Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.27 @ 03:20:39 Player: AnotherZach Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (676) 3380 Value Destroyed (29297) 29297 Prototype IDs (71) 1420 Alien Tech Used (8) 1600 Bonus (24967) 24967 TOTAL SCORE: 70964 Bonus ------- High Alert Combat Kills 5567 Follower Combat Kills 2293 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 886 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Scanned by Researcher 500 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -2079 Cogmind --------- Core Integrity 975/1600 Matter 63/300 Energy 51/350 System Corruption 3% Temperature Cool (6) Movement Walking (186) Ox1 Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- Reinforced Quantum Reactor > --- PROPULSION (8) --- Myomer Leg Biometal Leg Centrium Leg > --- UTILITY (10) ----- Advanced Cooling System Huge Storage Unit Advanced Target Analyzer SHELL Armor Spacefold Activator > --- WEAPON (4) ------- Enhanced Quantum Rifle Enhanced Quantum Rifle Micro-nuke Launcher > --- INVENTORY (25) --- Quantum Reactor Experimental Power Amplifier Advanced Coolant Injector High-capacity Storage Unit Compact Matter Pod (150) Structural Scanner Advanced Target Analyzer Experimental Actuator Array Heavy Regenerative Plating Heavy Regenerative Plating Heavy Regenerative Plating System Shield Dimensional Node Initializer High-powered Transdimensional Reconstructor Subatomic Replicator Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Huge Storage Unit Structural Scanner Experimental Targeting Computer Advanced Target Analyzer Experimental Actuator Array Heavy Regenerative Plating SHELL Armor > --- WEAPON ----------- Heavy Wave Gun Heavy Wave Gun Heavy Wave Gun Multirail > --- INVENTORY -------- Biometal Heavy Treads Biometal Leg Biometal Leg Impulse Thruster Experimental Power Amplifier Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector Compact Matter Pod Heavy Regenerative Plating Heavy Regenerative Plating Mini Drone Bay Dimensional Node Initializer High-powered Transdimensional Reconstructor Subatomic Replicator Spacefold Activator Heavy Wave Gun Heavy Wave Gun KE Penetrator Z-bomb Delivery System Sigix Containment Pod [Rating: 227] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Improved Carbon-fiber Leg Treads Advanced Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Experimental Hacking Suite Protection Hardened Heavy Armor Plating Artifact Phase Armor Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Compact Ion Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Slug Cannon Launcher Neutron Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Propulsion 6 | . . 1 . 1 . . . . . . . . . 2 . . . . . . . . . . . . 1 . 1 Utility 8 | . . . 2 1 . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . 1 Weapon 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 561 | 7 11 25 11 41 5 1 6 11 43 3 5 2 27 41 4 3 29 8 16 5 10 3 . 16 83 25 23 40 57 Power 60 | 1 1 3 1 6 . . . . 2 . . . 4 6 1 1 3 . 1 . . . . 4 12 3 5 1 5 Engine 18 | 1 1 3 1 4 . . . . 1 . . . 4 3 . . . . . . . . . . . . . . . Core 16 | . . . . 2 . . . . 1 . . . . 3 1 1 2 . . . . . . . 2 1 3 . . Reactor 26 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 4 10 2 2 1 5 Propulsion 141 | 2 4 12 3 10 2 . . 4 7 1 . . 9 9 . . 12 3 5 3 3 . . 3 18 3 6 6 16 Treads 51 | . 4 7 . 7 . . . . . . . . 2 2 . . 4 . . . 3 . . 3 7 2 3 3 4 Leg 69 | . . . . 3 2 . . 4 7 1 . . 7 . . . 6 3 5 3 . . . . 11 1 3 1 12 Wheel 11 | 2 . 4 2 . . . . . . . . . . 3 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . 1 1 . . . . . . . . . . 4 . . 2 . . . . . . . . . . 2 . Utility 245 | 2 3 2 5 15 3 . 6 5 26 1 3 . 11 19 3 1 9 1 7 2 3 2 . 8 41 11 9 22 25 Device 137 | 1 1 1 1 8 1 . 1 4 11 . 3 . 6 6 3 1 6 1 6 2 1 2 . 7 22 9 3 15 15 Storage 19 | 1 1 1 1 . . . 1 1 1 . . . 2 2 . . 1 . . . . . . . 3 . 3 . 1 Processor 23 | . 1 . 1 2 . . 2 . . . . . . 5 . . 1 . . . . . . 1 6 . 1 2 1 Hackware 14 | . . . . 2 . . 1 . 3 . . . . 1 . . . . . . . . . . 2 . . 2 3 Protection 45 | . . . 2 3 2 . 1 . 11 1 . . 3 5 . . 1 . 1 . 2 . . . 7 . 2 1 3 Artifact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 2 2 Weapon 115 | 2 3 8 2 10 . 1 . 2 8 1 2 2 3 7 . 1 5 4 3 . 4 1 . 1 12 8 3 11 11 Energy Gun 48 | . . . 1 6 . 1 . 2 3 . . . . 1 . 1 2 3 2 . 3 . . 1 6 4 1 5 6 Energy Cannon 9 | . . 4 . . . . . . 1 . 2 1 . 1 . . . . . . . . . . . . . . . Ballistic Gun 31 | 2 2 3 . 2 . . . . 3 1 . . . 3 . . 1 1 1 . 1 1 . . 4 2 1 1 2 Ballistic Cannon 8 | . . 1 . 1 . . . . . . . . 2 1 . . . . . . . . . . . . . 3 . Launcher 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 3 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . 1 1 . . . . 1 . . 1 1 1 . . . . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . . 4 2 4 . . 4 1 1 . . . . 2 . . 8 . 3 . 3 . . . 2 1 . 10 4 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Parts Lost 119 | . 1 1 . 7 1 . . 2 5 1 . . 12 24 1 . 1 2 . 2 . . . 2 26 12 . 5 14 Power 15 | . . . . . . . . . . . . . 1 4 . . . . . . . . . . 4 3 . 1 2 Propulsion 33 | . . . . 4 . . . 1 . 1 . . 5 9 1 . . . . . . . . . 2 5 . . 5 Utility 40 | . 1 . . 3 . . . 1 1 . . . 2 7 . . . . . 2 . . . 1 13 1 . 3 5 Weapon 31 | . . 1 . . 1 . . . 4 . . . 4 4 . . 1 2 . . . . . 1 7 3 . 1 2 Highest Loss Streak 17 | . 1 1 . 4 1 . . 2 1 1 . . 8 17 1 . 1 2 . 2 . . . 1 13 9 . 2 12 To Critical Strikes 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 88 | . 97 99 81 90 99 100 94 98 99 99 100 100 74 70 55 46 82 96 93 93 90 78 78 83 83 83 61 78 78 Engine 4 | . 14 11 9 4 7 7 7 7 3 . . . 5 3 . . . . . . . . . . . . . . . Core 1 | . . . . 2 . . . . 2 6 6 6 . . 2 1 3 5 . . . . . . . . 1 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 4 7 7 3 12 11 Treads 9 | . 27 24 . 27 . . . . . . . . 4 . . . . . . . 3 15 15 17 8 17 3 14 10 Leg 12 | . . . . . 29 30 30 29 26 25 26 26 9 14 . . 16 35 31 30 23 . . . 7 1 7 . 11 Wheel 1 | . . 8 18 1 . . . . . . . . . . . . . . . . . . . . . . . . . Device 9 | . 11 6 . 9 15 15 3 6 7 8 6 6 6 2 18 20 10 5 18 20 21 21 21 23 17 8 12 10 8 Storage 6 | . 14 11 9 7 7 7 7 6 6 6 6 6 5 3 . . 4 5 5 5 5 5 5 4 4 4 4 4 4 Processor 9 | . . 4 8 3 . . 11 15 13 13 13 13 13 16 15 11 15 17 7 5 5 5 5 8 12 19 16 11 7 Hackware 1 | . . . . . . . 5 7 6 6 6 6 . . . . . . . . . . . . . . . 2 3 Protection 4 | . . . 8 7 14 15 4 . 4 4 6 6 5 5 . . 1 5 4 5 5 5 5 4 4 . 1 4 5 Energy Gun 9 | . . . 5 16 23 23 23 22 18 6 6 6 . . 1 . 4 8 13 15 16 10 10 9 7 7 4 3 11 Energy Cannon 2 | . . 10 3 . . . . . 1 6 13 18 6 1 . . . . . . . . . . . . . . . Ballistic Gun 5 | . 24 18 . 1 . . . . 5 8 5 . . 5 . . 4 3 6 5 3 9 10 8 7 2 1 . 4 Ballistic Cannon 1 | . . 3 9 2 . . . . . . . . 5 3 . . . . . . . . . . . . . 4 . Impact Weapon 1 | . . . 8 2 . . . . . 3 . 1 5 3 . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 225 | 15 30 102 122 129 131 131 224 224 117 114 122 122 128 133 17 9 87 89 117 116 114 113 112 118 158 192 167 196 225 Greatest Support 300 | 32 40 66 40 87 72 72 72 76 76 66 63 63 65 65 16 10 140 140 150 150 240 240 240 240 205 201 230 253 300 Greatest Overweight (x) 30 | . . 4 3 3 1 1 3 3 1 1 1 1 8 11 1 . 4 . . . . . . . 1 30 1 1 2 Average Overweight (x) . | . . . 2 1 1 1 2 1 1 1 1 1 4 . