Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.21 @ 16:57:34 Player: skye Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (35) 175 Value Destroyed (1151) 1151 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 3841 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 285/550 Matter 284/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Makeshift Hacking Suite > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (5) ---- Light Angular Momentum Engine Makeshift Transmission Jammer Advanced EMP Blaster Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Makeshift Hacking Suite Makeshift System Shield > --- WEAPON ----------- Advanced EMP Blaster Makeshift Hammer > --- INVENTORY -------- Light Angular Momentum Engine Makeshift Leg Makeshift Transmission Jammer Slug Cannon Mining Laser [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Makeshift System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Advanced EMP Blaster Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power 1 | . . . . . . . 1 Propulsion 1 | . . . 1 . . . . Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 44 | 2 14 . 16 1 5 3 3 Power 6 | . 1 . 2 . 1 2 . Engine 6 | . 1 . 2 . 1 2 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 14 | 2 4 . 6 . . . 2 Treads . | . . . . . . . . Leg 2 | . 2 . . . . . . Wheel 2 | 2 . . . . . . . Hover 5 | . 2 . 1 . . . 2 Flight 5 | . . . 5 . . . . Utility 13 | . 5 . 4 . 4 . . Device 5 | . 1 . 2 . 2 . . Storage 2 | . 2 . . . . . . Processor 2 | . 1 . 1 . . . . Hackware 2 | . . . . . 2 . . Protection 2 | . 1 . 1 . . . . Artifact . | . . . . . . . . Weapon 11 | . 4 . 4 1 . 1 1 Energy Gun 2 | . 1 . 1 . . . . Energy Cannon 4 | . 2 . 2 . . . . Ballistic Gun 2 | . 1 . 1 . . . . Ballistic Cannon 1 | . . . . 1 . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 Parts Lost 17 | . 4 . 5 . . 2 6 Power 2 | . . . 1 . . . 1 Propulsion 8 | . 2 . 1 . . 1 4 Utility 4 | . 1 . 1 . . 1 1 Weapon 3 | . 1 . 2 . . . . Highest Loss Streak 6 | . 3 . 2 . . 2 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 81 | . 86 85 77 77 85 77 51 Engine 12 | . 14 14 10 11 11 11 8 Leg 3 | . 7 . . . . . . Wheel 8 | . 17 . . . . . . Hover 4 | . 2 28 9 . . . 5 Flight 11 | . . . 17 33 33 25 14 Device 6 | . 1 14 16 11 11 7 . Storage 6 | . 12 . . . . . . Processor 5 | . 1 14 11 11 7 . . Hackware 2 | . . . . . 11 22 14 Protection 1 | . 1 . 1 . . . . Energy Gun 6 | . 10 14 6 . . . . Energy Cannon 2 | . 3 . 1 9 . . . Ballistic Gun 6 | . 12 . 2 . . . . Ballistic Cannon 1 | . . . . 1 11 7 . Peak Build Rating 25 | 6 10 8 16 17 24 24 25 Average Rating 11 | 5 7 8 11 15 21 22 19 On Entrance 13 | 6 6 8 8 15 17 24 21 Naked Turns . | . . . . . . . . Heaviest Build 54 | 14 54 11 14 15 20 13 16 Greatest Support 26 | 26 26 12 15 15 15 15 10 Greatest Overweight (x) 3 | . 2 . 1 . 1 . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 20 5 5 5 5 5 5 Average Capacity 9 | 8 13 5 5 5 5 5 5 Most Carried 16 | 7 16 5 5 5 5 5 5 Average Carried 6 | 4 9 5 3 3 4 5 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 1 5 5 5 4 Class Distribution -------------------- 76% | Mutant 13% | Scavenger-Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hacker-Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 999 | 164 309 . 370 32 . 124 . Remotely . | . . . . . . . . Salvage Created 1199 | . 329 . 501 73 . 173 123 Parts 55 | . 18 . 24 4 . 3 6 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 32 | . 11 . 12 2 . 4 3 Melee 2 | . . . . . . . 2 Guns 19 | . 8 . 11 . . . . Cannons 10 | . 3 . 1 2 . 4 . Classes Destroyed 6 | . 3 . 2 . . 1 . Hauler 1 | . . . 1 . . . . Watcher 2 | . 1 . 1 . . . . Swarmer 6 | . 6 . . . . . . Grunt 23 | . 5 . 11 2 . 3 2 Sentry 2 | . . . 1 . . . 1 Hunter 1 | . . . . . . 1 . Best Kill Streak 6 | . 4 . 6 1 . 4 2 Combat Bots Only 5 | . 4 . 5 1 . 4 2 Max Kills in Single Turn 2 | . 2 . 1 1 . 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 281 | . 109 . 75 19 . 10 68 Missed 101 | . 30 . 28 8 . 4 31 Damage Taken 2240 | . 848 . 564 157 . 111 560 Core 604 | . 176 . 133 30 . . 265 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 62 | 100 . 29 . . . 59 . Volleys Fired 154 | . 52 . 76 17 . 9 . Largest 2 | . 2 . 1 1 . 1 . Hottest 80 | . 80 . 68 68 . 48 . Shots Fired 192 | . 90 . 76 17 . 9 . Gun 140 | . 71 . 69 . . . . Cannon 52 | . 19 . 7 17 . 9 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 96 | . 52 . 34 1 . 9 . Thermal 96 | . 38 . 42 16 . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | . 9 . 10 4 . 2 . Robot Miss Streak 6 | . 