Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.26 @ 05:08:58 Player: aes256thetic Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (432) 432 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 902 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 228/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (10) --- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Large Storage Unit EM Pulse Gun Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Medium Storage Unit EM Pulse Gun Assault Rifle Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Plasma Flamer Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 5 9 5 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 4 | . 2 2 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 4 | . 3 1 Device 2 | . 1 1 Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 4 | . 1 4 Average Slot Usage (%) 96 | . 93 99 Engine 14 | . 14 14 Leg 17 | . 7 28 Wheel 10 | . 20 . Device 12 | . 11 13 Storage 13 | . 13 14 Energy Gun 3 | . 6 . Ballistic Gun 23 | . 19 27 Naked Turns . | . . . Heaviest Build 26 | 6 26 26 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 14 | 4 14 10 Average Capacity 9 | 4 9 10 Most Carried 10 | 4 10 10 Average Carried 8 | 2 8 9 Final Capacity 10 | 4 10 10 Final Carried 10 | 4 10 9 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 509 | 249 179 81 Remotely . | . . . Salvage Created 523 | 30 411 82 Parts 34 | 1 27 6 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 11 | 1 8 2 Guns 11 | 1 8 2 Classes Destroyed 4 | 1 3 . Worker 1 | . 1 . Hauler 1 | . 1 . Watcher 1 | . 1 . Grunt 11 | 1 8 2 Best Kill Streak 3 | 1 3 2 Combat Bots Only 2 | 1 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 926 | 17 303 606 Core 280 | 8 116 156 Absorbed by Shields . | . . . Core Remaining (%) 96 | 96 . . Volleys Fired 55 | 3 47 5 Largest 2 | 2 2 2 Hottest 70 | 70 70 40 Shots Fired 105 | 6 91 8 Gun 105 | 6 91 8 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 83 | 3 72 8 Thermal 22 | 3 19 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 39 | 6 39 8 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 90 | 6 78 6 Core Hits 30 | 3 22 5 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1004 | 65 860 79 Guns 1000 | 62 860 78 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 4 | 3 . 1 Kinetic 738 | 24 636 78 Thermal 262 | 38 224 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | 1 . . Shots . | . . . Rammed 1 | 1 . . Targets Rammed 2 | 1 . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 188 | 76 188 . Average Temperature 83 | 45 95 . Received Heat Transfer 297 | 12 228 57 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 777 | 111 666 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 289 | 20 289 99 Initial 49 | . 11 49 Average 87 | 1 138 52 Maximum Alert Level 1 | . 1 . Low Security (%) 90 | 100 78 100 Level 1 9 | . 21 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | 1 15 9 Peak Tracking Total 9 | 1 5 9 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 4 | . 4 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1033 | 90 476 467 Spaces Moved 611 | 83 244 284 Core 19 | 19 . . Treads . | . . . Legs 337 | . 53 284 Wheels 255 | 64 191 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 150 Average Speed 119 | 73 100 150 Slowest Speed 180 | 80 150 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 6 32 66 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 808 | 104 386 318 Wait 101 | 9 75 17 Move 609 | 82 243 284 Hop . | . . . Pick Up 12 | 4 7 1 Fast Attach 9 | 5 3 1 Attach 2 | . 1 1 Detach 1 | . 1 . Swap 8 | . 5 3 Drop 9 | . 4 5 Fire 55 | 3 47 5 Melee . | . . . Ram 1 | 1 . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 72 | -11/Scrapyard | Discovered new exit (range 8) 91 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 567 | -10/Materials | Entered Mines 627 | -10/Mines | Met a Derelict bent on vengeance 840 | -10/Mines | Core integrity fell below 50% 969 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 983 | -10/Mines | Assembled infested the area 988 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1024 | -10/Mines | Core integrity fell below 20% 1034 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00983_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00988_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00989_ 4V-7CV(h): "I'll hold them off! Go on ahead or try to find another way!" 01000_ 4V-7CV(h) knocked back. 01002_ as-64947 destroyed. 01002_ as-41550 destroyed. 01002_ as-48733 destroyed. 01002_ 4V-7CV(h) destroyed. 01017_ The unstable cave ceiling collapses. 01018_ Heat Sink destroyed. 01022_ The unstable cave ceiling collapses. 01027_ Assault Rifle destroyed. 01031_ Aluminum Leg destroyed. 01031_ Plasma Flamer destroyed. 01034_ The unstable cave ceiling collapses. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????##??????????????????????????? | | ????????????????????? #?????????????????????????? | | ????????????????????? #????????????????????????? | | ????????????????????? ###?##??????????????????? | | ????????????????????? ## ???????????????????? | | ?????????????????#??? ???????????????????? | | ????????=!???????? ? ????????????????????? | | ???????? #?????? ????????????????????? | | ???????? #???????# """ #????????????????????? | | ??????## ###?????# """ ##???????????????????? | | ??????# ??????# """ #???????????????????? | | ?????# ???????# ##??????????????#???? | | ???## ????????# #?????????????## ## | | #### ?????????# @ #???????? ## | | # % ??????????# #???????# | | # #??????????# #???????# ### | | # #??????????# #????????# ????? | | ?# % #?????????## #?????????##???????? | | ?# % #????????# ##??????????????????? | | ?# * ##?????### d #???????????????????? | | ??# !%] #?????# d # ##???????????????????? | | ??### #???## ## #????????????????????? | | ????# ##??# #???????????????????? | | ??#### #### #???????????????????? | | ?## ## #??????????????????? | | ## #??????????????????? | | [ ##??????????????????? | | # ########???????????????##### | | #######??????????????????????# | | #????????????????????????????# | | #??????????????????########??# ## | | # ### #?????????????????## ## #### #? | | ####?## ##?????????????????# #? | | ??????## ##??????????????????# """ #? | | ???????## ##???????????????????## """ ######? | | ????????## ##?????????????????????## """ ###??# | | ?????????####???????????????????????## #### | | ?????????????????????????????????????## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Challenges ------------ None Game ------ Seed UtilitySuspensionGuard Manual? 0 Play Time 00:14:52 Cumulative 1.4 hours Start 2021.09.26 @ 04:43:37 End 2021.09.26 @ 05:08:58 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 256d6b24-dd7c-444f-8c5b-7d9ee3ad51d4