Cogmind - Beta 14 --- EXPLORER MODE // 2025.02.09 @ 15:36:43 // Winter2019/RPGLIKE Player: marcuswright Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (114) 570 Value Destroyed (2451) 2451 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (101) 101 TOTAL SCORE: 5462 Bonus ------- High Alert Combat Kills 101 Cogmind --------- Core Integrity 601/1450 Matter 319/350 Energy 311/325 System Corruption 0% Temperature Hot (224) Movement Treading (153) Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine Backup Power III > --- PROPULSION (3) --- Armored Treads Advanced Treads Advanced Treads > --- UTILITY (4) ------ Armor Integrity Analyzer Kinecellerator Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (4) ------- Heavy Particle Cannon Gauss Rifle Gauss Rifle Proton Missile Launcher > --- INVENTORY (5) ---- Protomatter-42 Protomatter-39 Protomatter-35 Protomatter-31 Protomatter-22 Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Armor Integrity Analyzer Kinecellerator Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Gauss Rifle Gauss Rifle Proton Missile Launcher > --- INVENTORY -------- Protomatter Protomatter Protomatter Protomatter Protomatter [Rating: 43] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Advanced Treads Leg Improved Aluminum Leg Utility Heat Sink Device Heat Sink Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Rocket Launcher Energy Gun Arc Projector Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 9 | 1 . 6 1 1 Power 1 | . . 1 . . Propulsion 2 | 1 . 1 . . Utility 3 | . . 2 1 . Weapon 3 | . . 2 . 1 Parts Attached 72 | 5 7 15 38 7 Power 10 | 1 . 1 4 4 Engine 9 | 1 . 1 3 4 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 20 | 2 5 2 11 . Treads 9 | . 2 . 7 . Leg 11 | 2 3 2 4 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 1 3 9 . Device 5 | . . 2 3 . Storage . | . . . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 7 | 1 1 1 4 . Artifact . | . . . . . Weapon 28 | 1 1 9 14 3 Energy Gun 3 | . . 1 2 . Energy Cannon 4 | . 1 . 3 . Ballistic Gun 13 | 1 . 7 3 2 Ballistic Cannon 2 | . . . 2 . Launcher 5 | . . 1 3 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . . . . 1 Power 1 | . . . . 1 Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . . . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 99 91 99 95 Engine 16 | . 20 15 15 14 Treads 7 | . . . 9 23 Leg 20 | . 39 26 15 . Device 11 | . . 14 15 7 Processor 4 | . . . 6 7 Protection 12 | . 19 9 10 15 Energy Cannon 7 | . 17 1 5 7 Ballistic Gun 8 | . 2 22 6 8 Ballistic Cannon 2 | . . . 3 3 Launcher 5 | . . . 7 7 Peak Build Rating 43 | 5 6 17 36 43 Average Rating 23 | 3 5 15 29 39 On Entrance 12 | . 5 6 17 36 Naked Turns . | . . . . . Heaviest Build 58 | 9 12 25 55 58 Greatest Support 75 | 30 30 49 75 74 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | . . 3 5 5 Average Capacity 2 | . . . 4 5 Most Carried 5 | . . . 5 5 Average Carried 2 | . . . 3 5 Final Capacity 5 | . . 3 5 5 Final Carried 5 | . . . 5 5 Class Distribution -------------------- 67% | Hacker-Gunner 22% | Hacker-Mutant 9% | Hacker-Bomber Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Bomber | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2479 | 162 229 496 1355 237 Remotely . | . . . . . Salvage Created 3230 | . 665 436 1753 376 Parts 216 | . 48 33 115 20 Haulers Intercepted 9 | . 2 1 5 1 Recyclers Shooed 7 | . 3 1 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 52 | . 9 10 29 4 Guns 23 | . 2 10 10 1 Cannons 14 | . 7 . 5 2 AOE 14 | . . . 14 . Classes Destroyed 12 | . 8 1 2 1 Worker 15 | . 4 2 7 2 Builder 11 | . 1 2 6 2 Tunneler 4 | . 1 . 3 . Hauler 9 | . 