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 15 25 25 25 25 25 35 35 25 25 25 25 25 25 5 5 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Capacity 22 | 7 13 19 25 25 25 25 31 24 25 25 25 25 24 20 5 5 17 20 20 20 20 20 20 20 22 25 20 25 25 Most Carried 35 | 8 15 25 25 25 25 25 35 35 25 25 25 25 25 25 5 5 20 20 20 20 20 20 20 20 25 21 25 25 25 Average Carried 21 | 4 12 18 24 24 20 24 29 19 24 24 24 25 20 18 4 4 14 19 19 19 19 19 20 19 18 17 15 24 23 Final Capacity 35 | 8 15 25 25 25 25 25 35 25 25 25 25 25 25 5 5 5 20 20 20 20 20 20 20 20 25 25 25 25 25 Final Carried 35 | 8 14 25 25 22 25 25 35 25 25 25 25 25 25 4 5 5 20 20 20 19 20 20 20 20 21 14 24 25 20 Class Distribution -------------------- 21% | Hacker-Gunner 19% | Mutant 12% | Scavenger-Tank 11% | Gunner 10% | Scavenger-Gunner 8% | Tank 7% | Scavenger-Mutant 4% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Hauler-Gunner | -7/Zion Hacker-Gunner | -6/Proximity Caves Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Tank | -4/Factory Scavenger-Tank | -4/Extension Scavenger-Tank | -4/Cetus Scavenger-Tank | -4/Archives Scavenger-Tank | -4/Hub_04(d) Scavenger-Tank | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -3/Section 7 Scavenger-Mutant | -2/Research Scavenger-Tank | -2/Testing Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Matter Collected 12843 | 324 622 747 334 951 80 50 60 100 841 76 32 . 496 678 45 83 403 117 378 253 260 141 64 639 1632 326 276 1243 1592 Remotely 1230 | 202 617 . . . . . . . 52 . . . . 359 . . . . . . . . . . . . . . . Salvage Created 35385 | 158 451 1749 1180 4263 297 722 . 626 4188 404 32 . 924 1013 85 . 448 820 1256 1522 586 182 1543 1308 4712 545 . 1103 5268 Parts 1527 | 13 38 117 70 166 13 6 . 28 173 17 . . 38 45 4 . 6 19 54 51 25 19 57 47 239 17 . 41 224 Haulers Intercepted 22 | . 2 5 2 2 . . . . 3 . . . . . . . . . 1 1 . . 1 . . . . 2 3 Recyclers Shooed 16 | . . 2 2 1 . . . . 6 . . . . 2 . . . . . 2 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 120 | . . . . . 13 2 1 18 . 14 . . 54 . . . . 18 . . . . . . . . . . . Prevented 13 | . . . . . . . . 8 . . . . . . 3 . . 2 . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Combat Hostiles Destroyed 451 | . 10 32 20 57 8 2 . 12 36 9 . . 18 13 . . 7 14 14 19 7 . 15 17 52 6 . 16 67 Melee 21 | . . . . 4 . . . . 1 . . . . 2 . . 1 11 . . . . . . 1 . . 1 . Guns 324 | . 10 11 8 42 8 1 . 10 33 7 . . 1 8 . . 5 3 13 19 7 . 7 16 50 3 . 2 60 Cannons 59 | . . 18 11 3 . . . . . 2 . . 16 1 . . . . . . . . . . . . . 8 . AOE 24 | . . 2 . 2 . . . . . . . . . . . . 1 . . . . . 6 . . 1 . 5 7 Classes Destroyed 26 | 3 5 2 2 3 1 2 . . 1 1 . . . 1 . . 2 . . . . . 1 . 1 . . . 1 Worker 57 | 2 1 2 1 8 . . . . 12 . . . . 6 . . . . 1 1 . . 5 . 8 . . 1 9 Builder 33 | . 3 1 . 5 . . . . 6 . . . . 2 . . . . 2 1 . . 2 . 2 . . 4 5 Tunneler 4 | 2 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler 22 | . 2 5 2 2 . . . . 3 . . . . . . . . . 1 1 . . 1 . . . . 2 3 Recycler 38 | 1 . 3 . 12 . . . . 12 . . . . 1 . . . . . 1 . . . 1 2 1 . . 4 Minesweeper 3 | . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . Mechanic 8 | . . . . 3 . . . . . . . . 1 . . . . 1 1 . . . . . 1 . . . 1 Operator 22 | . . 3 1 . . . . . 5 . . . . . . . . . . 1 . 5 1 1 2 1 . 1 1 Watcher 40 | . 3 5 4 6 . . . . 7 . . . . 2 . . . . 1 1 2 . . 1 3 . . 2 3 Swarmer 94 | . 9 15 2 . 7 . . 3 8 7 . . 3 2 . . . 3 2 4 . . 5 3 . . . . 21 Cutter 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 170 | . 1 10 6 33 . . . 5 8 1 . . 9 4 . . . 9 8 9 . . 6 9 22 . . 9 21 Brawler 12 | . . . 1 4 . . . . 1 . . . 2 . . . 2 . . . . . . . 1 . . . 1 Duelist 11 | . . . . 1 . . . 1 . . . . 2 1 . . 2 1 . 1 . . . . . . . . 2 Protector 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 Researcher 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . 1 . Sentry 46 | . . 7 10 7 . . . . 5 1 . . 1 1 . . . 1 . 3 . . 1 2 3 2 . . 2 Specialist 9 | . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . 2 Hunter 41 | . . . 1 3 . 1 . 2 5 . . . . 1 . . 1 . 4 2 . . 2 3 5 1 . 3 7 Programmer 45 | . . . . 9 . . . 1 5 . . . . . . . . . . . . . . . 17 2 . 4 7 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 Cetus Guard 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Enhanced Grunt 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Striker 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Packrat 5 | . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . Samaritan 4 | . . . . . . 2 . . . . 1 . . . 1 . . . . . . . . . . . . . . Thief 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | 4 3 8 3 9 4 2 . 3 7 3 . . 12 12 1 . 4 10 10 5 5 5 16 6 11 3 . 8 13 Combat Bots Only 12 | . 3 4 3 5 4 2 . 3 5 3 . . 12 7 . . 4 9 6 4 4 . 9 5 9 3 . 4 7 Max Kills in Single Turn 14 | 1 1 2 1 4 2 1 . 2 3 1 1 . 1 2 1 . 2 1 3 2 2 1 14 2 2 1 . 2 3 Gunslinging 2 | . . . . . . . . 1 2 . . . . 1 . . . . 1 1 . . . 1 1 . . . 1 Exploded 6 | . . 1 . 2 . . . . . . . . . . . . 1 . . . . . 6 . . 1 . 1 3 Melee 1 | . . . . 1 . . . . 1 . . . . 1 . . 1 1 . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Hostile Shots Fired 4045 | . 35 123 59 443 34 26 . 92 260 47 . . 210 314 18 . 52 61 70 95 59 13 34 135 623 207 . 298 737 Missed 1316 | . 12 30 17 137 12 16 . 30 96 14 . . 47 114 13 . 24 14 34 49 30 6 11 38 187 67 . 99 219 Damage Taken 40205 | . 397 794 478 3101 206 116 . 803 1868 370 . . 2701 3499 71 . 609 799 333 736 477 156 314 1048 6744 2626 . 3801 8158 Core 4666 | . 115 109 53 219 . 15 . 120 241 45 . . 385 784 14 . 36 95 32 47 65 . 43 65 442 617 . 499 625 Absorbed by Shields 2972 | . . . . 144 . . . . . . . . . . . . 106 . 51 229 60 . . 247 1034 . . . 1101 Redirected to Core 545 | . . . . . . . . . . . . . . . . . . . . . . . . . 65 480 . . . Redirected to Shielding 26 | . . . . . . . . . . . . . . . . . . . . . . . . . 26 . . . . Ignored by Resistances 15208 | . 47 243 137 1028 178 102 . 229 553 108 . . 736 977 21 . 192 229 314 297 221 61 352 1031 3215 1028 . 943 2966 Regen/Repaired (Parts) 4107 | . 225 73 268 749 . . 58 . . . . . . . . . 4 . . . . . . . . . . 250 2480 Core Remaining (%) 55 | 100 54 72 90 . . . . 49 . . . . 21 . . . . 7 . . . . 83 . . 13 . 59 60 Volleys Fired 1294 | 9 54 84 54 165 17 32 6 24 124 13 2 . 46 32 6 . 19 7 46 54 28 16 12 57 153 26 . 48 160 Largest 4 | 2 2 3 2 3 3 3 3 3 4 4 4 . 4 3 1 . 3 3 4 4 4 4 4 4 4 3 . 4 4 Hottest 603 | 40 120 146 102 165 165 165 165 179 261 223 340 . 340 186 65 . 138 138 286 286 443 443 398 443 603 218 . 352 352 Shots Fired 3875 | 18 108 237 108 448 51 97 18 72 460 42 8 . 113 89 6 . 30 19 181 195 80 61 48 185 473 60 . 82 586 Gun 3451 | 18 96 155 41 402 51 97 18 72 446 29 2 . 7 78 6 . 30 19 181 195 80 61 48 185 473 53 . 29 579 Cannon 390 | . . 82 67 46 . . . . 14 13 6 . 106 11 . . . . . . . . . . . . . 45 . Launcher 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 8 7 Special 12 | . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1383 | 18 96 158 54 70 . . . . 104 16 . . 38 83 . . 19 7 54 54 27 29 25 108 202 12 . 48 161 Thermal 2275 | . 12 . 41 378 51 97 18 72 356 26 8 . 75 5 . . . . 127 141 53 32 23 77 211 28 . 26 418 Explosive 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 8 7 Electromagnetic 184 | . . 79 13 . . . . . . . . . . 1 6 . 4 8 . . . . . . 60 13 . . . Entropic 11 | . . . . . . . . . . . . . . . . . 