Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.16 @ 00:53:43 Player: Calazard Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (16) 80 Value Destroyed (510) 510 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (502) 502 TOTAL SCORE: 4912 Bonus ------- Follower Combat Kills 248 Aligned with FarCom 300 Friendly Fire -46 Cogmind --------- Core Integrity 0/700 Matter 14/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Small Storage Unit Advanced Targeting Computer Trap Reconfigurator Autogun Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter ECM Suite Trap Reconfigurator > --- WEAPON ----------- Heavy Assault Rifle Advanced Assault Cannon Rocket Launcher > --- INVENTORY -------- Light Ion Engine Reinforced Deuterium Engine Fission Core Fission Core Improved Heat Sink Small Storage Unit Large Storage Unit Experimental Sensor Array Advanced Targeting Computer Power Shielding Medium Armor Plating Hacking Suite Flak Gun Flak Gun Flak Gun Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device ECM Suite Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Rocket Launcher Energy Gun Backup Laser I Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Flamer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . 2 . . . 2 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . 2 . . . . . . Utility 2 | . . . . . . . 2 . . Weapon 1 | . . . . . . . . 1 . Parts Attached 40 | 6 5 2 4 4 1 . 3 14 1 Power 5 | 1 . . 1 . . . . 3 . Engine 3 | 1 . . . . . . . 2 . Core 2 | . . . 1 . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 10 | 2 2 . 3 2 . . . . 1 Treads 6 | . 2 . 2 2 . . . . . Leg 1 | . . . 1 . . . . . . Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Utility 15 | 1 3 . . . 1 . 3 7 . Device 6 | . 1 . . . . . 3 2 . Storage 4 | 1 1 . . . 1 . . 1 . Processor 2 | . 1 . . . . . . 1 . Hackware 1 | . . . . . . . . 1 . Protection 2 | . . . . . . . . 2 . Artifact . | . . . . . . . . . . Weapon 10 | 2 . 2 . 2 . . . 4 . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 5 | 2 . . . 2 . . . 1 . Ballistic Cannon 3 | . . . . . . . . 3 . Launcher 1 | . . 1 . . . . . . . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 2 . Parts Lost 20 | . . . . 1 . . . 17 2 Power 5 | . . . . . . . . 5 . Propulsion 6 | . . . . . . . . 5 1 Utility 6 | . . . . . . . . 5 1 Weapon 3 | . . . . 1 . . . 2 . Highest Loss Streak 6 | . . . . 1 . . . 6 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 99 98 100 100 100 100 100 67 15 Engine 5 | . 14 14 2 . . . . 6 . Core 6 | . . . 8 11 11 11 9 4 . Treads 32 | . 17 28 33 41 44 44 36 14 . Device 3 | . 6 . . . . . 18 7 . Storage 10 | . 14 14 11 11 11 11 9 4 . Processor 10 | . 7 14 11 11 11 11 9 3 7 Ballistic Gun 8 | . 28 4 . 9 11 11 9 6 . Launcher 8 | . . 10 11 11 11 11 9 2 . Special Weapon 3 | . . 11 11 1 . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 68 | 12 29 32 32 32 52 52 55 68 1 Greatest Support 80 | 20 40 40 60 80 80 80 80 80 5 Greatest Overweight (x) 1 | . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 5 Average Capacity 16 | 6 12 15 15 15 19 20 20 14 5 Most Carried 20 | 6 7 15 14 15 15 14 20 19 5 Average Carried 12 | 4 6 10 13 14 13 14 19 11 4 Final Capacity 20 | 8 15 15 15 15 20 20 20 5 5 Final Carried 20 | 6 7 15 14 15 14 14 20 5 5 Class Distribution -------------------- 92% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Matter Collected 563 | 226 . 109 46 30 . . . 141 11 Remotely . | . . . . . . . . . . Salvage Created 249 | . . 24 31 . . . . 194 . Parts 26 | . . 7 12 . . . . 7 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 15 | . . 3 5 . . . . 7 . Guns 1 | . . . . . . . . 1 . Cannons 2 | . . . . . . . . 2 . AOE 11 | . . 3 4 . . . . 4 . Classes Destroyed 6 | . . 1 1 . . . . 4 . Tunneler 1 | . . . 1 . . . . . . Swarmer 8 | . . 3 5 . . . . . . Grunt 3 | . . . . . . . . 3 . Brawler 1 | . . . . . . . . 1 . Duelist 2 | . . . . . . . . 2 . Sentry 1 | . . . . . . . . 1 . Best Kill Streak 5 | . . 3 5 . . . . 4 . Combat Bots Only 5 | . . 3 5 . . . . 