2 1 5 1 Recycler 10 | . 2 1 7 . Mechanic 1 | . . . 1 . Operator 2 | . . . 1 1 Watcher 10 | . 3 2 5 . Swarmer 15 | . 4 5 6 . Grunt 22 | . 5 1 14 2 Sentry 14 | . . 4 9 1 Programmer 1 | . . . . 1 Best Kill Streak 7 | . 7 5 5 4 Combat Bots Only 3 | . 3 3 3 2 Max Kills in Single Turn 3 | . 1 2 3 3 Gunslinging 1 | . . 1 . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 233 | . 31 44 118 40 Missed 86 | . 10 16 42 18 Damage Taken 1254 | . 113 211 721 209 Core 849 | . 85 150 497 117 Absorbed by Shields . | . . . . . Redirected to Core 707 | . 72 126 404 105 Redirected to Shielding 24 | . . . 24 . Ignored by Resistances 1303 | . 122 213 758 210 Regen/Repaired (Parts) 115 | . 4 . 86 25 Core Remaining (%) 76 | 100 87 68 49 . Volleys Fired 204 | 3 62 39 89 11 Largest 4 | 1 1 3 3 4 Hottest 183 | 20 68 69 183 170 Shots Fired 450 | 3 62 117 227 41 Gun 274 | 3 18 117 120 16 Cannon 106 | . 44 . 48 14 Launcher 70 | . . . 59 11 Special . | . . . . . Kinetic 273 | 3 18 117 116 19 Thermal 85 | . 44 . 30 11 Explosive 62 | . . . 59 3 Electromagnetic 30 | . . . 22 8 Robot Hit Streak 38 | 3 15 19 38 19 Robot Miss Streak 3 | . 1 3 2 1 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 302 | 3 53 79 141 26 Core Hits 183 | 1 26 25 108 23 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 2 | . . 1 . 1 Meltdown 1 | . . . . 1 Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7980 | 26 901 1285 4775 993 Guns 3128 | 26 139 1281 1351 331 Cannons 1913 | . 760 . 858 295 Explosions 2922 | . . . 2555 367 Melee . | . . . . . Ramming 17 | . 2 4 11 . Kinetic 3267 | 26 139 1281 1441 380 Thermal 2017 | . 760 . 927 330 Explosive 2267 | . . . 2252 15 Electromagnetic 412 | . . . 144 268 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . 2 . Average Corruption 1 | . 1 . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . 4 . 15 . Message Errors 8 | . 3 . 5 . Matter Fused 4 | . . . 4 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 2 | . 1 . 1 . Data Loss (minor) 3 | . . . 3 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 147 | . 13 . 126 8 Projectiles 36 | . 13 . 23 . Explosions 111 | . . . 103 8 Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 271 | . . 16 182 73 Shots 14 | . . 1 9 4 Rammed 1 | . . . 1 . Targets Rammed 4 | . 1 1 2 . Kicked 3 | . 1 1 1 . Crushed . | . . . . . Highest Temperature 423 | . 261 36 285 423 Average Temperature 69 | . 57 16 47 173 Received Heat Transfer 831 | . 96 123 486 126 Effects 3 | . 1 . . 2 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 2 1 Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 5 | . . . 1 4 Heat Transferred 2940 | . 1369 . 1088 483 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 638 | . 238 269 638 119 Initial 13 | . . 1 13 . Average 121 | . 49 69 179 29 Maximum Alert Level 2 | . 1 1 2 . Low Security (%) 75 | 100 92 94 60 100 Level 1 14 | . 7 5 23 . Level 2 9 | . . . 16 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 2 1 4 3 Investigation 5 | . 2 1 1 1 Extermination 1 | . . . . 1 Reinforcement 3 | . . . 2 1 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 2 1 . Communications Jammed 17 | . . . 17 . Distress Signals 14 | . . . 14 . Times Spotted 71 | . 12 11 40 8 Peak Tracking Total 5 | . 2 4 5 3 Tactical Retreats 5 | . . 2 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 8 | . 4 1 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . 6 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 19 | . . 2 13 4 Max in Single Turn 3 | . . 1 3 3 Garrison Access 2 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 21 | . 6 2 8 5 Terminals 14 | . 5 2 4 3 Fabricators . | . . . . . Repair Stations 4 | . 