6 . 5 4 . 1 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 139 | . 50 . 61 10 . 5 13 Core Hits 89 | . 21 . 60 2 . 4 2 Critical Kills 3 | . . . . . . 3 . Critical Parts Destroyed 2 | . . . . 1 . . 1 Critical Strikes 6 | . 1 . . 1 . 3 1 Burn 1 | . 1 . . . . . . Destroy 4 | . . . . 1 . 3 . Smash 1 | . . . . . . . 1 Melee Attacks 25 | . . . . . . . 25 Impact 25 | . . . . . . . 25 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2500 | . 731 . 865 258 . 136 510 Guns 1263 | . 469 . 794 . . . . Cannons 727 | . 262 . 71 258 . 136 . Explosions . | . . . . . . . . Melee 510 | . . . . . . . 510 Ramming . | . . . . . . . . Kinetic 767 | . 304 . 295 32 . 136 . Thermal 1223 | . 427 . 570 226 . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 510 | . . . . . . . 510 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . 4 4 4 4 . Average Corruption 4 | . . . 4 4 4 4 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 10 | . . . 3 4 3 . . Message Errors 5 | . . . 2 . 3 . . Matter Fused 1 | . . . . 1 . . . Heat Flow Errors 2 | . . . . 2 . . . Data Loss (minor) 2 | . . . 1 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 56 | . . . . 2 . . 54 Projectiles 2 | . . . . 2 . . . Explosions . | . . . . . . . . Melee 54 | . . . . . . . 54 Knockbacks 2 | . . . . 1 . . 1 Impact 1 | . . . . . . . 1 Kinetic 1 | . . . . 1 . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 417 | . 417 . 403 372 . 71 7 Average Temperature 138 | . 119 . 158 163 . 38 7 Received Heat Transfer 978 | . 282 . 381 54 . 54 207 Effects 9 | . 5 . 3 1 . . . Shutdowns 1 | . 1 . . . . . . Energy Bleed 3 | . 2 . . 1 . . . Matter Decay 3 | . 1 . 2 . . . . Damage (minor) 2 | . 1 . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 2 | . . . . . . . 2 Impact Corruptions 3 | . . . . . . . 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . 4 . . . . . . Heat Transferred 2275 | . 1110 . 758 407 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 376 | . 222 86 376 97 . 83 88 Initial 86 | . . 86 33 24 . . 31 Average 110 | . 88 86 198 59 . 43 51 Maximum Alert Level 1 | . 1 . 1 . . . . Low Security (%) 82 | 100 88 100 55 100 . 100 100 Level 1 17 | . 11 . 45 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 3 . 1 . . . 1 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 2 . 1 . . . . Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 2 | . 2 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 56 | . 23 . 19 5 . 4 5 Peak Tracking Total 5 | . 5 . 4 2 . 2 5 Tactical Retreats 2 | . 1 . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 3 | . . . . 3 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 1 | . 1 . . . . . . Max in Single Turn 1 | . 1 . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 10 | . 5 . 5 . . . . Terminals 9 | . 4 . 5 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 31 | . 15 . 16 . . . . Successful 18 | . 7 . 11 . . . . Failed 13 | . 8 . 5 . . . . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 23 | . 12 . 11 . . . . Terminals 28 | . 12 . 16 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 3 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 1 . 7 . . . . Prototype ID Bank 1 | . . . 1 . . . . Alert Level 2 | . . . 2 . . . . Unreport Threat 2 | . . . 2 . . . . Locate Traps 1 | . . . 1 . . . . Recall Reinforcements 1 | . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . Report Inventory 2 | . 2 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 3 . 4 . . . . Terminals 7 | . 3 . 4 . . . . Botnet 7 | . 3 . 4 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 4 . 3 . . . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 . . . Highest-Rated Group 31 | . . . . 31 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 16 | . . . . 16 . . . Total Damage 209 | . . . . 209 . . . Kills 1 | . . . . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 1644 | 9 784 34 380 114 188 34 101 Spaces Moved 1823 | 3 623 60 367 169 481 34 86 Core 1 | . . . . . . . 1 Treads . | . . . . . . . . Legs 109 | . 109 . . . . . . Wheels 411 | 3 408 . . . . . . Hover 282 | . 106 60 108 . . . 8 Flight 1020 | . . . 259 169 481 34 77 Fastest Speed 34 | 90 56 56 34 34 34 34 37 Average Speed 59 | 90 97 56 42 34 36 34 50 Slowest Speed 200 | 90 180 56 120 34 104 37 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 11 | . . . 7 . 3 1 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 2 79 24 33 26 85 8 11 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . 1 1 . . . . . Unknown Exits Taken 5 | 1 . . 