    1    .    .    
  EX Damage %              1     | .    .    1    .    .    
Protomatter Created        776   | .    77   194  454  51   
Protomatter Decayed        318   | .    32   194  66   26   

 Game 
------
Seed              WaveScrapSuperbattery
  Manual?         0
Play Time         01:06:40
  Cumulative      7.9 hours
  Start           2025.02.08 @ 15:22:02
  End             2025.02.09 @ 15:36:43
Sessions          2
Manual Loads      0
Difficulty        Explorer
Special Mode      Winter2019/RPGLIKE
Game No.          10
  Rogue           0
  Adventurer      4
  Explorer        6
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             10
Gallery%          13
Achievement%      14
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              18/X11
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             X


RUN: 4aa36144-dd44-4fc9-af93-4449aa3def40