1 . 2 1 Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access 2 | . . . 1 1 Total Hacks 60 | . 23 6 24 7 Successful 43 | . 16 2 19 6 Failed 17 | . 7 4 5 1 Catastrophic 3 | . 1 1 . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 39 | . 21 6 9 3 Fabricators . | . . . . . Repair Stations 16 | . 2 . 11 3 Recycling Units 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access 2 | . . . 1 1 Terminal Hacks 22 | . 14 2 4 2 Record 9 | . 5 1 2 1 Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . . . . 1 Repair Station Index 1 | . . . 1 . Locate Traps 2 | . 1 . 1 . Reprogram Traps 2 | . 2 . . . Dispatch Records 1 | . 1 . . . Investigation Status 1 | . 1 . . . Reinforcement Status 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Recall Assault 1 | . . 1 . . Registered Prototypes 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 16 | . 2 . 11 3 Scan Component 9 | . 1 . 6 2 Repair 7 | . 1 . 5 1 Recycling Unit Hacks 3 | . . . 3 . Process 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . 1 1 Seal Access 2 | . . . 1 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 6 1 5 3 Full Trace Events 8 | . 4 1 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 7 | . 1 . 5 1 Time 217 | . 26 . 172 19 Parts Recycled . | . . . . . Recycled Matter 102 | . . . 102 . Retrieved Matter 268 | . . . 268 . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6110 | 66 1122 1013 3349 560 Spaces Moved 4097 | 45 818 714 2189 331 Core 9 | 9 . . . . Treads 1187 | . 4 . 852 331 Legs 2901 | 36 814 714 1337 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 153 Average Speed 130 | 106 120 120 135 153 Slowest Speed 225 | 120 160 120 225 153 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 4 78 42 95 6 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 562 | . . 13 522 27 Melee . | . . . . . Projectile 5 | . . . 5 . AOE 557 | . . 13 517 27 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4487 | 58 898 778 2400 353 Wait 79 | 6 8 5 57 3 Move 4093 | 44 817 713 2188 331 Hop . | . . . . . Pick Up 11 | . . . 11 . Fast Attach 26 | 5 1 10 7 3 Attach 1 | . . . 1 . Detach . | . . . . . Swap 45 | . 6 5 30 4 Drop 24 | . 3 5 15 1 Fire 204 | 3 62 39 89 11 Melee . | . . . . . Ram . | . . . . . Kick 3 | . 1 1 1 . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 15) 67 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Identified exit to Materials 289 | -10/Materials | Discovered exit to Materials (range 9) 305 | -10/Materials | Build established: Hacker-Mutant 692 | -10/Materials | Discovered exit to Materials (range 9) 1029 | -10/Materials | Repaired Lgt. Armor Plating 1189 | -10/Materials | Entered another Materials area 1191 | -9/Materials | Reached level 2 1191 | -9/Materials | Reached level 3 1191 | -9/Materials | Reached level 4 1194 | -9/Materials | Upgraded with Power slot (x1) 1194 | -9/Materials | Upgraded with Propulsion slot (x1) 1194 | -9/Materials | Upgraded with Utility slot (x2) 1194 | -9/Materials | Upgraded with Weapon slot (x2) 1589 | -9/Materials | Build established: Hacker-Gunner 2002 | -9/Materials | Identified exit to Materials 2002 | -9/Materials | Discovered exit to Materials (range 13) 2047 | -9/Materials | Reached level 5 2202 | -9/Materials | Entered another Materials area 2204 | -8/Materials | Reached level 6 2207 | -8/Materials | Upgraded with Utility slot (x1) 2290 | -8/Materials | Reached level 7 2536 | -8/Materials | Identified exit to Factory 2536 | -8/Materials | Discovered exit to Factory (range 8) 2660 | -8/Materials | Reached level 8 3271 | -8/Materials | Discovered exit to Factory (range 12) 3323 | -8/Materials | Identified exit to Storage 3323 | -8/Materials | Discovered exit to Storage (range 13) 3497 | -8/Materials | Discovered exit to Factory (range 16) 3858 | -8/Materials | Repaired Imp. Aluminum Leg 3901 | -8/Materials | Repaired Imp. Aluminum Leg 4132 | -8/Materials | Reached level 9 4872 | -8/Materials | Core integrity fell below 50% 5132 | -8/Materials | Repaired Rocket Launcher 5241 | -8/Materials | Repaired Hrd. Medium Armor Plating 5414 | -8/Materials | Repaired Deuterium Engine 5551 | -8/Materials | Entered Factory 5552 | -7/Factory | Core integrity fell below 50% 5553 | -7/Factory | Reached level 10 5555 | -7/Factory | Upgraded with Weapon slot (x1) 5853 | -7/Factory | Build established: Hacker-Bomber 5944 | -7/Factory | Reached level 11 6016 | -7/Factory | Repaired Deuterium Engine 6111 | -7/Factory | Self-destructed Last Messages --------------- 06089_ U-05 Engineer lays Concrete. 06090_ U-05 Engineer repairs door. 06091_ U-05 Engineer lays Concrete. 06093_ Critical hit (Burn: +37). 06094_ G-47 Trooper suffers critical hit (Meltdown). 06094_ Particle Gun melted. 06094_ Slug penetrates Wall. 06095_ U-05 Engineer lays Concrete. 06098_ Power failure, Deuterium Engine shutdown. 06099_ U-05 Engineer lays Concrete. 06102_ Acquired 84 matter. 06103_ K-01 Serf collects debris. 06103_ U-05 Engineer lays Concrete. 06104_ Slug penetrates U-05 Engineer. 06104_ U-05 Engineer destroyed. 06105_ U-05 Engineer lays Concrete. 06107_ K-01 Serf collects debris. 06107_ U-05 Engineer repairs door. 06108_ R-06 Scavenger collects Imp. Heat Sink. 06110_ U-05 Engineer lays Concrete. 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""" =%! #????????????????????? | | ?????????? | ???????????????????? | | ?????????? k ] ?????????????????? | | ?????????#+###+##### % uu ????????????????? | | ????????? ?? ????# #???????????????? | | ???????????? ????# ####/##### #???????????????? | | ???????????# ?????# #?? gu???? +???????????????? | | ???????????# "?????# #?? ?????##???????????????? | | ???????????????????# #?? ??????????????????????? | | ???????????????????# #?? ??????????????????????? | | ???????????????????# ??? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 23 Energy Capacity 500 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 6 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Additional Mass Support 6 Armor Coverage 450 Resistance: KI 55 Resistance: TH 55 Resistance: EX 55 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Total Silence Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Levels Raised 10 | . . 4 4 2 XP Earned 21478 | 6000 1275 4787 6792 2624 XP Spent 20910 | 5960 . 5990 5970 2990 Upgrades 62 | 22 . 14 21 5 Power Slot 1 | . . 1 . . Propulsion Slot 2 | 1 . 1 . . Utility Slot 3 | . . 2 1 . Weapon Slot 3 | . . 2 . 1 Core Integrity 17 | 2 . 1 14 . Heat Dissipation 3 | 1 . 1 . 1 Energy Storage 1 | . . . 1 . Matter Storage 1 | 1 . . . . Mass Support 2 | 2 . . . . Inventory Capacity 5 | . . 3 2 . Sensor Range 3 | 1 . 1 1 . Terrain Scan Density 2 | 1 . . 1 . Ranged Accuracy 3 | 3 . . . . KI Resistance % 4 | 2 . . 1 1 TH Resistance % 4 | 3 . . . 1 EX Resistance % 4 | 3 . . . 1 KI Damage % 2 | 2 . . . . TH Damage % 1 | . . 1 . . EX Damage % 1 | . . 1 . . Protomatter Created 776 | . 77 194 454 51 Protomatter Decayed 318 | . 32 194 66 26 Game ------ Seed WaveScrapSuperbattery Manual? 0 Play Time 01:06:40 Cumulative 7.9 hours Start 2025.02.08 @ 15:22:02 End 2025.02.09 @ 15:36:43 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 10 Rogue 0 Adventurer 4 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 4aa36144-dd44-4fc9-af93-4449aa3def40