4 . Max Kills in Single Turn 4 | . . 3 4 . . . . 4 . Gunslinging . | . . . . . . . . . . Exploded 4 | . . 3 4 . . . . 4 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Damage Taken 2594 | . . 62 174 101 . . 202 1690 365 Core 750 | . . . 23 . . . 16 415 296 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 56 | . . . . . . . . 15 41 Core Remaining (%) 97 | 100 . 100 . . . 94 97 . . Volleys Fired 47 | . 4 3 3 3 . . 3 31 . Largest 3 | . 2 1 1 1 . . 1 3 . Hottest 119 | . 40 100 100 100 . . 23 119 . Shots Fired 88 | . 8 3 3 3 . . 3 68 . Gun 40 | . 8 . . 1 . . 3 28 . Cannon 40 | . . . . . . . . 40 . Launcher 2 | . . 1 1 . . . . . . Special 6 | . . 2 2 2 . . . . . Kinetic 77 | . 8 . . 1 . . 3 65 . Thermal 9 | . . 2 2 2 . . . 3 . Explosive 2 | . . 1 1 . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 9 | . 1 1 3 6 . . 1 9 . Robot Miss Streak 5 | . 5 1 . . . . 1 2 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 52 | . 2 1 3 3 . . 1 42 . Core Hits 28 | . 1 5 5 1 . . . 16 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | . . . 1 . . . . 2 . Burn 1 | . . . 1 . . . . . . Blast 2 | . . . . . . . . 2 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1967 | . 16 183 371 33 . . 18 1346 . Guns 315 | . 16 . . 6 . . 18 275 . Cannons 642 | . . . . . . . . 642 . Explosions 905 | . . 141 335 . . . . 429 . Melee . | . . . . . . . . . . Ramming 40 | . . 30 10 . . . . . . Kinetic 957 | . 16 . . 6 . . 18 917 . Thermal 65 | . . 12 26 27 . . . . . Explosive 905 | . . 141 335 . . . . 429 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 4 Average Corruption 3 | . . . . . . . . 3 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 7 | . . . . . . . . 5 2 Message Errors 4 | . . . . . . . . 3 1 Matter Fused 1 | . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 174 | . . . 73 . . . . 101 . Projectiles 31 | . . . . . . . . 31 . Explosions 143 | . . . 73 . . . . 70 . Melee . | . . . . . . . . . . Knockbacks 4 | . . . . . . . . 4 . Impact . | . . . . . . . . . . Kinetic 4 | . . . . . . . . 4 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 373 | . . 20 30 . . . . 323 . Shots 7 | . . 1 1 . . . . 5 . Rammed 7 | . . 6 1 . . . . . . Targets Rammed 7 | . . 6 1 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 300 | . . 112 116 95 . . . 300 . Average Temperature 102 | . . 62 58 54 . . . 117 . Received Heat Transfer 453 | . . 12 36 27 . . 27 324 27 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 560 | . . 80 320 160 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Peak Influence 377 | . 9 179 377 194 . . 75 233 . Initial 147 | . . 3 11 147 . . . 33 . Average 59 | . 8 49 189 190 . . 17 80 . Maximum Alert Level 1 | . . . 1 . . . . 1 . Low Security (%) 94 | 100 100 100 35 100 . 100 100 92 . Level 1 5 | . . . 64 . . . . 7 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . . . 1 . . . . 7 . Investigation 3 | . . . 1 . . . . 2 . Extermination 1 | . . . . . . . . 1 . Reinforcement 1 | . . . . . . . . 1 . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Distress Signals 4 | . . . 1 . . . 1 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 60 | . 2 5 11 2 . . 6 16 18 Peak Tracking Total 11 | . 1 3 7 2 . . 6 5 11 Tactical Retreats 11 | . . . 1 . . . 3 2 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Traps Triggered 1 | . . . 1 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Reconfigurated 1 | . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Machines Disabled 8 | . . 1 . . . . . 7 . Max in Single Turn 4 | . . 1 . . . . . 4 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Machines Accessed 18 | . 3 . 3 . 3 . 2 7 . Terminals 10 | . 2 . 3 . . . 2 3 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . 1 . Recycling Units 2 | . 1 . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 34 | . 7 . 4 . 3 . 7 13 . Successful 16 | . 3 . 2 . 3 . 2 6 . Failed 18 | . 4 . 2 . . . 5 7 . Catastrophic 4 | . . . 2 . . . 1 1 . Database Lockouts . | . . . . . . . . . . Manual 25 | . 6 . 4 . 1 . 7 7 . Terminals 24 | . 6 . 