7 4 . . . . . . . . . . . Robot Hit Streak 58 | 4 21 58 16 32 19 35 . 14 18 8 13 . 12 13 9 . 23 25 18 49 35 20 14 38 54 30 . 36 37 Robot Miss Streak 6 | 1 2 1 2 3 2 2 . 4 4 6 3 . 4 3 . . 1 2 2 2 1 2 2 1 2 1 . 2 4 Penetration Max 2 | . . . . 1 . . . . . . . . . . . . 1 . 1 1 1 . 1 1 1 . . . 2 Secondary Targets 91 | . . . . 4 3 . . 4 8 . . . . 5 . . 1 1 3 11 2 . 4 6 21 . . . 18 Max Gunslinging Chain 2 | . . . . 1 1 . . 1 2 . . . . 2 . . 1 1 1 2 1 . 1 1 2 . . . 2 Shots Hit Robots 2920 | 11 48 157 74 348 37 75 . 54 297 24 6 . 81 83 6 . 29 38 100 161 70 41 38 151 414 54 . 63 460 Core Hits 1368 | 6 24 65 39 145 15 22 . 27 169 22 2 . 41 35 4 . 16 18 42 62 26 14 44 47 171 27 . 47 238 Critical Kills 37 | . . . 1 2 . . . . 1 1 . . 1 . . . 4 1 1 3 2 . . 2 12 . . . 6 Critical Parts Destroyed 64 | . . 1 . 4 . . . . 1 . . . 1 7 . . 3 1 4 3 1 3 1 10 10 1 . . 13 Critical Strikes 223 | . . 1 5 26 2 3 . 3 17 1 . . 3 7 . . 9 11 9 13 6 4 1 16 31 3 . 10 42 Burn 86 | . . . 1 17 2 3 . 3 15 . . . . . . . . . 4 7 1 1 . 1 7 . . 1 23 Destroy 93 | . . 1 . 1 . . . . 1 . . . 3 . . . 7 2 5 6 5 3 1 15 22 2 . . 19 Blast 14 | . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . 8 . Corrupt 4 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . 2 . . . . Smash 15 | . . . 1 5 . . . . 1 1 . . . 7 . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Detonate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Sunder 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Melee Attacks 140 | . . . 3 19 . . . . 6 3 . 5 1 25 . . 1 26 . . . . . . 26 9 1 15 . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Impact 62 | . . . 3 19 . . . . 6 3 . 5 1 25 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 47 | . . . . . . . . . . . . . . . . . . . . . . . . . 22 9 1 15 . Entropic 27 | . . . . . . . . . . . . . . . . . 1 26 . . . . . . . . . . . Sneak Attacks 16 | . . . 1 2 . . . . . 2 . . . 2 . . . 1 . . . . . . 3 1 . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 88475 | 130 646 3163 1851 8562 728 1510 . 1057 6475 802 174 . 2518 2818 140 . 741 2351 2501 4380 2148 1126 3503 4201 12255 2096 . 5617 16982 Guns 64087 | 130 640 1073 670 6100 728 1510 . 1057 6105 339 54 . 178 1327 140 . 568 272 2501 4380 2148 1126 1268 4201 11777 1090 . 508 14197 Cannons 9432 | . . 1949 1054 1006 . . . . 235 197 120 . 2294 156 . . . . . . . . . . . . . 2421 . Explosions 8735 | . . 141 . 582 . . . . . . . . . . . . 98 . . . . . 2235 . . 883 . 2011 2785 Melee 6137 | . . . 127 873 . . . . 135 266 . . 46 1291 . . 75 2079 . . . . . . 469 123 . 653 . Ramming 84 | . 6 . . 1 . . . . . . . . . 44 . . . . . . . . . . 9 . . 24 . Kinetic 25127 | 130 640 1092 708 1495 . . . . 1164 76 . . 727 1380 . . 155 35 716 1134 809 475 622 1850 4655 204 . 2510 4550 Thermal 44835 | . . 141 670 5611 728 1510 . 1057 5176 460 174 . 1745 81 . . 98 . 1785 3246 1339 651 646 2351 6449 851 . 419 9647 Explosive 6050 | . . . . 582 . . . . . . . . . . . . . . . . . . . . . 703 . 1980 2785 Electromagnetic 5934 | . . 1930 346 . . . . . . . . . . 22 140 . 48 95 . . . . 2235 . 872 215 . 31 . Impact 2738 | . . . 127 873 . . . . 135 266 . . 46 1291 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1046 | . . . . . . . . . . . . . . . . . . . . . . . . . 270 123 . 653 . Entropic 2661 | . . . . . . . . . . . . . . . . . 440 2221 . . . . . . . . . . . Highest Corruption 29 | . 6 1 1 3 3 3 3 . 1 1 . . . 3 5 5 3 3 . 1 4 4 1 . 21 29 . 7 3 Average Corruption 4 | . 4 1 1 2 3 3 3 . 1 1 . . . 3 5 3 2 3 . 1 1 2 1 . 11 22 . 6 1 Corruption Purged 11 | . . . . . . . . . 1 1 . . . . . 5 . . . . . 4 . . . . . . . Corruption Blocked 89 | . . . . . . . . . . . . . . . . . 39 . . . . . . . 15 15 20 . . Effects 332 | . 23 9 2 50 12 18 1 . 7 2 . . . 13 9 2 8 15 . 3 5 7 1 . 92 38 . 8 7 Message Errors 66 | . 6 1 1 8 2 5 1 . . 1 . . . 3 1 . 4 4 . . 1 1 . . 19 6 . 1 1 Matter Fused 83 | . 7 4 . 12 1 5 . . 2 . . . . 5 3 . 4 3 . 1 2 2 . . 24 7 . 1 . Heat Flow Errors 42 | . 2 . . 9 5 . . . 1 . . . . . 1 . . 3 . . . 2 . . 10 4 . 2 3 Energy Discharges 40 | . 3 . . 6 1 1 . . . . . . . 1 2 2 . 1 . . . . . . 16 7 . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Parts Fused 6 | . . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . Data Loss (minor) 32 | . 3 1 1 4 2 3 . . 1 . . . . . 1 . . 3 . . . . . . 6 6 . . 1 Data Loss (major) 17 | . . . . 4 1 . . . 2 . . . . 3 . . . . . 1 . . . . 2 3 . 1 . Misfires 15 | . 1 1 . 2 . 2 . . 1 . . . . . . . . 1 . . . 1 1 . 4 1 . . . Alerts 11 | . 1 . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 4 . . 2 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Weapon Failures 15 | . . . . 3 . 1 . . . . . . . 1 . . . . . . 1 1 . . 5 1 . . 2 Overload Shots 93 | . . . . . . . . . . . . . . . . . . . . . 2 2 2 25 62 . . . . Effects 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 8 . . . . Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . Heat Surge 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Overflow Damage 2271 | . . 109 29 357 . . . . 9 . 18 . 58 316 . . 11 263 . . . . 127 . 112 190 . 463 209 Projectiles 536 | . . 109 29 68 . . . . 9 . 18 . 40 . . . . . . . . . . . . . . 263 . Explosions 529 | . . . . 16 . . . . . . . . . . . . 11 . . . . . 127 . . 104 . 62 209 Melee 1206 | . . . . 273 . . . . . . . . 18 316 . . . 263 . . . . . . 112 86 . 138 . Knockbacks 53 | . . . 9 10 . . . . . . . . 12 6 . . . . . . . . . . . . . 16 . Impact 8 | . . . . 2 . . . . . . . . 1 5 . . . . . . . . . . . . . . . Kinetic 40 | . . . 8 8 . . . . . . . . 9 . . . . . . . . . . . . . . 15 . Secondary 5 | . . . 1 . . . . . . . . . 2 1 . . . . . . . . . . . . . 1 . Self-Inflicted Damage 1205 | . 5 14 . 179 . . . . . . . . . 21 . . 60 . . . . . 136 . . 311 . 230 249 Shots 23 | . . 1 . 3 . . . . . . . . . . . . 1 . . . . . 2 . . 7 . 4 5 Rammed 5 | . 1 . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . Targets Rammed 6 | . 1 . . 1 . . . . . . . . . 3 . . . . . . . . . . 1 . . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 408 | . 91 221 261 366 212 22 93 129 324 144 186 . 381 122 162 . 51 264 308 55 336 408 308 339 357 231 . 162 159 Average Temperature 77 | . 21 62 79 87 65 13 22 45 74 63 108 . 110 43 44 . 19 82 47 16 74 108 186 119 87 47 . 77 98 Received Heat Transfer 7220 | . 18 309 207 1281 24 12 . 81 171 39 . . 1219 906 9 . 36 262 122 156 45 9 111 348 931 108 . 270 546 Effects 8 | . . . 1 5 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Interference 5 | . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . 1 1 . . . . . . . . . . . . . . . . . . . 6 . . 1 . . . Combat Hostiles 5 | . . 1 1 . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Parts Fried 65 | . . 15 5 1 . . . . . . . . . 7 2 . 2 . . . 1 . 29 . 2 1 . . . Impact Corruptions 28 | . . . 1 13 . . . . . . . . 1 13 . . . . . . . . . . . . . . . Robots Melted 12 | . . . . 4 . 1 . 2 2 . . . . . . . . . 1 . . . . 1 . 1 . . . Combat Hostiles 12 | . . . . 4 . 1 . 2 2 . . . . . . . . . 1 . . . . 1 . 1 . . . Parts Melted 221 | . . . 3 45 3 12 . 11 49 2 1 . 2 1 . . 6 . 11 14 2 1 1 9 13 2 . 3 30 Heat Transferred 72252 | . . 150 1295 11283 1554 3071 . 2294 11245 859 273 . 2361 111 . . 100 . 3289 5654 1932 925 729 2565 7671 1062 . 666 13163 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Power Chain Reactions 6 | . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Peak Influence 1711 | 25 241 333 331 729 . . . . 363 . . . . 803 . . . . 404 1051 672 430 1432 1009 885 370 150 531 1711 Initial 651 | . 13 . . 46 . . . . 85 . . . . 194 . . . . 135 170 512 159 125 651 463 135 147 . 267 Average 311 | 9 36 113 118 270 . . . . 140 . . . . 413 . . . . 217 523 599 385 916 795 588 216 60 287 769 Maximum Alert Level 5 | . 1 1 1 3 . . . . 1 . . . . 3 . . . . 2 3 2 2 4 3 3 1 . 2 5 Low Security (%) 47 | 100 95 77 83 40 . . . . 74 . . . . 12 . . . . 51 12 . 11 33 . . 43 100 36 . Level 1 21 | . 4 22 16 36 . . . . 25 . . . . 36 . . . . 45 38 . 17 . . 6 56 . 20 24 Level 2 19 | . . . . 20 . . . . . . . . . 37 . . . . 2 25 100 71 . 24 64 . . 43 26 Level 3 9 | . . . . 2 . . . . . . . . . 13 . . . . . 23 . . . 75 28 . . . 25 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . 66 . . . . . 19 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 130 | . . 5 7 27 . . . . 21 . . . 1 7 . . . 1 4 4 . . 3 9 11 3 . 18 9 Investigation 34 | . . 4 4 9 . . . . 4 . . . . 2 . . . . 1 3 . . . 5 1 . . . 1 Extermination 30 | . . . . 8 . . . . 5 . . . . 1 . . . . 1 . . . . . 7 1 . 3 4 Reinforcement 33 | . . 1 . . . . . . 9 . . . . 2 . . . . 2 1 . . 1 4 2 1 . 8 2 Assault 14 | . . . . 5 . . . . . . . . 1 1 . . . 1 . . . . 2 . 1 . . 1 2 Garrison 19 | . . . 3 5 . . . . 3 . . . . 1 . . . . . . . . . . . 1 . 6 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . 1 . . 1 . Haulers Reinforced 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . 2 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Distress Signals 32 | . 1 2 3 2 . . . . 3 . . . . 2 . . 1 . . . 2 . . 7 . . 6 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 769 | . 16 42 36 83 10 2 . 13 57 9 . . 30 59 16 . 28 19 20 38 9 9 13 26 64 14 . 54 102 Peak Tracking Total 17 | . 4 5 4 12 4 1 . 4 6 3 . . 11 11 7 . 17 5 6 8 5 4 5 6 6 5 . 14 10 Tactical Retreats 42 | . 1 1 . 3 . . . 1 2 . . . 3 9 5 . 2 1 . 1 . . 1 1 2 . . 2 7 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Traps Triggered 13 | . . 1 . 3 . . . . 2 . . . . 1 . . . . 1 . . . . 1 2 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . . . 4 1 . . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . . . 5 2 . . . . . . . . . . . . . . Triggered 27 | . . . . . . . . . . . . . 1 4 1 . 21 . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . 1 1 . 6 6 5 4 4 . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Machines Disabled 93 | . . 1 . 34 . . . . 4 . . . . 10 . . . . 1 3 . 4 17 . 6 5 . 4 4 Max in Single Turn 17 | . . 1 . 14 . . . . 1 . . . . 1 . . . . 1 . . 1 17 . 1 2 . 1 1 Garrison Access 9 | . . . . 2 . . . . 2 . . . . 1 . . . . . . . . 1 2 . . 1 . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Machines Accessed 121 | . 11 12 10 15 1 . 1 . 15 . 1 4 . 5 1 1 6 . 5 3 1 . . 5 14 3 . 3 4 Terminals 67 | . 8 8 7 5 . . . . 8 . . . . 3 . 1 . . 2 3 1 . . . 11 3 . 3 4 Fabricators 7 | . . . . 4 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations 11 | . 1 2 1 3 . . . . . . . . . . . . . . 1 . . . . 1 2 . . . . Recycling Units 7 | . 2 . 1 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 7 | . . 2 . . . . . . 2 . . . . . . . . . 1 . . . . 1 1 . . . . Garrison Access 8 | . . . 1 1 . . . . 3 . . . . 1 . . . . . . . . . 2 . . . . . Total Hacks 391 | . 44 44 36 44 1 . 4 . 46 . 1 31 . 17 1 1 11 . 10 10 1 . . 10 48 6 . 7 18 Successful 269 | . 31 38 26 29 1 . 4 . 38 . 1 31 . 9 1 1 11 . 8 4 . . . 3 17 5 . 5 6 Failed 121 | . 13 6 10 15 . . . . 7 . . . . 8 . . . . 2 6 1 . . 7 31 1 . 2 12 Catastrophic 16 | . 1 . . 3 . . . . 1 . . . . . . . . . . 2 1 . . 2 5 . . . 1 Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 218 | . 34 19 28 27 . . . . 22 . . . . 15 . . 1 . 5 8 1 . . 6 28 4 . 5 15 Terminals 201 | . 30 27 27 13 . . . . 21 . . . . 7 . 1 . . 3 10 1 . . . 30 6 . 7 18 Fabricators 28 | . . . . 15 . . . . 6 . . . . 2 . . . . 5 . . . . . . . . . . Repair Stations 40 | . 8 4 2 9 . . . . . . . . . . . . . . 1 . . . . 3 13 . . . . Recycling Units 18 | . 6 . 3 5 . . . . 2 . . . . . . . . . . . . . . 2 . . . . . Scanalyzers 31 | . . 13 . . . . . . 11 . . . . . . . . . 1 . . . . 1 5 . . . . Garrison Access 24 | . . . 4 2 . . . . 6 . . . . 8 . . . . . . . . . 4 . . . . . Terminal Hacks 100 | . 6 11 8 1 1 . 4 . 8 . 1 31 . . 1 1 11 . 2 . . . . . 7 2 . 4 1 Record 25 | . . 1 . . . . . . . . . 11 . . . 1 9 . . . . . . . 3 . . . . Part Schematic 17 | . 1 . . . . . 4 . . . . 11 . . . . . . . . . . . . . . . 1 . Robot Schematic 7 | . . . 1 . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 12 | . 4 4 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . 1 1 . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . Open Door 8 | . . . . . 1 . . . . . 1 . . . 1 . 2 . 1 . . . . . 1 . . 1 . Open DSF 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 4 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 4 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Fabricator Hacks 10 | . . . . 5 . . . . 4 . . . . . . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 6 | . . . . 4 . . . . 2 . . . . . . . . . . . . . . . . . . . . Build 3 | . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 22 | . 8 4 2 6 . . . . . . . . . . . . . . . . . . . . 2 . . . . Scan Component 12 | . 4 2 1 3 . . . . . . . . . . . . . . . . . . . . 2 . . . . Repair 10 | . 4 2 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 21 | . . 11 . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Insert Component 11 | . . 6 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Analyze 10 | . . 5 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 111 | . 15 12 16 17 . . . . 13 . . . . 9 . . . . 5 4 . . . 3 8 3 . 1 5 Terminals 71 | . 11 10 12 7 . . . . 8 . . . . 3 . . . . . 4 . . . . 7 3 . 1 5 Track 23 | . 3 2 4 2 . . . . 3 . . . . 1 . . . . . 2 . . . . 4 . . . 2 Assimilate 4 | . . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 36 | . 6 5 6 4 . . . . 3 . . . . 2 . . . . . 1 . . . . 2 3 . 1 3 Detonate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 6 | . . 1 1 1 . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . Fabricators 12 | . . . . 5 . . . . 2 . . . . 1 . . . . 4 . . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Prioritize 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Liberate 7 | . . . . 4 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recompile 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 4 . 1 4 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Reject 6 | . 2 . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 4 | . . 2 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Extract 3 | . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 13 | . . . 3 1 . . . . 2 . . . . 5 . . . . . . . . . 2 . . . . . Broadcast 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Decoy 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Redirect 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Reprogram 3 | . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Jam 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . Data Cores Recovered 4 | . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Used 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 82 | . 10 10 8 14 . . . . 11 . . . . 4 . . . . 