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 2 | . . . . . . . 2 Terrain Destroyed 6 | . . . . . . 4 2 Melee 2 | . . . . . . . 2 Projectile 4 | . . . . . . 4 . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2152 | 12 712 59 507 208 491 45 118 Wait 59 | . 2 . 43 14 . . . Move 1794 | 2 622 59 352 168 474 31 86 Hop 11 | . . . 7 . 3 1 . Pick Up 25 | 2 12 . 2 6 2 . 1 Fast Attach 21 | . 6 . 8 . 5 . 2 Attach 12 | 2 3 . 6 . . . 1 Detach 9 | 2 1 . 3 . 2 . 1 Swap 11 | . 5 . 2 1 . 3 . Drop 31 | 4 9 . 8 2 5 1 2 Fire 154 | . 52 . 76 17 . 9 . Melee 25 | . . . . . . . 25 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 1) 10 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 12) 244 | -10/Materials | Discovered new exit (range 13) 295 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 502 | -10/Materials | Core integrity fell below 50% 537 | -10/Materials | Lost 3 parts (2n1w) 622 | -10/Materials | Discovered new exit (range 15) 794 | -10/Materials | Identified exit to Mines 794 | -10/Materials | Entered Mines 816 | -10/Mines | Learned location of Zion (-7) 823 | -10/Mines | Discovered new exit (range 9) 827 | -10/Mines | Identified exit to Materials 828 | -10/Mines | Entered Materials 828 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 936 | -9/Materials | Discovered new exit (range 13) 1133 | -9/Materials | Discovered new exit (range 5) 1208 | -9/Materials | Entered Mines 1211 | -9/Mines | Received a Mining Laser from a helpful Derelict 1243 | -9/Mines | Found a hidden stash of uninstalled traps 1291 | -9/Mines | Learned Materials terminal intel 1292 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1321 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1321 | -9/Mines | Discovered new exit (range 5) 1322 | -9/Mines | Entered Exiles 1322 | -9/Exiles | Found Exiles lab destroyed 1505 | -9/Exiles | Discovered new exit (range 14) 1510 | -9/Exiles | Entered Mines 1540 | -8/Mines | Discovered new exit (range 5) 1544 | -8/Mines | Entered Materials 1544 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1545 | -8/Materials | Loaded intel: 12 terminal locations 1595 | -8/Materials | Garrison activated, responded to threat 1645 | -8/Materials | Self-destructed Last Messages --------------- Imp. Flight Unit destroyed. Destroyed Aluminum Leg. G-47 Trooper system corrupted by crushing effect. G-47 Trooper knocked back. G-47 Trooper system terminally corrupted. K-01 Serf collects debris. Y-45 Defender suffers critical hit (Smash). Destroyed Lgt. Treads. Y-45 Defender system corrupted by crushing effect. K-01 Serf collects debris. Heat Sink fried. Y-45 Defender destroyed. Imp. Hover Unit destroyed. K-01 Serf collects debris. Imp. Ion Engine destroyed. Imp. Flight Unit destroyed. K-01 Serf collects debris. K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###???????????????????? | | ?????????????????????????? #????????????????## | | ?????????????????????????? """ #????????????????# | | ?????????? ??????????????? G" #????????????????# | | ?????????? + ????????????? """ ?????#######?????# | | ???????????# ????????????^ ^ ??????# ####### | | ??????????## ##########? ??????## | | ????????? # ##;#########" | | ????????! + YY # "# | | ??????????# % @ # ## ####### | | ??????????# !!! " # = ####+#####???# | | ??????????# !!! !!! T # ]# #???# | | ??????????# !!! *%! *=[ # # """"" #???# | | ??????????# [=%=u# ! # """"" #???# | | ??????????# *%=*% + # """"" #???# | | ??????????# ######## # """ # #???#] | | ??????????######+##???????# # """ # """"" #???#] | | ??????????????????????????# # """ # """"" #???#] | | ??????????????????????????# # # """"" ]#???# | | ??????????????????????????# + # #???# | | ??????????????????????????# ### ############???# | | ??????????????????????????# #??##??????????????# | | ??????????????????????????# #??????????????????# | | ?????????????????????????? #??????????????????# | | ?????????????????????????? ??????????????????# | | ??????????????????????????##+#??????????????????# | | ????????????????????????????????????????????????+ | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????T??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 150 Evasion (%) 63 Offensive Hacking 11 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireFieldBotcube Manual? 0 Play Time 00:23:48 Cumulative 52.7 hours Start 2024.11.21 @ 16:35:25 End 2024.11.21 @ 16:57:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 25 Adventurer 44 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cbdcf5b9-40bd-44b0-b12a-6b5d722c1d48