4 . . . 7 7 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . 1 . Recycling Units 3 | . 1 . . . . . . 2 . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 9 | . 1 . 2 . 3 . 1 2 . Record 2 | . . . . . 2 . . . . Level Access Points 2 | . 1 . . . . . 1 . . Branch Access Points 2 | . . . 1 . . . . 1 . Zone Layout 2 | . . . 1 . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . . 1 . Refit 1 | . . . . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . . . 1 2 . Terminals 4 | . 1 . . . . . 1 2 . Assimilate 4 | . 1 . . . . . 1 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 2 . 1 . . . 2 5 . Full Trace Events 2 | . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 58 | . . . . . . . . 58 . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Total Allies 3 | . . 2 . . . . 1 . . Largest Group 2 | . . 2 2 1 1 . 1 1 . Highest-Rated Group 46 | . . 46 46 31 31 . 10 10 . Highest-Rated Ally 31 | . . 31 31 31 31 . 10 10 . Total Orders . | . . . . . . . . . . Ally Attacks 24 | . . 4 15 5 . . . . . Total Damage 438 | . . 75 256 107 . . . . . Kills 10 | . . 2 6 2 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Turns Passed 4604 | 71 300 1130 205 209 1348 200 498 497 146 Spaces Moved 3014 | 72 181 650 117 115 825 126 286 353 289 Core 443 | 9 . . . . . . . 154 280 Treads 2353 | . 112 650 117 115 825 126 286 122 . Legs . | . . . . . . . . . . Wheels 132 | 63 69 . . . . . . . . Hover 77 | . . . . . . . . 77 . Flight 9 | . . . . . . . . . 9 Fastest Speed 35 | 50 80 160 160 160 160 160 160 50 35 Average Speed 139 | 76 129 160 160 160 160 160 160 104 49 Slowest Speed 240 | 80 160 160 160 160 160 160 160 240 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 3 39 94 19 25 93 57 37 13 41 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . 2 . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 3 | . . 1 . 1 . . . . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 84 | . . 13 14 . . . . 57 . Melee . | . . . . . . . . . . Projectile 5 | . . . . . . . . 5 . AOE 79 | . . 13 14 . . . . 52 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Total 3353 | 85 240 733 131 137 856 125 325 429 292 Wait 159 | . 45 61 . 8 19 . 20 6 . Move 3005 | 71 180 649 116 114 824 125 285 352 289 Hop . | . . . . . . . . . . Pick Up 51 | 8 2 9 4 4 5 . 11 7 1 Fast Attach 12 | 4 2 2 . . . . . 3 1 Attach 16 | 2 . . 2 1 . . 3 8 . Detach 1 | . 1 . . . . . . . . Swap 12 | . 3 . 2 3 1 . . 3 . Drop 43 | . 3 3 3 4 7 . 3 19 1 Fire 47 | . 4 3 3 3 . . 3 31 . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 7 | . . 6 1 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Identified exit to Materials 313 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 9) 367 | -10/Materials | Identified exit to Mines 372 | -10/Materials | Entered Mines 396 | -10/Mines | Learned location of Mines (-9) 462 | -10/Mines | Discovered exit to Materials (range 9) 539 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 645 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 984 | -10/Mines | Discovered exit to Materials (range 8) 1144 | -10/Mines | Learned location of Storage (-7) 1502 | -10/Mines | Entered Materials 1502 | -9/Materials | Accompanied by 2 allies 1502 | -9/Materials | Evolved 2 slots: Propulsion x2 1507 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1605 | -9/Materials | Identified exit to Mines 1707 | -9/Materials | Entered Mines 1707 | -9/Mines | Accompanied by 1 ally 1832 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1836 | -9/Mines | Found Prototype Device 1849 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1851 | -9/Mines | Discovered new exit (range 5) 1904 | -9/Mines | Identified exit to Exiles 1916 | -9/Mines | Entered Exiles 1916 | -9/Exiles | Accompanied by 1 ally 1946 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1988 | -9/Exiles | Discovered new exit (range 14) 2004 | -9/Exiles | Identified exit to Mines 2039 | -9/Exiles | Met 8R-AWN 2061 | -9/Exiles | Met EX-HEX 2168 | -9/Exiles | Met EX-DEC 2193 | -9/Exiles | Visited The Gauntlet 2412 | -9/Exiles | Met EX-BIN 2436 | -9/Exiles | Aligned with FarCom system 2437 | -9/Exiles | Given EX-Vault access code 2476 | -9/Exiles | Opened EX-Vault 2536 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2648 | -9/Exiles | Found Trap Reconfigurator 2841 | -9/Exiles | Discovered exit to Mines (range 14) 3264 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 3264 | -9/Exiles | Entered Mines 3447 | -8/Mines | Discovered new exit (range 12) 3463 | -8/Mines | Identified exit to Materials 3464 | -8/Mines | Entered Materials 3464 | -8/Materials | Evolved 2 slots: Utility x2 3465 | -8/Materials | Identified Exp. Sensor Array 3887 | -8/Materials | Identified exit to Factory 3962 | -8/Materials | Entered Factory 3962 | -7/Factory | Accompanied by 1 ally 3962 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3992 | -7/Factory | Identified exit to Storage 3992 | -7/Factory | Identified exit to Lower Caves 4129 | -7/Factory | Garrison activated, responded to threat 4149 | -7/Factory | Lost 3 parts (1n1u1w) 4201 | -7/Factory | Lost 3 parts (1p2u) 4324 | -7/Factory | Lost 6 parts (2p2n1u1w) 4421 | -7/Factory | Core integrity fell below 50% 4445 | -7/Factory | Lost 5 parts (2p2n1u) 4459 | -7/Factory | Entered Lower Caves 4508 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4531 | -7/Lower Caves | Learned location of 1 exit from Factory 4587 | -7/Lower Caves | Core integrity fell below 20% 4605 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04507_ G-47 Trooper springs to life. 04508_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 04508_ Penetrated by Slug. 04512_ Y-64 Sentinel: "REQUESTING BACKUP." 04523_ Searching scrap... 04523_ Found Force Booster. 04523_ Found Mak. Salvage Targeting Computer. 04523_ Found 11 Matter. 04524_ Acquired 11 matter. 04531_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 04533_ B-48 Gladiator heat damages core (-13). 04534_ B-48 Gladiator overheating. 04557_ KK7UGXKCTGAVSVIKI7A64 04587_ Acquired Cesium-ion Thruster. 04588_ Dropped VSS Leg. 04589_ Acquired Autogun. 04590_ Core Shielding destroyed. 04592_ Cesium-ion Thruster destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????# ??????????????????????????????????? | | ?????????????# ??????######?????????????????????? | | ????????????## #????## # ??????????????????????? | | ????????????? ##### ??????????????????????? | | ???????????????# # #??????????????????????? | | ????????????????# # #??????????????????????? | | ??????????????????# # @#??????????????????????? | | ???????????????????# ####???????????????????? | | ???????????????????## # #???????????????????? | | ????????????#####???## #s #???????????????????? | | ????????????? ???# #???????????????????? | | ?????????????? ??# s## #???????????????????? | | ???????????????# ### ### #???????????????????? | | ???????????????# # s #?## ##???????????????????? | | ??????????????### #??###????????????????????? | | ??????????????# # #?##??###?????????????????? | | ??????????????# #### ### #???????????????### | | ??????????????## ##?# ##?????????????## | | ???????????????# ##?# #???????#????## | | ???????????????# # #??# ?????? ###??# | | ???????????????# # # #?## #????? ##?# | | ??????????????# ## ### #???# ## | | ??????????????## #?# ## ### ?## | | ??????????????# ??# # = ?# | | ??????????????# ???# ## %! #?# # | | ??????????????# ???# ### #??##? | | ??????????????# ### #### ####### #????? | | ??????????????# ### ##???????### #????? | | ??????????????# ##????????????????? | | ??????????????###### #???#????????????? | | ?????????????????### # ##### #### ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Core Shielding 20 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed SuperchargedNodeModule Manual? 0 Play Time 00:32:52 Cumulative 33.2 hours Start 2022.07.16 @ 00:22:27 End 2022.07.16 @ 00:53:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 43 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: ab836e8c-0ca6-4d89-a7e7-0a72a74b8f0f