4 3 1 . . 3 8 1 . 2 3 Full Trace Events 20 | . 3 2 2 6 . . . . 3 . . . . 1 . . . . . 2 . . . . . . . . 1 Feedback Events 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Corruption 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 15 | . . . 1 . . . 4 . . . . 6 . . . . . . . . . . . . 3 1 . . . Robots Built 5 | . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . Authchips 3 | . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Time 150 | . . . . 58 . . . . 92 . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 31 | . . . . 3 . . . . 28 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 58 | . 1 10 . . . . 18 . 3 . . 11 . . . . . . 2 . . . . . 9 1 . 3 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 10 | . 4 2 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Time 343 | . 104 91 44 104 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 9 . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . 5 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . 5 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . 3 . 4 Machine Destruction 6 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . 3 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . . . 2 . . . 5 1 . 6 . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Total Allies 44 | . . . 3 6 . . . . 9 . . . 3 3 . . 5 1 . 9 5 . . . . . . . . Largest Group 9 | . . . 2 3 . . . . 4 . . . 3 3 . . 5 1 1 9 5 5 5 . . . . . . Highest-Rated Group 490 | . . . 32 48 . . . . 272 . . . 155 96 . . 250 47 47 490 480 480 480 . . . . . . Highest-Rated Ally 159 | . . . 16 23 . . . . 68 . . . 96 96 . . 65 47 47 159 151 96 96 . . . . . . Total Orders 7 | . . . . 1 . . . . 3 . . . . . . . 1 . . . . . . . . . . . 2 STAY 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . AID 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 RETURN 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Ally Attacks 377 | . . . 32 17 . . . . 31 . . . 37 53 . . 29 . 6 120 21 27 4 . . . . . . Total Damage 11706 | . . . 328 608 . . . . 1411 . . . 980 1753 . . 884 . 114 4038 389 1108 93 . . . . . . Kills 62 | . . . 4 4 . . . . 9 . . . 8 7 . . 5 . . 19 1 5 . . . . . . . Allies Corrupted 6 | . . . . . . . . . 1 . . . . . . . 1 . . . . . 4 . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Robot Analysis Total 12 | . 4 4 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . . 2 . 1 2 . 1 1 . 1 . 2 . . 3 . . . . . . . . . . . Drone Launches 9 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 7 Drone Recoveries 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Turns Passed 41753 | 133 2577 2926 1297 4510 562 819 2806 575 3847 1844 968 347 3305 1164 461 209 1217 738 611 633 451 263 255 1440 2825 735 985 1485 1765 Spaces Moved 20254 | 62 1379 1248 734 1644 259 376 956 235 1628 953 504 176 664 817 1238 376 947 557 381 353 257 70 108 744 1283 300 412 771 822 Core 135 | 13 . . . . . . . . . . . . . 99 . . 22 . . . . . . . . 1 . . . Treads 7395 | . 1366 940 . 1417 . . . . . . . . 339 3 . . 17 . . . 61 70 108 744 626 297 177 749 481 Legs 9000 | . . . . 4 259 376 956 235 1628 953 504 176 325 285 . . 596 557 381 353 196 . . . 657 . 235 . 324 Wheels 1343 | 49 13 308 734 223 . . . . . . . . . 16 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2340 | . . . . . . . . . . . . . . 414 1238 376 312 . . . . . . . . . . . . Fastest Speed 24 | 50 100 120 120 140 190 190 190 120 185 185 187 187 105 24 24 34 27 110 110 110 120 160 160 158 113 155 100 156 113 Average Speed 165 | 89 159 159 124 221 190 190 281 191 187 186 187 187 463 108 31 34 108 110 110 113 129 160 160 158 160 199 138 157 138 Slowest Speed 1550 | 100 160 240 140 397 190 190 330 330 190 187 187 187 680 340 95 34 250 110 110 120 160 160 160 161 232 1550 250 247 256 Overloaded Moves 45 | . . . . . . . . . . . . . . 34 11 . . . . . . . . . . . . . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . 3 1 . 1 . . . . . . . . . . . . Cave-ins Triggered 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Spacefolds 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 10 7 Exploration Rate (%) 56 | 5 94 86 62 44 43 64 84 40 43 94 72 82 70 20 95 62 91 74 9 58 55 76 23 29 95 15 12 75 32 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 8 | . . . . . . . 1 . . . 1 1 . . 1 . 1 2 . . . . . 1 . . . . . Known Exits Taken 7 | . . . . 1 . . . 1 1 . . . 1 1 . . . . . . . . . . . 1 . 1 . Unknown Exits Taken 22 | 1 1 1 1 . 1 1 1 . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . 1 . . Scrap Searched 23 | . . . . . . 4 4 2 . 2 1 . 2 . 1 3 . 4 . . . . . . . . . . . Spaces Dug 55 | . 8 . . . . . . . 3 . . 5 . . . . . 1 8 . . 1 . 7 10 8 1 3 . Terrain Destroyed 953 | . 9 7 1 81 . . . . 3 3 2 5 22 3 . . 7 1 24 23 8 15 315 19 25 102 1 188 89 Melee 19 | . . . . . . . . . 3 . . 5 . . . . . . . . . . . . 10 . 1 . . Projectile 176 | . 9 . 1 9 . . . . . 3 2 . 22 3 . . . 1 24 23 8 15 9 19 15 1 . 9 3 AOE 757 | . . 7 . 72 . . . . . . . . . . . . 7 . . . . . 306 . . 101 . 179 85 Terrain Rammed 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Total 25635 | 121 1631 2022 1008 2133 292 409 1069 308 2109 984 526 183 797 989 1303 458 1118 642 482 484 333 187 163 892 1689 379 828 948 1148 Wait 2192 | 29 151 584 171 182 . . 46 . 243 10 . . 6 11 46 70 26 14 6 8 2 89 44 27 20 . 356 14 37 Move 20191 | 61 1377 1247 733 1643 258 375 955 234 1627 952 503 175 663 811 1235 375 944 556 380 352 256 69 107 743 1282 298 411 758 811 Hop 5 | . . . . . . . . . . . . . . 3 1 . 1 . . . . . . . . . . . . Pick Up 681 | 15 23 49 18 47 7 1 43 31 36 2 8 . 36 34 4 4 41 10 17 5 19 5 . 26 76 12 25 39 48 Fast Attach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Attach 337 | 7 6 8 8 21 4 1 1 7 12 2 1 . 20 36 2 2 17 4 7 4 5 1 . 11 58 19 18 20 35 Detach 22 | . . . . 1 1 . . . . . . . 4 1 2 1 3 . 1 . . . . . 2 1 2 . 3 Swap 231 | . 5 18 3 20 1 . 5 4 31 1 4 2 7 5 2 1 12 4 9 1 5 2 . 5 26 9 5 22 22 Drop 405 | . 12 32 18 34 1 . 13 8 25 1 8 . 7 19 3 5 23 6 16 5 18 5 . 23 45 5 10 31 32 Fire 1294 | 9 54 84 54 165 17 32 6 24 124 13 2 . 46 32 6 . 19 7 46 54 28 16 12 57 153 26 . 48 160 Melee 140 | . . . 3 19 . . . . 6 3 . 5 1 25 . . 1 26 . . . . . . 26 9 1 15 . Ram 4 | . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Crush 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . 1 . . . . . . . 5 . . . . 5 . . . . . . . . . . . . . . . Rewire 112 | . . . . . 3 . . . . . . 1 7 . . . 31 15 . 55 . . . . . . . . . Trap 7 | . . . . . . . . . . . . . . 5 2 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto x2]) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives -4/Hub_04(d) -3/Research -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -2/Testing -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 9) 689 | -10/Materials | Discovered new exit (range 14) 995 | -10/Materials | Discovered new exit (range 16) 1267 | -10/Materials | Discovered new exit (range 3) 2228 | -10/Materials | Crushed by falling debris 2395 | -10/Materials | Repaired Lgt. Treads 2422 | -10/Materials | Repaired Assault Rifle 2455 | -10/Materials | Repaired Lgt. Treads 2482 | -10/Materials | Repaired Ion Engine 2711 | -10/Materials | Entered another Materials area 2711 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2735 | -9/Materials | Discovered new exit (range 13) 3034 | -9/Materials | Build established: Gunner 3091 | -9/Materials | Repaired Corrupted Hacking Suite 3129 | -9/Materials | Discovered new exit (range 7) 3401 | -9/Materials | Discovered new exit (range 9) 3521 | -9/Materials | Repaired EM Pulse Cannon 3631 | -9/Materials | Discovered new exit (range 16) 3653 | -9/Materials | Identified exit to Mines 3902 | -9/Materials | Discovered new exit (range 15) 5637 | -9/Materials | Entered another Materials area 5637 | -8/Materials | Evolved 2 slots: Utility x2 5710 | -8/Materials | Discovered new exit (range 14) 5974 | -8/Materials | Build established: Mutant 6079 | -8/Materials | Discovered new exit (range 4) 6141 | -8/Materials | Discovered new exit (range 16) 6703 | -8/Materials | Garrison activated, responded to threat 6726 | -8/Materials | Discovered new exit (range 15) 6886 | -8/Materials | Repaired Hrd. Heavy Armor Plating 6934 | -8/Materials | Entered Factory 6934 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7235 | -7/Factory | Garrison activated, responded to threat 8393 | -7/Factory | Discovered new exit (range 7) 8626 | -7/Factory | Repaired Hrd. Heavy Armor Plating 8926 | -7/Factory | Discovered new exit (range 12) 8968 | -7/Factory | Identified exit to Factory 9161 | -7/Factory | Build established: Gunner 9398 | -7/Factory | Discovered exit to Factory (range 10) 10105 | -7/Factory | Fabricated M-28 Smith? 10658 | -7/Factory | Repaired Arm. Treads 10701 | -7/Factory | Garrison activated, responded to threat 10704 | -7/Factory | Repaired Rnf. Deuterium Engine 10813 | -7/Factory | Build established: Tank 11218 | -7/Factory | Identified exit to Lower Caves 11374 | -7/Factory | First assault squad dispatched 11444 | -7/Factory | Entered Lower Caves 11469 | -7/Lower Caves | Lost 4 parts (3n1u) 11583 | -7/Lower Caves | Learned location of 1 exit from Factory 11903 | -7/Lower Caves | Spotted B-75 Beast 11928 | -7/Lower Caves | Discovered new exit (range 8) 12006 | -7/Lower Caves | Entered another Lower Caves area 12055 | -7/Lower Caves | Spotted B-75 Beast 12074 | -7/Lower Caves | Destroyed B-75 Beast 12595 | -7/Lower Caves | Discovered new exit (range 7) 12825 | -7/Lower Caves | Entered Zion 12971 | -7/Zion | System corruption cleaned by Quarantine Array 13193 | -7/Zion | Given the Hacking Drone Bay 13201 | -7/Zion | Found Prototype Device 13202 | -7/Zion | Identified Hacking Drone Bay 13457 | -7/Zion | Found Prototype Hackware 13458 | -7/Zion | Identified Exp. Hacking Suite 13462 | -7/Zion | Found Prototype Processor 13463 | -7/Zion | Identified Spectral Analyzer 13472 | -7/Zion | Found Prototype Processor 13473 | -7/Zion | Identified Exp. Core Analyzer 13479 | -7/Zion | Found Prototype Processor 14011 | -7/Zion | Build established: Hauler-Gunner 14506 | -7/Zion | Learned location of 1 exit from Factory 14569 | -7/Zion | Found Prototype Device 14725 | -7/Zion | Visited the Megawrench Repair Shop 15109 | -7/Zion | Found Prototype Processor 15585 | -7/Zion | Discovered new exit (range 13) 15631 | -7/Zion | Entered Proximity Caves 15660 | -6/Proximity Caves | Ambushed by research squad 15688 | -6/Proximity Caves | Learned location of 1 exit from Factory 15724 | -6/Proximity Caves | Identified Phasing AFG 15971 | -6/Proximity Caves | Build established: Hacker-Gunner 15978 | -6/Proximity Caves | Learned 12 Factory zone layouts 16044 | -6/Proximity Caves | Spotted B-75 Beast 16166 | -6/Proximity Caves | Core integrity fell below 50% 16176 | -6/Proximity Caves | Discovered exit to Factory (range 7) 16206 | -6/Proximity Caves | Entered Factory 16206 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 16207 | -6/Factory | Identified exit to Lower Caves 16207 | -6/Factory | Identified exit to Factory 17334 | -6/Factory | Fabricated X-77 Beamer (x2) 17381 | -6/Factory | Fabricated X-77 Beamer? 17551 | -6/Factory | Identified Exp. Melee Analysis Suite 18051 | -6/Factory | Garrison activated, responded to threat 18528 | -6/Factory | Central database locked down 19017 | -6/Factory | Garrison activated, responded to threat 19238 | -6/Factory | Cargo convoy interrupted 20053 | -6/Factory | Entered Lower Caves 21023 | -6/Lower Caves | Learned Factory stockpile data 21198 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 21843 | -6/Lower Caves | Discovered new exit (range 12) 21897 | -6/Lower Caves | Entered another Lower Caves area 21955 | -6/Lower Caves | Discovered exit to Factory (range 12) 22827 | -6/Lower Caves | Discovered new exit (range 21) 22865 | -6/Lower Caves | Entered Data Miner 22865 | -6/Data Miner | Discovered new exit (range 6) 22886 | -6/Data Miner | Met Data Miner 22940 | -6/Data Miner | Learned location of Section 7 (-3) 22940 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 22972 | -6/Data Miner | Received God Mode back door access code from Data Miner 23212 | -6/Data Miner | Entered Proximity Caves 23224 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 23271 | -5/Proximity Caves | Core integrity fell below 50% 23326 | -5/Proximity Caves | Destroyed 12 combat bots 23329 | -5/Proximity Caves | Lost 8 parts (3n1u4w) 23388 | -5/Proximity Caves | Spotter reported a threat 23408 | -5/Proximity Caves | Lost 4 parts (1p2n1u) 23584 | -5/Proximity Caves | Build established: Mutant 23616 | -5/Proximity Caves | Escorted by Enhanced Grunt 25199 | -5/Proximity Caves | Spotted B-75 Beast 25209 | -5/Proximity Caves | Destroyed B-75 Beast 25585 | -5/Proximity Caves | Build established: Scavenger-Mutant 26480 | -5/Proximity Caves | Discovered exit to Factory (range 13) 26517 | -5/Proximity Caves | Entered Factory 26517 | -5/Factory | Accompanied by 1 ally 26517 | -5/Factory | Evolved 2 slots: Propulsion x2 26518 | -5/Factory | Identified exit to Upper Caves 27090 | -5/Factory | Garrison activated, responded to threat 27252 | -5/Factory | Build established: Scavenger-Tank 27258 | -5/Factory | Cargo convoy interrupted 27313 | -5/Factory | Destroyed 7 combat bots 27322 | -5/Factory | Lost 5 parts (1p3n1u) 27424 | -5/Factory | Identified Exp. Targeting Computer 27442 | -5/Factory | Core integrity fell below 50% 27504 | -5/Factory | Lost 17 parts (3p5n5u4w) 27681 | -5/Factory | Entered Upper Caves 27878 | -5/Upper Caves | Learned location of Armory (-4) 27924 | -5/Upper Caves | Learned Factory stockpile data 28140 | -5/Upper Caves | Discovered new exit (range 5) 28142 | -5/Upper Caves | Entered another Upper Caves area 28151 | -5/Upper Caves | Discovered new exit (range 5) 28343 | -5/Upper Caves | Discovered new exit (range 10) 28351 | -5/Upper Caves | Entered Warlord 28538 | -5/Warlord | Met Warlord 28544 | -5/Warlord | Opened Warlord's prototype stash 28553 | -5/Warlord | Found Prototype Device 28554 | -5/Warlord | Identified Exp. Phase Shifter 28563 | -5/Warlord | Warlord's base attacked by MAIN.C 28586 | -5/Warlord | Found Prototype Processor 28587 | -5/Warlord | Identified Exp. Target Analyzer 28597 | -5/Warlord | Found Prototype Reactor 28604 | -5/Warlord | Found Prototype Device 28742 | -5/Warlord | Build established: Commander-Mutant 28801 | -5/Warlord | Found Prototype Energy Gun 28804 | -5/Warlord | Found Prototype Energy Gun 28810 | -5/Warlord | Found Prototype Piercing Weapon 28813 | -5/Warlord | Found Prototype Piercing Weapon 28814 | -5/Warlord | Identified Vortex Lance (x2) 28815 | -5/Warlord | Identified Thermal Barrier 28913 | -5/Warlord | Warlord forces counterattacked 29076 | -5/Warlord | Learned location of Quarantine (-3) 29076 | -5/Warlord | Learned Quarantine stockpile data 29079 | -5/Warlord | Learned 4 Testing zone layouts 29079 | -5/Warlord | Learned 4 Quarantine zone layouts 29119 | -5/Warlord | Spotted Executioner 29129 | -5/Warlord | Allies destroyed Executioner 29130 | -5/Warlord | Core integrity fell below 20% 29156 | -5/Warlord | Lost 7 allies 29188 | -5/Warlord | Identified Vortex Rifle (x2) 29189 | -5/Warlord | Spotted Striker 29220 | -5/Warlord | Destroyed Striker 29238 | -5/Warlord | Warlord base infiltrated, sounded retreat 29242 | -5/Warlord | Lost 5 allies 29316 | -5/Warlord | Lost 4 allies 29450 | -5/Warlord | Lost 3 allies 29556 | -5/Warlord | Discovered new exit (range 13) 29564 | -5/Warlord | Spotted Striker 29568 | -5/Warlord | Entered Proximity Caves 29568 | -4/Proximity Caves | Spotted B-86 Titan 29571 | -4/Proximity Caves | Build established: Scavenger-Mutant 29754 | -4/Proximity Caves | Learned 4 Research zone layouts 30013 | -4/Proximity Caves | Build established: Scavenger-Gunner 30144 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 30203 | -4/Proximity Caves | Destroyed 9 combat bots 30289 | -4/Proximity Caves | Discovered new exit (range 11) 30306 | -4/Proximity Caves | Entered Factory 30306 | -4/Factory | Accompanied by 1 ally 30306 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 30307 | -4/Factory | Identified Vortex Chain Reactor 30317 | -4/Factory | Identified exit to DSF 30644 | -4/Factory | Discovered new exit (range 6) 30917 | -4/Factory | Entered Extension 30947 | -4/Extension | Rescued a captive Derelict 30951 | -4/Extension | Rescued a captive Derelict 31059 | -4/Extension | Build established: Scavenger-Tank 31092 | -4/Extension | Disrupted transfer network 31252 | -4/Extension | Rescued A7 31276 | -4/Extension | Spotted B-86 Titan 31280 | -4/Extension | Spotted B-86 Titan 31312 | -4/Extension | Allies destroyed B-86 Titan 31322 | -4/Extension | Allies destroyed B-86 Titan 31343 | -4/Extension | Lost 5 allies 31529 | -4/Extension | Discovered new exit (range 15) 31530 | -4/Extension | Discovered new exit (range 15) 31550 | -4/Extension | Entered Cetus 31550 | -4/Cetus | Accompanied by 2 allies (A7) 31555 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 31565 | -4/Cetus | Spotted Cetus Guard 31565 | -4/Cetus | Spotted Cetus Guard 31570 | -4/Cetus | Spotted Cetus Guard 31576 | -4/Cetus | Destroyed Cetus Guard 31579 | -4/Cetus | Destroyed Cetus Guard 31584 | -4/Cetus | Spotted Cetus Guard 31598 | -4/Cetus | Destroyed Cetus Guard 31604 | -4/Cetus | Destroyed Cetus Guard 31699 | -4/Cetus | Started Cetus Manufacturing Module 31714 | -4/Cetus | Discovered new exit (range 16) 31724 | -4/Cetus | Manufactured an Enhanced Grunt 31735 | -4/Cetus | Spotted Cetus Guard 31735 | -4/Cetus | Spotted Cetus Guard 31740 | -4/Cetus | Spotted Cetus Guard 31746 | -4/Cetus | Allies destroyed Cetus Guard 31748 | -4/Cetus | Spotted Cetus Guard 31749 | -4/Cetus | Manufactured an Enhanced Grunt 31755 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 31759 | -4/Cetus | Destroyed Cetus Guard 31765 | -4/Cetus | Destroyed Cetus Guard 31772 | -4/Cetus | Destroyed Cetus Guard 31774 | -4/Cetus | Manufactured an Enhanced Grunt 31786 | -4/Cetus | Discovered new exit (range 16) 31793 | -4/Cetus | Met Revision 17 31799 | -4/Cetus | Manufactured an Enhanced Grunt 31824 | -4/Cetus | Manufactured an Enhanced Grunt 32001 | -4/Cetus | Entered Archives 32001 | -4/Archives | Accompanied by 5 allies 32239 | -4/Archives | Discovered new exit (range 13) 32264 | -4/Archives | Entered Hub_04(d) 32264 | -4/Hub_04(d) | Accompanied by 5 allies 32350 | -4/Hub_04(d) | Network Hub disabled 32350 | -4/Hub_04(d) | Network Hub disabled 32364 | -4/Hub_04(d) | Spotted Lightning 32374 | -4/Hub_04(d) | Destroyed 9 combat bots 32392 | -4/Hub_04(d) | Lost 5 allies 32503 | -4/Hub_04(d) | Discovered new exit (range 7) 32514 | -4/Hub_04(d) | First assault squad dispatched 32519 | -4/Hub_04(d) | Entered Research 32519 | -3/Research | Evolved 2 slots: Utility x2 32525 | -3/Research | Spotted B-86 Titan 32719 | -3/Research | Revision forces began assault on 0b10 32769 | -3/Research | Met up with Revision 17++ 33039 | -3/Research | Build established: Scavenger-Gunner 33219 | -3/Research | Research terminal network offline 33398 | -3/Research | Build established: Scavenger-Tank 33852 | -3/Research | Spotted B-90 Cyclops 33895 | -3/Research | Discovered new exit (range 16) 33959 | -3/Research | Entered Quarantine 33960 | -3/Quarantine | Identified exit to Research 34033 | -3/Quarantine | Found Alien Artifact 34034 | -3/Quarantine | Identified Core Reset Matrix 34034 | -3/Quarantine | Used Core Reset Matrix 34038 | -3/Quarantine | Detected hypermatrix surge 34038 | -3/Quarantine | Sensed 12 artifacts in vicinity 34135 | -3/Quarantine | Found Core Stripper 34540 | -3/Quarantine | Found Phase Armor 34548 | -3/Quarantine | Build established: Scavenger-Gunner 34709 | -3/Quarantine | First assault squad dispatched 34867 | -3/Quarantine | Met incapacitated Sigix Warrior 34867 | -3/Quarantine | Lockdown squad dispatched 34872 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 34875 | -3/Quarantine | Unlocked Sigix quarantine chamber 34949 | -3/Quarantine | Spotted Lightning 34956 | -3/Quarantine | Spotted Lightning 34963 | -3/Quarantine | Spotted Lightning 35001 | -3/Quarantine | Destroyed Lightning 35007 | -3/Quarantine | System corruption reached 10% 35050 | -3/Quarantine | Destroyed Lightning 35151 | -3/Quarantine | Destroyed Lightning 35181 | -3/Quarantine | Lost 13 parts (2p2n5u4w) 35421 | -3/Quarantine | Found Exp. Targeting Computer 35450 | -3/Quarantine | Build established: Scavenger-Tank 35621 | -3/Quarantine | Crushed by falling debris 35859 | -3/Quarantine | Found Subatomic Replicator 36034 | -3/Quarantine | Found Dimensional Node Initializer 36037 | -3/Quarantine | Found Dimensional Node Initializer 36054 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 36057 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 36069 | -3/Quarantine | Build established: Scavenger-Gunner 36446 | -3/Quarantine | Discovered exit to Research (range 16) 36506 | -3/Quarantine | Destroyed 9 combat bots 36650 | -3/Quarantine | Spotted Fortress 36728 | -3/Quarantine | Lost 6 parts (1p3u2w) 36773 | -3/Quarantine | Discovered new exit (range 6) 36784 | -3/Quarantine | Entered Section 7 36785 | -3/Section 7 | Sensed 22 artifacts in vicinity 36786 | -3/Section 7 | Initialized slip node 36884 | -3/Section 7 | Found Integrated Dissipator 36885 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 37172 | -3/Section 7 | Found Spacefold Activator 37299 | -3/Section 7 | Spotted S7 Guard 37316 | -3/Section 7 | Core integrity fell below 50% 37335 | -3/Section 7 | Destroyed S7 Guard 37349 | -3/Section 7 | Lost 3 parts (1p1n1w) 37409 | -3/Section 7 | Found Integrated Thermoelectric Network 37410 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 37465 | -3/Section 7 | Garrison activated, responded to threat 37487 | -3/Section 7 | Discovered exit to Research (range 16) 37500 | -3/Section 7 | Core integrity fell below 20% 37519 | -3/Section 7 | Entered Research 37519 | -2/Research | Warlord forces began assault on 0b10 37519 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 37529 | -2/Research | Spotted B-90 Cyclops 37549 | -2/Research | Lost 9 parts (2p4n1u2w) 37629 | -2/Research | Research machine network offline 37791 | -2/Research | Build established: Scavenger-Mutant 37894 | -2/Research | Borebot progress halted 38054 | -2/Research | Borebot progress halted 38075 | -2/Research | Borebot progress halted 38086 | -2/Research | Discovered new exit (range 5) 38504 | -2/Research | Entered Testing 38586 | -2/Testing | Build established: Scavenger-Tank 38785 | -2/Testing | Found Prototype Leg 38786 | -2/Testing | Identified Myomer Exoskeleton 38811 | -2/Testing | Lost 4 allies 38849 | -2/Testing | Found Prototype Device 38850 | -2/Testing | Identified Beam Splitter 38874 | -2/Testing | Spotted Striker 39042 | -2/Testing | Garrison activated, responded to threat 39099 | -2/Testing | Found Prototype Hackware 39123 | -2/Testing | Identified System Mapper 39126 | -2/Testing | Identified exit to Access 39143 | -2/Testing | Found Prototype Device 39144 | -2/Testing | Identified Exp. ECM Suite 39346 | -2/Testing | Found Prototype Protection 39347 | -2/Testing | Identified Hvy. Regenerative Plating 39356 | -2/Testing | Found Hvy. Regenerative Plating 39363 | -2/Testing | Found Prototype Protection 39374 | -2/Testing | Found Hvy. Regenerative Plating 39704 | -2/Testing | Build established: Hacker-Gunner 39746 | -2/Testing | Garrison activated, responded to threat 39752 | -2/Testing | Scanned by Researcher 39792 | -2/Testing | First assault squad dispatched 39810 | -2/Testing | Warped through subspace 39900 | -2/Testing | Found Prototype Launcher 39989 | -2/Testing | Entered Access 39989 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 39992 | -1/Access | Identified SHELL Armor 40004 | -1/Access | Spotted B-99 Colossus 40033 | -1/Access | Spotted B-99 Colossus 40187 | -1/Access | Destroyed B-99 Colossus 40224 | -1/Access | Found Prototype Ballistic Gun 40225 | -1/Access | Identified Multirail 40367 | -1/Access | Found Prototype Device 40368 | -1/Access | Identified Exp. Actuator Array 40502 | -1/Access | Build established: Scavenger-Gunner 40937 | -1/Access | Identified exit to Surface 41027 | -1/Access | First assault squad dispatched 41569 | -1/Access | Identified Z-bomb Delivery System 41618 | -1/Access | Destroyed 7 combat bots 41708 | -1/Access | Spotted B-99 Colossus 41708 | -1/Access | Spotted B-99 Colossus 41754 | *** | Destroyed 0b10! Last Messages --------------- 41746_ Penetrated by Slug. 41747_ Acquired 3 matter. 41748_ Penetrated by Slug. 41748_ Slug penetrates Terminal. 41748_ Slug penetrates Reinforced Barrier. 41748_ Penetrated by Slug. 41748_ Critical hit (Destroy). 41750_ Lgt. Quantum Reactor destroyed. 41750_ Focal Shield blasted off. 41750_ Knocked back. 41750_ Penetrated by Slug. 41751_ Slug penetrates Reinforced Barrier. 41751_ Penetrated by Slug. 41751_ Slug penetrates Terminal. 41753_ B-99 Colossus exits siege mode. 41753_ S-43 Plague knocked back. 41753_ Adv. Shield Generator destroyed. 41753_ Penetrated by Slug. 41753_ Slug penetrates Reinforced Barrier. [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | ??????????????????????# [#|=* !! #????????? | | ??????????????????????# #[%= ! #????????? | | ???????????? ####### #[ #????????? | | ???????????? # #????????? | | ????????????T # #????????? | | ????????????" #%= #????????? | | ??????????? + +????????? | | ??????????????????##### # #????????? | | ??????????????????????# #% #????????? | | ???????????????????#### """###########????????? | | ???????????????????# #??????????????????? | | ???????????????????# % #??????????????????? | | ???????????????????# % #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# BB#??????????????????? | | ???????????????????# %[BB#??????????????????? | | ???????????????????# BB s % #??????????????????? | | ???????????????????# BB % #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ???????????????????# !"@ #??????????????????? | | ???????????????????# % #??????????????????? | | ???????????????????# % #??????????????????? | | ???????????????????# % #??????????????????? | | ???????????????????# #??????????????????? | | ??????????????????# #?????????????????? | | ??????????????????##"" ##?????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#"" ssss #??????????????????? | | ???????????????????#T%s #??????????????????? | | ????????????????????"" %s #??????????????????? | | ????????????????????"" #??????????????????? | | ?????????????????????" #??????????????????? | | ????????????????????? ??????????????????? | | ????????????????????? ??????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Coolant Potential 100 Energy Generation 89 Energy Capacity 700 Matter Stores 385 Matter Capacity 450 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Cloak Strength 3 Power Amplification 40 EM Shielding 2 Corruption Containment 8 Corruption Block 15 Armor Coverage 1500 Resistance: KI 50 Resistance: TH 70 Resistance: EX 70 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Point Defense Rating 240 Phase Shifting 20 Evasion (%) 81 Targeting Accuracy 20 Melee Accuracy 20 Target Analysis 10 Core Analysis 8 Recoil Reduction 8 Particle Charging 20 Kinecelleration 30 Offensive Hacking 36 Defensive Hacking 24 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Exp. Target Analyzer | -3/Quarantine | Archive Adv. Plasma Rifle | -3/Quarantine | Archive Lrn. Phase Cannon | -3/Quarantine | Archive Enh. Coil Gun | -3/Quarantine | Archive Exp. Myomer Leg | -3/Quarantine | Archive Adv. Kinecellerator | -3/Quarantine | Archive Imp. KE Penetrator | -3/Quarantine | Archive Hvy. Tesla Rifle | -3/Quarantine | Archive Enh. Armored Medium Treads | -3/Quarantine | Archive Exp. Optical Array | -3/Section 7 | Archive Lgt. Regenerative Plating | -2/Testing | Hacked Exp. Melee Analysis Suite | -2/Testing | Archive Particle Accelerator | -2/Testing | Archive Robot Schematics ------------------ R-10 Processor | -3/Quarantine | Archive A-27 Freighter | -3/Quarantine | Archive S-43 Plague | -3/Quarantine | Archive K-01 Serf | -3/Section 7 | Archive Fabricated ------------ M-28 Smith | x1 | -7/Factory | Authchip X-77 Beamer | x2 | -6/Factory | Authchip X-77 Beamer | x2 | -6/Factory | Authchip Alien Tech Used ----------------- Core Reset Matrix Core Stripper Phase Armor Dimensional Node Initializer Integrated Dissipator Integrated Thermoelectric Network Spacefold Activator High-powered Transdimensional Reconstructor Achievements -------------- Sunderer Victory By Combat What Is This Thing? Challenges ------------ None Game ------ Seed SiegeCobblerRefractor Manual? 0 Play Time 05:38:31 Cumulative 387.7 hours Start 2024.06.26 @ 21:42:17 End 2024.06.27 @ 03:20:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 68 Rogue 0 Adventurer 68 Explorer 0 Win Type 3 Total 4 Types 2/0/0/2/0/0/0/0/0 Lore% 56 Gallery% 76 Achievement% 66 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5753afb8-8884-4075-905d-f7ade905bf29